Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
A
- A - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- A - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- A - Enum constant in enum class com.ardor3d.input.Key
-
a key.
- aa - Variable in class com.ardor3d.ui.text.BMFont.Info
- AABB - Enum constant in enum class com.ardor3d.bounding.BoundingVolume.Type
- AABB - Enum constant in enum class com.ardor3d.bounding.CollisionTree.Type
-
CollisionTree using Axis-Aligned Bounding Boxes.
- Abbreviate - Enum constant in enum class com.ardor3d.util.stat.graph.TabledLabelGrapher.ConfigKeys
- AbiLoader - Class in com.ardor3d.image.util
-
Loads Image objects from binary Ardor3D format.
- AbiLoader() - Constructor for class com.ardor3d.image.util.AbiLoader
- aboveWater - Variable in class com.ardor3d.extension.effect.water.WaterNode
- abs(Function3D) - Static method in class com.ardor3d.math.functions.Functions
- ABSOLUTE_MAXASCENT - Static variable in class com.ardor3d.input.control.OrbitCamControl
-
Our absolute min/max ascent (pitch) angle, in radians.
- AbstractAnimationChannel - Class in com.ardor3d.extension.animation.skeletal.clip
-
Base class for animation channels.
- AbstractAnimationChannel(String, float[]) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
-
Construct a new channel.
- AbstractAwtElement - Class in com.ardor3d.extension.terrain.providers.awt
- AbstractAwtElement(ReadOnlyTransform, Composite) - Constructor for class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- AbstractBresenhamTracer - Class in com.ardor3d.extension.terrain.util
-
AbstractBresenhamTracer is a simple base class for using Bresenham's line equation.
- AbstractBresenhamTracer() - Constructor for class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- AbstractBresenhamTracer.Direction - Enum Class in com.ardor3d.extension.terrain.util
- AbstractBufferData<T> - Class in com.ardor3d.scenegraph
- AbstractBufferData.VBOAccessMode - Enum Class in com.ardor3d.scenegraph
-
Access mode of the buffer when using Vertex Buffer Objects.
- AbstractFBOTextureRenderer - Class in com.ardor3d.renderer
- AbstractFBOTextureRenderer(int, int, int, int, Renderer, ContextCapabilities) - Constructor for class com.ardor3d.renderer.AbstractFBOTextureRenderer
- AbstractFiniteState - Class in com.ardor3d.extension.animation.skeletal.state
-
Base class for a finite state in our finite state machine.
- AbstractFiniteState() - Constructor for class com.ardor3d.extension.animation.skeletal.state.AbstractFiniteState
- AbstractInteractWidget - Class in com.ardor3d.extension.interact.widget
- AbstractInteractWidget(IFilterList) - Constructor for class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- AbstractIterator<T> - Class in com.ardor3d.util
-
This class provides a skeletal implementation of the
Iterator
interface, to make this interface easier to implement for certain types of data sources. - AbstractIterator() - Constructor for class com.ardor3d.util.AbstractIterator
-
Constructor for use by subclasses.
- AbstractLabelUIComponent - Class in com.ardor3d.extension.ui
-
A state component containing a text label and an icon.
- AbstractLabelUIComponent() - Constructor for class com.ardor3d.extension.ui.AbstractLabelUIComponent
- AbstractMaterial - Class in com.ardor3d.extension.model.util
-
common material parameters
- AbstractMaterial() - Constructor for class com.ardor3d.extension.model.util.AbstractMaterial
- AbstractPbufferTextureRenderer - Class in com.ardor3d.renderer
- AbstractPbufferTextureRenderer(DisplaySettings, Renderer, ContextCapabilities) - Constructor for class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- AbstractPropertyWithKeyword(T, String, PlyImporter.Data) - Constructor for class com.ardor3d.extension.model.ply.PlyImporter.AbstractPropertyWithKeyword
- AbstractRenderBucket - Class in com.ardor3d.renderer.queue
- AbstractRenderBucket() - Constructor for class com.ardor3d.renderer.queue.AbstractRenderBucket
- AbstractRenderer - Class in com.ardor3d.renderer
-
Provides some common base level method implementations for Renderers.
- AbstractRenderer() - Constructor for class com.ardor3d.renderer.AbstractRenderer
- AbstractStatGrapher - Class in com.ardor3d.util.stat.graph
-
Base class for graphers.
- AbstractStatGrapher(int, int, Renderer, ContextCapabilities) - Constructor for class com.ardor3d.util.stat.graph.AbstractStatGrapher
-
Must be constructed in the GL thread.
- AbstractTransitionState - Class in com.ardor3d.extension.animation.skeletal.state
-
Base class for transition states - states responsible for moving between other finite states.
- AbstractTransitionState(String) - Constructor for class com.ardor3d.extension.animation.skeletal.state.AbstractTransitionState
-
Construct a new transition state.
- AbstractTwoPartSource - Class in com.ardor3d.extension.animation.skeletal.blendtree
-
Abstract blend tree source that takes two child sources and a blend weight [0.0, 1.0].
- AbstractTwoPartSource() - Constructor for class com.ardor3d.extension.animation.skeletal.blendtree.AbstractTwoPartSource
- AbstractTwoStateLerpTransition - Class in com.ardor3d.extension.animation.skeletal.state
-
An abstract transition state that blends between two other states.
- AbstractTwoStateLerpTransition(String, double, AbstractTwoStateLerpTransition.BlendType) - Constructor for class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
-
Construct a new AbstractTwoStateLerpTransition.
- AbstractTwoStateLerpTransition.BlendType - Enum Class in com.ardor3d.extension.animation.skeletal.state
-
Describes how blending should be applied over the span of the transition.
- AbstractUITextEntryComponent - Class in com.ardor3d.extension.ui
- AbstractUITextEntryComponent() - Constructor for class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- AbstractUITextEntryComponent.DefaultTextEntryState - Class in com.ardor3d.extension.ui
- acceleration - Variable in class com.ardorcraft.player.PlayerBase
- acceptVisitor(Visitor, boolean) - Method in class com.ardor3d.scenegraph.Node
- acceptVisitor(Visitor, boolean) - Method in class com.ardor3d.scenegraph.Spatial
-
Execute the given Visitor on this Spatial, and any Spatials managed by this Spatial as appropriate.
- acos(double) - Static method in enum class com.ardor3d.math.FastMath
-
acos: [-1,1] → [0,π]
- acos(double) - Static method in class com.ardor3d.math.MathUtils
- ActionEvent - Class in com.ardor3d.extension.ui.event
- ActionEvent(UIComponent) - Constructor for class com.ardor3d.extension.ui.event.ActionEvent
- ActionListener - Interface in com.ardor3d.extension.ui.event
-
Classes interested in processing component actions such as the pressing of a button should implement this interface.
- actionPerformed(ActionEvent) - Method in class com.ardor3d.example.ui.PopOverUIExample
- actionPerformed(ActionEvent) - Method in interface com.ardor3d.extension.ui.event.ActionListener
-
Implement this method to perform your action
- activate() - Method in class com.ardor3d.audio.Source
-
Allows a previously culled source to be played again.
- activate() - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- activate() - Method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
- activate(String) - Method in class com.ardor3d.audio.Library
-
Activates a previously culled source, so it can be played again.
- activate(String) - Method in class com.ardor3d.audio.SoundSystem
-
Activates the specified source after it was culled, so it can be played again.
- ACTIVATE - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to activate a source.
- active() - Method in class com.ardor3d.audio.Source
-
Returns false if the source has been culled.
- add(double, double, double, double, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- add(double, double, double, double, Vector4) - Method in class com.ardor3d.math.Vector4
-
Adds the given values to those of this vector and returns them in store.
- add(double, double, double, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- add(double, double, double, Vector3) - Method in class com.ardor3d.math.Vector3
-
Adds the given values to those of this vector and returns them in store * @param store the vector to store the result in for return.
- add(double, double, Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- add(double, double, Vector2) - Method in class com.ardor3d.math.Vector2
-
Adds the given values to those of this vector and returns them in store
- add(float, float, float, float, ColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Adds the given values to those of this color and returns them in store.
- add(float, float, float, float, ColorRGBA) - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- add(int, int, int) - Method in class com.ardorcraft.data.Pos
- add(UpdateFilter) - Method in class com.ardor3d.extension.interact.widget.BasicFilterList
- add(UpdateFilter) - Method in interface com.ardor3d.extension.interact.widget.IFilterList
- add(UIButton) - Method in class com.ardor3d.extension.ui.util.ButtonGroup
-
Add a button to this button group if not already present.
- add(UIComponent) - Method in class com.ardor3d.extension.ui.UIContainer
-
Add a component to this container.
- add(UIComponent) - Method in class com.ardor3d.extension.ui.UIHud
-
Add the given component to this hud.
- add(UIComponent) - Method in class com.ardor3d.extension.ui.UITabbedPane
-
Adds the given component to this tabbed pane with no icon and "unnamed" as the tab label.
- add(UIComponent, String) - Method in class com.ardor3d.extension.ui.UITabbedPane
-
Adds the given component to this tabbed pane using the given tab label text and no icon.
- add(UIComponent, String, SubTex) - Method in class com.ardor3d.extension.ui.UITabbedPane
-
Adds the given component to this tabbed pane using the given tab label text and icon.
- add(Function3D, Function3D) - Static method in class com.ardor3d.math.functions.Functions
- add(ReadOnlyColorRGBA, ColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Adds the values of the given source color to those of this color and returns them in store.
- add(ReadOnlyColorRGBA, ColorRGBA) - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- add(ReadOnlyMatrix3, Matrix3) - Method in class com.ardor3d.math.Matrix3
- add(ReadOnlyMatrix3, Matrix3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- add(ReadOnlyMatrix4, Matrix4) - Method in class com.ardor3d.math.Matrix4
- add(ReadOnlyMatrix4, Matrix4) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- add(ReadOnlyQuaternion, Quaternion) - Method in class com.ardor3d.math.Quaternion
-
Adds this quaternion to another and places the result in the given store.
- add(ReadOnlyQuaternion, Quaternion) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- add(ReadOnlyVector2, Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- add(ReadOnlyVector2, Vector2) - Method in class com.ardor3d.math.Vector2
-
Adds the values of the given source vector to those of this vector and returns them in store.
- add(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- add(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Vector3
-
Adds the values of the given source vector to those of this vector and returns them in store.
- add(ReadOnlyVector4, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- add(ReadOnlyVector4, Vector4) - Method in class com.ardor3d.math.Vector4
-
Adds the values of the given source vector to those of this vector and returns them in store.
- add(Pass) - Method in class com.ardor3d.renderer.pass.BasicPassManager
- add(Spatial) - Method in class com.ardor3d.renderer.pass.Pass
- add(Spatial) - Method in class com.ardor3d.renderer.queue.AbstractRenderBucket
- add(Spatial) - Method in interface com.ardor3d.renderer.queue.RenderBucket
- add(String) - Method in class com.jcraft.jorbis.Comment
- add(T) - Method in class com.ardor3d.extension.terrain.util.DoubleBufferedList
-
The add method can be called at any point.
- add(T) - Method in class com.ardorcraft.util.DoubleBufferedList
-
The add method can be called at any point.
- add(T) - Method in class com.ardorcraft.util.DoubleBufferedSet
-
The add method can be called at any point.
- Add - Enum constant in enum class com.ardor3d.image.Texture.ApplyMode
-
Apply modifier adds two textures.
- Add - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionAlpha
-
Arg0 + Arg1
- Add - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionRGB
-
Arg0 + Arg1
- Add - Enum constant in enum class com.ardor3d.renderer.state.BlendState.BlendEquation
-
Sets the blend equation so that the source and destination data are added.
- ADD - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- ADD - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- add_tag(String, String) - Method in class com.jcraft.jorbis.Comment
- addActionListener(ActionListener) - Method in class com.ardor3d.extension.ui.UIButton
-
Add the specified listener to this button's list of listeners notified when pressed.
- addActionListener(ActionListener) - Method in class com.ardor3d.extension.ui.UIScrollBar
-
Add the specified listener to this scrollbar's list of listeners notified when it's changed.
- addActionListener(ActionListener) - Method in class com.ardor3d.extension.ui.UISlider
-
Add the specified listener to this slider's list of listeners notified when it has changed.
- addActionListener(ActionListener) - Method in class com.ardor3d.extension.ui.UITextField
-
Add the specified listener to this button's list of listeners notified when pressed.
- addAnimationLayer(AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Add a new layer to our list of animation layers.
- addAnimationListener(AnimationListener) - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
-
Add an animation listener to our callback list.
- addAnimationUpdateStateListener(AnimationUpdateStateListener) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Add an AnimationUpdateStateListener to this manager.
- addAttachmentPoint(AttachmentPoint) - Method in class com.ardor3d.extension.animation.skeletal.state.loader.OutputStore
- addAttachmentPoint(Joint, AttachmentPoint) - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- addBoundsReceiver(Spatial) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- addBubble(Transform) - Method in class com.ardor3d.example.terrain.ShapesPlusProceduralTerrainExample
- addCanvas(Canvas) - Method in class com.ardor3d.framework.FrameHandler
-
Add a canvas to the frame handler.
- addChangeListener(BMTextChangeListener) - Method in class com.ardor3d.ui.text.BMText
- addChannel(AbstractAnimationChannel) - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
-
Add a channel to this clip.
- addCollision(Mesh, Mesh) - Method in class com.ardor3d.intersection.BoundingCollisionResults
-
adds a CollisionData object to this results list, the objects only refer to the collision meshes, not the triangles.
- addCollision(Mesh, Mesh) - Method in class com.ardor3d.intersection.CollisionResults
-
addCollision
is an abstract method whose intent is the subclass determines what to do when two Mesh object's bounding volumes are determined to intersect. - addCollision(Mesh, Mesh) - Method in class com.ardor3d.intersection.PrimitiveCollisionResults
- addCollisionData(CollisionData) - Method in class com.ardor3d.intersection.CollisionResults
-
addCollisionData
places a newCollisionData
object into the results list. - addConfig(StatType, String, Object) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- addConfig(StatType, HashMap<String, Object>) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- addContext(Object, RenderContext) - Static method in class com.ardor3d.renderer.ContextManager
- addContextCleanListener(ContextCleanListener) - Static method in class com.ardor3d.renderer.ContextManager
- addController(SpatialController<?>) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- addController(SpatialController<?>) - Method in class com.ardor3d.scenegraph.Spatial
-
Adds a SpatialController to this Spatial's list of controllers.
- addData(ByteBuffer) - Method in class com.ardor3d.image.Image
-
Adds the given buffer onto the current list of image data
- addDirtyEventListener(DirtyEventListener) - Method in class com.ardor3d.scenegraph.event.SceneGraphManager
- addDisabledChannels(String...) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ExclusiveClipSource
- addDisabledJoints(int...) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ExclusiveClipSource
- addDragListener(DragListener) - Method in class com.ardor3d.extension.ui.UIHud
-
Add the given drag listener to this hud.
- addEffect(RenderEffect) - Method in class com.ardor3d.renderer.effect.EffectManager
- addElement(AbstractAwtElement) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtElementProvider
- addElementUpdateListener(ElementUpdateListener) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtElementProvider
- addEnabledChannels(String...) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.InclusiveClipSource
- addEnabledJoints(int...) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.InclusiveClipSource
- addEntry(int, AnimationEntry) - Method in class com.ardor3d.extension.effect.particle.TexAnimation
- addEntry(int, RampEntry) - Method in class com.ardor3d.extension.effect.particle.ParticleAppearanceRamp
- addEntry(AnimationEntry) - Method in class com.ardor3d.extension.effect.particle.TexAnimation
- addEntry(RampEntry) - Method in class com.ardor3d.extension.effect.particle.ParticleAppearanceRamp
- addEvent(ControllerEvent) - Method in class com.ardor3d.input.ControllerState
- addExecutionExceptionListener(GameTaskQueue.ExecutionExceptionListener) - Method in class com.ardor3d.util.GameTaskQueue
- addExtraPlugin(ColladaExtraPlugin) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- addFilter(UpdateFilter) - Method in class com.ardor3d.extension.interact.InteractManager
- addFilter(UpdateFilter) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- addFilter(UpdateFilter) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- addFocusListener(FocusListener) - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- addFont(String, String, int, boolean, boolean) - Method in class com.ardor3d.extension.ui.text.font.BMFontProvider
- addFontStyle(String, Object) - Method in class com.ardor3d.extension.ui.UIComponent
-
Add a new font style to this component.
- addFunction(Function3D, double, double, double) - Method in class com.ardor3d.math.functions.MapperFunction3D
-
Add a new source function to the end of our set of ranged functions.
- addHudListener(HudListener) - Method in class com.ardor3d.extension.ui.UIHud
-
Add the given hud listener to this hud.
- addImage(TransformedSubTex) - Method in class com.ardor3d.extension.ui.backdrop.MultiImageBackdrop
- addInBuffer(ReadOnlyVector2, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Add to a Vector2 in-buffer.
- addInBuffer(ReadOnlyVector3, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Add to a Vector3 in-buffer.
- addInBuffer(ReadOnlyVector4, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Add to a Vector4 in-buffer.
- addIndex(int) - Method in class com.ardor3d.extension.model.obj.ObjSetManager
- addInfluence(ParticleInfluence) - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Add an external influence to this particle controller.
- addInfluence(ParticleInfluence) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Add an external influence to the particle controller for this mesh.
- addItem(int, Object) - Method in interface com.ardor3d.extension.ui.model.ComboBoxModel
-
Add a new item to at the specified index in our model.
- addItem(int, Object) - Method in class com.ardor3d.extension.ui.model.DefaultComboBoxModel
- addItem(UIMenuItem) - Method in class com.ardor3d.extension.ui.UIPieMenu
- addItem(UIMenuItem) - Method in class com.ardor3d.extension.ui.UIPopupMenu
- addItem(Object) - Method in interface com.ardor3d.extension.ui.model.ComboBoxModel
-
Add a new item to the end of our model.
- addItem(Object) - Method in class com.ardor3d.extension.ui.model.DefaultComboBoxModel
- addKerning(char, char, int) - Method in class com.ardor3d.extension.ui.text.font.UIFont
- addKeyListener(KeyListener) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- addKeyListener(KeyListener) - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- addLayers(ResourceSource, AnimationManager, InputStore) - Static method in class com.ardor3d.extension.animation.skeletal.state.loader.JSLayerImporter
-
Populate a manager with layer information.
- addLength(int) - Method in class com.ardor3d.extension.model.obj.ObjSetManager
- addLibrary(Class<? extends Library>) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Adds an entry to the list of library types.
- addListener(ParticleControllerListener) - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Subscribe a listener to receive mouse events.
- addLocal(double, double) - Method in class com.ardor3d.math.Vector2
-
Increments the values of this vector with the given x and y values.
- addLocal(double, double, double) - Method in class com.ardor3d.math.Vector3
-
Increments the values of this vector with the given x, y and z values.
- addLocal(double, double, double, double) - Method in class com.ardor3d.math.Vector4
-
Increments the values of this vector with the given x, y, z and w values.
- addLocal(float, float, float, float) - Method in class com.ardor3d.math.ColorRGBA
-
Increments the values of this color with the given r, g, b and a values.
- addLocal(ReadOnlyColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Increments the values of this color with the r, g, b and a values of the given color.
- addLocal(ReadOnlyMatrix3) - Method in class com.ardor3d.math.Matrix3
-
Internally adds the values of the given matrix to this matrix.
- addLocal(ReadOnlyMatrix4) - Method in class com.ardor3d.math.Matrix4
-
Internally adds the values of the given matrix to this matrix.
- addLocal(ReadOnlyQuaternion) - Method in class com.ardor3d.math.Quaternion
-
Internally increments the fields of this quaternion with the field values of the given quaternion.
- addLocal(ReadOnlyVector2) - Method in class com.ardor3d.math.Vector2
-
Increments the values of this vector with the x and y values of the given vector.
- addLocal(ReadOnlyVector3) - Method in class com.ardor3d.math.Vector3
-
Increments the values of this vector with the x, y and z values of the given vector.
- addLocal(ReadOnlyVector4) - Method in class com.ardor3d.math.Vector4
-
Increments the values of this vector with the x, y, z and w values of the given vector.
- addMaterialIndex(int) - Method in class com.ardor3d.extension.model.ply.PlyFaceInfo
- addMouseListener(MouseListener) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- addMouseListener(MouseListener) - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- addMouseMotionListener(MouseMotionListener) - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- addMouseWheelListener(MouseWheelListener) - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- addPass(PassNodeState) - Method in class com.ardor3d.scenegraph.extension.PassNode
- addPick(Ray3, Pickable) - Method in class com.ardor3d.intersection.BoundingPickResults
- addPick(Ray3, Pickable) - Method in class com.ardor3d.intersection.PickResults
-
addPick
generates an entry to be added to the list of picked objects. - addPick(Ray3, Pickable) - Method in class com.ardor3d.intersection.PrimitivePickResults
- addPickData(PickData) - Method in class com.ardor3d.intersection.PickResults
-
Places a new geometry (enclosed in PickData) into the results list.
- addPose(SkeletonPose) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- addPoseListener(PoseListener) - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
-
Register a PoseListener on this SkeletonPose.
- addQueue(String, GameTaskQueue) - Method in class com.ardor3d.util.GameTaskQueueManager
- addReflectedScene(Spatial) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Adds a spatial to the list of spatials used as reflection in the water
- addResourceLocator(String, ResourceLocator) - Static method in class com.ardor3d.util.resource.ResourceLocatorTool
- addSelectionListener(SelectionListener<UIComboBox>) - Method in class com.ardor3d.extension.ui.UIComboBox
- AddSigned - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionAlpha
-
Arg0 + Arg1 - 0.5
- AddSigned - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionRGB
-
Arg0 + Arg1 - 0.5
- addSkeleton(Skeleton) - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- addSource(Mesh) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMeshCombineLogic
- addSource(Mesh) - Method in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- addSpace(int[], int[]) - Method in class com.ardorcraft.voxel.VoxelationContext
- addSpace(VoxelationContext, int[], int[]) - Method in interface com.ardorcraft.voxel.VoxelationListener
- addSpatial(Spatial) - Method in class com.ardor3d.extension.shadow.map.ShadowCasterManager
- addStat(StatType, double) - Static method in class com.ardor3d.util.stat.StatCollector
- addStatListener(StatListener) - Static method in class com.ardor3d.util.stat.StatCollector
-
Add a listener to the pool of listeners that are notified when a new stats aggregate is created (at the end of each time sample).
- addStats(IndexMode, int) - Method in class com.ardor3d.renderer.AbstractRenderer
- addSteadyState(SteadyState) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
-
Add a new steady state to this layer.
- addStreamListener(IStreamListener) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Adds an entry to the list of stream listeners.
- addStyleMarkup(String, List<StyleSpan>) - Method in class com.ardor3d.extension.ui.text.parser.ForumLikeMarkupParser
- addStyleMarkup(String, List<StyleSpan>) - Method in interface com.ardor3d.extension.ui.text.parser.StyleParser
-
Add markup describing the given spans, to the given plaintext.
- addTag(Tag) - Method in class com.ardor3d.example.craft.converter.Tag
-
Add a tag to a TAG_List or a TAG_Compound.
- addTexture(String, Texture) - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- addTextureClipmap(TextureClipmap) - Method in class com.ardor3d.extension.terrain.client.Terrain
- addTextureConnection(TextureSource) - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- addTextureCoordinate(float) - Method in class com.ardor3d.extension.model.ply.PlyFaceInfo
- addTiles(Rectangle2, Set<Tile>) - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- addTiles(ReadOnlyVector4) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtTextureSource
- addTimedStat(StatType) - Static method in class com.ardor3d.util.stat.StatCollector
-
Add a type to the set of stat types that are paid attention to when doing timed stat checking.
- addToCache(Texture) - Static method in class com.ardor3d.util.TextureManager
-
Add a given texture to the cache
- AddToLayer(LogicalLayer) - Method in interface com.ardorcraft.control.ITriggerGroup
-
Add the triggers to the specified logical layer.
- AddToLayer(LogicalLayer) - Method in class com.ardorcraft.control.UprightFlyControlTriggers
-
Add the triggers to the logical layer
- AddToLayer(LogicalLayer) - Method in class com.ardorcraft.control.WalkControlTriggers
- addToLineSizes(float, int) - Method in class com.ardor3d.ui.text.BMText
- addToQueue(Spatial, RenderBucketType) - Method in class com.ardor3d.renderer.queue.RenderQueue
- addTransition(String, AbstractTransitionState) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
-
Add a new general transition to this layer.
- addTransition(String, AbstractTransitionState) - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
-
Add a new possible transition to this state.
- addTranslation(double, double, double) - Method in class com.ardor3d.scenegraph.Spatial
-
adds to the current translation of this spatial.
- addTranslation(ReadOnlyVector3) - Method in class com.ardor3d.scenegraph.Spatial
-
addTranslation
adds the given translation to the translation of this spatial. - addTriggerCallback(String, TriggerCallback) - Method in interface com.ardor3d.extension.animation.skeletal.AnimationApplier
-
Add a trigger callback to our callback list.
- addTriggerCallback(String, TriggerCallback) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.SimpleAnimationApplier
- addUpdateLogic(InteractManager.UpdateLogic) - Method in class com.ardor3d.extension.interact.InteractManager
- addUpdater(Updater) - Method in class com.ardor3d.framework.FrameHandler
-
Add an updater to the frame handler.
- addVertexIndex(int) - Method in class com.ardor3d.extension.model.off.OffFaceInfo
- addVertexIndex(int) - Method in class com.ardor3d.extension.model.ply.PlyFaceInfo
- addVoxel(byte, int, int, int) - Method in class com.ardorcraft.voxel.MeshVoxelationContext.Section
- addVoxel(int[], int[]) - Method in class com.ardorcraft.voxel.VoxelationContext
- addVoxel(VoxelationContext, int[], int[]) - Method in interface com.ardorcraft.voxel.VoxelationListener
- addWidget(AbstractInteractWidget) - Method in class com.ardor3d.extension.interact.InteractManager
- addWindowListener(WindowListener) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- adjugate(Matrix3) - Method in class com.ardor3d.math.Matrix3
- adjugate(Matrix3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- adjugate(Matrix4) - Method in class com.ardor3d.math.Matrix4
- adjugate(Matrix4) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- adjugateLocal() - Method in class com.ardor3d.math.Matrix3
- adjugateLocal() - Method in class com.ardor3d.math.Matrix4
- adv(int) - Method in class com.jcraft.jogg.Buffer
- adv1() - Method in class com.jcraft.jogg.Buffer
- AdvancedApplication - Class in com.ardor3d.example.craft.examples.advanced
- AdvancedApplication() - Constructor for class com.ardor3d.example.craft.examples.advanced.AdvancedApplication
- AdvancedGame - Class in com.ardor3d.example.craft.examples.advanced
-
Adds physics and some other things to the intermediate example
- AdvancedGame() - Constructor for class com.ardor3d.example.craft.examples.advanced.AdvancedGame
- Affine - Enum constant in enum class com.ardor3d.renderer.state.TextureState.CorrectionType
-
Correction modifier makes no color corrections, and is the fastest.
- ALAW - Static variable in class com.ardor3d.audio.sampled.AudioFormat.Encoding
-
Specifies a-law encoded data.
- ALformat - Variable in class com.ardor3d.audio.joal.ChannelJOAL
-
OpenAL data format to use when playing back the assigned source.
- Alignment - Enum Class in com.ardor3d.extension.ui.util
-
Enumeration useful for describing positioning and alignment to the edges and corners of a rectangular area.
- alignX(double, double) - Method in enum class com.ardor3d.extension.ui.util.Alignment
-
Determine the correct relative X position for a component being aligned, using this alignment, to another component (or a box to another box, or area... etc. - anything with a "width").
- alignX(int, int) - Method in enum class com.ardor3d.extension.ui.util.Alignment
- alignY(double, double) - Method in enum class com.ardor3d.extension.ui.util.Alignment
-
Determine the correct relative Y position for a component being aligned, using this alignment, to another component (or a box to another box, or area... etc. - anything with a "height").
- alignY(int, int) - Method in enum class com.ardor3d.extension.ui.util.Alignment
- alive() - Method in class com.ardor3d.audio.SimpleThread
-
Returns false when the cleanup() method has finished.
- Alive - Enum constant in enum class com.ardor3d.extension.effect.particle.Particle.Status
-
Particle is currently active.
- allFonts() - Static method in class com.ardor3d.example.ui.BMFontLoader
- ALLOWED_DEVIANCE - Static variable in class com.ardor3d.math.Matrix3
-
Used with equals method to determine if two Matrix3 objects are close enough to be considered equal.
- ALLOWED_DEVIANCE - Static variable in class com.ardor3d.math.Matrix4
-
Used with equals method to determine if two Matrix4 objects are close enough to be considered equal.
- ALLOWED_DEVIANCE - Static variable in class com.ardor3d.math.Quaternion
-
Used with equals method to determine if two Quaternions are close enough to be considered equal.
- ALLOWED_DEVIANCE - Static variable in class com.ardor3d.math.Transform
-
Used with equals method to determine if two Transforms are close enough to be considered equal.
- AllowScaleFilter - Class in com.ardor3d.extension.interact.filter
- AllowScaleFilter(boolean, boolean, boolean) - Constructor for class com.ardor3d.extension.interact.filter.AllowScaleFilter
- alpha - Variable in class com.ardor3d.renderer.state.ColorMaskState
- alpha - Variable in class com.ardor3d.renderer.state.record.ColorMaskStateRecord
- Alpha - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- Alpha - Enum constant in enum class com.ardor3d.image.Texture.DepthTextureMode
-
Output alpha values based on the depth comparison
- Alpha12 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
12 bit alpha only format - often forced to 8bit or 16bit by the card
- Alpha16 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit alpha only format - older cards will often use 8bit instead.
- Alpha16F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit float, alpha only format
- Alpha32F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit float, alpha only format
- Alpha4 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
4 bit alpha only format - usually forced to 8bit by the card
- Alpha8 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
8 bit alpha only format
- alphaChnl - Variable in class com.ardor3d.ui.text.BMFont.Common
- alphaCombineFunc - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- alphaFunc - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- alphaRef - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- alPitchSupported() - Static method in class com.ardor3d.audio.joal.LibraryJOAL
-
Whether or not the AL_PITCH control is supported.
- ALSource - Variable in class com.ardor3d.audio.joal.ChannelJOAL
-
OpenAL's identifier for this channel.
- ALT - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- ALT - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- Always - Enum constant in enum class com.ardor3d.renderer.state.BlendState.TestFunction
-
Always passes the depth test.
- Always - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilFunction
-
A stencil function that always passes.
- Always - Enum constant in enum class com.ardor3d.renderer.state.ZBufferState.TestFunction
-
Depth comparison always passes.
- Always - Enum constant in enum class com.ardor3d.scenegraph.hint.CullHint
-
Always cull this from view.
- alwaysFalse() - Static method in class com.ardor3d.input.logical.TriggerConditions
- AlwaysNormalize - Enum constant in enum class com.ardor3d.scenegraph.hint.NormalsMode
-
Tell the card to normalize any normals data we might give it.
- alwaysTrue() - Static method in class com.ardor3d.input.logical.TriggerConditions
- ambient - Variable in class com.ardor3d.renderer.state.record.LightRecord
- Ambient - Enum constant in enum class com.ardor3d.renderer.state.MaterialState.ColorMaterial
-
Mesh colors determine material ambient color.
- AMBIENT_BLUE - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- AMBIENT_COEFF - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- AMBIENT_GREEN - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- AMBIENT_RED - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
material (ambient light) components
- AmbientAndDiffuse - Enum constant in enum class com.ardor3d.renderer.state.MaterialState.ColorMaterial
-
Mesh colors determine material ambient and diffuse colors.
- amount - Variable in class com.ardor3d.ui.text.BMFont.Kerning
- AnchorLayout - Class in com.ardor3d.extension.ui.layout
-
This layout arranges components based on anchors - descriptions of hard connections between two components.
- AnchorLayout() - Constructor for class com.ardor3d.extension.ui.layout.AnchorLayout
- AnchorLayoutData - Class in com.ardor3d.extension.ui.layout
-
A data class that is used in conjunction with AnchorLayout.
- AnchorLayoutData(Alignment, UIComponent, Alignment, int, int) - Constructor for class com.ardor3d.extension.ui.layout.AnchorLayoutData
-
Construct a new AnchorLayoutData using the provided values.
- angle - Variable in class com.ardor3d.audio.ListenerData
-
Used for easy rotation along the x/z plane (for use in a first-person shooter type of application).
- angleBetween(ReadOnlyVector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- angleBetween(ReadOnlyVector2) - Method in class com.ardor3d.math.Vector2
- AnimationApplier - Interface in com.ardor3d.extension.animation.skeletal
-
Describes a class that can take information from a manager and its current layers and state and apply it to a given SkeletonPose.
- AnimationBlinnPhongExample - Class in com.ardor3d.example.pipeline
-
Illustrates gpu skinning with normal map, specular map and diffuse coloring.
- AnimationBlinnPhongExample() - Constructor for class com.ardor3d.example.pipeline.AnimationBlinnPhongExample
- AnimationClip - Class in com.ardor3d.extension.animation.skeletal.clip
-
AnimationClip manages a set of animation channels as a single clip entity.
- AnimationClip(String) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
-
Construct a new animation clip with no channels.
- AnimationClip(String, List<AbstractAnimationChannel>) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
-
Construct a new animation clip, copying in a given list of channels.
- AnimationClipInstance - Class in com.ardor3d.extension.animation.skeletal.clip
-
Maintains state information about an instance of a specific animation clip, such as time scaling applied, active flag, start time of the instance, etc.
- AnimationClipInstance() - Constructor for class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
- AnimationCopyExample - Class in com.ardor3d.example.pipeline
-
Illustrates loading several animations from Collada and arranging them in an animation state machine.
- AnimationCopyExample() - Constructor for class com.ardor3d.example.pipeline.AnimationCopyExample
- AnimationDemoExample - Class in com.ardor3d.example.pipeline
-
Illustrates loading several animations from Collada and arranging them in an animation state machine.
- AnimationDemoExample() - Constructor for class com.ardor3d.example.pipeline.AnimationDemoExample
- AnimationEntry - Class in com.ardor3d.extension.effect.particle
- AnimationEntry() - Constructor for class com.ardor3d.extension.effect.particle.AnimationEntry
- AnimationEntry(double) - Constructor for class com.ardor3d.extension.effect.particle.AnimationEntry
- animationFinished(AnimationClipInstance) - Method in interface com.ardor3d.extension.animation.skeletal.AnimationListener
-
Called when an animation reaches the end of its complete play time (maxTime * loops)
- AnimationItem - Class in com.ardor3d.extension.model.collada.jdom.data
- AnimationItem(String) - Constructor for class com.ardor3d.extension.model.collada.jdom.data.AnimationItem
- AnimationLayer - Class in com.ardor3d.extension.animation.skeletal.layer
-
Animation layers are essentially independent state machines, managed by a single AnimationManager.
- AnimationLayer(String) - Constructor for class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
-
Construct a new AnimationLayer.
- AnimationListener - Interface in com.ardor3d.extension.animation.skeletal
-
Describes a class interested in receiving notice when an animation has changed state.
- AnimationManager - Class in com.ardor3d.extension.animation.skeletal
-
AnimationManager describes and maintains an animation system.
- AnimationManager(ReadOnlyTimer, SkeletonPose) - Constructor for class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Construct a new AnimationManager.
- AnimationManager(ReadOnlyTimer, SkeletonPose, Spatial) - Constructor for class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Construct a new AnimationManager.
- AnimationManager.AnimationUpdateState - Enum Class in com.ardor3d.extension.animation.skeletal
- AnimationStateExample - Class in com.ardor3d.example.pipeline
-
Illustrates loading several animations from Collada and arranging them in an animation state machine.
- AnimationStateExample() - Constructor for class com.ardor3d.example.pipeline.AnimationStateExample
- AnimationUpdateStateListener - Interface in com.ardor3d.extension.animation.skeletal
- anisoLevel - Variable in class com.ardor3d.renderer.state.record.TextureRecord
- Antialias - Enum constant in enum class com.ardor3d.util.stat.graph.LineGrapher.ConfigKeys
- Antialias - Enum constant in enum class com.ardor3d.util.stat.graph.TimedAreaGrapher.ConfigKeys
- AnyControllerCondition - Class in com.ardor3d.input.logical
- AnyControllerCondition() - Constructor for class com.ardor3d.input.logical.AnyControllerCondition
- AnyKeyCondition - Class in com.ardor3d.input.logical
-
Applicable whenever 'any' key has been pressed.
- AnyKeyCondition() - Constructor for class com.ardor3d.input.logical.AnyKeyCondition
- APOSTROPHE - Enum constant in enum class com.ardor3d.input.Key
-
' key.
- appendCircle(double, double, double, int, boolean) - Method in class com.ardor3d.scenegraph.Line
-
Puts a circle into vertex and normal buffer at the current buffer position.
- apply(double, Particle, int) - Method in class com.ardor3d.extension.effect.particle.FloorInfluence
- apply(double, Particle, int) - Method in class com.ardor3d.extension.effect.particle.ParticleInfluence
-
Apply the influence defined by this class on a given particle.
- apply(double, Particle, int) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicDrag
- apply(double, Particle, int) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicGravity
- apply(double, Particle, int) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- apply(double, Particle, int) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- apply(double, Particle, int) - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- apply(double, Particle, int) - Method in class com.ardor3d.extension.effect.particle.WanderInfluence
- apply(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Quaternion
-
Rotates the given vector by this quaternion.
- apply(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- apply(EffectManager) - Method in class com.ardor3d.renderer.effect.EffectStep_RenderScreenOverlay
- apply(EffectManager) - Method in class com.ardor3d.renderer.effect.EffectStep_RenderSpatials
- apply(EffectManager) - Method in class com.ardor3d.renderer.effect.EffectStep_SetRenderTarget
- apply(EffectManager) - Method in interface com.ardor3d.renderer.effect.EffectStep
-
Apply this step.
- apply(JoglRenderer, BlendState) - Static method in class com.ardor3d.scene.state.jogl.JoglBlendStateUtil
- apply(JoglRenderer, ClipState) - Static method in class com.ardor3d.scene.state.jogl.JoglClipStateUtil
- apply(JoglRenderer, ColorMaskState) - Static method in class com.ardor3d.scene.state.jogl.JoglColorMaskStateUtil
- apply(JoglRenderer, CullState) - Static method in class com.ardor3d.scene.state.jogl.JoglCullStateUtil
- apply(JoglRenderer, FogState) - Static method in class com.ardor3d.scene.state.jogl.JoglFogStateUtil
- apply(JoglRenderer, FragmentProgramState) - Static method in class com.ardor3d.scene.state.jogl.JoglFragmentProgramStateUtil
- apply(JoglRenderer, GLSLShaderObjectsState) - Static method in class com.ardor3d.scene.state.jogl.JoglShaderObjectsStateUtil
- apply(JoglRenderer, LightState) - Static method in class com.ardor3d.scene.state.jogl.JoglLightStateUtil
- apply(JoglRenderer, MaterialState) - Static method in class com.ardor3d.scene.state.jogl.JoglMaterialStateUtil
- apply(JoglRenderer, OffsetState) - Static method in class com.ardor3d.scene.state.jogl.JoglOffsetStateUtil
- apply(JoglRenderer, ShadingState) - Static method in class com.ardor3d.scene.state.jogl.JoglShadingStateUtil
- apply(JoglRenderer, StencilState) - Static method in class com.ardor3d.scene.state.jogl.JoglStencilStateUtil
- apply(JoglRenderer, TextureState) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- apply(JoglRenderer, VertexProgramState) - Static method in class com.ardor3d.scene.state.jogl.JoglVertexProgramStateUtil
- apply(JoglRenderer, WireframeState) - Static method in class com.ardor3d.scene.state.jogl.JoglWireframeStateUtil
- apply(JoglRenderer, ZBufferState) - Static method in class com.ardor3d.scene.state.jogl.JoglZBufferStateUtil
- apply(Renderer) - Method in class com.ardor3d.renderer.Camera
-
Apply this camera's values to the given Renderer.
- apply(Mesh, Renderer, GLSLShaderObjectsState) - Method in class com.ardor3d.scenegraph.InstancingManager
-
Applies all instancing info to the mesh and returns if the current render call is allowed to continue
- apply(Renderable) - Method in interface com.ardor3d.renderer.RenderLogic
- apply(Spatial, AnimationManager) - Method in interface com.ardor3d.extension.animation.skeletal.AnimationApplier
-
Apply the current status of the manager to non-skeletal assets.
- apply(Spatial, AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.SimpleAnimationApplier
- applyAlphaCoverage(GL, boolean, boolean, BlendStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglBlendStateUtil
- applyBlendColor(Texture, TextureUnitRecord, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- applyBorderColor(Texture, TextureRecord, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- applyCombineFactors(Texture, TextureUnitRecord, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- applyCurrentSkin(UIComponent) - Static method in class com.ardor3d.extension.ui.skin.SkinManager
- applyData(GLSLShaderObjectsState, Mesh, Renderer) - Method in interface com.ardor3d.renderer.state.GLSLShaderDataLogic
-
Responsible for transferring data from a Mesh object to a shader before rendering
- applyDefaultColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- applyDefaultColor(ReadOnlyColorRGBA) - Method in interface com.ardor3d.renderer.Renderer
- applyEnvMode(Texture.ApplyMode, TextureUnitRecord, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- applyFilter(InteractManager) - Method in class com.ardor3d.example.interact.TerrainHeightFilter
- applyFilter(InteractManager) - Method in class com.ardor3d.extension.interact.filter.AllowScaleFilter
- applyFilter(InteractManager) - Method in class com.ardor3d.extension.interact.filter.MinMaxScaleFilter
- applyFilter(InteractManager) - Method in class com.ardor3d.extension.interact.filter.PlaneBoundaryFilter
- applyFilter(InteractManager) - Method in interface com.ardor3d.extension.interact.filter.UpdateFilter
-
Called after a successful application of mouse/key input.
- applyFilter(Texture, TextureRecord, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
-
Check if the filter settings of this particular texture have been changed and apply as needed.
- applyFilters(InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- applyFilters(InteractManager) - Method in class com.ardor3d.extension.interact.widget.BasicFilterList
- applyFilters(InteractManager) - Method in interface com.ardor3d.extension.interact.widget.IFilterList
- applyForward(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Transform
-
Applies this transform to the given point and returns the result in the given store vector: P' = M*P+T
- applyForward(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- applyForward(Vector3) - Method in class com.ardor3d.math.Transform
-
Locally applies this transform to the given point: P' = M*P+T
- applyForward(Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- applyForwardVector(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Transform
-
Applies this transform to the given vector and returns the result in the given store vector: V' = M*V
- applyForwardVector(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- applyForwardVector(Vector3) - Method in class com.ardor3d.math.Transform
-
Locally applies this transform to the given vector: V' = M*V
- applyForwardVector(Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- applyFunction(boolean, SourceCacheFunction, ByteBuffer, byte[], int, int, TextureStoreFormat, int, int) - Static method in class com.ardor3d.extension.terrain.client.functions.CacheFunctionUtil
- applyInverse(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Transform
-
Applies the inverse of this transform to the given point and returns the result in the given store vector: P' = M^{-1}*(P-T)
- applyInverse(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- applyInverse(Vector3) - Method in class com.ardor3d.math.Transform
-
Locally applies the inverse of this transform to the given point: P' = M^{-1}*(P-T)
- applyInverse(Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- applyInverseVector(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Transform
-
Applies the inverse of this transform to the given vector and returns the result in the given store vector: V' = M^{-1}*V
- applyInverseVector(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- applyInverseVector(Vector3) - Method in class com.ardor3d.math.Transform
-
Locally applies the inverse of this transform to the given vector: V' = M^{-1}*V
- applyInverseVector(Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- applyLodBias(Texture, TextureUnitRecord, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- applyMaterial(String, Mesh) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaMaterialUtils
-
Find and apply the given material to the given Mesh.
- applyMode - Variable in class com.ardor3d.extension.atlas.AtlasTextureParameter
- applyModelViewMatrix(Renderer) - Method in class com.ardor3d.renderer.Camera
-
Apply the camera's modelview matrix using the given Renderer.
- applyNormalsMode(NormalsMode, ReadOnlyTransform) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- applyNormalsMode(NormalsMode, ReadOnlyTransform) - Method in interface com.ardor3d.renderer.Renderer
- applyPassNodeStates(RenderContext) - Method in class com.ardor3d.scenegraph.extension.PassNodeState
-
Applies all currently set renderstates to the supplied context
- applyPose() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Apply skinning values for CPU skinning.
- applyPost(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Matrix3
-
Multiplies the given vector by this matrix (M * v).
- applyPost(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- applyPost(ReadOnlyVector4, Vector4) - Method in class com.ardor3d.math.Matrix4
-
Multiplies the given vector by this matrix (M * v).
- applyPost(ReadOnlyVector4, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- applyPostPoint(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Matrix4
-
Multiplies the given point by this matrix (M * p).
- applyPostPoint(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- applyPostVector(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Matrix4
-
Multiplies the given vector by this matrix (M * v).
- applyPostVector(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- applyPre(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Matrix3
-
Multiplies the given vector by this matrix (v * M).
- applyPre(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- applyPre(ReadOnlyVector4, Vector4) - Method in class com.ardor3d.math.Matrix4
-
Multiplies the given vector by this matrix (v * M).
- applyPre(ReadOnlyVector4, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- applyProjectionMatrix(Renderer) - Method in class com.ardor3d.renderer.Camera
-
Apply the camera's projection matrix using the given Renderer.
- applyRemapping(Map<Integer, Integer>) - Method in class com.ardor3d.util.geom.VertMap
- applyRenderStatesTo(Spatial, boolean) - Method in class com.ardor3d.ui.text.BMFont
-
apply default render states to spatial
- applyRotation(double, double, double, double) - Method in class com.ardor3d.math.Matrix3
- applyRotation(double, double, double, double) - Method in class com.ardor3d.math.Matrix4
- applyRotation(double, double, double, double) - Method in class com.ardor3d.math.Quaternion
-
Multiply this quaternion by a rotational quaternion made from the given angle and axis.
- applyRotationX(double) - Method in class com.ardor3d.math.Matrix3
-
Apply rotation around X (Mrx * this)
- applyRotationX(double) - Method in class com.ardor3d.math.Matrix4
- applyRotationX(double) - Method in class com.ardor3d.math.Quaternion
-
Apply rotation around X
- applyRotationY(double) - Method in class com.ardor3d.math.Matrix3
-
Apply rotation around Y (Mry * this)
- applyRotationY(double) - Method in class com.ardor3d.math.Matrix4
- applyRotationY(double) - Method in class com.ardor3d.math.Quaternion
-
Apply rotation around Y
- applyRotationZ(double) - Method in class com.ardor3d.math.Matrix3
-
Apply rotation around Z (Mrz * this)
- applyRotationZ(double) - Method in class com.ardor3d.math.Matrix4
- applyRotationZ(double) - Method in class com.ardor3d.math.Quaternion
-
Apply rotation around Z
- applySampleCoverage(GL, boolean, BlendState, BlendStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglBlendStateUtil
- applyScissors(RendererRecord) - Static method in class com.ardor3d.scene.state.jogl.util.JoglRendererUtil
- applySettings() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
-
Applies all settings not related to OpenGL (screen resolution, screen size, etc...)
- applyShadow(Texture, TextureRecord, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
-
Check if the filter settings of this particular texture have been changed and apply as needed.
- applySkin() - Method in class com.ardor3d.extension.ui.UIComponent
- applySkin() - Method in class com.ardor3d.extension.ui.UITab
- applyState(RenderState.StateType, RenderState) - Method in class com.ardor3d.renderer.AbstractRenderer
- applyState(RenderState.StateType, RenderState) - Method in interface com.ardor3d.renderer.Renderer
-
Apply the given state to the current RenderContext using this Renderer.
- applyState(Spatial) - Method in class com.ardor3d.extension.interact.data.SpatialState
- applyTexCoordGeneration(Texture, TextureUnitRecord, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- applyTextureTransforms(Texture, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- applyTo(SkeletonPose, AnimationManager) - Method in interface com.ardor3d.extension.animation.skeletal.AnimationApplier
-
Apply the current status of the manager to our SkeletonPose.
- applyTo(SkeletonPose, AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.SimpleAnimationApplier
- applyTo(UIComponent) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyTo(Transform) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- applyTo(Spatial) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- applyToButton(UIButton) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToButton(UIButton) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToCheckBox(UICheckBox) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToCheckBox(UICheckBox) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToClips() - Method in class com.ardor3d.extension.terrain.client.Terrain
- applyToComboBox(UIComboBox) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToComboBox(UIComboBox) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToFrame(UIFrame) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToFrame(UIFrame) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToLabel(UILabel) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToLabel(UILabel) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToMenuItem(UIMenuItem) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToMenuItem(UIMenuItem) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToPanel(UIPanel) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToPanel(UIPanel) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToPasswordField(UIPasswordField) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToPasswordField(UIPasswordField) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToPieMenu(UIPieMenu) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToPieMenu(UIPieMenu) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToPieMenuItem(UIPieMenuItem) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToPieMenuItem(UIPieMenuItem) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToPopupMenu(UIPopupMenu) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToPopupMenu(UIPopupMenu) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToProgressBar(UIProgressBar) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToProgressBar(UIProgressBar) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToRadioButton(UIRadioButton) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToRadioButton(UIRadioButton) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToScrollBar(UIScrollBar) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToScrollBar(UIScrollBar) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToSlider(UISlider) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToSlider(UISlider) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToTab(UITab) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToTab(UITab) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToTextArea(UITextArea) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToTextArea(UITextArea) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToTextField(UITextField) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToTextField(UITextField) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyToTooltip(UITooltip) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- applyToTooltip(UITooltip) - Method in class com.ardor3d.extension.ui.skin.Skin
- applyTranslationPost(double, double, double) - Method in class com.ardor3d.math.Matrix4
-
M*T
- applyTranslationPre(double, double, double) - Method in class com.ardor3d.math.Matrix4
-
T*M
- applyViewport(Renderer) - Method in class com.ardor3d.renderer.Camera
-
Apply the camera's viewport using the given Renderer.
- applyWorldRenderStates(boolean, RenderState.StateStack) - Method in class com.ardor3d.scenegraph.Mesh
- applyWorldRenderStates(boolean, RenderState.StateStack) - Method in class com.ardor3d.scenegraph.Spatial
-
The method actually implements how the render states are applied to this spatial and (if recurse is true) any children it may have.
- applyWrap(Texture1D, TextureRecord, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
-
Check if the wrap mode of this particular texture has been changed and apply as needed.
- applyWrap(Texture2D, TextureRecord, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
-
Check if the wrap mode of this particular texture has been changed and apply as needed.
- applyWrap(Texture3D, TextureRecord, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
-
Check if the wrap mode of this particular texture has been changed and apply as needed.
- applyWrap(TextureCubeMap, TextureRecord, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
-
Check if the wrap mode of this particular texture has been changed and apply as needed.
- applyWrap(Texture, TextureRecord, int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
-
Check if the wrap mode of this particular texture has been changed and apply as needed.
- APPS - Enum constant in enum class com.ardor3d.input.Key
-
Applications key.
- ArchimedeanSpiralFunction3D - Class in com.ardor3d.math.functions
-
An implementation of an Archimedean spiral which supports any number of spiral arms and optional turbulence.
- ArchimedeanSpiralFunction3D(int, boolean) - Constructor for class com.ardor3d.math.functions.ArchimedeanSpiralFunction3D
-
Create the function for the specified number of arms, and optionally use the default turbulence.
- ArchimedeanSpiralFunction3D(int, Function3D) - Constructor for class com.ardor3d.math.functions.ArchimedeanSpiralFunction3D
-
Create the function for the specified number of arms, with the specified turbulence.
- ArcLengthTable - Class in com.ardor3d.spline
-
ArcLengthTable class contains methods for generating and storing arc lengths of a curve.
- ArcLengthTable(Curve) - Constructor for class com.ardor3d.spline.ArcLengthTable
-
Creates a new instance of
ArcLengthTable
. - Ardor3dException - Exception Class in com.ardor3d.util
- Ardor3dException() - Constructor for exception class com.ardor3d.util.Ardor3dException
- Ardor3dException(String) - Constructor for exception class com.ardor3d.util.Ardor3dException
- Ardor3dException(String, Throwable) - Constructor for exception class com.ardor3d.util.Ardor3dException
- Ardor3dException(Throwable) - Constructor for exception class com.ardor3d.util.Ardor3dException
- Ardor3dExporter - Interface in com.ardor3d.util.export
- Ardor3dImporter - Interface in com.ardor3d.util.export
- Ardor3DMatrixBenchmark - Class in com.ardor3d.performancetest
- Ardor3DMatrixBenchmark() - Constructor for class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- ArdorBaseApplication - Class in com.ardor3d.example.craft.base
- ArdorBaseApplication(ArdorCraftGame) - Constructor for class com.ardor3d.example.craft.base.ArdorBaseApplication
- ArdorCraftGame - Interface in com.ardor3d.example.craft.base
- ardorParentNode - Variable in class com.ardor3d.extension.model.collada.jdom.data.ControllerStore
- areDoubleCoefficientsInClipPlaneEquationSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- ArialMedium - Enum constant in enum class com.ardor3d.ui.text.BMFontManager.FontStyle
- arm(int, String...) - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerData
-
Try to set a given trigger/index as armed.
- Arrays - Enum constant in enum class com.ardor3d.scenegraph.hint.DataMode
-
Send each data buffer to the card using vertex arrays.
- ArrayTerrainDataProvider - Class in com.ardor3d.extension.terrain.providers.array
- ArrayTerrainDataProvider(float[], int, ReadOnlyVector3) - Constructor for class com.ardor3d.extension.terrain.providers.array.ArrayTerrainDataProvider
- ArrayTerrainDataProvider(float[], int, ReadOnlyVector3, boolean) - Constructor for class com.ardor3d.extension.terrain.providers.array.ArrayTerrainDataProvider
- ArrayTerrainExample - Class in com.ardor3d.example.terrain
-
Example showing the Geometry Clipmap Terrain system with 'MegaTextures' where the terrain data is provided from a float array.
- ArrayTerrainExample() - Constructor for class com.ardor3d.example.terrain.ArrayTerrainExample
- ArrayTerrainSource - Class in com.ardor3d.extension.terrain.providers.array
- ArrayTerrainSource(int, List<float[]>, List<Integer>, ReadOnlyVector3, float, float) - Constructor for class com.ardor3d.extension.terrain.providers.array.ArrayTerrainSource
- ArrayTextureSource - Class in com.ardor3d.extension.terrain.providers.array
- ArrayTextureSource(int, List<float[]>, List<Integer>) - Constructor for class com.ardor3d.extension.terrain.providers.array.ArrayTextureSource
- Arrow - Class in com.ardor3d.scenegraph.shape
-
Arrow
is basically a cylinder with a pyramid on top. - Arrow() - Constructor for class com.ardor3d.scenegraph.shape.Arrow
- Arrow(String) - Constructor for class com.ardor3d.scenegraph.shape.Arrow
- Arrow(String, double, double) - Constructor for class com.ardor3d.scenegraph.shape.Arrow
- as1 - Variable in class com.ardor3d.extension.effect.water.WaterNode
- asArray(Savable[], Class<T>) - Static method in class com.ardor3d.util.export.CapsuleUtils
-
Converts from a Savable array to a particular class type for import operations.
- asByteArray(BufferedImage) - Static method in class com.ardor3d.image.util.awt.AWTImageLoader
- asByteArray(RenderedImage, boolean, boolean) - Static method in class com.ardor3d.image.util.awt.AWTImageLoader
- ASCII - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Format
- AsciiPlyReader(InputStream) - Constructor for class com.ardor3d.extension.model.ply.PlyImporter.AsciiPlyReader
- asHexRRGGBBAA() - Method in class com.ardor3d.math.ColorRGBA
- asHexRRGGBBAA() - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- asin(double) - Static method in enum class com.ardor3d.math.FastMath
-
asin: [-1,1] → [-π/2,π/2]
- asin(double) - Static method in class com.ardor3d.math.MathUtils
- asIntARGB() - Method in class com.ardor3d.math.ColorRGBA
- asIntARGB() - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- asIntBuffer() - Method in class com.ardor3d.scenegraph.ByteBufferData
- asIntBuffer() - Method in class com.ardor3d.scenegraph.IndexBufferData
- asIntBuffer() - Method in class com.ardor3d.scenegraph.IntBufferData
- asIntBuffer() - Method in class com.ardor3d.scenegraph.ShortBufferData
- asIntRGBA() - Method in class com.ardor3d.math.ColorRGBA
- asIntRGBA() - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- asSavableArray(Object[]) - Static method in class com.ardor3d.util.export.CapsuleUtils
-
Convert an object array to a Savable array for easier use during export.
- AssetData - Class in com.ardor3d.extension.model.collada.jdom.data
-
Holds data related to asset info.
- AssetData() - Constructor for class com.ardor3d.extension.model.collada.jdom.data.AssetData
- assignDefaults(String) - Static method in class com.ardor3d.example.PropertiesGameSettings
-
Sets default* static variables according to GameSettings.DEFAULT_* values and an optional .properties file.
- AStarHeuristic - Interface in com.ardorcraft.pathfinding
-
Use to define your own heuristic for use with the
ConstrainedAStar
. - asType(BoundingVolume.Type) - Method in class com.ardor3d.bounding.BoundingBox
- asType(BoundingVolume.Type) - Method in class com.ardor3d.bounding.BoundingSphere
- asType(BoundingVolume.Type) - Method in class com.ardor3d.bounding.BoundingVolume
-
Convert this bounding volume to another, given bounding type.
- asType(BoundingVolume.Type) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- AT - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- AT - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- AT - Enum constant in enum class com.ardor3d.input.Key
-
@ key .
- AT_END_OF_SELECTION - Enum constant in enum class com.ardor3d.extension.ui.text.TextSelection.SelectionState
-
We have a selection and our caret is currently at the end of that selection.
- AT_START_OF_SELECTION - Enum constant in enum class com.ardor3d.extension.ui.text.TextSelection.SelectionState
-
We have a selection and our caret is currently at the start of that selection.
- atan(double) - Static method in enum class com.ardor3d.math.FastMath
-
atan: (-‚àû,‚àû) → (-π/2,π/2)
- atan(double) - Static method in class com.ardor3d.math.MathUtils
- AtlasExample - Class in com.ardor3d.example.renderer.utils.atlas
-
Example showing how to use the TexturePacker to create a texture atlas.
- AtlasExample() - Constructor for class com.ardor3d.example.renderer.utils.atlas.AtlasExample
- AtlasExampleMultiTextured - Class in com.ardor3d.example.renderer.utils.atlas
-
Example showing how to use the TexturePacker to create a texture atlas.
- AtlasExampleMultiTextured() - Constructor for class com.ardor3d.example.renderer.utils.atlas.AtlasExampleMultiTextured
- AtlasNode - Class in com.ardor3d.extension.atlas
- AtlasNode(int, int) - Constructor for class com.ardor3d.extension.atlas.AtlasNode
- AtlasPacker - Class in com.ardor3d.extension.atlas
- AtlasPacker(int, int) - Constructor for class com.ardor3d.extension.atlas.AtlasPacker
- AtlasPainter - Class in com.ardor3d.example.renderer.utils.atlas
- AtlasPainter(AtlasPacker) - Constructor for class com.ardor3d.example.renderer.utils.atlas.AtlasPainter
- AtlasTextureParameter - Class in com.ardor3d.extension.atlas
- AtlasTextureParameter() - Constructor for class com.ardor3d.extension.atlas.AtlasTextureParameter
- attach(Light) - Method in class com.ardor3d.renderer.state.LightState
-
attach
places a light in the queue to be processed. - attachBuffer(int[]) - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Attaches an OpenAL sound-buffer identifier for the sound data to be played back for a normal source.
- attachChild(Spatial) - Method in class com.ardor3d.extension.ui.text.RenderedText
- attachChild(Spatial) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- attachChild(Spatial) - Method in class com.ardor3d.scenegraph.Node
-
attachChild
attaches a child to this node. - attachChildAt(Spatial, int) - Method in class com.ardor3d.extension.ui.text.RenderedText
- attachChildAt(Spatial, int) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- attachChildAt(Spatial, int) - Method in class com.ardor3d.scenegraph.Node
-
attachChildAt
attaches a child to this node at an index. - Attached - Enum constant in enum class com.ardor3d.scenegraph.event.DirtyType
- attachedSource - Variable in class com.ardor3d.audio.Channel
-
Whatever source is attached to this channel.
- attachedToHud() - Method in class com.ardor3d.extension.ui.UIComponent
-
Override to provide an action to take when this component or its top level component are attached to a UIHud.
- attachedToHud() - Method in class com.ardor3d.extension.ui.UIContainer
- attachedToHud() - Method in class com.ardor3d.extension.ui.UIFrame
- attachedToHud() - Method in class com.ardor3d.extension.ui.UIFrameStatusBar
- attachedToHud() - Method in class com.ardor3d.extension.ui.UISliderKnob
- AttachmentPoint - Class in com.ardor3d.extension.animation.skeletal
-
A pose listener whose purpose is to update the transform of a Spatial to align with a specific joint of the SkeletonPose we are listening to.
- AttachmentPoint(String) - Constructor for class com.ardor3d.extension.animation.skeletal.AttachmentPoint
-
Create a new attachment point.
- AttachmentPoint(String, short, Spatial, ReadOnlyTransform) - Constructor for class com.ardor3d.extension.animation.skeletal.AttachmentPoint
-
Create a new attachment point.
- ATTENUATION_LINEAR - Static variable in class com.ardor3d.audio.SoundSystemConfig
-
Global identifier for linear attenuation.
- ATTENUATION_NONE - Static variable in class com.ardor3d.audio.SoundSystemConfig
-
Global identifier for no attenuation.
- ATTENUATION_ROLLOFF - Static variable in class com.ardor3d.audio.SoundSystemConfig
-
Global identifier for rolloff attenuation.
- attModel - Variable in class com.ardor3d.audio.Source
-
Attenuation model to use for this source.
- ATTRIBUTE_SIZE - Static variable in class com.ardor3d.util.export.xml.XMLExporter
- audioData - Variable in class com.ardor3d.audio.SoundBuffer
-
The actual audio data.
- audioFormat - Variable in class com.ardor3d.audio.SoundBuffer
-
The audio format in which the data is stored.
- AudioFormat - Class in com.ardor3d.audio.sampled
-
AudioFormat
is the class that specifies a particular arrangement of data in a sound stream. - AudioFormat(float, int, int, boolean, boolean) - Constructor for class com.ardor3d.audio.sampled.AudioFormat
-
Constructs an
AudioFormat
with a linear PCM encoding and the given parameters. - AudioFormat(AudioFormat.Encoding, float, int, int, int, float, boolean) - Constructor for class com.ardor3d.audio.sampled.AudioFormat
-
Constructs an
AudioFormat
with the given parameters. - AudioFormat(AudioFormat.Encoding, float, int, int, int, float, boolean, Map<String, Object>) - Constructor for class com.ardor3d.audio.sampled.AudioFormat
-
Constructs an
AudioFormat
with the given parameters. - AudioFormat.Encoding - Class in com.ardor3d.audio.sampled
-
The
Encoding
class names the specific type of data representation used for an audio stream. - AUTO_NORMAL_RATIO - Static variable in class com.ardor3d.util.geom.Debugger
- Aux0 - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
Auxiliary color buffer 0.
- Aux1 - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
Auxiliary color buffer 1.
- Aux2 - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
Auxiliary color buffer 2.
- Aux3 - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
Auxiliary color buffer 3.
- available() - Method in class com.ardor3d.util.LittleEndianDataInput
- Available - Enum constant in enum class com.ardor3d.extension.effect.particle.Particle.Status
-
Particle is available for spawning.
- averagePoints(Vector3[]) - Method in class com.ardor3d.bounding.BoundingSphere
-
averagePoints
selects the sphere center to be the average of the points and the sphere radius to be the smallest value to enclose all points. - avg - Variable in class shared.TestResults
- AwtColorUtil - Class in com.ardor3d.image.util.awt
- AwtColorUtil() - Constructor for class com.ardor3d.image.util.awt.AwtColorUtil
- AwtCopyPasteImpl - Class in com.ardor3d.ui.text.awt
- AwtCopyPasteImpl() - Constructor for class com.ardor3d.ui.text.awt.AwtCopyPasteImpl
- AwtElementProvider - Class in com.ardor3d.extension.terrain.providers.awt
- AwtElementProvider() - Constructor for class com.ardor3d.extension.terrain.providers.awt.AwtElementProvider
- AwtFocusWrapper - Class in com.ardor3d.input.awt
-
Focus listener class for use with AWT.
- AwtFocusWrapper(Component) - Constructor for class com.ardor3d.input.awt.AwtFocusWrapper
- AwtImageElement - Class in com.ardor3d.extension.terrain.providers.awt
- AwtImageElement(Image) - Constructor for class com.ardor3d.extension.terrain.providers.awt.AwtImageElement
- AwtImageElement(Image, ReadOnlyTransform) - Constructor for class com.ardor3d.extension.terrain.providers.awt.AwtImageElement
- AwtImageElement(Image, ReadOnlyTransform, Composite) - Constructor for class com.ardor3d.extension.terrain.providers.awt.AwtImageElement
- AWTImageLoader - Class in com.ardor3d.image.util.awt
-
Image loader that makes use of AWT's ImageIO to load image file data.
- AWTImageLoader() - Constructor for class com.ardor3d.image.util.awt.AWTImageLoader
- AWTImageUtil - Class in com.ardor3d.image.util.awt
-
Utility methods for converting Ardor3D Images to AWT BufferedImages.
- AWTImageUtil() - Constructor for class com.ardor3d.image.util.awt.AWTImageUtil
- AwtKey - Enum Class in com.ardor3d.input.awt
-
Enum used for translations between AWT key codes and Ardor3D
Key
instances. - AwtKeyboardWrapper - Class in com.ardor3d.input.awt
-
Keyboard wrapper class for use with AWT.
- AwtKeyboardWrapper(Component) - Constructor for class com.ardor3d.input.awt.AwtKeyboardWrapper
- AwtMouseManager - Class in com.ardor3d.input.awt
-
Implementation of the
MouseManager
interface for use with AWT windows. - AwtMouseManager(Component) - Constructor for class com.ardor3d.input.awt.AwtMouseManager
- AwtMouseWrapper - Class in com.ardor3d.input.awt
-
Mouse wrapper class for use with AWT.
- AwtMouseWrapper(Component, MouseManager) - Constructor for class com.ardor3d.input.awt.AwtMouseWrapper
- AwtShapeElement - Class in com.ardor3d.extension.terrain.providers.awt
- AwtShapeElement(Shape) - Constructor for class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- AwtShapeElement(Shape, ReadOnlyTransform) - Constructor for class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- AwtShapeElement(Shape, ReadOnlyTransform, Composite) - Constructor for class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- AwtTextureSource - Class in com.ardor3d.extension.terrain.providers.awt
- AwtTextureSource(int, TextureStoreFormat) - Constructor for class com.ardor3d.extension.terrain.providers.awt.AwtTextureSource
- AWTTextureUtil - Class in com.ardor3d.image.util.awt
- AWTTextureUtil() - Constructor for class com.ardor3d.image.util.awt.AWTTextureUtil
- AX - Enum constant in enum class com.ardor3d.input.Key
-
ax key .
- AxialX - Enum constant in enum class com.ardor3d.scenegraph.extension.BillboardNode.BillboardAlignment
-
Rotate the billboard to face in the camera's direction by rotating around the X axis.
- AxialY - Enum constant in enum class com.ardor3d.scenegraph.extension.BillboardNode.BillboardAlignment
-
Rotate the billboard to face in the camera's direction by rotating around the Y axis.
- AxialZ - Enum constant in enum class com.ardor3d.scenegraph.extension.BillboardNode.BillboardAlignment
-
Rotate the billboard to face in the camera's direction by rotating around the Z axis.
- AxisRods - Class in com.ardor3d.scenegraph.shape
-
AxisRods
is a convenience shape representing three axes in space. - AxisRods() - Constructor for class com.ardor3d.scenegraph.shape.AxisRods
- AxisRods(String) - Constructor for class com.ardor3d.scenegraph.shape.AxisRods
- AxisRods(String, boolean, double) - Constructor for class com.ardor3d.scenegraph.shape.AxisRods
- AxisRods(String, boolean, double, double) - Constructor for class com.ardor3d.scenegraph.shape.AxisRods
B
- B - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- B - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- B - Enum constant in enum class com.ardor3d.input.Key
-
b key.
- b_o_s - Variable in class com.jcraft.jogg.Packet
- Back - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
The back left and front right (if exists) color buffers.
- Back - Enum constant in enum class com.ardor3d.renderer.state.CullState.Face
-
Cull the back faces.
- Back - Enum constant in enum class com.ardor3d.renderer.state.MaterialState.MaterialFace
-
Apply material property to back face only.
- Back - Enum constant in enum class com.ardor3d.renderer.state.WireframeState.Face
-
The back will be wireframed, but the front will be solid.
- Back - Enum constant in enum class com.ardorcraft.world.BlockSide
- BACK - Enum constant in enum class com.ardor3d.input.Key
-
back key.
- BACK_QUOTE - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- BACK_QUOTE - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- BACK_SLASH - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- BACK_SLASH - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- BACK_SPACE - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- BACK_SPACE - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- backAmbient - Variable in class com.ardor3d.renderer.state.record.MaterialStateRecord
- backDiffuse - Variable in class com.ardor3d.renderer.state.record.MaterialStateRecord
- backEmissive - Variable in class com.ardor3d.renderer.state.record.MaterialStateRecord
- backgroundMusic(String, String, boolean) - Method in class com.ardor3d.audio.SoundSystem
-
Creates a new permanant, streaming, priority source with zero attenuation.
- backgroundMusic(String, URL, String, boolean) - Method in class com.ardor3d.audio.SoundSystem
-
Creates a new permanant, streaming, priority source with zero attenuation.
- BackLeft - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
The back left color buffer
- backLightMask - Variable in class com.ardor3d.renderer.state.LightState
- backMode - Variable in class com.ardor3d.renderer.state.record.WireframeStateRecord
- BackRight - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
The back right color buffer
- backShininess - Variable in class com.ardor3d.renderer.state.record.MaterialStateRecord
- BACKSLASH - Enum constant in enum class com.ardor3d.input.Key
-
\ key.
- backSpecular - Variable in class com.ardor3d.renderer.state.record.MaterialStateRecord
- Ball - Class in com.ardor3d.example.benchmark.ball
- Ball() - Constructor for class com.ardor3d.example.benchmark.ball.Ball
- base - Variable in class com.ardor3d.ui.text.BMFont.Common
- BASE_LAYER_NAME - Static variable in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
-
The layer name of the default base layer.
- BasicDrag() - Constructor for class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicDrag
- BasicDrag(double) - Constructor for class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicDrag
- BasicFilterList - Class in com.ardor3d.extension.interact.widget
- BasicFilterList() - Constructor for class com.ardor3d.extension.interact.widget.BasicFilterList
- BasicGravity() - Constructor for class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicGravity
- BasicGravity(ReadOnlyVector3, boolean) - Constructor for class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicGravity
- BasicPassManager - Class in com.ardor3d.renderer.pass
-
BasicPassManager
controls a set of passes and sends through calls to render and update. - BasicPassManager() - Constructor for class com.ardor3d.renderer.pass.BasicPassManager
- BasicText - Class in com.ardor3d.ui.text
- BasicText() - Constructor for class com.ardor3d.ui.text.BasicText
- BasicText(String, String, BMFont) - Constructor for class com.ardor3d.ui.text.BasicText
- BasicText(String, String, BMFont, double) - Constructor for class com.ardor3d.ui.text.BasicText
- BasicTriggersApplier - Class in com.ardor3d.input.logical
- BasicTriggersApplier() - Constructor for class com.ardor3d.input.logical.BasicTriggersApplier
- BasicVortex() - Constructor for class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- BasicVortex(double, double, ReadOnlyLine3, boolean, boolean) - Constructor for class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- BasicWind() - Constructor for class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- BasicWind(double, ReadOnlyVector3, boolean, boolean) - Constructor for class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- beginDrag(InteractManager) - Method in class com.ardor3d.example.interact.TerrainHeightFilter
- beginDrag(InteractManager) - Method in class com.ardor3d.extension.interact.filter.AllowScaleFilter
- beginDrag(InteractManager) - Method in class com.ardor3d.extension.interact.filter.MinMaxScaleFilter
- beginDrag(InteractManager) - Method in class com.ardor3d.extension.interact.filter.PlaneBoundaryFilter
- beginDrag(InteractManager) - Method in interface com.ardor3d.extension.interact.filter.UpdateFilter
-
Callback for when a control begins a drag operation.
