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Regression
com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.test01NEWT
Failing for the past 1 build
(Since Unstable )
Error Message
AWT EDT not alive
Stacktrace
java.lang.Error: AWT EDT not alive at com.jogamp.opengl.test.junit.util.AWTRobotUtil.validateAWTEDTIsAlive(AWTRobotUtil.java:103) at com.jogamp.opengl.test.junit.util.AWTRobotUtil.waitForIdle(AWTRobotUtil.java:109) at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.testKeyEventAutoRepeat(TestNewtKeyEventAutoRepeatAWT.java:185) at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.testImpl(TestNewtKeyEventAutoRepeatAWT.java:279) at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.test01NEWT(TestNewtKeyEventAutoRepeatAWT.java:117)
Standard Error
SLOCK [T main @ 1373001179358 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1373001185361 ms +++ localhost/127.0.0.1:59999 - Locked within 7007 ms, 6 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT Thread[Thread-5-AWTAnimator,5,main] RedSquareES2.init ... RedSquareES2 init on Thread[Thread-5-AWTAnimator,5,main] Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl Swap Interval -1 GL Profile GLProfile[GL4bc/GL4bc.hw] GL Version 4.2 (hardware) - 4.2.0 [GL 4.2.0, vendor 0.0.0 (n/a)] Quirks [NoDoubleBufferedBitmap] Impl. class jogamp.opengl.gl4.GL4bcImpl GL_VENDOR NVIDIA Corporation GL_RENDERER GeForce GTX 460/PCIe/SSE2 GL_VERSION 4.2.0 GLSL true, has-compiler-func: true, version: 4.20 NVIDIA via Cg compiler / 4.20.0 GL FBO: basic true, full true GL_EXTENSIONS 300 GLX_EXTENSIONS 26 ----------------------------------------------------------------------------------------------------- ShaderState: attachShaderProgram: -1 -> 1 (enable: true) null ShaderProgram[id=1, linked=false, inUse=false, program: 1, ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] Thread[Thread-5-AWTAnimator,5,main] RedSquareES2.init FIN Thread[Thread-5-AWTAnimator,5,main] RedSquareES2.reshape 0/0 624x442, swapInterval 1, drawable 0x36011c63 Thread[Thread-5-AWTAnimator,5,main] RedSquareES2.reshape FIN requestFocus: NEWT Component centerMouse: robot pos: 320x251, onTitleBarIfWindow: false requestFocus: click, d: 301 ms KEY Event Auto-Repeat Test: 3 +++ KEY Event Auto-Repeat START Input Loop: 0 +++ KEY Event Auto-Repeat END Input Loop: 0 +++ KEY Event Auto-Repeat START Input Loop: 1 +++ KEY Event Auto-Repeat END Input Loop: 1 +++ KEY Event Auto-Repeat START Input Loop: 2 +++ KEY Event Auto-Repeat END Input Loop: 2 Expec Single Press 6, Release 6 Expec AutoRp Press 0, Release 0 Total Single Press 6, Release 6, Events 12 Total AutoRp Press 0, Release 0, Events 0 Total ALL Press 6, Release 6, Events 12 No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose ... Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init ... RedSquareES2 init on Thread[Thread-7-AWTAnimator,5,main] Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl Swap Interval -1 GL Profile GLProfile[GL4bc/GL4bc.hw] GL Version 4.2 (hardware) - 4.2.0 [GL 4.2.0, vendor 0.0.0 (n/a)] Quirks [NoDoubleBufferedBitmap] Impl. class jogamp.opengl.gl4.GL4bcImpl GL_VENDOR NVIDIA Corporation GL_RENDERER GeForce GTX 460/PCIe/SSE2 GL_VERSION 4.2.0 GLSL true, has-compiler-func: true, version: 4.20 NVIDIA via Cg compiler / 4.20.0 GL FBO: basic true, full true GL_EXTENSIONS 300 GLX_EXTENSIONS 26 ----------------------------------------------------------------------------------------------------- ShaderState: attachShaderProgram: -1 -> 2 (enable: true) null ShaderProgram[id=2, linked=false, inUse=false, program: 1, ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init FIN Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0xffffffff85011d9e Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape FIN requestFocus: NEWT Component centerMouse: robot pos: 353x295, onTitleBarIfWindow: false requestFocus: click, d: 301 ms KEY Event Auto-Repeat Test: 3 +++ KEY Event Auto-Repeat START Input Loop: 0 +++ KEY Event Auto-Repeat END Input Loop: 0 ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT SLOCK [T main @ 1373001208713 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms