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Summary
- fix test - dont use GLAutoDrawable.invoke(boolean wait, GLRunnable (details)
- Animator: Cleanup and better DEBUG info (details)
- Cleanup (private access for inner classes) (details)
The file was modified | src/test/com/jogamp/opengl/test/junit/jogl/demos/gl2/gears/newt/TestGearsNEWT.java (diff) |
The file was modified | src/jogl/classes/com/jogamp/opengl/util/AnimatorBase.java (diff) |
The file was modified | src/jogl/classes/com/jogamp/opengl/util/Animator.java (diff) |
The file was modified | src/newt/classes/jogamp/newt/WindowImpl.java (diff) |
The file was modified | src/newt/classes/com/jogamp/newt/opengl/GLWindow.java (diff) |