NEWT Screen: Add virtual top-left origin getX()/getY() ; WindowsWindow.c: allow negative coordinates- ScreenImpl: - Use Point & Dimension for holding virtual origin and size - updateScreenSize() -> updateVirtualScreenOriginAndSize() - DimensionImmutable getNativeScreenSizeImpl() -> void getVirtualScreenOriginAndSize(Point virtualOrigin, Dimension virtualSize)- WindowImpl setFullscreen(true): Use Screen virtual origin- WindowsWindow.c - For x/y coords use GET_X_LPARAM/GET_Y_LPARAM which casts '(int)(short)' to preserve negative coordinates. - NewtWindow_setVisiblePosSize() allow negative coordinates
NEWT Windows/X11: Remove missed negative coordinate restrictions.