Skip to content
The Jenkins Controller is preparing for shutdown. No new builds can be started.
Success

Changes

Summary

  1. Avoid sendDestroy mechanism in favor of immediate destroy using (details)
  2. Resume GLAnimatorCtrl after destroying, so it back in state for either (details)
  3. minor formatting (details)
Commit 5ece52d5d7f4fd815199acd6cb0f4e6f586e8252 by Steve Vaughan
Avoid sendDestroy mechanism in favor of immediate destroy using AnimatorControl to pause rendering.
The file was modifiedsrc/newt/classes/com/jogamp/newt/opengl/GLWindow.java (diff)
Commit 473e25e758ece83b1eff2722f13dc4d65ee81c27 by Sven Gothel
Resume GLAnimatorCtrl after destroying, so it back in state for either this resource at recreation or it's possible other drawables
The file was modifiedsrc/newt/classes/com/jogamp/newt/impl/WindowImpl.java (diff)
The file was modifiedsrc/newt/classes/com/jogamp/newt/opengl/GLWindow.java (diff)