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Change Log History

Originally from build #839

Changes
  1. Rename NEWT KeyEvent Unit tests to end w/ AWT, otherwise no AWT classes will be included in unit test run. (details / cgit)
  2. Graph Shader: Using default precision values (VP: highp, FP: mediump), except for sampler2D (mediump instead of lowp) (details / cgit)
  3. Complete Rename NEWT KeyEvent Unit tests, commit 85851c9839d620bcbbd07b6ca833f1a5901831cc (details / cgit)
  4. FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/ higher GLSL versions (details / cgit)
  5. GLContextImpl GLRendererQuirks.RequiresBoundVAO: Use isGL3() instead of simple major version number check. (details / cgit)
  6. GLSL Unit tests .. make them all GLSL version proof (details / cgit)
  7. Fix GLSL unit tests - Add GLSL version customization, fix one wrong 'HIGHP' usage (details / cgit)