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Fixed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked
Standard Error
Thread-6 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1351512169359 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x10b9279, handle 0x1ae1c0, jogamp.opengl.gl4.GL4bcImpl@192a848, quirks: [NoOffs...[truncated 8744 chars]...], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <13e754f, 187c55c>[count 1, qsz 0, owner <Thread-11>]]], mode NSOPENGL] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 1.473s: 600f, 407.3 fps, 2 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1351512172733 ms --- localhost/127.0.0.1:59999 - Unlock ok