- beginDrag(InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- beginDrag(InteractManager) - Method in class com.ardor3d.extension.interact.widget.BasicFilterList
- beginDrag(InteractManager) - Method in interface com.ardor3d.extension.interact.widget.IFilterList
- BGR - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- BGRA - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- BIG_FONT - Static variable in class com.ardorcraft.util.FontHandler
- BIG_FONT_SIZE - Static variable in class com.ardorcraft.util.FontHandler
- bigEndian - Variable in class com.ardor3d.audio.sampled.AudioFormat
-
Indicates whether the audio data is stored in big-endian or little-endian order.
- Bilinear - Enum constant in enum class com.ardor3d.image.Texture.MagnificationFilter
-
In this mode the four nearest texels to the pixel center are sampled (at the closest mipmap level), and their colors are combined by weighted average according to distance.
- BilinearNearestMipMap - Enum constant in enum class com.ardor3d.image.Texture.MinificationFilter
-
Same as BilinearNoMipMaps except that instead of using samples from texture level 0, the closest mipmap level is chosen based on distance.
- BilinearNoMipMaps - Enum constant in enum class com.ardor3d.image.Texture.MinificationFilter
-
In this method the four nearest texels to the pixel center are sampled (at texture level 0), and their colors are combined by weighted averages.
- Billboard - Enum constant in enum class com.ardor3d.extension.useful.TrailMesh.FacingMode
- BillboardNode - Class in com.ardor3d.scenegraph.extension
-
BillboardNode
defines a node that will attempt to orient itself in relation to the current camera. - BillboardNode() - Constructor for class com.ardor3d.scenegraph.extension.BillboardNode
- BillboardNode(String) - Constructor for class com.ardor3d.scenegraph.extension.BillboardNode
-
Constructor instantiates a new
BillboardNode
. - BillboardNode.BillboardAlignment - Enum Class in com.ardor3d.scenegraph.extension
-
Method of alignment to use.
- BillboardNodeExample - Class in com.ardor3d.example.renderer
-
Illustrates the BillboardNode class; which defines a node that always orients towards the camera.
- BillboardNodeExample() - Constructor for class com.ardor3d.example.renderer.BillboardNodeExample
- BillboardNodeZExample - Class in com.ardor3d.example.renderer
-
Illustrates the BillboardNode class - but using a Z-up camera.
- BillboardNodeZExample() - Constructor for class com.ardor3d.example.renderer.BillboardNodeZExample
- BINARY_BIG_ENDIAN - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Format
- BINARY_LITTLE_ENDIAN - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Format
- BinaryClassField - Class in com.ardor3d.util.export.binary
- BinaryClassField(String, byte, byte) - Constructor for class com.ardor3d.util.export.binary.BinaryClassField
- BinaryClassObject - Class in com.ardor3d.util.export.binary
- BinaryClassObject() - Constructor for class com.ardor3d.util.export.binary.BinaryClassObject
- BinaryCloner - Class in com.ardor3d.util.export.binary
-
Simple utility class that uses BinaryImporter/Exporter in memory to clone a spatial.
- BinaryCloner() - Constructor for class com.ardor3d.util.export.binary.BinaryCloner
- BinaryExporter - Class in com.ardor3d.util.export.binary
-
Exports to the ardor3d Binary Format.
- BinaryExporter() - Constructor for class com.ardor3d.util.export.binary.BinaryExporter
- BinaryExporter(int) - Constructor for class com.ardor3d.util.export.binary.BinaryExporter
-
Construct a new exporter, specifying some options.
- BinaryIdContentPair - Class in com.ardor3d.util.export.binary
- BinaryIdContentPair(int, BinaryOutputCapsule) - Constructor for class com.ardor3d.util.export.binary.BinaryIdContentPair
- BinaryImporter - Class in com.ardor3d.util.export.binary
- BinaryImporter() - Constructor for class com.ardor3d.util.export.binary.BinaryImporter
- BinaryInputCapsule - Class in com.ardor3d.util.export.binary
- BinaryInputCapsule(BinaryImporter, BinaryClassObject) - Constructor for class com.ardor3d.util.export.binary.BinaryInputCapsule
- BinaryLERPSource - Class in com.ardor3d.extension.animation.skeletal.blendtree
-
Takes two blend sources and uses linear interpolation to merge TransformData values.
- BinaryLERPSource() - Constructor for class com.ardor3d.extension.animation.skeletal.blendtree.BinaryLERPSource
-
Construct a new lerp source.
- BinaryLERPSource(BlendTreeSource, BlendTreeSource) - Constructor for class com.ardor3d.extension.animation.skeletal.blendtree.BinaryLERPSource
-
Construct a new lerp source using the supplied sources.
- BinaryOutputCapsule - Class in com.ardor3d.util.export.binary
- BinaryOutputCapsule(BinaryExporter, BinaryClassObject) - Constructor for class com.ardor3d.util.export.binary.BinaryOutputCapsule
- BinaryOutputCapsule(BinaryExporter, BinaryClassObject, boolean) - Constructor for class com.ardor3d.util.export.binary.BinaryOutputCapsule
- BinaryPlyReader(InputStream, ByteOrder) - Constructor for class com.ardor3d.extension.model.ply.PlyImporter.BinaryPlyReader
- bindMaterial(String, Element) - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- bindMaterials(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaMaterialUtils
- binormal - Variable in class com.ardor3d.extension.effect.water.WaterNode
- bitrate(int) - Method in class com.jcraft.jorbis.VorbisFile
- bitrate_instant() - Method in class com.jcraft.jorbis.VorbisFile
- bits() - Method in class com.jcraft.jogg.Buffer
- BITSET - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- BLACK - Static variable in class com.ardor3d.math.ColorRGBA
-
the color black (0, 0, 0, 1).
- BLACK_NO_ALPHA - Static variable in class com.ardor3d.math.ColorRGBA
-
the color black with a zero alpha value (0, 0, 0, 0).
- blend(TransformData, double, TransformData) - Method in class com.ardor3d.extension.animation.skeletal.clip.JointData
-
Blend this transform with the given transform.
- blend(TransformData, double, TransformData) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
-
Blend this transform with the given transform.
- Blend - Enum constant in enum class com.ardor3d.image.Texture.ApplyMode
-
Apply modifier that interpolates the color of the pixel with a blend color using the texture color, such that the final color value is Cv = (1 - Ct) * Cf + BlendColor * Ct Where Ct is the color of the texture and Cf is the initial pixel color.
- Blend - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- blendColor - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- blendColor - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- blendDoubleValue(Map<String, Object>, String, double, double[], double[]) - Static method in class com.ardor3d.extension.animation.skeletal.blendtree.BinaryLERPSource
- blendEnabled - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- blendEqAlpha - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- blendEqRGB - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- blendFloatValue(Map<String, Object>, String, double, float[], float[]) - Static method in class com.ardor3d.extension.animation.skeletal.blendtree.BinaryLERPSource
- blendState - Variable in class com.ardor3d.ui.text.BMFont.RenderStateSetter
- BlendState - Class in com.ardor3d.renderer.state
-
BlendState
maintains the state of the blending values of a particular node and its children. - BlendState() - Constructor for class com.ardor3d.renderer.state.BlendState
-
Constructor instantiates a new
BlendState
object with default values. - BlendState.BlendEquation - Enum Class in com.ardor3d.renderer.state
- BlendState.DestinationFunction - Enum Class in com.ardor3d.renderer.state
- BlendState.SourceFunction - Enum Class in com.ardor3d.renderer.state
- BlendState.TestFunction - Enum Class in com.ardor3d.renderer.state
- BlendStateRecord - Class in com.ardor3d.renderer.state.record
- BlendStateRecord() - Constructor for class com.ardor3d.renderer.state.record.BlendStateRecord
- BlendTreeSource - Interface in com.ardor3d.extension.animation.skeletal.blendtree
-
Represents a node in a blend tree.
- blitMSFBO() - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- blitMSFBO() - Method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
- Block - Class in com.jcraft.jorbis
- Block(DspState) - Constructor for class com.jcraft.jorbis.Block
- BlockEditData - Class in com.ardorcraft.world
- BlockEditData(Pos, int, BlockSide) - Constructor for class com.ardorcraft.world.BlockEditData
- BlockProvider - Interface in com.ardorcraft.world
-
Proxy for serving up block data.
- BlockSide - Enum Class in com.ardorcraft.world
-
Used to identify the various sides of a block.
- blocksize(Packet) - Method in class com.jcraft.jorbis.Info
- BlockType - Enum Class in com.ardorcraft.world
-
Identifies if blocks are see through or covers the entire 1x1x1 box (which then allows for hidden surface removal).
- BlockUtil - Class in com.ardorcraft.util
-
Main class to use for setting up properties for all block types.
- BlockUtil(int, int, int) - Constructor for class com.ardorcraft.util.BlockUtil
- BlockWorld - Class in com.ardorcraft.world
-
BlockWorld is the main class when it comes to building and rendering the block world.
- BlockWorld(WorldSettings) - Constructor for class com.ardorcraft.world.BlockWorld
-
Create a new BlockWorld instance based on the provided settings.
- BloomExample - Class in com.ardor3d.example.effect
-
A simple example showing bloom.
- BloomExample() - Constructor for class com.ardor3d.example.effect.BloomExample
- BloomRenderPass - Class in com.ardor3d.extension.effect.bloom
-
GLSL bloom effect pass. - Render supplied source to a texture - Extract intensity - Blur intensity - Blend with first pass
- BloomRenderPass(Camera, int) - Constructor for class com.ardor3d.extension.effect.bloom.BloomRenderPass
-
Creates a new bloom renderpass
- blue - Variable in class com.ardor3d.renderer.state.ColorMaskState
- blue - Variable in class com.ardor3d.renderer.state.record.ColorMaskStateRecord
- Blue - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- BLUE - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
blue color component
- BLUE - Static variable in class com.ardor3d.math.ColorRGBA
-
the color blue (0, 0, 1, 1).
- blueChnl - Variable in class com.ardor3d.ui.text.BMFont.Common
- BMFont - Class in com.ardor3d.ui.text
-
Loads a font generated by BMFont ( @link http://www.angelcode.com/products/bmfont/ ).
- BMFont() - Constructor for class com.ardor3d.ui.text.BMFont
-
This constructor should be used when loading as Savable
- BMFont(ResourceSource, boolean) - Constructor for class com.ardor3d.ui.text.BMFont
-
Reads an XML BMFont description file and loads corresponding texture.
- BMFont.Char - Class in com.ardor3d.ui.text
- BMFont.Common - Class in com.ardor3d.ui.text
- BMFont.Info - Class in com.ardor3d.ui.text
- BMFont.Kerning - Class in com.ardor3d.ui.text
- BMFont.Page - Class in com.ardor3d.ui.text
- BMFont.RenderStateSetter - Class in com.ardor3d.ui.text
-
utility to set default render states for text
- BMFontLoader - Class in com.ardor3d.example.ui
-
Simple hack singleton that loads some font textures and provides easy access.
- BMFontManager - Class in com.ardor3d.ui.text
-
Simple singleton that loads some font textures and provides easy access.
- BMFontManager() - Constructor for class com.ardor3d.ui.text.BMFontManager
- BMFontManager.FontStyle - Enum Class in com.ardor3d.ui.text
- BMFontProvider - Class in com.ardor3d.extension.ui.text.font
-
Provides BMFonts for use in UIFont.
- BMFontProvider() - Constructor for class com.ardor3d.extension.ui.text.font.BMFontProvider
- BMText - Class in com.ardor3d.ui.text
-
Text spatial which uses textures generated by BMFont
- BMText() - Constructor for class com.ardor3d.ui.text.BMText
- BMText(String, String, BMFont) - Constructor for class com.ardor3d.ui.text.BMText
- BMText(String, String, BMFont, BMText.Align) - Constructor for class com.ardor3d.ui.text.BMText
- BMText(String, String, BMFont, BMText.Align, BMText.Justify) - Constructor for class com.ardor3d.ui.text.BMText
- BMText(String, String, BMFont, BMText.Align, BMText.Justify, boolean) - Constructor for class com.ardor3d.ui.text.BMText
- BMText.Align - Enum Class in com.ardor3d.ui.text
-
Alignment of the text block from the pivot point
- BMText.AutoFade - Enum Class in com.ardor3d.ui.text
- BMText.AutoScale - Enum Class in com.ardor3d.ui.text
- BMText.Justify - Enum Class in com.ardor3d.ui.text
-
Justification within a text block
- BMTextBackground - Class in com.ardor3d.ui.text
-
A 9-slice capable background, suitable for sitting behind BMText to increase readability.
- BMTextBackground(String, BMText, Texture) - Constructor for class com.ardor3d.ui.text.BMTextBackground
- BMTextBackground(String, BMText, Texture, ReadOnlyVector4) - Constructor for class com.ardor3d.ui.text.BMTextBackground
- BMTextChangeListener - Interface in com.ardor3d.ui.text
- BMTextExample - Class in com.ardor3d.example.ui
-
Illustrates how to modify text properties (e.g. font, color, alignment) and display on a canvas.
- BMTextExample() - Constructor for class com.ardor3d.example.ui.BMTextExample
- body - Variable in class com.jcraft.jogg.Page
- body_base - Variable in class com.jcraft.jogg.Page
- body_len - Variable in class com.jcraft.jogg.Page
- bold - Variable in class com.ardor3d.ui.text.BMFont.Info
- BONE_RATIO - Static variable in class com.ardor3d.extension.animation.skeletal.util.SkeletalDebugger
- bool_param - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.ParamType
- boolArgs - Variable in class com.ardor3d.audio.CommandObject
-
Any boolean arguments required for a command.
- BOOLEAN - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- BOOLEAN_1D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- BOOLEAN_2D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- BORDER - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.WrapModeType
- BorderClamp - Enum constant in enum class com.ardor3d.image.Texture.WrapMode
-
coordinate will be clamped to the range [-1/(2N), 1 + 1/(2N)] where N is the size of the texture in the direction of clamping.
- borderColor - Variable in class com.ardor3d.renderer.state.record.TextureRecord
- BorderLayout - Class in com.ardor3d.extension.ui.layout
-
This layout places components on the edges or in the center of a container, depending on the value of the layout data object they hold.
- BorderLayout() - Constructor for class com.ardor3d.extension.ui.layout.BorderLayout
- BorderLayoutData - Enum Class in com.ardor3d.extension.ui.layout
-
A data class that represents which slot a component should fall into when used with a BorderLayout.
- bos() - Method in class com.jcraft.jogg.Page
- Both - Enum constant in enum class com.ardor3d.extension.ui.backdrop.ImageBackdrop.StretchAxis
-
Stretch the image on both axis
- Bottom - Enum constant in enum class com.ardorcraft.world.BlockSide
- BOTTOM - Enum constant in enum class com.ardor3d.extension.ui.util.Alignment
-
South
- BOTTOM_LEFT - Enum constant in enum class com.ardor3d.extension.ui.util.Alignment
-
South West
- BOTTOM_PLANE - Static variable in class com.ardor3d.renderer.Camera
-
BOTTOM_PLANE represents the bottom plane of the camera frustum.
- BOTTOM_RIGHT - Enum constant in enum class com.ardor3d.extension.ui.util.Alignment
-
South East
- Bounding - Enum constant in enum class com.ardor3d.scenegraph.event.DirtyType
- BoundingBox - Class in com.ardor3d.bounding
-
BoundingBox
defines an axis-aligned cube that defines a container for a group of vertices of a particular piece of geometry. - BoundingBox() - Constructor for class com.ardor3d.bounding.BoundingBox
-
Default constructor instantiates a new
BoundingBox
object. - BoundingBox(BoundingBox) - Constructor for class com.ardor3d.bounding.BoundingBox
-
Constructor instantiates a new
BoundingBox
object with given values. - BoundingBox(ReadOnlyVector3, double, double, double) - Constructor for class com.ardor3d.bounding.BoundingBox
-
Constructor instantiates a new
BoundingBox
object with given values. - BoundingCollisionResults - Class in com.ardor3d.intersection
-
BoundingCollisionResults creates a CollisionResults object that only cares about bounding volume accuracy.
- BoundingCollisionResults() - Constructor for class com.ardor3d.intersection.BoundingCollisionResults
- BoundingPickResults - Class in com.ardor3d.intersection
-
BoundingPickResults implements the addPick of PickResults to use PickData objects that calculate bounding volume level accurate ray picks.
- BoundingPickResults() - Constructor for class com.ardor3d.intersection.BoundingPickResults
- BoundingSphere - Class in com.ardor3d.bounding
-
BoundingSphere
defines a sphere that defines a container for a group of vertices of a particular piece of geometry. - BoundingSphere() - Constructor for class com.ardor3d.bounding.BoundingSphere
-
Default constructor instantiates a new
BoundingSphere
object. - BoundingSphere(double, ReadOnlyVector3) - Constructor for class com.ardor3d.bounding.BoundingSphere
-
Constructor instantiates a new
BoundingSphere
object. - BoundingVolume - Class in com.ardor3d.bounding
- BoundingVolume() - Constructor for class com.ardor3d.bounding.BoundingVolume
- BoundingVolume(Vector3) - Constructor for class com.ardor3d.bounding.BoundingVolume
- BoundingVolume.Type - Enum Class in com.ardor3d.bounding
- boundTexture - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- Box - Class in com.ardor3d.scenegraph.shape
-
Box
is an axis-aligned rectangular prism defined by a center point and x, y, and z extents from that center (essentially radii.) - Box() - Constructor for class com.ardor3d.scenegraph.shape.Box
-
Constructs a new 1x1x1
Box
. - Box(String) - Constructor for class com.ardor3d.scenegraph.shape.Box
-
Constructs a new 1x1x1
Box
with the given name. - Box(String, ReadOnlyVector3, double, double, double) - Constructor for class com.ardor3d.scenegraph.shape.Box
-
Constructs a new
Box
object using the given center and extents. - Box(String, ReadOnlyVector3, ReadOnlyVector3) - Constructor for class com.ardor3d.scenegraph.shape.Box
-
Constructs a new
Box
object using the given two points as opposite corners of the box. - BoxExample - Class in com.ardor3d.example.basic
-
A simple example showing a textured and lit box spinning.
- BoxExample() - Constructor for class com.ardor3d.example.basic.BoxExample
- BoxProducer - Class in com.ardorcraft.util.geometryproducers
-
Main blockworld geometry producer.
- BoxProducer() - Constructor for class com.ardorcraft.util.geometryproducers.BoxProducer
- BresenhamYUpGridTracer - Class in com.ardor3d.extension.terrain.util
-
An implementation of AbstractBresenhamTracer that works on the XZ plane, with positive Y as up.
- BresenhamYUpGridTracer() - Constructor for class com.ardor3d.extension.terrain.util.BresenhamYUpGridTracer
- BresenhamZUpGridTracer - Class in com.ardor3d.extension.terrain.util
-
An implementation of AbstractBresenhamTracer that works on the XY plane, with positive Z as up.
- BresenhamZUpGridTracer() - Constructor for class com.ardor3d.extension.terrain.util.BresenhamZUpGridTracer
- BrickGridFunction3D - Class in com.ardor3d.math.functions
-
Creates a brick-like pattern in the XY plane.
- BrickGridFunction3D() - Constructor for class com.ardor3d.math.functions.BrickGridFunction3D
-
Create a brick pattern using all default values.
- BrickGridFunction3D(int, int, int, double, double, double, double) - Constructor for class com.ardor3d.math.functions.BrickGridFunction3D
-
Create a brick pattern with values specified by the caller.
- bringToFront(UIComponent) - Method in class com.ardor3d.extension.ui.UIHud
-
Reorder the components so that the given component is drawn last and is therefore "on top" of any others.
- BROWN - Static variable in class com.ardor3d.math.ColorRGBA
-
the color brown (65/255f, 40/255f, 25/255f, 1).
- BubbleMarkExample - Class in com.ardor3d.example.benchmark.ball
-
The famous BubbleMark UI test, recreated using quads.
- BubbleMarkExample() - Constructor for class com.ardor3d.example.benchmark.ball.BubbleMarkExample
-
Constructs the example class, also creating the native window and GL surface.
- BubbleMarkUIExample - Class in com.ardor3d.example.benchmark.ball
-
The famous BubbleMark UI test, recreated using Ardor3D UI components.
- BubbleMarkUIExample() - Constructor for class com.ardor3d.example.benchmark.ball.BubbleMarkUIExample
- buf - Variable in class com.ardor3d.renderer.state.record.ClipStateRecord
- buffer - Variable in class com.ardor3d.audio.CommandObject
-
Any buffer required for a command.
- buffer() - Method in class com.jcraft.jogg.Buffer
- buffer(int) - Method in class com.jcraft.jogg.SyncState
- Buffer - Class in com.jcraft.jogg
- Buffer() - Constructor for class com.jcraft.jogg.Buffer
- BUFFER_ACCUMULATION - Static variable in interface com.ardor3d.renderer.Renderer
-
Often a higher precision buffer used to gather rendering results over time.
- BUFFER_COLOR - Static variable in interface com.ardor3d.renderer.Renderer
-
A buffer storing color information generally for display to the user.
- BUFFER_COLOR_AND_DEPTH - Static variable in interface com.ardor3d.renderer.Renderer
-
Convenience for those that find it too hard to do bitwise or. :)
- BUFFER_DEPTH - Static variable in interface com.ardor3d.renderer.Renderer
-
A depth buffer allows sorting of pixels by depth or distance from the view port.
- BUFFER_NONE - Static variable in interface com.ardor3d.renderer.Renderer
-
No buffer.
- BUFFER_STENCIL - Static variable in interface com.ardor3d.renderer.Renderer
-
A buffer used for masking out areas of the screen to prevent drawing.
- bufferMap - Variable in class com.ardor3d.audio.Library
-
Map containing sound file data for easy lookup by filename / identifier.
- buffersProcessed() - Method in class com.ardor3d.audio.Channel
-
Returns the number of queued byte[] buffers that have finished playing.
- buffersProcessed() - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Returns the number of queued byte[] buffers that have finished playing.
- buffersUnqueued - Variable in class com.ardor3d.audio.Channel
-
Cumulative counter of the buffers played then unqued.
- BufferUtils - Class in com.ardor3d.util.geom
-
BufferUtils
is a helper class for generating nio buffers from ardor3d data classes such as Vectors and ColorRGBA. - BufferUtils() - Constructor for class com.ardor3d.util.geom.BufferUtils
- build() - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- buildArrow() - Method in class com.ardor3d.extension.interact.widget.InteractArrow
- buildArrow() - Method in class com.ardor3d.scenegraph.shape.Arrow
- buildAxis() - Method in class com.ardor3d.scenegraph.shape.AxisRods
- buildMesh(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaMeshUtils
-
Builds a mesh from a Collada geometry element.
- buildMeshLines(Element, Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaMeshUtils
- buildMeshParticles(String, Mesh) - Static method in class com.ardor3d.extension.effect.particle.ParticleFactory
- buildMeshPolygons(Element, Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaMeshUtils
- buildMeshPolylist(Element, Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaMeshUtils
- buildMeshTriangles(Element, Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaMeshUtils
- buildParticles(String, int) - Static method in class com.ardor3d.extension.effect.particle.ParticleFactory
- buildParticles(String, int, ParticleSystem.ParticleType) - Static method in class com.ardor3d.extension.effect.particle.ParticleFactory
- ButtonGroup - Class in com.ardor3d.extension.ui.util
-
Defines a group of buttons.
- ButtonGroup() - Constructor for class com.ardor3d.extension.ui.util.ButtonGroup
- ButtonSet - Class in com.ardorcraft.control
- ButtonSet() - Constructor for class com.ardorcraft.control.ButtonSet
-
Default constructor just creates an empty set.
- ButtonSet(ButtonSet...) - Constructor for class com.ardorcraft.control.ButtonSet
-
Create a union of a number of button sets.
- ButtonSet(Collection<ButtonSet>) - Constructor for class com.ardorcraft.control.ButtonSet
-
Constructs a set containing the union of the sets passed in.
- ButtonState - Enum Class in com.ardor3d.input
-
Enumerates the different states a mouse button can be in.
- Byte - Enum constant in enum class com.ardor3d.extension.terrain.heightmap.RawHeightMap.HeightMapFormat
- Byte - Enum constant in enum class com.ardor3d.image.PixelDataType
- BYTE - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- BYTE_1D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- BYTE_2D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- BYTEBUFFER - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- BYTEBUFFER_ARRAYLIST - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- ByteBufferData - Class in com.ardor3d.scenegraph
-
Simple data class storing a buffer of bytes
- ByteBufferData() - Constructor for class com.ardor3d.scenegraph.ByteBufferData
-
Instantiates a new ByteBufferData.
- ByteBufferData(int) - Constructor for class com.ardor3d.scenegraph.ByteBufferData
-
Instantiates a new ByteBufferData with a buffer of the given size.
- ByteBufferData(ByteBuffer) - Constructor for class com.ardor3d.scenegraph.ByteBufferData
-
Creates a new ByteBufferData.
- bytes - Variable in class com.jcraft.jogg.Packet
- bytes() - Method in class com.jcraft.jogg.Buffer
- ByteUtils - Class in com.ardor3d.util.export
-
ByteUtils
is a helper class for converting numeric primitives to and from byte representations. - ByteUtils() - Constructor for class com.ardor3d.util.export.ByteUtils
C
- C - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- C - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- C - Enum constant in enum class com.ardor3d.input.Key
-
c key.
- CacheData() - Constructor for class com.ardor3d.extension.terrain.client.TerrainGridCache.CacheData
- CacheData() - Constructor for class com.ardor3d.extension.terrain.client.TextureGridCache.CacheData
- CacheFunctionUtil - Class in com.ardor3d.extension.terrain.client.functions
- CacheFunctionUtil() - Constructor for class com.ardor3d.extension.terrain.client.functions.CacheFunctionUtil
- CACHESIZE_GEFORCE1_2 - Static variable in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
-
GeForce1 and 2 cache size
- CACHESIZE_GEFORCE3 - Static variable in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
-
GeForce3 cache size
- calculateAlignmentOffset() - Method in class com.ardor3d.ui.text.BMText
- calculateCenter() - Method in class com.ardor3d.math.Triangle
-
Recalculates the center point of this triangle by averaging the triangle's three points.
- calculateFrustum() - Method in class com.ardor3d.util.ExtendedCamera
- calculateFrustum(double, double) - Method in class com.ardor3d.extension.shadow.map.PSSMCamera
-
Calculate frustum corners and center.
- calculateFrustum(double, double) - Method in class com.ardor3d.util.ExtendedCamera
-
Calculate frustum corners and center.
- calculateHandleScale(InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- calculateHandleScale(InteractManager) - Method in class com.ardor3d.extension.interact.widget.MoveMultiPlanarWidget
- calculateHandleScale(InteractManager) - Method in class com.ardor3d.extension.interact.widget.MovePlanarWidget
- calculateHandleScale(InteractManager) - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- calculateHandleScale(InteractManager) - Method in class com.ardor3d.extension.interact.widget.SimpleScaleWidget
- calculateMove(BlockProvider, MoveData, PathNode, int, int) - Method in class com.ardorcraft.pathfinding.calculator.DefaultAStarCalculator
- calculateMove(BlockProvider, MoveData, PathNode, int, int) - Method in interface com.ardorcraft.pathfinding.MoveCalculator
- calculateNormal() - Method in class com.ardor3d.math.Triangle
-
Recalculates the surface normal of the triangle by crossing the vectors formed by BA and CA.
- calculateSize(String) - Method in class com.ardor3d.ui.text.BMText
- calculateSplitDistances(int) - Method in class com.ardor3d.extension.shadow.map.PSSMCamera
-
Calculates the distances from view location for view frustum splits using the "practical split scheme".
- calculateVertexData(int, int, int, FloatBuffer, FloatBuffer, FloatBuffer) - Method in class com.ardor3d.extension.interact.widget.InteractRing
- calcVect - Variable in class com.ardor3d.extension.effect.water.WaterNode
- calcWelzl(FloatBuffer) - Method in class com.ardor3d.bounding.BoundingSphere
-
Calculates a minimum bounding sphere for the set of points.
- call() - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData
- call() - Method in class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData
- CALL - Enum constant in enum class com.ardor3d.input.Key
-
mobile call button
- callable - Variable in class com.ardor3d.util.GameTask
- cam - Variable in class com.ardor3d.extension.effect.water.WaterNode
- Camera - Class in com.ardor3d.renderer
-
This class represents a view into a 3d scene and how that view should map to a 2D rendering surface.
- Camera() - Constructor for class com.ardor3d.renderer.Camera
-
Construct a new Camera with a width and height of 100.
- Camera(int, int) - Constructor for class com.ardor3d.renderer.Camera
-
Construct a new Camera with the given frame width and height.
- Camera(Camera) - Constructor for class com.ardor3d.renderer.Camera
-
Construct a new camera, using the given source camera's values.
- CAMERA - Enum constant in enum class com.ardor3d.input.Key
-
mobile camera button
- Camera.FrustumIntersect - Enum Class in com.ardor3d.renderer
- Camera.ProjectionMode - Enum Class in com.ardor3d.renderer
-
Projection mode used by the camera.
- CameraAligned - Enum constant in enum class com.ardor3d.scenegraph.extension.BillboardNode.BillboardAlignment
-
Rotate the billboard so it points directly towards the camera's direction.
- CameraNode - Class in com.ardor3d.scenegraph.extension
-
Defines a node that manages a
Camera
object, allowing it to be part of a scenegraph. - CameraNode() - Constructor for class com.ardor3d.scenegraph.extension.CameraNode
- CameraNode(String, Camera) - Constructor for class com.ardor3d.scenegraph.extension.CameraNode
-
Constructor instantiates a new
CameraNode
object setting the camera to use for the frame reference. - cancel(boolean) - Method in class com.ardor3d.util.GameTask
- cancelTooltipTimer() - Method in class com.ardor3d.extension.ui.UIComponent
-
Check if our tooltip timer is active and cancel it.
- canMove - Variable in class com.ardorcraft.pathfinding.MoveData
- Canvas - Interface in com.ardor3d.framework
-
This interface defines the View, and should maybe be called the ViewUpdater.
- CanvasRelayer - Interface in com.ardor3d.example.craft.base
- CanvasRenderer - Interface in com.ardor3d.framework
-
Represents a class that knows how to render a scene using a specific Open GL implementation.
- capacity() - Method in class com.ardor3d.scenegraph.IndexBufferData
- capacity() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- CAPITAL - Enum constant in enum class com.ardor3d.input.Key
-
caps lock key.
- CAPS_LOCK - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- CAPS_LOCK - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- CapScreenSize - Enum constant in enum class com.ardor3d.ui.text.BMText.AutoFade
-
Fade when screen size is less than native size.
- CapScreenSize - Enum constant in enum class com.ardor3d.ui.text.BMText.AutoScale
-
Do not auto scale if font screen size is smaller than native point size, otherwise maintain native point size.
- Capsule - Class in com.ardor3d.scenegraph.shape
-
Capsule
provides an extension ofMesh
. - Capsule() - Constructor for class com.ardor3d.scenegraph.shape.Capsule
- Capsule(String, int, int, int, double, double) - Constructor for class com.ardor3d.scenegraph.shape.Capsule
-
Creates a new Cylinder.
- CapsuleUtils - Class in com.ardor3d.util.export
- CapsUtil - Class in com.ardor3d.framework.jogl
- CapsUtil() - Constructor for class com.ardor3d.framework.jogl.CapsUtil
- cartesianToSpherical(ReadOnlyVector3, Vector3) - Static method in class com.ardor3d.math.MathUtils
-
Converts a point from Cartesian coordinates (using positive Y as up) to Spherical and stores the results in the store var.
- cartesianZToSpherical(ReadOnlyVector3, Vector3) - Static method in class com.ardor3d.math.MathUtils
-
Converts a point from Cartesian coordinates (using positive Z as up) to Spherical and stores the results in the store var.
- CatmullRomSpline - Class in com.ardor3d.spline
-
CatmullRomSpline class is an implementation of spline that uses the Catmull-Rom equation:
- CatmullRomSpline() - Constructor for class com.ardor3d.spline.CatmullRomSpline
- center - Variable in class com.ardorcraft.voxel.MeshVoxelationContext.Mesh
- center - Variable in class com.ardorcraft.voxel.VoxelationContext
- Center - Enum constant in enum class com.ardor3d.ui.text.BMText.Align
- Center - Enum constant in enum class com.ardor3d.ui.text.BMText.Justify
- CENTER - Enum constant in enum class com.ardor3d.extension.ui.layout.BorderLayoutData
- CENTER - Enum constant in enum class com.ardor3d.input.Key
-
dpad center button
- centerOn(UIComponent) - Method in class com.ardor3d.extension.ui.UIComponent
-
Centers this component on the location of the given component.
- centerOn(UIHud) - Method in class com.ardor3d.extension.ui.UIComponent
-
Centers this frame on the view of the camera
- CHANGE_DOPPLER_FACTOR - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to change the Doppler factor.
- CHANGE_DOPPLER_VELOCITY - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to change the Doppler velocity.
- changeDopplerFactor(float) - Method in class com.ardor3d.audio.SoundSystem
-
Changes the Doppler factor, for determining Doppler effect scale.
- changeDopplerVelocity(float) - Method in class com.ardor3d.audio.SoundSystem
-
Changes the Doppler velocity, for use in Doppler effect.
- changeSource(boolean, boolean, boolean, String, FilenameURL, SoundBuffer, float, float, float, int, float, boolean) - Method in class com.ardor3d.audio.Source
-
Changes the sources peripheral information to match the supplied parameters.
- changeSource(Vector3, int[], boolean, boolean, boolean, String, FilenameURL, SoundBuffer, float, float, float, int, float, boolean) - Method in class com.ardor3d.audio.joal.SourceJOAL
-
Changes the peripheral information about the source using the specified parameters.
- channel - Variable in class com.ardor3d.audio.Source
-
Channel to play this source on.
- Channel - Class in com.ardor3d.audio
-
The Channel class is the base class which can be extended for library-specific channels.
- Channel(int) - Constructor for class com.ardor3d.audio.Channel
-
Constructor: Takes channelType identifier as a paramater.
- ChannelJOAL - Class in com.ardor3d.audio.joal
-
The ChannelJOAL class is used to reserve a sound-card voice using the JOAL binding of OpenAL.
- ChannelJOAL(int, int[]) - Constructor for class com.ardor3d.audio.joal.ChannelJOAL
-
Constructor: takes channelType identifier and a handle to the OpenAL identifier to use for this channel.
- channels - Variable in class com.ardor3d.audio.sampled.AudioFormat
-
The number of audio channels in this format (1 for mono, 2 for stereo).
- channels - Variable in class com.jcraft.jorbis.Info
- channelType - Variable in class com.ardor3d.audio.Channel
-
Global identifier for the type of channel (normal or streaming).
- Char() - Constructor for class com.ardor3d.ui.text.BMFont.Char
- CHAR - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Data
-
one byte signed integer
- CHAR_SIZE - Variable in class com.ardor3d.util.LittleEndianDataInput
-
Number of bytes to read when reading a char...
- CHAR_SIZE - Variable in class com.ardor3d.util.LittleEndianRandomAccessDataInput
-
Number of bytes to read when reading a char...
- CharacterDescriptor - Class in com.ardor3d.extension.ui.text
- CharacterDescriptor(int, int, int, int, int) - Constructor for class com.ardor3d.extension.ui.text.CharacterDescriptor
- CharacterDescriptor(int, int, int, int, int, int, int, double, ReadOnlyColorRGBA) - Constructor for class com.ardor3d.extension.ui.text.CharacterDescriptor
- CharacterDescriptor(CharacterDescriptor) - Constructor for class com.ardor3d.extension.ui.text.CharacterDescriptor
- charset - Variable in class com.ardor3d.ui.text.BMFont.Info
- CHECK_FADE_VOLUMES - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to check volume levels of fading sources.
- checkAndAdd(Spatial) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- checkAndAdd(Spatial) - Method in interface com.ardor3d.renderer.Renderer
-
Check a given Spatial to see if it should be queued. return true if it was queued.
- checkAndPerformTriggers(Set<InputTrigger>, Canvas, TwoInputStates, double) - Method in class com.ardor3d.input.logical.BasicTriggersApplier
- checkAndPerformTriggers(Set<InputTrigger>, Canvas, TwoInputStates, double) - Method in interface com.ardor3d.input.logical.LogicalTriggersApplier
- checkAndSetTextureArrayUnit(int, GL, RendererRecord, ContextCapabilities) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- checkAndSetUnit(int, TextureStateRecord, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- checkAttributeSizeLimits() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Check if we are keeping the size limits in terms of attribute locations on the card.
- checkBuffers(String) - Method in class com.ardor3d.ui.text.BMText
-
Check whether buffers have sufficient capacity to hold current string values; if not, increase capacity and set the limit.
- checkCardError() - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- checkCardError() - Method in interface com.ardor3d.renderer.Renderer
-
Check the underlying rendering system (opengl, etc.) for exceptions.
- CheckerFunction3D - Class in com.ardor3d.math.functions
-
A simple checker board pattern, with each unit cube alternating between -1 and 1 in value.
- CheckerFunction3D() - Constructor for class com.ardor3d.math.functions.CheckerFunction3D
- checkFadeOut() - Method in class com.ardor3d.audio.Source
-
Resets this source's volume if it is fading out or in.
- checkFadeVolumes() - Method in class com.ardor3d.audio.Library
-
Makes sure the current volume levels of streaming sources and MIDI are correct.
- checkFadeVolumes() - Method in class com.ardor3d.audio.SoundSystem
-
Makes sure the current volume levels of streaming sources and MIDI are correct.
- checkFBOComplete(int) - Static method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
-
Check the currently bound FBO status for completeness.
- checkMouseOver(Canvas, MouseState, InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- checkShouldDrag(Camera, MouseState, MouseState, AtomicBoolean, InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- checkStart() - Method in class com.ardor3d.extension.ui.text.TextSelection
- checkTriggers(double) - Method in class com.ardor3d.input.logical.LogicalLayer
-
Check all registered triggers to see if their respective conditions are met.
- chnl - Variable in class com.ardor3d.ui.text.BMFont.Char
- Chunk - Class in com.ardorcraft.world
- Chunk(byte[], byte[]) - Constructor for class com.ardorcraft.world.Chunk
- ChunkDistanceComparator - Class in com.ardorcraft.world.utils
- ChunkDistanceComparator(int, int) - Constructor for class com.ardorcraft.world.utils.ChunkDistanceComparator
- ChunkModifier - Interface in com.ardorcraft.world
-
Interface for classes that allows block editing.
- CIRCUMFLEX - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- CIRCUMFLEX - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- CIRCUMFLEX - Enum constant in enum class com.ardor3d.input.Key
-
circum flex key .
- clamp(double, double, double) - Static method in class com.ardor3d.math.MathUtils
- clamp(float, float, float) - Static method in class com.ardor3d.math.MathUtils
- clamp(int, int, int) - Static method in class com.ardor3d.extension.terrain.client.TextureClipmap
- clamp(int, int, int) - Static method in class com.ardor3d.math.MathUtils
- clamp(ColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Brings all values (r,g,b,a) into the range [0.0f, 1.0f].
- clamp(ColorRGBA) - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- clamp(Function3D, double, double) - Static method in class com.ardor3d.math.functions.Functions
- Clamp - Enum constant in enum class com.ardor3d.image.Texture.WrapMode
-
coordinate will be clamped to [0,1]
- CLAMP - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.WrapModeType
- CLAMP - Enum constant in enum class com.ardor3d.scenegraph.controller.ComplexSpatialController.RepeatType
-
A clamped repeat type signals that the controller should look like its final state when it's done
Example: 0 1 5 8 9 10 10 10 10 10 10 10 10 10 10 10... - clampIndex() - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
-
Clamps the
index
to ensure its not out of bounds. - clampLocal() - Method in class com.ardor3d.math.ColorRGBA
-
Brings all values (r,g,b,a) into the range [0.0f, 1.0f].
- CLASS_TYPE_MISMATCH - Static variable in exception class com.ardor3d.audio.SoundSystemException
-
Global identifier for a class type mismatch.
- classArgs - Variable in class com.ardor3d.audio.CommandObject
-
Any Class arguments required for a command.
- className - Variable in class com.ardor3d.audio.CommandThread
-
Name of this class.
- className - Variable in class com.ardor3d.audio.SoundSystem
-
Name of this class.
- clean(Map<Mesh, CollisionTree>, List<Mesh>, int) - Method in interface com.ardor3d.bounding.CollisionTreeController
-
clean will reduce the size of cache to the provided desiredSize.
- clean(Map<Mesh, CollisionTree>, List<Mesh>, int) - Method in class com.ardor3d.bounding.UsageTreeController
-
removes elements from cache (that are not in the protectedList) until the desiredSize is reached.
- cleanAllDisplayLists(Renderer) - Static method in class com.ardor3d.util.scenegraph.DisplayListDelegate
- cleanAllTextures(Renderer) - Static method in class com.ardor3d.util.TextureManager
-
Delete all textures from card.
- cleanAllTextures(Renderer, RenderContext, Map<Object, Future<Void>>) - Static method in class com.ardor3d.util.TextureManager
-
Deletes all textures from card for a specific gl context.
- cleanAllTextures(Renderer, Map<Object, Future<Void>>) - Static method in class com.ardor3d.util.TextureManager
-
Delete all textures from card.
- cleanAllVBOs(Renderer) - Static method in class com.ardor3d.scenegraph.AbstractBufferData
- cleanAllVBOs(Renderer, RenderContext) - Static method in class com.ardor3d.scenegraph.AbstractBufferData
- cleanElementUpdateListeners() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtElementProvider
- cleanExpiredDisplayLists(Renderer) - Static method in class com.ardor3d.util.scenegraph.DisplayListDelegate
- cleanExpiredTextures(Renderer) - Static method in class com.ardor3d.util.TextureManager
-
Delete any textures from the card that have been recently garbage collected in Java.
- cleanExpiredTextures(Renderer, Map<Object, Future<Void>>) - Static method in class com.ardor3d.util.TextureManager
-
Delete any textures from the card that have been recently garbage collected in Java.
- cleanExpiredVBOs(Renderer) - Static method in class com.ardor3d.scenegraph.AbstractBufferData
-
Clean any VBO ids from the hardware, using the given Renderer object to do the work immediately, if given.
- cleanForContext(RenderContext) - Method in interface com.ardor3d.renderer.ContextCleanListener
- cleanup() - Method in class com.ardor3d.audio.Channel
-
Shuts the channel down and removes references to all instantiated objects.
- cleanup() - Method in class com.ardor3d.audio.codecs.CodecJOrbis
-
Closes the input stream and remove references to all instantiated objects.
- cleanup() - Method in class com.ardor3d.audio.CommandThread
-
Shuts the thread down and removes references to all instantiated objects.
- cleanup() - Method in interface com.ardor3d.audio.ICodec
-
Should close any open streams and remove references to all instantiated objects.
- cleanup() - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Empties the streamBuffers list, stops and deletes the ALSource, shuts the channel down, and removes references to all instantiated objects.
- cleanup() - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Stops all sources, shuts down OpenAL, and removes references to all instantiated objects.
- cleanup() - Method in class com.ardor3d.audio.joal.SourceJOAL
-
Shuts the source down and removes references to all instantiated objects.
- cleanup() - Method in class com.ardor3d.audio.Library
-
Stops all sources, shuts down sound library, and removes references to all instantiated objects.
- cleanup() - Method in class com.ardor3d.audio.SimpleThread
-
Removes all references to instantiated objects, and changes the thread's state to "not alive".
- cleanup() - Method in class com.ardor3d.audio.SoundBuffer
-
Removes handles to all instantiated objects.
- cleanup() - Method in class com.ardor3d.audio.SoundSystem
-
Ends the command thread, shuts down the sound system, and removes references to all instantiated objects.
- cleanup() - Method in class com.ardor3d.audio.Source
-
Shuts the source down and removes references to all instantiated objects.
- cleanup() - Method in class com.ardor3d.audio.StreamThread
-
Removes all references to instantiated objects, and changes the thread's state to "not alive".
- cleanup() - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Release pbuffers in TextureRenderer's.
- cleanup() - Method in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- cleanup() - Method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
- cleanup() - Method in interface com.ardor3d.renderer.TextureRenderer
-
Any wrapping up and cleaning up of TextureRenderer information is performed here.
- cleanup(String) - Method in class com.ardor3d.util.resource.SimpleResourceLocator
- cleanUp() - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
-
Release pbuffers in TextureRenderer's.
- cleanUp() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Clean up.
- cleanUp() - Method in class com.ardor3d.renderer.pass.BasicPassManager
- cleanUp() - Method in class com.ardor3d.renderer.pass.Pass
- clear() - Static method in class com.ardor3d.example.craft.converter.RegionFileCache
- clear() - Method in class com.ardor3d.example.PropertiesGameSettings
- clear() - Method in class com.ardor3d.extension.interact.widget.BasicFilterList
- clear() - Method in interface com.ardor3d.extension.interact.widget.IFilterList
- clear() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Remove the contents of the pass.
- clear() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtElementProvider
- clear() - Method in interface com.ardor3d.extension.ui.model.ComboBoxModel
-
Removes all items from this model.
- clear() - Method in class com.ardor3d.extension.ui.model.DefaultComboBoxModel
- clear() - Method in class com.ardor3d.intersection.CollisionResults
-
clear
clears the list of all CollisionData. - clear() - Method in class com.ardor3d.intersection.PickResults
-
clear
clears the list of all Mesh objects. - clear() - Method in class com.ardor3d.renderer.queue.AbstractRenderBucket
- clear() - Method in interface com.ardor3d.renderer.queue.RenderBucket
- clear() - Method in class com.ardor3d.scenegraph.IndexBufferData
- clear() - Method in class com.ardor3d.util.ContextIdReference
- clear() - Method in class com.ardor3d.util.GameTaskQueue
-
Remove all tasks from this queue without executing them.
- clear() - Method in class com.ardor3d.util.SimpleContextIdReference
- clear() - Method in class com.ardorcraft.voxel.MeshVoxelationContext.Section
- clear() - Method in class com.jcraft.jogg.StreamState
- clear() - Method in class com.jcraft.jogg.SyncState
- clear() - Method in class com.jcraft.jorbis.Block
- clear() - Method in class com.jcraft.jorbis.DspState
- clear() - Method in class com.jcraft.jorbis.Info
- CLEAR - Enum constant in enum class com.ardor3d.input.Key
-
mobile clear button
- clearAll() - Method in class com.ardor3d.renderer.pass.BasicPassManager
- clearAll() - Method in class com.ardor3d.scenegraph.extension.PassNode
- clearAnimationUpdateStateListeners() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Remove any AnimationUpdateStateListeners registered with this manager.
- clearAttributes() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
clearAttributes
clears all attribute values from this state. - clearBuckets() - Method in class com.ardor3d.renderer.queue.RenderQueue
- clearBuffers(int) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- clearBuffers(int) - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- clearBuffers(int) - Method in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- clearBuffers(int) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- clearBuffers(int) - Method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
- clearBuffers(int) - Method in interface com.ardor3d.renderer.Renderer
-
clearBuffers
clears the given buffers (specified as a bitwise &). - clearBuffers(int, boolean) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- clearBuffers(int, boolean) - Method in interface com.ardor3d.renderer.Renderer
-
clearBuffers
clears the given buffers (specified as a bitwise &). - clearCenterItem() - Method in class com.ardor3d.extension.ui.UIPieMenu
- clearClips() - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- clearClips() - Method in interface com.ardor3d.renderer.Renderer
-
Clear all rectangles from the clip stack and disable clipping.
- clearConfig() - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- clearConfig(StatType) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- clearConfig(StatType, String) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- clearControllers() - Method in class com.ardor3d.scenegraph.Spatial
-
Removes all Controllers from this Spatial's list of controllers.
- clearCurrentState() - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
-
Set the currently playing state on this layer to null.
- clearCurrentState(RenderState.StateType) - Method in class com.ardor3d.renderer.RenderContext
- clearCurrentStates() - Method in class com.ardor3d.renderer.RenderContext
-
sets all current states to null, and therefore forces the use of the default states.
- clearDirty(DirtyType) - Method in class com.ardor3d.scenegraph.Spatial
-
Clears the dirty flag set at this spatial for the supplied dirty type.
- clearDirty(Spatial, DirtyType) - Method in class com.ardor3d.scenegraph.Spatial
-
Clears the dirty flag set at this spatial for the supplied dirty type.
- clearDisabled() - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ExclusiveClipSource
-
Clears all disabled channels/joints from this source.
- clearEnabled() - Method in class com.ardor3d.extension.animation.skeletal.blendtree.InclusiveClipSource
-
Clears all enabled channels/joints from this source.
- clearEnforcedState(RenderState.StateType) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- clearEnforcedState(RenderState.StateType) - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- clearEnforcedState(RenderState.StateType) - Method in class com.ardor3d.renderer.RenderContext
-
Clears an enforced render state index by setting it to null.
- clearEnforcedState(RenderState.StateType) - Method in interface com.ardor3d.renderer.TextureRenderer
- clearEnforcedStates() - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- clearEnforcedStates() - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- clearEnforcedStates() - Method in class com.ardor3d.renderer.RenderContext
-
sets all enforced states to null.
- clearEnforcedStates() - Method in interface com.ardor3d.renderer.TextureRenderer
-
Clear all enforced states on this texture renderer.
- clearEntries() - Method in class com.ardor3d.extension.effect.particle.ParticleAppearanceRamp
- clearEntries() - Method in class com.ardor3d.extension.effect.particle.TexAnimation
- clearEvents() - Method in class com.ardor3d.input.ControllerState
- clearExtraPlugins() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- clearFilters() - Method in class com.ardor3d.extension.interact.InteractManager
- clearFilters() - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- clearFilters() - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- clearFontStyle(String) - Method in class com.ardor3d.extension.ui.UIComponent
-
Removes a font style locally from this component, if present.
- clearFunctions() - Method in class com.ardor3d.math.functions.MapperFunction3D
- clearInfluences() - Method in class com.ardor3d.extension.effect.particle.ParticleController
- clearInfluences() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- clearItems() - Method in class com.ardor3d.extension.ui.UIPieMenu
- clearItems() - Method in class com.ardor3d.extension.ui.UIPopupMenu
- clearKey(TextureKey) - Static method in class com.ardor3d.util.TextureKey
- clearListeners() - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
-
Clear all PoseListeners registered on this SkeletonPose.
- clearManager(Object) - Static method in class com.ardor3d.util.GameTaskQueueManager
- clearMaximumContentSize() - Method in class com.ardor3d.extension.ui.UIComponent
- clearMinimumContentSize() - Method in class com.ardor3d.extension.ui.UIComponent
- clearOver() - Method in class com.ardor3d.extension.ui.UIComboBox
- clearPassState(RenderState.StateType) - Method in class com.ardor3d.renderer.pass.Pass
-
Clears an enforced render state index by setting it to null.
- clearPassState(RenderState.StateType) - Method in class com.ardor3d.scenegraph.extension.PassNodeState
-
Clears an enforced render state index by setting it to null.
- clearPassStates() - Method in class com.ardor3d.renderer.pass.Pass
-
sets all enforced states to null.
- clearPassStates() - Method in class com.ardor3d.scenegraph.extension.PassNodeState
-
sets all enforced states to null
- clearQueue() - Method in class com.ardor3d.renderer.jogl.JoglRenderer
-
clear the render queue
- clearQueue() - Method in interface com.ardor3d.renderer.Renderer
-
clear the render queue
- clearReflectedScene() - Method in class com.ardor3d.extension.effect.water.WaterNode
- clearRenderState(RenderState.StateType) - Method in class com.ardor3d.scenegraph.Spatial
-
Clears a given render state index by setting it to null.
- clearSelection() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- clearSelectionListeners() - Method in class com.ardor3d.extension.ui.UIComboBox
- clearSpatialCache() - Method in class com.ardor3d.extension.animation.skeletal.blendtree.SimpleAnimationApplier
- clearStandin() - Method in class com.ardor3d.extension.ui.UIContainer
-
Release our standin and cached texture for gc.
- clearStrokes() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- clearTasks() - Method in class com.ardor3d.util.GameTaskQueueManager
-
Clears all tasks from the queues managed by this manager.
- clearTextures() - Method in class com.ardor3d.renderer.state.TextureState
-
Removes all textures in this texture state.
- clearUniforms() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
clearUniforms
clears all uniform values from this state. - clearUpdateLogic() - Method in class com.ardor3d.extension.interact.InteractManager
- clearVoxelArea() - Method in class com.ardorcraft.voxel.MeshVoxelationContext
- clearWidgets() - Method in class com.ardor3d.extension.interact.InteractManager
- CLICK_TIME_MS - Static variable in class com.ardor3d.input.MouseState
- Clip - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- clipBias - Variable in class com.ardor3d.extension.effect.water.WaterNode
- ClipmapLevel - Class in com.ardor3d.extension.terrain.client
-
ClipmapLevel is the visual representation of one lod level of height data.
- ClipmapLevel(int, Camera, int, float, TerrainCache) - Constructor for class com.ardor3d.extension.terrain.client.ClipmapLevel
-
Creates a new clipmaplevel.
- clipmapLevels - Variable in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- ClipmapTerrainPicker - Class in com.ardor3d.extension.terrain.util
-
A picking assistant to be used with ClipmapLevel and an AbstractBresenhamTracer.
- ClipmapTerrainPicker(List<ClipmapLevel>, Class<? extends AbstractBresenhamTracer>, int, Vector3) - Constructor for class com.ardor3d.extension.terrain.util.ClipmapTerrainPicker
-
Construct a new picker using the supplied pyramid, tracer and arguments.
- clipRegion - Variable in class com.ardor3d.extension.terrain.util.LevelData
- ClipSource - Class in com.ardor3d.extension.animation.skeletal.blendtree
-
A blend tree leaf node that samples and returns values from the channels of an AnimationClip.
- ClipSource() - Constructor for class com.ardor3d.extension.animation.skeletal.blendtree.ClipSource
-
Construct a new ClipSource.
- ClipSource(AnimationClip, AnimationManager) - Constructor for class com.ardor3d.extension.animation.skeletal.blendtree.ClipSource
-
Construct a new ClipSource using the given data.
- ClipState - Class in com.ardor3d.renderer.state
-
ClipState
specifies a plane to test for clipping of the nodes. - ClipState() - Constructor for class com.ardor3d.renderer.state.ClipState
- ClipStateExample - Class in com.ardor3d.example.renderer
-
Illustrates the ClipState class; which specifies a plane to test for clipping of a Node.
- ClipStateExample() - Constructor for class com.ardor3d.example.renderer.ClipStateExample
- ClipStateRecord - Class in com.ardor3d.renderer.state.record
- ClipStateRecord(ContextCapabilities) - Constructor for class com.ardor3d.renderer.state.record.ClipStateRecord
- ClockWise - Enum constant in enum class com.ardor3d.renderer.state.CullState.PolygonWind
-
Polygons whose vertices are specified in CW order are front facing.
- clone() - Method in class com.ardor3d.math.ColorRGBA
- clone() - Method in class com.ardor3d.math.Line3
- clone() - Method in class com.ardor3d.math.LineSegment3
- clone() - Method in class com.ardor3d.math.Matrix3
- clone() - Method in class com.ardor3d.math.Matrix4
- clone() - Method in class com.ardor3d.math.Plane
- clone() - Method in class com.ardor3d.math.Quaternion
- clone() - Method in class com.ardor3d.math.Ray3
- clone() - Method in class com.ardor3d.math.Rectangle2
- clone() - Method in class com.ardor3d.math.Rectangle3
- clone() - Method in class com.ardor3d.math.Ring
- clone() - Method in class com.ardor3d.math.Transform
- clone() - Method in class com.ardor3d.math.Triangle
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyLine3
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyLineSegment3
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyPlane
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyRay3
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyRectangle2
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyRectangle3
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyRing
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyTriangle
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- clone() - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- clone() - Method in class com.ardor3d.math.ValidatingTransform
- clone() - Method in class com.ardor3d.math.Vector2
- clone() - Method in class com.ardor3d.math.Vector3
- clone() - Method in class com.ardor3d.math.Vector4
- clone() - Method in class com.ardor3d.scenegraph.shape.Box
-
clone
creates a new Box object containing the same data as this one. - clone() - Method in class com.ardor3d.scenegraph.shape.RoundedBox
-
clone
creates a new RoundedBox object containing the same data as this one. - clone() - Method in class com.ardor3d.scenegraph.shape.StripBox
-
clone
creates a new StripBox object containing the same data as this one. - clone() - Method in class com.ardorcraft.objects.QuadBox
-
clone
creates a new QuadBox object containing the same data as this one. - clone(BoundingVolume) - Method in class com.ardor3d.bounding.BoundingBox
-
clone
creates a new BoundingBox object containing the same data as this one. - clone(BoundingVolume) - Method in class com.ardor3d.bounding.BoundingSphere
-
clone
creates a new BoundingSphere object containing the same data as this one. - clone(BoundingVolume) - Method in class com.ardor3d.bounding.BoundingVolume
-
clone
creates a new BoundingVolume object containing the same data as this one. - clone(BoundingVolume) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- clone(IndexBufferData<?>) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Creates a new IndexBufferData with the same contents as the given IndexBufferData.
- clone(Mesh) - Method in class com.ardor3d.util.geom.SharedCopyLogic
-
Deprecated.
- clone(Node) - Method in class com.ardor3d.util.geom.SharedCopyLogic
-
Deprecated.
- clone(ByteBuffer) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Creates a new ByteBuffer with the same contents as the given ByteBuffer.
- clone(DoubleBuffer) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Creates a new DoubleBuffer with the same contents as the given DoubleBuffer.
- clone(FloatBuffer) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Creates a new FloatBuffer with the same contents as the given FloatBuffer.
- clone(IntBuffer) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Creates a new IntBuffer with the same contents as the given IntBuffer.
- clone(ShortBuffer) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Creates a new ShortBuffer with the same contents as the given ShortBuffer.
- cloneOnHeap(ByteBuffer) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Creates a new ByteBuffer with the same contents as the given ByteBuffer.
- close() - Method in class com.ardor3d.audio.Channel
-
Stops the channel, dequeues any queued data, and closes the channel.
- close() - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Stops the channel, dequeues any queued data, and closes the channel.
- close() - Method in class com.ardor3d.example.craft.converter.RegionFile
- close() - Method in class com.ardor3d.example.craft.network.LocalServerConnection
- close() - Method in class com.ardor3d.example.craft.network.LocalServerDataHandler
- close() - Method in class com.ardor3d.extension.model.off.OffImporter.OffFileParser
- close() - Method in class com.ardor3d.extension.model.ply.PlyImporter.AsciiPlyReader
- close() - Method in class com.ardor3d.extension.model.ply.PlyImporter.BinaryPlyReader
- close() - Method in class com.ardor3d.extension.model.ply.PlyImporter.PlyFileParser
- close() - Method in interface com.ardor3d.extension.ui.IPopOver
- close() - Method in class com.ardor3d.extension.ui.UIFrame
-
Remove this frame from the hud it is attached to.
- close() - Method in class com.ardor3d.extension.ui.UIPopupMenu
- close() - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- close() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- close() - Method in interface com.ardor3d.framework.NativeCanvas
-
close
shutdowns and destroys any window contexts. - close() - Method in class com.ardor3d.util.LittleEndianDataInput
- close() - Method in class com.ardorcraft.file.WorldFile
- close() - Method in interface com.ardorcraft.world.IServerConnection
- close() - Method in class com.jcraft.jorbis.VorbisFile
- CLOSE - Enum constant in enum class com.ardor3d.extension.ui.UIFrame.FrameButtons
- CLOSE_BRACKET - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- CLOSE_BRACKET - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- closePopupMenus() - Method in class com.ardor3d.extension.ui.UIHud
- closePopupMenusAfter(Object) - Method in class com.ardor3d.extension.ui.UIHud
- ClosestHeuristic - Class in com.ardorcraft.pathfinding.heuristics
- ClosestHeuristic() - Constructor for class com.ardorcraft.pathfinding.heuristics.ClosestHeuristic
- ClosestSquaredHeuristic - Class in com.ardorcraft.pathfinding.heuristics
- ClosestSquaredHeuristic() - Constructor for class com.ardorcraft.pathfinding.heuristics.ClosestSquaredHeuristic
- CloudsFunction3D - Class in com.ardor3d.math.functions
-
A variation of fBm that uses absolute value to recast the extreme ends to the upper range and values near 0 to the lower range.
- CloudsFunction3D(Function3D, int, double, double, double) - Constructor for class com.ardor3d.math.functions.CloudsFunction3D
- codec - Variable in class com.ardor3d.audio.Source
-
Codec used to read data for streaming sources.
- CodecJOrbis - Class in com.ardor3d.audio.codecs
-
The CodecJOrbis class provides an ICodec interface to the external JOrbis library.
- CodecJOrbis() - Constructor for class com.ardor3d.audio.codecs.CodecJOrbis
-
Constructor: Grabs a handle to the logger.
- ColladaAnimUtils - Class in com.ardor3d.extension.model.collada.jdom
-
Methods for parsing Collada data related to animation, skinning and morphing.
- ColladaAnimUtils(ColladaStorage, DataCache, ColladaDOMUtil, ColladaMeshUtils) - Constructor for class com.ardor3d.extension.model.collada.jdom.ColladaAnimUtils
- ColladaDOMUtil - Class in com.ardor3d.extension.model.collada.jdom
-
Utility methods for parsing Collada data related to node hierarchy and arrays, using XPath or arrays extracted during sax parsing.
- ColladaDOMUtil(DataCache) - Constructor for class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
- ColladaExample - Class in com.ardor3d.example.pipeline
-
Illustrates loading a model from Collada.
- ColladaExample() - Constructor for class com.ardor3d.example.pipeline.ColladaExample
- ColladaException - Exception Class in com.ardor3d.extension.model.collada.jdom
-
Customer exception thrown when something unexpected is encountered in a Collada file.
- ColladaException(String, Object) - Constructor for exception class com.ardor3d.extension.model.collada.jdom.ColladaException
- ColladaException(String, Object, Throwable) - Constructor for exception class com.ardor3d.extension.model.collada.jdom.ColladaException
- ColladaExtraPlugin - Interface in com.ardor3d.extension.model.collada.jdom.plugin
- ColladaImporter - Class in com.ardor3d.extension.model.collada.jdom
-
Main class for importing Collada files.
- ColladaImporter() - Constructor for class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- ColladaInputPipe - Class in com.ardor3d.extension.model.collada.jdom
-
The purpose of this class is to tie a source and accessor together to pull out data.
- ColladaInputPipe(ColladaDOMUtil, Element) - Constructor for class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe
- ColladaInputPipe.ParamType - Enum Class in com.ardor3d.extension.model.collada.jdom
- ColladaInputPipe.Type - Enum Class in com.ardor3d.extension.model.collada.jdom
- ColladaManualAnimationExample - Class in com.ardor3d.example.pipeline
-
Illustrates loading a model from Collada and procedurally animating its joints.
- ColladaManualAnimationExample() - Constructor for class com.ardor3d.example.pipeline.ColladaManualAnimationExample
- ColladaMaterialUtils - Class in com.ardor3d.extension.model.collada.jdom
-
Methods for parsing Collada data related to materials.
- ColladaMaterialUtils(ColladaImporter, DataCache, ColladaDOMUtil) - Constructor for class com.ardor3d.extension.model.collada.jdom.ColladaMaterialUtils
- ColladaMeshUtils - Class in com.ardor3d.extension.model.collada.jdom
-
Methods for parsing Collada data related to meshes.
- ColladaMeshUtils(DataCache, ColladaDOMUtil, ColladaMaterialUtils, boolean, EnumSet<GeometryTool.MatchCondition>) - Constructor for class com.ardor3d.extension.model.collada.jdom.ColladaMeshUtils
- ColladaMeshUtils(DataCache, ColladaDOMUtil, ColladaMaterialUtils, boolean, EnumSet<GeometryTool.MatchCondition>, GeometryTool) - Constructor for class com.ardor3d.extension.model.collada.jdom.ColladaMeshUtils
- ColladaNodeUtils - Class in com.ardor3d.extension.model.collada.jdom
-
Methods for parsing Collada data related to scenes and node hierarchy.
- ColladaNodeUtils(ColladaImporter, DataCache, ColladaDOMUtil, ColladaMaterialUtils, ColladaMeshUtils, ColladaAnimUtils) - Constructor for class com.ardor3d.extension.model.collada.jdom.ColladaNodeUtils
- ColladaStorage - Class in com.ardor3d.extension.model.collada.jdom.data
-
Data storage object meant to hold objects parsed from a Collada file that the user might want to directly access.
- ColladaStorage() - Constructor for class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- Collidable - Enum constant in enum class com.ardor3d.scenegraph.hint.PickingHint
-
Scene object can be included in results from collision checks.
- CollisionData - Class in com.ardor3d.intersection
-
CollisionData contains information about a collision between two Mesh objects.
- CollisionData(Mesh, Mesh) - Constructor for class com.ardor3d.intersection.CollisionData
-
instantiates a new CollisionData object.
- CollisionData(Mesh, Mesh, List<PrimitiveKey>, List<PrimitiveKey>) - Constructor for class com.ardor3d.intersection.CollisionData
-
instantiates a new CollisionData object.
- CollisionResults - Class in com.ardor3d.intersection
-
CollisionResults
stores the results of a collision test by storing an ArrayList of CollisionData. - CollisionResults() - Constructor for class com.ardor3d.intersection.CollisionResults
-
Constructor instantiates a new
PickResults
object. - CollisionTree - Class in com.ardor3d.bounding
-
CollisionTree defines a well balanced red black tree used for triangle accurate collision detection.
- CollisionTree(CollisionTree.Type) - Constructor for class com.ardor3d.bounding.CollisionTree
-
Constructor creates a new instance of CollisionTree.
- CollisionTree.Type - Enum Class in com.ardor3d.bounding
- CollisionTreeController - Interface in com.ardor3d.bounding
-
CollisionTreeController defines an interface for determining which collision tree to remove from a supplied cache.
- CollisionTreeExample - Class in com.ardor3d.example.collision
-
A demonstration of finding and retrieving collisions between two nodes.
- CollisionTreeExample() - Constructor for class com.ardor3d.example.collision.CollisionTreeExample
- CollisionTreeManager - Enum Class in com.ardor3d.bounding
-
CollisionTreeManager is an automated system for handling the creation and deletion of CollisionTrees.
- COLON - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- COLON - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- COLON - Enum constant in enum class com.ardor3d.input.Key
-
: key
- color - Variable in class com.ardor3d.renderer.state.FogState
- Color - Enum constant in enum class com.ardor3d.util.geom.GeometryTool.MatchCondition
-
Vertices must have identical vertex coloring.
- Color - Enum constant in enum class com.ardor3d.util.stat.graph.LineGrapher.ConfigKeys
- Color - Enum constant in enum class com.ardor3d.util.stat.graph.TimedAreaGrapher.ConfigKeys
- COLOR - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- colorBuff - Variable in class com.ardor3d.renderer.state.record.FogStateRecord
- colorBuffer - Static variable in class com.ardor3d.renderer.state.record.TextureRecord
- colorData - Variable in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- ColorIndex - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- ColorMask - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- ColorMaskState - Class in com.ardor3d.renderer.state
-
ColorMaskState
- ColorMaskState() - Constructor for class com.ardor3d.renderer.state.ColorMaskState
- ColorMaskStateRecord - Class in com.ardor3d.renderer.state.record
- ColorMaskStateRecord() - Constructor for class com.ardor3d.renderer.state.record.ColorMaskStateRecord
- colorMaterial - Variable in class com.ardor3d.renderer.state.record.MaterialStateRecord
- colorMaterialFace - Variable in class com.ardor3d.renderer.state.record.MaterialStateRecord
- ColorMipMapGenerator - Class in com.ardor3d.image.util
-
ColorMipMapGenerator
- ColorMipMapGenerator() - Constructor for class com.ardor3d.image.util.ColorMipMapGenerator
- ColorReplaceEffect - Class in com.ardor3d.extension.effect
- ColorReplaceEffect(Texture) - Constructor for class com.ardor3d.extension.effect.ColorReplaceEffect
- ColorRGBA - Class in com.ardor3d.math
-
ColorRGBA is a 4 component color value (red, green, blue, alpha).
- ColorRGBA() - Constructor for class com.ardor3d.math.ColorRGBA
-
Constructs a new, mutable color set to (1, 1, 1, 1).
- ColorRGBA(float, float, float, float) - Constructor for class com.ardor3d.math.ColorRGBA
-
Constructs a new color set to (r, g, b, a).
- ColorRGBA(ReadOnlyColorRGBA) - Constructor for class com.ardor3d.math.ColorRGBA
-
Constructs a new, mutable color set to the (r, g, b, a) values of the provided source color.
