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UnstableChanges

Summary

  1. Bug 1036: Renamed property to switch off NVidia Windows workaround (commit: 6cd0a28) (details)
  2. Bug 1028 - AMD Windows driver thread hinders JVM process to exit/end, (commit: b66b068) (details)
Commit 6cd0a28ff2cb3f1e249b524622abf411536be716 by Sven Gothel
Bug 1036: Renamed property to switch off NVidia Windows workaround 'jogl.windows.cpu_affinity_mode' (dropping '.debug')
(commit: 6cd0a28)
The file was modifiedsrc/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java (diff)
Commit b66b068b5c1c238ea702ba7e8ea0c8a1c47cfcf1 by Sven Gothel
Bug 1028 - AMD Windows driver thread hinders JVM process to exit/end, caused by _not_ destroying the SharedResource context

SharedResourceRunner stop() method
is invoked by JMV shutdown hook and GLProfile/GLDrawableFactory.shutdown*().

It shall issue SharedResource.releaseSharedResource() for all implementations,
e.g. X11/GLX and Windows/WGL.

+++

Root cause is a GL driver thread keeping the process alive.

+++

On X11/GLX we destroy the shared context and the shared drawable.

On Windows/WGL we only destroy the shared drawable,
knowing that destroying the shared context caused a driver bug in the past.

Will enable the shared context destruction, which is the proper way.

+++

Commiting this patch to see whether our jenkins builds won't crash
due to previous experienced issues.
(commit: b66b068)
The file was modifiedsrc/jogl/classes/jogamp/opengl/windows/wgl/WindowsWGLDrawableFactory.java (diff)