Class Context


  • public class Context
    extends Object
    This class provides a Sound3D Context associated with a specified device.
    Author:
    Athomas Goldberg
    • Method Detail

      • suspend

        public void suspend()
        Suspend this context
      • destroy

        public void destroy()
        destroys this context freeing its resources.
      • getDevice

        public Device getDevice()
        Gets the device associated with this context.
        Returns:
        the device associated with this context.