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Summary

  1. Add license (details)
  2. Use 3.5.0 android maven plugin (details)
  3. Adapt to JOGL ShaderState changes - track our own instance. (details)
The file was addedmaven/jp4da/README-LICENSE.txt (diff)
Commit cbc8b07376eb3aab3c35d768b3323159bd79a4a1 by mark
Use 3.5.0 android maven plugin
The file was modifiedmaven/jp4da/jp4da-android/pom.xml (diff)
Commit 1c1e83011a726f49aa29a40df81f7bceceba31f8 by Sven Gothel
Adapt to JOGL ShaderState changes - track our own instance.
The file was modifiedsrc/demos/es2/perftst/PerfUniLoad.java (diff)
The file was modifiedsrc/demos/es2/perftst/PerfModule.java (diff)
The file was modifiedsrc/demos/es2/perftst/PerfVBOLoad.java (diff)
The file was modifiedsrc/demos/es2/perftst/Perftst.java (diff)
The file was modifiedsrc/demos/es2/perftst/PerfTextLoad.java (diff)