Package com.ardor3d.intersection


package com.ardor3d.intersection
  • Class
    Description
    BoundingCollisionResults creates a CollisionResults object that only cares about bounding volume accuracy.
    BoundingPickResults implements the addPick of PickResults to use PickData objects that calculate bounding volume level accurate ray picks.
    CollisionData contains information about a collision between two Mesh objects.
    CollisionResults stores the results of a collision test by storing an ArrayList of CollisionData.
    Intersection provides functional methods for calculating the intersection of some objects.
     
    An interface describing objects that can be used with our PickingUtil class.
    PickData contains information about a picking operation (or Ray/Volume intersection).
     
    PickResults stores information created during ray intersection tests.
    PrimitiveCollisionResults creates a CollisionResults object that calculates collisions to the primitive (quad, triangle, etc.) accuracy.
     
    Pick data for primitive accurate picking including sort by distance to intersection point.
    PrimitivePickResults implements the addPick of PickResults to use PickData objects that calculate primitive accurate ray picks.