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Summary

  1. TestGLCanvasAWTActionDeadlock0[01]AWT: Disable 'restart' test on current (details)
  2. Fix GLDrawableHelper.recreateGLDrawable(..): Sync GL command stream
    More change log history
    (details)
Commit 9e2563da5e40964d691fe9502de6c9178f98bee0 by Sven Gothel
TestGLCanvasAWTActionDeadlock0[01]AWT: Disable 'restart' test on current (non AWT) thread - crashes on solaris (which is fine)

Modifying AWT components shall always happen on AWT-EDT anyways.
The file was modifiedsrc/test/com/jogamp/opengl/test/junit/jogl/awt/TestGLCanvasAWTActionDeadlock00AWT.java (diff)
The file was modifiedsrc/test/com/jogamp/opengl/test/junit/jogl/awt/TestGLCanvasAWTActionDeadlock01AWT.java (diff)
Commit b83b068c0f426f24a58e2bd9f52de9ebd0c7876d by Sven Gothel
Fix GLDrawableHelper.recreateGLDrawable(..): Sync GL command stream before destruction of drawable

Lack of finishing the GL command stream lead to a SIGSEGV on Windows w/ Nvidia driver
where probably pending GL commands were still being processed concurrently.
The file was modifiedmake/scripts/java-win64-dbg.bat (diff)
The file was modifiedmake/scripts/java-win64.bat (diff)
The file was modifiedmake/scripts/tests.sh (diff)
The file was modifiedmake/scripts/tests-x64.bat (diff)
The file was modifiedsrc/jogl/classes/jogamp/opengl/GLDrawableHelper.java (diff)