Bug 950 - Recognize full FBO capabilities for ES 3.0 - [GLContext|GL].hasFullFBOSupport() == true
Summary: Recognize full FBO capabilities for ES 3.0 - [GLContext|GL].hasFullFBOSupport...
Status: RESOLVED FIXED
Alias: None
Product: Jocl
Classification: JogAmp
Component: opengl (show other bugs)
Version: 1
Hardware: All all
: --- major
Assignee: Sven Gothel
URL:
Depends on:
Blocks:
 
Reported: 2014-01-24 03:39 CET by Sven Gothel
Modified: 2014-01-24 05:11 CET (History)
0 users

See Also:
Type: ---
SCM Refs:
b7f673dad7025400e445e8796305a3ea6b7c1679
Workaround: ---


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Description Sven Gothel 2014-01-24 03:39:26 CET
OpenGL ES 3.0 supports full framebuffer operations, incl. multiple color-attachments and multisample.

Hence [GLContext|GL].hasFullFBOSupport()  shall returns true w/ a ES 3.0 context.
Comment 1 Sven Gothel 2014-01-24 03:43:06 CET
Has:

GL Profile     GLProfile[GLES3/GLES3.hw]
GL Version     3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 Mesa 9.2.1 [GL 3.0.0, vendor 9.2.1 (Mesa 9.2.1)]
Quirks         [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget, GLSharedContextBuggy]
Impl. class    jogamp.opengl.es3.GLES3Impl
GL_VENDOR      Intel Open Source Technology Center
GL_RENDERER    Mesa DRI Intel(R) Sandybridge Desktop
GL_VERSION     OpenGL ES 3.0 Mesa 9.2.1
GLSL           true, has-compiler-func: true, version: OpenGL ES GLSL ES 3.0 / 3.0.0
GL FBO: basic true, full false

Wrong:

GL FBO: basic true, full false

Should be:

GL FBO: basic true, full true
Comment 2 Sven Gothel 2014-01-24 05:11:06 CET
b7f673dad7025400e445e8796305a3ea6b7c1679
  .. as described