- ColorUtil - Class in com.ardorcraft.util
-
Utility class for tinting areas of an image (for example tint black/white grass patch for biomes)
- ColorUtil() - Constructor for class com.ardorcraft.util.ColorUtil
- com.ardor3d.annotation - package com.ardor3d.annotation
- com.ardor3d.audio - package com.ardor3d.audio
- com.ardor3d.audio.codecs - package com.ardor3d.audio.codecs
- com.ardor3d.audio.joal - package com.ardor3d.audio.joal
- com.ardor3d.audio.sampled - package com.ardor3d.audio.sampled
- com.ardor3d.bounding - package com.ardor3d.bounding
- com.ardor3d.example - package com.ardor3d.example
- com.ardor3d.example.basic - package com.ardor3d.example.basic
- com.ardor3d.example.benchmark.ball - package com.ardor3d.example.benchmark.ball
- com.ardor3d.example.canvas - package com.ardor3d.example.canvas
- com.ardor3d.example.collision - package com.ardor3d.example.collision
- com.ardor3d.example.craft.base - package com.ardor3d.example.craft.base
- com.ardor3d.example.craft.converter - package com.ardor3d.example.craft.converter
- com.ardor3d.example.craft.examples.advanced - package com.ardor3d.example.craft.examples.advanced
- com.ardor3d.example.craft.examples.intermediate - package com.ardor3d.example.craft.examples.intermediate
- com.ardor3d.example.craft.examples.simple - package com.ardor3d.example.craft.examples.simple
- com.ardor3d.example.craft.examples.thegame - package com.ardor3d.example.craft.examples.thegame
- com.ardor3d.example.craft.generators - package com.ardor3d.example.craft.generators
- com.ardor3d.example.craft.network - package com.ardor3d.example.craft.network
- com.ardor3d.example.craft.player - package com.ardor3d.example.craft.player
- com.ardor3d.example.effect - package com.ardor3d.example.effect
- com.ardor3d.example.interact - package com.ardor3d.example.interact
- com.ardor3d.example.interpolation - package com.ardor3d.example.interpolation
- com.ardor3d.example.pipeline - package com.ardor3d.example.pipeline
- com.ardor3d.example.renderer - package com.ardor3d.example.renderer
- com.ardor3d.example.renderer.utils.atlas - package com.ardor3d.example.renderer.utils.atlas
- com.ardor3d.example.terrain - package com.ardor3d.example.terrain
- com.ardor3d.example.ui - package com.ardor3d.example.ui
- com.ardor3d.extension.animation.skeletal - package com.ardor3d.extension.animation.skeletal
- com.ardor3d.extension.animation.skeletal.blendtree - package com.ardor3d.extension.animation.skeletal.blendtree
- com.ardor3d.extension.animation.skeletal.clip - package com.ardor3d.extension.animation.skeletal.clip
- com.ardor3d.extension.animation.skeletal.layer - package com.ardor3d.extension.animation.skeletal.layer
- com.ardor3d.extension.animation.skeletal.state - package com.ardor3d.extension.animation.skeletal.state
- com.ardor3d.extension.animation.skeletal.state.loader - package com.ardor3d.extension.animation.skeletal.state.loader
- com.ardor3d.extension.animation.skeletal.util - package com.ardor3d.extension.animation.skeletal.util
- com.ardor3d.extension.atlas - package com.ardor3d.extension.atlas
- com.ardor3d.extension.effect - package com.ardor3d.extension.effect
- com.ardor3d.extension.effect.bloom - package com.ardor3d.extension.effect.bloom
- com.ardor3d.extension.effect.particle - package com.ardor3d.extension.effect.particle
- com.ardor3d.extension.effect.particle.emitter - package com.ardor3d.extension.effect.particle.emitter
- com.ardor3d.extension.effect.water - package com.ardor3d.extension.effect.water
- com.ardor3d.extension.interact - package com.ardor3d.extension.interact
- com.ardor3d.extension.interact.data - package com.ardor3d.extension.interact.data
- com.ardor3d.extension.interact.filter - package com.ardor3d.extension.interact.filter
- com.ardor3d.extension.interact.widget - package com.ardor3d.extension.interact.widget
- com.ardor3d.extension.model.collada.jdom - package com.ardor3d.extension.model.collada.jdom
- com.ardor3d.extension.model.collada.jdom.data - package com.ardor3d.extension.model.collada.jdom.data
- com.ardor3d.extension.model.collada.jdom.plugin - package com.ardor3d.extension.model.collada.jdom.plugin
- com.ardor3d.extension.model.md2 - package com.ardor3d.extension.model.md2
- com.ardor3d.extension.model.md3 - package com.ardor3d.extension.model.md3
- com.ardor3d.extension.model.obj - package com.ardor3d.extension.model.obj
- com.ardor3d.extension.model.off - package com.ardor3d.extension.model.off
- com.ardor3d.extension.model.ply - package com.ardor3d.extension.model.ply
- com.ardor3d.extension.model.stl - package com.ardor3d.extension.model.stl
- com.ardor3d.extension.model.util - package com.ardor3d.extension.model.util
- com.ardor3d.extension.model.util.nvtristrip - package com.ardor3d.extension.model.util.nvtristrip
- com.ardor3d.extension.shadow.map - package com.ardor3d.extension.shadow.map
- com.ardor3d.extension.terrain.client - package com.ardor3d.extension.terrain.client
- com.ardor3d.extension.terrain.client.functions - package com.ardor3d.extension.terrain.client.functions
- com.ardor3d.extension.terrain.heightmap - package com.ardor3d.extension.terrain.heightmap
- com.ardor3d.extension.terrain.providers.array - package com.ardor3d.extension.terrain.providers.array
- com.ardor3d.extension.terrain.providers.awt - package com.ardor3d.extension.terrain.providers.awt
- com.ardor3d.extension.terrain.providers.image - package com.ardor3d.extension.terrain.providers.image
- com.ardor3d.extension.terrain.providers.inmemory - package com.ardor3d.extension.terrain.providers.inmemory
- com.ardor3d.extension.terrain.providers.inmemory.data - package com.ardor3d.extension.terrain.providers.inmemory.data
- com.ardor3d.extension.terrain.providers.procedural - package com.ardor3d.extension.terrain.providers.procedural
- com.ardor3d.extension.terrain.providers.simplearray - package com.ardor3d.extension.terrain.providers.simplearray
- com.ardor3d.extension.terrain.util - package com.ardor3d.extension.terrain.util
- com.ardor3d.extension.ui - package com.ardor3d.extension.ui
-
Ardor3D's UI extension package.
- com.ardor3d.extension.ui.backdrop - package com.ardor3d.extension.ui.backdrop
-
Provides classes needed to describe and implement UI backdrops - a rendering done behind the rest of a component.
- com.ardor3d.extension.ui.border - package com.ardor3d.extension.ui.border
-
Provides classes needed to describe and implement UI borders - rendering done in the margins on the edges of a component.
- com.ardor3d.extension.ui.event - package com.ardor3d.extension.ui.event
-
Interfaces describing various events in the UI system.
- com.ardor3d.extension.ui.layout - package com.ardor3d.extension.ui.layout
-
Provides classes that position and resize components within a given UI container.
- com.ardor3d.extension.ui.model - package com.ardor3d.extension.ui.model
- com.ardor3d.extension.ui.skin - package com.ardor3d.extension.ui.skin
- com.ardor3d.extension.ui.skin.generic - package com.ardor3d.extension.ui.skin.generic
- com.ardor3d.extension.ui.text - package com.ardor3d.extension.ui.text
- com.ardor3d.extension.ui.text.font - package com.ardor3d.extension.ui.text.font
- com.ardor3d.extension.ui.text.parser - package com.ardor3d.extension.ui.text.parser
- com.ardor3d.extension.ui.util - package com.ardor3d.extension.ui.util
-
General utility and data objects useful for the UI system.
- com.ardor3d.extension.useful - package com.ardor3d.extension.useful
- com.ardor3d.framework - package com.ardor3d.framework
- com.ardor3d.framework.jogl - package com.ardor3d.framework.jogl
- com.ardor3d.framework.jogl.awt - package com.ardor3d.framework.jogl.awt
- com.ardor3d.framework.jogl.swt - package com.ardor3d.framework.jogl.swt
- com.ardor3d.framework.swt - package com.ardor3d.framework.swt
- com.ardor3d.image - package com.ardor3d.image
- com.ardor3d.image.util - package com.ardor3d.image.util
- com.ardor3d.image.util.awt - package com.ardor3d.image.util.awt
- com.ardor3d.image.util.dds - package com.ardor3d.image.util.dds
- com.ardor3d.image.util.jogl - package com.ardor3d.image.util.jogl
- com.ardor3d.input - package com.ardor3d.input
- com.ardor3d.input.awt - package com.ardor3d.input.awt
- com.ardor3d.input.control - package com.ardor3d.input.control
- com.ardor3d.input.jinput - package com.ardor3d.input.jinput
- com.ardor3d.input.jogl - package com.ardor3d.input.jogl
- com.ardor3d.input.logical - package com.ardor3d.input.logical
- com.ardor3d.input.swt - package com.ardor3d.input.swt
- com.ardor3d.intersection - package com.ardor3d.intersection
- com.ardor3d.light - package com.ardor3d.light
- com.ardor3d.math - package com.ardor3d.math
- com.ardor3d.math.functions - package com.ardor3d.math.functions
- com.ardor3d.math.type - package com.ardor3d.math.type
- com.ardor3d.performancetest - package com.ardor3d.performancetest
- com.ardor3d.renderer - package com.ardor3d.renderer
- com.ardor3d.renderer.effect - package com.ardor3d.renderer.effect
- com.ardor3d.renderer.jogl - package com.ardor3d.renderer.jogl
- com.ardor3d.renderer.jogl.state.record - package com.ardor3d.renderer.jogl.state.record
- com.ardor3d.renderer.pass - package com.ardor3d.renderer.pass
- com.ardor3d.renderer.queue - package com.ardor3d.renderer.queue
- com.ardor3d.renderer.state - package com.ardor3d.renderer.state
- com.ardor3d.renderer.state.record - package com.ardor3d.renderer.state.record
- com.ardor3d.scene.state.jogl - package com.ardor3d.scene.state.jogl
- com.ardor3d.scene.state.jogl.shader - package com.ardor3d.scene.state.jogl.shader
- com.ardor3d.scene.state.jogl.util - package com.ardor3d.scene.state.jogl.util
- com.ardor3d.scenegraph - package com.ardor3d.scenegraph
- com.ardor3d.scenegraph.controller - package com.ardor3d.scenegraph.controller
- com.ardor3d.scenegraph.controller.interpolation - package com.ardor3d.scenegraph.controller.interpolation
- com.ardor3d.scenegraph.event - package com.ardor3d.scenegraph.event
- com.ardor3d.scenegraph.extension - package com.ardor3d.scenegraph.extension
- com.ardor3d.scenegraph.hint - package com.ardor3d.scenegraph.hint
- com.ardor3d.scenegraph.shape - package com.ardor3d.scenegraph.shape
- com.ardor3d.scenegraph.visitor - package com.ardor3d.scenegraph.visitor
- com.ardor3d.spline - package com.ardor3d.spline
- com.ardor3d.ui.text - package com.ardor3d.ui.text
- com.ardor3d.ui.text.awt - package com.ardor3d.ui.text.awt
- com.ardor3d.util - package com.ardor3d.util
- com.ardor3d.util.export - package com.ardor3d.util.export
- com.ardor3d.util.export.binary - package com.ardor3d.util.export.binary
- com.ardor3d.util.export.xml - package com.ardor3d.util.export.xml
- com.ardor3d.util.geom - package com.ardor3d.util.geom
- com.ardor3d.util.geom.jogl - package com.ardor3d.util.geom.jogl
- com.ardor3d.util.resource - package com.ardor3d.util.resource
- com.ardor3d.util.scenegraph - package com.ardor3d.util.scenegraph
- com.ardor3d.util.screen - package com.ardor3d.util.screen
- com.ardor3d.util.shader - package com.ardor3d.util.shader
- com.ardor3d.util.shader.uniformtypes - package com.ardor3d.util.shader.uniformtypes
- com.ardor3d.util.stat - package com.ardor3d.util.stat
- com.ardor3d.util.stat.graph - package com.ardor3d.util.stat.graph
- com.ardorcraft.collision - package com.ardorcraft.collision
- com.ardorcraft.control - package com.ardorcraft.control
- com.ardorcraft.data - package com.ardorcraft.data
- com.ardorcraft.file - package com.ardorcraft.file
- com.ardorcraft.generators - package com.ardorcraft.generators
- com.ardorcraft.objects - package com.ardorcraft.objects
- com.ardorcraft.pathfinding - package com.ardorcraft.pathfinding
- com.ardorcraft.pathfinding.calculator - package com.ardorcraft.pathfinding.calculator
- com.ardorcraft.pathfinding.heuristics - package com.ardorcraft.pathfinding.heuristics
- com.ardorcraft.player - package com.ardorcraft.player
- com.ardorcraft.util - package com.ardorcraft.util
- com.ardorcraft.util.geometryproducers - package com.ardorcraft.util.geometryproducers
- com.ardorcraft.util.queue - package com.ardorcraft.util.queue
- com.ardorcraft.voxel - package com.ardorcraft.voxel
- com.ardorcraft.world - package com.ardorcraft.world
- com.ardorcraft.world.utils - package com.ardorcraft.world.utils
- com.jcraft.jogg - package com.jcraft.jogg
- com.jcraft.jorbis - package com.jcraft.jorbis
- com.vecmath.performancetest - package com.vecmath.performancetest
- combine(Mesh...) - Static method in class com.ardor3d.util.geom.MeshCombiner
-
Combine the given array of Mesh objects into a single Mesh.
- combine(Node) - Static method in class com.ardor3d.util.geom.MeshCombiner
-
Combine all mesh objects that fall under the scene graph the given source node.
- combine(Spatial, MeshCombiner.MeshCombineLogic) - Static method in class com.ardor3d.util.geom.MeshCombiner
- combine(Collection<Mesh>) - Static method in class com.ardor3d.util.geom.MeshCombiner
-
Combine the given collection of Mesh objects into a single Mesh.
- combine(Collection<Mesh>, MeshCombiner.MeshCombineLogic) - Static method in class com.ardor3d.util.geom.MeshCombiner
- Combine - Enum constant in enum class com.ardor3d.image.Texture.ApplyMode
-
Apply modifier combines two textures based on the combine parameters set on this texture.
- CombineClosest - Enum constant in enum class com.ardor3d.scenegraph.hint.LightCombineMode
-
Combine lights starting from the given Spatial and working up towards the root.
- CombineClosest - Enum constant in enum class com.ardor3d.scenegraph.hint.TextureCombineMode
-
Combine textures starting from the given Spatial and working towards the root.
- CombineClosestEnabled - Enum constant in enum class com.ardor3d.scenegraph.hint.LightCombineMode
-
Similar to CombineClosest, but if a disabled state is encountered, it will stop combining at that point.
- CombineClosestEnabled - Enum constant in enum class com.ardor3d.scenegraph.hint.TextureCombineMode
-
Similar to CombineClosest, but if a disabled state is encountered, it will stop combining at that point.
- CombineFirst - Enum constant in enum class com.ardor3d.scenegraph.hint.LightCombineMode
-
Combine lights starting from the root node and working towards the given Spatial.
- CombineFirst - Enum constant in enum class com.ardor3d.scenegraph.hint.TextureCombineMode
-
Combine textures starting from the root node and working towards the given Spatial.
- CombinerExample - Class in com.ardor3d.example.renderer
-
An example showing use of MeshCombiner to weld together a bunch of boxes into a single mesh.
- CombinerExample() - Constructor for class com.ardor3d.example.renderer.CombinerExample
- combineSourceData(Map<String, ? extends Object>, Map<String, ? extends Object>, double, Map<String, Object>) - Static method in class com.ardor3d.extension.animation.skeletal.blendtree.BinaryLERPSource
- combineSourceData(Map<String, ? extends Object>, Map<String, ? extends Object>, Double) - Static method in class com.ardor3d.extension.animation.skeletal.blendtree.BinaryLERPSource
-
Combines two sets of source data maps by matching elements with the same key.
- combineSources() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMeshCombineLogic
- combineSources() - Method in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- ComboBoxModel - Interface in com.ardor3d.extension.ui.model
-
An interface describing a data store or model for a UIComboBox.
- combOpAlpha0 - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- combOpAlpha1 - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- combOpAlpha2 - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- combOpRGB0 - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- combOpRGB1 - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- combOpRGB2 - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- combSrcAlpha0 - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- combSrcAlpha1 - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- combSrcAlpha2 - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- combSrcRGB0 - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- combSrcRGB1 - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- combSrcRGB2 - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- COMMA - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- COMMA - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- COMMA - Enum constant in enum class com.ardor3d.input.Key
-
, key.
- Command - Variable in class com.ardor3d.audio.CommandObject
-
Which command to execute.
- CommandObject - Class in com.ardor3d.audio
-
The CommandObject class is used to store arguments in the SoundSystem's Command Queue.
- CommandObject(int) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which doesn't require any arguments.
- CommandObject(int, boolean, boolean, boolean, String, Object, float, float, float, int, float) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires several arguments.
- CommandObject(int, boolean, boolean, boolean, String, Object, float, float, float, int, float, boolean) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires several arguments.
- CommandObject(int, float) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires one float argument.
- CommandObject(int, float, float, float) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires three float arguments.
- CommandObject(int, float, float, float, float, float, float) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires six float arguments.
- CommandObject(int, int) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires one integer argument.
- CommandObject(int, Class<? extends Library>) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires one Library Class argument.
- CommandObject(int, Object) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires one Object argument.
- CommandObject(int, Object, boolean, String, float, float, float, int, float) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires several arguments.
- CommandObject(int, String) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires one String argument.
- CommandObject(int, String, boolean) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires a String and a boolean as arguments.
- CommandObject(int, String, byte[]) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires one String argument and one byte buffer argument.
- CommandObject(int, String, float) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires a String and a float as arguments.
- CommandObject(int, String, float, float, float) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which a String and three float arguments.
- CommandObject(int, String, int) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires a String and an int as arguments.
- CommandObject(int, String, Object) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires one String argument and one Object argument.
- CommandObject(int, String, Object, long) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires one String argument, one Object argument, and one long argument.
- CommandObject(int, String, Object, long, long) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires one String argument, one Object argument, and two long arguments.
- CommandObject(int, String, String) - Constructor for class com.ardor3d.audio.CommandObject
-
Constructor used to create a command which requires two String arguments.
- commandQueue - Variable in class com.ardor3d.audio.SoundSystem
-
List of queued commands to perform.
- CommandQueue(CommandObject) - Method in class com.ardor3d.audio.SoundSystem
-
Queues a command.
- commandThread - Variable in class com.ardor3d.audio.SoundSystem
-
Processes queued commands in the background.
- CommandThread - Class in com.ardor3d.audio
-
The CommandThread class is designed to move all command processing into a single thread to be run in the background and avoid conflicts between threads.
- CommandThread(SoundSystem) - Constructor for class com.ardor3d.audio.CommandThread
-
Constructor: Takes a handle to the SoundSystem object as a parameter.
- Comment - Class in com.jcraft.jorbis
- Comment() - Constructor for class com.jcraft.jorbis.Comment
- comment_lengths - Variable in class com.jcraft.jorbis.Comment
- comments - Variable in class com.jcraft.jorbis.Comment
- Common() - Constructor for class com.ardor3d.ui.text.BMFont.Common
- compact() - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the size of the content area of this component to the current width and height set on _minimumContentsSize (if component is set to allow such resizing.)
- compare(double, double) - Static method in class com.ardor3d.math.MathUtils
- compare(PrimitiveKey, PrimitiveKey) - Method in class com.ardor3d.bounding.TreeComparator
- compare(Pos, Pos) - Method in class com.ardorcraft.world.utils.ChunkDistanceComparator
- compareTo(StyleSpan) - Method in class com.ardor3d.extension.ui.text.StyleSpan
- compareTo(TransformedSubTex) - Method in class com.ardor3d.extension.ui.util.TransformedSubTex
- compareTo(StatType) - Method in class com.ardor3d.util.stat.StatType
- compareTo(PathNode) - Method in class com.ardorcraft.pathfinding.PathNode
- compareTo(Task) - Method in class com.ardorcraft.util.queue.Task
- compareToTest(Task) - Method in class com.ardorcraft.util.queue.Task
- compile(Spatial, Renderer, CompileOptions) - Static method in class com.ardor3d.util.scenegraph.SceneCompiler
- compiledNodes - Variable in class com.ardor3d.example.renderer.DisplayListDelegateExample
- CompileOptions - Class in com.ardor3d.util.scenegraph
- CompileOptions() - Constructor for class com.ardor3d.util.scenegraph.CompileOptions
- ComplexSpatialController<T> - Class in com.ardor3d.scenegraph.controller
-
ComplexSpatialController
provides a base class for creation of controllers to modify nodes and render states over time. - ComplexSpatialController() - Constructor for class com.ardor3d.scenegraph.controller.ComplexSpatialController
- ComplexSpatialController.RepeatType - Enum Class in com.ardor3d.scenegraph.controller
- componentAdded(UIComponent) - Method in interface com.ardor3d.extension.ui.util.HudListener
-
Called when a component is added to the UIHud.
- componentRemoved(UIComponent) - Method in interface com.ardor3d.extension.ui.util.HudListener
-
Called when a component is removed from the UIHud.
- CompoundInteractWidget - Class in com.ardor3d.extension.interact.widget
- CompoundInteractWidget() - Constructor for class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- compress - Variable in class com.ardor3d.extension.atlas.AtlasTextureParameter
- CompressedLuminance - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
Luminance, potentially compressed and stored by the card.
- CompressedLuminanceAlpha - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
LuminanceAlpha, potentially compressed and stored by the card.
- CompressedRed - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
RGB, potentially compressed and stored by the card.
- CompressedRG - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
RGB, potentially compressed and stored by the card.
- CompressedRGB - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
RGB, potentially compressed and stored by the card.
- CompressedRGBA - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
RGBA, potentially compressed and stored by the card.
- computeCorners() - Method in class com.ardor3d.bounding.OrientedBoundingBox
-
Sets the vectorStore information to the 8 corners of the box.
- computeCorners() - Method in class com.ardor3d.scenegraph.shape.OrientedBox
-
Sets the vectorStore information to the 8 corners of the box.
- computeFromPoints(FloatBuffer) - Method in class com.ardor3d.bounding.BoundingBox
-
computeFromPoints
creates a new Bounding Box from a given set of points. - computeFromPoints(FloatBuffer) - Method in class com.ardor3d.bounding.BoundingSphere
-
computeFromPoints
creates a new Bounding Sphere from a given set of points. - computeFromPoints(FloatBuffer) - Method in class com.ardor3d.bounding.BoundingVolume
-
computeFromPoints
generates a bounding volume that encompasses a collection of points. - computeFromPoints(FloatBuffer) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- computeFromPrimitives(MeshData, int, int[], int, int) - Method in class com.ardor3d.bounding.BoundingBox
- computeFromPrimitives(MeshData, int, int[], int, int) - Method in class com.ardor3d.bounding.BoundingSphere
- computeFromPrimitives(MeshData, int, int[], int, int) - Method in class com.ardor3d.bounding.BoundingVolume
- computeFromPrimitives(MeshData, int, int[], int, int) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- computeInformation() - Method in class com.ardor3d.scenegraph.shape.OrientedBox
-
Takes the plane and center information and creates the correct vertex,normal,color,texture,index information to represent the OrientedBox.
- computeNext() - Method in class com.ardor3d.input.ControllerWrapper.ControllerIterator
- computeNext() - Method in class com.ardor3d.input.KeyboardWrapper.KeyboardIterator
- computeNext() - Method in class com.ardor3d.input.MouseWrapper.MouseIterator
- computeNext() - Method in class com.ardor3d.util.AbstractIterator
-
Returns the next element.
- computeVertices() - Method in class com.ardor3d.scenegraph.shape.Box
- computeVertices() - Method in class com.ardor3d.scenegraph.shape.RoundedBox
- computeVertices() - Method in class com.ardor3d.scenegraph.shape.StripBox
- computeVertices() - Method in class com.ardorcraft.objects.QuadBox
- Cone - Class in com.ardor3d.scenegraph.shape
- Cone() - Constructor for class com.ardor3d.scenegraph.shape.Cone
- Cone(String, int, int, float, float) - Constructor for class com.ardor3d.scenegraph.shape.Cone
- Cone(String, int, int, float, float, boolean) - Constructor for class com.ardor3d.scenegraph.shape.Cone
- conjugate(Quaternion) - Method in class com.ardor3d.math.Quaternion
-
Creates a new quaternion that is the conjugate
[-x, -y, -z, w]
of this quaternion. - conjugate(Quaternion) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- conjugateLocal() - Method in class com.ardor3d.math.Quaternion
-
Internally sets this quaternion to its conjugate
[-x, -y, -z, w]
. - connect(String) - Method in class com.ardor3d.example.craft.network.LocalServerConnection
- connect(String) - Method in interface com.ardorcraft.world.IServerConnection
- constant(double) - Static method in class com.ardor3d.math.functions.Functions
- Constant - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The blend color set on this texture.
- ConstantAlpha - Enum constant in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
The destination value of the blend function is the value of the constant color's alpha.
- ConstantAlpha - Enum constant in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
The source value of the blend function is the value of the constant color's alpha.
- ConstantColor - Enum constant in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
The destination value of the blend function is the value of the constant color.
- ConstantColor - Enum constant in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
The source value of the blend function is the value of the constant color.
- Constants - Class in com.ardor3d.util
-
Just a simple flag holder for runtime stripping of various ardor3d logging and debugging features.
- Constants() - Constructor for class com.ardor3d.util.Constants
- ConstrainedAStar - Class in com.ardorcraft.pathfinding
-
AStar pathfinding with pluggable cost calculator (since that is game specific).
- ConstrainedAStar(BlockProvider, int) - Constructor for class com.ardorcraft.pathfinding.ConstrainedAStar
- ConstrainedAStar(BlockProvider, int, AStarHeuristic, MoveCalculator) - Constructor for class com.ardorcraft.pathfinding.ConstrainedAStar
- constrainWeightCount(int) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Rewrites the weights on this SkinnedMesh, if necessary, to reduce the number of weights per vert to the given max.
- construct(int, int, Node, boolean) - Method in class com.ardor3d.bounding.CollisionTree
-
Recreate this Collision Tree for the given Node and child index.
- construct(Mesh, boolean) - Method in class com.ardor3d.bounding.CollisionTree
-
Recreate this Collision Tree for the given mesh.
- constructNormalMap(float[], int, double, double, double) - Static method in class com.ardor3d.extension.terrain.util.NormalMapUtil
-
Generate an image from the given terrain height data to be used as a source for terrain normal maps.
- containAABB(FloatBuffer) - Method in class com.ardor3d.bounding.BoundingBox
-
containAABB
creates a minimum-volume axis-aligned bounding box of the points, then selects the smallest enclosing sphere of the box with the sphere centered at the boxes center. - contains(double, double) - Method in class com.ardor3d.extension.ui.util.Dimension
- contains(int, int) - Method in class com.ardor3d.extension.ui.util.Dimension
- contains(int, int) - Method in class com.ardorcraft.file.WorldFile
- contains(BoundingVolume) - Method in class com.ardor3d.renderer.Camera
-
Checks a bounding volume against the planes of this camera's frustum and returns if it is completely inside of, outside of, or intersecting.
- contains(UIComponent) - Method in class com.ardor3d.extension.ui.UIContainer
-
Checks to see if a given UIComponent is in this container.
- contains(UIComponent, boolean) - Method in class com.ardor3d.extension.ui.UIContainer
-
Checks to see if a given UIComponent is in this container or (if instructed) its subcontainers.
- contains(ReadOnlyVector3) - Method in class com.ardor3d.bounding.BoundingBox
- contains(ReadOnlyVector3) - Method in class com.ardor3d.bounding.BoundingSphere
- contains(ReadOnlyVector3) - Method in class com.ardor3d.bounding.BoundingVolume
-
determines if a given point is contained within this bounding volume.
- contains(ReadOnlyVector3) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- contains(Pass) - Method in class com.ardor3d.renderer.pass.BasicPassManager
- contains(Spatial) - Method in class com.ardor3d.renderer.pass.Pass
- containsKey(Object) - Method in class com.ardor3d.util.ContextIdReference
- containsListener(ParticleControllerListener) - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Check if a listener is allready added to this ParticleController
- containsPass(PassNodeState) - Method in class com.ardor3d.scenegraph.extension.PassNode
- containsPose(SkeletonPose) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- containsStat(StatType) - Method in class com.ardor3d.util.stat.MultiStatSample
- containsTexture(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- ContextCapabilities - Class in com.ardor3d.renderer
- ContextCapabilities() - Constructor for class com.ardor3d.renderer.ContextCapabilities
- ContextCapabilities(ContextCapabilities) - Constructor for class com.ardor3d.renderer.ContextCapabilities
- ContextCleanListener - Interface in com.ardor3d.renderer
- ContextGarbageCollector - Class in com.ardor3d.util
- ContextIdReference<T> - Class in com.ardor3d.util
- ContextIdReference(T, ReferenceQueue<? super T>) - Constructor for class com.ardor3d.util.ContextIdReference
- contextLost() - Method in class com.ardor3d.renderer.RenderContext
-
Should only be called on a thread with an active context.
- ContextManager - Class in com.ardor3d.renderer
- ContextManager() - Constructor for class com.ardor3d.renderer.ContextManager
- contextStore - Static variable in class com.ardor3d.renderer.ContextManager
- CONTROL - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- CONTROL - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- ControllerComponentActiveCondition - Class in com.ardor3d.input.logical
- ControllerComponentActiveCondition(String, String...) - Constructor for class com.ardor3d.input.logical.ControllerComponentActiveCondition
- ControllerComponentCondition - Class in com.ardor3d.input.logical
- ControllerComponentCondition(int, int) - Constructor for class com.ardor3d.input.logical.ControllerComponentCondition
- ControllerComponentCondition(String, String) - Constructor for class com.ardor3d.input.logical.ControllerComponentCondition
- ControllerCondition - Class in com.ardor3d.input.logical
- ControllerCondition(int) - Constructor for class com.ardor3d.input.logical.ControllerCondition
- ControllerCondition(String) - Constructor for class com.ardor3d.input.logical.ControllerCondition
- ControllerEvent - Class in com.ardor3d.input
- ControllerEvent(long, String, String, float) - Constructor for class com.ardor3d.input.ControllerEvent
- ControllerInfo - Class in com.ardor3d.input
- ControllerInfo(String, List<String>, List<String>) - Constructor for class com.ardor3d.input.ControllerInfo
- ControllerIterator(ControllerWrapper) - Constructor for class com.ardor3d.input.ControllerWrapper.ControllerIterator
- ControllerState - Class in com.ardor3d.input
- ControllerState() - Constructor for class com.ardor3d.input.ControllerState
- ControllerState(int) - Constructor for class com.ardor3d.input.ControllerState
- ControllerState(ControllerState) - Constructor for class com.ardor3d.input.ControllerState
- ControllerStore - Class in com.ardor3d.extension.model.collada.jdom.data
- ControllerStore(Node, Element) - Constructor for class com.ardor3d.extension.model.collada.jdom.data.ControllerStore
- ControllerWrapper - Interface in com.ardor3d.input
- ControllerWrapper.ControllerIterator - Class in com.ardor3d.input
- CONVERT - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- CONVERT - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- CONVERT - Enum constant in enum class com.ardor3d.input.Key
-
convert key .
- convertBooleanFromBytes(byte[]) - Static method in class com.ardor3d.util.export.ByteUtils
- convertBooleanFromBytes(byte[], int) - Static method in class com.ardor3d.util.export.ByteUtils
- convertDoubleFromBytes(byte[]) - Static method in class com.ardor3d.util.export.ByteUtils
- convertDoubleFromBytes(byte[], int) - Static method in class com.ardor3d.util.export.ByteUtils
- convertFloatFromBytes(byte[]) - Static method in class com.ardor3d.util.export.ByteUtils
- convertFloatFromBytes(byte[], int) - Static method in class com.ardor3d.util.export.ByteUtils
- convertIndexedGeometryIntoNonIndexedGeometry(MeshData) - Method in class com.ardor3d.util.geom.GeometryTool
-
Converts an indexed geometry into a non indexed geometry
- convertIntFromBytes(byte[]) - Static method in class com.ardor3d.util.export.ByteUtils
- convertIntFromBytes(byte[], int) - Static method in class com.ardor3d.util.export.ByteUtils
- convertLongFromBytes(byte[]) - Static method in class com.ardor3d.util.export.ByteUtils
- convertLongFromBytes(byte[], int) - Static method in class com.ardor3d.util.export.ByteUtils
- convertShortFromBytes(byte[]) - Static method in class com.ardor3d.util.export.ByteUtils
- convertShortFromBytes(byte[], int) - Static method in class com.ardor3d.util.export.ByteUtils
- convertToAWT(Image) - Static method in class com.ardor3d.image.util.awt.AWTImageUtil
-
Convert the given Ardor3D Image to a List of BufferedImages.
- convertToAWT(Image, Color) - Static method in class com.ardor3d.image.util.awt.AWTImageUtil
-
Convert the given Ardor3D Image to a List of BufferedImages.
- convertToBytes(boolean) - Static method in class com.ardor3d.util.export.ByteUtils
- convertToBytes(double) - Static method in class com.ardor3d.util.export.ByteUtils
- convertToBytes(float) - Static method in class com.ardor3d.util.export.ByteUtils
- convertToBytes(int) - Static method in class com.ardor3d.util.export.ByteUtils
- convertToBytes(long) - Static method in class com.ardor3d.util.export.ByteUtils
- convertToBytes(short) - Static method in class com.ardor3d.util.export.ByteUtils
- convertToFloat(short...) - Static method in class com.ardor3d.extension.animation.skeletal.util.SkinUtils
-
Convert a short array to a float array
- convertToJogl(CapsUtil, Image) - Static method in class com.ardor3d.image.util.jogl.JoglImageUtil
-
Convert the given Ardor3D Image to a List of TextureData instances.
- convertToJogl(Image) - Static method in class com.ardor3d.image.util.jogl.JoglImageUtil
-
Convert the given Ardor3D Image to a List of TextureData instances.
- convertToSWT(Image) - Static method in class com.ardor3d.image.util.SWTImageUtil
-
Convert the given Ardor3D Image to a List of ImageData objects.
- convertToSWT(Image, Color, double) - Static method in class com.ardor3d.image.util.SWTImageUtil
-
Convert the given Ardor3D Image to a List of ImageData objects.
- Coords - Class in com.ardorcraft.util.queue
-
2D coordinates
- Coords() - Constructor for class com.ardorcraft.util.queue.Coords
- copiedNodes - Variable in class com.ardor3d.example.renderer.DisplayListDelegateExample
- copy() - Method in class com.jcraft.jogg.Page
- copy(Spatial, AtomicBoolean) - Method in interface com.ardor3d.util.geom.CopyLogic
-
Deprecated.
- copy(Spatial, AtomicBoolean) - Method in class com.ardor3d.util.geom.SharedCopyLogic
-
Deprecated.
- copy(Page) - Method in class com.jcraft.jogg.Page
- copy(FloatBuffer, int, FloatBuffer, int, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Copies floats from one buffer to another.
- copy(T) - Method in class com.ardor3d.util.export.binary.BinaryCloner
- copyFrom(Light) - Method in class com.ardor3d.light.Light
-
Copies the light values from the given light into this Light.
- copyImageData(Buffer, ByteBuffer, JoglImageLoader.TYPE) - Method in class com.ardor3d.image.util.jogl.JoglImageLoader
- copyInternal(FloatBuffer, int, int, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Copies floats from one position in the buffer to another.
- copyInternalColor(FloatBuffer, int, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Copies a ColorRGBA from one position in the buffer to another.
- copyInternalVector2(FloatBuffer, int, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Copies a Vector2 from one position in the buffer to another.
- copyInternalVector3(FloatBuffer, int, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Copies a Vector3 from one position in the buffer to another.
- copyInternalVector4(FloatBuffer, int, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Copies a Vector3 from one position in the buffer to another.
- CopyLogic - Interface in com.ardor3d.util.geom
-
Deprecated.
- CopyPasteImpl - Interface in com.ardor3d.ui.text
- CopyPasteManager - Enum Class in com.ardor3d.extension.ui.text
- copySources(HashMap<String, Source>) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Creates sources based on the source map provided.
- copySources(HashMap<String, Source>) - Method in class com.ardor3d.audio.Library
-
Creates sources based on the source map provided.
- copyState(Spatial) - Method in class com.ardor3d.extension.interact.data.SpatialState
- copyTextureCoordinates(int, int, float) - Method in class com.ardor3d.scenegraph.MeshData
-
copyTextureCoords
copies the texture coordinates of a given texture unit to another location. - copyTextureCoordinates(int, int, float, float) - Method in class com.ardor3d.scenegraph.MeshData
-
copyTextureCoords
copies the texture coordinates of a given texture unit to another location. - copyToTexture(Texture, int, int, int, int, int, int) - Method in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- copyToTexture(Texture, int, int, int, int, int, int) - Method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
- copyToTexture(Texture, int, int, int, int, int, int) - Method in interface com.ardor3d.renderer.TextureRenderer
-
copyToTexture
copies the current frame buffer contents to the given Texture. - correctCorners - Variable in class com.ardor3d.bounding.OrientedBoundingBox
-
If true, the box's vectorStore array correctly represents the box's corners.
- correctTransform(Camera) - Method in class com.ardor3d.ui.text.BMText
- cos(double) - Static method in enum class com.ardor3d.math.FastMath
-
cos: [-π,π] → [-1,1]
- cos(double) - Static method in class com.ardor3d.math.MathUtils
-
Returns cos of a value.
- cost - Variable in class com.ardorcraft.pathfinding.MoveData
- CounterClockWise - Enum constant in enum class com.ardor3d.renderer.state.CullState.PolygonWind
-
Polygons whose vertices are specified in CCW order are front facing.
- create() - Static method in class com.ardor3d.ui.text.BMFont.Char
- create() - Static method in class com.ardor3d.ui.text.BMFont.Common
- create() - Static method in class com.ardor3d.ui.text.BMFont.Info
- create() - Static method in class com.ardor3d.ui.text.BMFont.Kerning
- create() - Static method in class com.ardor3d.ui.text.BMFont.Page
- create(Class<T>, int) - Static method in class com.ardor3d.math.ObjectPool
- CREATE - Static variable in exception class com.ardor3d.audio.joal.LibraryJOAL.Exception
-
Global identifier for an exception during AL.create().
- create1DColorImage(boolean, ReadOnlyColorRGBA...) - Static method in class com.ardor3d.image.util.GeneratedImageFactory
-
Creates a one dimensional color image using each color given as a single pixel.
- createAtlases() - Method in class com.ardor3d.extension.atlas.TexturePacker
- createAtlases(AtlasTextureParameter) - Method in class com.ardor3d.extension.atlas.TexturePacker
- createBasicDrag(double) - Static method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory
-
Create a basic drag force that will use the given drag coefficient.
- createBasicGravity(ReadOnlyVector3, boolean) - Static method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory
-
Create a basic gravitational force.
- createBasicVortex(double, double, ReadOnlyLine3, boolean, boolean) - Static method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory
-
Creates a basic vortex.
- createBasicWind(double, ReadOnlyVector3, boolean, boolean) - Static method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory
-
Creates a basic wind that always blows in a single direction.
- createByteBuffer(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new ByteBuffer of the specified size.
- createByteBuffer(ByteBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new ByteBuffer of an appropriate size to hold the specified number of ints only if the given buffer if not already the right size.
- createByteBufferOnHeap(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new ByteBuffer of the specified size.
- createByteBufferOnHeap(ByteBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new ByteBuffer of an appropriate size to hold the specified number of ints only if the given buffer if not already the right size.
- createChannel(int) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Creates a new channel of the specified type (normal or streaming).
- createChannel(int) - Method in class com.ardor3d.audio.Library
-
Creates a new channel of the specified type (normal or streaming).
- createColorBuffer(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new FloatBuffer of an appropriate size to hold the specified number of ColorRGBA object data.
- createColorImageFromLuminance8(Image, boolean, ReadOnlyColorRGBA...) - Static method in class com.ardor3d.image.util.GeneratedImageFactory
-
Converts an 8 bit luminance Image to an RGB or RGBA color image by mapping the given values to a corresponding color value in the given colorTable.
- createContextCapabilities() - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- createController() - Method in class com.ardor3d.example.interpolation.CurveInterpolationControllerExample
- createController() - Method in class com.ardor3d.example.interpolation.DefaultColorInterpolationControllerExample
- createController() - Method in class com.ardor3d.example.interpolation.InterpolationControllerBase
-
Implemented by sub classes to return a concrete controller.
- createController() - Method in class com.ardor3d.example.interpolation.LinearVector3InterpolationControllerExample
- createController() - Method in class com.ardor3d.example.interpolation.QuaternionInterpolationControllerExample
- createControllerEvent(Controller, Event) - Method in class com.ardor3d.input.jinput.JInputControllerWrapper
- createDefaultHandle(double) - Method in class com.ardor3d.extension.interact.widget.MoveMultiPlanarWidget
- createDefaultTextLabel(String, String) - Static method in class com.ardor3d.ui.text.BasicText
- createDefaultTextLabel(String, String, double) - Static method in class com.ardor3d.ui.text.BasicText
- createDoubleBuffer(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new DoubleBuffer of the specified size.
- createDoubleBuffer(DoubleBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new DoubleBuffer of an appropriate size to hold the specified number of doubles only if the given buffer if not already the right size.
- createDoubleBufferOnHeap(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new DoubleBuffer of the specified size.
- createFloatBuffer(float...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new FloatBuffer using the given array of float primitives.
- createFloatBuffer(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new FloatBuffer of the specified size.
- createFloatBuffer(int, int, ReadOnlyColorRGBA...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new FloatBuffer using the given array of ColorRGBA objects.
- createFloatBuffer(int, int, ReadOnlyVector2...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new FloatBuffer using the given array of Vector2 objects.
- createFloatBuffer(int, int, ReadOnlyVector3...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new FloatBuffer using the given array of Vector3 objects.
- createFloatBuffer(int, int, ReadOnlyVector4...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new FloatBuffer using the given array of Vector4 objects.
- createFloatBuffer(ReadOnlyColorRGBA...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new FloatBuffer using the given array of ColorRGBA objects.
- createFloatBuffer(ReadOnlyVector2...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new FloatBuffer using the given array of Vector2 objects.
- createFloatBuffer(ReadOnlyVector3...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new FloatBuffer using the given array of Vector3 objects.
- createFloatBuffer(ReadOnlyVector4...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new FloatBuffer using the given array of Vector4 objects.
- createFloatBuffer(FloatBuffer, float...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new FloatBuffer using the given array of float primitives.
- createFloatBufferOnHeap(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new FloatBuffer of the specified size.
- createFloatBufferOnHeap(int, int, ReadOnlyColorRGBA...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new FloatBuffer using the given array of ColorRGBA objects.
- createFloatBufferOnHeap(int, int, ReadOnlyVector2...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new FloatBuffer using the given array of Vector2 objects.
- createFloatBufferOnHeap(int, int, ReadOnlyVector3...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new FloatBuffer using the given array of Vector3 objects.
- createGeometryStore(GeometryTool) - Method in class com.ardor3d.extension.model.off.OffImporter
- createGeometryStore(GeometryTool) - Method in class com.ardor3d.extension.model.ply.PlyImporter
- createIndexBufferData(int[], int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new IndexBufferData large enough to fit the contents of the given array.
- createIndexBufferData(int, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new IndexBufferData of the specified size.
- createIndexBufferData(int, Class<? extends IndexBufferData<?>>) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new IndexBufferData of the specified size and class.
- createIndexBufferDataOnHeap(int, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new IndexBufferData of the specified size.
- createIntBuffer(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new IntBuffer of the specified size.
- createIntBuffer(int...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new IntBuffer using the given array of ints.
- createIntBuffer(IntBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new IntBuffer of an appropriate size to hold the specified number of ints only if the given buffer if not already the right size.
- createIntBuffer(IntBuffer, int...) - Static method in class com.ardor3d.util.geom.BufferUtils
- createIntBufferOnHeap(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new IntBuffer of the specified size.
- createJointAttachment(JointNode, Node, Node) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaNodeUtils
- createLuminance8Image(Function3D, int, int, int) - Static method in class com.ardor3d.image.util.GeneratedImageFactory
-
Creates an 8 bit luminance image using the given function as input.
- createLuminance8Image(Function3D, int, int, int, double, double, double, double, double, double, double, double) - Static method in class com.ardor3d.image.util.GeneratedImageFactory
-
Creates an 8 bit luminance image using the given function as input.
- createMidpoint(Vector3, Vector3) - Method in class com.ardor3d.scenegraph.shape.GeoSphere
-
Compute the average of two vectors.
- createNew(HashMap<StatType, StatValue>) - Static method in class com.ardor3d.util.stat.MultiStatSample
- createOnHeap - Static variable in class com.ardor3d.image.util.jogl.JoglImageLoader
- createOrientations() - Method in class com.ardorcraft.util.geometryproducers.MeshProducer
- createRenderer() - Method in interface com.ardor3d.framework.CanvasRenderer
-
Creates a new renderer for this canvas renderer
- createRenderer() - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- createRendererRecord() - Method in class com.ardor3d.renderer.jogl.JoglRenderContext
- createRendererRecord() - Method in class com.ardor3d.renderer.RenderContext
- createSelectionMesh() - Method in class com.ardor3d.extension.ui.text.TextSelection
- createShortBuffer(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new ShortBuffer of the specified size.
- createShortBuffer(short...) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generate a new ShortBuffer using the given array of short primitives.
- createShortBuffer(ShortBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new ShortBuffer of an appropriate size to hold the specified number of shorts only if the given buffer if not already the right size.
- createShortBufferOnHeap(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new ShortBuffer of the specified size.
- createSimpleClone() - Method in class com.ardor3d.image.Texture
- createSimpleClone() - Method in class com.ardor3d.image.Texture1D
- createSimpleClone() - Method in class com.ardor3d.image.Texture2D
- createSimpleClone() - Method in class com.ardor3d.image.Texture3D
- createSimpleClone() - Method in class com.ardor3d.image.TextureCubeMap
- createSimpleClone(Texture) - Method in class com.ardor3d.image.Texture
-
Retrieve a basic clone of this Texture (ie, clone everything but the image data, which is shared)
- createSimpleClone(Texture) - Method in class com.ardor3d.image.Texture1D
- createSimpleClone(Texture) - Method in class com.ardor3d.image.Texture2D
- createSimpleClone(Texture) - Method in class com.ardor3d.image.Texture3D
- createSimpleClone(Texture) - Method in class com.ardor3d.image.TextureCubeMap
- createSolidColorImage(ReadOnlyColorRGBA, boolean, int) - Static method in class com.ardor3d.image.util.GeneratedImageFactory
-
Creates a side x side sized image of a single solid color, of data type byte.
- createStandinArc() - Static method in class com.ardor3d.extension.ui.backdrop.SolidArcBackdrop
- createStandinDisk() - Static method in class com.ardor3d.extension.ui.backdrop.SolidDiskBackdrop
- createState(RenderState.StateType) - Static method in class com.ardor3d.renderer.state.RenderState
- createStateDataObject(AnimationClipInstance) - Method in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
- createStateDataObject(AnimationClipInstance) - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedDoubleChannel
- createStateDataObject(AnimationClipInstance) - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedFloatChannel
- createStateDataObject(AnimationClipInstance) - Method in class com.ardor3d.extension.animation.skeletal.clip.JointChannel
- createStateDataObject(AnimationClipInstance) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
- createStateDataObject(AnimationClipInstance) - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerChannel
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.BlendState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.ClipState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.ColorMaskState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.CullState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.FogState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.FragmentProgramState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.LightState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.MaterialState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.OffsetState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.RenderState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.ShadingState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.StencilState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.TextureState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.VertexProgramState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.WireframeState
- createStateRecord(ContextCapabilities) - Method in class com.ardor3d.renderer.state.ZBufferState
- createTestNode() - Method in class com.ardor3d.example.renderer.DisplayListDelegateExample
- createText(String) - Static method in class com.ardorcraft.util.FontHandler
- createText(String, BMFont, int) - Static method in class com.ardorcraft.util.FontHandler
- createTextureRenderer(int, int, int, int, Renderer, ContextCapabilities) - Method in class com.ardor3d.renderer.jogl.JoglTextureRendererProvider
- createTextureRenderer(int, int, int, int, Renderer, ContextCapabilities) - Method in enum class com.ardor3d.renderer.TextureRendererFactory
-
Create a TextureRenderer using params that are meaningful regardless of whether a Pbuffer or FBO renderer are used.
- createTextureRenderer(int, int, int, int, Renderer, ContextCapabilities) - Method in interface com.ardor3d.renderer.TextureRendererProvider
- createTextureRenderer(int, int, Renderer, ContextCapabilities) - Method in class com.ardor3d.renderer.jogl.JoglTextureRendererProvider
- createTextureRenderer(int, int, Renderer, ContextCapabilities) - Method in enum class com.ardor3d.renderer.TextureRendererFactory
-
Create a TextureRenderer of the given width and height.
- createTextureRenderer(int, int, Renderer, ContextCapabilities) - Method in interface com.ardor3d.renderer.TextureRendererProvider
- createTextureRenderer(DisplaySettings, boolean, Renderer, ContextCapabilities) - Method in class com.ardor3d.renderer.jogl.JoglTextureRendererProvider
- createTextureRenderer(DisplaySettings, boolean, Renderer, ContextCapabilities) - Method in enum class com.ardor3d.renderer.TextureRendererFactory
-
Create a TextureRenderer using as many of the given DisplaySettings that are meaningful for the chosen type.
- createTextureRenderer(DisplaySettings, boolean, Renderer, ContextCapabilities) - Method in interface com.ardor3d.renderer.TextureRendererProvider
- createTree(int, int, int, boolean) - Method in class com.ardor3d.bounding.CollisionTree
-
Creates a Collision Tree by recursively creating children nodes, splitting the primitives this node is responsible for in half until the desired primitive count is reached.
- createVector2Buffer(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new FloatBuffer of an appropriate size to hold the specified number of Vector2 object data.
- createVector2Buffer(FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new FloatBuffer of an appropriate size to hold the specified number of Vector2 object data only if the given buffer if not already the right size.
- createVector3Buffer(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new FloatBuffer of an appropriate size to hold the specified number of Vector3 object data.
- createVector3Buffer(FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new FloatBuffer of an appropriate size to hold the specified number of Vector3 object data only if the given buffer is not already the right size.
- createVector4Buffer(int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new FloatBuffer of an appropriate size to hold the specified number of Vector4 object data.
- createVector4Buffer(FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new FloatBuffer of an appropriate size to hold the specified number of Vector4 object data only if the given buffer if not already the right size.
- cross(double, double, double, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- cross(double, double, double, Vector3) - Method in class com.ardor3d.math.Vector3
- cross(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- cross(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Vector3
- crossLocal(double, double, double) - Method in class com.ardor3d.math.Vector3
- crossLocal(ReadOnlyVector3) - Method in class com.ardor3d.math.Vector3
- CubeMap - Enum constant in enum class com.ardor3d.image.Texture.Type
-
A set of 6 TwoDimensional textures arranged as faces of a cube facing inwards.
- cull() - Method in class com.ardor3d.audio.Source
-
Stops and flushes the source, and prevents it from being played again until the activate() is called.
- cull(String) - Method in class com.ardor3d.audio.Library
-
Culls the specified source.
- cull(String) - Method in class com.ardor3d.audio.SoundSystem
-
Culls the specified source.
- Cull - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- CULL - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to cull a source.
- cullBackFace - Variable in class com.ardor3d.extension.effect.water.WaterNode
- CullHint - Enum Class in com.ardor3d.scenegraph.hint
-
Describes how a scene object interacts with Ardor3D's frustum culling.
- CullState - Class in com.ardor3d.renderer.state
-
CullState
determines which side of a model will be visible when it is rendered. - CullState() - Constructor for class com.ardor3d.renderer.state.CullState
- CullState.Face - Enum Class in com.ardor3d.renderer.state
- CullState.PolygonWind - Enum Class in com.ardor3d.renderer.state
- CullStateRecord - Class in com.ardor3d.renderer.state.record
- CullStateRecord() - Constructor for class com.ardor3d.renderer.state.record.CullStateRecord
- current - Static variable in class com.ardor3d.util.stat.StatCollector
-
Our map of current stat values.
- currentContext - Static variable in class com.ardor3d.renderer.ContextManager
- currentLibrary() - Static method in class com.ardor3d.audio.SoundSystem
-
Returns the currently loaded library, or -1 if none.
- currentLocation - Variable in class com.ardor3d.example.craft.player.PlayerWithCollision
- currentShaderStr - Variable in class com.ardor3d.extension.effect.water.WaterNode
- CurrentTexture - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The current texture unit's bound texture.
- currentUnit - Variable in class com.ardor3d.renderer.state.record.TextureStateRecord
- Curve - Class in com.ardor3d.spline
-
Curve class contains a list of control points and a spline.
- Curve(List<ReadOnlyVector3>, Spline) - Constructor for class com.ardor3d.spline.Curve
-
Creates a new instance of
Curve
. - CurveInterpolationController - Class in com.ardor3d.scenegraph.controller.interpolation
- CurveInterpolationController() - Constructor for class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
- CurveInterpolationControllerExample - Class in com.ardor3d.example.interpolation
-
A demonstration of the CurveInterpolationController class; which will move/translate a Node each epoch through a set of 3D coordinates (via spline).
- CurveInterpolationControllerExample() - Constructor for class com.ardor3d.example.interpolation.CurveInterpolationControllerExample
- CurveLookAtController - Class in com.ardor3d.scenegraph.controller.interpolation
-
CurveLookAtController class rotates a spatial to 'look at' a curve.
- CurveLookAtController(CurveInterpolationController) - Constructor for class com.ardor3d.scenegraph.controller.interpolation.CurveLookAtController
-
Creates a new instance of
CurveLookAtController
, withVector3.UNIT_Y
as the world up vector. - CurveLookAtController(CurveInterpolationController, ReadOnlyVector3) - Constructor for class com.ardor3d.scenegraph.controller.interpolation.CurveLookAtController
-
Creates a new instance of
CurveLookAtController
. - Custom - Enum constant in enum class com.ardor3d.renderer.Camera.ProjectionMode
- CUSTOM - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Element
-
custom, i.e user-defined, not build-in, up to the developer to support it
- CUSTOM - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ListProperty
-
custom, i.e user-defined, not build-in, up to the developer to support it
- CUSTOM - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
custom, i.e user-defined, not build-in, up to the developer to support it
- CYAN - Static variable in class com.ardor3d.math.ColorRGBA
-
the color cyan (0, 1, 1, 1).
- CYCLE - Enum constant in enum class com.ardor3d.scenegraph.controller.ComplexSpatialController.RepeatType
-
A cycled repeat type signals that the controller should cycle it's states forwards and backwards
Example: 0 1 5 8 9 10 9 8 5 1 0 1 5 8 9 10 9 .... - Cylinder - Class in com.ardor3d.scenegraph.shape
-
Cylinder
provides an extension ofMesh
. - Cylinder() - Constructor for class com.ardor3d.scenegraph.shape.Cylinder
- Cylinder(String, int, int, double, double) - Constructor for class com.ardor3d.scenegraph.shape.Cylinder
-
Creates a new Cylinder.
- Cylinder(String, int, int, double, double, boolean) - Constructor for class com.ardor3d.scenegraph.shape.Cylinder
-
Creates a new Cylinder.
- Cylinder(String, int, int, double, double, boolean, boolean) - Constructor for class com.ardor3d.scenegraph.shape.Cylinder
-
Creates a new Cylinder.
- CylinderFunction3D - Class in com.ardor3d.math.functions
-
Function describing a set of concentric rings, centered around the origin on the x/z plane, each ring stretching infinitely along the Y axis.
- CylinderFunction3D(double) - Constructor for class com.ardor3d.math.functions.CylinderFunction3D
-
Construct a new CylinderFunction3D with the given frequency
D
- D - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- D - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- D - Enum constant in enum class com.ardor3d.input.Key
-
d key.
- DARK_GRAY - Static variable in class com.ardor3d.math.ColorRGBA
-
the color gray (.2f, .2f, .2f, 1).
- data - Variable in class com.ardor3d.extension.ui.text.RenderedText
- data - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- data - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerByte
-
The data for the attribute value
- data - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloat
-
The data for the attribute value
- data - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloatMatrix
-
The data for the attribute value
- data - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerInt
-
The data for the attribute value
- data - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerShort
-
The data for the attribute value
- data - Variable in class com.jcraft.jogg.SyncState
- DataCache - Class in com.ardor3d.extension.model.collada.jdom.data
-
Performance cache and temp storage during parsing.
- DataCache() - Constructor for class com.ardor3d.extension.model.collada.jdom.data.DataCache
- DataGenerator - Interface in com.ardorcraft.generators
-
A DataGenerator is responsible for generating the terrain in the world.
- DataMode - Enum Class in com.ardor3d.scenegraph.hint
-
Enum used to describe how we prefer data to be sent to the card.
- DdsLoader - Class in com.ardor3d.image.util.dds
-
DdsLoader
is an image loader that reads in a DirectX DDS file. - DdsLoader() - Constructor for class com.ardor3d.image.util.dds.DdsLoader
- DdsUtils - Class in com.ardor3d.image.util.dds
- DdsUtils() - Constructor for class com.ardor3d.image.util.dds.DdsUtils
- deactivate() - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- deactivate() - Method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
- Dead - Enum constant in enum class com.ardor3d.extension.effect.particle.Particle.Status
-
Particle is dead -- not in play.
- debugDumpAtlases(TexturePacker) - Method in class com.ardor3d.example.renderer.utils.atlas.AtlasExample
- debugDumpAtlases(TexturePacker) - Method in class com.ardor3d.example.renderer.utils.atlas.AtlasExampleMultiTextured
- Debugger - Class in com.ardor3d.util.geom
-
Debugger provides tools for viewing scene data such as boundings and normals.
- Debugger() - Constructor for class com.ardor3d.util.geom.Debugger
- Decal - Enum constant in enum class com.ardor3d.image.Texture.ApplyMode
-
Apply modifier that replaces the color values of the pixel but makes use of the alpha values.
- DECIMAL - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- DECIMAL - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- DECIMAL - Enum constant in enum class com.ardor3d.input.Key
-
. key .
- Decimals - Enum constant in enum class com.ardor3d.util.stat.graph.TabledLabelGrapher.ConfigKeys
- Decrement - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilOperation
-
A stencil function result that decrements the current stencil buffer value.
- decrementDelta(double) - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- decrementIndex() - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
- decrementIndex() - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
-
Decrements the index by 1.
- DecrementWrap - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilOperation
-
A stencil function result that decrements the current stencil buffer and wraps around to the highest stencil value if it reaches the min. value.
- Default - Static variable in class com.ardor3d.extension.ui.layout.GridLayoutData
-
Default, no grow, no wrap, single span
- DEFAULT_AMBIENT - Static variable in class com.ardor3d.light.Light
-
dark grey (.4, .4, .4, 1)
- DEFAULT_AMBIENT - Static variable in class com.ardor3d.renderer.state.MaterialState
-
Default ambient color for all material states. (.2, .2, .2, 1)
- DEFAULT_BYTES - Static variable in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- DEFAULT_COLOR - Static variable in class com.ardor3d.extension.effect.particle.RampEntry
- DEFAULT_COLOR - Static variable in class com.ardor3d.util.geom.MeshCombiner
- DEFAULT_COLOR_MATERIAL - Static variable in class com.ardor3d.renderer.state.MaterialState
-
Default color material mode for all material states.
- DEFAULT_COLOR_MATERIAL_FACE - Static variable in class com.ardor3d.renderer.state.MaterialState
-
Default color material face for all material states.
- DEFAULT_COMPRESSION - Static variable in class com.ardor3d.util.export.binary.BinaryExporter
-
The default compression level to use during output.
- DEFAULT_CURSOR - Static variable in class com.ardor3d.extension.interact.widget.MoveMultiPlanarWidget
- DEFAULT_CURSOR - Static variable in class com.ardor3d.extension.interact.widget.MovePlanarWidget
- DEFAULT_CURSOR - Static variable in class com.ardor3d.extension.interact.widget.MoveWidget
- DEFAULT_CURSOR - Static variable in class com.ardor3d.extension.interact.widget.RotateWidget
- DEFAULT_CURSOR - Static variable in class com.ardor3d.extension.interact.widget.SimpleScaleWidget
- DEFAULT_DECIMALS - Static variable in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- DEFAULT_DEVIANCE - Static variable in class com.ardor3d.extension.effect.particle.SwarmInfluence
- DEFAULT_DIFFUSE - Static variable in class com.ardor3d.light.Light
-
white (1, 1, 1, 1)
- DEFAULT_DIFFUSE - Static variable in class com.ardor3d.renderer.state.MaterialState
-
Default diffuse color for all material states. (.8, .8, .8, 1)
- DEFAULT_DISTANCE - Static variable in class com.ardor3d.extension.effect.particle.WanderInfluence
- DEFAULT_EMISSIVE - Static variable in class com.ardor3d.renderer.state.MaterialState
-
Default emissive color for all material states. (0, 0, 0, 1)
- DEFAULT_END_COLOR - Static variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- DEFAULT_END_SIZE - Static variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- DEFAULT_FONT - Static variable in class com.ardor3d.ui.text.BasicText
- DEFAULT_FONT_SIZE - Static variable in class com.ardor3d.ui.text.BasicText
- DEFAULT_FOREGROUND_COLOR - Static variable in class com.ardor3d.extension.ui.UIComponent
-
White
- DEFAULT_GLOBAL_AMBIENT - Static variable in class com.ardor3d.renderer.state.LightState
- DEFAULT_GROUP - Static variable in class com.ardor3d.util.geom.VertGroupData
- DEFAULT_INNER_RADIUS - Static variable in class com.ardor3d.extension.ui.UIPieMenu
- DEFAULT_JITTER - Static variable in class com.ardor3d.extension.effect.particle.WanderInfluence
- DEFAULT_LINE_WIDTH - Static variable in class com.ardor3d.renderer.pass.OutlinePass
- DEFAULT_MASS - Static variable in class com.ardor3d.extension.effect.particle.RampEntry
- DEFAULT_MAX_ANGLE - Static variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- DEFAULT_MAX_ELEMENTS - Static variable in enum class com.ardor3d.bounding.CollisionTreeManager
-
defines the default maximum number of trees to maintain.
- DEFAULT_MAX_LIFE - Static variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- DEFAULT_MAX_PRIMITIVES_PER_LEAF - Static variable in enum class com.ardor3d.bounding.CollisionTreeManager
-
defines the default maximum number of primitives in a tree leaf.
- DEFAULT_MAX_SPEED - Static variable in class com.ardor3d.extension.effect.particle.SwarmInfluence
- DEFAULT_MIN_LIFE - Static variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- DEFAULT_NORMAL - Static variable in class com.ardor3d.util.geom.MeshCombiner
- DEFAULT_OBJECT - Static variable in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- DEFAULT_OFFSET - Static variable in class com.ardor3d.extension.effect.particle.RampEntry
- DEFAULT_OUTLINE_COLOR - Static variable in class com.ardor3d.renderer.pass.OutlinePass
- DEFAULT_Q_PLANE - Static variable in class com.ardor3d.renderer.state.record.TextureStateRecord
- DEFAULT_R_PLANE - Static variable in class com.ardor3d.renderer.state.record.TextureStateRecord
- DEFAULT_RADIUS - Static variable in class com.ardor3d.extension.effect.particle.WanderInfluence
- DEFAULT_S_PLANE - Static variable in class com.ardor3d.renderer.state.record.TextureStateRecord
- DEFAULT_SCALE - Static variable in class com.ardor3d.extension.interact.widget.MoveMultiPlanarWidget
- DEFAULT_SCALE - Static variable in class com.ardor3d.extension.interact.widget.MovePlanarWidget
- DEFAULT_SCALE - Static variable in class com.ardor3d.extension.interact.widget.MoveWidget
- DEFAULT_SCALE - Static variable in class com.ardor3d.extension.interact.widget.SimpleScaleWidget
- DEFAULT_SHININESS - Static variable in class com.ardor3d.renderer.state.MaterialState
-
Default shininess for all material states.
- DEFAULT_SIZE - Static variable in class com.ardor3d.extension.effect.particle.RampEntry
- DEFAULT_SPECULAR - Static variable in class com.ardor3d.light.Light
-
white (1, 1, 1, 1)
- DEFAULT_SPECULAR - Static variable in class com.ardor3d.renderer.state.MaterialState
-
Default specular color for all material states. (0, 0, 0, 1)
- DEFAULT_SPEED_BUMP - Static variable in class com.ardor3d.extension.effect.particle.SwarmInfluence
- DEFAULT_SPIN - Static variable in class com.ardor3d.extension.effect.particle.RampEntry
- DEFAULT_START_COLOR - Static variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- DEFAULT_START_SIZE - Static variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- DEFAULT_STORE_IMAGE - Static variable in class com.ardor3d.image.Texture
- DEFAULT_SWARM_RANGE_SQ - Static variable in class com.ardor3d.extension.effect.particle.SwarmInfluence
- DEFAULT_T_PLANE - Static variable in class com.ardor3d.renderer.state.record.TextureStateRecord
- DEFAULT_TEXCOORD - Static variable in class com.ardor3d.util.geom.MeshCombiner
- DEFAULT_TEXTURE_SOURCE - Static variable in class com.ardor3d.renderer.state.TextureState
- DEFAULT_TURN_SPEED - Static variable in class com.ardor3d.extension.effect.particle.SwarmInfluence
- defaultAlphaBits - Static variable in class com.ardor3d.example.PropertiesGameSettings
- DefaultAStarCalculator - Class in com.ardorcraft.pathfinding.calculator
- DefaultAStarCalculator() - Constructor for class com.ardorcraft.pathfinding.calculator.DefaultAStarCalculator
- DefaultColorInterpolationController - Class in com.ardor3d.scenegraph.controller.interpolation
-
ColorRGBAInterpolationController class interpolates the
default colour
of a mesh usingReadOnlyColorRGBA
s. - DefaultColorInterpolationController() - Constructor for class com.ardor3d.scenegraph.controller.interpolation.DefaultColorInterpolationController
- DefaultColorInterpolationControllerExample - Class in com.ardor3d.example.interpolation
-
A demonstration of the DefaultColorInterpolationController class; which updates the default color each epoch by interpolating between the given colors.
- DefaultColorInterpolationControllerExample() - Constructor for class com.ardor3d.example.interpolation.DefaultColorInterpolationControllerExample
- DefaultComboBoxModel - Class in com.ardor3d.extension.ui.model
-
Default implementation of a ComboBox model.
- DefaultComboBoxModel() - Constructor for class com.ardor3d.extension.ui.model.DefaultComboBoxModel
- DefaultComboBoxModel(Object...) - Constructor for class com.ardor3d.extension.ui.model.DefaultComboBoxModel
- DefaultComboBoxModel.ModelElement - Class in com.ardor3d.extension.ui.model
- DefaultDataGenerator - Class in com.ardorcraft.generators
- DefaultDataGenerator() - Constructor for class com.ardorcraft.generators.DefaultDataGenerator
- defaultDepth - Static variable in class com.ardor3d.example.PropertiesGameSettings
- defaultDepthBits - Static variable in class com.ardor3d.example.PropertiesGameSettings
- defaultFont() - Static method in class com.ardor3d.example.ui.BMFontLoader
- defaultFont() - Static method in class com.ardor3d.ui.text.BMFontManager
- defaultFramerate - Static variable in class com.ardor3d.example.PropertiesGameSettings
- defaultFrequency - Static variable in class com.ardor3d.example.PropertiesGameSettings
- defaultFullscreen - Static variable in class com.ardor3d.example.PropertiesGameSettings
- defaultHeight - Static variable in class com.ardor3d.example.PropertiesGameSettings
- DefaultLatinTextAreaKeyHandler - Class in com.ardor3d.extension.ui.text
- DefaultLatinTextAreaKeyHandler(UITextArea) - Constructor for class com.ardor3d.extension.ui.text.DefaultLatinTextAreaKeyHandler
- DefaultLatinTextFieldKeyHandler - Class in com.ardor3d.extension.ui.text
- DefaultLatinTextFieldKeyHandler(UITextField) - Constructor for class com.ardor3d.extension.ui.text.DefaultLatinTextFieldKeyHandler
- defaultMusic - Static variable in class com.ardor3d.example.PropertiesGameSettings
- defaultRenderer - Static variable in class com.ardor3d.example.PropertiesGameSettings
- defaultSamples - Static variable in class com.ardor3d.example.PropertiesGameSettings
- defaultSettingsWidgetImage - Static variable in class com.ardor3d.example.PropertiesGameSettings
- defaultSFX - Static variable in class com.ardor3d.example.PropertiesGameSettings
- DefaultSliderModel - Class in com.ardor3d.extension.ui.model
-
A backing data model for UISlider.
- DefaultSliderModel(int, int) - Constructor for class com.ardor3d.extension.ui.model.DefaultSliderModel
-
Construct a new model
- defaultStateList - Variable in class com.ardor3d.renderer.AbstractRenderer
-
List of default rendering states for this specific renderer type
- defaultStencilBits - Static variable in class com.ardor3d.example.PropertiesGameSettings
- DefaultTextEntryState() - Constructor for class com.ardor3d.extension.ui.AbstractUITextEntryComponent.DefaultTextEntryState
- defaultTextureLoaded - Static variable in class com.ardor3d.renderer.state.TextureState
- defaultVerticalSync - Static variable in class com.ardor3d.example.PropertiesGameSettings
- defaultWidth - Static variable in class com.ardor3d.example.PropertiesGameSettings
- DefColorFadeController - Class in com.ardor3d.util.stat.graph
-
A controller that changes over time the alpha value of the default color of a given Geometry.
- DefColorFadeController(Mesh, float, double) - Constructor for class com.ardor3d.util.stat.graph.DefColorFadeController
-
Sets up a new instance of the controller.
- deflate(byte[]) - Static method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- DEG_TO_RAD - Static variable in class com.ardor3d.math.MathUtils
-
A value to multiply a degree value by, to convert it to radians.
- DegenerateTrianglesExample - Class in com.ardor3d.example.renderer
-
Illustrates two techniques for creating a triangle strip (i.e. series of connected triangles).
- DegenerateTrianglesExample() - Constructor for class com.ardor3d.example.renderer.DegenerateTrianglesExample
- DELETE - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- DELETE - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- DELETE - Enum constant in enum class com.ardor3d.input.Key
-
delete key.
- deleteDisplayLists(Collection<Integer>) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- deleteDisplayLists(Collection<Integer>) - Method in interface com.ardor3d.renderer.Renderer
-
Removes the given display lists by id from the current OpenGL context.
- deleteSelectedText() - Method in class com.ardor3d.extension.ui.UITextArea
-
Delete any currently selected text.
- deleteSelectedText() - Method in class com.ardor3d.extension.ui.UITextField
-
Delete any currently selected text.
- deleteTexture(Texture) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- deleteTexture(Texture) - Method in interface com.ardor3d.renderer.Renderer
-
Explicitly remove this Texture from the graphics card.
- deleteTexture(Texture) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- deleteTextureIds(Collection<Integer>) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- deleteTextureIds(Collection<Integer>) - Method in interface com.ardor3d.renderer.Renderer
-
Removes the given texture ids from the current OpenGL context.
- deleteTextureIds(Collection<Integer>) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- deleteVBOs(AbstractBufferData<?>) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- deleteVBOs(AbstractBufferData<?>) - Method in interface com.ardor3d.renderer.Renderer
-
Attempts to delete any VBOs associated with this buffer that are relevant to the current RenderContext.
- deleteVBOs(Collection<Integer>) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- deleteVBOs(Collection<Integer>) - Method in interface com.ardor3d.renderer.Renderer
-
Attempts to delete the VBOs with the given id.
- DeleteVBOsVisitor - Class in com.ardor3d.scenegraph.visitor
- DeleteVBOsVisitor(Renderer) - Constructor for class com.ardor3d.scenegraph.visitor.DeleteVBOsVisitor
- DELTA_MAX - Static variable in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
-
The maximum allowed delta
- DELTA_MIN - Static variable in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
-
The minimum allowed delta
- density - Variable in class com.ardor3d.renderer.state.FogState
- density - Variable in class com.ardor3d.renderer.state.record.FogStateRecord
- densityFunction - Variable in class com.ardor3d.renderer.state.FogState
- Depth - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- Depth - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
depth component format - let card choose bit size
- Depth - Enum constant in enum class com.ardor3d.renderer.state.FogState.CoordinateSource
-
The source of the fogging value is based on the depth buffer
- Depth16 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit depth component format
- Depth24 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
24 bit depth component format
- Depth32 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
32 bit depth component format - often stored in Depth24 format by the card.
- Depth32F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
Floating point depth format.
- depthFunc - Variable in class com.ardor3d.renderer.state.record.ZBufferStateRecord
- depthTest - Variable in class com.ardor3d.renderer.state.record.ZBufferStateRecord
- depthTextureCompareFunc - Variable in class com.ardor3d.renderer.state.record.TextureRecord
- depthTextureCompareMode - Variable in class com.ardor3d.renderer.state.record.TextureRecord
- depthTextureMode - Variable in class com.ardor3d.renderer.state.record.TextureRecord
- DEQUEUE_SOUND - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to dequeue a sound file.
- dequeueSound(String) - Method in class com.ardor3d.audio.Source
-
Removes the first occurrence of the specified filename from the list of sounds to play when the previous stream ends.
- dequeueSound(String, String) - Method in class com.ardor3d.audio.Library
-
Removes the first occurrence of the specified filename from the specified source's list of sounds to play when previous playback ends.
- dequeueSound(String, String) - Method in class com.ardor3d.audio.SoundSystem
-
Removes the first occurrence of the specified filename/identifier from the specified source's list of sounds to play when previous playback ends.
- deregisterTrigger(InputTrigger) - Method in class com.ardor3d.input.logical.LogicalLayer
-
Deregister a trigger for evaluation when the
LogicalLayer.checkTriggers(double)
method is called. - DestinationAlpha - Enum constant in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
The destination value of the blend function is the destination alpha value.
- DestinationAlpha - Enum constant in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
The source value of the blend function is the destination alpha.
- DestinationColor - Enum constant in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
The source value of the blend function is the destination color.
- destroy() - Method in interface com.ardor3d.example.craft.base.ArdorCraftGame
- destroy() - Method in class com.ardor3d.example.craft.examples.advanced.AdvancedGame
- destroy() - Method in class com.ardor3d.example.craft.examples.intermediate.IntermediateGame
- destroy() - Method in class com.ardor3d.example.craft.examples.simple.SimpleGame
- destroy() - Method in class com.ardor3d.example.craft.examples.thegame.RealGame
- Destroyed - Enum constant in enum class com.ardor3d.scenegraph.event.DirtyType
- destTile - Variable in class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData
- destTile - Variable in class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData
- detach(Light) - Method in class com.ardor3d.renderer.state.LightState
-
detach
removes a light from the queue for processing. - detachAll() - Method in class com.ardor3d.renderer.state.LightState
-
detachAll
clears the queue of all lights to be processed. - detachAllChildren() - Method in class com.ardor3d.extension.ui.UIContainer
- detachAllChildren() - Method in class com.ardor3d.extension.ui.UIHud
-
Overridden to force component detachments to go through
UIHud.remove(UIComponent)
- detachAllChildren() - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- detachAllChildren() - Method in class com.ardor3d.scenegraph.Node
-
detachAllChildren
removes all children attached to this node. - detachChild(Spatial) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- detachChild(Spatial) - Method in class com.ardor3d.scenegraph.Node
-
detachChild
removes a given child from the node's list. - detachChildAt(int) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- detachChildAt(int) - Method in class com.ardor3d.scenegraph.Node
-
detachChildAt
removes a child at a given index. - detachChildNamed(String) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- detachChildNamed(String) - Method in class com.ardor3d.scenegraph.Node
-
detachChild
removes a given child from the node's list. - Detached - Enum constant in enum class com.ardor3d.scenegraph.event.DirtyType
- detachedFromHud() - Method in class com.ardor3d.extension.ui.UIComponent
-
Override to provide an action to take just before this component or its top level component are removed from a UIHud.
- detachedFromHud() - Method in class com.ardor3d.extension.ui.UIContainer
- detachedFromHud() - Method in class com.ardor3d.extension.ui.UIFrame
- detachedFromHud() - Method in class com.ardor3d.extension.ui.UIFrameStatusBar
- detachedFromHud() - Method in class com.ardor3d.extension.ui.UISliderKnob
- determinant() - Method in class com.ardor3d.math.Matrix3
- determinant() - Method in class com.ardor3d.math.Matrix4
- determinant() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- determinant() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- diffuse - Variable in class com.ardor3d.renderer.state.record.LightRecord
- Diffuse - Enum constant in enum class com.ardor3d.renderer.state.MaterialState.ColorMaterial
-
Mesh colors determine material diffuse color.
- DIFFUSE_BLUE - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- DIFFUSE_COEFF - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- DIFFUSE_GREEN - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- DIFFUSE_RED - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
material (diffuse light) components
- Dimension - Class in com.ardor3d.extension.ui.util
-
This class is patterned after awt's
Dimension
class. - Dimension() - Constructor for class com.ardor3d.extension.ui.util.Dimension
-
Construct a new 0x0 dimension object.
- Dimension(int, int) - Constructor for class com.ardor3d.extension.ui.util.Dimension
-
Construct a new dimension object using the given values.
- Dimension(Dimension) - Constructor for class com.ardor3d.extension.ui.util.Dimension
-
Construct a new dimension object using the values of the given source.
- direction - Variable in class com.ardorcraft.player.PlayerBase
- Direction - Enum Class in com.ardorcraft.data
- Directional - Enum constant in enum class com.ardor3d.light.Light.Type
- DirectionalLight - Class in com.ardor3d.light
-
DirectionalLight
defines a light that is assumed to be infinitely far away (something similar to the sun). - DirectionalLight() - Constructor for class com.ardor3d.light.DirectionalLight
-
Constructor instantiates a new
DirectionalLight
object. - DirectNioBuffersSet - Class in com.ardor3d.util.geom.jogl
-
DirectNioBuffersSet
is a helper class for generating reusable long-lived direct nio buffers mainly for the renderer based on JOGL and its helpers. - DirectNioBuffersSet() - Constructor for class com.ardor3d.util.geom.jogl.DirectNioBuffersSet
- DirtyEventListener - Interface in com.ardor3d.scenegraph.event
-
DirtyEventListener is the interface for objects interested in updates when spatials get marked dirty / clean (updated).
- DirtyType - Enum Class in com.ardor3d.scenegraph.event
-
DirtyType contains the types of update that can occur on a spatial.
- disable() - Method in class com.ardorcraft.control.FlyControl
- disable() - Method in class com.ardorcraft.control.WalkControl
- disableControls() - Method in class com.ardor3d.example.craft.player.PlayerWithPhysics
- disableRestart() - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
-
For GPUs that support primitive restart, this disables using primitive restart
- Disk - Class in com.ardor3d.scenegraph.shape
-
An approximations of a flat circle.
- Disk() - Constructor for class com.ardor3d.scenegraph.shape.Disk
- Disk(String, int, int, double) - Constructor for class com.ardor3d.scenegraph.shape.Disk
-
Creates a flat disk (circle) at the origin flat along the Z.
- Disk(String, int, int, double, double) - Constructor for class com.ardor3d.scenegraph.shape.Disk
-
Creates a flat disk (circle) at the origin flat along the Z.
- DisplayListDelegate - Class in com.ardor3d.util.scenegraph
- DisplayListDelegate(int, Object) - Constructor for class com.ardor3d.util.scenegraph.DisplayListDelegate
- DisplayListDelegateExample - Class in com.ardor3d.example.renderer
-
Illustrates creating a display list from two sets (i.e. original set and copied set) of Nodes.
- DisplayListDelegateExample() - Constructor for class com.ardor3d.example.renderer.DisplayListDelegateExample
- DisplayListExample - Class in com.ardor3d.example.renderer
-
Illustrates creating a display list of intrinsic shapes (e.g.
- DisplayListExample() - Constructor for class com.ardor3d.example.renderer.DisplayListExample
- DisplaySettings - Class in com.ardor3d.framework
- DisplaySettings(int, int, int, int) - Constructor for class com.ardor3d.framework.DisplaySettings
-
Convenience method
- DisplaySettings(int, int, int, int, boolean) - Constructor for class com.ardor3d.framework.DisplaySettings
-
Convenience method
- DisplaySettings(int, int, int, int, int, int, int, int, boolean, boolean) - Constructor for class com.ardor3d.framework.DisplaySettings
-
Convenience method equivalent to
DisplaySettings(width, height, colorDepth, frequency, alphaBits, depthBits, stencilBits, samples, fullScreen, stereo, null, 0)
- DisplaySettings(int, int, int, int, int, int, int, int, boolean, boolean, CanvasRenderer) - Constructor for class com.ardor3d.framework.DisplaySettings
-
Creates a new
DisplaySettings
object with no rotation. - DisplaySettings(int, int, int, int, int, int, int, int, boolean, boolean, CanvasRenderer, int) - Constructor for class com.ardor3d.framework.DisplaySettings
-
Creates a new
DisplaySettings
object. - distance(double, double) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- distance(double, double) - Method in class com.ardor3d.math.Vector2
- distance(double, double, double) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- distance(double, double, double) - Method in class com.ardor3d.math.Vector3
- distance(double, double, double, double) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- distance(double, double, double, double) - Method in class com.ardor3d.math.Vector4
- distance(ReadOnlyVector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- distance(ReadOnlyVector2) - Method in class com.ardor3d.math.Vector2
- distance(ReadOnlyVector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- distance(ReadOnlyVector3) - Method in class com.ardor3d.math.Vector3
- distance(ReadOnlyVector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- distance(ReadOnlyVector4) - Method in class com.ardor3d.math.Vector4
- distanceAlphaFade(ReadOnlyVector2, double) - Method in class com.ardor3d.ui.text.BMText
-
Set transparency based on distance from camera to text. if (distance < range.x) then opaque, if (distance > range.y) then transparent, else lerp
- distanceFromListener - Variable in class com.ardor3d.audio.Source
-
This source's distance from the listener.
- DistanceRange - Enum constant in enum class com.ardor3d.ui.text.BMText.AutoFade
-
Fade based on a fixed distance between text and camera.
- distanceSquared(double, double) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- distanceSquared(double, double) - Method in class com.ardor3d.math.Vector2
- distanceSquared(double, double, double) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- distanceSquared(double, double, double) - Method in class com.ardor3d.math.Vector3
- distanceSquared(double, double, double, double) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- distanceSquared(double, double, double, double) - Method in class com.ardor3d.math.Vector4
- distanceSquared(ReadOnlyVector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- distanceSquared(ReadOnlyVector2) - Method in class com.ardor3d.math.Vector2
- distanceSquared(ReadOnlyVector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- distanceSquared(ReadOnlyVector3) - Method in class com.ardor3d.math.Vector3
- distanceSquared(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Line3
- distanceSquared(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.LineSegment3
- distanceSquared(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Ray3
- distanceSquared(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyLine3Base
- distanceSquared(ReadOnlyVector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- distanceSquared(ReadOnlyVector4) - Method in class com.ardor3d.math.Vector4
- distanceSquaredTo(ReadOnlyVector3) - Method in class com.ardor3d.bounding.BoundingVolume
-
Find the squared distance from the center of this Bounding Volume to the given point.
- distanceTo(ReadOnlyVector3) - Method in class com.ardor3d.bounding.BoundingVolume
-
Find the distance from the center of this Bounding Volume to the given point.
- distanceToCam(Spatial) - Method in class com.ardor3d.renderer.queue.AbstractRenderBucket
-
Calculates the distance from a spatial to the camera.
- distanceToEdge(ReadOnlyVector3) - Method in class com.ardor3d.bounding.BoundingBox
- distanceToEdge(ReadOnlyVector3) - Method in class com.ardor3d.bounding.BoundingSphere
- distanceToEdge(ReadOnlyVector3) - Method in class com.ardor3d.bounding.BoundingVolume
-
Find the distance from the nearest edge of this Bounding Volume to the given point.
- distanceToEdge(ReadOnlyVector3) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- distOrRoll - Variable in class com.ardor3d.audio.Source
-
Either fade distance or rolloff factor, depending on the value of attModel.
- divide(double, double, double, double, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- divide(double, double, double, double, Vector4) - Method in class com.ardor3d.math.Vector4
-
Divides the values of this vector by the given scale values and returns the result in store.
- divide(double, double, double, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- divide(double, double, double, Vector3) - Method in class com.ardor3d.math.Vector3
-
Divides the values of this vector by the given scale values and returns the result in store.
- divide(double, double, Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- divide(double, double, Vector2) - Method in class com.ardor3d.math.Vector2
-
Divides the values of this vector by the given scale values and returns the result in store.
- divide(double, Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- divide(double, Vector2) - Method in class com.ardor3d.math.Vector2
-
Divides the values of this vector by the given scalar value and returns the result in store.
- divide(double, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- divide(double, Vector3) - Method in class com.ardor3d.math.Vector3
-
Divides the values of this vector by the given scalar value and returns the result in store.
- divide(double, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- divide(double, Vector4) - Method in class com.ardor3d.math.Vector4
-
Divides the values of this vector by the given scalar value and returns the result in store.
- divide(float, ColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Divides the values of this color by the given scalar value and returns the result in store.
- divide(float, ColorRGBA) - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- divide(ReadOnlyColorRGBA, ColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Divides the values of this color by the given scale values and returns the result in store.
- divide(ReadOnlyColorRGBA, ColorRGBA) - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- divide(ReadOnlyVector2, Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- divide(ReadOnlyVector2, Vector2) - Method in class com.ardor3d.math.Vector2
-
Divides the values of this vector by the given scale values and returns the result in store.
- divide(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- divide(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Vector3
-
Divides the values of this vector by the given scale values and returns the result in store.
- divide(ReadOnlyVector4, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- divide(ReadOnlyVector4, Vector4) - Method in class com.ardor3d.math.Vector4
-
Divides the values of this vector by the given scale values and returns the result in store.
- DIVIDE - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- DIVIDE - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- DIVIDE - Enum constant in enum class com.ardor3d.input.Key
-
/ key .
- divideLocal(double) - Method in class com.ardor3d.math.Vector2
-
Internally modifies the values of this vector by dividing them each by the given scalar value.
- divideLocal(double) - Method in class com.ardor3d.math.Vector3
-
Internally modifies the values of this vector by dividing them each by the given scalar value.
- divideLocal(double) - Method in class com.ardor3d.math.Vector4
-
Internally modifies the values of this vector by dividing them each by the given scalar value.
- divideLocal(double, double) - Method in class com.ardor3d.math.Vector2
-
Internally modifies the values of this vector by dividing them each by the values of the given scale.
- divideLocal(double, double, double) - Method in class com.ardor3d.math.Vector3
-
Internally modifies the values of this vector by dividing them each by the given scale values.
- divideLocal(double, double, double, double) - Method in class com.ardor3d.math.Vector4
-
Internally modifies the values of this vector by dividing them each by the given scale values.
- divideLocal(float) - Method in class com.ardor3d.math.ColorRGBA
-
Internally modifies the values of this color by dividing them each by the given scalar value.
- divideLocal(ReadOnlyColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Internally modifies the values of this color by dividing them each by the given scale values.
- divideLocal(ReadOnlyVector2) - Method in class com.ardor3d.math.Vector2
-
Internally modifies the values of this vector by dividing them each by the values of the given scale.
- divideLocal(ReadOnlyVector3) - Method in class com.ardor3d.math.Vector3
-
Internally modifies the values of this vector by dividing them each by the given scale values.
- divideLocal(ReadOnlyVector4) - Method in class com.ardor3d.math.Vector4
-
Internally modifies the values of this vector by dividing them each by the given scale values.
- doApply(SkinnedMesh, SkeletonPose) - Method in interface com.ardor3d.extension.animation.skeletal.SkinPoseApplyLogic
-
Apply, in some way, the given pose to the given mesh.
- doApplyState(RenderState) - Method in class com.ardor3d.renderer.AbstractRenderer
- doApplyState(RenderState) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- doClick() - Method in class com.ardor3d.extension.ui.UIButton
-
Manually click the button.
- doCollide(Ball) - Method in class com.ardor3d.example.benchmark.ball.Ball
- doConversion(ByteBuffer, byte[], int, int, int, int) - Method in class com.ardor3d.extension.terrain.client.functions.Luminance12ToRGBFunction
- doConversion(ByteBuffer, byte[], int, int, int, int) - Method in class com.ardor3d.extension.terrain.client.functions.Luminance8Alpha8ToRGBAFunction
- doConversion(ByteBuffer, byte[], int, int, int, int) - Method in class com.ardor3d.extension.terrain.client.functions.Luminance8ToRGBFunction
- doConversion(ByteBuffer, byte[], int, int, int, int) - Method in class com.ardor3d.extension.terrain.client.functions.RGB8ToRGBAFunction
- doConversion(ByteBuffer, byte[], int, int, int, int) - Method in class com.ardor3d.extension.terrain.client.functions.RGB8ToRGBFunction
- doConversion(ByteBuffer, byte[], int, int, int, int) - Method in class com.ardor3d.extension.terrain.client.functions.RGBA8ToRGBAFunction
- doConversion(ByteBuffer, byte[], int, int, int, int) - Method in class com.ardor3d.extension.terrain.client.functions.RGBA8ToRGBFunction
- doConversion(ByteBuffer, byte[], int, int, int, int) - Method in interface com.ardor3d.extension.terrain.client.functions.SourceCacheFunction
- Dodecahedron - Class in com.ardor3d.scenegraph.shape
- Dodecahedron() - Constructor for class com.ardor3d.scenegraph.shape.Dodecahedron
- Dodecahedron(String, double) - Constructor for class com.ardor3d.scenegraph.shape.Dodecahedron
-
Creates an Dodecahedron (think of 12-sided dice) with center at the origin.
- doDraw(Scene) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- doDraw(Scene) - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- doDraw(Spatial) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- doDraw(Spatial) - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- doDraw(List<? extends Spatial>) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- doDraw(List<? extends Spatial>) - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- doFinalCleanup(Renderer) - Static method in class com.ardor3d.util.ContextGarbageCollector
-
Handle cleanup of all open OpenGL assets.
- doInverse3Test(int, int, long) - Method in class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- doInverse3Test(int, int, long) - Method in class com.vecmath.performancetest.VecmathMatrixBenchmark
- doInverse3Test(int, int, long) - Method in interface shared.MatrixBenchmark
- doInverseTest(int, int, long) - Method in class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- doInverseTest(int, int, long) - Method in class com.vecmath.performancetest.VecmathMatrixBenchmark
- doInverseTest(int, int, long) - Method in interface shared.MatrixBenchmark
- DOM_PrettyPrint - Class in com.ardor3d.util.export.xml
-
Part of the ardor3d XML IO system
- DOM_PrettyPrint() - Constructor for class com.ardor3d.util.export.xml.DOM_PrettyPrint
- Dome - Class in com.ardor3d.scenegraph.shape
-
A half sphere.
- Dome() - Constructor for class com.ardor3d.scenegraph.shape.Dome
- Dome(String) - Constructor for class com.ardor3d.scenegraph.shape.Dome
-
Constructs a dome.
- Dome(String, int, int, double) - Constructor for class com.ardor3d.scenegraph.shape.Dome
-
Constructs a dome with center at the origin.
- Dome(String, Vector3, int, int, double) - Constructor for class com.ardor3d.scenegraph.shape.Dome
-
Constructs a dome.
- Dome(String, Vector3, int, int, double, boolean) - Constructor for class com.ardor3d.scenegraph.shape.Dome
-
Constructs a dome.
- DOMInputCapsule - Class in com.ardor3d.util.export.xml
-
Part of the ardor3d XML IO system
- DOMInputCapsule(Document) - Constructor for class com.ardor3d.util.export.xml.DOMInputCapsule
- DOMOutputCapsule - Class in com.ardor3d.util.export.xml
-
Part of the ardor3d XML IO system
- DOMOutputCapsule(Document) - Constructor for class com.ardor3d.util.export.xml.DOMOutputCapsule
- DOMSerializer - Class in com.ardor3d.util.export.xml
-
The DOMSerializer was based primarily off the DOMSerializer.java class from the "Java and XML" 3rd Edition book by Brett McLaughlin, and Justin Edelson.
- DOMSerializer() - Constructor for class com.ardor3d.util.export.xml.DOMSerializer
- doMultTest(int, int, long) - Method in class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- doMultTest(int, int, long) - Method in class com.vecmath.performancetest.VecmathMatrixBenchmark
- doMultTest(int, int, long) - Method in interface shared.MatrixBenchmark
- doPick(Ray3) - Method in class com.ardor3d.example.basic.JoglBasicExample
- doPick(Ray3) - Method in class com.ardor3d.example.benchmark.ball.BubbleMarkExample
- doPick(Ray3) - Method in class com.ardor3d.example.canvas.ExampleScene
- doPick(Ray3) - Method in class com.ardor3d.example.craft.base.ArdorBaseApplication
- doPick(Ray3) - Method in class com.ardor3d.example.ExampleBase
- doPick(Ray3) - Method in class com.ardor3d.example.renderer.MandelbrotExplorerExample
- doPick(Ray3) - Method in interface com.ardor3d.framework.Scene
-
A scene should be able to handle a pick execution as it is the only thing that has a complete picture of the scenegraph(s).
- dopplerChanged() - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
The Doppler parameters have changed.
- dopplerChanged() - Method in class com.ardor3d.audio.Library
-
Notifies the underlying library that the Doppler parameters have changed.
- doRecursiveLocate(String) - Method in class com.ardor3d.util.resource.SimpleResourceLocator
- doRender(Renderer) - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- doRender(Renderer) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Render the pass.
- doRender(Renderer) - Method in class com.ardor3d.renderer.pass.OutlinePass
- doRender(Renderer) - Method in class com.ardor3d.renderer.pass.Pass
- doRender(Renderer) - Method in class com.ardor3d.renderer.pass.RenderPass
- doRender(TextureRenderer, int, List<Texture>) - Method in class com.ardor3d.renderer.pass.Pass
- doRender(TextureRenderer, int, List<Texture>) - Method in class com.ardor3d.renderer.pass.RenderPass
- doRotateTest1(int, int, long) - Method in class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- doRotateTest1(int, int, long) - Method in class com.vecmath.performancetest.VecmathMatrixBenchmark
- doRotateTest1(int, int, long) - Method in interface shared.MatrixBenchmark
- doRotateTest2(int, int, long) - Method in class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- doRotateTest2(int, int, long) - Method in class com.vecmath.performancetest.VecmathMatrixBenchmark
- doRotateTest2(int, int, long) - Method in interface shared.MatrixBenchmark
- doRuntimeCleanup(Renderer) - Static method in class com.ardor3d.util.ContextGarbageCollector
-
Handle detecting and scheduling cleanup of OpenGL assets.
- doScaleTest(int, int, long) - Method in class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- doScaleTest(int, int, long) - Method in class com.vecmath.performancetest.VecmathMatrixBenchmark
- doScaleTest(int, int, long) - Method in interface shared.MatrixBenchmark
- dot(double, double) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- dot(double, double) - Method in class com.ardor3d.math.Vector2
- dot(double, double, double) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- dot(double, double, double) - Method in class com.ardor3d.math.Vector3
- dot(double, double, double, double) - Method in class com.ardor3d.math.Quaternion
- dot(double, double, double, double) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- dot(double, double, double, double) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- dot(double, double, double, double) - Method in class com.ardor3d.math.Vector4
- dot(ReadOnlyQuaternion) - Method in class com.ardor3d.math.Quaternion
- dot(ReadOnlyQuaternion) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- dot(ReadOnlyVector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- dot(ReadOnlyVector2) - Method in class com.ardor3d.math.Vector2
- dot(ReadOnlyVector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- dot(ReadOnlyVector3) - Method in class com.ardor3d.math.Vector3
- dot(ReadOnlyVector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- dot(ReadOnlyVector4) - Method in class com.ardor3d.math.Vector4
- Dot3RGB - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionRGB
-
4 * ((Arg0r - 0.5) * (Arg1r - 0.5) + (Arg0g - 0.5) * (Arg1g - 0.5) + (Arg0b - 0.5) * (Arg1b - 0.5)) [ result placed in R,G,B ]
- Dot3RGBA - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionRGB
-
4 * ((Arg0r - 0.5) * (Arg1r - 0.5) + (Arg0g - 0.5) * (Arg1g - 0.5) + (Arg0b - 0.5) * (Arg1b - 0.5)) [ result placed in R,G,B,A ]
- doTextureBind(Texture, int, boolean) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
-
Useful for external jogl based classes that need to safely set the current texture.
- doTransformMultTest(int, int, long) - Method in class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- doTransformMultTest(int, int, long) - Method in class com.vecmath.performancetest.VecmathMatrixBenchmark
- doTransformMultTest(int, int, long) - Method in interface shared.MatrixBenchmark
- doTransformPointTest(int, int, long) - Method in class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- doTransformPointTest(int, int, long) - Method in class com.vecmath.performancetest.VecmathMatrixBenchmark
- doTransformPointTest(int, int, long) - Method in interface shared.MatrixBenchmark
- doTransforms(ReadOnlyTransform) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- doTransforms(ReadOnlyTransform) - Method in interface com.ardor3d.renderer.Renderer
-
doTransforms
sets the current transform. - doTransformVectorTest(int, int, long) - Method in class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- doTransformVectorTest(int, int, long) - Method in class com.vecmath.performancetest.VecmathMatrixBenchmark
- doTransformVectorTest(int, int, long) - Method in interface shared.MatrixBenchmark
- doTransition(AbstractFiniteState, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTransitionState
-
Request that this state perform a transition to another.
- doTransition(String) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
-
Attempt to perform a transition.
- doTransition(String, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
-
Request that this state transition to another.
- doTranslateTest(int, int, long) - Method in class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- doTranslateTest(int, int, long) - Method in class com.vecmath.performancetest.VecmathMatrixBenchmark
- doTranslateTest(int, int, long) - Method in interface shared.MatrixBenchmark
- doTransposeTest(int, int, long) - Method in class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- doTransposeTest(int, int, long) - Method in class com.vecmath.performancetest.VecmathMatrixBenchmark
- doTransposeTest(int, int, long) - Method in interface shared.MatrixBenchmark
- doTrigger(SkeletonPose, AnimationManager) - Method in class com.ardor3d.example.pipeline.FireballTrigger
- doTrigger(SkeletonPose, AnimationManager) - Method in interface com.ardor3d.extension.animation.skeletal.clip.TriggerCallback
-
Called once per encounter of a TriggerParam.
- DOUBLE - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Data
-
eight byte floating point number
- DOUBLE - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- DOUBLE_1D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- DOUBLE_2D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- DoubleBufferedList<T> - Class in com.ardor3d.extension.terrain.util
-
Utility class used by the mailbox update system.
- DoubleBufferedList<T> - Class in com.ardorcraft.util
-
Utility class used by the mailbox update system.
- DoubleBufferedList() - Constructor for class com.ardor3d.extension.terrain.util.DoubleBufferedList
- DoubleBufferedList() - Constructor for class com.ardorcraft.util.DoubleBufferedList
- DoubleBufferedSet<T> - Class in com.ardorcraft.util
-
Utility class used by the mailbox update system.
- DoubleBufferedSet() - Constructor for class com.ardorcraft.util.DoubleBufferedSet
- doUpdate(double) - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- doUpdate(double) - Method in class com.ardor3d.renderer.pass.Pass
- Down - Enum constant in enum class com.ardor3d.scenegraph.extension.Skybox.Face
-
The -Y side of the skybox.
- Down - Enum constant in enum class com.ardorcraft.objects.Skybox.Face
-
The -Y side of the skybox.
- DOWN - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- DOWN - Enum constant in enum class com.ardor3d.input.ButtonState
- DOWN - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- DOWN - Enum constant in enum class com.ardor3d.input.Key
-
down arrow key.
- DOWN - Enum constant in enum class com.ardor3d.input.KeyState
- downKey() - Method in class com.ardor3d.extension.ui.text.TextSelection
-
Alter the selection as if the "shift" and "down" keys are pressed.
- drag(int, int) - Method in interface com.ardor3d.extension.ui.event.DragListener
-
Method called when the button is still held after startDrag and the mouse has moved again.
- drag(int, int) - Method in class com.ardor3d.extension.ui.event.FrameDragListener
- drag(int, int) - Method in class com.ardor3d.extension.ui.event.FrameResizeListener
- DragListener - Interface in com.ardor3d.extension.ui.event
-
Classes interested in processing drag events should implement this interface.
- drainAvailableStates() - Method in class com.ardor3d.input.PhysicalLayer
-
Fetches any new
InputState
s since the last call to this method. - draw() - Method in interface com.ardor3d.framework.CanvasRenderer
-
Draw the current state of the scene.
- draw() - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- draw(Renderer) - Method in class com.ardor3d.extension.effect.particle.ParticleLines
- draw(Renderer) - Method in class com.ardor3d.extension.effect.particle.ParticleMesh
- draw(Renderer) - Method in class com.ardor3d.extension.effect.particle.ParticlePoints
- draw(Renderer) - Method in class com.ardor3d.extension.effect.water.WaterNode
- draw(Renderer) - Method in class com.ardor3d.extension.terrain.client.Terrain
- draw(Renderer) - Method in class com.ardor3d.extension.ui.text.RenderedText
- draw(Renderer) - Method in class com.ardor3d.extension.ui.UIComponent
- draw(Renderer) - Method in class com.ardor3d.extension.ui.UIContainer
- draw(Renderer) - Method in class com.ardor3d.extension.ui.UIHud
-
Override to force setting ortho before drawing and to specifically handle draw order of components and tool tip.
- draw(Renderer) - Method in class com.ardor3d.scenegraph.extension.BillboardNode
-
draw
updates the billboards orientation then renders the billboard's children. - draw(Renderer) - Method in class com.ardor3d.scenegraph.extension.PassNode
- draw(Renderer) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- draw(Renderer) - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- draw(Renderer) - Method in class com.ardor3d.scenegraph.Mesh
- draw(Renderer) - Method in class com.ardor3d.scenegraph.Node
-
draw
calls the onDraw method for each child maintained by this node. - draw(Renderer) - Method in class com.ardor3d.scenegraph.Spatial
-
draw
abstract method that handles drawing data to the renderer if it is geometry and passing the call to it's children if it is a node. - draw(Renderer) - Method in class com.ardor3d.ui.text.BMText
- draw(Renderer) - Method in class com.ardor3d.ui.text.BMTextBackground
- draw(Renderer) - Method in class com.ardor3d.util.DrawableCamera
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.backdrop.EmptyBackdrop
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.backdrop.GradientBackdrop
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.backdrop.ImageArcBackdrop
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.backdrop.ImageDiskBackdrop
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.backdrop.MultiImageBackdrop
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.backdrop.SolidArcBackdrop
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.backdrop.SolidBackdrop
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.backdrop.SolidDiskBackdrop
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.backdrop.UIBackdrop
-
Draw this backdrop.
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.border.EmptyBorder
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.border.ImageBorder
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.border.SolidBorder
- draw(Renderer, UIComponent) - Method in class com.ardor3d.extension.ui.border.UIBorder
-
Draw this border.
- draw(Renderer, UIComponent, int, double, double) - Method in class com.ardor3d.extension.ui.text.TextCaret
- draw(Renderer, ReadOnlyTransform) - Method in class com.ardor3d.extension.ui.text.TextSelection
- draw(Renderable) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- draw(Renderable) - Method in interface com.ardor3d.renderer.Renderer
-
draw
renders the renderable to the back buffer. - draw(Spatial) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- draw(Spatial) - Method in interface com.ardor3d.renderer.Renderer
-
draw
renders a scene. - draw(CountDownLatch) - Method in interface com.ardor3d.framework.Canvas
-
Ask the canvas to render itself.
- draw(CountDownLatch) - Method in class com.ardor3d.framework.jogl.awt.JoglAwtCanvas
- draw(CountDownLatch) - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- draw(CountDownLatch) - Method in class com.ardor3d.framework.jogl.awt.JoglNewtAwtCanvas
- draw(CountDownLatch) - Method in class com.ardor3d.framework.jogl.awt.JoglSwingCanvas
- draw(CountDownLatch) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- draw(CountDownLatch) - Method in class com.ardor3d.framework.jogl.swt.JoglNewtSwtCanvas
- draw(CountDownLatch) - Method in class com.ardor3d.framework.jogl.swt.JoglSwtCanvas
- draw(CountDownLatch) - Method in class com.ardor3d.framework.swt.SwtCanvas
- DrawableCamera - Class in com.ardor3d.util
-
Camera with additional pssm related functionality.
- DrawableCamera() - Constructor for class com.ardor3d.util.DrawableCamera
-
Instantiates a new drawable camera.
- DrawableCamera(Camera, ColorRGBA, short) - Constructor for class com.ardor3d.util.DrawableCamera
-
Instantiates a new drawable camera.
- drawArrays(FloatBufferData, int[], IndexMode[], int) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- drawArrays(FloatBufferData, int[], IndexMode[], int) - Method in interface com.ardor3d.renderer.Renderer
- drawAxis(Spatial, Renderer) - Static method in class com.ardor3d.util.geom.Debugger
- drawAxis(Spatial, Renderer, boolean, boolean) - Static method in class com.ardor3d.util.geom.Debugger
- drawBackdrop(UIArc, Renderer, UIComponent, SubTex) - Method in class com.ardor3d.extension.ui.backdrop.SolidArcBackdrop
- drawBoundingBox(BoundingBox, Renderer) - Static method in class com.ardor3d.util.geom.Debugger
- drawBoundingSphere(BoundingSphere, Renderer) - Static method in class com.ardor3d.util.geom.Debugger
- drawBounds(BoundingVolume, Renderer) - Static method in class com.ardor3d.util.geom.Debugger
- drawBounds(Spatial, Renderer) - Static method in class com.ardor3d.util.geom.Debugger
-
drawBounds
draws the bounding volume for a given Spatial and its children. - drawBounds(Spatial, Renderer, boolean) - Static method in class com.ardor3d.util.geom.Debugger
-
drawBounds
draws the bounding volume for a given Spatial and optionally its children. - drawBuffer(TextureStoreFormat, int, Renderer) - Static method in class com.ardor3d.util.geom.Debugger
- drawBuffer(TextureStoreFormat, int, Renderer, double) - Static method in class com.ardor3d.util.geom.Debugger
- DrawBufferTarget - Enum Class in com.ardor3d.renderer
- drawCameraFrustum(Renderer, Camera, double, double, ReadOnlyColorRGBA, short, boolean) - Static method in class com.ardor3d.util.geom.Debugger
- drawCameraFrustum(Renderer, Camera, ReadOnlyColorRGBA, short, boolean) - Static method in class com.ardor3d.util.geom.Debugger
- drawComponent(Renderer) - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
- drawComponent(Renderer) - Method in class com.ardor3d.extension.ui.UIComponent
-
Draw this component's contents using the given renderer.
- drawComponent(Renderer) - Method in class com.ardor3d.extension.ui.UIContainer
- drawComponent(Renderer) - Method in class com.ardor3d.extension.ui.UIScrollPanel
- drawComponent(Renderer) - Method in class com.ardor3d.extension.ui.UITextArea
- drawComponent(Renderer) - Method in class com.ardor3d.extension.ui.UITextField
- drawElements(IndexBufferData<?>, int[], IndexMode[], int) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- drawElements(IndexBufferData<?>, int[], IndexMode[], int) - Method in interface com.ardor3d.renderer.Renderer
- drawElementsVBO(IndexBufferData<?>, int[], IndexMode[], int) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- drawElementsVBO(IndexBufferData<?>, int[], IndexMode[], int) - Method in interface com.ardor3d.renderer.Renderer
- drawNormals(Spatial, Renderer) - Static method in class com.ardor3d.util.geom.Debugger
-
drawNormals
draws lines representing normals for a given Spatial and its children. - drawNormals(Spatial, Renderer, double, boolean) - Static method in class com.ardor3d.util.geom.Debugger
-
drawNormals
draws the normals for a given Spatial and optionally its children. - drawOBB(OrientedBoundingBox, Renderer) - Static method in class com.ardor3d.util.geom.Debugger
- drawSkeletons(Spatial, Renderer) - Static method in class com.ardor3d.extension.animation.skeletal.util.SkeletalDebugger
-
Traverse the given scene and draw the currently posed Skeleton of any SkinnedMesh we encounter.
- drawSkeletons(Spatial, Renderer, boolean, boolean) - Static method in class com.ardor3d.extension.animation.skeletal.util.SkeletalDebugger
-
Traverse the given scene and draw the currently posed Skeleton of any SkinnedMesh we encounter.
- drawSubTex(Renderer, SubTex, double, double, double, double) - Static method in class com.ardor3d.extension.ui.util.SubTexUtil
-
Draw the given SubTex to the screen at the given location.
- drawSubTex(Renderer, SubTex, double, double, double, double, ReadOnlyTransform) - Static method in class com.ardor3d.extension.ui.util.SubTexUtil
-
Draw the given SubTex to the screen at the given location.
- drawSubTex(Renderer, SubTex, double, double, double, double, ReadOnlyTransform, ReadOnlyColorRGBA) - Static method in class com.ardor3d.extension.ui.util.SubTexUtil
-
Draw the given SubTex to the screen at the given location.
- drawSubTex(Renderer, SubTex, int, int) - Static method in class com.ardor3d.extension.ui.util.SubTexUtil
-
Draw the given SubTex, as-is, to the screen at the given location.
- drawSubTex(Renderer, SubTex, int, int, int, int, boolean, ReadOnlyTransform) - Static method in class com.ardor3d.extension.ui.util.SubTexUtil
-
Draw the given SubTex, optionally inverted on the Y axis, to the screen at the given location.
- drawSubTex(Renderer, SubTex, int, int, int, int, boolean, ReadOnlyTransform, ReadOnlyColorRGBA) - Static method in class com.ardor3d.extension.ui.util.SubTexUtil
-
Draw the given SubTex, optionally inverted on the Y axis, to the screen at the given location.
- drawSubTex(Renderer, SubTex, int, int, int, int, ReadOnlyTransform) - Static method in class com.ardor3d.extension.ui.util.SubTexUtil
-
Draw the given SubTex to the screen at the given location.
- drawTangents(Spatial, Renderer) - Static method in class com.ardor3d.util.geom.Debugger
- drawTangents(Spatial, Renderer, double, boolean) - Static method in class com.ardor3d.util.geom.Debugger
- drawTo(BufferedImage, ReadOnlyTransform, int) - Method in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- drawTo(BufferedImage, ReadOnlyTransform, int) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtImageElement
- drawTo(BufferedImage, ReadOnlyTransform, int) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- drawTransformedSubTex(Renderer, TransformedSubTex, int, int, int, int, boolean, ReadOnlyTransform) - Static method in class com.ardor3d.extension.ui.util.SubTexUtil
-
Draw the given TransformedSubTex, optionally inverted on the Y axis, to the screen at the given location.
- DspState - Class in com.jcraft.jorbis
- DspState() - Constructor for class com.jcraft.jorbis.DspState
- dstFactorAlpha - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- dstFactorRGB - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- dudvMapTextureString - Variable in class com.ardor3d.extension.effect.water.WaterNode
- DummyControllerWrapper - Class in com.ardor3d.input.logical
- DummyControllerWrapper() - Constructor for class com.ardor3d.input.logical.DummyControllerWrapper
- DummyFocusWrapper - Class in com.ardor3d.input.logical
-
A "do-nothing" implementation of FocusWrapper useful when you want to ignore (or do not need) focus events.
- DummyFocusWrapper() - Constructor for class com.ardor3d.input.logical.DummyFocusWrapper
- DummyKeyboardWrapper - Class in com.ardor3d.input.logical
-
A "do-nothing" implementation of KeyboardWrapper useful when you want to ignore (or do not need) key events.
- DummyKeyboardWrapper() - Constructor for class com.ardor3d.input.logical.DummyKeyboardWrapper
- DummyMouseWrapper - Class in com.ardor3d.input.logical
-
A "do-nothing" implementation of MouseWrapper useful when you want to ignore (or do not need) mouse events.
- DummyMouseWrapper() - Constructor for class com.ardor3d.input.logical.DummyMouseWrapper
- dying() - Method in class com.ardor3d.audio.SimpleThread
-
Returns true when the thread is supposed to shut down.
- Dynamic - Enum constant in enum class com.ardor3d.scenegraph.hint.CullHint
-
Do not draw if we are not at least partially within the view frustum of the renderer's camera.
- DynamicCopy - Enum constant in enum class com.ardor3d.scenegraph.AbstractBufferData.VBOAccessMode
- DynamicDraw - Enum constant in enum class com.ardor3d.scenegraph.AbstractBufferData.VBOAccessMode
- DynamicRead - Enum constant in enum class com.ardor3d.scenegraph.AbstractBufferData.VBOAccessMode
E
- E - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- E - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- E - Enum constant in enum class com.ardor3d.input.Key
-
e key.
- e_o_s - Variable in class com.jcraft.jogg.Packet
- e_o_s - Variable in class com.jcraft.jogg.StreamState
- East - Enum constant in enum class com.ardor3d.scenegraph.extension.Skybox.Face
-
The -X side of the skybox.
- East - Enum constant in enum class com.ardor3d.ui.text.BMText.Align
- East - Enum constant in enum class com.ardorcraft.objects.Skybox.Face
-
The -X side of the skybox.
- EAST - Enum constant in enum class com.ardor3d.extension.ui.layout.BorderLayoutData
- EAST - Enum constant in enum class com.ardor3d.extension.ui.UITabbedPane.TabPlacement
-
Place tabs along right edge of pane.
- EDGE - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Element
- EDGE_DIRECTION_LEFT - Static variable in class com.ardorcraft.voxel.VoxelateMesh
- EDGE_DIRECTION_RIGHT - Static variable in class com.ardorcraft.voxel.VoxelateMesh
- EDGE_EPSILON - Variable in class com.ardorcraft.voxel.MeshVoxelationContext
- EdgeClamp - Enum constant in enum class com.ardor3d.image.Texture.WrapMode
-
coordinate will be clamped to the range [1/(2N), 1 - 1/(2N)] where N is the size of the texture in the direction of clamping.
- EffectManager - Class in com.ardor3d.renderer.effect
- EffectManager(DisplaySettings, TextureStoreFormat) - Constructor for class com.ardor3d.renderer.effect.EffectManager
- EffectStep - Interface in com.ardor3d.renderer.effect
-
A specific instruction in a RenderEffect.
- EffectStep_RenderScreenOverlay - Class in com.ardor3d.renderer.effect
- EffectStep_RenderScreenOverlay() - Constructor for class com.ardor3d.renderer.effect.EffectStep_RenderScreenOverlay
- EffectStep_RenderSpatials - Class in com.ardor3d.renderer.effect
- EffectStep_RenderSpatials(Camera) - Constructor for class com.ardor3d.renderer.effect.EffectStep_RenderSpatials
- EffectStep_SetRenderTarget - Class in com.ardor3d.renderer.effect
- EffectStep_SetRenderTarget(String) - Constructor for class com.ardor3d.renderer.effect.EffectStep_SetRenderTarget
- EIGHT - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- EIGHT - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- EIGHT - Enum constant in enum class com.ardor3d.input.Key
-
8 key.
- EIGHT - Enum constant in enum class com.ardor3d.input.MouseButton
- eightButtonDown() - Static method in class com.ardor3d.input.logical.TriggerConditions
- elastity - Variable in class com.ardor3d.example.benchmark.ball.Ball
- ELEMENT_FLOATBUFFER - Static variable in class com.ardor3d.util.export.xml.XMLExporter
- ELEMENT_KEY - Static variable in class com.ardor3d.util.export.xml.XMLExporter
- ELEMENT_MAPENTRY - Static variable in class com.ardor3d.util.export.xml.XMLExporter
- ELEMENT_VALUE - Static variable in class com.ardor3d.util.export.xml.XMLExporter
- elementUpdated(ReadOnlyVector4, ReadOnlyVector4) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtElementProvider
- elementUpdated(ReadOnlyVector4, ReadOnlyVector4) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtTextureSource
- elementUpdated(ReadOnlyVector4, ReadOnlyVector4) - Method in interface com.ardor3d.extension.terrain.providers.awt.ElementUpdateListener
- ElementUpdateListener - Interface in com.ardor3d.extension.terrain.providers.awt
- ElementWithKeyword(PlyImporter.Element, String) - Constructor for class com.ardor3d.extension.model.ply.PlyImporter.ElementWithKeyword
- Emissive - Enum constant in enum class com.ardor3d.renderer.state.MaterialState.ColorMaterial
-
Mesh colors determine material emissive color.
- EMISSIVE_BLUE - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- EMISSIVE_COEFF - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- EMISSIVE_GREEN - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- EMISSIVE_RED - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
material (emissive light) components
- EMPTY - Static variable in class com.ardor3d.extension.ui.util.Insets
-
0, 0, 0, 0
- EMPTY - Static variable in class com.ardor3d.input.InputState
- EmptyBackdrop - Class in com.ardor3d.extension.ui.backdrop
-
A simple backdrop that does not alter the content area.
- EmptyBackdrop() - Constructor for class com.ardor3d.extension.ui.backdrop.EmptyBackdrop
- EmptyBorder - Class in com.ardor3d.extension.ui.border
-
A simple border that does not paint in the border area.
- EmptyBorder() - Constructor for class com.ardor3d.extension.ui.border.EmptyBorder
-
Create a new border.
- EmptyBorder(int, int, int, int) - Constructor for class com.ardor3d.extension.ui.border.EmptyBorder
-
Create a new border with the given edge sizes
- enable() - Method in class com.ardorcraft.control.FlyControl
- enable() - Method in class com.ardorcraft.control.WalkControl
- enableControls() - Method in class com.ardor3d.example.craft.player.PlayerWithPhysics
- enabled - Variable in class com.ardor3d.renderer.state.record.CullStateRecord
- enabled - Variable in class com.ardor3d.renderer.state.record.FogStateRecord
- enabled - Variable in class com.ardor3d.renderer.state.record.OffsetStateRecord
- enabled - Variable in class com.ardor3d.renderer.state.record.StencilStateRecord
- enabled - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- enabledAttributes - Variable in class com.ardor3d.renderer.state.record.ShaderObjectsStateRecord
- enabledClipPlanes - Variable in class com.ardor3d.renderer.state.ClipState
- enableDistanceAttenuation(boolean) - Method in class com.ardor3d.scenegraph.Point
-
Default attenuation coefficient is calculated to work best with pointSize = 1.
- enabledOffsets - Variable in class com.ardor3d.renderer.state.record.OffsetStateRecord
- enableInstancedGeometrySupport - Static variable in class com.ardor3d.util.Constants
- enableRestart(int) - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
-
For GPUs that support primitive restart, this sets a value as the restart index Restart is meaningless if strips are not being stitched together, so enabling restart makes NvTriStrip forcing stitching.
- encoding - Variable in class com.ardor3d.audio.sampled.AudioFormat
-
The audio encoding technique used by this format.
- Encoding(String) - Constructor for class com.ardor3d.audio.sampled.AudioFormat.Encoding
-
Constructs a new encoding.
- end - Variable in class com.ardor3d.renderer.state.FogState
- END - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- END - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- END - Enum constant in enum class com.ardor3d.input.Key
-
end key.
- ENDCALL - Enum constant in enum class com.ardor3d.input.Key
-
mobile end call button
- endDisplayList() - Method in class com.ardor3d.renderer.jogl.JoglRenderer
-
Ends a display list.
- endDisplayList() - Method in interface com.ardor3d.renderer.Renderer
-
Ends a display list.
- endDrag(InteractManager) - Method in class com.ardor3d.example.interact.TerrainHeightFilter
- endDrag(InteractManager) - Method in class com.ardor3d.extension.interact.filter.AllowScaleFilter
- endDrag(InteractManager) - Method in class com.ardor3d.extension.interact.filter.MinMaxScaleFilter
- endDrag(InteractManager) - Method in class com.ardor3d.extension.interact.filter.PlaneBoundaryFilter
- endDrag(InteractManager) - Method in interface com.ardor3d.extension.interact.filter.UpdateFilter
-
Callback for when a control ends a drag operation.
- endDrag(InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- endDrag(InteractManager) - Method in class com.ardor3d.extension.interact.widget.BasicFilterList
- endDrag(InteractManager) - Method in interface com.ardor3d.extension.interact.widget.IFilterList
- endDrag(UIComponent, int, int) - Method in interface com.ardor3d.extension.ui.event.DragListener
-
End our drag.
- endDrag(UIComponent, int, int) - Method in class com.ardor3d.extension.ui.event.FrameDragListener
-
Do nothing.
- endDrag(UIComponent, int, int) - Method in class com.ardor3d.extension.ui.event.FrameResizeListener
- endOfData() - Method in class com.ardor3d.util.AbstractIterator
-
Implementations of
AbstractIterator.computeNext()
must invoke this method when there are no elements left in the iteration. - endOfStream() - Method in class com.ardor3d.audio.codecs.CodecJOrbis
-
Returns false if there is still more data available to be read in.
- endOfStream() - Method in interface com.ardor3d.audio.ICodec
-
Should return false if there is still more data available to be read in.
- endOfStream(String, int) - Method in interface com.ardor3d.audio.IStreamListener
-
Notifies implementation that an End Of Stream was reached.
- endStat(StatType) - Static method in class com.ardor3d.util.stat.StatCollector
- enforceState(RenderState) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- enforceState(RenderState) - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- enforceState(RenderState) - Method in class com.ardor3d.renderer.RenderContext
-
Enforce a particular state.
- enforceState(RenderState) - Method in interface com.ardor3d.renderer.TextureRenderer
-
Enforce a particular state whenever this texture renderer is used.
- enforceStates(EnumMap<RenderState.StateType, RenderState>) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- enforceStates(EnumMap<RenderState.StateType, RenderState>) - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- enforceStates(EnumMap<RenderState.StateType, RenderState>) - Method in class com.ardor3d.renderer.RenderContext
-
Enforces the states referenced in the given EnumMap.
- enforceStates(EnumMap<RenderState.StateType, RenderState>) - Method in interface com.ardor3d.renderer.TextureRenderer
- enqueue(GameTask<V>) - Method in class com.ardor3d.util.GameTaskQueue
-
Adds the given task to the internal queue to be invoked later.
- enqueue(Task) - Method in class com.ardorcraft.util.queue.Worker
- enqueue(Callable<V>) - Method in class com.ardor3d.util.GameTaskQueue
-
Adds the Callable to the internal queue to invoked and returns a Future that wraps the return.
- enqueueAll(GameTaskQueue) - Method in class com.ardor3d.util.GameTaskQueue
-
Move the tasks from the given queue to this one.
- ensureAvailable(int) - Method in class com.ardor3d.extension.model.ply.PlyImporter.BinaryPlyReader
-
Ensures that a certain amount of bytes are in the buffer, ready to be read.
- ensureLargeEnough(FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Ensures there is at least the
required
number of entries left after the current position of the buffer. - ensureSize(FloatBufferData, int, int) - Static method in class com.ardor3d.scenegraph.FloatBufferDataUtil
-
Check an incoming TexCoords object for null and correct size.
- ENTER - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- ENTER - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- EnumWithKeyword(T, String) - Constructor for class com.ardor3d.extension.model.ply.PlyImporter.EnumWithKeyword
- envAlphaScale - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- ENVELOPE - Enum constant in enum class com.ardor3d.input.Key
-
mobile envelope button
- envMode - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- envRGBScale - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- eof() - Method in class com.jcraft.jogg.StreamState
- eos() - Method in class com.jcraft.jogg.Page
- EPSILON - Static variable in class com.ardor3d.intersection.TriangleTriangleIntersect
-
EPSILON represents the error buffer used to denote a hit.
- EPSILON - Static variable in class com.ardor3d.math.MathUtils
-
A "close to zero" double epsilon value for use
- EPSILON_ACOS - Static variable in enum class com.ardor3d.math.FastMath
- EPSILON_ASIN - Static variable in enum class com.ardor3d.math.FastMath
- EPSILON_ATAN - Static variable in enum class com.ardor3d.math.FastMath
- EPSILON_COS - Static variable in enum class com.ardor3d.math.FastMath
- EPSILON_SIN - Static variable in enum class com.ardor3d.math.FastMath
- EPSILON_SIN2COS2 - Static variable in enum class com.ardor3d.math.FastMath
- EPSILON_SQRT - Static variable in enum class com.ardor3d.math.FastMath
- equals(ReadOnlyColorRGBA, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Checks to see if the given ColorRGBA is equal to the data stored in the buffer at the given data index.
- equals(ReadOnlyVector2, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Checks to see if the given Vector2 is equals to the data stored in the buffer at the given data index.
- equals(ReadOnlyVector3, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Checks to see if the given Vector3 is equals to the data stored in the buffer at the given data index.
- equals(ReadOnlyVector4, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Checks to see if the given Vector3 is equals to the data stored in the buffer at the given data index.
- equals(Object) - Method in class com.ardor3d.audio.sampled.AudioFormat.Encoding
-
Indicates whether the specified object is equal to this encoding, returning
true
if the objects are equal. - equals(Object) - Method in class com.ardor3d.bounding.BoundingBox
- equals(Object) - Method in class com.ardor3d.bounding.BoundingSphere
- equals(Object) - Method in class com.ardor3d.bounding.BoundingVolume
- equals(Object) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- equals(Object) - Method in class com.ardor3d.extension.atlas.TextureParameter
- equals(Object) - Method in class com.ardor3d.extension.model.obj.ObjIndexSet
- equals(Object) - Method in class com.ardor3d.extension.model.ply.PlyImporter.EnumWithKeyword
- equals(Object) - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData
- equals(Object) - Method in class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData
- equals(Object) - Method in class com.ardor3d.extension.terrain.util.Region
- equals(Object) - Method in class com.ardor3d.extension.terrain.util.Tile
- equals(Object) - Method in class com.ardor3d.extension.terrain.util.TileLocator
- equals(Object) - Method in class com.ardor3d.extension.ui.util.Dimension
- equals(Object) - Method in class com.ardor3d.extension.ui.util.Insets
- equals(Object) - Method in class com.ardor3d.framework.DisplaySettings
- equals(Object) - Method in class com.ardor3d.image.Image
- equals(Object) - Method in class com.ardor3d.image.Texture
- equals(Object) - Method in class com.ardor3d.image.Texture1D
- equals(Object) - Method in class com.ardor3d.image.Texture2D
- equals(Object) - Method in class com.ardor3d.image.Texture3D
- equals(Object) - Method in class com.ardor3d.image.TextureCubeMap
- equals(Object) - Method in class com.ardor3d.input.ControllerState
- equals(Object) - Method in class com.ardor3d.input.logical.TwoInputStates
- equals(Object) - Method in class com.ardor3d.input.MouseCursor
- equals(Object) - Method in class com.ardor3d.intersection.PrimitiveKey
- equals(Object) - Method in class com.ardor3d.math.ColorRGBA
- equals(Object) - Method in class com.ardor3d.math.Line3
- equals(Object) - Method in class com.ardor3d.math.LineSegment3
- equals(Object) - Method in class com.ardor3d.math.Matrix3
- equals(Object) - Method in class com.ardor3d.math.Matrix4
- equals(Object) - Method in class com.ardor3d.math.Plane
- equals(Object) - Method in class com.ardor3d.math.Quaternion
- equals(Object) - Method in class com.ardor3d.math.Ray3
- equals(Object) - Method in class com.ardor3d.math.Rectangle2
- equals(Object) - Method in class com.ardor3d.math.Rectangle3
- equals(Object) - Method in class com.ardor3d.math.Ring
- equals(Object) - Method in class com.ardor3d.math.Transform
- equals(Object) - Method in class com.ardor3d.math.Triangle
- equals(Object) - Method in class com.ardor3d.math.Vector2
-
Compares this object against the specified object
- equals(Object) - Method in class com.ardor3d.math.Vector3
-
Compares this object against the specified object
- equals(Object) - Method in class com.ardor3d.math.Vector4
-
Compares this object against the specified object
- equals(Object) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- equals(Object) - Method in class com.ardor3d.util.geom.VertKey
- equals(Object) - Method in class com.ardor3d.util.resource.MultiFormatResourceLocator
- equals(Object) - Method in class com.ardor3d.util.resource.RelativeResourceLocator
- equals(Object) - Method in class com.ardor3d.util.resource.SimpleResourceLocator
- equals(Object) - Method in class com.ardor3d.util.resource.URLResourceSource
- equals(Object) - Method in class com.ardor3d.util.shader.ShaderVariable
- equals(Object) - Method in class com.ardor3d.util.stat.StatType
- equals(Object) - Method in class com.ardor3d.util.TextureKey
- equals(Object) - Method in class com.ardorcraft.data.Pos
- equals(Object) - Method in class com.ardorcraft.pathfinding.PathNode
- equals(Object) - Method in class com.ardorcraft.util.queue.Coords
- equals(Object) - Method in class com.ardorcraft.util.queue.Task
- EQUALS - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- EQUALS - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- EQUALS - Enum constant in enum class com.ardor3d.input.Key
-
= key.
- EqualTo - Enum constant in enum class com.ardor3d.renderer.state.BlendState.TestFunction
-
Pass the test if this alpha is equal to the reference alpha.
- EqualTo - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilFunction
-
A stencil function that passes if (ref & mask) == (stencil & mask).
- EqualTo - Enum constant in enum class com.ardor3d.renderer.state.ZBufferState.TestFunction
-
Passes if the incoming value is the same as the stored value.
- erodeTerrain(float[][]) - Method in class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
-
erodeTerrain
is a convenience method that applies the FIR filter to a given height map. - ERROR_NONE - Static variable in exception class com.ardor3d.audio.SoundSystemException
-
Global identifier for no problem.
- errorCheck(boolean, String) - Method in class com.ardor3d.audio.Channel
-
Prints the specified message if error is true.
- errorCheck(boolean, String) - Method in class com.ardor3d.audio.CommandThread
-
Prints the specified message if error is true.
- errorCheck(boolean, String) - Method in class com.ardor3d.audio.Library
-
Prints the specified message if error is true.
- errorCheck(boolean, String) - Method in class com.ardor3d.audio.Source
-
Prints the specified message if error is true.
- errorCheck(boolean, String, int) - Method in class com.ardor3d.audio.SoundSystem
-
Prints the specified message if error is true.
- errorCheck(boolean, String, String, int) - Method in class com.ardor3d.audio.SoundSystemLogger
-
Prints the specified message if error is true.
- errorLogged - Variable in class com.ardor3d.util.shader.ShaderVariable
- errorMessage(String) - Method in class com.ardor3d.audio.Channel
-
Prints an error message.
- errorMessage(String) - Method in class com.ardor3d.audio.Library
-
Prints an error message.
- errorMessage(String) - Method in class com.ardor3d.audio.Source
-
Prints an error message.
- errorMessage(String, int) - Method in class com.ardor3d.audio.CommandThread
-
Prints an error message.
- errorMessage(String, int) - Method in class com.ardor3d.audio.SoundSystem
-
Prints an error message.
- errorMessage(String, String, int) - Method in class com.ardor3d.audio.SoundSystemLogger
-
Prints the classname which generated the error, followed by the error message.
- ESCAPE - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- ESCAPE - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- ESCAPE - Enum constant in enum class com.ardor3d.input.Key
-
escape key.
- eval(double, double, double) - Method in class com.ardor3d.math.functions.ArchimedeanSpiralFunction3D
-
Evaluate the function.
- eval(double, double, double) - Method in class com.ardor3d.math.functions.CheckerFunction3D
- eval(double, double, double) - Method in class com.ardor3d.math.functions.CylinderFunction3D
- eval(double, double, double) - Method in class com.ardor3d.math.functions.FbmFunction3D
- eval(double, double, double) - Method in interface com.ardor3d.math.functions.Function3D
- eval(double, double, double) - Method in class com.ardor3d.math.functions.GridPatternFunction3D
-
Evaluate the x and y values (ignores z) to determine the value to return.
- eval(double, double, double) - Method in class com.ardor3d.math.functions.MandelbrotFunction3D
- eval(double, double, double) - Method in class com.ardor3d.math.functions.MapperFunction3D
- eval(double, double, double) - Method in class com.ardor3d.math.functions.MeshFunction3D
-
Evaluate the function.
- eval(double, double, double) - Method in class com.ardor3d.math.functions.RidgeFunction3D
- eval(double, double, double) - Method in class com.ardor3d.math.functions.TurbulenceFunction3D
- eval(double, double, double) - Method in class com.ardor3d.math.functions.VoroniFunction3D
- ExampleBase - Class in com.ardor3d.example
- ExampleBase() - Constructor for class com.ardor3d.example.ExampleBase
- ExampleRunner - Class in com.ardor3d.example
-
starter for Ardor3D examples
- ExampleRunner() - Constructor for class com.ardor3d.example.ExampleRunner
- ExampleScene - Class in com.ardor3d.example.canvas
-
The framework should provide a default implementation of a scene, probably with a root node and a stats node, just like today.
- ExampleScene() - Constructor for class com.ardor3d.example.canvas.ExampleScene
- Exception(String) - Constructor for exception class com.ardor3d.audio.joal.LibraryJOAL.Exception
-
Constructor: Generates a standard "unknown error" exception with the specified message.
- Exception(String, int) - Constructor for exception class com.ardor3d.audio.joal.LibraryJOAL.Exception
-
Constructor: Generates an exception of the specified type, with the specified message.
- ExclusiveClipSource - Class in com.ardor3d.extension.animation.skeletal.blendtree
-
Similar to a ClipSource, this class samples and returns values from the channels of an AnimationClip.
- ExclusiveClipSource() - Constructor for class com.ardor3d.extension.animation.skeletal.blendtree.ExclusiveClipSource
-
Construct a new source.
- ExclusiveClipSource(AnimationClip, AnimationManager) - Constructor for class com.ardor3d.extension.animation.skeletal.blendtree.ExclusiveClipSource
-
Construct a new source using the given clip and manager.
- execute() - Method in class com.ardor3d.util.GameTaskQueue
-
Execute the tasks from this queue.
- execute(Renderer) - Method in class com.ardor3d.util.GameTaskQueue
-
Execute the tasks from this queue.
- execute(Renderer) - Method in class com.ardorcraft.util.queue.Task
- execute(Renderer) - Method in class com.ardorcraft.util.queue.Worker
- executionException(ExecutionException) - Method in interface com.ardor3d.util.GameTaskQueue.ExecutionExceptionListener
- exit() - Method in interface com.ardor3d.example.canvas.Exit
- exit() - Method in class com.ardor3d.example.craft.base.ArdorBaseApplication
- exit() - Method in class com.ardor3d.example.ExampleBase
- exit() - Method in class com.ardor3d.example.GameThread
- Exit - Interface in com.ardor3d.example.canvas
- EXPLORER - Enum constant in enum class com.ardor3d.input.Key
-
mobile explorer button
- Exponential - Enum constant in enum class com.ardor3d.renderer.state.FogState.DensityFunction
-
The fog blending function defined as: e^-(density*z)
- ExponentialSquared - Enum constant in enum class com.ardor3d.renderer.state.FogState.DensityFunction
-
The fog blending function defined as: e^((-density*z)^2)
- export(ByteBuffer, int, int) - Method in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- export(ByteBuffer, int, int) - Method in interface com.ardor3d.util.screen.ScreenExportable
-
Export the given image data (byte buffer) in a manner of our choosing.
- exportCurrentScreen(Renderer, ScreenExportable) - Static method in class com.ardor3d.util.screen.ScreenExporter
- ExportImportExample - Class in com.ardor3d.example.pipeline
-
A demonstration of the BinaryImporter and BinaryExporter classes; which can export/import a Node to/from a data stream.
- ExportImportExample() - Constructor for class com.ardor3d.example.pipeline.ExportImportExample
- ExtendedCamera - Class in com.ardor3d.util
-
Camera with additional pssm related functionality.
- ExtendedCamera() - Constructor for class com.ardor3d.util.ExtendedCamera
-
Instantiates a new PSSM camera.
- ExtendedCamera(int, int) - Constructor for class com.ardor3d.util.ExtendedCamera
-
Instantiates a new PSSM camera.
- ExtendedCamera(Camera) - Constructor for class com.ardor3d.util.ExtendedCamera
-
Instantiates a new PSSM camera.
- EXTENSION_MIDI - Static variable in class com.ardor3d.audio.SoundSystemConfig
-
A Regular expression for determining if a file's extension is MIDI.
- extent - Variable in class com.ardorcraft.voxel.MeshVoxelationContext.Mesh
- extent - Variable in class com.ardorcraft.voxel.VoxelationContext
- extract(EnumMap<RenderState.StateType, RenderState>, Spatial) - Method in class com.ardor3d.renderer.state.RenderState.StateStack
- extract(Stack<? extends RenderState>, Spatial) - Method in class com.ardor3d.renderer.state.LightState
- extract(Stack<? extends RenderState>, Spatial) - Method in class com.ardor3d.renderer.state.RenderState
-
Extracts from the stack the correct renderstate that should apply to the given spatial.
- extract(Stack<? extends RenderState>, Spatial) - Method in class com.ardor3d.renderer.state.TextureState
- extractChannelsAsClip(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
-
Extract all animation channels in the Collada file as a single, unified AnimationClip.
- Extrusion - Class in com.ardor3d.scenegraph.shape
-
An extrusion of a 2D object (
Line
) along a path (List of Vector3). - Extrusion() - Constructor for class com.ardor3d.scenegraph.shape.Extrusion
-
Default Constructor.
- Extrusion(Line, List<ReadOnlyVector3>, ReadOnlyVector3) - Constructor for class com.ardor3d.scenegraph.shape.Extrusion
-
Convenience constructor.
- Extrusion(String) - Constructor for class com.ardor3d.scenegraph.shape.Extrusion
-
Creates an empty named Extrusion.
- Extrusion(String, Line, List<ReadOnlyVector3>, ReadOnlyVector3) - Constructor for class com.ardor3d.scenegraph.shape.Extrusion
-
Convenience constructor.
- ExtrusionExample - Class in com.ardor3d.example.effect
-
A demonstration of the Extrusion class - showing how a set of point can be converted into a 3d shape.
- ExtrusionExample() - Constructor for class com.ardor3d.example.effect.ExtrusionExample
- EyeLinear - Enum constant in enum class com.ardor3d.image.Texture.EnvironmentalMapMode
-
TODO: add documentation
F
- F - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F - Enum constant in enum class com.ardor3d.input.Key
-
f key.
- F1 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F1 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F1 - Enum constant in enum class com.ardor3d.input.Key
-
F1 key.
- F10 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F10 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F10 - Enum constant in enum class com.ardor3d.input.Key
-
F10 key.
- F11 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F11 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F11 - Enum constant in enum class com.ardor3d.input.Key
-
F11 key.
- F12 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F12 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F12 - Enum constant in enum class com.ardor3d.input.Key
-
F12 key.
- F13 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F13 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F13 - Enum constant in enum class com.ardor3d.input.Key
-
F13 key.
- F14 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F14 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F14 - Enum constant in enum class com.ardor3d.input.Key
-
F14 key.
- F15 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F15 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F15 - Enum constant in enum class com.ardor3d.input.Key
-
F15 key.
- F2 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F2 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F2 - Enum constant in enum class com.ardor3d.input.Key
-
F2 key.
- F3 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F3 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F3 - Enum constant in enum class com.ardor3d.input.Key
-
F3 key.
- F4 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F4 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F4 - Enum constant in enum class com.ardor3d.input.Key
-
F4 key.
- F5 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F5 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F5 - Enum constant in enum class com.ardor3d.input.Key
-
F5 key.
- F6 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F6 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F6 - Enum constant in enum class com.ardor3d.input.Key
-
F6 key.
- F7 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F7 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F7 - Enum constant in enum class com.ardor3d.input.Key
-
F7 key.
- F8 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F8 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F8 - Enum constant in enum class com.ardor3d.input.Key
-
F8 key.
- F9 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- F9 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- F9 - Enum constant in enum class com.ardor3d.input.Key
-
F9 key.
- face - Variable in class com.ardor3d.renderer.state.record.CullStateRecord
- face - Variable in class com.ardor3d.ui.text.BMFont.Info
- FACE - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Element
- factor - Variable in class com.ardor3d.renderer.state.record.OffsetStateRecord
- factoryMethod() - Element in annotation interface com.ardor3d.annotation.SavableFactory
- FADE_OUT - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to fade-out transition a source.
- FADE_OUT_IN - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to fade-out/in transition a source.
- fadeInGain - Variable in class com.ardor3d.audio.Source
-
Specifies the gain factor used for the fade-in effect, or 1 when source is not currently fading in.
- fadeInMilis - Variable in class com.ardor3d.audio.Source
-
Specifies the number of miliseconds it should take to fade in.
- fadeOut(FilenameURL, long) - Method in class com.ardor3d.audio.Source
-
Fades out the volume of whatever this source is currently playing, then begins playing the specified filename at the source's previously assigned volume level.
- fadeOut(String, FilenameURL, long) - Method in class com.ardor3d.audio.Library
-
Fades out the volume of whatever the specified source is currently playing, then begins playing the specified file at the source's previously assigned volume level.
- fadeOut(String, String, long) - Method in class com.ardor3d.audio.SoundSystem
-
Fades out the volume of whatever the specified source is currently playing, then begins playing the specified file at the source's previously assigned volume level.
- fadeOut(String, URL, String, long) - Method in class com.ardor3d.audio.SoundSystem
-
Fades out the volume of whatever the specified source is currently playing, then begins playing the specified file at the source's previously assigned volume level.
- fadeOutGain - Variable in class com.ardor3d.audio.Source
-
Specifies the gain factor used for the fade-out effect, or -1 when source is not currently fading out.
- fadeOutIn(FilenameURL, long, long) - Method in class com.ardor3d.audio.Source
-
Fades out the volume of whatever this source is currently playing, then fades the volume back in playing the specified file.
- fadeOutIn(String, FilenameURL, long, long) - Method in class com.ardor3d.audio.Library
-
Fades out the volume of whatever the specified source is currently playing, then fades the volume back in playing the specified file.
- fadeOutIn(String, String, long, long) - Method in class com.ardor3d.audio.SoundSystem
-
Fades out the volume of whatever the specified source is currently playing, then fades the volume back in playing the specified filename.
- fadeOutIn(String, URL, String, long, long) - Method in class com.ardor3d.audio.SoundSystem
-
Fades out the volume of whatever the specified source is currently playing, then fades the volume back in playing the specified file.
- fadeOutMilis - Variable in class com.ardor3d.audio.Source
-
Specifies the number of miliseconds it should take to fade out.
- FadeTransitionState - Class in com.ardor3d.extension.animation.skeletal.state
-
A transition that blends over a given time from one animation state to another, beginning the target clip from local time 0 at the start of the transition.
- FadeTransitionState(String, double, AbstractTwoStateLerpTransition.BlendType) - Constructor for class com.ardor3d.extension.animation.skeletal.state.FadeTransitionState
-
Construct a new FadeTransitionState.
- fallbackMapTextureString - Variable in class com.ardor3d.extension.effect.water.WaterNode
- fallbackTextureState - Variable in class com.ardor3d.extension.effect.water.WaterNode
- FAR_PLANE - Static variable in class com.ardor3d.renderer.Camera
-
FAR_PLANE represents the far plane of the camera frustum.
- FastMath - Enum Class in com.ardor3d.math
-
A "close approximation" class for Math operations.
- FbmFunction3D - Class in com.ardor3d.math.functions
-
An implementation of Fractional Brownian Motion (fBm), with configurable persistence and lacunarity (or tightness of the fractal).
- FbmFunction3D(Function3D, int, double, double, double) - Constructor for class com.ardor3d.math.functions.FbmFunction3D
-
Construct a new FbmFunction with the given params.
- FEED_RAW_AUDIO_DATA - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to play a source.
- feedRawAudioData(byte[]) - Method in class com.ardor3d.audio.Channel
-
Feeds raw data to the stream.
- feedRawAudioData(byte[]) - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Feeds raw data to the stream.
- feedRawAudioData(Channel, byte[]) - Method in class com.ardor3d.audio.Source
-
Feeds raw data to the specified channel.
- feedRawAudioData(Source, byte[]) - Method in class com.ardor3d.audio.Library
-
Feeds raw data through the specified source.
- feedRawAudioData(String, byte[]) - Method in class com.ardor3d.audio.Library
-
Feeds raw data through the specified source.
- feedRawAudioData(String, byte[]) - Method in class com.ardor3d.audio.SoundSystem
-
Feeds raw data through the specified source.
- fetch() - Method in class com.ardor3d.math.ObjectPool
- fetch(int, int, Renderer) - Static method in enum class com.ardor3d.renderer.effect.TextureRendererPool
- fetchTempInstance() - Static method in class com.ardor3d.math.ColorRGBA
- fetchTempInstance() - Static method in class com.ardor3d.math.Line3
- fetchTempInstance() - Static method in class com.ardor3d.math.LineSegment3
- fetchTempInstance() - Static method in class com.ardor3d.math.Matrix3
- fetchTempInstance() - Static method in class com.ardor3d.math.Matrix4
- fetchTempInstance() - Static method in class com.ardor3d.math.Plane
- fetchTempInstance() - Static method in class com.ardor3d.math.Quaternion
- fetchTempInstance() - Static method in class com.ardor3d.math.Ray3
- fetchTempInstance() - Static method in class com.ardor3d.math.Rectangle2
- fetchTempInstance() - Static method in class com.ardor3d.math.Rectangle3
- fetchTempInstance() - Static method in class com.ardor3d.math.Ring
- fetchTempInstance() - Static method in class com.ardor3d.math.Transform
- fetchTempInstance() - Static method in class com.ardor3d.math.Triangle
- fetchTempInstance() - Static method in class com.ardor3d.math.Vector2
- fetchTempInstance() - Static method in class com.ardor3d.math.Vector3
- fetchTempInstance() - Static method in class com.ardor3d.math.Vector4
- fetchTempInstance() - Static method in class com.ardor3d.renderer.state.RenderState.StateStack
- file - Variable in class com.ardor3d.ui.text.BMFont.Page
- FileHelper - Class in com.ardor3d.extension.model.util
- FileHelper() - Constructor for class com.ardor3d.extension.model.util.FileHelper
- filenameURL - Variable in class com.ardor3d.audio.Source
-
The audio file which this source should play.
- FilenameURL - Class in com.ardor3d.audio
-
The FilenameURL class is designed to associate a String filename/identifier with a URL.
- FilenameURL(String) - Constructor for class com.ardor3d.audio.FilenameURL
-
Constructor: Saves a handle to the filename (used later to generate a URL instance).
- FilenameURL(URL, String) - Constructor for class com.ardor3d.audio.FilenameURL
-
Constructor: Saves handles to the url and identifier.
- Fill - Enum constant in enum class com.ardor3d.renderer.state.OffsetState.OffsetType
-
Apply offset to filled polygons.
- fillInColorTable(ReadOnlyColorRGBA[]) - Static method in class com.ardor3d.image.util.GeneratedImageFactory
-
Fill any empty spots in the given color array by linearly interpolating the non-empty values above and below it.
- fillTransformBuffer() - Method in class com.ardor3d.scenegraph.InstancingManager
-
Fill the buffer with the transforms and return it
- filter - Variable in class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
-
The filter is used to erode the terrain.
- findAnimationClip(String) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Retrieve an existing clip tracked by this manager.
- findAnimationLayer(String) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- findAttachmentPoint(String) - Method in class com.ardor3d.extension.animation.skeletal.state.loader.OutputStore
- findByCode(int) - Static method in enum class com.ardor3d.input.awt.AwtKey
- findByCode(int) - Static method in enum class com.ardor3d.input.swt.SwtKey
- findByCode(short) - Static method in enum class com.ardor3d.input.jogl.JoglNewtKey
- findCachedTexture(TextureKey) - Static method in class com.ardor3d.util.TextureManager
-
Locate a texture in the cache by key
- findCaretPosition(int, int) - Method in class com.ardor3d.extension.ui.text.RenderedText
- findCaretTranslation(int, Vector2) - Method in class com.ardor3d.extension.ui.text.RenderedText
- findChannelByName(String) - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
-
Locate a channel in this clip using its channel name.
- findClipInstance(String) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Retrieve an existing clip instance being tracked by this manager.
- findCollisions(Spatial, Spatial, CollisionResults) - Static method in class com.ardor3d.intersection.PickingUtil
- findFirstIntersectingPickData() - Method in class com.ardor3d.intersection.PickResults
- findJointByName(String) - Method in class com.ardor3d.extension.animation.skeletal.Skeleton
- findNextTagByName(String, Tag) - Method in class com.ardor3d.example.craft.converter.Tag
-
Find the first nested tag with specified name in a TAG_List or TAG_Compound after a tag with the same name.
- findParentFrame(UIComponent) - Static method in class com.ardor3d.extension.ui.UIFrame
-
Recursive convenience method for locating the first UIFrame above a given component.
- findPath(int, int, int, int, int, int) - Method in class com.ardorcraft.pathfinding.ConstrainedAStar
- findPick(Vector2, Camera) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- findPick(Spatial, Ray3, PickResults) - Static method in class com.ardor3d.intersection.PickingUtil
-
Finds a pick using the given ray starting at the scenegraph given as spatial.
- findPick(Spatial, Ray3, PickResults, boolean) - Static method in class com.ardor3d.intersection.PickingUtil
-
Finds a pick using the given ray starting at the scenegraph given as spatial.
- findPrevMatch(BinaryIdContentPair, List<BinaryIdContentPair>) - Method in class com.ardor3d.util.export.binary.BinaryExporter
- findPrimitiveCollision(Mesh, Mesh, List<PrimitiveKey>, List<PrimitiveKey>) - Static method in class com.ardor3d.intersection.PickingUtil
-
This function finds all intersections between this mesh and the checking one.
- findSet(ObjIndexSet) - Method in class com.ardor3d.extension.model.obj.ObjSetManager
- findTagByName(String) - Method in class com.ardor3d.example.craft.converter.Tag
-
Find the first nested tag with specified name in a TAG_Compound.
- findTargetWithId(String) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
-
Find element with specific id
- findTargetWithSid(String) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
-
Find element with specific sid
- findTriggerById(String) - Method in class com.ardor3d.input.logical.LogicalLayer
- finish() - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- finished - Enum constant in enum class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData.State
- finished - Enum constant in enum class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData.State
- finishGraphics() - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- finishGraphics() - Method in interface com.ardor3d.renderer.Renderer
-
finish
is similar to flush, however it blocks until all waiting hardware graphics commands have been finished. - fireActionEvent() - Method in class com.ardor3d.extension.ui.UIButton
-
Notifies all of this button's registered listeners that this button was pressed.
- fireActionEvent() - Method in class com.ardor3d.extension.ui.UITextField
-
Notifies all of this field's registered listeners
- fireActionEvent() - Static method in class com.ardor3d.util.stat.StatCollector
-
Notifies all registered listeners that a new stats aggregate was created.
- fireAnimationFinished() - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
-
Tell any animation listeners on this instance that the associated clip has finished playing.
- fireAnimationUpdateStateChange(AnimationManager.AnimationUpdateState) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Notify any listeners of the state change
- FireballTrigger - Class in com.ardor3d.example.pipeline
- FireballTrigger() - Constructor for class com.ardor3d.example.pipeline.FireballTrigger
- fireChangeEvent() - Method in class com.ardor3d.extension.ui.UISlider
-
Notifies any listeners that this slider has updated its value.
- fireCleanContextEvent(RenderContext) - Static method in class com.ardor3d.renderer.ContextManager
- fireComponentDirty() - Method in class com.ardor3d.extension.ui.UIComponent
-
Tell all ancestors that use standins, if any, that they need to update any cached graphical representation.
- fireComponentDirty() - Method in class com.ardor3d.extension.ui.UIContainer
-
Set ourselves dirty.
- fireKeyHeldEvent(Key, InputState) - Method in class com.ardor3d.extension.ui.UIHud
-
Handle key held (pressed down over more than one input update cycle.)
- fireKeyPressedEvent(Key, InputState) - Method in class com.ardor3d.extension.ui.UIHud
-
Handle key presses.
- fireKeyReleasedEvent(Key, InputState) - Method in class com.ardor3d.extension.ui.UIHud
-
Handle key releases.
- fireMouseButtonPressed(MouseButton, InputState) - Method in class com.ardor3d.extension.ui.UIHud
-
Handle mouse presses.
- fireMouseButtonReleased(MouseButton, InputState) - Method in class com.ardor3d.extension.ui.UIHud
-
Handle mouse releases.
- fireMouseMoved(int, int, InputState) - Method in class com.ardor3d.extension.ui.UIHud
-
Handle movement events.
- fireMouseWheelMoved(int, InputState) - Method in class com.ardor3d.extension.ui.UIHud
-
Handle wheel events.
- firePoseUpdated() - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
-
Notify any registered PoseListeners that this pose has been "updated".
- fireSelectionEvent() - Method in class com.ardor3d.extension.ui.UIComboBox
- fireStyleChanged() - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
- fireStyleChanged() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- fireStyleChanged() - Method in class com.ardor3d.extension.ui.UIComponent
-
Let subcomponents know that style has been changed.
- fireStyleChanged() - Method in class com.ardor3d.extension.ui.UIContainer
- fireTargetChanged() - Method in class com.ardor3d.extension.interact.InteractManager
- fireTargetDataUpdated() - Method in class com.ardor3d.extension.interact.InteractManager
- first - Variable in class com.ardor3d.ui.text.BMFont.Kerning
- first - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- FirstPersonControl - Class in com.ardor3d.input.control
- FirstPersonControl(ReadOnlyVector3) - Constructor for class com.ardor3d.input.control.FirstPersonControl
- fitComponentIn(int, int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Attempt to force this component to fit in the given rectangle.
- FIVE - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- FIVE - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- FIVE - Enum constant in enum class com.ardor3d.input.Key
-
5 key.
- FIVE - Enum constant in enum class com.ardor3d.input.MouseButton
- fiveButtonDown() - Static method in class com.ardor3d.input.logical.TriggerConditions
- fixClassAlias(byte[], int) - Method in class com.ardor3d.util.export.binary.BinaryExporter
- FixedPixelSize - Enum constant in enum class com.ardor3d.ui.text.BMText.AutoFade
-
Fade when screen size is less than fixed pixel size.
- FixedScreenSize - Enum constant in enum class com.ardor3d.ui.text.BMText.AutoScale
-
Maintain native point size of font regardless of distance from camera
- Flat - Enum constant in enum class com.ardor3d.renderer.state.ShadingState.ShadingMode
-
Pick the color of just one vertex of a triangle and rasterize all pixels of the triangle with this color.
- flip() - Method in class com.ardor3d.scenegraph.IndexBufferData
- flipAllVisible() - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- flipDXT(byte[], int, int, ImageDataFormat) - Static method in class com.ardor3d.image.util.dds.DdsUtils
-
Flip a dxt mipmap/image.
- flipImageData(Buffer, ByteBuffer, int, JoglImageLoader.TYPE, int, int) - Method in class com.ardor3d.image.util.jogl.JoglImageLoader
- flipVisible(int) - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- flipVisible(int, int) - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- Float - Enum constant in enum class com.ardor3d.extension.terrain.heightmap.RawHeightMap.HeightMapFormat
- Float - Enum constant in enum class com.ardor3d.image.PixelDataType
- FLOAT - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Data
-
four byte floating point number
- FLOAT - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- FLOAT_1D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- FLOAT_2D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- float_param - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.ParamType
- floatArgs - Variable in class com.ardor3d.audio.CommandObject
-
Any float arguments required for a command.
- FLOATBUFFER - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- FLOATBUFFER_ARRAYLIST - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- FloatBufferData - Class in com.ardor3d.scenegraph
-
Simple data class storing a buffer of floats and a number that indicates how many floats to group together to make up a "tuple"
- FloatBufferData() - Constructor for class com.ardor3d.scenegraph.FloatBufferData
-
Instantiates a new FloatBufferData.
- FloatBufferData(int, int) - Constructor for class com.ardor3d.scenegraph.FloatBufferData
-
Instantiates a new FloatBufferData with a buffer of the given size.
- FloatBufferData(FloatBuffer, int) - Constructor for class com.ardor3d.scenegraph.FloatBufferData
-
Creates a new FloatBufferData.
- FloatBufferDataUtil - Class in com.ardor3d.scenegraph
- FloatBufferDataUtil() - Constructor for class com.ardor3d.scenegraph.FloatBufferDataUtil
- floatValue() - Method in enum class com.ardor3d.image.Texture.CombinerScale
- floor(double) - Static method in class com.ardor3d.math.MathUtils
-
Faster floor function.
- floor(float) - Static method in class com.ardor3d.math.MathUtils
-
Faster floor function.
- FloorInfluence - Class in com.ardor3d.extension.effect.particle
- FloorInfluence() - Constructor for class com.ardor3d.extension.effect.particle.FloorInfluence
- FloorInfluence(ReadOnlyPlane, double) - Constructor for class com.ardor3d.extension.effect.particle.FloorInfluence
- flush() - Method in class com.ardor3d.audio.Channel
-
Dequeues all previously queued data.
- flush() - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Dequeues all previously queued data.
- flush() - Method in class com.ardor3d.audio.Source
-
Dequeues any previously queued data.
- flush(Page) - Method in class com.jcraft.jogg.StreamState
- flush(String) - Method in class com.ardor3d.audio.Library
-
Clears all previously queued data from a stream.
- flush(String) - Method in class com.ardor3d.audio.SoundSystem
-
Flushes all previously queued audio data from a streaming source.
- FLUSH - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to flush all queued data.
- flushFrame(boolean) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- flushFrame(boolean) - Method in interface com.ardor3d.renderer.Renderer
-
flushFrame
handles rendering any items still remaining in the render buckets and optionally swaps the back buffer with the currently displayed buffer. - flushGraphics() - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- flushGraphics() - Method in interface com.ardor3d.renderer.Renderer
-
flush
tells the graphics hardware to send through all currently waiting commands in the buffer. - FlyControl - Class in com.ardorcraft.control
- FlyControl(PlayerBase, LogicalLayer, ReadOnlyVector3, UprightFPSMoveConfig) - Constructor for class com.ardorcraft.control.FlyControl
- foamMapTextureString - Variable in class com.ardor3d.extension.effect.water.WaterNode
- FOCUS - Enum constant in enum class com.ardor3d.input.Key
-
mobile focus button
- focusGained(FocusEvent) - Method in class com.ardor3d.input.awt.AwtFocusWrapper
- focusGained(FocusEvent) - Method in class com.ardor3d.input.swt.SwtFocusWrapper
- focusLost(FocusEvent) - Method in class com.ardor3d.input.awt.AwtFocusWrapper
- focusLost(FocusEvent) - Method in class com.ardor3d.input.swt.SwtFocusWrapper
- FocusWrapper - Interface in com.ardor3d.input
-
Describes the interface to implement to keep track of focus changes.
- Fog - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- fogColor - Variable in class com.ardor3d.renderer.state.record.FogStateRecord
- FogCoords - Enum constant in enum class com.ardor3d.renderer.state.FogState.CoordinateSource
-
The source of the fogging value is based on the specified fog coordinates
- fogEnd - Variable in class com.ardor3d.renderer.state.record.FogStateRecord
- fogHint - Variable in class com.ardor3d.renderer.state.record.FogStateRecord
- fogMode - Variable in class com.ardor3d.renderer.state.record.FogStateRecord
- fogStart - Variable in class com.ardor3d.renderer.state.record.FogStateRecord
- FogState - Class in com.ardor3d.renderer.state
-
FogState
maintains the fog qualities for a node and it's children. - FogState() - Constructor for class com.ardor3d.renderer.state.FogState
-
Constructor instantiates a new
FogState
with default fog values. - FogState.CoordinateSource - Enum Class in com.ardor3d.renderer.state
- FogState.DensityFunction - Enum Class in com.ardor3d.renderer.state
- FogState.Quality - Enum Class in com.ardor3d.renderer.state
- FogStateRecord - Class in com.ardor3d.renderer.state.record
- FogStateRecord() - Constructor for class com.ardor3d.renderer.state.record.FogStateRecord
- FontHandler - Class in com.ardorcraft.util
- FontHandler() - Constructor for class com.ardorcraft.util.FontHandler
- fontName - Variable in enum class com.ardor3d.ui.text.BMFontManager.FontStyle
- FontProvider - Interface in com.ardor3d.extension.ui.text.font
- FontScale - Enum constant in enum class com.ardor3d.util.stat.graph.TabledLabelGrapher.ConfigKeys
- forceRespawn() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- FormatWithVersionNumber(PlyImporter.Format, double) - Constructor for class com.ardor3d.extension.model.ply.PlyImporter.FormatWithVersionNumber
- ForumLikeMarkupParser - Class in com.ardor3d.extension.ui.text.parser
- ForumLikeMarkupParser() - Constructor for class com.ardor3d.extension.ui.text.parser.ForumLikeMarkupParser
- Four - Enum constant in enum class com.ardor3d.image.Texture.CombinerScale
-
4.0x
- FOUR - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- FOUR - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- FOUR - Enum constant in enum class com.ardor3d.input.Key
-
4 key.
- FOUR - Enum constant in enum class com.ardor3d.input.MouseButton
- fourButtonDown() - Static method in class com.ardor3d.input.logical.TriggerConditions
- FragmentProgram - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- FragmentProgramState - Class in com.ardor3d.renderer.state
- FragmentProgramState() - Constructor for class com.ardor3d.renderer.state.FragmentProgramState
- FragmentProgramStateRecord - Class in com.ardor3d.renderer.state.record
- FragmentProgramStateRecord() - Constructor for class com.ardor3d.renderer.state.record.FragmentProgramStateRecord
- FrameAverage - Enum constant in enum class com.ardor3d.util.stat.graph.LineGrapher.ConfigKeys
- FrameAverage - Enum constant in enum class com.ardor3d.util.stat.graph.TabledLabelGrapher.ConfigKeys
- FrameBufferOutputEffect - Class in com.ardor3d.renderer.effect
- FrameBufferOutputEffect() - Constructor for class com.ardor3d.renderer.effect.FrameBufferOutputEffect
- FrameDragListener - Class in com.ardor3d.extension.ui.event
-
The drag listener responsible for allowing a frame to be moved around the screen with the mouse.
- FrameDragListener(UIFrame) - Constructor for class com.ardor3d.extension.ui.event.FrameDragListener
- FrameHandler - Class in com.ardor3d.framework
-
Does the work needed in a given frame.
- FrameHandler(Timer) - Constructor for class com.ardor3d.framework.FrameHandler
- frameRate - Variable in class com.ardor3d.audio.sampled.AudioFormat
-
The number of frames played or recorded per second, for sounds that have this format.
- FrameResizeListener - Class in com.ardor3d.extension.ui.event
- FrameResizeListener(UIFrameStatusBar) - Constructor for class com.ardor3d.extension.ui.event.FrameResizeListener
- frameSize - Variable in class com.ardor3d.audio.sampled.AudioFormat
-
The number of bytes in each frame of a sound that has this format.
- freezeProjector - Variable in class com.ardor3d.extension.effect.water.ProjectedGrid
- fromAngleAxis(double, ReadOnlyVector3) - Method in class com.ardor3d.math.Matrix3
-
Sets this matrix to the rotation indicated by the given angle and axis of rotation.
- fromAngleAxis(double, ReadOnlyVector3) - Method in class com.ardor3d.math.Matrix4
-
Sets the 3x3 rotation portion of this matrix to the rotation indicated by the given angle and axis of rotation.
- fromAngleAxis(double, ReadOnlyVector3) - Method in class com.ardor3d.math.Quaternion
-
Sets the values of this quaternion to the values represented by a given angle and axis of rotation.
- fromAngleNormalAxis(double, ReadOnlyVector3) - Method in class com.ardor3d.math.Matrix3
-
Sets this matrix to the rotation indicated by the given angle and a unit-length axis of rotation.
- fromAngleNormalAxis(double, ReadOnlyVector3) - Method in class com.ardor3d.math.Matrix4
-
Sets the 3x3 rotation portion of this matrix to the rotation indicated by the given angle and a unit-length axis of rotation.
- fromAngleNormalAxis(double, ReadOnlyVector3) - Method in class com.ardor3d.math.Quaternion
-
Sets the values of this quaternion to the values represented by a given angle and unit length axis of rotation.
- fromAngles(double, double, double) - Method in class com.ardor3d.math.Matrix3
-
XXX: Need to redo this again... or at least correct the terms.
- fromArray(double[]) - Method in class com.ardor3d.math.Matrix3
-
Sets the values of this matrix to the values of the provided double array.
- fromArray(double[]) - Method in class com.ardor3d.math.Matrix4
-
Sets the values of this matrix to the values of the provided double array.
- fromArray(double[], boolean) - Method in class com.ardor3d.math.Matrix3
-
Sets the values of this matrix to the values of the provided double array.
- fromArray(double[], boolean) - Method in class com.ardor3d.math.Matrix4
-
Sets the values of this matrix to the values of the provided double array.
- fromAxes(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardor3d.math.Matrix3
-
Set the values of this matrix from the axes (columns) provided.
- fromAxes(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardor3d.math.Quaternion
-
Updates this quaternion to represent a rotation formed by the given three axes.
- fromBottom() - Method in enum class com.ardor3d.extension.ui.util.Alignment
- fromDoubleBuffer(DoubleBuffer) - Method in class com.ardor3d.math.Matrix3
- fromDoubleBuffer(DoubleBuffer) - Method in class com.ardor3d.math.Matrix4
- fromDoubleBuffer(DoubleBuffer, boolean) - Method in class com.ardor3d.math.Matrix3
- fromDoubleBuffer(DoubleBuffer, boolean) - Method in class com.ardor3d.math.Matrix4
- fromEulerAngles(double[]) - Method in class com.ardor3d.math.Quaternion
-
Updates this quaternion from the given Euler rotation angles, applied in the given order: heading, attitude, bank.
- fromEulerAngles(double, double, double) - Method in class com.ardor3d.math.Quaternion
-
Updates this quaternion from the given Euler rotation angles, applied in the given order: heading, attitude, bank.
- fromFloatBuffer(FloatBuffer) - Method in class com.ardor3d.math.Matrix3
-
Note: data is cast to floats.
- fromFloatBuffer(FloatBuffer) - Method in class com.ardor3d.math.Matrix4
-
Note: data is cast to floats.
- fromFloatBuffer(FloatBuffer, boolean) - Method in class com.ardor3d.math.Matrix3
-
Note: data is cast to floats.
- fromFloatBuffer(FloatBuffer, boolean) - Method in class com.ardor3d.math.Matrix4
-
Note: data is cast to floats.
- fromHomogeneousMatrix(ReadOnlyMatrix4) - Method in class com.ardor3d.math.Transform
-
Reads in a 4x4 matrix as a 3x3 matrix and translation.
- fromHomogeneousMatrix(ReadOnlyMatrix4) - Method in class com.ardor3d.math.ValidatingTransform
- fromIntARGB(int) - Method in class com.ardor3d.math.ColorRGBA
-
Reads a color, packed into a 4 byte int as 1 byte values in the order ARGB.
- fromIntRGBA(int) - Method in class com.ardor3d.math.ColorRGBA
-
Reads a color, packed into a 4 byte int as 1 byte values in the order RGBA.
- fromKeyEventToKey(KeyEvent) - Method in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
-
Convert from NEWT key event to Ardor3D Key.
- fromKeyEventToKey(KeyEvent) - Method in class com.ardor3d.input.awt.AwtKeyboardWrapper
-
Convert from AWT key event to Ardor3D Key.
- fromKeyEventToKey(KeyEvent) - Method in class com.ardor3d.input.swt.SwtKeyboardWrapper
-
Convert from SWT key event to Ardor3D Key.
- fromLeft() - Method in enum class com.ardor3d.extension.ui.util.Alignment
- fromRotationMatrix(double, double, double, double, double, double, double, double, double) - Method in class com.ardor3d.math.Quaternion
-
Sets the value of this quaternion to the rotation described by the given matrix values.
- fromRotationMatrix(ReadOnlyMatrix3) - Method in class com.ardor3d.math.Quaternion
-
Sets the value of this quaternion to the rotation described by the given matrix.
- fromStartEndLocal(ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardor3d.math.Matrix3
-
A function for creating a rotation matrix that rotates a vector called "start" into another vector called "end".
- fromVectorToVector(ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardor3d.math.Quaternion
-
Sets this quaternion to that which will rotate vector "from" into vector "to". from and to do not have to be the same length.
- Front - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
The front left and front right (if exists) color buffers.
- Front - Enum constant in enum class com.ardor3d.renderer.state.CullState.Face
-
Cull the front faces.
- Front - Enum constant in enum class com.ardor3d.renderer.state.MaterialState.MaterialFace
-
Apply material property to front face only.
- Front - Enum constant in enum class com.ardor3d.renderer.state.WireframeState.Face
-
The front will be wireframed, but the back will be solid.
- Front - Enum constant in enum class com.ardorcraft.world.BlockSide
- frontAmbient - Variable in class com.ardor3d.renderer.state.record.MaterialStateRecord
- FrontAndBack - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
All of FrontLeft, FrontRight, BackLeft, BackRight, if exists.
- FrontAndBack - Enum constant in enum class com.ardor3d.renderer.state.CullState.Face
-
Cull both the front and back faces.
- FrontAndBack - Enum constant in enum class com.ardor3d.renderer.state.MaterialState.MaterialFace
-
Apply material property to front and back faces.
- FrontAndBack - Enum constant in enum class com.ardor3d.renderer.state.WireframeState.Face
-
Both sides of the model are wireframed.
- frontDiffuse - Variable in class com.ardor3d.renderer.state.record.MaterialStateRecord
- frontEmissive - Variable in class com.ardor3d.renderer.state.record.MaterialStateRecord
- FrontLeft - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
The front left color buffer
- frontMode - Variable in class com.ardor3d.renderer.state.record.WireframeStateRecord
- FrontRight - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
The front right color buffer
- frontShininess - Variable in class com.ardor3d.renderer.state.record.MaterialStateRecord
- frontSpecular - Variable in class com.ardor3d.renderer.state.record.MaterialStateRecord
- FrozenTransitionState - Class in com.ardor3d.extension.animation.skeletal.state
-
A two state transition that freezes the starting state at its current position and blends that over time with a target state.
- FrozenTransitionState(String, double, AbstractTwoStateLerpTransition.BlendType) - Constructor for class com.ardor3d.extension.animation.skeletal.state.FrozenTransitionState
-
Construct a new FrozenTransitionState.
- FrozenTreeSource - Class in com.ardor3d.extension.animation.skeletal.blendtree
-
A blend tree node that does not update any clips or sources below it in the blend tree.
- FrozenTreeSource(BlendTreeSource, double) - Constructor for class com.ardor3d.extension.animation.skeletal.blendtree.FrozenTreeSource
- FRUSTUM_PLANES - Static variable in class com.ardor3d.renderer.Camera
-
FRUSTUM_PLANES represents the number of planes of the camera frustum.
- Function3D - Interface in com.ardor3d.math.functions
-
Simple interface describing a function that receives a 3 value tuple and returns a value.
- Functions - Class in com.ardor3d.math.functions
-
Utility class containing a set of easy to use functions.
- Functions() - Constructor for class com.ardor3d.math.functions.Functions
- future - Variable in class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData
- future - Variable in class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData
G
- G - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- G - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- G - Enum constant in enum class com.ardor3d.input.Key
-
g key.
- gain - Variable in class com.ardor3d.audio.Source
-
This source's volume (a float between 0.0 - 1.0).
- gainedFocus() - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- gainedFocus() - Method in class com.ardor3d.extension.ui.UIComponent
-
Called by the hud when a component is given focus.
- GameTask<V> - Class in com.ardor3d.util
-
GameTask
is used inGameTaskQueue
to manage tasks that have yet to be accomplished. - GameTask(Callable<V>) - Constructor for class com.ardor3d.util.GameTask
- GameTaskQueue - Class in com.ardor3d.util
-
GameTaskQueue
is a simple queuing system to enqueue tasks that need to be accomplished in a specific thread or phase of the application execution (for example, the OpenGL rendering thread.) - GameTaskQueue() - Constructor for class com.ardor3d.util.GameTaskQueue
- GameTaskQueue.ExecutionExceptionListener - Interface in com.ardor3d.util
- GameTaskQueueManager - Class in com.ardor3d.util
-
GameTaskQueueManager
is just a simple Singleton class allowing easy access to task queues. - GameThread - Class in com.ardor3d.example
- GameThread(FrameHandler) - Constructor for class com.ardor3d.example.GameThread
- generate(int, boolean) - Method in class com.ardor3d.spline.ArcLengthTable
-
Actually generates the arc length table, this needs to be called before this class can actually perform any useful functions.
- generateAlias(String, byte) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- generateArcLengths(int) - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
-
Generates the arc lengths, generates the reverse table if the
repeat type
is set tocycle
- generateArcLengths(int, boolean) - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
-
Generates arc lengths which are required if you wish to have
constant speed
interpolation. - generateBlock(int, GeometryHandler, BlockProvider, BlockUtil, int, int, int) - Method in class com.ardorcraft.util.geometryproducers.BoxProducer
- generateBlock(int, GeometryHandler, BlockProvider, BlockUtil, int, int, int) - Method in interface com.ardorcraft.util.geometryproducers.GeometryProducer
- generateBlock(int, GeometryHandler, BlockProvider, BlockUtil, int, int, int) - Method in class com.ardorcraft.util.geometryproducers.MeshProducer
- generateChunk(int, int, int, int, int, int, WorldModifier) - Method in class com.ardor3d.example.craft.generators.InterpolatedNoiseDataGenerator
- generateChunk(int, int, int, int, int, int, WorldModifier) - Method in class com.ardor3d.example.craft.generators.LayerDataGenerator
- generateChunk(int, int, int, int, int, int, WorldModifier) - Method in class com.ardor3d.example.craft.generators.NiceDataGenerator
- generateChunk(int, int, int, int, int, int, WorldModifier) - Method in interface com.ardorcraft.generators.DataGenerator
-
Method to implement for custom terrain generation.
- generateChunk(int, int, int, int, int, int, WorldModifier) - Method in class com.ardorcraft.generators.DefaultDataGenerator
- generateCollisionTree(CollisionTree.Type, Mesh, boolean) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
generates a new tree for the associated mesh.
- generateCollisionTree(CollisionTree.Type, Spatial, boolean) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
creates a new collision tree for the provided spatial.
- generateCollisionTree(CollisionTree, Mesh, boolean) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
generates a new tree for the associated mesh.
- generateColorMipMap(int, ColorRGBA[], ColorRGBA) - Static method in class com.ardor3d.image.util.ColorMipMapGenerator
-
Generates an ardor3d Image object containing a mipmapped Image.
- GeneratedImageFactory - Class in com.ardor3d.image.util
- GeneratedImageFactory() - Constructor for class com.ardor3d.image.util.GeneratedImageFactory
- GeneratedTexturesExample - Class in com.ardor3d.example.renderer
-
Illustrates the GeneratedImageFactory class and math.functions package, which allow for procedural creation of textures.
- GeneratedTexturesExample() - Constructor for class com.ardor3d.example.renderer.GeneratedTexturesExample
- generateHeightData() - Method in class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
-
load
generates the height field using the Midpoint Displacement algorithm. - generateHeightMap(Image, float, float) - Static method in class com.ardor3d.extension.terrain.heightmap.ImageHeightMap
- generateIdContentPair(BinaryClassObject) - Method in class com.ardor3d.util.export.binary.BinaryExporter
- generateNormals(double[], int[], double) - Method in class com.ardor3d.util.geom.NonIndexedNormalGenerator
-
Calculates the normals for a set of faces determined by the specified vertices.
- generateNormals(Mesh) - Method in class com.ardor3d.util.geom.NonIndexedNormalGenerator
- generateNormals(Mesh, float) - Method in class com.ardor3d.util.geom.NormalGenerator
-
Generates the normals for one Mesh, using the specified crease angle.
- generateSpheres(Node, boolean, int) - Method in class com.ardor3d.example.renderer.GeometryInstancingExample
- generateStrips(int[], boolean) - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
- generateTag() - Method in class com.ardor3d.util.export.binary.BinaryExporter
- generateTangentBuffer(MeshData) - Static method in class com.ardor3d.util.geom.TangentUtil
- generateTangentBuffer(MeshData, int) - Static method in class com.ardor3d.util.geom.TangentUtil
- generateText(String, boolean, Map<String, Object>, RenderedText, int) - Method in enum class com.ardor3d.extension.ui.text.TextFactory
- GeneratorViewer - Class in com.ardor3d.example.craft.generators
-
Use this to play around more easily with your terrain generators.
- GeneratorViewer(DataGenerator, int, int, int) - Constructor for class com.ardor3d.example.craft.generators.GeneratorViewer
- GenericSkin - Class in com.ardor3d.extension.ui.skin.generic
- GenericSkin() - Constructor for class com.ardor3d.extension.ui.skin.generic.GenericSkin
- GenericSkin(ResourceSource) - Constructor for class com.ardor3d.extension.ui.skin.generic.GenericSkin
- GenericSkin(String) - Constructor for class com.ardor3d.extension.ui.skin.generic.GenericSkin
- GeometryHandler - Class in com.ardorcraft.world
-
This is the class that
GeometryProducer
s use to set geometry into the world. - GeometryInstancingExample - Class in com.ardor3d.example.renderer
-
Demonstrates the use of geometry instancing and compares it to VBO.
- GeometryInstancingExample() - Constructor for class com.ardor3d.example.renderer.GeometryInstancingExample
- GeometryProducer - Interface in com.ardorcraft.util.geometryproducers
-
Pluggable interface to create new geometry in block generation
- GeometryTool - Class in com.ardor3d.util.geom
-
This tool assists in reducing geometry information.
Note: Does not work with geometry using texcoords other than 2d coords. - GeometryTool() - Constructor for class com.ardor3d.util.geom.GeometryTool
- GeometryTool(boolean) - Constructor for class com.ardor3d.util.geom.GeometryTool
- GeometryTool.MatchCondition - Enum Class in com.ardor3d.util.geom
-
Condition options for determining if one vertex is "equal" to another.
- GeomMesh - Enum constant in enum class com.ardor3d.extension.effect.particle.ParticleSystem.ParticleType
- GeoSphere - Class in com.ardor3d.scenegraph.shape
-
GeoSphere - generate a polygon mesh approximating a sphere by recursive subdivision.
- GeoSphere() - Constructor for class com.ardor3d.scenegraph.shape.GeoSphere
-
Default Constructor for Savable use.
- GeoSphere(String, boolean, double, int, GeoSphere.TextureMode) - Constructor for class com.ardor3d.scenegraph.shape.GeoSphere
- GeoSphere.TextureMode - Enum Class in com.ardor3d.scenegraph.shape
- get() - Method in class com.ardor3d.scenegraph.ByteBufferData
- get() - Method in class com.ardor3d.scenegraph.IndexBufferData
- get() - Method in class com.ardor3d.scenegraph.IntBufferData
- get() - Method in class com.ardor3d.scenegraph.ShortBufferData
- get() - Method in class com.ardor3d.util.GameTask
- get(int) - Method in class com.ardor3d.extension.interact.widget.BasicFilterList
- get(int) - Method in interface com.ardor3d.extension.interact.widget.IFilterList
- get(int) - Method in class com.ardor3d.math.Triangle
- get(int) - Method in interface com.ardor3d.math.type.ReadOnlyTriangle
- get(int) - Method in class com.ardor3d.renderer.pass.BasicPassManager
- get(int) - Method in class com.ardor3d.renderer.pass.Pass
- get(int) - Method in class com.ardor3d.renderer.state.LightState
-
get
retrieves a particular light defined by an index. - get(int) - Method in class com.ardor3d.scenegraph.ByteBufferData
- get(int) - Method in class com.ardor3d.scenegraph.IndexBufferData
- get(int) - Method in class com.ardor3d.scenegraph.IntBufferData
- get(int) - Method in class com.ardor3d.scenegraph.ShortBufferData
- get(long, TimeUnit) - Method in class com.ardor3d.util.GameTask
- get(String) - Method in class com.ardor3d.example.PropertiesGameSettings
-
get
takes an arbitrary string as a key and returns any value associated with it, null if none. - get(String) - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.Data
- get(String) - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.Element
- get(String) - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.ListProperty
- get(String) - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- get(String, String) - Method in class com.ardor3d.example.PropertiesGameSettings
- get(KEY) - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
-
Retrieves a value from our store by key.
- get2DPoint(ReadOnlyVector3, Vector2) - Method in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
-
Casts a world location to the local plane of this tracer.
- get2DPoint(ReadOnlyVector3, Vector2) - Method in class com.ardor3d.extension.terrain.util.BresenhamYUpGridTracer
- get2DPoint(ReadOnlyVector3, Vector2) - Method in class com.ardor3d.extension.terrain.util.BresenhamZUpGridTracer
- get3DPoint(double, double, double, Vector3) - Method in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
-
Turns a point on a 2D grid and a height into a 3D point based on the world up of this tracer.
- get3DPoint(double, double, double, Vector3) - Method in class com.ardor3d.extension.terrain.util.BresenhamYUpGridTracer
- get3DPoint(double, double, double, Vector3) - Method in class com.ardor3d.extension.terrain.util.BresenhamZUpGridTracer
- getA() - Method in class com.ardor3d.math.Rectangle3
-
getA returns the first point of the rectangle.
- getA() - Method in class com.ardor3d.math.Triangle
- getA() - Method in interface com.ardor3d.math.type.ReadOnlyRectangle3
- getA() - Method in interface com.ardor3d.math.type.ReadOnlyTriangle
- getAcceleration() - Method in class com.ardorcraft.player.PlayerBase
- getAccumulatedValue() - Method in class com.ardor3d.util.stat.StatValue
- getActionCommand() - Method in class com.ardor3d.extension.ui.UIButton
- getActiveWidget() - Method in class com.ardor3d.extension.interact.InteractManager
- getAL() - Static method in class com.ardor3d.audio.joal.LibraryJOAL
-
Returns a handle to OpenAL, or null if OpenAL is not initialized.
- getAlign() - Method in class com.ardor3d.ui.text.BMText
- getAlignment() - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
- getAlignment() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- getAlignment() - Method in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
- getAlignment() - Method in class com.ardor3d.extension.ui.LabelState
- getAlignment() - Method in class com.ardor3d.extension.ui.util.TransformedSubTex
- getAlignment() - Method in class com.ardor3d.scenegraph.extension.BillboardNode
-
Returns the alignment this BillboardNode is set to.
- getAllLoadedFilenames() - Method in class com.ardor3d.audio.Library
-
Returns the filenames of all previously loaded sounds.
- getAllSourcenames() - Method in class com.ardor3d.audio.Library
-
Returns the sourcenames of all sources.
- getAlpha() - Method in class com.ardor3d.math.ColorRGBA
- getAlpha() - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- getAlpha() - Method in class com.ardor3d.renderer.state.ColorMaskState
- getAlphaBits() - Method in class com.ardor3d.example.PropertiesGameSettings
-
If the properties file does not contain the setting or was not read properly, the default value is returned.
- getAlphaBits() - Method in class com.ardor3d.framework.DisplaySettings
- getAmbient() - Method in class com.ardor3d.light.Light
-
getAmbient
returns the ambient color value for this light. - getAmbient() - Method in class com.ardor3d.renderer.state.MaterialState
- getAmbientAlpha() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getAmbientBlue() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getAmbientGreen() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getAmbientRed() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getAndClearFocusLost() - Method in class com.ardor3d.input.awt.AwtFocusWrapper
- getAndClearFocusLost() - Method in interface com.ardor3d.input.FocusWrapper
- getAndClearFocusLost() - Method in class com.ardor3d.input.jogl.JoglNewtFocusWrapper
- getAndClearFocusLost() - Method in class com.ardor3d.input.logical.DummyFocusWrapper
- getAndClearFocusLost() - Method in class com.ardor3d.input.swt.SwtFocusWrapper
- getAngle() - Method in class com.ardor3d.light.SpotLight
-
getAngle
returns the angle of the spot light. - getAnimationChannels() - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- getAnimationClip() - Method in class com.ardor3d.extension.model.collada.jdom.data.AnimationItem
- getAnimationItemRoot() - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- getAnimationLayer(int) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- getAnimationListeners() - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
- getAnimationUpdateState() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- getAnisotropicFilterPercent() - Method in class com.ardor3d.image.Texture
- getAperture() - Method in class com.ardor3d.renderer.StereoCamera
- getApplier() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- getApplier() - Method in class com.ardor3d.input.logical.LogicalLayer
- getApply() - Method in class com.ardor3d.image.Texture
- getApplyTo(AbstractAnimationChannel) - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
- getApproximateLength(int) - Method in class com.ardor3d.spline.Curve
-
Calculates the length of this curve.
- getApproximateLength(int, int, int) - Method in class com.ardor3d.spline.Curve
-
Calculates the length between the given control point indices.
- getArdor3dFilter() - Method in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MagFilterType
- getArdor3dFilter() - Method in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MinFilterType
- getArdor3dWrapMode() - Method in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.WrapModeType
- getARGB(Image, int, int) - Static method in class com.ardor3d.image.util.ImageUtils
- getARGB(Image, int, int, int) - Static method in class com.ardor3d.image.util.ImageUtils
- getArray() - Method in class com.ardor3d.extension.model.collada.jdom.data.TransformElement
- getAssetData() - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- getAtlasHeight() - Method in class com.ardor3d.extension.atlas.TexturePacker
- getAtlasIndex() - Method in class com.ardor3d.extension.atlas.TextureParameter
- getAtlasWidth() - Method in class com.ardor3d.extension.atlas.TexturePacker
- getAttachment() - Method in class com.ardor3d.extension.animation.skeletal.AttachmentPoint
- getAttachmentPoints() - Method in class com.ardor3d.extension.animation.skeletal.state.loader.OutputStore
- getAttachmentPoints() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getAttributeByName(String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Retrieves a shader attribute by name.
- getAttributeIntValue(Element, String, int) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
-
Parse an int value in an attribute.
- getAttributes(PropertiesGameSettings) - Static method in class com.ardor3d.example.craft.base.ArdorBaseApplication
- getAttributes(PropertiesGameSettings) - Method in class com.ardor3d.example.ExampleBase
- getAudioFormat() - Method in class com.ardor3d.audio.codecs.CodecJOrbis
-
Returns the audio format of the data being returned by the read() and readAll() methods.
- getAudioFormat() - Method in interface com.ardor3d.audio.ICodec
-
Should return the audio format of the data being returned by the read() and readAll() methods.
- getAuthor() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getAuthoringTool() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getAutoFade() - Method in class com.ardor3d.ui.text.BMText
- getAutoFadeFixedPixelSize() - Method in class com.ardor3d.ui.text.BMText
- getAutoRotate() - Method in class com.ardor3d.ui.text.BMText
- getAutoScale() - Method in class com.ardor3d.ui.text.BMText
- getAvailableMaps() - Method in interface com.ardor3d.extension.terrain.client.TerrainDataProvider
-
Request for all available maps.
- getAvailableMaps() - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainDataProvider
- getAvailableMaps() - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainDataProvider
- getAvailableMaps() - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainDataProvider
- getAvailableMaps() - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainDataProvider
- getAverageValue() - Method in class com.ardor3d.util.stat.StatValue
- getAwtCode() - Method in enum class com.ardor3d.input.awt.AwtKey
- getAxis() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- getAxisCount() - Method in class com.ardor3d.input.ControllerInfo
- getAxisNames() - Method in class com.ardor3d.input.ControllerInfo
- getAxisSamples() - Method in class com.ardor3d.scenegraph.shape.Cylinder
- getAxisSamples() - Method in class com.ardor3d.scenegraph.shape.Tube
- getB() - Method in class com.ardor3d.math.Rectangle3
-
getB returns the second point of the rectangle.
- getB() - Method in class com.ardor3d.math.Triangle
- getB() - Method in interface com.ardor3d.math.type.ReadOnlyRectangle3
- getB() - Method in interface com.ardor3d.math.type.ReadOnlyTriangle
- getBackAmbient() - Method in class com.ardor3d.renderer.state.MaterialState
- getBackDiffuse() - Method in class com.ardor3d.renderer.state.MaterialState
- getBackdrop() - Method in class com.ardor3d.extension.ui.UIComponent
- getBackdropHeight(UIComponent) - Static method in class com.ardor3d.extension.ui.backdrop.UIBackdrop
-
Get the height that a backdrop should cover for a given component.
- getBackdropWidth(UIComponent) - Static method in class com.ardor3d.extension.ui.backdrop.UIBackdrop
-
Get the width that a backdrop should cover for a given component.
- getBackEmissive() - Method in class com.ardor3d.renderer.state.MaterialState
- getBackgroundColor() - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- getBackgroundColor() - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- getBackgroundColor() - Method in class com.ardor3d.renderer.AbstractRenderer
- getBackgroundColor() - Method in class com.ardor3d.renderer.effect.RenderTarget_Texture2D
- getBackgroundColor() - Method in interface com.ardor3d.renderer.Renderer
-
getBackgroundColor
retrieves the clear color of the current OpenGL context. - getBackgroundColor() - Method in interface com.ardor3d.renderer.TextureRenderer
-
getBackgroundColor
retrieves the color used for the window background. - getBackLightMask() - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- getBackPanel() - Method in class com.ardor3d.extension.ui.UISlider
- getBackShininess() - Method in class com.ardor3d.renderer.state.MaterialState
- getBackSpecular() - Method in class com.ardor3d.renderer.state.MaterialState
- getBar() - Method in class com.ardor3d.extension.ui.UIProgressBar
- getBarLabel() - Method in class com.ardor3d.extension.ui.UIProgressBar
- getBaseAnimationLayer() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- getBaseDir() - Method in class com.ardor3d.util.resource.SimpleResourceLocator
- getBaseDistance() - Method in class com.ardor3d.input.control.OrbitCamControl
- getBasePanel() - Method in class com.ardor3d.extension.ui.UIFrame
- getBaseSource() - Method in class com.ardor3d.util.resource.RelativeResourceLocator
- getBindPoseData() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- getBinormal() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getBlend() - Method in class com.ardor3d.renderer.effect.FrameBufferOutputEffect
- getBlendedSourceData(AnimationManager) - Method in interface com.ardor3d.extension.animation.skeletal.layer.LayerBlender
- getBlendedSourceData(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.layer.LayerLERPBlender
- getBlendEquationAlpha() - Method in class com.ardor3d.renderer.state.BlendState
- getBlendEquationRGB() - Method in class com.ardor3d.renderer.state.BlendState
- getBlendKey() - Method in class com.ardor3d.extension.animation.skeletal.blendtree.AbstractTwoPartSource
- getBlendKey() - Method in interface com.ardor3d.extension.animation.skeletal.layer.LayerBlender
- getBlendKey() - Method in class com.ardor3d.extension.animation.skeletal.layer.LayerLERPBlender
- getBlendShader() - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- getBlendState() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getBlendState() - Method in class com.ardor3d.renderer.pass.OutlinePass
- getBlendTime() - Method in class com.ardor3d.extension.model.util.KeyframeController
-
Gets the currently set blending time for smooth animation transitions
- getBlendType() - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- getBlinkInterval() - Method in class com.ardor3d.extension.ui.text.TextCaret
- getBlock(int, int, int) - Method in class com.ardor3d.example.craft.network.LocalServerDataHandler
- getBlock(int, int, int) - Method in interface com.ardorcraft.world.BlockProvider
-
Get block id for world coordinate x, y, z
- getBlock(int, int, int) - Method in class com.ardorcraft.world.BlockWorld
- getBlock(int, int, int) - Method in interface com.ardorcraft.world.WorldModifier
- getBlockExtra(int, int, int) - Method in interface com.ardorcraft.world.BlockProvider
-
Get block extra data for world coordinate x, y, z.
bits 0,1,2 = orientation
bits 3,4,5,6 = age (or something else)
bit 7 = whatever - getBlockExtra(int, int, int) - Method in class com.ardorcraft.world.BlockWorld
- getBlockOrientation(int, int, int) - Method in class com.ardorcraft.world.BlockWorld
-
Get block orientation at coordinate x, y, z.
- getBlocks() - Method in class com.ardorcraft.world.Chunk
- getBlockTextureCoord(int, BlockSide) - Method in class com.ardorcraft.util.BlockUtil
-
Get start coordinates for a specific side of a block.
- getBlockType(int) - Method in class com.ardorcraft.util.BlockUtil
- getBlockUtil() - Method in class com.ardorcraft.world.BlockWorld
- getBloomItems() - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- getBlue() - Method in class com.ardor3d.math.ColorRGBA
- getBlue() - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- getBlue() - Method in class com.ardor3d.renderer.state.ColorMaskState
- getBlueWeight() - Method in class com.ardor3d.extension.effect.ColorReplaceEffect
- getBlurHorizShader() - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- getBlurIntensityMultiplier() - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- getBlurSampleDistance() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getBlurSize() - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- getBlurVertShader() - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- getBoolean(String, boolean) - Method in class com.ardor3d.example.PropertiesGameSettings
- getBooleanArrays() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getBooleanConfig(StatType, String, boolean) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- getBorder() - Method in class com.ardor3d.extension.ui.UIComponent
- getBorderBottom() - Method in class com.ardor3d.extension.ui.util.SubTex
- getBorderColor() - Method in class com.ardor3d.image.Texture
- getBorderHeight(UIComponent) - Static method in class com.ardor3d.extension.ui.border.UIBorder
-
Calculate the total height of a border for a given component.
- getBorderLeft() - Method in class com.ardor3d.extension.ui.util.SubTex
- getBorderRight() - Method in class com.ardor3d.extension.ui.util.SubTex
- getBorderScale() - Method in class com.ardor3d.ui.text.BMTextBackground
- getBorderTop() - Method in class com.ardor3d.extension.ui.util.SubTex
- getBorderWidth(UIComponent) - Static method in class com.ardor3d.extension.ui.border.UIBorder
-
Calculate the total width of a border for a given component.
- getBottom() - Method in class com.ardor3d.extension.terrain.util.Region
- getBottom() - Method in class com.ardor3d.extension.ui.util.Insets
- getBottomColor() - Method in class com.ardor3d.extension.ui.border.SolidBorder
- getBottomEdge() - Method in class com.ardor3d.extension.ui.border.ImageBorder
- getBottomLeft() - Method in class com.ardor3d.extension.ui.backdrop.GradientBackdrop
- getBottomLeftCorner() - Method in class com.ardor3d.extension.ui.border.ImageBorder
- getBottomRight() - Method in class com.ardor3d.extension.ui.backdrop.GradientBackdrop
- getBottomRightCorner() - Method in class com.ardor3d.extension.ui.border.ImageBorder
- getBounciness() - Method in class com.ardor3d.extension.effect.particle.FloorInfluence
- getBoundMaterial(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getBounds() - Method in class com.ardor3d.bounding.CollisionTree
-
Returns the bounding volume for this tree node in local space.
- getBounds() - Method in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- getBtBottomRight() - Method in class com.ardor3d.extension.ui.UIScrollBar
- getBtTopLeft() - Method in class com.ardor3d.extension.ui.UIScrollBar
- getBucket() - Method in class com.ardorcraft.util.queue.Task
- getBuffer() - Method in class com.ardor3d.scenegraph.AbstractBufferData
-
Get the buffer holding the data.
- getBuffer() - Method in class com.ardor3d.scenegraph.ByteBufferData
- getBuffer() - Method in class com.ardor3d.scenegraph.IndexBufferData
-
Get the underlying nio buffer.
- getBuffer() - Method in class com.ardor3d.scenegraph.IntBufferData
- getBuffer() - Method in class com.ardor3d.scenegraph.ShortBufferData
- getBufferCapacity() - Method in class com.ardor3d.scenegraph.AbstractBufferData
-
Gets the count.
- getBufferLimit() - Method in class com.ardor3d.scenegraph.AbstractBufferData
-
Gets the count.
- getBufferOffset() - Method in class com.jcraft.jogg.SyncState
- getButtonCount() - Method in class com.ardor3d.extension.ui.util.ButtonGroup
- getButtonCount() - Method in class com.ardor3d.input.ControllerInfo
- getButtonNames() - Method in class com.ardor3d.input.ControllerInfo
- getButtons() - Method in class com.ardor3d.extension.ui.util.ButtonGroup
- getButtonsClicked() - Method in class com.ardor3d.input.MouseState
-
Returns a new EnumSet of all buttons that were clicked this frame.
- getButtonsPressedSince(MouseState) - Method in class com.ardor3d.input.MouseState
- getButtonsReleasedSince(MouseState) - Method in class com.ardor3d.input.MouseState
- getButtonState(MouseButton) - Method in class com.ardor3d.input.MouseState
-
Returns the current state for the supplied button, or UP if no state for that button is registered.
- getButtonStates() - Method in class com.ardor3d.input.MouseState
-
Returns all the buttons' states.
- getButtonStates(EnumMap<MouseButton, ButtonState>) - Method in class com.ardor3d.input.MouseState
-
Returns all the buttons' states.
- getByteArray(String, byte[]) - Method in class com.ardor3d.example.PropertiesGameSettings
- getByteContent(InputStream) - Static method in class com.ardor3d.util.export.ByteUtils
-
Takes an InputStream and returns the complete byte content of it
- getByteCount() - Method in class com.ardor3d.scenegraph.AbstractBufferData
- getByteCount() - Method in class com.ardor3d.scenegraph.ByteBufferData
- getByteCount() - Method in class com.ardor3d.scenegraph.FloatBufferData
- getByteCount() - Method in class com.ardor3d.scenegraph.IntBufferData
- getByteCount() - Method in class com.ardor3d.scenegraph.ShortBufferData
- getBytesPerPixel(int) - Method in enum class com.ardor3d.image.PixelDataType
- getC() - Method in class com.ardor3d.math.Rectangle3
-
getC returns the third point of the rectangle.
- getC() - Method in class com.ardor3d.math.Triangle
- getC() - Method in interface com.ardor3d.math.type.ReadOnlyRectangle3
- getC() - Method in interface com.ardor3d.math.type.ReadOnlyTriangle
- getCache() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- getCacheBufferSize() - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- getCacheGridSize() - Method in class com.ardor3d.extension.terrain.client.TerrainConfiguration
- getCacheGridSize() - Method in class com.ardor3d.extension.terrain.client.TextureConfiguration
- getCacheSize() - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
- getCallable() - Method in class com.ardor3d.util.GameTask
- getCam() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getCamera() - Method in interface com.ardor3d.framework.CanvasRenderer
-
Returns the camera being used by this canvas renderer.
- getCamera() - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- getCamera() - Method in class com.ardor3d.input.control.OrbitCamControl
- getCamera() - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
-
getCamera
retrieves the camera this renderer is using. - getCamera() - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
-
getCamera
retrieves the camera this renderer is using. - getCamera() - Method in interface com.ardor3d.renderer.TextureRenderer
-
getCamera
retrieves the camera this renderer is using. - getCamera() - Method in class com.ardor3d.scenegraph.extension.CameraNode
-
getCamera
retrieves the camera object that this node controls. - getCameraAngleThreshold() - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- getCameraDistanceThreshold() - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- getCanvas() - Method in interface com.ardor3d.example.craft.base.CanvasRelayer
- getCanvas() - Method in class com.ardor3d.example.craft.base.NativeCanvasRelayer
- getCanvas() - Method in class com.ardor3d.example.pipeline.AnimationCopyExample
- getCanvas() - Method in class com.ardor3d.example.pipeline.AnimationDemoExample
- getCanvas() - Method in class com.ardor3d.example.pipeline.AnimationStateExample
- getCanvas() - Method in class com.ardor3d.extension.ui.UIHud
- getCanvasRenderer() - Method in interface com.ardor3d.example.craft.base.CanvasRelayer
- getCanvasRenderer() - Method in class com.ardor3d.example.craft.base.NativeCanvasRelayer
- getCanvasRenderer() - Method in interface com.ardor3d.framework.Canvas
- getCanvasRenderer() - Method in class com.ardor3d.framework.jogl.awt.JoglAwtCanvas
- getCanvasRenderer() - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- getCanvasRenderer() - Method in class com.ardor3d.framework.jogl.awt.JoglNewtAwtCanvas
- getCanvasRenderer() - Method in class com.ardor3d.framework.jogl.awt.JoglSwingCanvas
- getCanvasRenderer() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- getCanvasRenderer() - Method in class com.ardor3d.framework.jogl.swt.JoglNewtSwtCanvas
- getCanvasRenderer() - Method in class com.ardor3d.framework.jogl.swt.JoglSwtCanvas
- getCanvasRenderer() - Method in class com.ardor3d.framework.swt.SwtCanvas
- getCanvasSettings() - Method in class com.ardor3d.renderer.effect.EffectManager
- getCapabilities() - Method in class com.ardor3d.renderer.RenderContext
- getCapsForSettings(DisplaySettings) - Method in class com.ardor3d.framework.jogl.CapsUtil
- getCapsForSettings(DisplaySettings, boolean, boolean, boolean, boolean) - Method in class com.ardor3d.framework.jogl.CapsUtil
- getCaret() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- getCaretColor() - Method in class com.ardor3d.extension.ui.text.TextCaret
- getCaretPosition() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- getCaretPosition() - Method in class com.ardor3d.extension.ui.text.TextSelection
- getCaveLight() - Method in class com.ardorcraft.world.BlockWorld
- getCellValue(int, int, double, double) - Method in class com.ardor3d.math.functions.GridPatternFunction3D
-
Gets a value from the user-defined grid.
- getCellValue(int, int, double, double) - Method in class com.ardor3d.math.functions.HexGridFunction3D
- getCenter() - Method in class com.ardor3d.bounding.BoundingVolume
- getCenter() - Method in class com.ardor3d.math.Ring
-
getCenter
returns the center of the ring. - getCenter() - Method in class com.ardor3d.math.Triangle
-
Obtains the center point of this triangle...
- getCenter() - Method in interface com.ardor3d.math.type.ReadOnlyRing
- getCenter() - Method in interface com.ardor3d.math.type.ReadOnlyTriangle
- getCenter() - Method in class com.ardor3d.scenegraph.shape.Box
- getCenter() - Method in class com.ardor3d.scenegraph.shape.OrientedBox
-
Returns the center of the box.
- getCenter() - Method in class com.ardor3d.scenegraph.shape.Sphere
-
Returns the center of this sphere.
- getCenter() - Method in class com.ardor3d.scenegraph.shape.StripBox
-
Returns the current center of the box.
- getCenter() - Method in class com.ardorcraft.objects.QuadBox
- getCenterItem() - Method in class com.ardor3d.extension.ui.UIPieMenu
- getChannelData() - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
- getChannelName() - Method in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
- getChannels() - Method in class com.ardor3d.audio.sampled.AudioFormat
-
Obtains the number of channels.
- getChannels() - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
- getChar(int) - Method in class com.ardor3d.ui.text.BMFont
- getCheckPlane() - Method in class com.ardor3d.bounding.BoundingVolume
-
Grabs the checkplane we should check first.
- getChild(int) - Method in class com.ardor3d.extension.atlas.AtlasNode
- getChild(int) - Method in class com.ardor3d.scenegraph.Node
-
getChild
returns a child at a given index. - getChild(String) - Method in class com.ardor3d.scenegraph.Node
-
getChild
returns the first child found with exactly the given name (case sensitive.) - getChildIndex(Spatial) - Method in class com.ardor3d.scenegraph.Node
-
Get the index of the specified spatial.
- getChildren() - Method in class com.ardor3d.extension.model.collada.jdom.data.AnimationItem
- getChildren() - Method in class com.ardor3d.extension.model.collada.jdom.data.JointNode
- getChildren() - Method in class com.ardor3d.scenegraph.Node
-
Returns all children to this node.
- getChunk(int, int) - Method in class com.ardor3d.example.craft.network.LocalServerDataHandler
- getChunk(BinaryIdContentPair) - Method in class com.ardor3d.util.export.binary.BinaryExporter
- getChunkDataInputStream(int, int) - Method in class com.ardor3d.example.craft.converter.RegionFile
- getChunkDataInputStream(File, int, int) - Static method in class com.ardor3d.example.craft.converter.RegionFileCache
- getChunkDataOutputStream(int, int) - Method in class com.ardor3d.example.craft.converter.RegionFile
- getChunkDataOutputStream(File, int, int) - Static method in class com.ardor3d.example.craft.converter.RegionFileCache
- getClassName() - Method in class com.ardor3d.audio.Channel
-
Returns the name of the class.
- getClassName() - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Returns the name of the class.
- getClassName() - Method in class com.ardor3d.audio.Library
-
Returns the name of the class.
- getClassName() - Method in class com.ardor3d.audio.Source
-
Returns the name of the class.
- getClassPathResource(Class<?>, String) - Static method in class com.ardor3d.util.resource.ResourceLocatorTool
-
Locate a resource using various classloaders.
- getClassPathResourceAsStream(Class<?>, String) - Static method in class com.ardor3d.util.resource.ResourceLocatorTool
-
Locate a resource using various classloaders and open a stream to it.
- getClassPathResources(Class<?>, String) - Static method in class com.ardor3d.util.resource.ResourceLocatorTool
-
Locate all instances of a resource using various classloaders.
- getClassTag() - Method in class com.ardor3d.bounding.BoundingVolume
- getClassTag() - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
- getClassTag() - Method in class com.ardor3d.extension.animation.skeletal.clip.GuaranteedTriggerChannel
- getClassTag() - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedDoubleChannel
- getClassTag() - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedFloatChannel
- getClassTag() - Method in class com.ardor3d.extension.animation.skeletal.clip.JointChannel
- getClassTag() - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
- getClassTag() - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- getClassTag() - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerChannel
- getClassTag() - Method in class com.ardor3d.extension.animation.skeletal.Joint
- getClassTag() - Method in class com.ardor3d.extension.animation.skeletal.Skeleton
- getClassTag() - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
- getClassTag() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.AnimationEntry
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.emitter.SavableParticleEmitter
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.FloorInfluence
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.Particle
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.ParticleAppearanceRamp
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.ParticleInfluence
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.RampEntry
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicDrag
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicGravity
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.TexAnimation
- getClassTag() - Method in class com.ardor3d.extension.effect.particle.WanderInfluence
- getClassTag() - Method in class com.ardor3d.extension.model.collada.jdom.data.AnimationItem
- getClassTag() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getClassTag() - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- getClassTag() - Method in class com.ardor3d.extension.model.collada.jdom.data.SkinData
- getClassTag() - Method in class com.ardor3d.extension.model.util.KeyframeController
- getClassTag() - Method in class com.ardor3d.extension.model.util.KeyframeController.PointInTime
- getClassTag() - Method in class com.ardor3d.image.Image
- getClassTag() - Method in class com.ardor3d.image.Texture
- getClassTag() - Method in class com.ardor3d.light.Light
- getClassTag() - Method in class com.ardor3d.math.ColorRGBA
- getClassTag() - Method in class com.ardor3d.math.Line3Base
- getClassTag() - Method in class com.ardor3d.math.Matrix3
- getClassTag() - Method in class com.ardor3d.math.Matrix4
- getClassTag() - Method in class com.ardor3d.math.Plane
- getClassTag() - Method in class com.ardor3d.math.Quaternion
- getClassTag() - Method in class com.ardor3d.math.Rectangle2
- getClassTag() - Method in class com.ardor3d.math.Rectangle3
- getClassTag() - Method in class com.ardor3d.math.Ring
- getClassTag() - Method in class com.ardor3d.math.Transform
- getClassTag() - Method in class com.ardor3d.math.Triangle
- getClassTag() - Method in class com.ardor3d.math.Vector2
- getClassTag() - Method in class com.ardor3d.math.Vector3
- getClassTag() - Method in class com.ardor3d.math.Vector4
- getClassTag() - Method in class com.ardor3d.renderer.Camera
- getClassTag() - Method in class com.ardor3d.renderer.state.RenderState
- getClassTag() - Method in class com.ardor3d.scenegraph.ByteBufferData
- getClassTag() - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
- getClassTag() - Method in class com.ardor3d.scenegraph.extension.PassNodeState
- getClassTag() - Method in class com.ardor3d.scenegraph.FloatBufferData
- getClassTag() - Method in class com.ardor3d.scenegraph.hint.SceneHints
- getClassTag() - Method in class com.ardor3d.scenegraph.IntBufferData
- getClassTag() - Method in class com.ardor3d.scenegraph.Mesh
- getClassTag() - Method in class com.ardor3d.scenegraph.MeshData
- getClassTag() - Method in class com.ardor3d.scenegraph.Node
- getClassTag() - Method in class com.ardor3d.scenegraph.ShortBufferData
- getClassTag() - Method in class com.ardor3d.scenegraph.Spatial
- getClassTag() - Method in class com.ardor3d.ui.text.BMFont.Char
- getClassTag() - Method in class com.ardor3d.ui.text.BMFont.Common
- getClassTag() - Method in class com.ardor3d.ui.text.BMFont
- getClassTag() - Method in class com.ardor3d.ui.text.BMFont.Info
- getClassTag() - Method in class com.ardor3d.ui.text.BMFont.Kerning
- getClassTag() - Method in class com.ardor3d.ui.text.BMFont.Page
- getClassTag() - Method in class com.ardor3d.ui.text.BMTextBackground
- getClassTag() - Method in interface com.ardor3d.util.export.Savable
- getClassTag() - Method in class com.ardor3d.util.resource.StringResourceSource
- getClassTag() - Method in class com.ardor3d.util.resource.URLResourceSource
- getClassTag() - Method in class com.ardor3d.util.shader.ShaderVariable
- getClassTag() - Method in class com.ardor3d.util.TextureKey
- getClickCount(MouseButton) - Method in class com.ardor3d.input.MouseState
-
Returns the click count of a mouse button as of this frame.
- getClickCounts() - Method in class com.ardor3d.input.MouseState
-
Returns all the buttons' states.
- getClickCounts(EnumMap<MouseButton, Integer>) - Method in class com.ardor3d.input.MouseState
- getClip() - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ClipSource
- getClipBias() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getClipBoardContents() - Method in enum class com.ardor3d.extension.ui.text.CopyPasteManager
- getClipBoardContents() - Method in class com.ardor3d.ui.text.awt.AwtCopyPasteImpl
- getClipBoardContents() - Method in interface com.ardor3d.ui.text.CopyPasteImpl
- getClipBoardContents() - Method in class com.ardor3d.ui.text.NullCopyPasteImpl
- getClipInstance(AnimationClip) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Retrieve and track an instance of an animation clip to be used with this manager.
- getClipInstancesStore() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- getClipmapLevel() - Method in class com.ardor3d.extension.terrain.util.TileLocator
- getClipmapLevels() - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- getClipmaps() - Method in class com.ardor3d.extension.terrain.client.Terrain
- getClipmapTerrainCount() - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- getClipmapTerrainSize() - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- getClipmapTextureCount() - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- getClipmapTextureSize() - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- getClipRegion() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- getClips() - Method in class com.ardor3d.extension.animation.skeletal.state.loader.InputStore
- getClipSideSize() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- getClipSources() - Method in class com.ardor3d.extension.animation.skeletal.state.loader.OutputStore
- getClipTextureState() - Method in class com.ardor3d.extension.terrain.client.Terrain
- getCloseButton() - Method in class com.ardor3d.extension.ui.UIFrameBar
- getClosestDistance() - Method in class com.ardor3d.intersection.IntersectionRecord
- getClosestIntersection() - Method in class com.ardor3d.intersection.IntersectionRecord
- getClosestMatchingFont(Map<String, Object>, AtomicReference<Double>) - Method in class com.ardor3d.extension.ui.text.font.BMFontProvider
- getClosestMatchingFont(Map<String, Object>, AtomicReference<Double>) - Method in interface com.ardor3d.extension.ui.text.font.FontProvider
-
Get the closest font this provider has to the given criteria.
- getCodec(String) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the codec that can be used to read audio data from the specified file.
- getCollisionData(int) - Method in class com.ardor3d.intersection.CollisionResults
-
getCollisionData
retrieves a CollisionData from a specific index. - getCollisionTree(Mesh) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
getCollisionTree obtains a collision tree that is assigned to a supplied Mesh.
- getColor() - Method in class com.ardor3d.extension.effect.particle.RampEntry
- getColor() - Method in class com.ardor3d.extension.model.off.OffFaceInfo
- getColor() - Method in class com.ardor3d.extension.model.ply.PlyEdgeInfo
- getColor() - Method in class com.ardor3d.extension.ui.backdrop.SolidArcBackdrop
- getColor() - Method in class com.ardor3d.extension.ui.backdrop.SolidBackdrop
- getColor() - Method in class com.ardor3d.extension.ui.backdrop.SolidDiskBackdrop
- getColor() - Method in class com.ardor3d.renderer.state.FogState
- getColor(byte, byte, byte, byte) - Static method in class com.ardor3d.extension.terrain.util.IntColorUtils
- getColor(int, int) - Method in interface com.ardor3d.extension.terrain.client.TextureCache
- getColor(int, int) - Method in class com.ardor3d.extension.terrain.client.TextureGridCache
- getColor(int, int, int, int) - Static method in class com.ardor3d.extension.terrain.util.IntColorUtils
- getColor(String) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
-
Convert a Collada color description into an Ardor3D ColorRGBA
- getColorArray(FloatBufferData, ReadOnlyColorRGBA) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generates a ColorRGBA array from the given FloatBufferData.
- getColorArray(FloatBuffer) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generates a ColorRGBA array from the given FloatBuffer.
- getColorBuffer() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the color buffer.
- getColorConfig(StatType, String, ColorRGBA) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- getColorCoords() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the color coords.
- getColorData() - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- getColorDepth() - Method in class com.ardor3d.framework.DisplaySettings
- getColorMaterial() - Method in class com.ardor3d.renderer.state.MaterialState
- getColorMaterialFace() - Method in class com.ardor3d.renderer.state.MaterialState
- getColorRampTexture() - Method in class com.ardor3d.extension.effect.ColorReplaceEffect
- getColors() - Method in class com.ardor3d.extension.model.off.OffDataStore
- getColors() - Method in class com.ardor3d.extension.model.ply.PlyDataStore
- getColorValue(Light) - Static method in class com.ardor3d.renderer.state.LightUtil
- getColumn(int, Vector3) - Method in class com.ardor3d.math.Matrix3
- getColumn(int, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- getColumn(int, Vector4) - Method in class com.ardor3d.math.Matrix4
- getColumn(int, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getColumns() - Method in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- getCombinedMesh() - Method in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- getCombinedOpacity() - Method in class com.ardor3d.extension.ui.UIComponent
- getCombineFuncAlpha() - Method in class com.ardor3d.image.Texture
- getCombineFuncRGB() - Method in class com.ardor3d.image.Texture
- getCombineOp0Alpha() - Method in class com.ardor3d.image.Texture
- getCombineOp0RGB() - Method in class com.ardor3d.image.Texture
- getCombineOp1Alpha() - Method in class com.ardor3d.image.Texture
- getCombineOp1RGB() - Method in class com.ardor3d.image.Texture
- getCombineOp2Alpha() - Method in class com.ardor3d.image.Texture
- getCombineOp2RGB() - Method in class com.ardor3d.image.Texture
- getCombineScaleAlpha() - Method in class com.ardor3d.image.Texture
- getCombineScaleRGB() - Method in class com.ardor3d.image.Texture
- getCombineSrc0Alpha() - Method in class com.ardor3d.image.Texture
- getCombineSrc0RGB() - Method in class com.ardor3d.image.Texture
- getCombineSrc1Alpha() - Method in class com.ardor3d.image.Texture
- getCombineSrc1RGB() - Method in class com.ardor3d.image.Texture
- getCombineSrc2Alpha() - Method in class com.ardor3d.image.Texture
- getCombineSrc2RGB() - Method in class com.ardor3d.image.Texture
- getComment() - Method in class com.jcraft.jorbis.VorbisFile
- getComment(int) - Method in class com.jcraft.jorbis.Comment
- getComment(int) - Method in class com.jcraft.jorbis.VorbisFile
- getComments() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getComponentName() - Method in class com.ardor3d.input.ControllerEvent
- getComponents() - Method in enum class com.ardor3d.image.ImageDataFormat
- getComponentValue(String, String) - Method in class com.ardor3d.input.ControllerState
- getCompositeOverride() - Method in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- getComputeShader() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Gets the currently loaded compute shader.
- getConfiguration() - Method in interface com.ardor3d.extension.terrain.client.TerrainSource
-
Called to initialize and setup the geometry clipmap terrain.
- getConfiguration() - Method in interface com.ardor3d.extension.terrain.client.TextureSource
-
Called to initialize and setup the texture clipmap.
- getConfiguration() - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainSource
- getConfiguration() - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTextureSource
- getConfiguration() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtTextureSource
- getConfiguration() - Method in class com.ardor3d.extension.terrain.providers.image.ImageTextureSource
- getConfiguration() - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainSource
- getConfiguration() - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTextureSource
- getConfiguration() - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralNormalMapSource
- getConfiguration() - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainSource
- getConfiguration() - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTextureSource
- getConfiguration() - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainSource
- getConfiguration() - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTextureSource
- getConstant() - Method in class com.ardor3d.extension.effect.particle.FloorInfluence
- getConstant() - Method in class com.ardor3d.light.Light
-
getConstant
returns the value for the constant attenuation. - getConstant() - Method in class com.ardor3d.math.Plane
- getConstant() - Method in interface com.ardor3d.math.type.ReadOnlyPlane
- getConstant() - Method in class com.ardor3d.renderer.state.record.LightRecord
- getConstantColor() - Method in class com.ardor3d.image.Texture
- getConstantColor() - Method in class com.ardor3d.renderer.state.BlendState
- getContent() - Method in class com.ardor3d.util.export.binary.BinaryIdContentPair
- getContentHeight() - Method in class com.ardor3d.extension.ui.UIComponent
- getContentPadding() - Method in class com.ardor3d.ui.text.BMTextBackground
- getContentPanel() - Method in class com.ardor3d.extension.ui.UIFrame
- getContentWidth() - Method in class com.ardor3d.extension.ui.UIComponent
- getContext() - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- getContext() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- getContextForKey(Object) - Static method in class com.ardor3d.renderer.ContextManager
- getContextForRef(Object) - Static method in class com.ardor3d.renderer.ContextManager
-
Find the first context we manage that uses the given shared opengl context.
- getContextKey() - Method in class com.ardor3d.renderer.RenderContext
- getContextObjects() - Method in class com.ardor3d.util.ContextIdReference
- getContextObjects() - Method in class com.ardor3d.util.TextureKey
- getContributorId(int, Tile) - Method in interface com.ardor3d.extension.terrain.client.TerrainSource
-
Returns the contributing source id for the requested tile.
- getContributorId(int, Tile) - Method in interface com.ardor3d.extension.terrain.client.TextureSource
-
Returns the contributing source id for the requested tile.
- getContributorId(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainSource
- getContributorId(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTextureSource
- getContributorId(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtTextureSource
- getContributorId(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.image.ImageTextureSource
- getContributorId(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainSource
- getContributorId(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTextureSource
- getContributorId(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralNormalMapSource
- getContributorId(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainSource
- getContributorId(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTextureSource
- getContributorId(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainSource
- getContributorId(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTextureSource
- getControlFrom() - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- getController() - Method in class com.ardor3d.extension.model.md2.Md2DataStore
- getController(int) - Method in class com.ardor3d.scenegraph.Spatial
-
Returns the controller in this list of controllers at index i.
- getControllerComponentNames(String) - Method in class com.ardor3d.input.ControllerState
- getControllerComponentValues(String) - Method in class com.ardor3d.input.ControllerState
- getControllerCount() - Method in interface com.ardor3d.input.ControllerWrapper
- getControllerCount() - Method in class com.ardor3d.input.jinput.JInputControllerWrapper
- getControllerCount() - Method in class com.ardor3d.input.logical.DummyControllerWrapper
- getControllerCount() - Method in class com.ardor3d.scenegraph.Spatial
-
Gets the controller count.
- getControllerInfo(int) - Method in interface com.ardor3d.input.ControllerWrapper
- getControllerInfo(int) - Method in class com.ardor3d.input.jinput.JInputControllerWrapper
- getControllerInfo(int) - Method in class com.ardor3d.input.logical.DummyControllerWrapper
- getControllerInfo(Controller) - Method in class com.ardor3d.input.jinput.JInputControllerWrapper
- getControllerName() - Method in class com.ardor3d.input.ControllerEvent
- getControllerName() - Method in class com.ardor3d.input.ControllerInfo
- getControllerNames() - Method in class com.ardor3d.input.ControllerState
- getControllers() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getControllers() - Method in class com.ardor3d.scenegraph.Spatial
-
Returns the ArrayList that contains this spatial's SpatialControllers.
- getControllerState() - Method in class com.ardor3d.input.InputState
- getControllerValues(HashMap<String, Object>) - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
- getControllerWrapper() - Method in class com.ardor3d.input.PhysicalLayer
- getControlPointCount() - Method in class com.ardor3d.spline.Curve
- getControlPoints() - Method in class com.ardor3d.spline.Curve
- getControlPointStart() - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
- getControls() - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- getControlTo() - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- getCoordinateX(long) - Static method in class com.ardorcraft.file.WorldFile
- getCoordinateZ(long) - Static method in class com.ardorcraft.file.WorldFile
- getCopyright() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getCorners() - Method in class com.ardor3d.util.ExtendedCamera
- getCorners(Vector3[]) - Method in class com.ardor3d.bounding.BoundingBox
-
Get our corners using the bounding center and extents.
- getCorrectionType() - Method in class com.ardor3d.renderer.state.TextureState
-
getCorrectionType
returns the correction mode for the texture state. - getCost() - Method in class com.ardorcraft.pathfinding.PathNode
- getCost(int, int, int, int, int, int) - Method in interface com.ardorcraft.pathfinding.AStarHeuristic
- getCost(int, int, int, int, int, int) - Method in class com.ardorcraft.pathfinding.heuristics.ClosestHeuristic
- getCost(int, int, int, int, int, int) - Method in class com.ardorcraft.pathfinding.heuristics.ClosestSquaredHeuristic
- getCost(int, int, int, int, int, int) - Method in class com.ardorcraft.pathfinding.heuristics.ManhattanHeuristic
- getCotnrolPointEnd() - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
- getCountData() - Method in class com.ardor3d.extension.model.ply.PlyImporter.ListPropertyWithKeyword
- getCreated() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getCullFace() - Method in class com.ardor3d.renderer.state.CullState
- getCullHint() - Method in class com.ardor3d.scenegraph.hint.SceneHints
- getCurrent() - Method in class com.ardor3d.input.logical.TwoInputStates
- getCurrentAge() - Method in class com.ardor3d.extension.effect.particle.Particle
- getCurrentCamera() - Static method in class com.ardor3d.renderer.Camera
-
Convenience method for retrieving the Camera set on the current RenderContext.
- getCurrentCamera() - Method in class com.ardor3d.renderer.RenderContext
- getCurrentColor() - Method in class com.ardor3d.extension.effect.particle.Particle
- getCurrentContext() - Static method in class com.ardor3d.renderer.ContextManager
- getCurrentElementVboId() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- getCurrentFrame() - Method in class com.ardor3d.extension.model.util.KeyframeController
- getCurrentGlobalTime() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- getCurrentIndex() - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerData
- getCurrentlyLoadedChunksCount() - Method in class com.ardorcraft.world.BlockWorld
- getCurrentOpacity() - Static method in class com.ardor3d.extension.ui.UIComponent
- getCurrentPose() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- getCurrentRenderDelegate() - Method in class com.ardor3d.scenegraph.Spatial
-
Grab the render delegate for this spatial based on the currently set RenderContext.
- getCurrentRenderer() - Method in class com.ardor3d.renderer.effect.EffectManager
- getCurrentRenderTarget() - Method in class com.ardor3d.renderer.effect.EffectManager
- getCurrentRTTFace() - Method in class com.ardor3d.image.TextureCubeMap
- getCurrentSourceData() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- getCurrentSourceData() - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
- getCurrentSourceData(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractFiniteState
- getCurrentSourceData(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- getCurrentSourceData(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.state.IgnoreTransitionState
-
Ignored.
- getCurrentSourceData(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.state.ImmediateTransitionState
-
Ignored.
- getCurrentSourceData(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
- getCurrentState() - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
- getCurrentState() - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- getCurrentState(RenderState.StateType) - Method in class com.ardor3d.renderer.RenderContext
- getCurrentTab() - Method in class com.ardor3d.extension.ui.UITabbedPane
- getCurrentTextureArraysUnit() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- getCurrentTime() - Method in class com.ardor3d.extension.model.util.KeyframeController
- getCurrentTrigger() - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerData
- getCurrentTriggers() - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerData
- getCurrentValue() - Method in class com.ardor3d.extension.ui.model.DefaultSliderModel
- getCurrentValue() - Method in interface com.ardor3d.extension.ui.model.SliderModel
- getCurrentVboId() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- getCurTime() - Method in class com.ardor3d.extension.model.util.KeyframeController
-
Gets the current time in the animation
- getCurve() - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
- getCustomApplier() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- getData() - Method in class com.ardor3d.extension.model.ply.PlyImporter.AbstractPropertyWithKeyword
- getData() - Method in class com.ardor3d.extension.ui.text.RenderedText
- getData() - Method in class com.ardor3d.image.Image
-
getData
returns the data for this image. - getData(int) - Method in class com.ardor3d.image.Image
-
getData
returns the data for this image at a given index. - getDataFormat() - Method in class com.ardor3d.image.Image
- getDataMode() - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
Returns the normals mode.
- getDataOffset() - Method in class com.jcraft.jogg.SyncState
- getDataSize() - Method in class com.ardor3d.image.Image
- getDataStore() - Method in class com.ardor3d.extension.model.obj.ObjGeometryStore
- getDataStore() - Method in class com.ardor3d.extension.model.off.OffGeometryStore
- getDataStore() - Method in class com.ardor3d.extension.model.ply.PlyGeometryStore
- getDataStore() - Method in class com.ardor3d.extension.model.stl.StlGeometryStore
- getDataType() - Method in class com.ardor3d.image.Image
- getDayLight() - Method in class com.ardorcraft.world.BlockWorld
- getDebugTiles() - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache
- getDebugTiles() - Method in class com.ardor3d.extension.terrain.client.TextureGridCache
- getDefaultAttenuation() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the default attenuation model used when one is not specified.
- getDefaultColor() - Method in class com.ardor3d.scenegraph.Mesh
- getDefaultFadeDistance() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the default fade distance used when one is not specified.
- getDefaultFontFamily() - Static method in class com.ardor3d.extension.ui.UIComponent
- getDefaultFontSize() - Static method in class com.ardor3d.extension.ui.UIComponent
- getDefaultFontStyles() - Static method in class com.ardor3d.extension.ui.UIComponent
- getDefaultRolloff() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the default rolloff factor used when one is not specified.
- getDefaultSettingsWidgetImage() - Method in class com.ardor3d.example.PropertiesGameSettings
-
This is only getting the "default" value, which may not be changed by end-users.
- getDefaultState() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- getDefaultState() - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- getDefaultState() - Method in class com.ardor3d.extension.ui.UIButton
- getDefaultState() - Method in class com.ardor3d.extension.ui.UILabel
- getDefaultTexture() - Static method in class com.ardor3d.renderer.state.TextureState
- getDefaultTextureImage() - Static method in class com.ardor3d.renderer.state.TextureState
- getDefaultValue() - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
- getDelta() - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- getDelta(int, double) - Method in class com.ardor3d.spline.ArcLengthTable
- getDensity() - Method in class com.ardor3d.renderer.state.FogState
- getDensityFunction() - Method in class com.ardor3d.renderer.state.FogState
- getDepth() - Method in class com.ardor3d.example.PropertiesGameSettings
-
getDepth
returns the depth as read from the properties file. - getDepth() - Method in class com.ardor3d.image.Image
- getDepthBits() - Method in class com.ardor3d.example.PropertiesGameSettings
-
If the properties file does not contain the setting or was not read properly, the default value is returned.
- getDepthBits() - Method in class com.ardor3d.framework.DisplaySettings
- getDepthCompareFunc() - Method in class com.ardor3d.image.Texture
-
Get the depth texture compare function
- getDepthCompareMode() - Method in class com.ardor3d.image.Texture
-
Get the depth texture compare mode
- getDepthMode() - Method in class com.ardor3d.image.Texture
-
Get the depth texture apply mode
- getDepthRangeFar() - Method in class com.ardor3d.renderer.Camera
- getDepthRangeNear() - Method in class com.ardor3d.renderer.Camera
- getDescription() - Static method in class com.ardor3d.audio.joal.LibraryJOAL
-
Returns a longer description of this library type.
- getDescription() - Static method in class com.ardor3d.audio.Library
-
Returns a longer description of this library type.
- getDescriptor(char) - Method in class com.ardor3d.extension.ui.text.font.UIFont
- getDestinationFunctionAlpha() - Method in class com.ardor3d.renderer.state.BlendState
-
getDestinationFunction
returns the destination function for the blending function. - getDestinationFunctionRGB() - Method in class com.ardor3d.renderer.state.BlendState
-
getDestinationFunction
returns the destination function for the blending function. - getDeviance() - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- getDiffuse() - Method in class com.ardor3d.light.Light
-
getDiffuse
returns the diffuse color value for this light. - getDiffuse() - Method in class com.ardor3d.renderer.state.MaterialState
- getDiffuseAlpha() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getDiffuseBlue() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getDiffuseGreen() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getDiffuseRed() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getDiffX() - Method in class com.ardor3d.extension.atlas.TextureParameter
- getDiffY() - Method in class com.ardor3d.extension.atlas.TextureParameter
- getDimensions(UIComponent, double[]) - Method in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
- getDimensions(TransformedSubTex, UIComponent, double, double, double[]) - Static method in class com.ardor3d.extension.ui.backdrop.MultiImageBackdrop
- getDirection() - Method in class com.ardor3d.light.DirectionalLight
- getDirection() - Method in class com.ardor3d.light.SpotLight
- getDirection() - Method in class com.ardor3d.math.Line3Base
- getDirection() - Method in interface com.ardor3d.math.type.ReadOnlyLine3Base
- getDirection() - Method in class com.ardor3d.renderer.Camera
- getDirection() - Method in class com.ardorcraft.player.PlayerBase
- getDirectNioBuffersSet() - Method in class com.ardor3d.renderer.jogl.JoglRenderContext
- getDirectory() - Method in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- getDisabledChannels() - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ExclusiveClipSource
- getDisabledSelectedState() - Method in class com.ardor3d.extension.ui.UIButton
- getDisabledState() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- getDisabledState() - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- getDisabledState() - Method in class com.ardor3d.extension.ui.UIButton
- getDisabledState() - Method in class com.ardor3d.extension.ui.UILabel
- getDiscardShadowFragmentsBlendState() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- getDisplacement() - Method in class com.ardor3d.math.functions.VoroniFunction3D
- getDisplayRenderer() - Method in class com.ardor3d.renderer.ContextCapabilities
-
Returns renderer details of the adapter
- getDisplayVendor() - Method in class com.ardor3d.renderer.ContextCapabilities
-
Returns the vendor of the graphics adapter
- getDisplayVersion() - Method in class com.ardor3d.renderer.ContextCapabilities
-
Returns the version supported
- getDistanceFromListener() - Method in class com.ardor3d.audio.Source
-
Returns the source's distance from the listener.
- getDistanceToPrimitive(Vector3[]) - Method in class com.ardor3d.math.Ray3
- getDistanceToPrimitive(Vector3[]) - Method in interface com.ardor3d.math.type.ReadOnlyRay3
- getDivergence() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- getDoc() - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- getDomainEnd() - Method in class com.ardor3d.math.functions.MapperFunction3D
- getDomainStart() - Method in class com.ardor3d.math.functions.MapperFunction3D
- getDopplerFactor() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the doppler factor, for determining Doppler Effect scale.
- getDopplerVelocity() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the Doppler Velocity, for use in Doppler Effect.
- getDouble(String, double) - Method in class com.ardor3d.example.PropertiesGameSettings
- getDoubleArrays() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getDoubleConfig(StatType, String, double) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- getDownsampleRatio() - Method in class com.ardor3d.extension.effect.HDREffect
- getDownsampleRatio() - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- getDragButton() - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- getDragButton() - Method in class com.ardor3d.extension.ui.UIHud
- getDragCoefficient() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicDrag
- getDrawBufferTarget() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- getDualIntBuffer() - Method in class com.ardor3d.util.geom.jogl.DirectNioBuffersSet
- getDudvMapTextureString() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getDudvTexture() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getDwheel() - Method in class com.ardor3d.input.MouseState
- getDx() - Method in class com.ardor3d.input.MouseState
- getDy() - Method in class com.ardor3d.input.MouseState
- getEffects() - Method in class com.ardor3d.renderer.effect.EffectManager
- getElapsedTime() - Method in class com.ardor3d.util.stat.MultiStatSample
- getElementJointMapping() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getElements() - Method in class com.ardor3d.extension.model.ply.PlyImporter.AbstractPropertyWithKeyword
- getElements() - Method in enum class com.ardor3d.extension.model.ply.PlyImporter.ListProperty
- getElements() - Method in class com.ardor3d.extension.model.ply.PlyImporter.ListPropertyWithKeyword
- getElements() - Method in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- getElements() - Method in class com.ardor3d.extension.model.ply.PlyImporter.ScalarPropertyWithKeyword
- getElements() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtElementProvider
- getElementSpatialMapping() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getElementString(Element, int) - Static method in class com.ardor3d.extension.model.collada.jdom.ColladaAnimUtils
-
Util for making a readable string out of a xml element hierarchy
- getElementString(Element, int, boolean) - Static method in class com.ardor3d.extension.model.collada.jdom.ColladaAnimUtils
- getEmissionDirection() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getEmissive() - Method in class com.ardor3d.renderer.state.MaterialState
- getEmissiveAlpha() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getEmissiveBlue() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getEmissiveGreen() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getEmissiveRed() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getEmitterTransform() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getEnabledChannels() - Method in class com.ardor3d.extension.animation.skeletal.blendtree.InclusiveClipSource
- getEnabledTextures() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- getEncoding() - Method in class com.ardor3d.audio.sampled.AudioFormat
-
Obtains the type of encoding for sounds in this format.
- getEnd() - Method in class com.ardor3d.renderer.state.FogState
- getEndColor() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
getEndColor returns the ending color.
- getEndIndex() - Method in class com.ardor3d.extension.ui.text.TextSelection
- getEndMass() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getEndSize() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getEndSpin() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getEndTransition() - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
- getEndWindow() - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTransitionState
- getEndX() - Method in class com.ardor3d.extension.ui.util.SubTex
- getEndY() - Method in class com.ardor3d.extension.ui.util.SubTex
- getEnforcedState(RenderState.StateType) - Method in class com.ardor3d.renderer.RenderContext
- getEnforcedStates() - Method in class com.ardor3d.renderer.effect.EffectStep_RenderScreenOverlay
- getEnforcedStates() - Method in class com.ardor3d.renderer.effect.EffectStep_RenderSpatials
- getEntries() - Method in class com.ardor3d.extension.effect.particle.ParticleAppearanceRamp
- getEntries() - Method in class com.ardor3d.extension.effect.particle.TexAnimation
- getEnumKey() - Method in class com.ardor3d.extension.model.ply.PlyImporter.EnumWithKeyword
- getEnvironmentalMapMode() - Method in class com.ardor3d.image.Texture
- getEnvPlaneQ() - Method in class com.ardor3d.image.Texture
- getEnvPlaneR() - Method in class com.ardor3d.image.Texture
- getEnvPlaneS() - Method in class com.ardor3d.image.Texture
- getEnvPlaneT() - Method in class com.ardor3d.image.Texture
- getEvents() - Method in class com.ardor3d.input.awt.AwtKeyboardWrapper
- getEvents() - Method in class com.ardor3d.input.awt.AwtMouseWrapper
- getEvents() - Method in class com.ardor3d.input.ControllerState
- getEvents() - Method in interface com.ardor3d.input.ControllerWrapper
-
Returns a peeking iterator that allows the client to loop through all controller events that have not yet been handled.
- getEvents() - Method in class com.ardor3d.input.jinput.JInputControllerWrapper
- getEvents() - Method in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- getEvents() - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- getEvents() - Method in interface com.ardor3d.input.KeyboardWrapper
-
Returns a peeking iterator that allows the client to loop through all keyboard events that have not yet been handled.
- getEvents() - Method in class com.ardor3d.input.logical.DummyControllerWrapper
- getEvents() - Method in class com.ardor3d.input.logical.DummyKeyboardWrapper
- getEvents() - Method in class com.ardor3d.input.logical.DummyMouseWrapper
- getEvents() - Method in interface com.ardor3d.input.MouseWrapper
-
Returns a peeking iterator that allows the client to loop through all mouse events that have not yet been handled.
- getEvents() - Method in class com.ardor3d.input.swt.SwtKeyboardWrapper
- getEvents() - Method in class com.ardor3d.input.swt.SwtMouseWrapper
- getExecutionException() - Method in class com.ardor3d.util.GameTask
- getExecutionTime() - Method in class com.ardor3d.util.GameTaskQueue
-
min time queue is permitted to execute tasks per frame
- getExecutionTime() - Method in class com.ardorcraft.util.queue.Worker
- getExpandButton() - Method in class com.ardor3d.extension.ui.UIFrameBar
- getExpectedBufferSizeToGrabScreenContents(ImageDataFormat, PixelDataType, int, int) - Method in class com.ardor3d.renderer.AbstractRenderer
- getExpectedBufferSizeToGrabScreenContents(ImageDataFormat, PixelDataType, int, int) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- getExpectedBufferSizeToGrabScreenContents(ImageDataFormat, PixelDataType, int, int) - Method in interface com.ardor3d.renderer.Renderer
-
Gets the expected size (in bytes) of the buffer used to call
grabScreenContents
- getExponent() - Method in class com.ardor3d.light.SpotLight
-
getExponent
gets the spot exponent of this light. - getExposureCutoff() - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- getExposurePow() - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- getExtent() - Method in class com.ardor3d.bounding.OrientedBoundingBox
- getExtent() - Method in class com.ardor3d.math.LineSegment3
- getExtent() - Method in interface com.ardor3d.math.type.ReadOnlyLineSegment3
- getExtent() - Method in class com.ardor3d.scenegraph.shape.OrientedBox
-
Returns the box's extent vector along the x,y,z.
- getExtent(Vector3) - Method in class com.ardor3d.bounding.BoundingBox
-
Query extent.
- getExternalJointMapping() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getExternalJoints() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- getExtra() - Method in class com.ardorcraft.world.Chunk
- getExtractionShader() - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- getEyeCoords(float[], int, int, ReadOnlyVector3) - Method in interface com.ardor3d.extension.terrain.client.TerrainCache
- getEyeCoords(float[], int, int, ReadOnlyVector3) - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache
- getEyeSeparation() - Method in class com.ardor3d.renderer.StereoCamera
- getFace() - Method in class com.ardor3d.renderer.state.WireframeState
-
Returns the face state of this wireframe state.
- getFace(Skybox.Face) - Method in class com.ardor3d.scenegraph.extension.Skybox
-
Retrieve the quad indicated by the given side.
- getFace(Skybox.Face) - Method in class com.ardorcraft.objects.Skybox
-
Retrieve the quad indicated by the given side.
- getFacingLeftVector() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getFacingMode() - Method in class com.ardor3d.extension.useful.TrailMesh
- getFacingUpVector() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getFactor() - Method in class com.ardor3d.renderer.state.OffsetState
- getFadeTime() - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- getFallbackMapTextureString() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getFallbackTexture() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getFboColorAttachmentBuffer() - Method in class com.ardor3d.util.geom.jogl.DirectNioBuffersSet
- getFileChunkSize() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the size of each chunk to read at a time for loading (non-streaming) files.
- getFileFormat() - Method in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- getFilename() - Method in class com.ardor3d.audio.FilenameURL
-
Returns the filename/identifier.
- getFillColor() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- getFirstOldIndex(int) - Method in class com.ardor3d.util.geom.VertMap
- getFixedOffset() - Method in class com.ardor3d.ui.text.BMText
- getFloat(String, float) - Method in class com.ardor3d.example.PropertiesGameSettings
- getFloatArray(FloatBuffer) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new float[] array and populate it with the given FloatBuffer's contents.
- getFloatArrays() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getFloatConfig(StatType, String, float) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- getFloor() - Method in class com.ardor3d.extension.effect.particle.FloorInfluence
- getFlyControl() - Method in class com.ardor3d.example.craft.player.PlayerWithPhysics
- getFoamMapTextureString() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getFoamTexture() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getFocalDistance() - Method in class com.ardor3d.renderer.StereoCamera
- getFocusedComponent() - Method in class com.ardor3d.extension.ui.UIHud
- getFogBuffer() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the fog buffer.
- getFogCoords() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the fog coords.
- getFont() - Method in class com.ardor3d.ui.text.BMText
- getFont(BMFontManager.FontStyle) - Static method in class com.ardor3d.ui.text.BMFontManager
- getFont(String) - Static method in class com.ardor3d.ui.text.BMFontManager
-
Retrieves the font, loads it if need be.
- getFontHeight() - Method in class com.ardor3d.extension.ui.text.font.UIFont
- getFontProvider() - Method in enum class com.ardor3d.extension.ui.text.TextFactory
- getFontScale() - Method in class com.ardor3d.ui.text.BMText
- getFontSize() - Method in class com.ardor3d.extension.ui.text.font.UIFont
- getFontStyles() - Method in class com.ardor3d.extension.ui.UIComponent
- getFontTexture() - Method in class com.ardor3d.extension.ui.text.font.UIFont
- getForegroundColor() - Method in class com.ardor3d.extension.ui.UIComponent
- getFormat() - Method in class com.ardor3d.extension.model.ply.PlyImporter.FormatWithVersionNumber
- getFormat() - Method in class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- getFormat() - Method in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- getFormat() - Method in interface com.ardor3d.util.screen.ScreenExportable
- getFormat() - Method in class com.ardor3d.util.TextureKey
- getFovY() - Method in class com.ardor3d.renderer.Camera
-
Accessor for the fovY value.
- getFragmentShader() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Gets the currently loaded fragment shader.
- getFrameClear() - Method in interface com.ardor3d.framework.CanvasRenderer
- getFrameClear() - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- getFrameIndex(String) - Method in class com.ardor3d.extension.model.md2.Md2DataStore
- getFrameIndex(String) - Method in class com.ardor3d.extension.model.md3.Md3DataStore
- getFrameNames() - Method in class com.ardor3d.extension.model.md2.Md2DataStore
- getFrameNames() - Method in class com.ardor3d.extension.model.md3.Md3DataStore
- getFramerate() - Method in class com.ardor3d.example.PropertiesGameSettings
-
If the properties file does not contain the setting or was not read properly, the default value is returned.
- getFrameRate() - Method in class com.ardor3d.audio.sampled.AudioFormat
-
Obtains the frame rate in frames per second.
- getFrameRate() - Method in interface com.ardor3d.util.ReadOnlyTimer
-
Get the current number of frames per second (fps).
- getFrameRate() - Method in class com.ardor3d.util.Timer
- getFrames() - Method in class com.ardor3d.extension.effect.particle.AnimationEntry
- getFrameSize() - Method in class com.ardor3d.audio.sampled.AudioFormat
-
Obtains the frame size in bytes.
- getFrequency() - Method in class com.ardor3d.example.PropertiesGameSettings
-
getFrequency
returns the frequency of the monitor as read from the properties file. - getFrequency() - Method in class com.ardor3d.framework.DisplaySettings
- getFrequency() - Method in class com.ardor3d.math.functions.CylinderFunction3D
- getFrequency() - Method in class com.ardor3d.math.functions.FbmFunction3D
- getFrequency() - Method in class com.ardor3d.math.functions.RidgeFunction3D
- getFrequency() - Method in class com.ardor3d.math.functions.VoroniFunction3D
- getFrustumBottom() - Method in class com.ardor3d.renderer.Camera
- getFrustumCoordinates(ReadOnlyVector3) - Method in class com.ardor3d.renderer.Camera
-
Converts a position in world coordinate space to a x,y,z frustum position using the current settings of this camera.
- getFrustumCoordinates(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.renderer.Camera
-
Converts a position in world coordinate space to a x,y,z frustum position using the current settings of this camera.
- getFrustumFar() - Method in class com.ardor3d.renderer.Camera
- getFrustumLeft() - Method in class com.ardor3d.renderer.Camera
- getFrustumNear() - Method in class com.ardor3d.renderer.Camera
- getFrustumRight() - Method in class com.ardor3d.renderer.Camera
- getFrustumTop() - Method in class com.ardor3d.renderer.Camera
- getFullscreen() - Method in class com.ardor3d.example.PropertiesGameSettings
-
Deprecated.Use method isFullscreen instead.
- getFullScreenQuad() - Method in class com.ardor3d.renderer.effect.EffectManager
- getFunction() - Method in class com.ardor3d.extension.terrain.client.TextureGridCache
- getFunction() - Method in class com.ardor3d.renderer.state.ZBufferState
-
getFunction
returns the current depth function. - getFurthestDistance() - Method in class com.ardor3d.intersection.IntersectionRecord
- getFurthestIntersection() - Method in class com.ardor3d.intersection.IntersectionRecord
- getGain() - Method in class com.ardor3d.math.functions.RidgeFunction3D
- getGap() - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
- getGap() - Method in class com.ardor3d.extension.ui.LabelState
- getGeneratedNormals() - Method in class com.ardor3d.extension.model.obj.ObjDataStore
- getGeometryClipmapShader() - Method in class com.ardor3d.extension.terrain.client.Terrain
- getGeometryMesh(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaMeshUtils
-
Builds geometry from an instance_geometry element.
- getGeometryProducer(int) - Method in class com.ardorcraft.util.BlockUtil
- getGeometryShader() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Gets the currently loaded geometry shader.
- getGLApplyMatrix(DoubleBuffer) - Method in class com.ardor3d.math.Transform
- getGLApplyMatrix(DoubleBuffer) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
-
Populates an nio double buffer with data from this transform to use as a model view matrix in OpenGL.
- getGLApplyMatrix(FloatBuffer) - Method in class com.ardor3d.math.Transform
- getGLApplyMatrix(FloatBuffer) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
-
Populates an nio float buffer with data from this transform to use as a model view matrix in OpenGL.
- getGLCombineFuncAlpha(Texture.CombinerFunctionAlpha) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGLCombineFuncRGB(Texture.CombinerFunctionRGB) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGLCombineOpAlpha(Texture.CombinerOperandAlpha) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGLCombineOpRGB(Texture.CombinerOperandRGB) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGLCombineSrc(Texture.CombinerSource) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGlContext() - Method in class com.ardor3d.util.SimpleContextIdReference
- getGlContextRep() - Method in class com.ardor3d.renderer.RenderContext
- getGLCubeMapFace(TextureCubeMap.Face) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- getGLDepthTextureCompareFunc(Texture.DepthTextureCompareFunc) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGLDepthTextureCompareMode(Texture.DepthTextureCompareMode) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGLDepthTextureMode(Texture.DepthTextureMode) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGLEnvMode(Texture.ApplyMode) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGLInternalFormat(TextureStoreFormat) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGLMagFilter(Texture.MagnificationFilter) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGLMinFilter(Texture.MinificationFilter) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGlobalAmbient() - Method in class com.ardor3d.renderer.state.LightState
- getGlobalJointTransforms() - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
- getGlobalLight() - Method in class com.ardorcraft.world.BlockWorld
- getGlobalLighting(int, int, int) - Method in class com.ardorcraft.world.BlockWorld
- getGlobalLighting(int, int, int) - Method in class com.ardorcraft.world.GeometryHandler
-
Gets the global lighting.
- getGlobalLighting(int, int, int) - Method in interface com.ardorcraft.world.LightProvider
- getGlobalStartTime() - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractFiniteState
- getGlobalTimer() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- getGLPixelDataType(PixelDataType) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGLPixelFormat(ImageDataFormat) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGLPixelFormatFromStoreFormat(TextureStoreFormat) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getGLType(Texture.Type) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- getGpuAttributeSize() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- getGPUShader() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- getGrabbed() - Method in class com.ardor3d.input.awt.AwtMouseManager
- getGrabbed() - Method in class com.ardor3d.input.jogl.JoglNewtMouseManager
- getGrabbed() - Method in interface com.ardor3d.input.MouseManager
- getGrabbed() - Method in class com.ardor3d.input.swt.SwtMouseManager
- getGravityForce() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicGravity
- getGreen() - Method in class com.ardor3d.math.ColorRGBA
- getGreen() - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- getGreen() - Method in class com.ardor3d.renderer.state.ColorMaskState
- getGreenWeight() - Method in class com.ardor3d.extension.effect.ColorReplaceEffect
- getGridCacheThreadCount() - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- getGridLocation() - Method in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- getGridOrigin() - Method in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- getGridSize() - Method in class com.ardorcraft.world.WorldSettings
-
Get length of world side, in chunks
- getGridSpacing() - Method in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- getGroup() - Method in class com.ardor3d.extension.ui.UIButton
- getGroupConditions(long) - Method in class com.ardor3d.util.geom.VertGroupData
- getGroupForVertex(int) - Method in class com.ardor3d.util.geom.VertGroupData
- getH() - Method in class com.ardor3d.math.functions.RidgeFunction3D
- getHandle() - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- getHeight() - Method in class com.ardor3d.example.PropertiesGameSettings
-
getHeight
returns the height as read from the properties file. - getHeight() - Method in class com.ardor3d.extension.atlas.TextureParameter
- getHeight() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- getHeight() - Method in class com.ardor3d.extension.terrain.util.Region
- getHeight() - Method in class com.ardor3d.extension.ui.text.CharacterDescriptor
- getHeight() - Method in class com.ardor3d.extension.ui.text.RenderedText
- getHeight() - Method in class com.ardor3d.extension.ui.UIHud
- getHeight() - Method in class com.ardor3d.extension.ui.util.Dimension
- getHeight() - Method in class com.ardor3d.extension.ui.util.SubTex
- getHeight() - Method in class com.ardor3d.extension.ui.util.UIQuad
- getHeight() - Method in class com.ardor3d.framework.DisplaySettings
- getHeight() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
-
Returns the height of the client area including insets (window decorations) in window units.
- getHeight() - Method in class com.ardor3d.image.Image
- getHeight() - Method in class com.ardor3d.input.MouseCursor
- getHeight() - Method in class com.ardor3d.math.Rectangle2
- getHeight() - Method in interface com.ardor3d.math.type.ReadOnlyRectangle2
- getHeight() - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- getHeight() - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- getHeight() - Method in class com.ardor3d.renderer.Camera
- getHeight() - Method in class com.ardor3d.renderer.effect.RenderTarget_Texture2D
- getHeight() - Method in interface com.ardor3d.renderer.TextureRenderer
- getHeight() - Method in class com.ardor3d.scenegraph.shape.Capsule
- getHeight() - Method in class com.ardor3d.scenegraph.shape.Cylinder
- getHeight() - Method in class com.ardor3d.scenegraph.shape.Quad
- getHeight() - Method in class com.ardor3d.scenegraph.shape.Tube
- getHeight() - Method in class com.ardor3d.ui.text.BMText
-
get height in world units
- getHeight() - Method in class com.ardorcraft.objects.QuadQuad
- getHeight() - Method in class com.ardorcraft.world.BlockWorld
- getHeight(double, double, double) - Method in interface com.ardor3d.extension.effect.water.HeightGenerator
-
How to animate/set heights on a grid
- getHeight(double, double, double) - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- getHeight(int, int) - Method in interface com.ardor3d.extension.terrain.client.TerrainCache
- getHeight(int, int) - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache
- getHeightAt(double, double) - Method in class com.ardor3d.extension.terrain.client.Terrain
- getHeightbig() - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- getHeightData() - Method in class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
- getHeightData() - Method in class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- getHeightData() - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- getHeightFalloffSpeed() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getHeightFalloffStart() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getHeightInPixelUnits() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
-
Returns the height of the client area including insets (window decorations) in pixel units.
- getHeightMapSizes() - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainDataProvider
- getHeightMax() - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainDataProvider
- getHeightMin() - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainDataProvider
- getHeightRange() - Method in class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
- getHeightRangeMax() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- getHeightRangeMax() - Method in class com.ardor3d.extension.terrain.client.TerrainConfiguration
- getHeightRangeMin() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- getHeightRangeMin() - Method in class com.ardor3d.extension.terrain.client.TerrainConfiguration
- getHeightScale() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- getHeightsmall() - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- getHelpButton() - Method in class com.ardor3d.extension.ui.UIFrameBar
- getHints() - Method in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- getHistorical() - Static method in class com.ardor3d.util.stat.StatCollector
- getHomogeneousMatrix(Matrix4) - Method in class com.ardor3d.math.Transform
- getHomogeneousMatrix(Matrix4) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- getHotspotX() - Method in class com.ardor3d.input.MouseCursor
- getHotspotY() - Method in class com.ardor3d.input.MouseCursor
- getHud() - Method in class com.ardor3d.extension.ui.UIComponent
- getHudX() - Method in class com.ardor3d.extension.ui.UIComponent
- getHudX() - Method in class com.ardor3d.extension.ui.UIState
-
Deprecated.
- getHudY() - Method in class com.ardor3d.extension.ui.UIComponent
- getHudY() - Method in class com.ardor3d.extension.ui.UIState
-
Deprecated.
- getIcon() - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
- getIcon() - Method in class com.ardor3d.extension.ui.LabelState
- getIconDimensions() - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
- getIconDimensions() - Method in class com.ardor3d.extension.ui.LabelState
- getId() - Method in class com.ardor3d.input.logical.InputTrigger
- getId() - Method in class com.ardor3d.util.export.binary.BinaryIdContentPair
- getId() - Method in class com.ardor3d.util.SimpleContextIdReference
- getId() - Method in class com.ardor3d.util.TextureKey
- getIdCache() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getIllumType() - Method in class com.ardor3d.extension.model.obj.ObjMaterial
- getImage() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtImageElement
- getImage() - Method in class com.ardor3d.extension.ui.backdrop.ImageArcBackdrop
- getImage() - Method in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
- getImage() - Method in class com.ardor3d.extension.ui.backdrop.ImageDiskBackdrop
- getImage() - Method in class com.ardor3d.image.Texture
- getImage() - Method in class com.ardor3d.input.MouseCursor
- getImageDataFormat(int) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getImages() - Method in class com.ardor3d.extension.ui.backdrop.MultiImageBackdrop
- getIndex() - Method in class com.ardor3d.extension.animation.skeletal.Joint
- getIndex() - Method in class com.ardor3d.extension.ui.text.TextCaret
- getIndex() - Method in class com.ardor3d.math.Triangle
- getIndex() - Method in interface com.ardor3d.math.type.ReadOnlyTriangle
- getIndex() - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- getIndex1() - Method in class com.ardor3d.extension.model.ply.PlyEdgeInfo
- getIndex2() - Method in class com.ardor3d.extension.model.ply.PlyEdgeInfo
- getIndexBuffer() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the index buffer.
- getIndexCount() - Method in class com.ardorcraft.world.GeometryHandler
-
Gets the index count.
- getIndexLengths() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the index lengths.
- getIndexMode() - Method in class com.ardor3d.scenegraph.MeshData
-
Deprecated.Please switch to
MeshData.getIndexMode(int)
- getIndexMode(int) - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the index mode.
- getIndexModes() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the index modes.
- getIndices() - Method in class com.ardor3d.extension.model.collada.jdom.data.MeshVertPairs
- getIndices() - Method in class com.ardor3d.extension.model.obj.ObjSetManager
- getIndices() - Method in class com.ardor3d.extension.model.util.nvtristrip.PrimitiveGroup
- getIndices() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the indices.
- getInfluences() - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Returns the list of influences acting on this particle controller.
- getInfluences() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Returns the list of influences acting on this particle controller.
- getInfo() - Method in class com.ardor3d.ui.text.BMFont
- getInfo() - Method in class com.jcraft.jorbis.VorbisFile
- getInfo(int) - Method in class com.jcraft.jorbis.VorbisFile
- getInfoLogBuffer() - Method in class com.ardor3d.util.geom.jogl.DirectNioBuffersSet
- getInitialVelocity() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Get the acceleration set in this manager.
- getInnerRadius() - Method in class com.ardor3d.extension.ui.UIPieMenu
- getInnerRadius() - Method in class com.ardor3d.extension.ui.util.UIArc
- getInnerRadius() - Method in class com.ardor3d.extension.ui.util.UIDisk
- getInnerRadius() - Method in class com.ardor3d.math.Ring
-
getInnerRadius
returns the ring's inner radius. - getInnerRadius() - Method in interface com.ardor3d.math.type.ReadOnlyRing
- getInnerRadius() - Method in class com.ardor3d.scenegraph.shape.Disk
- getInnerRadius() - Method in class com.ardor3d.scenegraph.shape.Tube
- getInstance() - Static method in enum class com.ardor3d.bounding.CollisionTreeManager
-
retrieves the singleton instance of the CollisionTreeManager.
- getInstance() - Static method in class com.ardor3d.extension.terrain.client.functions.Luminance12ToRGBFunction
- getInstance() - Static method in class com.ardor3d.extension.terrain.client.functions.Luminance8Alpha8ToRGBAFunction
- getInstance() - Static method in class com.ardor3d.extension.terrain.client.functions.Luminance8ToRGBFunction
- getInstance() - Static method in class com.ardor3d.extension.terrain.client.functions.RGB8ToRGBAFunction
- getInstance() - Static method in class com.ardor3d.extension.terrain.client.functions.RGB8ToRGBFunction
- getInstance() - Static method in class com.ardor3d.extension.terrain.client.functions.RGBA8ToRGBAFunction
- getInstance() - Static method in class com.ardor3d.extension.terrain.client.functions.RGBA8ToRGBFunction
- getInstancingManager() - Method in class com.ardor3d.scenegraph.MeshData
- getInt(String, int) - Method in class com.ardor3d.example.PropertiesGameSettings
- getIntArray(IndexBufferData<?>) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new int[] array and populate it with the given IndexBufferData's contents.
- getIntArray(IntBuffer) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Create a new int[] array and populate it with the given IntBuffer's contents.
- getIntArrays() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getIntConfig(StatType, String, int) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- getInteractMatrix() - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- getInteractMatrix() - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- getIntersectionDistance(int) - Method in class com.ardor3d.intersection.IntersectionRecord
-
Returns an intersection distance at a provided index.
- getIntersectionNormal(int) - Method in class com.ardor3d.intersection.IntersectionRecord
-
Returns an intersection normal at a provided index.
- getIntersectionPoint(int) - Method in class com.ardor3d.intersection.IntersectionRecord
-
Returns an intersection point at a provided index.
- getIntersectionPrimitive(int) - Method in class com.ardor3d.intersection.IntersectionRecord
- getIntersectionRecord() - Method in class com.ardor3d.intersection.PickData
- getIntersectionRegion() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- getInvalidTiles(int, int, int, int, int) - Method in interface com.ardor3d.extension.terrain.client.TerrainSource
-
Returns which tiles that should be marked as invalid and updated in the requested region.
- getInvalidTiles(int, int, int, int, int) - Method in interface com.ardor3d.extension.terrain.client.TextureSource
-
Returns which tiles that should be marked as invalid and updated in the requested region.
- getInvalidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainSource
- getInvalidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTextureSource
- getInvalidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtTextureSource
- getInvalidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.image.ImageTextureSource
- getInvalidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainSource
- getInvalidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTextureSource
- getInvalidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralNormalMapSource
- getInvalidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainSource
- getInvalidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTextureSource
- getInvalidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainSource
- getInvalidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTextureSource
- getInverseBindPose() - Method in class com.ardor3d.extension.animation.skeletal.Joint
- getInvMass() - Method in class com.ardor3d.extension.effect.particle.Particle
- getInvScale() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getIsCollidable(int) - Method in class com.ardorcraft.util.BlockUtil
- getIsOverwriteMap() - Method in class com.ardor3d.example.craft.examples.thegame.SelectDialog
- getIsPickable(int) - Method in class com.ardorcraft.util.BlockUtil
- getIsSemiTransparent(int) - Method in class com.ardorcraft.util.BlockUtil
- getItemSkinCallback() - Method in class com.ardor3d.extension.ui.UIComboBox
- getIterations() - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Return the number this manager has warmed up
- getIterations() - Method in class com.ardor3d.math.functions.MandelbrotFunction3D
- getIterations() - Method in class com.ardor3d.util.stat.StatValue
- getJoint() - Method in class com.ardor3d.extension.model.collada.jdom.data.JointNode
- getJointData(int, JointData) - Method in class com.ardor3d.extension.animation.skeletal.clip.JointChannel
- getJointIndex() - Method in class com.ardor3d.extension.animation.skeletal.AttachmentPoint
- getJointIndex() - Method in class com.ardor3d.extension.animation.skeletal.clip.JointChannel
- getJointIndex() - Method in class com.ardor3d.extension.animation.skeletal.clip.JointData
- getJointIndices() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- getJointName() - Method in class com.ardor3d.extension.animation.skeletal.clip.JointChannel
- getJoints() - Method in class com.ardor3d.extension.animation.skeletal.Skeleton
- getJointSkeletonMapping() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getJustificationXOffset(int) - Method in class com.ardor3d.ui.text.BMText
- getJustify() - Method in class com.ardor3d.ui.text.BMText
- getKerning(char, char) - Method in class com.ardor3d.extension.ui.text.font.UIFont
- getKerning(int, int) - Method in class com.ardor3d.ui.text.BMFont
- getKerningMap() - Method in class com.ardor3d.ui.text.BMFont
- getKerningsForCharacter(int) - Method in class com.ardor3d.ui.text.BMFont
- getKey() - Method in class com.ardor3d.input.KeyEvent
- getKey(int, int) - Static method in class com.ardorcraft.file.WorldFile
- getKey(ResourceSource, boolean, TextureStoreFormat, Texture.MinificationFilter) - Static method in class com.ardor3d.util.TextureKey
- getKey(ResourceSource, boolean, TextureStoreFormat, String, Texture.MinificationFilter) - Static method in class com.ardor3d.util.TextureKey
- getKeyboardState() - Method in class com.ardor3d.input.InputState
- getKeyboardWrapper() - Method in class com.ardor3d.input.PhysicalLayer
- getKeyChar() - Method in class com.ardor3d.input.KeyEvent
- getKeyEvent() - Method in class com.ardor3d.input.KeyboardState
- getKeyFocusTarget() - Method in class com.ardor3d.extension.ui.UIComponent
- getKeyHandler() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- getKeyHandler() - Method in class com.ardor3d.extension.ui.UITextArea
- getKeyHandler() - Method in class com.ardor3d.extension.ui.UITextField
- getKeyRotateSpeed() - Method in class com.ardor3d.input.control.FirstPersonControl
- getKeyRotateSpeed() - Method in class com.ardorcraft.control.FlyControl
- getKeyRotateSpeed() - Method in class com.ardorcraft.control.WalkControl
- getKeys() - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerChannel
- getKeysDown() - Method in class com.ardor3d.input.KeyboardState
- getKeysHeldSince(KeyboardState) - Method in class com.ardor3d.input.KeyboardState
- getKeysPressedSince(KeyboardState) - Method in class com.ardor3d.input.KeyboardState
- getKeysReleasedSince(KeyboardState) - Method in class com.ardor3d.input.KeyboardState
- getKeyTrigger() - Method in class com.ardor3d.input.control.FirstPersonControl
- getKeyTrigger() - Method in class com.ardorcraft.control.FlyControl
- getKeyTrigger() - Method in class com.ardorcraft.control.WalkControl
- getKeyword() - Method in class com.ardor3d.extension.model.ply.PlyImporter.EnumWithKeyword
- getKeywords() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getKnob() - Method in class com.ardor3d.extension.ui.UISlider
- getKnobLabel() - Method in class com.ardor3d.extension.ui.UISliderKnob
- getLabel() - Method in class com.ardor3d.extension.ui.UITooltip
- getLacunarity() - Method in class com.ardor3d.math.functions.FbmFunction3D
- getLacunarity() - Method in class com.ardor3d.math.functions.RidgeFunction3D
- getLambda() - Method in class com.ardor3d.extension.shadow.map.PSSMCamera
-
Gets the lambda.
- getLastException() - Static method in class com.ardor3d.audio.SoundSystem
-
Returns the last SoundSystemException thrown, or null if none.
- getLastFile() - Method in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- getLastFrustumIntersection() - Method in class com.ardor3d.scenegraph.Spatial
-
Tries to find the most accurate last frustum intersection for this spatial by checking the parent for possible Outside value.
- getLastMouseX() - Method in class com.ardor3d.extension.ui.UIHud
- getLastMouseY() - Method in class com.ardor3d.extension.ui.UIHud
- getLastPick() - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- getLastPickable() - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- getLastStateOwner() - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractFiniteState
- getLastStepDirection() - Method in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- getLayerA() - Method in class com.ardor3d.extension.animation.skeletal.layer.LayerLERPBlender
- getLayerB() - Method in class com.ardor3d.extension.animation.skeletal.layer.LayerLERPBlender
- getLayerBlender() - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
- getLayerHeight(int, int, int, int, WorldModifier) - Method in class com.ardor3d.example.craft.generators.LayerDataGenerator
- getLayerType(int, int, int, WorldModifier) - Method in class com.ardor3d.example.craft.generators.LayerDataGenerator
- getLayout() - Method in class com.ardor3d.extension.ui.UIContainer
- getLayoutData() - Method in class com.ardor3d.extension.ui.UIComponent
- getLeft() - Method in class com.ardor3d.extension.terrain.util.Region
- getLeft() - Method in class com.ardor3d.extension.ui.util.Insets
- getLeft() - Method in class com.ardor3d.renderer.Camera
- getLeft() - Method in class com.ardorcraft.player.PlayerBase
- getLeftCamera() - Method in class com.ardor3d.renderer.StereoCamera
- getLeftColor() - Method in class com.ardor3d.extension.ui.border.SolidBorder
- getLeftEdge() - Method in class com.ardor3d.extension.ui.border.ImageBorder
- getLeftVector() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getLength() - Method in class com.ardor3d.scenegraph.shape.Arrow
- getLength() - Method in class com.ardor3d.scenegraph.shape.AxisRods
- getLength(int) - Method in class com.ardor3d.spline.ArcLengthTable
- getLengthGap() - Method in class com.ardor3d.extension.interact.widget.InteractArrow
- getLengths() - Method in class com.ardor3d.extension.model.obj.ObjSetManager
- getLevel() - Method in class com.ardor3d.extension.terrain.util.Region
- getLibraries() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the list of library types.
- getLibraryDescription(Class<? extends Library>) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Return the longer description of the specified library, or null if error.
- getLibraryTitle(Class<? extends Library>) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Return the short title of the specified library, or null if error.
- getLightCombineMode() - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
Returns this spatial's light combine mode.
- getLightList() - Method in class com.ardor3d.renderer.state.LightState
-
Retrieves all lights handled by this LightState
- getLightMask() - Method in class com.ardor3d.light.Light
- getLightMask() - Method in class com.ardor3d.renderer.state.LightState
- getLightMask() - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- getLightRecord(int) - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- getLightState() - Method in class com.ardor3d.scenegraph.Mesh
- getLightTexture() - Method in class com.ardorcraft.world.BlockWorld
- getLinear() - Method in class com.ardor3d.light.Light
-
getLinear
returns the value for the linear attenuation. - getLinear() - Method in class com.ardor3d.renderer.state.record.LightRecord
- getLineCount() - Method in class com.ardor3d.ui.text.BMText
- getLineHeight() - Method in class com.ardor3d.ui.text.BMFont
-
The average of _common.base and _common.lineHeight seems to be the best general purpose value
- getLineHeight(int) - Method in class com.ardor3d.extension.ui.text.RenderedText
- getLineRecord() - Method in class com.ardor3d.renderer.RenderContext
- getLineWidth() - Method in class com.ardor3d.renderer.state.WireframeState
-
Returns the current lineWidth.
- getLineWidth() - Method in class com.ardor3d.scenegraph.Line
- getListener() - Method in class com.ardor3d.scenegraph.Spatial
-
Returns the listener for dirty events on this node, if set.
- getListenerData() - Method in class com.ardor3d.audio.Library
-
Returns information about the listener.
- getListenerData() - Method in class com.ardor3d.audio.SoundSystem
-
Method for obtaining information about the listener's position and orientation.
- getListeners() - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Get all added ParticleController listeners
- getListType() - Method in class com.ardor3d.example.craft.converter.Tag
- getLocalComponentHeight() - Method in class com.ardor3d.extension.ui.UIComponent
- getLocalComponentWidth() - Method in class com.ardor3d.extension.ui.UIComponent
- getLocalCullHint() - Method in class com.ardor3d.scenegraph.hint.SceneHints
- getLocalDataMode() - Method in class com.ardor3d.scenegraph.hint.SceneHints
- getLocalFontStyles() - Method in class com.ardor3d.extension.ui.UIComponent
- getLocalForegroundColor() - Method in class com.ardor3d.extension.ui.UIComponent
- getLocalJointTransforms() - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
- getLocalLastFrustumIntersection() - Method in class com.ardor3d.scenegraph.Spatial
-
Returns this spatial's last frustum intersection result.
- getLocalLightCombineMode() - Method in class com.ardor3d.scenegraph.hint.SceneHints
- getLocalLighting(int, int, int) - Method in class com.ardorcraft.world.BlockWorld
- getLocalLighting(int, int, int) - Method in class com.ardorcraft.world.GeometryHandler
-
Gets the local lighting.
- getLocalLighting(int, int, int) - Method in interface com.ardorcraft.world.LightProvider
- getLocalNormalsMode() - Method in class com.ardor3d.scenegraph.hint.SceneHints
- getLocalOpacity() - Method in class com.ardor3d.extension.ui.UIComponent
- getLocalRenderBucketType() - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
Get the render bucket type used to determine which "phase" of the rendering process this Spatial will rendered in.
- getLocalRenderState(RenderState.StateType) - Method in class com.ardor3d.scenegraph.Spatial
-
Returns the requested RenderState that this Spatial currently has set or null if none is set.
- getLocalRenderStates() - Method in class com.ardor3d.scenegraph.Spatial
-
Retrieves the complete renderstate list.
- getLocalRotation() - Method in class com.ardor3d.scenegraph.extension.BillboardNode
- getLocalTextureCombineMode() - Method in class com.ardor3d.scenegraph.hint.SceneHints
- getLocalTransparencyType() - Method in class com.ardor3d.scenegraph.hint.SceneHints
- getLocalViewer() - Method in class com.ardor3d.renderer.state.LightState
-
Returns the current state of local viewer mode for this LightState.
- getLocalX() - Method in class com.ardor3d.extension.ui.UIComponent
- getLocalY() - Method in class com.ardor3d.extension.ui.UIComponent
- getLocation() - Method in class com.ardor3d.light.PointLight
-
getLocation
returns the position of this light. - getLocation() - Method in class com.ardor3d.renderer.Camera
- getLodBias() - Method in class com.ardor3d.image.Texture
- getLogger() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns a handle to the message logger.
- getLogicalLayer() - Method in class com.ardor3d.extension.interact.InteractManager
- getLogicalLayer() - Method in class com.ardor3d.extension.ui.UIHud
- getLong(String, long) - Method in class com.ardor3d.example.PropertiesGameSettings
- getLongConfig(StatType, String, long) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- getLookAtPoint() - Method in class com.ardor3d.input.control.OrbitCamControl
- getLookAtSpatial() - Method in class com.ardor3d.input.control.OrbitCamControl
- getLookupTable() - Method in class com.ardor3d.util.geom.VertMap
- getLoopCount() - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
- getM00() - Method in class com.ardor3d.math.Matrix3
- getM00() - Method in class com.ardor3d.math.Matrix4
- getM00() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- getM00() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM01() - Method in class com.ardor3d.math.Matrix3
- getM01() - Method in class com.ardor3d.math.Matrix4
- getM01() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- getM01() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM02() - Method in class com.ardor3d.math.Matrix3
- getM02() - Method in class com.ardor3d.math.Matrix4
- getM02() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- getM02() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM03() - Method in class com.ardor3d.math.Matrix4
- getM03() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM10() - Method in class com.ardor3d.math.Matrix3
- getM10() - Method in class com.ardor3d.math.Matrix4
- getM10() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- getM10() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM11() - Method in class com.ardor3d.math.Matrix3
- getM11() - Method in class com.ardor3d.math.Matrix4
- getM11() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- getM11() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM12() - Method in class com.ardor3d.math.Matrix3
- getM12() - Method in class com.ardor3d.math.Matrix4
- getM12() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- getM12() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM13() - Method in class com.ardor3d.math.Matrix4
- getM13() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM20() - Method in class com.ardor3d.math.Matrix3
- getM20() - Method in class com.ardor3d.math.Matrix4
- getM20() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- getM20() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM21() - Method in class com.ardor3d.math.Matrix3
- getM21() - Method in class com.ardor3d.math.Matrix4
- getM21() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- getM21() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM22() - Method in class com.ardor3d.math.Matrix3
- getM22() - Method in class com.ardor3d.math.Matrix4
- getM22() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- getM22() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM23() - Method in class com.ardor3d.math.Matrix4
- getM23() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM30() - Method in class com.ardor3d.math.Matrix4
- getM30() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM31() - Method in class com.ardor3d.math.Matrix4
- getM31() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM32() - Method in class com.ardor3d.math.Matrix4
- getM32() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getM33() - Method in class com.ardor3d.math.Matrix4
- getM33() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getMagnificationFilter() - Method in class com.ardor3d.image.Texture
- getMainPanel() - Method in class com.ardor3d.extension.ui.UIProgressBar
- getManager() - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
- getManager(Object) - Static method in class com.ardor3d.util.GameTaskQueueManager
- getMap_Kd() - Method in class com.ardor3d.extension.model.obj.ObjMaterial
- getMapFunction() - Method in class com.ardor3d.math.functions.MapperFunction3D
- getMapId() - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- getMappedChars() - Method in class com.ardor3d.ui.text.BMFont
- getMargin() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- getMargin() - Method in class com.ardor3d.extension.ui.UIComponent
- getMarkedUpText(String, List<StyleSpan>) - Method in enum class com.ardor3d.extension.ui.text.TextFactory
- getMass() - Method in class com.ardor3d.extension.effect.particle.Particle
- getMass() - Method in class com.ardor3d.extension.effect.particle.RampEntry
- getMasterGain() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the value for the overall volume.
- getMasterVolume() - Method in class com.ardor3d.audio.SoundSystem
-
Returns the overall volume, affecting all sources.
- getMaterialIndices() - Method in class com.ardor3d.extension.model.ply.PlyFaceInfo
- getMaterialInfoMap() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getMaterialLibrary() - Method in class com.ardor3d.extension.model.obj.ObjGeometryStore
- getMaterialLibrary() - Method in class com.ardor3d.extension.model.off.OffGeometryStore
- getMaterialLibrary() - Method in class com.ardor3d.extension.model.ply.PlyGeometryStore
- getMaterialMap() - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- getMaterialMap() - Method in class com.ardor3d.extension.model.obj.ObjGeometryStore
- getMaterialName() - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- getMaterialState() - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- getMaterialState() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getMatrix() - Method in class com.ardor3d.math.Transform
- getMatrix() - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- getMatrix(int, FloatBuffer) - Method in interface com.ardor3d.renderer.jogl.state.record.JoglMatrixBackend
- getMatrix(int, FloatBuffer) - Method in class com.ardor3d.renderer.jogl.state.record.JoglRealMatrixBackend
- getMatrix(int, FloatBuffer) - Method in class com.ardor3d.renderer.jogl.state.record.JoglSimulatedMatrixBackend
- getMatrixBackend() - Method in class com.ardor3d.renderer.jogl.state.record.JoglRendererRecord
- getMatrixMode() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- getMatrixPalette() - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
- getMaxAnisotropic() - Method in class com.ardor3d.renderer.ContextCapabilities
-
Returns the maximum anisotropic filter.
- getMaxAscent() - Method in class com.ardor3d.input.control.OrbitCamControl
- getMaxBatchSize() - Method in class com.ardor3d.scenegraph.InstancingManager
-
Split the batch in multiple batches if number of visible meshes exceeds this amount.
- getMaxCharAdvance() - Method in class com.ardor3d.ui.text.BMFont
- getMaxChecks() - Method in class com.ardor3d.extension.terrain.util.ClipmapTerrainPicker
- getMaxElements() - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
returns the maximum number of CollisionTree elements this manager will hold on to before starting to clear some.
- getMaxFarPlaneDistance() - Method in class com.ardor3d.extension.shadow.map.PSSMCamera
-
Gets the max far plane distance.
- getMaxFBOColorAttachments() - Method in class com.ardor3d.renderer.ContextCapabilities
-
getMaxFBOColorAttachments
returns the MAX_COLOR_ATTACHMENTS for FBOs that this context supports. - getMaxFBOSamples() - Method in class com.ardor3d.renderer.ContextCapabilities
- getMaxFileSize() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the maximum number of bytes to read in for (non-streaming) files.
- getMaxGLSLVertexAttributes() - Method in class com.ardor3d.renderer.ContextCapabilities
- getMaxHeight() - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- getMaximumAngle() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
getEmissionMaximumAngle returns the maximum emission angle.
- getMaximumContentHeight() - Method in class com.ardor3d.extension.ui.UIComponent
- getMaximumContentWidth() - Method in class com.ardor3d.extension.ui.UIComponent
- getMaximumHeight() - Method in interface com.ardor3d.extension.effect.water.HeightGenerator
- getMaximumHeight() - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- getMaximumIndex() - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
-
Since splines require at least 4 points to interpolate correctly the default maximum value is overridden to 1 less than normal.
- getMaximumIndex() - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- getMaximumLifeTime() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
getParticlesMaximumLifeTime returns the maximum life time of a particle.
- getMaximumLocalComponentHeight() - Method in class com.ardor3d.extension.ui.UIComponent
- getMaximumLocalComponentWidth() - Method in class com.ardor3d.extension.ui.UIComponent
- getMaxLevel() - Method in class com.ardor3d.extension.terrain.util.ClipmapTerrainPicker
- getMaxLodBias() - Method in class com.ardor3d.renderer.ContextCapabilities
- getMaxPickableDistance() - Method in class com.ardor3d.intersection.PrimitivePickResults
- getMaxPointSize() - Method in class com.ardor3d.scenegraph.Point
- getMaxPrimitivesPerLeaf() - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
returns the maximum number of primitives a leaf of the collision tree may contain.
- getMaxRenderBufferSize() - Method in class com.ardor3d.renderer.ContextCapabilities
- getMaxSamples() - Static method in class com.ardor3d.util.stat.StatCollector
- getMaxShadowDistance() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Gets the maximum distance for shadowing.
- getMaxSpeed() - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- getMaxTextureIndexUsed() - Method in class com.ardor3d.renderer.state.TextureState
-
Returns the max index in this TextureState that contains a non-null Texture.
- getMaxTextureSize() - Method in class com.ardor3d.renderer.ContextCapabilities
- getMaxTime() - Method in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
- getMaxTime() - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
-
Returns the current maximum time for this controller.
- getMaxTimeIndex() - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
- getMaxUserClipPlanes() - Method in class com.ardor3d.renderer.ContextCapabilities
- getMaxValue() - Method in class com.ardor3d.extension.ui.model.DefaultSliderModel
- getMaxValue() - Method in interface com.ardor3d.extension.ui.model.SliderModel
- getMaxVerticalAngle() - Method in class com.ardor3d.input.control.FirstPersonControl
- getMaxViewportHeight() - Method in class com.ardor3d.renderer.ContextCapabilities
- getMaxViewportWidth() - Method in class com.ardor3d.renderer.ContextCapabilities
- getMaxZoomDistance() - Method in class com.ardor3d.input.control.OrbitCamControl
- getMesh() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMeshCombineLogic
- getMesh() - Method in class com.ardor3d.extension.atlas.TextureParameter
- getMesh() - Method in class com.ardor3d.extension.model.collada.jdom.data.MeshVertPairs
- getMesh() - Method in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- getMeshData() - Method in class com.ardor3d.scenegraph.Mesh
-
Retrieves the mesh data object used by this mesh.
- getMeshForPose(SkeletonPose) - Method in class com.ardor3d.example.pipeline.AnimationDemoExample
- getMeshMaterialInfo() - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- getMeshMaterialMap() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getMeshVertMap() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getMidColor() - Method in class com.ardorcraft.objects.SkyDome
- getMinAscent() - Method in class com.ardor3d.input.control.OrbitCamControl
- getMinHeight() - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- getMinificationFilter() - Method in class com.ardor3d.extension.model.md2.Md2Importer
- getMinificationFilter() - Method in class com.ardor3d.extension.model.obj.ObjImporter
- getMinificationFilter() - Method in class com.ardor3d.extension.model.ply.PlyImporter
- getMinificationFilter() - Method in class com.ardor3d.extension.ui.UIContainer
- getMinificationFilter() - Method in class com.ardor3d.image.Texture
- getMinificationFilter() - Method in class com.ardor3d.util.TextureKey
- getMinimizeButton() - Method in class com.ardor3d.extension.ui.UIFrameBar
- getMinimumAngle() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
getEmissionMinimumAngle returns the minimum emission angle.
- getMinimumContentHeight() - Method in class com.ardor3d.extension.ui.UIComponent
- getMinimumContentWidth() - Method in class com.ardor3d.extension.ui.UIComponent
- getMinimumIndex() - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
-
Since splines require at least 4 points to interpolate correctly the default minimum value is overridden to 1 more than normal.
- getMinimumIndex() - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- getMinimumLifeTime() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
getParticlesMinimumLifeTime returns the minimum life time of a particle.
- getMinimumLightDistance() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Gets the minimum z distance for the light.
- getMinimumLocalComponentHeight() - Method in class com.ardor3d.extension.ui.UIComponent
- getMinimumLocalComponentWidth() - Method in class com.ardor3d.extension.ui.UIComponent
- getMinLevel() - Method in class com.ardor3d.extension.terrain.util.ClipmapTerrainPicker
- getMinPointSize() - Method in class com.ardor3d.scenegraph.Point
- getMinStripSize() - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
- getMinTime() - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
-
Returns the current minimum time of this controller
- getMinValue() - Method in class com.ardor3d.extension.ui.model.DefaultSliderModel
- getMinValue() - Method in interface com.ardor3d.extension.ui.model.SliderModel
- getMinVerticalAngle() - Method in class com.ardor3d.input.control.FirstPersonControl
- getMinVisibleLevel() - Method in class com.ardor3d.extension.terrain.client.Terrain
- getMinVisibleLevel() - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- getMinZoomDistance() - Method in class com.ardor3d.input.control.OrbitCamControl
- getMipMapByteSizes() - Method in class com.ardor3d.image.Image
-
Returns the mipmap sizes for this image.
- getMissCallback() - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
- getModel() - Method in class com.ardor3d.extension.ui.UIComboBox
- getModel() - Method in class com.ardor3d.extension.ui.UISlider
- getModelBound() - Method in class com.ardor3d.scenegraph.Mesh
-
Retrieves the local bounding volume for this mesh.
- getModelBound(BoundingVolume) - Method in class com.ardor3d.scenegraph.Mesh
-
Retrieves a copy of the local bounding volume for this mesh.
- getModelLocator() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- getModelViewMatrix() - Method in class com.ardor3d.renderer.Camera
- getModelViewMatrix(FloatBuffer) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- getModelViewMatrix(FloatBuffer) - Method in interface com.ardor3d.renderer.Renderer
-
Gets the current model-view matrix in row major order
- getModelViewProjectionInverseMatrix() - Method in class com.ardor3d.renderer.Camera
- getModelViewProjectionMatrix() - Method in class com.ardor3d.renderer.Camera
- getModified() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getModifier(ChunkModifier) - Method in class com.ardor3d.example.craft.network.LocalServerConnection
- getModifier(ChunkModifier) - Method in interface com.ardorcraft.world.IServerConnection
- getMonitorDevices() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
-
Returns a list of monitor devices used in fullscreen mode, ignored in windowed mode
- getMorphMesh() - Method in class com.ardor3d.extension.model.util.KeyframeController
- getMouseManager() - Method in class com.ardor3d.extension.ui.UIHud
- getMouseManager() - Method in interface com.ardor3d.framework.Canvas
- getMouseManager() - Method in class com.ardor3d.framework.jogl.awt.JoglAwtCanvas
- getMouseManager() - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- getMouseManager() - Method in class com.ardor3d.framework.jogl.awt.JoglNewtAwtCanvas
- getMouseManager() - Method in class com.ardor3d.framework.jogl.awt.JoglSwingCanvas
- getMouseManager() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- getMouseManager() - Method in class com.ardor3d.framework.jogl.swt.JoglNewtSwtCanvas
- getMouseManager() - Method in class com.ardor3d.framework.jogl.swt.JoglSwtCanvas
- getMouseManager() - Method in class com.ardor3d.framework.swt.SwtCanvas
- getMouseOverCallback() - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- getMouseOverSelectedState() - Method in class com.ardor3d.extension.ui.UIButton
- getMouseOverState() - Method in class com.ardor3d.extension.ui.UIButton
- getMouseRotateSpeed() - Method in class com.ardor3d.input.control.FirstPersonControl
- getMouseRotateSpeed() - Method in class com.ardorcraft.control.FlyControl
- getMouseRotateSpeed() - Method in class com.ardorcraft.control.WalkControl
- getMouseState() - Method in class com.ardor3d.input.InputState
- getMouseTrigger() - Method in class com.ardor3d.input.control.FirstPersonControl
- getMouseTrigger() - Method in class com.ardorcraft.control.FlyControl
- getMouseTrigger() - Method in class com.ardorcraft.control.WalkControl
- getMouseWrapper() - Method in class com.ardor3d.input.PhysicalLayer
- getMoveSpeed() - Method in class com.ardor3d.input.control.FirstPersonControl
- getMoveSpeed() - Method in class com.ardorcraft.control.FlyControl
- getMoveSpeed() - Method in class com.ardorcraft.control.WalkControl
- getMyPoint() - Method in class com.ardor3d.extension.ui.layout.AnchorLayoutData
- getName() - Method in class com.ardor3d.example.craft.converter.Tag
- getName() - Method in class com.ardor3d.extension.animation.skeletal.AttachmentPoint
- getName() - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
- getName() - Method in class com.ardor3d.extension.animation.skeletal.Joint
- getName() - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
- getName() - Method in class com.ardor3d.extension.animation.skeletal.Skeleton
- getName() - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
- getName() - Method in class com.ardor3d.extension.model.collada.jdom.data.AnimationItem
- getName() - Method in class com.ardor3d.extension.model.collada.jdom.data.SkinData
- getName() - Method in class com.ardor3d.extension.model.obj.ObjMaterial
- getName() - Method in class com.ardor3d.input.MouseCursor
- getName() - Method in class com.ardor3d.light.Light
- getName() - Method in class com.ardor3d.scenegraph.Spatial
-
Returns the name of this spatial.
- getName() - Method in interface com.ardor3d.util.resource.ResourceSource
- getName() - Method in class com.ardor3d.util.resource.StringResourceSource
-
Returns "string resource" as strings have no name.
- getName() - Method in class com.ardor3d.util.resource.URLResourceSource
- getNanos() - Method in class com.ardor3d.input.ControllerEvent
- getNegativeEnd(Vector3) - Method in class com.ardor3d.math.LineSegment3
- getNewAxisRotation(InteractRing, Vector2, MouseState, Camera, InteractManager) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- getNewIndex(int) - Method in class com.ardor3d.util.geom.VertMap
- getNewOffset(InteractArrow, Vector2, MouseState, Camera, InteractManager) - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- getNewOffset(Vector2, MouseState, Camera, InteractManager) - Method in class com.ardor3d.extension.interact.widget.MoveMultiPlanarWidget
- getNewOffset(Vector2, MouseState, Camera, InteractManager) - Method in class com.ardor3d.extension.interact.widget.MovePlanarWidget
- getNewScale(Vector2, MouseState, Camera, InteractManager) - Method in class com.ardor3d.extension.interact.widget.SimpleScaleWidget
- getNewtCode() - Method in enum class com.ardor3d.input.jogl.JoglNewtKey
- getNewtWindow() - Method in class com.ardor3d.framework.jogl.awt.JoglNewtAwtCanvas
- getNewtWindow() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- getNewtWindow() - Method in interface com.ardor3d.framework.jogl.NewtWindowContainer
- getNewtWindow() - Method in class com.ardor3d.framework.jogl.swt.JoglNewtSwtCanvas
- getNextNonVisible(int) - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- getNextVisible(int) - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- getNightLight() - Method in class com.ardorcraft.world.BlockWorld
- getNode(Element, JointNode) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaNodeUtils
- getNodeTransforms(List<Element>) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaNodeUtils
-
Combines a list of transform elements into an Ardor3D Transform object.
- getNormal() - Method in class com.ardor3d.extension.effect.particle.FloorInfluence
- getNormal() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getNormal() - Method in class com.ardor3d.math.Plane
- getNormal() - Method in class com.ardor3d.math.Triangle
-
Obtains the unit length normal vector of this triangle...
- getNormal() - Method in interface com.ardor3d.math.type.ReadOnlyPlane
- getNormal() - Method in interface com.ardor3d.math.type.ReadOnlyTriangle
- getNormalBuffer() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the normal buffer.
- getNormalClipmap() - Method in class com.ardor3d.extension.terrain.client.Terrain
- getNormalCoords() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the normal coords.
- getNormalizedDeviceCoordinates(ReadOnlyVector3) - Method in class com.ardor3d.renderer.Camera
- getNormalizedDeviceCoordinates(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.renderer.Camera
- getNormalMapSource(int) - Method in interface com.ardor3d.extension.terrain.client.TerrainDataProvider
-
Request for a normalmap TextureSource of valid type for this Provider.
- getNormalMapSource(int) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainDataProvider
- getNormalMapSource(int) - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainDataProvider
- getNormalMapSource(int) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainDataProvider
- getNormalMapSource(int) - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainDataProvider
- getNormalmapTexture() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getNormalMapTextureString() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getNormalMode() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- getNormals() - Method in class com.ardor3d.extension.model.obj.ObjDataStore
- getNormals() - Method in class com.ardor3d.extension.model.off.OffDataStore
- getNormals() - Method in class com.ardor3d.extension.model.ply.PlyDataStore
- getNormals() - Method in class com.ardor3d.extension.model.stl.StlDataStore
- getNormalsMode() - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
Returns the normals mode.
- getNormalUnit() - Method in class com.ardor3d.extension.terrain.client.Terrain
- getNrBlurPasses() - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- getNrUpdateThreads() - Method in class com.ardor3d.extension.effect.water.ProjectedGrid
- getNumber() - Method in class com.ardor3d.extension.model.ply.PlyImporter.PlyFileParser
-
Gets a number from the stream.
- getNumber() - Method in class com.ardor3d.extension.model.stl.StlImporter.StlFileParser
-
Gets a number from the stream.
- getNumber() - Method in class com.ardor3d.intersection.CollisionResults
-
getNumber
retrieves the number of collisions that have been placed in the results. - getNumber() - Method in class com.ardor3d.intersection.PickResults
-
getNumber
retrieves the number of geometries that have been placed in the results. - getNumberNormalChannels() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the maximum number of normal (non-streaming) channels that can be created.
- getNumberOfAuxiliaryDrawBuffers() - Method in class com.ardor3d.renderer.ContextCapabilities
-
getNumberOfAuxiliaryDrawBuffers
returns the total number of available auxiliary draw buffers this context supports. - getNumberOfChildren() - Method in class com.ardor3d.renderer.state.LightState
-
getNumberOfChildren
returns the number of lights currently in the queue. - getNumberOfChildren() - Method in class com.ardor3d.scenegraph.Node
-
getNumberOfChildren
returns the number of children this node maintains. - getNumberOfFixedTextureUnits() - Method in class com.ardor3d.renderer.ContextCapabilities
-
getNumberOfFixedUnits
returns the number of texture units this context supports, for use in the fixed pipeline. - getNumberOfFragmentTexCoordUnits() - Method in class com.ardor3d.renderer.ContextCapabilities
-
getNumberOfFragmentTexCoordUnits
returns the number of texture coordinate sets available that this context supports. - getNumberOfFragmentTextureUnits() - Method in class com.ardor3d.renderer.ContextCapabilities
-
getNumberOfFragmentUnits
returns the number of texture units available to a fragment shader that this context supports. - getNumberOfIntersections() - Method in class com.ardor3d.intersection.IntersectionRecord
- getNumberOfSetTextures() - Method in class com.ardor3d.renderer.state.TextureState
-
Returns the number of textures this texture manager is maintaining.
- getNumberOfTotalTextureUnits() - Method in class com.ardor3d.renderer.ContextCapabilities
-
getNumberOfTotalUnits
returns the number of texture units this context supports. - getNumberOfUnits() - Method in class com.ardor3d.scenegraph.MeshData
-
getNumberOfUnits
returns the number of texture units this geometry is currently using. - getNumberOfVertexUnits() - Method in class com.ardor3d.renderer.ContextCapabilities
-
getNumberOfVertexUnits
returns the number of texture units available to a vertex shader that this context supports. - getNumberStreamingBuffers() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the number of buffers used for each streaming sorce.
- getNumberStreamingChannels() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the maximum number of streaming channels that can be created.
- getNumOfSplits() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Gets the number of splits.
- getNumParticles() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getObject(String, Object) - Method in class com.ardor3d.example.PropertiesGameSettings
- getObjSpecularMax() - Method in class com.ardor3d.extension.model.obj.ObjImporter
- getOctaves() - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- getOctaves() - Method in class com.ardor3d.math.functions.FbmFunction3D
- getOctaves() - Method in class com.ardor3d.math.functions.RidgeFunction3D
- getOffset() - Method in class com.ardor3d.extension.animation.skeletal.AttachmentPoint
- getOffset() - Method in class com.ardor3d.extension.effect.particle.AnimationEntry
- getOffset() - Method in class com.ardor3d.extension.effect.particle.RampEntry
- getOffset() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe
- getOffset() - Method in class com.ardor3d.math.functions.RidgeFunction3D
- getOffsetHeight() - Method in class com.ardorcraft.util.BlockUtil
-
Get offset to fix the artifact issue of texture bleeding.
- getOffsetWidth() - Method in class com.ardorcraft.util.BlockUtil
-
Get offset to fix the artifact issue of texture bleeding.
- getOffsetX() - Method in class com.ardor3d.extension.atlas.TextureParameter
- getOffsetY() - Method in class com.ardor3d.extension.atlas.TextureParameter
- getOpenButton() - Method in class com.ardor3d.extension.ui.UIComboBox
- getOptimizeSettings() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- getOrientation() - Method in class com.ardor3d.extension.ui.UIScrollBar
- getOrientation() - Method in class com.ardor3d.extension.ui.UISlider
- getOrigin() - Method in class com.ardor3d.math.Line3Base
- getOrigin() - Method in interface com.ardor3d.math.type.ReadOnlyLine3Base
- getOriginCenter() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getOriginOffset() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Get the offset point set in this manager.
- getOrthoOrder() - Method in class com.ardor3d.scenegraph.hint.SceneHints
- getOuterRadius() - Method in class com.ardor3d.extension.ui.UIPieMenu
- getOuterRadius() - Method in class com.ardor3d.math.Ring
-
getOuterRadius
returns the ring's outer radius. - getOuterRadius() - Method in interface com.ardor3d.math.type.ReadOnlyRing
- getOuterRadius() - Method in class com.ardor3d.scenegraph.shape.Tube
- getOutlineColor() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- getOutlineColor() - Method in class com.ardor3d.renderer.pass.OutlinePass
- getOutlineWidth() - Method in class com.ardor3d.renderer.pass.OutlinePass
- getOutlineWidth() - Method in class com.ardor3d.ui.text.BMFont
- getOutputFormat() - Method in class com.ardor3d.renderer.effect.EffectManager
- getOverrideMIDISynthesizer() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the name of the MIDI synthesizer to use instead of the default, or empty string if none was specified.
- getPadding() - Method in class com.ardor3d.extension.ui.UIComponent
- getPageTexture() - Method in class com.ardor3d.ui.text.BMFont
- getParent() - Method in class com.ardor3d.extension.model.collada.jdom.data.JointNode
- getParent() - Method in class com.ardor3d.extension.ui.layout.AnchorLayoutData
- getParent() - Method in class com.ardor3d.scenegraph.Spatial
-
getParent
retrieve's this node's parent. - getParentHintable() - Method in interface com.ardor3d.scenegraph.hint.Hintable
- getParentHintable() - Method in class com.ardor3d.scenegraph.Spatial
- getParentIndex() - Method in class com.ardor3d.extension.animation.skeletal.Joint
- getParentPoint() - Method in class com.ardor3d.extension.ui.layout.AnchorLayoutData
- getParentRenderer() - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- getParsedStyleSpans() - Method in class com.ardor3d.extension.ui.text.RenderedText
- getParsedVertexColors() - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- getParsedVertexColors() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getParticle(int) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getParticleController() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getParticleEmitter() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getParticleGeometry() - Method in class com.ardor3d.extension.effect.particle.ParticleLines
- getParticleGeometry() - Method in class com.ardor3d.extension.effect.particle.ParticleMesh
- getParticleGeometry() - Method in class com.ardor3d.extension.effect.particle.ParticlePoints
- getParticleGeometry() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getParticleOrientation() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getParticleType() - Method in class com.ardor3d.extension.effect.particle.ParticleLines
- getParticleType() - Method in class com.ardor3d.extension.effect.particle.ParticlePoints
- getParticleType() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Get which emittype method is being used by the underlying system.
- getPass(int) - Method in class com.ardor3d.scenegraph.extension.PassNode
- getPassState(RenderState.StateType) - Method in class com.ardor3d.scenegraph.extension.PassNodeState
- getPasswordChar() - Method in class com.ardor3d.extension.ui.UIPasswordField
- getPath() - Method in class com.ardorcraft.pathfinding.PathResult
- getPattern() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getPercent() - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- getPercentFilled() - Method in class com.ardor3d.extension.ui.UIProgressBar
- getPersistence() - Method in class com.ardor3d.math.functions.FbmFunction3D
- getPerspHint(TextureState.CorrectionType) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getPickData(int) - Method in class com.ardor3d.intersection.PickResults
-
Retrieves a geometry (enclosed in PickData) from a specific index.
- getPicker() - Method in class com.ardor3d.extension.terrain.client.Terrain
- getPickRay(ReadOnlyVector2, boolean, Ray3) - Method in class com.ardor3d.renderer.Camera
-
Calculate a Pick Ray using the given screen position at the near plane of this camera and the camera's position in space.
- getPickRay(Vector2, Camera) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- getPitch() - Method in class com.ardor3d.audio.Source
-
Returns the pitch of the specified source.
- getPitch(String) - Method in class com.ardor3d.audio.Library
-
Returns the pitch of the specified source.
- getPitch(String) - Method in class com.ardor3d.audio.SoundSystem
-
Returns the pitch of the specified source.
- getPivot() - Method in class com.ardor3d.extension.ui.util.TransformedSubTex
- getPixelByteSize(ImageDataFormat, PixelDataType) - Static method in class com.ardor3d.image.util.ImageUtils
- getPixelDataType(int) - Static method in class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- getPlacement() - Method in class com.ardor3d.extension.ui.UITab
- getPlainText() - Method in class com.ardor3d.extension.ui.text.RenderedText
- getPlaneEnabled(int) - Method in class com.ardor3d.renderer.state.ClipState
- getPlaneEquation(int, int) - Method in class com.ardor3d.renderer.state.ClipState
- getPlaneEquations(int) - Method in class com.ardor3d.renderer.state.ClipState
- getPlanes() - Method in class com.ardor3d.scenegraph.shape.Dome
- getPlanes() - Method in class com.ardorcraft.objects.SkyDome
- getPlaneState() - Method in class com.ardor3d.renderer.Camera
- getPlatformName() - Method in class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- getPlatformName() - Method in class com.vecmath.performancetest.VecmathMatrixBenchmark
- getPlatformName() - Method in interface shared.MatrixBenchmark
- getPointSize() - Method in class com.ardor3d.extension.effect.particle.ParticlePoints
- getPointSize() - Method in class com.ardor3d.scenegraph.Point
- getPointType() - Method in class com.ardor3d.scenegraph.Point
- getPolarAngle() - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- getPolarAngle() - Method in class com.ardor3d.math.Vector2
- getPolygonWind() - Method in class com.ardor3d.renderer.state.CullState
- getPose() - Method in class com.ardor3d.extension.model.collada.jdom.data.SkinData
- getPoseCount() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- getPosition() - Method in class com.ardor3d.extension.effect.particle.Particle
- getPosition() - Method in class com.ardor3d.extension.ui.UISliderKnob
- getPosition() - Method in class com.ardorcraft.player.PlayerBase
- getPositionSource(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
-
Find Element with semantic POSITION under an element with inputs
- getPositiveEnd(Vector3) - Method in class com.ardor3d.math.LineSegment3
- getPostKeyboardHook() - Method in class com.ardor3d.extension.ui.UIHud
- getPostMouseHook() - Method in class com.ardor3d.extension.ui.UIHud
- getPosX() - Method in class com.ardor3d.extension.ui.text.TextCaret
- getPosY() - Method in class com.ardor3d.extension.ui.text.TextCaret
- getPower() - Method in class com.ardor3d.math.functions.TurbulenceFunction3D
- getPrecision() - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Get how soon after the last update the manager will send updates to the particles.
- getPrepend() - Method in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- getPressedState() - Method in class com.ardor3d.extension.ui.UIButton
- getPrevious() - Method in class com.ardor3d.input.logical.TwoInputStates
- getPrimitiveCount() - Method in class com.ardor3d.scenegraph.InstancingManager
-
Returns the number of meshes to be drawn in this batch.
- getPrimitiveCount(int) - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the primitive count.
- getPrimitiveCount(IndexMode, int) - Static method in enum class com.ardor3d.renderer.IndexMode
- getPrimitiveIndex() - Method in class com.ardor3d.intersection.PrimitiveKey
- getPrimitiveIndices(int, int, int[]) - Method in class com.ardor3d.scenegraph.MeshData
-
Returns the vertex indices of a specified primitive.
- getPrimitiveNormals(int, int, Vector3[]) - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the normals of the primitive.
- getPrimitiveTextureCoords(int, int, int, Vector2[]) - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the texture coordinates of the primitive.
- getPrimitiveVertices(int, int, Vector3[]) - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the vertices that make up the given primitive.
- getPriority() - Method in class com.ardor3d.extension.ui.util.TransformedSubTex
- getProfile() - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- getProfile() - Method in class com.ardor3d.framework.jogl.CapsUtil
- getProgramAsBuffer() - Method in class com.ardor3d.renderer.state.FragmentProgramState
- getProgramAsBuffer() - Method in class com.ardor3d.renderer.state.VertexProgramState
- getProjectionMatrix() - Method in class com.ardor3d.renderer.Camera
- getProjectionMatrix(FloatBuffer) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- getProjectionMatrix(FloatBuffer) - Method in interface com.ardor3d.renderer.Renderer
-
Gets the current projection matrix in row major order
- getProjectionMode() - Method in class com.ardor3d.renderer.Camera
- getProjectorMinHeight() - Method in class com.ardor3d.extension.effect.water.ProjectedGrid
- getProperRenderState(RenderState.StateType, RenderState) - Method in class com.ardor3d.renderer.AbstractRenderer
- getProperRenderState(RenderState.StateType, RenderState) - Method in interface com.ardor3d.renderer.Renderer
- getProperty(String) - Method in class com.ardor3d.audio.sampled.AudioFormat
-
Obtain the property value specified by the key.
- getProtectedMeshes() - Method in enum class com.ardor3d.bounding.CollisionTreeManager
- getProvider() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtTextureSource
- getPssmCam() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- getPyramid() - Method in class com.ardor3d.extension.terrain.util.ClipmapTerrainPicker
- getQuadratic() - Method in class com.ardor3d.light.Light
-
getQuadratic
returns the value for the quadratic attentuation. - getQuadratic() - Method in class com.ardor3d.renderer.state.record.LightRecord
- getQuality() - Method in class com.ardor3d.renderer.state.FogState
- getQueue() - Method in class com.ardor3d.renderer.AbstractRenderer
- getQueue() - Method in interface com.ardor3d.renderer.Renderer
-
Get the render queue associated with this Renderer.
- getQueue(String) - Method in class com.ardor3d.util.GameTaskQueueManager
- getRadialSamples() - Method in class com.ardor3d.extension.ui.util.UIDisk
- getRadialSamples() - Method in class com.ardor3d.scenegraph.shape.Cylinder
- getRadialSamples() - Method in class com.ardor3d.scenegraph.shape.Disk
- getRadialSamples() - Method in class com.ardor3d.scenegraph.shape.Dome
- getRadialSamples() - Method in class com.ardor3d.scenegraph.shape.Tube
- getRadialSamples() - Method in class com.ardorcraft.objects.SkyDome
- getRadius() - Method in class com.ardor3d.bounding.BoundingBox
- getRadius() - Method in class com.ardor3d.bounding.BoundingSphere
-
getRadius
returns the radius of the bounding sphere. - getRadius() - Method in class com.ardor3d.bounding.BoundingVolume
- getRadius() - Method in class com.ardor3d.bounding.OrientedBoundingBox
- getRadius() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- getRadius() - Method in class com.ardor3d.extension.ui.util.UIArc
- getRadius() - Method in class com.ardor3d.extension.ui.util.UIDisk
- getRadius() - Method in class com.ardor3d.scenegraph.shape.Capsule
- getRadius() - Method in class com.ardor3d.scenegraph.shape.Cylinder
- getRadius() - Method in class com.ardor3d.scenegraph.shape.Disk
- getRadius() - Method in class com.ardor3d.scenegraph.shape.Dome
- getRadius() - Method in class com.ardor3d.scenegraph.shape.GeoSphere
- getRadius() - Method in class com.ardor3d.scenegraph.shape.Sphere
- getRadius() - Method in class com.ardorcraft.objects.SkyDome
- getRamp() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getRandomAngle() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Returns a random angle between the min and max angles.
- getRandomLifeSpan() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
generate a random lifespan between the min and max lifespan of the particle system.
- getRandomVelocity(Vector3) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Generate a random velocity within the parameters of max angle and the rotation matrix.
- getRate() - Method in class com.ardor3d.extension.effect.particle.AnimationEntry
- getRay() - Method in class com.ardor3d.intersection.PickData
- getRectangle() - Method in class com.ardor3d.extension.atlas.AtlasNode
- getRed() - Method in class com.ardor3d.math.ColorRGBA
- getRed() - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- getRed() - Method in class com.ardor3d.renderer.state.ColorMaskState
- getRedWeight() - Method in class com.ardor3d.extension.effect.ColorReplaceEffect
- getReference() - Method in class com.ardor3d.renderer.state.BlendState
-
getReference
returns the reference value that incoming alpha values are compared to. - getReference() - Method in class com.ardor3d.renderer.state.record.FragmentProgramStateRecord
- getReference() - Method in class com.ardor3d.renderer.state.record.ShaderObjectsStateRecord
- getReference() - Method in class com.ardor3d.renderer.state.record.VertexProgramStateRecord
- getReflectionThrottle() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getRefractionThrottle() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getRegionFile(File, int, int) - Static method in class com.ardor3d.example.craft.converter.RegionFileCache
- getRelativeComponentBounds(Rectangle2) - Method in class com.ardor3d.extension.ui.UIComponent
- getRelativeMaxComponentBounds(Rectangle2) - Method in class com.ardor3d.extension.ui.UIComponent
- getRelativeMinComponentBounds(Rectangle2) - Method in class com.ardor3d.extension.ui.UIComponent
- getRelativeSource(String) - Method in interface com.ardor3d.util.resource.ResourceSource
-
Generate and return a new ResourceSource pointing to a named resource that is relative to this object's resource.
- getRelativeSource(String) - Method in class com.ardor3d.util.resource.StringResourceSource
-
Returns null and logs a warning as this is not supported.
- getRelativeSource(String) - Method in class com.ardor3d.util.resource.URLResourceSource
- getReleaseRate() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Get the number of particles the manager should release per second.
- getReleaseVariance() - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Get the variance possible on the release rate. 0.0f = no variance 0.5f = between releaseRate / 2f and 1.5f * releaseRate
- getReleaseVariance() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getRenderBucket(RenderBucketType) - Method in class com.ardor3d.renderer.queue.RenderQueue
- getRenderBucketType() - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
Get the render bucket type used to determine which "phase" of the rendering process this Spatial will rendered in.
- getRenderBucketType(String) - Static method in class com.ardor3d.renderer.queue.RenderBucketType
- getRenderContext() - Method in interface com.ardor3d.framework.CanvasRenderer
- getRenderContext() - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- getRenderDelegate(Object) - Method in class com.ardor3d.scenegraph.Spatial
-
Gets the render delegate.
- getRenderedTexturePixelDataType() - Method in class com.ardor3d.image.Texture
- getRenderer() - Method in class com.ardor3d.example.PropertiesGameSettings
-
getRenderer
returns the requested rendering API, or the default. - getRenderer() - Method in interface com.ardor3d.framework.CanvasRenderer
-
Returns the renderer being used by this canvas renderer.
- getRenderer() - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- getRenderer() - Method in class com.ardor3d.renderer.RendererCallable
- getRendererRecord() - Method in class com.ardor3d.renderer.jogl.JoglRenderContext
- getRendererRecord() - Method in class com.ardor3d.renderer.RenderContext
- getRenderScale() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getRenderTarget(String) - Method in class com.ardor3d.renderer.effect.EffectManager
- getRenderTargetMap() - Method in class com.ardor3d.renderer.effect.EffectManager
- getRepeatType() - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
-
Returns the current repeat type of this controller.
- getResizeButton() - Method in class com.ardor3d.extension.ui.UIFrameStatusBar
- getResizeListener() - Method in class com.ardor3d.extension.ui.UIFrameStatusBar
- getResolution() - Method in interface com.ardor3d.util.ReadOnlyTimer
-
Get the resolution used by this timer.
- getResolution() - Method in class com.ardor3d.util.Timer
- getRevision() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getRGBA(Image, int, int) - Static method in class com.ardor3d.image.util.ImageUtils
- getRGBA(Image, int, int, int) - Static method in class com.ardor3d.image.util.ImageUtils
- getRGBA(Image, int, int, int, ColorRGBA) - Static method in class com.ardor3d.image.util.ImageUtils
- getRGBA(Image, int, int, ColorRGBA) - Static method in class com.ardor3d.image.util.ImageUtils
- getRight() - Method in class com.ardor3d.extension.terrain.util.Region
- getRight() - Method in class com.ardor3d.extension.ui.util.Insets
- getRightCamera() - Method in class com.ardor3d.renderer.StereoCamera
- getRightColor() - Method in class com.ardor3d.extension.ui.border.SolidBorder
- getRightEdge() - Method in class com.ardor3d.extension.ui.border.ImageBorder
- getRoot() - Method in class com.ardor3d.example.canvas.ExampleScene
- getRoot() - Method in class com.ardor3d.example.pipeline.AnimationCopyExample
- getRoot() - Method in class com.ardor3d.example.pipeline.AnimationDemoExample
- getRoot() - Method in class com.ardor3d.example.pipeline.AnimationStateExample
- getRootJointNode() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getRootNode() - Method in class com.ardor3d.extension.atlas.AtlasPacker
- getRotatedHeight() - Method in class com.ardor3d.framework.DisplaySettings
- getRotatedWidth() - Method in class com.ardor3d.framework.DisplaySettings
- getRotation() - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- getRotation() - Method in class com.ardor3d.framework.DisplaySettings
- getRotation() - Method in class com.ardor3d.scenegraph.Spatial
-
Gets the local rotation matrix.
- getRotationColumn(int, Vector3) - Method in class com.ardor3d.math.Quaternion
- getRotationColumn(int, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- getRotations() - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
- getRotMatrix() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getRow(int, Vector3) - Method in class com.ardor3d.math.Matrix3
- getRow(int, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- getRow(int, Vector4) - Method in class com.ardor3d.math.Matrix4
- getRow(int, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getRTTKey(Texture.MinificationFilter) - Static method in class com.ardor3d.util.TextureKey
-
Get a new unique TextureKey.
- getSampleCount() - Method in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
- getSampleCoverage() - Method in class com.ardor3d.renderer.state.BlendState
- getSampleRate() - Method in class com.ardor3d.audio.sampled.AudioFormat
-
Obtains the sample rate.
- getSampleRate() - Method in class com.ardor3d.extension.ui.util.UIArc
- getSampleRate() - Static method in class com.ardor3d.util.stat.StatCollector
- getSamples() - Method in class com.ardor3d.example.PropertiesGameSettings
-
If the properties file does not contain the setting or was not read properly, the default value is returned.
- getSamples() - Method in class com.ardor3d.framework.DisplaySettings
- getSampleSizeInBits() - Method in class com.ardor3d.audio.sampled.AudioFormat
-
Obtains the size of a sample.
- getScale() - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- getScale() - Method in class com.ardor3d.extension.terrain.client.TerrainConfiguration
- getScale() - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- getScale() - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- getScale() - Method in class com.ardor3d.extension.ui.text.CharacterDescriptor
- getScale() - Method in class com.ardor3d.math.Transform
- getScale() - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- getScale() - Method in class com.ardor3d.scenegraph.Spatial
-
Gets the local scale vector.
- getScales() - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
- getScalexbig() - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- getScalexsmall() - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- getScaleybig() - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- getScaleysmall() - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- getScene() - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- getScene() - Method in class com.ardor3d.extension.model.md2.Md2DataStore
- getScene() - Method in class com.ardor3d.extension.model.md3.Md3DataStore
- getScene() - Method in class com.ardor3d.extension.model.obj.ObjGeometryStore
- getScene() - Method in class com.ardor3d.extension.model.off.OffGeometryStore
- getScene() - Method in class com.ardor3d.extension.model.ply.PlyGeometryStore
- getScene() - Method in class com.ardor3d.extension.model.stl.StlGeometryStore
- getScene() - Method in interface com.ardor3d.framework.CanvasRenderer
-
Returns the scene being used by this canvas renderer.
- getScene() - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- getSceneCamera() - Method in class com.ardor3d.renderer.effect.EffectManager
- getSceneGraphManager() - Static method in class com.ardor3d.scenegraph.event.SceneGraphManager
- getSceneHints() - Method in interface com.ardor3d.scenegraph.hint.Hintable
- getSceneHints() - Method in class com.ardor3d.scenegraph.Spatial
-
Gets the scene hints.
- getSceneNode() - Method in class com.ardor3d.extension.model.collada.jdom.data.JointNode
- getScissorClips() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- getScreenCoordinates(ReadOnlyVector3) - Method in class com.ardor3d.renderer.Camera
-
Converts a position in world coordinate space to an x,y screen position and depth value using the current settings of this camera.
- getScreenCoordinates(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.renderer.Camera
-
Converts a position in world coordinate space to an x,y screen position and depth value using the current settings of this camera.
- getSection() - Method in class com.ardor3d.intersection.PrimitiveKey
- getSectionCount() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the section count.
- getSeed() - Method in class com.ardor3d.math.functions.VoroniFunction3D
- getSelectedGenerator() - Method in class com.ardor3d.example.craft.examples.thegame.SelectDialog
- getSelectedIndex() - Method in class com.ardor3d.extension.ui.UIComboBox
- getSelectedState() - Method in class com.ardor3d.extension.ui.UIButton
- getSelectedTexture() - Method in class com.ardor3d.example.craft.examples.thegame.SelectDialog
- getSelectedTextureSize() - Method in class com.ardor3d.example.craft.examples.thegame.SelectDialog
- getSelectedValue() - Method in class com.ardor3d.extension.ui.UIComboBox
- getSelection() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- getSelection() - Method in class com.ardor3d.extension.ui.util.ButtonGroup
- getSelectionLength() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- getSelectionLength() - Method in class com.ardor3d.extension.ui.text.TextSelection
- getSeparateSpecular() - Method in class com.ardor3d.renderer.state.LightState
-
Returns the current state of separate specular mode for this LightState.
- getServerConnection() - Method in class com.ardorcraft.world.WorldSettings
-
Get server connection.
- getSet() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe
- getSettings() - Method in class com.ardorcraft.world.BlockWorld
- getSettingsForCaps(GLCapabilitiesImmutable, int, int, int, boolean, CanvasRenderer, int) - Method in class com.ardor3d.framework.jogl.CapsUtil
- getShaderAttributes() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Gets all shader attribute variables.
- getShaderDataLogic() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- getShaderDirectory() - Method in class com.ardor3d.extension.effect.ColorReplaceEffect
- getShaderDirectory() - Method in class com.ardor3d.extension.effect.HDREffect
- getShaderDirectory() - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- getShaderState() - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- getShaderUniforms() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Gets all shader uniforms variables.
- getShadingLanguageVersion() - Method in class com.ardor3d.renderer.ContextCapabilities
-
Returns the supported shading language version.
- getShadingMode() - Method in class com.ardor3d.renderer.state.ShadingState
-
getShade
returns the current shading mode. - getShadowColor() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Gets shadow color and transparency.
- getShadowMapSize() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Gets the shadow map size.
- getShadowMapTexture(int) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Gets the shadow map texture.
- getShadowOffsetState() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- getShadowPassOffsetState() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- getShadowRenderCallback() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- getShadowTextureStoreFormat() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- getShape() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- getShareContext() - Method in class com.ardor3d.framework.DisplaySettings
- getShellSamples() - Method in class com.ardor3d.scenegraph.shape.Disk
- getShininess() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getShininess() - Method in class com.ardor3d.renderer.state.MaterialState
- getShortConfig(StatType, String, short) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- getSidCache() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getSide() - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- getSingleFloatBuffer() - Method in class com.ardor3d.util.geom.jogl.DirectNioBuffersSet
- getSingleIntBuffer() - Method in class com.ardor3d.util.geom.jogl.DirectNioBuffersSet
- getSize() - Method in class com.ardor3d.extension.effect.particle.RampEntry
- getSize() - Method in class com.ardor3d.ui.text.BMFont
- getSize() - Method in class com.ardor3d.ui.text.BMText
- getSize() - Method in class com.ardor3d.util.shader.ShaderVariable
- getSize() - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloatMatrix
- getSizeDelta() - Method in class com.ardor3d.example.craft.converter.RegionFile
- getSizeDelta(File, int, int) - Static method in class com.ardor3d.example.craft.converter.RegionFileCache
- getSkeleton() - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
- getSkeletonPose(int) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- getSkeletonPoseMapping() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getSkeletons() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getSkinBaseNode() - Method in class com.ardor3d.extension.model.collada.jdom.data.SkinData
- getSkinNames() - Method in class com.ardor3d.extension.model.md2.Md2DataStore
- getSkinNames() - Method in class com.ardor3d.extension.model.md3.Md3DataStore
- getSkins() - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- getSkins() - Method in class com.ardor3d.extension.model.collada.jdom.data.SkinData
- getSliceIndex(UIPieMenuItem) - Method in class com.ardor3d.extension.ui.UIPieMenu
- getSliceRadians() - Method in class com.ardor3d.extension.ui.UIPieMenu
- getSlider() - Method in class com.ardor3d.extension.ui.UIScrollBar
- getSliderFrontEdge() - Method in class com.ardor3d.extension.ui.UISliderKnob
- getSliderLength() - Method in class com.ardor3d.extension.ui.UIScrollBar
- getSmoothGroup() - Method in class com.ardor3d.extension.model.obj.ObjIndexSet
- getSoundFilesPackage() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the package where sound files are located.
- getSoundSequenceQueueSize() - Method in class com.ardor3d.audio.Source
-
Returns the size of the sound sequence queue (if this is a streaming source).
- getSource() - Method in class com.ardor3d.extension.effect.particle.emitter.LineSegmentEmitter
- getSource() - Method in class com.ardor3d.extension.effect.particle.emitter.MeshEmitter
- getSource() - Method in class com.ardor3d.extension.effect.particle.emitter.RectangleEmitter
- getSource() - Method in class com.ardor3d.extension.effect.particle.emitter.RingEmitter
- getSource() - Method in class com.ardor3d.extension.ui.event.ActionEvent
- getSource() - Method in class com.ardor3d.math.functions.FbmFunction3D
- getSource() - Method in class com.ardor3d.math.functions.RidgeFunction3D
- getSource() - Method in class com.ardor3d.math.functions.TurbulenceFunction3D
- getSource() - Method in class com.ardor3d.renderer.state.FogState
- getSource() - Method in class com.ardor3d.util.TextureKey
- getSource(String) - Method in class com.ardor3d.audio.Library
-
Returns the Source object identified by the specified name.
- getSourceA() - Method in class com.ardor3d.extension.animation.skeletal.blendtree.AbstractTwoPartSource
- getSourceB() - Method in class com.ardor3d.extension.animation.skeletal.blendtree.AbstractTwoPartSource
- getSourceData() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe
- getSourceData() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getSourceData(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.BinaryLERPSource
- getSourceData(AnimationManager) - Method in interface com.ardor3d.extension.animation.skeletal.blendtree.BlendTreeSource
- getSourceData(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ClipSource
- getSourceData(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ExclusiveClipSource
- getSourceData(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.FrozenTreeSource
- getSourceData(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.InclusiveClipSource
- getSourceData(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ManagedTransformSource
-
Returns an immutable COPY of our local source data.
- getSourceFunctionAlpha() - Method in class com.ardor3d.renderer.state.BlendState
-
getSourceFunction
returns the source function for the blending function. - getSourceFunctionRGB() - Method in class com.ardor3d.renderer.state.BlendState
-
getSourceFunction
returns the source function for the blending function. - getSourceId() - Method in class com.ardor3d.extension.terrain.util.TileLocator
- getSourceMesh() - Method in class com.ardor3d.intersection.CollisionData
- getSourceName() - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ManagedTransformSource
- getSourcePrimitives() - Method in class com.ardor3d.intersection.CollisionData
- getSources() - Method in class com.ardor3d.audio.Library
-
Returns the sources map.
- getSourceTree() - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
- getSpacing() - Method in class com.ardor3d.extension.ui.layout.RowLayout
- getSpan() - Method in class com.ardor3d.extension.ui.layout.GridLayoutData
- getSpanLength() - Method in class com.ardor3d.extension.ui.text.StyleSpan
- getSpanStart() - Method in class com.ardor3d.extension.ui.text.StyleSpan
- getSpatials() - Method in class com.ardor3d.renderer.effect.EffectStep_RenderSpatials
- getSpatialState() - Method in class com.ardor3d.extension.interact.InteractManager
- getSpatialTarget() - Method in class com.ardor3d.extension.interact.InteractManager
- getSpecular() - Method in class com.ardor3d.light.Light
-
getSpecular
returns the specular color value for this light. - getSpecular() - Method in class com.ardor3d.renderer.state.MaterialState
- getSpecularAlpha() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getSpecularBlue() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getSpecularGreen() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getSpecularRed() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- getSpeed() - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
- getSpeedbig() - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- getSpeedBump() - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- getSpeedReflection() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getSpeedRefraction() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getSpeedsmall() - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- getSpin() - Method in class com.ardor3d.extension.effect.particle.RampEntry
- getSpline() - Method in class com.ardor3d.spline.Curve
-
The default is a
CatmullRomSpline
. - getSplitDistances() - Method in class com.ardor3d.extension.shadow.map.PSSMCamera
-
Gets the split distances.
- getSpotCutoff() - Method in class com.ardor3d.renderer.state.record.LightRecord
- getSpotExponent() - Method in class com.ardor3d.renderer.state.record.LightRecord
- getStart() - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- getStart() - Method in class com.ardor3d.renderer.state.FogState
- getStartAngle() - Method in class com.ardor3d.extension.ui.UIPieMenu
- getStartColor() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getStartIndex() - Method in class com.ardor3d.extension.effect.particle.Particle
- getStartIndex() - Method in class com.ardor3d.extension.ui.text.TextSelection
- getStartMass() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getStartOffset() - Static method in class com.ardor3d.util.stat.StatCollector
- getStartSize() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getStartSpin() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getStartTexIndex() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getStartTime() - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
- getStartWindow() - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTransitionState
- getStartX() - Method in class com.ardor3d.extension.ui.util.SubTex
- getStartY() - Method in class com.ardor3d.extension.ui.util.SubTex
- getState() - Method in class com.ardor3d.extension.ui.text.TextSelection
- getState() - Method in class com.ardor3d.input.KeyEvent
- getStateA() - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- getStateB() - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- getStateRecord(RenderState.StateType) - Method in class com.ardor3d.renderer.RenderContext
- getStates() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- getStates() - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- getStates() - Method in class com.ardor3d.extension.ui.UIButton
- getStates() - Method in class com.ardor3d.extension.ui.UILabel
- getStatName() - Method in class com.ardor3d.util.stat.StatType
- getStatTypes() - Method in class com.ardor3d.util.stat.MultiStatSample
- getStatus() - Method in class com.ardor3d.extension.effect.particle.Particle
- getStatusBar() - Method in class com.ardor3d.extension.ui.UIFrame
- getStatusLabel() - Method in class com.ardor3d.extension.ui.UIFrameStatusBar
- getStatValue(StatType) - Method in class com.ardor3d.util.stat.MultiStatSample
- getSteadyState(String) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
- getSteadyStateNames() - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
- getStencilBits() - Method in class com.ardor3d.example.PropertiesGameSettings
-
If the properties file does not contain the setting or was not read properly, the default value is returned.
- getStencilBits() - Method in class com.ardor3d.framework.DisplaySettings
- getStencilClearValue() - Method in class com.ardor3d.renderer.AbstractRenderer
- getStencilFuncMaskBack() - Method in class com.ardor3d.renderer.state.StencilState
- getStencilFuncMaskFront() - Method in class com.ardor3d.renderer.state.StencilState
- getStencilFunctionBack() - Method in class com.ardor3d.renderer.state.StencilState
- getStencilFunctionFront() - Method in class com.ardor3d.renderer.state.StencilState
- getStencilOpFailBack() - Method in class com.ardor3d.renderer.state.StencilState
- getStencilOpFailFront() - Method in class com.ardor3d.renderer.state.StencilState
- getStencilOpZFailBack() - Method in class com.ardor3d.renderer.state.StencilState
- getStencilOpZFailFront() - Method in class com.ardor3d.renderer.state.StencilState
- getStencilOpZPassBack() - Method in class com.ardor3d.renderer.state.StencilState
- getStencilOpZPassFront() - Method in class com.ardor3d.renderer.state.StencilState
- getStencilReferenceBack() - Method in class com.ardor3d.renderer.state.StencilState
- getStencilReferenceFront() - Method in class com.ardor3d.renderer.state.StencilState
- getStencilWriteMaskBack() - Method in class com.ardor3d.renderer.state.StencilState
- getStencilWriteMaskFront() - Method in class com.ardor3d.renderer.state.StencilState
- getStippleFactor() - Method in class com.ardor3d.scenegraph.Line
- getStipplePattern() - Method in class com.ardor3d.scenegraph.Line
- getStore() - Method in class com.ardor3d.extension.model.obj.ObjSetManager
- getStreamingBufferSize() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns the number of bytes to load at a time when streaming.
- getStreamQueueFormatsMatch() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Returns whether or not all sounds in each streaming source's queue will be handled as if they have exactly the same format once decoded (including channels, sample rate, and sample size).
- getStrength() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- getStrength() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- getStretch() - Method in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
- getStringArrays() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getStringConfig(StatType, String, String) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- getStripIndex() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
-
Gets the number of triangles that are visible in the current frame.
- getStrokeWidth() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- getStyle() - Method in class com.ardor3d.extension.ui.text.StyleSpan
- getStyleName() - Method in class com.ardor3d.ui.text.BMFont
- getStyleParser() - Method in enum class com.ardor3d.extension.ui.text.TextFactory
- getSubchannelBySample(int, int) - Method in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
-
Returns a new channel of the same name and content as this, but trimmed to just the times between start and end sample.
- getSubchannelBySample(String, int, int) - Method in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
-
Returns a new channel of the same content as this, but trimmed to just the times between start and end sample.
- getSubchannelBySample(String, int, int) - Method in class com.ardor3d.extension.animation.skeletal.clip.GuaranteedTriggerChannel
- getSubchannelBySample(String, int, int) - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedDoubleChannel
- getSubchannelBySample(String, int, int) - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedFloatChannel
- getSubchannelBySample(String, int, int) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
- getSubchannelBySample(String, int, int) - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerChannel
- getSubchannelByTime(float, float) - Method in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
-
Returns a new channel of the same name and content as this, but trimmed to just the times between start and end times.
- getSubchannelByTime(String, float, float) - Method in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
-
Returns a new channel of the same content as this, but trimmed to just the times between start and end sample.
- getSubchannelByTime(String, float, float) - Method in class com.ardor3d.extension.animation.skeletal.clip.GuaranteedTriggerChannel
- getSubchannelByTime(String, float, float) - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedDoubleChannel
- getSubchannelByTime(String, float, float) - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedFloatChannel
- getSubchannelByTime(String, float, float) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
- getSubchannelByTime(String, float, float) - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerChannel
- getSubColor(float, float) - Method in interface com.ardor3d.extension.terrain.client.TextureCache
- getSubColor(float, float) - Method in class com.ardor3d.extension.terrain.client.TextureGridCache
- getSubHeight(float, float) - Method in interface com.ardor3d.extension.terrain.client.TerrainCache
- getSubHeight(float, float) - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache
- getSubject() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getSupportedFormats() - Static method in class com.ardor3d.image.util.awt.AWTImageLoader
- getSupportedFormats() - Static method in class com.ardor3d.image.util.jogl.JoglImageLoader
- getSupportedFormats() - Static method in class com.ardor3d.image.util.jogl.JoglTgaImageLoader
- getSurfaceHeight() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
-
Returns the height of the client area excluding insets (window decorations) in pixel units.
- getSurfaceHeightInWindowUnits() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
-
Returns the height of the client area excluding insets (window decorations) in window units.
- getSurfaceNormal(double, double, Vector3) - Method in class com.ardor3d.extension.effect.water.ProjectedGrid
-
getSurfaceNormal
returns the normal of an arbitrary point on the terrain. - getSurfaceNormal(Vector2, Vector3) - Method in class com.ardor3d.extension.effect.water.ProjectedGrid
-
getSurfaceNormal
returns the normal of an arbitrary point on the terrain. - getSurfaceNormal(Vector3, Vector3) - Method in class com.ardor3d.extension.effect.water.ProjectedGrid
-
getSurfaceNormal
returns the normal of an arbitrary point on the terrain. - getSurfaceWidth() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
-
Returns the width of the client area excluding insets (window decorations) in pixel units.
- getSurfaceWidthInWindowUnits() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
-
Returns the width of the client area excluding insets (window decorations) in window units.
- getSwarmOffset() - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- getSwarmRange() - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- getTabButton(int) - Method in class com.ardor3d.extension.ui.UITabbedPane
- getTabContents(int) - Method in class com.ardor3d.extension.ui.UITabbedPane
- getTabCount() - Method in class com.ardor3d.extension.ui.UITabbedPane
- getTabPlacement() - Method in class com.ardor3d.extension.ui.UITabbedPane
- getTangent() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getTangentBuffer() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the tangent buffer.
- getTangentCoords() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the tangent coords.
- getTarget() - Method in class com.ardor3d.intersection.PickData
- getTargetMap() - Method in class com.ardor3d.renderer.effect.EffectStep_RenderScreenOverlay
- getTargetMesh() - Method in class com.ardor3d.intersection.CollisionData
- getTargetPrimitives() - Method in class com.ardor3d.intersection.CollisionData
- getTargetState() - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTransitionState
- getTargetTextureIndex() - Method in class com.ardor3d.extension.atlas.TextureParameter
- getTargetType() - Method in class com.ardor3d.input.control.OrbitCamControl
- getTechnique() - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- getTempColor() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- getTerrainIntersection(ReadOnlyTransform, ReadOnlyVector3, ReadOnlyRay3, Vector3, Vector3) - Method in class com.ardor3d.extension.terrain.util.ClipmapTerrainPicker
- getTerrainSource(int) - Method in interface com.ardor3d.extension.terrain.client.TerrainDataProvider
-
Request for a TerrainSource of valid type for this Provider.
- getTerrainSource(int) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainDataProvider
- getTerrainSource(int) - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainDataProvider
- getTerrainSource(int) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainDataProvider
- getTerrainSource(int) - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainDataProvider
- getTerrainTexture() - Method in class com.ardorcraft.world.WorldSettings
-
Get texture atlas used for terrain.
- getTerrainTextureTileSize() - Method in class com.ardorcraft.world.WorldSettings
-
Get size in pixels of each sub-texture tile in the texture atlas.
- getTessellationControlShader() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Gets the currently loaded tessellation control shader.
- getTessellationEvaluationShader() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Gets the currently loaded tessellation evaluation shader.
- getTestFunction() - Method in class com.ardor3d.renderer.state.BlendState
-
getTestFunction
returns the testing function used for the alpha testing. - getTexAnimation() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getTexBorderOffsets() - Method in class com.ardor3d.ui.text.BMTextBackground
- getTexIndexAtAge(double, double, ParticleSystem) - Method in class com.ardor3d.extension.effect.particle.TexAnimation
- getTexQuantity() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getText() - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
- getText() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- getText() - Method in class com.ardor3d.extension.ui.LabelState
- getText() - Method in class com.ardor3d.extension.ui.text.RenderedText
- getText() - Method in interface com.ardor3d.extension.ui.Textable
- getText() - Method in class com.ardor3d.ui.text.BMText
- getTextData() - Method in class com.ardor3d.extension.ui.text.TextSelection
- getTextLabel() - Method in class com.ardor3d.extension.ui.UIProgressBar
- getTextObject() - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
- getTexture() - Method in class com.ardor3d.extension.atlas.TextureParameter
- getTexture() - Method in class com.ardor3d.extension.model.off.OffGeometryStore
- getTexture() - Method in class com.ardor3d.extension.model.ply.PlyGeometryStore
- getTexture() - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- getTexture() - Method in class com.ardor3d.extension.ui.util.SubTex
- getTexture() - Method in class com.ardor3d.renderer.effect.RenderTarget_Framebuffer
- getTexture() - Method in class com.ardor3d.renderer.effect.RenderTarget_Texture2D
- getTexture() - Method in interface com.ardor3d.renderer.effect.RenderTarget
- getTexture() - Method in class com.ardor3d.renderer.state.TextureState
-
getTexture
gets the texture that is assigned to the first texture unit. - getTexture() - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- getTexture(int) - Method in class com.ardor3d.renderer.state.TextureState
-
getTexture
retrieves the texture being used by the state in a particular texture unit. - getTexture(Skybox.Face) - Method in class com.ardor3d.scenegraph.extension.Skybox
- getTexture(Skybox.Face) - Method in class com.ardorcraft.objects.Skybox
- getTexture(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getTextureBaseLevel() - Method in class com.ardor3d.image.Texture
- getTextureBuffer(int) - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the FloatBuffer of the FloatBufferData set on a given texture unit.
- getTextureClipmap() - Method in class com.ardor3d.extension.terrain.client.Terrain
- getTextureClipmaps() - Method in class com.ardor3d.extension.terrain.client.Terrain
- getTextureCombineMode() - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
Returns this spatial's texture combine mode.
- getTextureCoordinates() - Method in class com.ardor3d.extension.model.off.OffDataStore
- getTextureCoordinates() - Method in class com.ardor3d.extension.model.ply.PlyDataStore
- getTextureCoordinates() - Method in class com.ardor3d.extension.model.ply.PlyFaceInfo
- getTextureCoords() - Method in class com.ardor3d.extension.atlas.TextureParameter
- getTextureCoords() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the texture coords.
- getTextureCoords(int) - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the texture coords assigned to a specific texture unit index of this MeshData.
- getTextureDataType(int) - Method in class com.ardor3d.extension.terrain.client.TextureConfiguration
- getTextureDataTypes() - Method in class com.ardor3d.extension.terrain.client.TextureConfiguration
- getTextureDensity() - Method in class com.ardor3d.extension.terrain.client.TextureConfiguration
- getTextureDepth() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getTextureFileNames() - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- getTextureHeight() - Method in class com.ardor3d.ui.text.BMFont
- getTextureIdForContext(Object) - Method in class com.ardor3d.image.Texture
- getTextureIdForContext(Object) - Method in class com.ardor3d.util.TextureKey
- getTextureIdForContextAsInteger(Object) - Method in class com.ardor3d.image.Texture
- getTextureIdsBuffer() - Method in class com.ardor3d.util.geom.jogl.DirectNioBuffersSet
- getTextureIndex() - Method in class com.ardor3d.extension.atlas.TextureParameter
- getTextureKey() - Method in class com.ardor3d.image.Texture
- getTextureKey(int) - Method in class com.ardor3d.renderer.state.TextureState
-
Fast access for retrieving a TextureKey.
- getTextureLevels() - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- getTextureLocator() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- getTextureMatrix() - Method in class com.ardor3d.image.Texture
- getTextureMaxLevel() - Method in class com.ardor3d.image.Texture
- getTextureMinVisibleLevel() - Method in class com.ardor3d.extension.terrain.client.Terrain
- getTextureMode() - Method in class com.ardor3d.scenegraph.shape.GeoSphere
- getTextureMode() - Method in class com.ardor3d.scenegraph.shape.Sphere
- getTextureName() - Method in class com.ardor3d.extension.model.obj.ObjMaterial
- getTextureName() - Method in class com.ardor3d.extension.model.off.OffGeometryStore
- getTextureName() - Method in class com.ardor3d.extension.model.ply.PlyGeometryStore
- getTextureRecord(Integer, Texture.Type) - Method in class com.ardor3d.renderer.state.record.TextureStateRecord
- getTextureReferences() - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- getTextureReflect() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getTextureRefract() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getTextureRenderer() - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- getTextures() - Method in class com.ardor3d.extension.atlas.TexturePacker
- getTextures() - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- getTextureSize() - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- getTextureSource(int) - Method in interface com.ardor3d.extension.terrain.client.TerrainDataProvider
-
Request for a TextureSource of valid type for this Provider.
- getTextureSource(int) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainDataProvider
- getTextureSource(int) - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainDataProvider
- getTextureSource(int) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainDataProvider
- getTextureSource(int) - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainDataProvider
- getTextureState() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getTextureState() - Method in class com.ardor3d.extension.model.obj.ObjMaterial
- getTextureState() - Method in class com.ardor3d.extension.model.off.OffGeometryStore
- getTextureState() - Method in class com.ardor3d.extension.model.ply.PlyGeometryStore
- getTextureState() - Method in class com.ardor3d.renderer.effect.EffectStep_RenderScreenOverlay
- getTextureStoreFormat() - Method in class com.ardor3d.image.Texture
- getTextureStoreFormat(TextureStoreFormat, Image) - Static method in class com.ardor3d.image.util.ImageUtils
- getTextureWidth() - Method in class com.ardor3d.ui.text.BMFont
- getThreshold() - Method in class com.ardor3d.util.stat.graph.LineGrapher
- getThreshold() - Method in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- getThreshold() - Method in class com.ardor3d.util.stat.graph.TimedAreaGrapher
- getThrottle() - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- getTile() - Method in class com.ardor3d.extension.terrain.util.TileLocator
- getTile(int, Tile) - Method in interface com.ardor3d.extension.terrain.client.TerrainSource
-
Request for height data for a tile.
- getTile(int, Tile) - Method in interface com.ardor3d.extension.terrain.client.TextureSource
-
Request for texture data for a tile.
- getTile(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainSource
- getTile(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTextureSource
- getTile(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtTextureSource
- getTile(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.image.ImageTextureSource
- getTile(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainSource
- getTile(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTextureSource
- getTile(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralNormalMapSource
- getTile(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainSource
- getTile(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTextureSource
- getTile(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainSource
- getTile(int, Tile) - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTextureSource
- getTileHeight() - Method in class com.ardorcraft.util.BlockUtil
-
Get the height of each tile in the texture atlas.
- getTileHeight() - Method in class com.ardorcraft.world.WorldSettings
-
Get height of chunks in blocks.
- getTileSize() - Method in class com.ardorcraft.world.WorldSettings
-
Get chunk size in blocks.
- getTileWidth() - Method in class com.ardorcraft.util.BlockUtil
-
Get the width of each tile in the texture atlas.
- getTime() - Method in interface com.ardor3d.util.ReadOnlyTimer
-
Get elapsed time since this timer was created or reset, in the resolution specified by the implementation (usually in nanoseconds).
- getTime() - Method in class com.ardor3d.util.Timer
- getTimeInSeconds() - Method in interface com.ardor3d.util.ReadOnlyTimer
-
Get elapsed time in seconds since this timer was created or reset.
- getTimeInSeconds() - Method in class com.ardor3d.util.Timer
- getTimeoutSeconds() - Method in class com.ardor3d.framework.FrameHandler
- getTimePerFrame() - Method in interface com.ardor3d.util.ReadOnlyTimer
-
Get the time elapsed between the latest two frames, in seconds.
- getTimePerFrame() - Method in class com.ardor3d.util.Timer
- getTimer() - Method in class com.ardor3d.framework.FrameHandler
- getTimes() - Method in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
- getTimeScale() - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
- getTint() - Method in class com.ardor3d.extension.ui.text.CharacterDescriptor
- getTint() - Method in class com.ardor3d.extension.ui.util.SubTex
- getTintColor() - Method in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
- getTipGap() - Method in class com.ardor3d.extension.interact.widget.InteractArrow
- getTitle() - Static method in class com.ardor3d.audio.joal.LibraryJOAL
-
Returns the short title of this library type.
- getTitle() - Static method in class com.ardor3d.audio.Library
-
Returns the short title of this library type.
- getTitle() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getTitle() - Method in class com.ardor3d.extension.ui.UIFrame
- getTitleBar() - Method in class com.ardor3d.extension.ui.UIFrame
- getTitleLabel() - Method in class com.ardor3d.extension.ui.UIFrameBar
- getTooltip() - Method in class com.ardor3d.extension.ui.UIHud
- getToolTipAt(int) - Method in interface com.ardor3d.extension.ui.model.ComboBoxModel
- getToolTipAt(int) - Method in class com.ardor3d.extension.ui.model.DefaultComboBoxModel
- getTooltipPopTime() - Method in class com.ardor3d.extension.ui.UIComponent
- getTooltipText() - Method in class com.ardor3d.extension.ui.UIComboBox
- getTooltipText() - Method in class com.ardor3d.extension.ui.UIComponent
- getTop() - Method in class com.ardor3d.extension.terrain.util.Region
- getTop() - Method in class com.ardor3d.extension.ui.util.Insets
- getTopColor() - Method in class com.ardor3d.extension.ui.border.SolidBorder
- getTopColor() - Method in class com.ardorcraft.objects.SkyDome
- getTopEdge() - Method in class com.ardor3d.extension.ui.border.ImageBorder
- getTopLeft() - Method in class com.ardor3d.extension.ui.backdrop.GradientBackdrop
- getTopLeftCorner() - Method in class com.ardor3d.extension.ui.border.ImageBorder
- getTopLevelComponent() - Method in class com.ardor3d.extension.ui.UIComponent
- getTopRight() - Method in class com.ardor3d.extension.ui.backdrop.GradientBackdrop
- getTopRightCorner() - Method in class com.ardor3d.extension.ui.border.ImageBorder
- getTorchLight() - Method in class com.ardorcraft.world.BlockWorld
- getTotalArcLength() - Method in class com.ardor3d.extension.ui.UIPieMenu
- getTotalBottom() - Method in class com.ardor3d.extension.ui.UIComponent
- getTotalLeft() - Method in class com.ardor3d.extension.ui.UIComponent
- getTotalNrClipmapLevels() - Method in class com.ardor3d.extension.terrain.client.TerrainConfiguration
- getTotalNrClipmapLevels() - Method in class com.ardor3d.extension.terrain.client.TextureConfiguration
- getTotalNumberOfUnits() - Method in class com.ardor3d.renderer.ContextCapabilities
-
getTotalNumberOfUnits
returns the total number of texture units this context supports. - getTotalPrimitiveCount() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the total primitive count.
- getTotalRight() - Method in class com.ardor3d.extension.ui.UIComponent
- getTotalTop() - Method in class com.ardor3d.extension.ui.UIComponent
- getTotalTraveled() - Method in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- getTrailData() - Method in class com.ardor3d.extension.useful.TrailMesh
-
Get the mesh data to modify it manually.
- getTransform() - Method in class com.ardor3d.extension.interact.data.SpatialState
- getTransform() - Method in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- getTransform() - Method in class com.ardor3d.extension.ui.util.TransformedSubTex
- getTransform() - Method in class com.ardor3d.scenegraph.Spatial
-
Gets the local transform.
- getTransformBuffer() - Method in class com.ardor3d.util.geom.jogl.DirectNioBuffersSet
- getTransformData(int, TransformData) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
-
Apply a specific index of this channel to a TransformData object.
- getTransformTypes() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getTransition(String) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
- getTransition(String) - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
- getTransitionKeywords() - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
- getTransitionKeywords() - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
- getTransitionState(AbstractFiniteState, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.FadeTransitionState
- getTransitionState(AbstractFiniteState, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.FrozenTransitionState
- getTransitionState(AbstractFiniteState, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.IgnoreTransitionState
- getTransitionState(AbstractFiniteState, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.ImmediateTransitionState
- getTransitionState(AbstractFiniteState, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.SyncFadeTransitionState
- getTranslation() - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- getTranslation() - Method in class com.ardor3d.math.Transform
- getTranslation() - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- getTranslation() - Method in class com.ardor3d.scenegraph.Spatial
-
Gets the local translation vector.
- getTranslations() - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
- getTransparency() - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- getTransparencyType() - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
Returns the transparency rendering type.
- getTreeType() - Method in enum class com.ardor3d.bounding.CollisionTreeManager
- getTriangleModel() - Method in class com.ardor3d.extension.effect.particle.Particle
- getTriggers() - Method in class com.ardor3d.input.logical.LogicalLayer
- getTupleCount() - Method in class com.ardor3d.scenegraph.FloatBufferData
- getTurnSpeed() - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- getTwoSidedLighting() - Method in class com.ardor3d.renderer.state.LightState
-
Returns the current state of two sided lighting for this LightState.
- getType() - Method in exception class com.ardor3d.audio.SoundSystemException
- getType() - Method in class com.ardor3d.bounding.BoundingBox
- getType() - Method in class com.ardor3d.bounding.BoundingSphere
- getType() - Method in class com.ardor3d.bounding.BoundingVolume
-
getType returns the type of bounding volume this is.
- getType() - Method in class com.ardor3d.bounding.OrientedBoundingBox
- getType() - Method in class com.ardor3d.example.craft.converter.Tag
- getType() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- getType() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe
- getType() - Method in class com.ardor3d.extension.model.collada.jdom.data.TransformElement
- getType() - Method in class com.ardor3d.extension.model.util.nvtristrip.PrimitiveGroup
- getType() - Method in class com.ardor3d.image.Texture
- getType() - Method in class com.ardor3d.image.Texture1D
- getType() - Method in class com.ardor3d.image.Texture2D
- getType() - Method in class com.ardor3d.image.Texture3D
- getType() - Method in class com.ardor3d.image.TextureCubeMap
- getType() - Method in class com.ardor3d.light.DirectionalLight
-
getType
returns this light's type (Type.Directional). - getType() - Method in class com.ardor3d.light.Light
-
getType
returns the type of the light that has been created. - getType() - Method in class com.ardor3d.light.PointLight
-
getType
returns the type of this light (Type.Point). - getType() - Method in class com.ardor3d.light.SpotLight
-
getType
returns the type of this light (Type.Spot). - getType() - Method in class com.ardor3d.renderer.state.BlendState
- getType() - Method in class com.ardor3d.renderer.state.ClipState
- getType() - Method in class com.ardor3d.renderer.state.ColorMaskState
- getType() - Method in class com.ardor3d.renderer.state.CullState
- getType() - Method in class com.ardor3d.renderer.state.FogState
- getType() - Method in class com.ardor3d.renderer.state.FragmentProgramState
- getType() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- getType() - Method in class com.ardor3d.renderer.state.LightState
- getType() - Method in class com.ardor3d.renderer.state.MaterialState
- getType() - Method in class com.ardor3d.renderer.state.OffsetState
- getType() - Method in class com.ardor3d.renderer.state.RenderState
- getType() - Method in class com.ardor3d.renderer.state.ShadingState
- getType() - Method in class com.ardor3d.renderer.state.StencilState
- getType() - Method in class com.ardor3d.renderer.state.TextureState
- getType() - Method in class com.ardor3d.renderer.state.VertexProgramState
- getType() - Method in class com.ardor3d.renderer.state.WireframeState
- getType() - Method in class com.ardor3d.renderer.state.ZBufferState
- getType() - Method in interface com.ardor3d.util.resource.ResourceSource
- getType() - Method in class com.ardor3d.util.resource.StringResourceSource
- getType() - Method in class com.ardor3d.util.resource.URLResourceSource
- getUIComponent(int, int) - Method in interface com.ardor3d.extension.ui.IPopOver
- getUIComponent(int, int) - Method in class com.ardor3d.extension.ui.UIComponent
- getUIComponent(int, int) - Method in class com.ardor3d.extension.ui.UIContainer
- getUIComponent(int, int) - Method in class com.ardor3d.extension.ui.UIHud
-
Look for a UIComponent at the given screen coordinates.
- getUIComponent(int, int) - Method in class com.ardor3d.extension.ui.UIPieMenu
- getUIComponent(int, int) - Method in class com.ardor3d.extension.ui.UISlider
- getUIComponent(int, int) - Method in class com.ardor3d.extension.ui.UITooltip
- getUniformByName(String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Retrieves a shader uniform by name.
- getUnitMeter() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getUnitName() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getUnits() - Method in class com.ardor3d.renderer.state.OffsetState
- getUp() - Method in class com.ardor3d.math.Ring
-
getUp
returns the ring's up vector. - getUp() - Method in interface com.ardor3d.math.type.ReadOnlyRing
- getUp() - Method in class com.ardor3d.renderer.Camera
- getUp() - Method in class com.ardorcraft.player.PlayerBase
- getUpAxis() - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- getUpAxis() - Method in class com.ardor3d.input.control.FirstPersonControl
- getUpAxis() - Method in class com.ardorcraft.control.FlyControl
- getUpAxis() - Method in class com.ardorcraft.control.WalkControl
- getUpdateDelta() - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- getUpdatedTerrainTiles() - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- getUpdatedTextureTiles() - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- getUpdateField() - Method in class com.ardor3d.scenegraph.controller.interpolation.Vector3InterpolationController
- getUpdateLogic() - Method in class com.ardor3d.extension.interact.InteractManager
- getUpdateLogic(int) - Method in class com.ardor3d.extension.interact.InteractManager
- getUpdateLogicCount() - Method in class com.ardor3d.extension.interact.InteractManager
- getUpdateMode() - Method in class com.ardor3d.extension.useful.TrailMesh
- getUpdateRate() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- getUpdateSpeed() - Method in class com.ardor3d.extension.useful.TrailMesh
- getUpVector() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getUrl() - Method in class com.ardor3d.extension.terrain.util.TileLocator
- getURL() - Method in class com.ardor3d.audio.FilenameURL
-
Returns the URL interface to the file.
- getURL() - Method in class com.ardor3d.util.resource.URLResourceSource
- getUseBlend() - Method in class com.ardor3d.ui.text.BMText
- getUserData() - Method in class com.ardor3d.scenegraph.Spatial
-
Gets the Spatial specific user data.
- getUvs() - Method in class com.ardor3d.extension.model.obj.ObjDataStore
- getValidLevels() - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- getValidTiles(int, int, int, int, int) - Method in interface com.ardor3d.extension.terrain.client.TerrainSource
-
Returns which tiles that contain data in the requested region.
- getValidTiles(int, int, int, int, int) - Method in interface com.ardor3d.extension.terrain.client.TextureSource
-
Returns which tiles that contain data in the requested region.
- getValidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainSource
- getValidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTextureSource
- getValidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtTextureSource
- getValidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.image.ImageTextureSource
- getValidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainSource
- getValidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTextureSource
- getValidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralNormalMapSource
- getValidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainSource
- getValidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTextureSource
- getValidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainSource
- getValidTiles(int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTextureSource
- getValue() - Method in class com.ardor3d.example.craft.converter.Tag
- getValue() - Method in class com.ardor3d.extension.ui.text.StyleSpan
- getValue() - Method in class com.ardor3d.extension.ui.UIScrollBar
- getValue() - Method in class com.ardor3d.extension.ui.UISlider
- getValue() - Method in class com.ardor3d.input.ControllerEvent
- getValue(double, double, double) - Method in class com.ardor3d.math.functions.CloudsFunction3D
- getValue(double, double, double) - Method in class com.ardor3d.math.functions.FbmFunction3D
- getValue(int) - Method in class com.ardor3d.math.ColorRGBA
- getValue(int) - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- getValue(int) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- getValue(int) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- getValue(int) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- getValue(int) - Method in class com.ardor3d.math.Vector2
- getValue(int) - Method in class com.ardor3d.math.Vector3
- getValue(int) - Method in class com.ardor3d.math.Vector4
- getValue(int, int) - Method in class com.ardor3d.math.Matrix3
- getValue(int, int) - Method in class com.ardor3d.math.Matrix4
- getValue(int, int) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- getValue(int, int) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getValue(Object) - Method in class com.ardor3d.util.ContextIdReference
- getValue(KEY) - Method in interface com.ardor3d.extension.animation.skeletal.util.MissingCallback
- getValueAt(int) - Method in interface com.ardor3d.extension.ui.model.ComboBoxModel
-
Get the item value at the specified index.
- getValueAt(int) - Method in class com.ardor3d.extension.ui.model.DefaultComboBoxModel
- getValuef(int, int) - Method in class com.ardor3d.math.Matrix3
- getValuef(int, int) - Method in class com.ardor3d.math.Matrix4
- getValuef(int, int) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- getValuef(int, int) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- getValueFor(Light, BoundingVolume) - Static method in class com.ardor3d.renderer.state.LightUtil
- getValueFor(PointLight, BoundingVolume) - Static method in class com.ardor3d.renderer.state.LightUtil
- getValueFor(SpotLight, BoundingVolume) - Static method in class com.ardor3d.renderer.state.LightUtil
- getValueLabel() - Method in class com.ardor3d.extension.ui.UIComboBox
- getValues() - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedDoubleChannel
- getValues() - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedFloatChannel
- getValuesAtAge(double, double, ColorRGBA, double[], ParticleSystem) - Method in class com.ardor3d.extension.effect.particle.ParticleAppearanceRamp
- getValuesMenu() - Method in class com.ardor3d.extension.ui.UIComboBox
- getValuesPerTuple() - Method in class com.ardor3d.scenegraph.FloatBufferData
- getValuesStore() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- getVboAccessMode() - Method in class com.ardor3d.scenegraph.AbstractBufferData
- getVBOID(Object) - Method in class com.ardor3d.scenegraph.AbstractBufferData
- getVboIdsBuffer() - Method in class com.ardor3d.util.geom.jogl.DirectNioBuffersSet
- getVector2Array(FloatBufferData, ReadOnlyVector2) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generates a Vector2 array from the given FloatBufferData.
- getVector2Array(FloatBuffer) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generates a Vector2 array from the given FloatBuffer.
- getVector3Array(FloatBufferData, ReadOnlyVector3) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generates a Vector3 array from the given FloatBufferData.
- getVector3Array(FloatBuffer) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generates a Vector3 array from the given FloatBuffer.
- getVector4Array(FloatBufferData, ReadOnlyVector4) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generates a Vector4 array from the given FloatBufferData.
- getVector4Array(FloatBuffer) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Generates a Vector4 array from the given FloatBuffer.
- getVelocity() - Method in class com.ardor3d.extension.effect.particle.Particle
- getVelocity() - Method in class com.ardorcraft.player.PlayerBase
- getVendor() - Method in class com.jcraft.jorbis.Comment
- getVersionNumber() - Method in class com.ardor3d.extension.model.ply.PlyImporter.FormatWithVersionNumber
- getVertexBuffer() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the vertex buffer.
- getVertexCoords() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the vertex coords.
- getVertexCount() - Method in enum class com.ardor3d.renderer.IndexMode
- getVertexCount() - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the vertex count.
- getVertexCount() - Method in class com.ardorcraft.world.GeometryHandler
-
Gets the vertex count.
- getVertexDistance() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- getVertexIndex(int, int, int) - Method in class com.ardor3d.scenegraph.MeshData
-
Gets the vertex index.
- getVertexIndices() - Method in class com.ardor3d.extension.model.off.OffFaceInfo
- getVertexIndices() - Method in class com.ardor3d.extension.model.ply.PlyFaceInfo
- getVertexShader() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Gets the currently loaded vertex shader.
- getVertices() - Method in class com.ardor3d.extension.model.obj.ObjDataStore
- getVertices() - Method in class com.ardor3d.extension.model.off.OffDataStore
- getVertices() - Method in class com.ardor3d.extension.model.ply.PlyDataStore
- getVertices() - Method in class com.ardor3d.extension.model.stl.StlDataStore
- getVertMappings() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getVertsForParticleType(ParticleSystem.ParticleType) - Static method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getViewAt(int) - Method in interface com.ardor3d.extension.ui.model.ComboBoxModel
- getViewAt(int) - Method in class com.ardor3d.extension.ui.model.DefaultComboBoxModel
- getViewCamera() - Method in class com.ardor3d.extension.effect.particle.ParticleController
- getViewDistance() - Method in class com.ardor3d.example.craft.examples.thegame.SelectDialog
- getViewedComponent() - Method in class com.ardor3d.extension.ui.UITabbedPane
- getViewPortBottom() - Method in class com.ardor3d.renderer.Camera
- getViewPortLeft() - Method in class com.ardor3d.renderer.Camera
- getViewPortRight() - Method in class com.ardor3d.renderer.Camera
- getViewPortTop() - Method in class com.ardor3d.renderer.Camera
- getVIndex() - Method in class com.ardor3d.extension.model.obj.ObjIndexSet
- getVisible() - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- getVisible(int) - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- getVisibleLevels() - Method in class com.ardor3d.extension.terrain.client.Terrain
- getVisualScene(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaNodeUtils
-
Retrieves the scene and returns it as an Ardor3D Node.
- getVnIndex() - Method in class com.ardor3d.extension.model.obj.ObjIndexSet
- getVolume() - Method in class com.ardor3d.bounding.BoundingBox
- getVolume() - Method in class com.ardor3d.bounding.BoundingSphere
- getVolume() - Method in class com.ardor3d.bounding.BoundingVolume
- getVolume() - Method in class com.ardor3d.bounding.OrientedBoundingBox
- getVolume(String) - Method in class com.ardor3d.audio.Library
-
Returns the current volume of the specified source, or zero if the specified source was not found.
- getVolume(String) - Method in class com.ardor3d.audio.SoundSystem
-
Returns the current volume of the specified source, or zero if the specified source was not found.
- getVtIndex() - Method in class com.ardor3d.extension.model.obj.ObjIndexSet
- getW() - Method in class com.ardor3d.math.Quaternion
- getW() - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- getW() - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- getW() - Method in class com.ardor3d.math.Vector4
- getWalkControl() - Method in class com.ardor3d.example.craft.player.PlayerWithPhysics
- getWanderDistance() - Method in class com.ardor3d.extension.effect.particle.WanderInfluence
- getWanderJitter() - Method in class com.ardor3d.extension.effect.particle.WanderInfluence
- getWanderRadius() - Method in class com.ardor3d.extension.effect.particle.WanderInfluence
- getWaterColorEnd() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getWaterColorStart() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getWaterHeight() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getWaterMaxAmplitude() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getWaterPlane() - Method in class com.ardor3d.extension.effect.water.WaterNode
- getWaterTexture() - Method in class com.ardorcraft.world.WorldSettings
-
Get texture used for water.
- getWeights() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- getWeightsPerVert() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- getWf() - Method in class com.ardor3d.math.Quaternion
- getWf() - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- getWf() - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- getWf() - Method in class com.ardor3d.math.Vector4
- getWidth() - Method in class com.ardor3d.example.PropertiesGameSettings
-
getWidth
returns the width as read from the properties file. - getWidth() - Method in class com.ardor3d.extension.atlas.TextureParameter
- getWidth() - Method in class com.ardor3d.extension.terrain.util.Region
- getWidth() - Method in class com.ardor3d.extension.ui.text.CharacterDescriptor
- getWidth() - Method in class com.ardor3d.extension.ui.text.RenderedText
- getWidth() - Method in class com.ardor3d.extension.ui.UIHud
- getWidth() - Method in class com.ardor3d.extension.ui.util.Dimension
- getWidth() - Method in class com.ardor3d.extension.ui.util.SubTex
- getWidth() - Method in class com.ardor3d.extension.ui.util.UIQuad
- getWidth() - Method in class com.ardor3d.framework.DisplaySettings
- getWidth() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
-
Returns the width of the client area including insets (window decorations) in window units.
- getWidth() - Method in class com.ardor3d.image.Image
- getWidth() - Method in class com.ardor3d.input.MouseCursor
- getWidth() - Method in class com.ardor3d.math.Rectangle2
- getWidth() - Method in interface com.ardor3d.math.type.ReadOnlyRectangle2
- getWidth() - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- getWidth() - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- getWidth() - Method in class com.ardor3d.renderer.Camera
- getWidth() - Method in class com.ardor3d.renderer.effect.RenderTarget_Texture2D
- getWidth() - Method in interface com.ardor3d.renderer.TextureRenderer
- getWidth() - Method in class com.ardor3d.scenegraph.shape.Arrow
- getWidth() - Method in class com.ardor3d.scenegraph.shape.AxisRods
- getWidth() - Method in class com.ardor3d.scenegraph.shape.Quad
- getWidth() - Method in class com.ardor3d.ui.text.BMText
-
get width in world units
- getWidth() - Method in class com.ardorcraft.objects.QuadQuad
- getWidthInPixelUnits() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
-
Returns the width of the client area including insets (window decorations) in pixel units.
- getWindDirection() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- getWorker() - Static method in class com.ardorcraft.util.queue.WorkerManager
- getWorldBound() - Method in class com.ardor3d.scenegraph.Spatial
-
getWorldBound
retrieves the world bound at this level. - getWorldBounds() - Method in class com.ardor3d.bounding.CollisionTree
-
Returns the bounding volume for this tree node in world space.
- getWorldCoordinates(ReadOnlyVector2, double) - Method in class com.ardor3d.renderer.Camera
-
Converts a local x,y screen position and depth value to world coordinates based on the current settings of this camera.
- getWorldCoordinates(ReadOnlyVector2, double, Vector3) - Method in class com.ardor3d.renderer.Camera
-
Converts a local x,y screen position and depth value to world coordinates based on the current settings of this camera.
- getWorldEmit() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- getWorldNode() - Method in class com.ardorcraft.world.BlockWorld
-
Get the Node used for rendering the block world.
- getWorldNormals(FloatBuffer) - Method in class com.ardor3d.scenegraph.Mesh
-
rotates the normals of this Mesh to world normals based on its world settings.
- getWorldRenderState(RenderState.StateType) - Method in class com.ardor3d.scenegraph.Mesh
- getWorldRotation() - Method in class com.ardor3d.scenegraph.Spatial
-
Gets the world rotation matrix.
- getWorldScale() - Method in class com.ardor3d.scenegraph.Spatial
-
Gets the world scale vector.
- getWorldTransform() - Method in class com.ardor3d.scenegraph.Spatial
-
Gets the world transform.
- getWorldTranslation() - Method in class com.ardor3d.scenegraph.Spatial
-
Gets the world translation vector.
- getWorldUpVec() - Method in class com.ardor3d.input.control.OrbitCamControl
- getWorldUpVector() - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- getWorldVectors(FloatBuffer) - Method in class com.ardor3d.scenegraph.Mesh
-
translates/rotates and scales the vectors of this Mesh to world coordinates based on its world settings.
- getWrap(Texture.WrapAxis) - Method in class com.ardor3d.image.Texture
- getWrap(Texture.WrapAxis) - Method in class com.ardor3d.image.Texture1D
-
getWrap
returns the wrap mode for a given coordinate axis on this texture. - getWrap(Texture.WrapAxis) - Method in class com.ardor3d.image.Texture2D
-
getWrap
returns the wrap mode for a given coordinate axis on this texture. - getWrap(Texture.WrapAxis) - Method in class com.ardor3d.image.Texture3D
-
getWrap
returns the wrap mode for a given coordinate axis on this texture. - getWrap(Texture.WrapAxis) - Method in class com.ardor3d.image.TextureCubeMap
-
getWrap
returns the wrap mode for a given coordinate axis on this texture. - getWritingState() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- getX() - Method in class com.ardor3d.extension.terrain.util.Region
- getX() - Method in class com.ardor3d.extension.terrain.util.Tile
- getX() - Method in class com.ardor3d.extension.ui.text.CharacterDescriptor
- getX() - Method in class com.ardor3d.extension.ui.util.SubTex
- getX() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- getX() - Method in class com.ardor3d.input.MouseState
- getX() - Method in class com.ardor3d.math.Quaternion
- getX() - Method in class com.ardor3d.math.Rectangle2
- getX() - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- getX() - Method in interface com.ardor3d.math.type.ReadOnlyRectangle2
- getX() - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- getX() - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- getX() - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- getX() - Method in class com.ardor3d.math.Vector2
- getX() - Method in class com.ardor3d.math.Vector3
- getX() - Method in class com.ardor3d.math.Vector4
- getX() - Method in class com.ardorcraft.pathfinding.PathNode
- getX() - Method in class com.ardorcraft.util.queue.Coords
- getXAdvance() - Method in class com.ardor3d.extension.ui.text.CharacterDescriptor
- getXArrow() - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- getxAxis() - Method in class com.ardor3d.scenegraph.shape.AxisRods
- getxAxis() - Method in class com.ardor3d.scenegraph.shape.OrientedBox
-
Returns the x axis of this box.
- getXAxis() - Method in class com.ardor3d.bounding.OrientedBoundingBox
- getXExtent() - Method in class com.ardor3d.bounding.BoundingBox
- getXExtent() - Method in class com.ardor3d.scenegraph.shape.Box
- getXExtent() - Method in class com.ardorcraft.objects.QuadBox
- getXf() - Method in class com.ardor3d.math.Quaternion
- getXf() - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- getXf() - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- getXf() - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- getXf() - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- getXf() - Method in class com.ardor3d.math.Vector2
- getXf() - Method in class com.ardor3d.math.Vector3
- getXf() - Method in class com.ardor3d.math.Vector4
- getXOffset() - Method in class com.ardor3d.extension.ui.layout.AnchorLayoutData
- getXOffset() - Method in class com.ardor3d.extension.ui.text.CharacterDescriptor
- getxPathExpressions() - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- getXRing() - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- getXSpeed() - Method in class com.ardor3d.input.control.OrbitCamControl
- getY() - Method in class com.ardor3d.extension.terrain.util.Region
- getY() - Method in class com.ardor3d.extension.terrain.util.Tile
- getY() - Method in class com.ardor3d.extension.ui.text.CharacterDescriptor
- getY() - Method in class com.ardor3d.extension.ui.util.SubTex
- getY() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- getY() - Method in class com.ardor3d.input.MouseState
- getY() - Method in class com.ardor3d.math.Quaternion
- getY() - Method in class com.ardor3d.math.Rectangle2
- getY() - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- getY() - Method in interface com.ardor3d.math.type.ReadOnlyRectangle2
- getY() - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- getY() - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- getY() - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- getY() - Method in class com.ardor3d.math.Vector2
- getY() - Method in class com.ardor3d.math.Vector3
- getY() - Method in class com.ardor3d.math.Vector4
- getY() - Method in class com.ardorcraft.pathfinding.PathNode
- getyAxis() - Method in class com.ardor3d.scenegraph.shape.AxisRods
- getYAxis() - Method in class com.ardor3d.bounding.OrientedBoundingBox
- getYAxis() - Method in class com.ardor3d.scenegraph.shape.OrientedBox
-
Gets the Y axis of this OB.
- getYExtent() - Method in class com.ardor3d.bounding.BoundingBox
- getYExtent() - Method in class com.ardor3d.scenegraph.shape.Box
- getYExtent() - Method in class com.ardorcraft.objects.QuadBox
- getYf() - Method in class com.ardor3d.math.Quaternion
- getYf() - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- getYf() - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- getYf() - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- getYf() - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- getYf() - Method in class com.ardor3d.math.Vector2
- getYf() - Method in class com.ardor3d.math.Vector3
- getYf() - Method in class com.ardor3d.math.Vector4
- getYOffset() - Method in class com.ardor3d.extension.ui.layout.AnchorLayoutData
- getYOffset() - Method in class com.ardor3d.extension.ui.text.CharacterDescriptor
- getYRing() - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- getYRing() - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- getYSpeed() - Method in class com.ardor3d.input.control.OrbitCamControl
- getZ() - Method in class com.ardor3d.math.Quaternion
- getZ() - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- getZ() - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- getZ() - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- getZ() - Method in class com.ardor3d.math.Vector3
- getZ() - Method in class com.ardor3d.math.Vector4
- getZ() - Method in class com.ardorcraft.pathfinding.PathNode
- getZ() - Method in class com.ardorcraft.util.queue.Coords
- getzAxis() - Method in class com.ardor3d.scenegraph.shape.AxisRods
- getZAxis() - Method in class com.ardor3d.bounding.OrientedBoundingBox
- getZAxis() - Method in class com.ardor3d.scenegraph.shape.OrientedBox
-
Returns the Z axis of this OB.
- getZExtent() - Method in class com.ardor3d.bounding.BoundingBox
- getZExtent() - Method in class com.ardor3d.scenegraph.shape.Box
- getZExtent() - Method in class com.ardorcraft.objects.QuadBox
- getZf() - Method in class com.ardor3d.math.Quaternion
- getZf() - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- getZf() - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- getZf() - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- getZf() - Method in class com.ardor3d.math.Vector3
- getZf() - Method in class com.ardor3d.math.Vector4
- getZoomSpeed() - Method in class com.ardor3d.input.control.OrbitCamControl
- getZRing() - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- getZRing() - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- globalAmbient - Variable in class com.ardor3d.renderer.state.record.LightStateRecord
- GLSLRibbonExample - Class in com.ardor3d.example.renderer
-
Demonstration of a GLSL effect titled 'To The Road Of Ribbon' by TX95 (2008).
- GLSLRibbonExample() - Constructor for class com.ardor3d.example.renderer.GLSLRibbonExample
- GLSLShader - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- GLSLShaderDataLogic - Interface in com.ardor3d.renderer.state
-
Logic responsible for transferring data from a geometry to a shader before rendering
- GLSLShaderObjectsState - Class in com.ardor3d.renderer.state
-
Implementation of the GL_ARB_shader_objects extension.
- GLSLShaderObjectsState() - Constructor for class com.ardor3d.renderer.state.GLSLShaderObjectsState
- GoogleEarthPlugin - Class in com.ardor3d.extension.model.collada.jdom.plugin
- GoogleEarthPlugin() - Constructor for class com.ardor3d.extension.model.collada.jdom.plugin.GoogleEarthPlugin
- GRABBED - Enum constant in enum class com.ardor3d.input.GrabbedState
- GrabbedState - Enum Class in com.ardor3d.input
-
Enumeration of possible states of 'grabbedness' for a mouse.
- grabScreenContents(ByteBuffer, ImageDataFormat, int, int, int, int) - Method in class com.ardor3d.renderer.AbstractRenderer
- grabScreenContents(ByteBuffer, ImageDataFormat, int, int, int, int) - Method in interface com.ardor3d.renderer.Renderer
-
grabScreenContents
reads a block of data as bytes from the current framebuffer. - grabScreenContents(ByteBuffer, ImageDataFormat, PixelDataType, int, int, int, int) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- grabScreenContents(ByteBuffer, ImageDataFormat, PixelDataType, int, int, int, int) - Method in interface com.ardor3d.renderer.Renderer
- GradientBackdrop - Class in com.ardor3d.extension.ui.backdrop
-
A gradient four color backdrop.
- GradientBackdrop() - Constructor for class com.ardor3d.extension.ui.backdrop.GradientBackdrop
-
Construct this back drop, using default colors.
- GradientBackdrop(ReadOnlyColorRGBA, ReadOnlyColorRGBA, ReadOnlyColorRGBA, ReadOnlyColorRGBA) - Constructor for class com.ardor3d.extension.ui.backdrop.GradientBackdrop
-
Construct this back drop, using the given corner colors.
- granulepos - Variable in class com.jcraft.jogg.Packet
- granulepos() - Method in class com.jcraft.jogg.Page
- GraphFactory - Class in com.ardor3d.util.stat.graph
-
Factory class useful for setting up various types of graphs.
- GraphFactory() - Constructor for class com.ardor3d.util.stat.graph.GraphFactory
- GRAVE - Enum constant in enum class com.ardor3d.input.Key
-
` key.
- GRAY - Static variable in class com.ardor3d.math.ColorRGBA
-
the color gray (.5f, .5f, .5f, 1).
- GreaterThan - Enum constant in enum class com.ardor3d.renderer.state.BlendState.TestFunction
-
Pass the test if this alpha is greater than the reference alpha.
- GreaterThan - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilFunction
-
A stencil function that passes if (ref & mask) > (stencil & mask).
- GreaterThan - Enum constant in enum class com.ardor3d.renderer.state.ZBufferState.TestFunction
-
Passes if the incoming value is greater than the stored value.
- GreaterThanEqual - Enum constant in enum class com.ardor3d.image.Texture.DepthTextureCompareFunc
-
Outputs if the source depth is greater than the texture depth
- GreaterThanOrEqualTo - Enum constant in enum class com.ardor3d.renderer.state.BlendState.TestFunction
-
Pass the test if this alpha is greater than or equal to the reference alpha.
- GreaterThanOrEqualTo - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilFunction
-
A stencil function that passes if (ref & mask) >= (stencil & mask).
- GreaterThanOrEqualTo - Enum constant in enum class com.ardor3d.renderer.state.ZBufferState.TestFunction
-
Passes if the incoming value is greater than or equal to the stored value.
- green - Variable in class com.ardor3d.renderer.state.ColorMaskState
- green - Variable in class com.ardor3d.renderer.state.record.ColorMaskStateRecord
- Green - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- GREEN - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
green color component
- GREEN - Static variable in class com.ardor3d.math.ColorRGBA
-
the color green (0, 1, 0, 1).
- greenChnl - Variable in class com.ardor3d.ui.text.BMFont.Common
- GridLayout - Class in com.ardor3d.extension.ui.layout
-
A UI Layout that puts content in rows and columns where the row and column cells are set to the minimal size of its content plus some inter-cell spacing.
- GridLayout() - Constructor for class com.ardor3d.extension.ui.layout.GridLayout
-
Create a GridLayout with the following defaults: 15 pixels horizontal cell spacing, 5 vertical cell spacing, 10 pixels left, top and right margin, 0 bottom margin, vertical alignment is top and the vertical space won't be distributed between rows
- GridLayout(int, int, int, int, int, int) - Constructor for class com.ardor3d.extension.ui.layout.GridLayout
-
Create a GridLayout with the specified parameters and a vertical alignment to top and no distribution of vertical space.
- GridLayout(int, int, int, int, int, int, boolean) - Constructor for class com.ardor3d.extension.ui.layout.GridLayout
-
Create a Gridlayout with the specified parameters.
- GridLayout(int, int, int, int, int, int, Alignment) - Constructor for class com.ardor3d.extension.ui.layout.GridLayout
-
Create a GridLayout with the specified parameters.
- GridLayout(int, int, int, int, int, int, Alignment, boolean) - Constructor for class com.ardor3d.extension.ui.layout.GridLayout
-
Create a GridLayout with the specified parameters.
- GridLayoutData - Class in com.ardor3d.extension.ui.layout
-
This class provides layout data for the GridLayout.
- GridLayoutData() - Constructor for class com.ardor3d.extension.ui.layout.GridLayoutData
- GridLayoutData(int, boolean, boolean) - Constructor for class com.ardor3d.extension.ui.layout.GridLayoutData
- GridPatternFunction3D - Class in com.ardor3d.math.functions
-
Creates a pattern in the XY plane that is defined by a user-provided grid of values.
- GridPatternFunction3D(double[][]) - Constructor for class com.ardor3d.math.functions.GridPatternFunction3D
-
Create the grid pattern function.
- GridPatternFunction3D(double[][], double, double) - Constructor for class com.ardor3d.math.functions.GridPatternFunction3D
-
Create the grid pattern function.
- Group - Enum constant in enum class com.ardor3d.util.geom.GeometryTool.MatchCondition
-
Vertices must be in same group.
- Grow - Static variable in class com.ardor3d.extension.ui.layout.GridLayoutData
-
a shared GridLayoutData that just lets a component fill any extra space in the grid
- GuaranteedTriggerChannel - Class in com.ardor3d.extension.animation.skeletal.clip
-
An animation source channel consisting of keyword samples indicating when a specific trigger condition is met.
- GuaranteedTriggerChannel() - Constructor for class com.ardor3d.extension.animation.skeletal.clip.GuaranteedTriggerChannel
- GuaranteedTriggerChannel(String, float[], String[]) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.GuaranteedTriggerChannel
-
Construct a new GuaranteedTriggerChannel.
- GuardedBy - Annotation Interface in com.ardor3d.annotation
-
Documents which lock is used to guard a field, if the field is protected by a lock.
- GuessCompressedFormat - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
When used in texture loading, this indicates to convert the image's data properties to its closest TextureStoreFormat compressed format.
- GuessNoCompressedFormat - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
When used in texture loading, this indicates to convert the image's data properties to its closest TextureStoreFormat format.
H
- H - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- H - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- H - Enum constant in enum class com.ardor3d.input.Key
-
h key.
- HALF_PI - Static variable in class com.ardor3d.math.MathUtils
-
The value PI/2 as a double. (90 degrees)
- HalfFloat - Enum constant in enum class com.ardor3d.image.PixelDataType
- handleUpdateRequests() - Method in interface com.ardor3d.extension.terrain.client.TerrainCache
- handleUpdateRequests() - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache
- handleUpdateRequests() - Method in interface com.ardor3d.extension.terrain.client.TextureCache
- handleUpdateRequests() - Method in class com.ardor3d.extension.terrain.client.TextureGridCache
- Harness - Class in shared
- Harness() - Constructor for class shared.Harness
- hasAlpha() - Method in enum class com.ardor3d.image.ImageDataFormat
- hasAncestor(Node) - Method in class com.ardor3d.scenegraph.Spatial
-
determines if the provided Node is the parent, or parent's parent, etc. of this Spatial.
- hasBorder() - Method in class com.ardor3d.image.Texture
- hasButtonState(ButtonState) - Method in class com.ardor3d.input.MouseState
- hasButtonState(MouseButton) - Method in class com.ardor3d.input.MouseState
- hasChild(Spatial) - Method in class com.ardor3d.scenegraph.Node
-
determines if the provided Spatial is contained in the children list of this node.
- hasChunk(int, int) - Method in class com.ardor3d.example.craft.converter.RegionFile
- hasCollision(Spatial, Spatial, boolean) - Static method in class com.ardor3d.intersection.PickingUtil
- hasColors() - Method in class com.ardorcraft.world.GeometryHandler
-
Checks for colors.
- hasColorSet() - Method in class com.ardor3d.extension.effect.particle.RampEntry
- hasConfig(StatType) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- hasData() - Method in class com.ardor3d.util.shader.ShaderVariable
- hasData() - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloatArray
- hasData() - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableIntArray
- hasData() - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix4Array
- hasData() - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerByte
- hasData() - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloat
- hasData() - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloatMatrix
- hasData() - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerInt
- hasData() - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerShort
- hasEnforcedStates() - Method in class com.ardor3d.renderer.RenderContext
- hashCode() - Method in class com.ardor3d.audio.sampled.AudioFormat.Encoding
-
Returns a hash code value for this encoding.
- hashCode() - Method in class com.ardor3d.bounding.BoundingBox
- hashCode() - Method in class com.ardor3d.bounding.BoundingSphere
- hashCode() - Method in class com.ardor3d.bounding.BoundingVolume
- hashCode() - Method in class com.ardor3d.bounding.OrientedBoundingBox
- hashCode() - Method in class com.ardor3d.extension.atlas.TextureParameter
- hashCode() - Method in class com.ardor3d.extension.model.obj.ObjIndexSet
- hashCode() - Method in class com.ardor3d.extension.model.ply.PlyImporter.EnumWithKeyword
- hashCode() - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData
- hashCode() - Method in class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData
- hashCode() - Method in class com.ardor3d.extension.terrain.util.Region
- hashCode() - Method in class com.ardor3d.extension.terrain.util.Tile
- hashCode() - Method in class com.ardor3d.extension.terrain.util.TileLocator
- hashCode() - Method in class com.ardor3d.extension.ui.util.Dimension
- hashCode() - Method in class com.ardor3d.extension.ui.util.Insets
- hashCode() - Method in class com.ardor3d.framework.DisplaySettings
- hashCode() - Method in class com.ardor3d.input.ControllerState
- hashCode() - Method in class com.ardor3d.input.logical.TwoInputStates
- hashCode() - Method in class com.ardor3d.input.MouseCursor
- hashCode() - Method in class com.ardor3d.intersection.PrimitiveKey
- hashCode() - Method in class com.ardor3d.math.ColorRGBA
- hashCode() - Method in class com.ardor3d.math.Line3Base
- hashCode() - Method in class com.ardor3d.math.LineSegment3
- hashCode() - Method in class com.ardor3d.math.Matrix3
- hashCode() - Method in class com.ardor3d.math.Matrix4
- hashCode() - Method in class com.ardor3d.math.Plane
- hashCode() - Method in class com.ardor3d.math.Quaternion
- hashCode() - Method in class com.ardor3d.math.Rectangle2
- hashCode() - Method in class com.ardor3d.math.Rectangle3
- hashCode() - Method in class com.ardor3d.math.Ring
- hashCode() - Method in class com.ardor3d.math.Transform
- hashCode() - Method in class com.ardor3d.math.Triangle
- hashCode() - Method in class com.ardor3d.math.Vector2
- hashCode() - Method in class com.ardor3d.math.Vector3
- hashCode() - Method in class com.ardor3d.math.Vector4
- hashCode() - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- hashCode() - Method in class com.ardor3d.util.geom.VertKey
- hashCode() - Method in class com.ardor3d.util.resource.RelativeResourceLocator
- hashCode() - Method in class com.ardor3d.util.resource.SimpleResourceLocator
- hashCode() - Method in class com.ardor3d.util.resource.URLResourceSource
- hashCode() - Method in class com.ardor3d.util.shader.ShaderVariable
- hashCode() - Method in class com.ardor3d.util.stat.StatType
- hashCode() - Method in class com.ardor3d.util.TextureKey
- hashCode() - Method in class com.ardorcraft.data.Pos
- hashCode() - Method in class com.ardorcraft.pathfinding.PathNode
- hashCode() - Method in class com.ardorcraft.util.queue.Coords
- hashCode() - Method in class com.ardorcraft.util.queue.Task
- hashCode(double) - Static method in class com.ardor3d.math.MathUtils
- hasHistoricalStat(StatType) - Static method in class com.ardor3d.util.stat.StatCollector
- hasIndices() - Method in class com.ardorcraft.world.GeometryHandler
-
Checks for indices.
- hasMassSet() - Method in class com.ardor3d.extension.effect.particle.RampEntry
- hasMipmaps() - Method in class com.ardor3d.image.Image
-
Returns whether the image data contains mipmaps.
- hasNext() - Method in class com.ardor3d.util.AbstractIterator
- hasPolygons() - Method in enum class com.ardor3d.renderer.IndexMode
- hasPrimitiveCollision(Mesh, Mesh) - Static method in class com.ardor3d.intersection.PickingUtil
-
This function checks for intersection between this mesh and the given one.
- hasSizeSet() - Method in class com.ardor3d.extension.effect.particle.RampEntry
- hasSpinSet() - Method in class com.ardor3d.extension.effect.particle.RampEntry
- hasTextureCoords() - Method in class com.ardorcraft.world.GeometryHandler
-
Checks for texture coords.
- hasValidBounds - Variable in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Indicates if we have any valid reciever bounds to use for frustum packing
- hasVertices() - Method in class com.ardorcraft.world.GeometryHandler
-
Checks for vertices.
- hasVirginContentArea() - Method in class com.ardor3d.extension.ui.UIComponent
-
Used primarily during rendering to determine how alpha blending should be done.
- HDREffect - Class in com.ardor3d.extension.effect
- HDREffect() - Constructor for class com.ardor3d.extension.effect.HDREffect
- header - Variable in class com.jcraft.jogg.Page
- header_base - Variable in class com.jcraft.jogg.Page
- header_len - Variable in class com.jcraft.jogg.Page
- header_out(Packet) - Method in class com.jcraft.jorbis.Comment
- HEADSETHOOK - Enum constant in enum class com.ardor3d.input.Key
-
mobile headsethook button
- height - Variable in class com.ardor3d.ui.text.BMFont.Char
- heightData - Variable in class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
-
Height data information.
- heightData - Variable in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- heightFalloffSpeed - Variable in class com.ardor3d.extension.effect.water.WaterNode
- heightFalloffStart - Variable in class com.ardor3d.extension.effect.water.WaterNode
- HeightGenerator - Interface in com.ardor3d.extension.effect.water
-
HeightGenerator
Base interface for all waterheight generators used by the projected grid mesh. - heightScale - Variable in class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
-
Allows scaling the Y height of the map.
- HELP - Enum constant in enum class com.ardor3d.extension.ui.UIFrame.FrameButtons
- Hexagon - Class in com.ardor3d.scenegraph.shape
-
A regular hexagon with each triangle having side length that is given in the constructor.
- Hexagon() - Constructor for class com.ardor3d.scenegraph.shape.Hexagon
- Hexagon(String, float) - Constructor for class com.ardor3d.scenegraph.shape.Hexagon
-
Hexagon Constructor instantiates a new Hexagon.
- HexGridFunction3D - Class in com.ardor3d.math.functions
-
Creates a hexagon pattern in the XY plane.
- HexGridFunction3D() - Constructor for class com.ardor3d.math.functions.HexGridFunction3D
- hideMenu() - Method in class com.ardor3d.example.ui.InteractUIExample
- hint - Variable in class com.ardor3d.renderer.state.record.TextureStateRecord
- Hintable - Interface in com.ardor3d.scenegraph.hint
-
Interface used for describing objects that deal with the SceneHints class.
- hints - Variable in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- historical - Static variable in class com.ardor3d.util.stat.StatCollector
- hit - Variable in class com.ardorcraft.collision.IntersectionResult
- HitTester - Interface in com.ardorcraft.collision
-
A HitTester allows for user configurable picking.
- HOME - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- HOME - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- HOME - Enum constant in enum class com.ardor3d.input.Key
-
home key.
- horizontal - Variable in enum class com.ardor3d.ui.text.BMText.Align
- Horizontal - Enum constant in enum class com.ardor3d.extension.ui.backdrop.ImageBackdrop.StretchAxis
-
Stretch the image on the horizontal axis
- Horizontal - Enum constant in enum class com.ardor3d.extension.ui.Orientation
- Horizontal - Static variable in class com.ardor3d.util.stat.graph.LineGrapher
- Horizontal - Static variable in class com.ardor3d.util.stat.graph.TimedAreaGrapher
- htmlDescriptionKey() - Element in annotation interface com.ardor3d.example.Purpose
- HudListener - Interface in com.ardor3d.extension.ui.util
-
An interface for 3rd party objects interested in notifications about hud changes.
I
- I - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- I - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- I - Enum constant in enum class com.ardor3d.input.Key
-
i key.
- ICodec - Interface in com.ardor3d.audio
-
The ICodec interface provides a common interface for SoundSystem to use for accessing external codec libraries.
- Icosahedron - Class in com.ardor3d.scenegraph.shape
- Icosahedron() - Constructor for class com.ardor3d.scenegraph.shape.Icosahedron
- Icosahedron(String, double) - Constructor for class com.ardor3d.scenegraph.shape.Icosahedron
-
Creates an Icosahedron (think of 20-sided dice) with center at the origin.
- id - Variable in class com.ardor3d.ui.text.BMFont.Char
- id - Variable in class com.ardor3d.ui.text.BMFont.Page
- IDENTITY - Static variable in class com.ardor3d.math.Matrix3
-
1, 0, 0 0, 1, 0 0, 0, 1
- IDENTITY - Static variable in class com.ardor3d.math.Matrix4
-
1, 0, 0, 0 0, 1, 0, 0 0, 0, 1, 0 0, 0, 0, 1
- IDENTITY - Static variable in class com.ardor3d.math.Quaternion
-
x=0, y=0, z=0, w=1
- IDENTITY - Static variable in class com.ardor3d.math.Transform
-
Identity transform.
- identityMatrix - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- idref_param - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.ParamType
- IFilterList - Interface in com.ardor3d.extension.interact.widget
-
Provides a clean way to capture all of beginDrag, endDrag, and applyFilters.
- ignoreNextUpdate() - Method in class com.ardor3d.extension.effect.particle.ParticleController
- ignoreStats - Static variable in class com.ardor3d.util.stat.StatCollector
- IgnoreTransitionState - Class in com.ardor3d.extension.animation.skeletal.state
-
Dummy transition - does not change current state.
- IgnoreTransitionState() - Constructor for class com.ardor3d.extension.animation.skeletal.state.IgnoreTransitionState
-
Construct a new transition state.
- ignoreZeroFloatingPointRepresentationSign - Static variable in class com.ardor3d.math.MathConstants
-
Flag indicating whether zero floating-point representations's sign is taken into account when comparing values.
- ilog(int) - Static method in class com.jcraft.jogg.Buffer
- Image - Class in com.ardor3d.image
-
Image
defines a data format for a graphical image. - Image() - Constructor for class com.ardor3d.image.Image
-
Constructor instantiates a new
Image
object. - Image(ImageDataFormat, PixelDataType, int, int, ByteBuffer, int[]) - Constructor for class com.ardor3d.image.Image
-
Constructor instantiates a new
Image
object. - Image(ImageDataFormat, PixelDataType, int, int, List<ByteBuffer>, int[]) - Constructor for class com.ardor3d.image.Image
-
Constructor instantiates a new
Image
object. - ImageArcBackdrop - Class in com.ardor3d.extension.ui.backdrop
- ImageArcBackdrop(SubTex) - Constructor for class com.ardor3d.extension.ui.backdrop.ImageArcBackdrop
-
Construct this back drop, using the given image.
- ImageArcBackdrop(SubTex, ReadOnlyColorRGBA) - Constructor for class com.ardor3d.extension.ui.backdrop.ImageArcBackdrop
-
Construct this back drop, using the given image and color.
- ImageBackdrop - Class in com.ardor3d.extension.ui.backdrop
-
This backdrop paints a single image on a colored plane behind the component, stretching it and aligning it to the component based on given settings.
- ImageBackdrop(SubTex) - Constructor for class com.ardor3d.extension.ui.backdrop.ImageBackdrop
-
Construct this back drop, using the given image.
- ImageBackdrop(SubTex, ReadOnlyColorRGBA) - Constructor for class com.ardor3d.extension.ui.backdrop.ImageBackdrop
-
Construct this back drop, using the given image and color.
- ImageBackdrop.StretchAxis - Enum Class in com.ardor3d.extension.ui.backdrop
- ImageBorder - Class in com.ardor3d.extension.ui.border
-
This border takes a set of images and draws them around the edge of a UI component.
- ImageBorder(SubTex) - Constructor for class com.ardor3d.extension.ui.border.ImageBorder
-
Construct this border as a 9-slice using the given subtex and its defined borders.
- ImageBorder(SubTex, SubTex, SubTex, SubTex) - Constructor for class com.ardor3d.extension.ui.border.ImageBorder
-
Construct this border using the given edge images.
- ImageBorder(SubTex, SubTex, SubTex, SubTex, SubTex, SubTex, SubTex, SubTex) - Constructor for class com.ardor3d.extension.ui.border.ImageBorder
-
Construct this border using the given edge and side images.
- ImageDataFormat - Enum Class in com.ardor3d.image
- ImageDiskBackdrop - Class in com.ardor3d.extension.ui.backdrop
- ImageDiskBackdrop(SubTex) - Constructor for class com.ardor3d.extension.ui.backdrop.ImageDiskBackdrop
-
Construct this back drop, using the given image.
- ImageDiskBackdrop(SubTex, ReadOnlyColorRGBA) - Constructor for class com.ardor3d.extension.ui.backdrop.ImageDiskBackdrop
-
Construct this back drop, using the given image and color.
- ImageHeightMap - Class in com.ardor3d.extension.terrain.heightmap
- ImageHeightMap() - Constructor for class com.ardor3d.extension.terrain.heightmap.ImageHeightMap
- ImageLoader - Interface in com.ardor3d.image.util
-
Interface for image loaders.
- ImageLoaderUtil - Class in com.ardor3d.image.util
- ImageLoaderUtil() - Constructor for class com.ardor3d.image.util.ImageLoaderUtil
- ImageMapTerrainExample - Class in com.ardor3d.example.terrain
-
Example showing the Geometry Clipmap Terrain system with 'MegaTextures' where the terrain data is provided from a float array populated from a heightmap generated from an Image.
- ImageMapTerrainExample() - Constructor for class com.ardor3d.example.terrain.ImageMapTerrainExample
- ImageTextureSource - Class in com.ardor3d.extension.terrain.providers.image
- ImageTextureSource(int, Image, List<Integer>) - Constructor for class com.ardor3d.extension.terrain.providers.image.ImageTextureSource
- ImageUtils - Class in com.ardor3d.image.util
- ImageUtils() - Constructor for class com.ardor3d.image.util.ImageUtils
- ImmediateTransitionState - Class in com.ardor3d.extension.animation.skeletal.state
-
Cuts directly to the set target state, without any intermediate transition action.
- ImmediateTransitionState(String) - Constructor for class com.ardor3d.extension.animation.skeletal.state.ImmediateTransitionState
-
Construct a new transition state.
- Immutable - Annotation Interface in com.ardor3d.annotation
-
Indicates that a class is, or at least is intended to be, immutable in a strict sense.
- importantMessage(String) - Method in class com.ardor3d.audio.Channel
-
Prints an important message.
- importantMessage(String) - Method in class com.ardor3d.audio.Library
-
Prints an important message.
- importantMessage(String) - Method in class com.ardor3d.audio.Source
-
Prints an important message.
- importantMessage(String, int) - Method in class com.ardor3d.audio.CommandThread
-
Prints an important message.
- importantMessage(String, int) - Method in class com.ardor3d.audio.SoundSystem
-
Prints an important message.
- importantMessage(String, int) - Method in class com.ardor3d.audio.SoundSystemLogger
-
Prints an important message.
- ImportClipMap - Class in com.ardor3d.extension.animation.skeletal.state.loader
-
This class essentially just wraps a String / Animation HashMap, providing extra logging when a clip is not found, or duplicate clips are added.
- ImportClipMap() - Constructor for class com.ardor3d.extension.animation.skeletal.state.loader.ImportClipMap
- ImprovedNoise - Class in com.ardor3d.extension.effect.water
-
ImprovedNoise
Fast perlin noise. - ImprovedNoise - Class in com.ardorcraft.util
-
ImprovedNoise
Fast perlin noise. - ImprovedNoise() - Constructor for class com.ardor3d.extension.effect.water.ImprovedNoise
- ImprovedNoise() - Constructor for class com.ardorcraft.util.ImprovedNoise
- IN_TANGENT - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- InclusiveClipSource - Class in com.ardor3d.extension.animation.skeletal.blendtree
-
Similar to a ClipSource, this class samples and returns values from the channels of an AnimationClip.
- InclusiveClipSource() - Constructor for class com.ardor3d.extension.animation.skeletal.blendtree.InclusiveClipSource
-
Construct a new source.
- InclusiveClipSource(AnimationClip, AnimationManager) - Constructor for class com.ardor3d.extension.animation.skeletal.blendtree.InclusiveClipSource
-
Construct a new source using the given clip and manager.
- Increment - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilOperation
-
A stencil function result that increments the current stencil buffer value.
- incrementDelta(double) - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
- incrementDelta(double) - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- incrementIndex() - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
- incrementIndex() - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
-
Increments the index by 1.
- incrementIterations() - Method in class com.ardor3d.util.stat.StatValue
- incrementSoundSequence() - Method in class com.ardor3d.audio.joal.SourceJOAL
-
Removes the next filename from the sound sequence queue and assigns it to this source.
- incrementSoundSequence() - Method in class com.ardor3d.audio.Source
-
Removes the next filename/URL from the sound sequence queue and assigns it to this source.
- incrementValue(double) - Method in class com.ardor3d.util.stat.StatValue
- IncrementWrap - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilOperation
-
A stencil function result that increments the current stencil buffer value and wraps around to the lowest stencil value if it reaches the max.
- IndexBufferData<T> - Class in com.ardor3d.scenegraph
- IndexBufferData() - Constructor for class com.ardor3d.scenegraph.IndexBufferData
- IndexMode - Enum Class in com.ardor3d.renderer
- inflateFrom(byte[], int) - Static method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- Info - Class in com.jcraft.jorbis
- Info() - Constructor for class com.ardor3d.ui.text.BMFont.Info
- Info() - Constructor for class com.jcraft.jorbis.Info
- Inherit - Enum constant in enum class com.ardor3d.scenegraph.hint.CullHint
-
Do whatever our parent does.
- Inherit - Enum constant in enum class com.ardor3d.scenegraph.hint.DataMode
-
Use our parent's DataMode.
- Inherit - Enum constant in enum class com.ardor3d.scenegraph.hint.LightCombineMode
-
Inherit mode from parent.
- Inherit - Enum constant in enum class com.ardor3d.scenegraph.hint.NormalsMode
-
Do whatever our parent does.
- Inherit - Enum constant in enum class com.ardor3d.scenegraph.hint.TextureCombineMode
-
Inherit mode from parent.
- Inherit - Enum constant in enum class com.ardor3d.scenegraph.hint.TransparencyType
-
Do whatever our parent does.
- Inherit - Static variable in class com.ardor3d.renderer.queue.RenderBucketType
-
Use your parent's RenderBucketType.
- init - Enum constant in enum class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData.State
- init - Enum constant in enum class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData.State
- init() - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Initializes OpenAL, creates the listener, and grabs up audio channels.
- init() - Method in class com.ardor3d.audio.Library
-
Initializes the sound library.
- init() - Method in class com.ardor3d.example.canvas.RotatingCubeGame
- init() - Method in class com.ardor3d.example.craft.base.ArdorBaseApplication
- init() - Method in class com.ardor3d.example.ExampleBase
- init() - Method in class com.ardor3d.extension.effect.particle.Particle
-
Cause this particle to reset it's lifespan, velocity, color, age and size per the parent's settings. status is set to Status.Available and location is set to 0,0,0.
- init() - Method in interface com.ardor3d.framework.Canvas
-
Do work to initialize this canvas, generally setting up the associated CanvasRenderer, etc.
- init() - Method in class com.ardor3d.framework.FrameHandler
- init() - Method in class com.ardor3d.framework.jogl.awt.JoglAwtCanvas
- init() - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- init() - Method in class com.ardor3d.framework.jogl.awt.JoglNewtAwtCanvas
- init() - Method in class com.ardor3d.framework.jogl.awt.JoglSwingCanvas
- init() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- init() - Method in class com.ardor3d.framework.jogl.swt.JoglNewtSwtCanvas
- init() - Method in class com.ardor3d.framework.jogl.swt.JoglSwtCanvas
- init() - Method in class com.ardor3d.framework.swt.SwtCanvas
- init() - Method in interface com.ardor3d.framework.Updater
- init() - Method in class com.ardor3d.input.awt.AwtFocusWrapper
- init() - Method in class com.ardor3d.input.awt.AwtKeyboardWrapper
- init() - Method in class com.ardor3d.input.awt.AwtMouseWrapper
- init() - Method in interface com.ardor3d.input.ControllerWrapper
-
Allows the controller wrapper implementation to initialize itself.
- init() - Method in interface com.ardor3d.input.FocusWrapper
- init() - Method in class com.ardor3d.input.jinput.JInputControllerWrapper
- init() - Method in class com.ardor3d.input.jogl.JoglNewtFocusWrapper
- init() - Method in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- init() - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- init() - Method in interface com.ardor3d.input.KeyboardWrapper
-
Allows the keyboard wrapper implementation to initialise itself.
- init() - Method in class com.ardor3d.input.logical.DummyControllerWrapper
- init() - Method in class com.ardor3d.input.logical.DummyFocusWrapper
- init() - Method in class com.ardor3d.input.logical.DummyKeyboardWrapper
- init() - Method in class com.ardor3d.input.logical.DummyMouseWrapper
- init() - Method in interface com.ardor3d.input.MouseWrapper
-
Allows the mouse wrapper implementation to initialize itself.
- init() - Method in class com.ardor3d.input.swt.SwtFocusWrapper
- init() - Method in class com.ardor3d.input.swt.SwtKeyboardWrapper
- init() - Method in class com.ardor3d.input.swt.SwtMouseWrapper
- init() - Method in class com.ardorcraft.voxel.MeshVoxelationContext
- init() - Method in class com.ardorcraft.voxel.VoxelationContext
- init() - Method in class com.ardorcraft.voxel.Voxelator
- init() - Method in class com.jcraft.jogg.SyncState
- init() - Method in class com.jcraft.jorbis.Comment
- init() - Method in class com.jcraft.jorbis.Info
- init(int) - Method in class com.jcraft.jogg.StreamState
- init(long, int) - Static method in class com.ardor3d.util.stat.StatCollector
-
Construct a new StatCollector.
- init(DisplaySettings, boolean) - Method in interface com.ardor3d.framework.CanvasRenderer
- init(DisplaySettings, boolean) - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- init(ReadOnlyVector3, ReadOnlyVector3, double) - Method in class com.ardor3d.extension.effect.particle.Particle
-
Cause this particle to reset it's color, age and size per the parent's settings. status is set to Status.Available.
- init(Renderer) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Initialize the pass render states.
- init(Node, CanvasRelayer, LogicalLayer, PhysicalLayer, MouseManager) - Method in interface com.ardor3d.example.craft.base.ArdorCraftGame
- init(Node, CanvasRelayer, LogicalLayer, PhysicalLayer, MouseManager) - Method in class com.ardor3d.example.craft.examples.advanced.AdvancedGame
- init(Node, CanvasRelayer, LogicalLayer, PhysicalLayer, MouseManager) - Method in class com.ardor3d.example.craft.examples.intermediate.IntermediateGame
- init(Node, CanvasRelayer, LogicalLayer, PhysicalLayer, MouseManager) - Method in class com.ardor3d.example.craft.examples.simple.SimpleGame
- init(Node, CanvasRelayer, LogicalLayer, PhysicalLayer, MouseManager) - Method in class com.ardor3d.example.craft.examples.thegame.RealGame
- init(DspState) - Method in class com.jcraft.jorbis.Block
- init(GL, DirectNioBuffersSet) - Method in class com.ardor3d.renderer.jogl.JoglContextCapabilities
- init(Class<? extends Library>) - Method in class com.ardor3d.audio.SoundSystem
-
Loads the message logger, initializes the specified sound library, and starts the command thread.
- initAllParticlesLocation() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- initDataBuffers() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMeshCombineLogic
- initDataBuffers() - Method in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- initExample() - Method in class com.ardor3d.example.basic.BoxExample
- initExample() - Method in class com.ardor3d.example.basic.LineExample
- initExample() - Method in class com.ardor3d.example.basic.MatrixLookAtExample
- initExample() - Method in class com.ardor3d.example.basic.MouseManagerExample
- initExample() - Method in class com.ardor3d.example.basic.OrbitCamExample
- initExample() - Method in class com.ardor3d.example.basic.RTTShaderExample
- initExample() - Method in class com.ardor3d.example.basic.ShapesExample
- initExample() - Method in class com.ardor3d.example.basic.SwitchNodeExample
- initExample() - Method in class com.ardor3d.example.benchmark.ball.BubbleMarkUIExample
-
Initialize our scene.
- initExample() - Method in class com.ardor3d.example.collision.CollisionTreeExample
- initExample() - Method in class com.ardor3d.example.collision.ManyCollisionsExample
- initExample() - Method in class com.ardor3d.example.effect.BloomExample
- initExample() - Method in class com.ardor3d.example.effect.ExtrusionExample
- initExample() - Method in class com.ardor3d.example.effect.NewDynamicSmokerExample
- initExample() - Method in class com.ardor3d.example.effect.ParallelSplitShadowMapExample
-
Initialize pssm pass and scene.
- initExample() - Method in class com.ardor3d.example.effect.ParticleRampExample
- initExample() - Method in class com.ardor3d.example.effect.ParticleSwarmExample
- initExample() - Method in class com.ardor3d.example.effect.ParticleSystemExample
- initExample() - Method in class com.ardor3d.example.effect.PointSpritesExample
- initExample() - Method in class com.ardor3d.example.effect.ProjectedGridExample
- initExample() - Method in class com.ardor3d.example.effect.ProjectedGridWaterExample
-
Initialize water node and scene.
- initExample() - Method in class com.ardor3d.example.effect.QuadImposterExample
- initExample() - Method in class com.ardor3d.example.effect.TrailExample
- initExample() - Method in class com.ardor3d.example.effect.WaterExample
-
Initialize water node and scene.
- initExample() - Method in class com.ardor3d.example.ExampleBase
- initExample() - Method in class com.ardor3d.example.interact.InteractExample
- initExample() - Method in class com.ardor3d.example.interact.TerrainInteractExample
-
Initialize pssm pass and scene.
- initExample() - Method in class com.ardor3d.example.interpolation.InterpolationControllerBase
- initExample() - Method in class com.ardor3d.example.pipeline.AnimationBlinnPhongExample
- initExample() - Method in class com.ardor3d.example.pipeline.AnimationCopyExample
- initExample() - Method in class com.ardor3d.example.pipeline.AnimationDemoExample
- initExample() - Method in class com.ardor3d.example.pipeline.AnimationStateExample
- initExample() - Method in class com.ardor3d.example.pipeline.ColladaExample
- initExample() - Method in class com.ardor3d.example.pipeline.ColladaManualAnimationExample
- initExample() - Method in class com.ardor3d.example.pipeline.ExportImportExample
- initExample() - Method in class com.ardor3d.example.pipeline.PrimitiveSkeletonExample
- initExample() - Method in class com.ardor3d.example.pipeline.SimpleColladaExample
- initExample() - Method in class com.ardor3d.example.pipeline.SimpleMd2Example
- initExample() - Method in class com.ardor3d.example.pipeline.SimpleMd3Example
- initExample() - Method in class com.ardor3d.example.pipeline.SimpleObjExample
- initExample() - Method in class com.ardor3d.example.pipeline.SimpleOffExample
- initExample() - Method in class com.ardor3d.example.pipeline.SimplePlyExample
- initExample() - Method in class com.ardor3d.example.pipeline.SimpleStlExample
- initExample() - Method in class com.ardor3d.example.renderer.BillboardNodeExample
- initExample() - Method in class com.ardor3d.example.renderer.BillboardNodeZExample
- initExample() - Method in class com.ardor3d.example.renderer.ClipStateExample
- initExample() - Method in class com.ardor3d.example.renderer.CombinerExample
- initExample() - Method in class com.ardor3d.example.renderer.DegenerateTrianglesExample
- initExample() - Method in class com.ardor3d.example.renderer.DisplayListDelegateExample
- initExample() - Method in class com.ardor3d.example.renderer.DisplayListExample
- initExample() - Method in class com.ardor3d.example.renderer.GeneratedTexturesExample
- initExample() - Method in class com.ardor3d.example.renderer.GeometryInstancingExample
- initExample() - Method in class com.ardor3d.example.renderer.GLSLRibbonExample
- initExample() - Method in class com.ardor3d.example.renderer.MandelbrotExplorerExample
- initExample() - Method in class com.ardor3d.example.renderer.ManyLightsExample
- initExample() - Method in class com.ardor3d.example.renderer.MaterialFaceExample
- initExample() - Method in class com.ardor3d.example.renderer.MeshDataSharingExample
- initExample() - Method in class com.ardor3d.example.renderer.MultiPassTextureExample
- initExample() - Method in class com.ardor3d.example.renderer.MultiStripExample
-
Sets up a mesh with several sub primitives (strip, quad, triangle)
- initExample() - Method in class com.ardor3d.example.renderer.PointCubeExample
- initExample() - Method in class com.ardor3d.example.renderer.PointsExample
-
Set up some points...
- initExample() - Method in class com.ardor3d.example.renderer.RenderEffectsExample
- initExample() - Method in class com.ardor3d.example.renderer.RenderQueueExample
- initExample() - Method in class com.ardor3d.example.renderer.RenderTextureCubeMapExample
- initExample() - Method in class com.ardor3d.example.renderer.RenderTextureSideBySideExample
- initExample() - Method in class com.ardor3d.example.renderer.SphereComparisonsExample
- initExample() - Method in class com.ardor3d.example.renderer.StereoExample
- initExample() - Method in class com.ardor3d.example.renderer.TexCombineExample
- initExample() - Method in class com.ardor3d.example.renderer.Texture3DExample
- initExample() - Method in class com.ardor3d.example.renderer.TextureProjectionExample
- initExample() - Method in class com.ardor3d.example.renderer.UpdateTextureExample
- initExample() - Method in class com.ardor3d.example.renderer.utils.atlas.AtlasExample
- initExample() - Method in class com.ardor3d.example.renderer.utils.atlas.AtlasExampleMultiTextured
- initExample() - Method in class com.ardor3d.example.renderer.VBOSpeedExample
- initExample() - Method in class com.ardor3d.example.renderer.ViewportExample
- initExample() - Method in class com.ardor3d.example.renderer.WireframeGeometryShaderExample
- initExample() - Method in class com.ardor3d.example.terrain.ArrayTerrainExample
-
Initialize pssm pass and scene.
- initExample() - Method in class com.ardor3d.example.terrain.ImageMapTerrainExample
-
Initialize pssm pass and scene.
- initExample() - Method in class com.ardor3d.example.terrain.InMemoryTerrainExample
-
Initialize pssm pass and scene.
- initExample() - Method in class com.ardor3d.example.terrain.MountainShadowTerrainExample
-
Initialize pssm pass and scene.
- initExample() - Method in class com.ardor3d.example.terrain.ProceduralTerrainExample
-
Initialize pssm pass and scene.
- initExample() - Method in class com.ardor3d.example.terrain.ShadowedTerrainExample
-
Initialize pssm pass and scene.
- initExample() - Method in class com.ardor3d.example.terrain.ShapesPlusProceduralTerrainExample
-
Initialize pssm pass and scene.
- initExample() - Method in class com.ardor3d.example.terrain.TerrainWaterExample
-
Initialize pssm pass and scene.
- initExample() - Method in class com.ardor3d.example.terrain.ZupTerrainExample
-
Initialize pssm pass and scene.
- initExample() - Method in class com.ardor3d.example.ui.BMTextExample
- initExample() - Method in class com.ardor3d.example.ui.InteractUIExample
- initExample() - Method in class com.ardor3d.example.ui.PopOverUIExample
- initExample() - Method in class com.ardor3d.example.ui.RotatingUIExample
- initExample() - Method in class com.ardor3d.example.ui.SimpleUIExample
- initialize() - Method in class com.ardor3d.scenegraph.extension.Skybox
- initialize() - Method in class com.ardorcraft.objects.Skybox
- initialize(ResourceSource) - Method in class com.ardor3d.ui.text.BMFont
-
load the texture and create default render states.
- initialize(URL) - Method in class com.ardor3d.audio.codecs.CodecJOrbis
-
Prepares an input stream to read from.
- initialize(URL) - Method in interface com.ardor3d.audio.ICodec
-
Should make any preperations required before reading from the audio stream.
- INITIALIZE - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to initialize the current sound library.
- initialized() - Method in class com.ardor3d.audio.codecs.CodecJOrbis
-
Returns false if the stream is busy initializing.
- initialized() - Method in interface com.ardor3d.audio.ICodec
-
Should return false if the stream is busy initializing.
- initialized() - Static method in class com.ardor3d.audio.SoundSystem
-
Returns false if a sound library is busy initializing.
- initializeParticles(int) - Method in class com.ardor3d.extension.effect.particle.ParticleLines
- initializeParticles(int) - Method in class com.ardor3d.extension.effect.particle.ParticleMesh
- initializeParticles(int) - Method in class com.ardor3d.extension.effect.particle.ParticlePoints
- initializeParticles(int) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- initJointsById(AnimationClip, int...) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ManagedTransformSource
-
Setup transform data for specific joints on this source, using the first frame from a given clip.
- initJointsByName(SkeletonPose, AnimationClip, String...) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ManagedTransformSource
-
Setup transform data on this source, using the first frame from a specific clip and jointNames from a specific pose.
- initParticleLocation(int) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- initSavable() - Static method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
- initSavable() - Static method in class com.ardor3d.extension.animation.skeletal.clip.GuaranteedTriggerChannel
- initSavable() - Static method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedDoubleChannel
- initSavable() - Static method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedFloatChannel
- initSavable() - Static method in class com.ardor3d.extension.animation.skeletal.clip.JointChannel
- initSavable() - Static method in class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
- initSavable() - Static method in class com.ardor3d.extension.animation.skeletal.clip.TriggerChannel
- initSavable() - Static method in class com.ardor3d.extension.animation.skeletal.Joint
- initSavable() - Static method in class com.ardor3d.extension.animation.skeletal.Skeleton
- initSavable() - Static method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
- initSavable() - Static method in class com.ardor3d.extension.model.collada.jdom.data.AnimationItem
- initSavable() - Static method in class com.ardor3d.extension.model.collada.jdom.data.SkinData
- initSavable() - Static method in class com.ardor3d.ui.text.BasicText
- initSavable() - Static method in class com.ardor3d.ui.text.BMText
- initSavable() - Static method in class com.ardor3d.util.TextureKey
-
DO NOT USE.
- initTargets(EffectManager) - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- InMemoryTerrainData - Class in com.ardor3d.extension.terrain.providers.inmemory.data
- InMemoryTerrainData(int, int, int, ReadOnlyVector3) - Constructor for class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- InMemoryTerrainDataProvider - Class in com.ardor3d.extension.terrain.providers.inmemory
- InMemoryTerrainDataProvider(InMemoryTerrainData) - Constructor for class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainDataProvider
- InMemoryTerrainDataProvider(InMemoryTerrainData, boolean) - Constructor for class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainDataProvider
- InMemoryTerrainExample - Class in com.ardor3d.example.terrain
-
Example showing the Geometry Clipmap Terrain system with 'MegaTextures' streaming from an in-memory data source.
- InMemoryTerrainExample() - Constructor for class com.ardor3d.example.terrain.InMemoryTerrainExample
- InMemoryTerrainSource - Class in com.ardor3d.extension.terrain.providers.inmemory
- InMemoryTerrainSource(int, InMemoryTerrainData) - Constructor for class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainSource
- InMemoryTextureSource - Class in com.ardor3d.extension.terrain.providers.inmemory
- InMemoryTextureSource(int, InMemoryTerrainData) - Constructor for class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTextureSource
- INPUT - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- InputCapsule - Interface in com.ardor3d.util.export
- InputState - Class in com.ardor3d.input
-
The total input state of the devices that are being handled.
- InputState(KeyboardState, MouseState, ControllerState) - Constructor for class com.ardor3d.input.InputState
-
Creates a new instance.
- InputStore - Class in com.ardor3d.extension.animation.skeletal.state.loader
-
Storage class for items required during Layer import.
- InputStore() - Constructor for class com.ardor3d.extension.animation.skeletal.state.loader.InputStore
- InputTrigger - Class in com.ardor3d.input.logical
-
Defines an action to be performed when a specific input condition is met.
- InputTrigger(Predicate<TwoInputStates>, TriggerAction) - Constructor for class com.ardor3d.input.logical.InputTrigger
-
Construct a new InputTrigger with the given condition and action.
- InputTrigger(Predicate<TwoInputStates>, TriggerAction, String) - Constructor for class com.ardor3d.input.logical.InputTrigger
-
Construct a new InputTrigger with the given condition and action.
- insert(int, int) - Method in class com.ardor3d.extension.atlas.AtlasPacker
- insert(TextureParameter) - Method in class com.ardor3d.extension.atlas.TexturePacker
- insert(Rectangle2) - Method in class com.ardor3d.extension.atlas.AtlasNode
- insert(Rectangle2) - Method in class com.ardor3d.extension.atlas.AtlasPacker
- insert(Pass, int) - Method in class com.ardor3d.renderer.pass.BasicPassManager
- insert(Mesh) - Method in class com.ardor3d.extension.atlas.TexturePacker
- insert(Mesh, int) - Method in class com.ardor3d.extension.atlas.TexturePacker
- insert(Mesh, int, int) - Method in class com.ardor3d.extension.atlas.TexturePacker
- INSERT - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- INSERT - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- INSERT - Enum constant in enum class com.ardor3d.input.Key
-
insert key.
- insertAnimationLayer(AnimationLayer, int) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Insert a given animation layer into our list of layers.
- insertPass(PassNodeState, int) - Method in class com.ardor3d.scenegraph.extension.PassNode
- insertTag(Tag, int) - Method in class com.ardor3d.example.craft.converter.Tag
-
Add a tag to a TAG_List or a TAG_Compound at the specified index.
- Insets - Class in com.ardor3d.extension.ui.util
-
This class is patterned after awt's
Insets
class. - Insets() - Constructor for class com.ardor3d.extension.ui.util.Insets
-
Constructs a new insets with 0 size on each side.
- Insets(int, int, int, int) - Constructor for class com.ardor3d.extension.ui.util.Insets
-
Constructs a new insets using the given sizes.
- Insets(Insets) - Constructor for class com.ardor3d.extension.ui.util.Insets
-
Constructs a new insets using the sizes from the given source.
- Inside - Enum constant in enum class com.ardor3d.math.type.ReadOnlyPlane.Side
-
On the side of the plane opposite of the plane's normal vector.
- Inside - Enum constant in enum class com.ardor3d.renderer.Camera.FrustumIntersect
-
Object being compared to the frustum is completely inside of the frustum.
- insideMargin(int, int) - Method in class com.ardor3d.extension.ui.UIComponent
- INSTANCE - Enum constant in enum class com.ardor3d.bounding.CollisionTreeManager
- INSTANCE - Enum constant in enum class com.ardor3d.extension.ui.text.CopyPasteManager
- INSTANCE - Enum constant in enum class com.ardor3d.extension.ui.text.TextFactory
- INSTANCE - Enum constant in enum class com.ardor3d.renderer.effect.TextureRendererPool
- INSTANCE - Enum constant in enum class com.ardor3d.renderer.TextureRendererFactory
- INSTANCE - Static variable in class com.ardor3d.extension.shadow.map.ShadowCasterManager
- INSTANCE - Static variable in class com.ardor3d.input.logical.DummyControllerWrapper
- INSTANCE - Static variable in class com.ardor3d.input.logical.DummyFocusWrapper
- INSTANCE - Static variable in class com.ardor3d.input.logical.DummyKeyboardWrapper
- INSTANCE - Static variable in class com.ardor3d.input.logical.DummyMouseWrapper
- instanceController - Variable in class com.ardor3d.extension.model.collada.jdom.data.ControllerStore
- InstancingManager - Class in com.ardor3d.scenegraph
- InstancingManager() - Constructor for class com.ardor3d.scenegraph.InstancingManager
- Int - Enum constant in enum class com.ardor3d.image.PixelDataType
- INT - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Data
-
four byte signed integer
- INT - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- INT_1D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- INT_2D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- int_param - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.ParamType
- intArgs - Variable in class com.ardor3d.audio.CommandObject
-
Any int arguments required for a command.
- INTBUFFER - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- IntBufferData - Class in com.ardor3d.scenegraph
-
Simple data class storing a buffer of ints
- IntBufferData() - Constructor for class com.ardor3d.scenegraph.IntBufferData
-
Instantiates a new IntBufferData.
- IntBufferData(int) - Constructor for class com.ardor3d.scenegraph.IntBufferData
-
Instantiates a new IntBufferData with a buffer of the given size.
- IntBufferData(IntBuffer) - Constructor for class com.ardor3d.scenegraph.IntBufferData
-
Creates a new IntBufferData.
- IntColorUtils - Class in com.ardor3d.extension.terrain.util
- IntColorUtils() - Constructor for class com.ardor3d.extension.terrain.util.IntColorUtils
- Integer - Enum constant in enum class com.ardor3d.extension.terrain.heightmap.RawHeightMap.HeightMapFormat
- Intensity - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- Intensity - Enum constant in enum class com.ardor3d.image.Texture.DepthTextureMode
-
Output intensity values based on the depth comparison
- Intensity12 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
12 bit intensity only format - often forced to 8bit or 16bit by the card
- Intensity16 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit intensity only format - older cards will often use 8bit instead.
- Intensity16F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit float, intensity only format
- Intensity32F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
32 bit float, intensity only format
- Intensity4 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
4 bit intensity only format - usually forced to 8bit by the card
- Intensity8 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
8 bit intensity only format
- InteractArrow - Class in com.ardor3d.extension.interact.widget
-
InteractArrow
is basically a cylinder with a pyramid on top. - InteractArrow() - Constructor for class com.ardor3d.extension.interact.widget.InteractArrow
- InteractArrow(String) - Constructor for class com.ardor3d.extension.interact.widget.InteractArrow
- InteractArrow(String, double, double) - Constructor for class com.ardor3d.extension.interact.widget.InteractArrow
- InteractArrow(String, double, double, double, double) - Constructor for class com.ardor3d.extension.interact.widget.InteractArrow
- InteractExample - Class in com.ardor3d.example.interact
-
An example illustrating the use of the interact framework.
- InteractExample() - Constructor for class com.ardor3d.example.interact.InteractExample
- InteractManager - Class in com.ardor3d.extension.interact
- InteractManager() - Constructor for class com.ardor3d.extension.interact.InteractManager
- InteractManager(SpatialState) - Constructor for class com.ardor3d.extension.interact.InteractManager
- InteractManager.UpdateLogic - Interface in com.ardor3d.extension.interact
- InteractMatrix - Enum Class in com.ardor3d.extension.interact.widget
- InteractMouseOverCallback - Interface in com.ardor3d.extension.interact.widget
- InteractRing - Class in com.ardor3d.extension.interact.widget
-
Textured ring geometry, intended for use as a rotational handle.
- InteractRing() - Constructor for class com.ardor3d.extension.interact.widget.InteractRing
- InteractRing(String, int, int, float, float) - Constructor for class com.ardor3d.extension.interact.widget.InteractRing
- InteractRing(String, int, int, float, float, float) - Constructor for class com.ardor3d.extension.interact.widget.InteractRing
- InteractUIExample - Class in com.ardor3d.example.ui
-
An example illustrating the use of the interact framework.
- InteractUIExample() - Constructor for class com.ardor3d.example.ui.InteractUIExample
- IntermediateApplication - Class in com.ardor3d.example.craft.examples.intermediate
- IntermediateApplication() - Constructor for class com.ardor3d.example.craft.examples.intermediate.IntermediateApplication
- IntermediateGame - Class in com.ardor3d.example.craft.examples.intermediate
-
Adds some collision and block add/delete functionality to the simple example
- IntermediateGame() - Constructor for class com.ardor3d.example.craft.examples.intermediate.IntermediateGame
- interpolate(int, int, double) - Method in class com.ardor3d.spline.Curve
-
Interpolates between the control points at the given indices.
- interpolate(int, int, double, Vector3) - Method in class com.ardor3d.spline.Curve
-
Interpolates between the control points at the given indices.
- interpolate(ReadOnlyColorRGBA, ReadOnlyColorRGBA, double, Mesh) - Method in class com.ardor3d.scenegraph.controller.interpolation.DefaultColorInterpolationController
-
Interpolates between the given colors using the
ColorRGBA.lerpLocal(ReadOnlyColorRGBA, ReadOnlyColorRGBA, float)
method. - interpolate(ReadOnlyQuaternion, ReadOnlyQuaternion, double, Spatial) - Method in class com.ardor3d.scenegraph.controller.interpolation.QuaternionInterpolationController
-
Interpolates between the given quaternions using the
Quaternion.slerpLocal(ReadOnlyQuaternion, ReadOnlyQuaternion, double)
method. - interpolate(ReadOnlyVector3, ReadOnlyVector3, double, Spatial) - Method in class com.ardor3d.scenegraph.controller.interpolation.Vector3InterpolationController
-
Interpolates between the given vectors using the
Vector3InterpolationController.interpolateVectors(ReadOnlyVector3, ReadOnlyVector3, double, Vector3)
to perform the actual interpolation. - interpolate(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, double) - Method in class com.ardor3d.spline.CatmullRomSpline
- interpolate(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, double) - Method in interface com.ardor3d.spline.Spline
-
Will return an interpolated vector between parameters
p1
andp2
usingt
. - interpolate(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, double, Vector3) - Method in class com.ardor3d.spline.CatmullRomSpline
-
If any vector is
null
then the result is just returned unchanged. - interpolate(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, double, Vector3) - Method in interface com.ardor3d.spline.Spline
-
Will return an interpolated vector between parameters
p1
andp2
usingt
. - interpolate(C, C, double, T) - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
-
This method is automatically called by
InterpolationController.update(double, Spatial)
from this controller. - Interpolate - Enum constant in enum class com.ardor3d.extension.useful.TrailMesh.UpdateMode
- Interpolate - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionAlpha
-
Arg0 * Arg2 + Arg1 * (1 - Arg2)
- Interpolate - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionRGB
-
Arg0 * Arg2 + Arg1 * (1 - Arg2)
- InterpolatedDoubleChannel - Class in com.ardor3d.extension.animation.skeletal.clip
-
An animation source channel consisting of double value samples.
- InterpolatedDoubleChannel() - Constructor for class com.ardor3d.extension.animation.skeletal.clip.InterpolatedDoubleChannel
- InterpolatedDoubleChannel(String, float[], double[]) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.InterpolatedDoubleChannel
-
Construct a new InterpolatedDoubleChannel.
- InterpolatedFloatChannel - Class in com.ardor3d.extension.animation.skeletal.clip
-
An animation source channel consisting of float value samples.
- InterpolatedFloatChannel() - Constructor for class com.ardor3d.extension.animation.skeletal.clip.InterpolatedFloatChannel
- InterpolatedFloatChannel(String, float[], float[]) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.InterpolatedFloatChannel
-
Construct a new InterpolatedFloatChannel.
- InterpolatedNoiseDataGenerator - Class in com.ardor3d.example.craft.generators
-
Some nice terrain with trees.
- InterpolatedNoiseDataGenerator() - Constructor for class com.ardor3d.example.craft.generators.InterpolatedNoiseDataGenerator
- interpolatedPosition - Variable in class com.ardor3d.extension.useful.TrailMesh.TrailData
- interpolateVectors(ReadOnlyVector3, ReadOnlyVector3, double, Vector3) - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
- interpolateVectors(ReadOnlyVector3, ReadOnlyVector3, double, Vector3) - Method in class com.ardor3d.scenegraph.controller.interpolation.LinearVector3InterpolationController
- interpolateVectors(ReadOnlyVector3, ReadOnlyVector3, double, Vector3) - Method in class com.ardor3d.scenegraph.controller.interpolation.Vector3InterpolationController
-
Implemented by sub classes to perform the actual interpolation.
- INTERPOLATION - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- InterpolationController<C,
T> - Class in com.ardor3d.scenegraph.controller.interpolation -
InterpolationController class is an abstract class containing all the stuff common to controllers interpolating things.
- InterpolationController() - Constructor for class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- InterpolationControllerBase<C> - Class in com.ardor3d.example.interpolation
- InterpolationControllerBase() - Constructor for class com.ardor3d.example.interpolation.InterpolationControllerBase
- interruptCommandThread() - Method in class com.ardor3d.audio.SoundSystem
-
Wakes up the Command Thread to process commands.
- intersect(double, double, double, ReadOnlyVector3, MeshVoxelationContext.Triangle) - Static method in class com.ardorcraft.voxel.TriangleAABBIntersection
-
Test if Triangle and AABB instersects Will also set triangle.normal
- intersect(CollisionTree) - Method in class com.ardor3d.bounding.CollisionTree
-
Determines if this Collision Tree intersects the given CollisionTree.
- intersect(CollisionTree, List<PrimitiveKey>, List<PrimitiveKey>) - Method in class com.ardor3d.bounding.CollisionTree
-
Determines if this Collision Tree intersects the given CollisionTree.
- intersect(Ray3, List<PrimitiveKey>) - Method in class com.ardor3d.bounding.CollisionTree
-
intersect checks for collisions between this collision tree and a provided Ray.
- intersect(ReadOnlyRectangle2, Rectangle2) - Method in class com.ardor3d.math.Rectangle2
- intersect(ReadOnlyRectangle2, ReadOnlyRectangle2, Rectangle2) - Static method in class com.ardor3d.math.Rectangle2
- intersect(ReadOnlyVector3, ReadOnlyVector3, MeshVoxelationContext.Triangle) - Static method in class com.ardorcraft.voxel.TriangleAABBIntersection
- intersection(OrientedBoundingBox) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- intersection(Region) - Method in class com.ardor3d.extension.terrain.util.Region
- intersection(Vector3[], Vector3[]) - Static method in class com.ardor3d.intersection.Intersection
- Intersection - Class in com.ardor3d.intersection
-
Intersection
provides functional methods for calculating the intersection of some objects. - Intersection() - Constructor for class com.ardor3d.intersection.Intersection
- IntersectionRecord - Class in com.ardor3d.intersection
- IntersectionRecord(double[], Vector3[]) - Constructor for class com.ardor3d.intersection.IntersectionRecord
-
Instantiates a new IntersectionRecord defining the distances and points.
- IntersectionRecord(double[], Vector3[], Vector3[], List<PrimitiveKey>) - Constructor for class com.ardor3d.intersection.IntersectionRecord
-
Instantiates a new IntersectionRecord defining the distances and points.
- IntersectionRecord(double[], Vector3[], List<PrimitiveKey>) - Constructor for class com.ardor3d.intersection.IntersectionRecord
-
Instantiates a new IntersectionRecord defining the distances and points.
- IntersectionResult - Class in com.ardorcraft.collision
-
The result of a picking/tracing operation.
- IntersectionResult() - Constructor for class com.ardorcraft.collision.IntersectionResult
- intersects(BoundingVolume) - Method in class com.ardor3d.bounding.BoundingBox
- intersects(BoundingVolume) - Method in class com.ardor3d.bounding.BoundingSphere
- intersects(BoundingVolume) - Method in class com.ardor3d.bounding.BoundingVolume
-
determines if this bounding volume and a second given volume are intersecting.
- intersects(BoundingVolume) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- intersects(Region) - Method in class com.ardor3d.extension.terrain.util.Region
- intersects(ReadOnlyRay3) - Method in class com.ardor3d.bounding.BoundingBox
- intersects(ReadOnlyRay3) - Method in class com.ardor3d.bounding.BoundingSphere
- intersects(ReadOnlyRay3) - Method in class com.ardor3d.bounding.BoundingVolume
-
determines if a ray intersects this bounding volume.
- intersects(ReadOnlyRay3) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- intersects(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, Vector3, boolean) - Method in class com.ardor3d.math.Ray3
-
Ray vs triangle implementation.
- intersects(Vector3[], Vector3) - Method in class com.ardor3d.math.Ray3
- intersects(Vector3[], Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyRay3
- Intersects - Enum constant in enum class com.ardor3d.renderer.Camera.FrustumIntersect
-
Object being compared to the frustum intersects one of the frustum planes and is thus both inside and outside of the frustum.
- intersectsBounding(BoundingVolume) - Method in class com.ardor3d.bounding.CollisionTree
-
Tests if the world bounds of the node at this level intersects a provided bounding volume.
- intersectsBoundingBox(BoundingBox) - Method in class com.ardor3d.bounding.BoundingBox
- intersectsBoundingBox(BoundingBox) - Method in class com.ardor3d.bounding.BoundingSphere
- intersectsBoundingBox(BoundingBox) - Method in class com.ardor3d.bounding.BoundingVolume
-
determines if this bounding volume and a given bounding box are intersecting.
- intersectsBoundingBox(BoundingBox) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- intersectsOrientedBoundingBox(OrientedBoundingBox) - Method in class com.ardor3d.bounding.BoundingBox
- intersectsOrientedBoundingBox(OrientedBoundingBox) - Method in class com.ardor3d.bounding.BoundingSphere
- intersectsOrientedBoundingBox(OrientedBoundingBox) - Method in class com.ardor3d.bounding.BoundingVolume
-
determines if this bounding volume and a given bounding box are intersecting.
- intersectsOrientedBoundingBox(OrientedBoundingBox) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- intersectsPlane(ReadOnlyPlane, Vector3) - Method in class com.ardor3d.math.Ray3
- intersectsPlane(ReadOnlyPlane, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyRay3
- intersectsPrimitivesWhere(Ray3) - Method in class com.ardor3d.extension.terrain.client.Terrain
- intersectsPrimitivesWhere(Ray3) - Method in interface com.ardor3d.intersection.Pickable
- intersectsPrimitivesWhere(Ray3) - Method in class com.ardor3d.scenegraph.Mesh
- intersectsQuad(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Ray3
- intersectsQuad(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyRay3
- intersectsQuadPlanar(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Ray3
- intersectsQuadPlanar(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyRay3
- intersectsSphere(BoundingSphere) - Method in class com.ardor3d.bounding.BoundingBox
- intersectsSphere(BoundingSphere) - Method in class com.ardor3d.bounding.BoundingSphere
- intersectsSphere(BoundingSphere) - Method in class com.ardor3d.bounding.BoundingVolume
-
determines if this bounding volume and a given bounding sphere are intersecting.
- intersectsSphere(BoundingSphere) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- intersectsTriangle(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Ray3
- intersectsTriangle(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyRay3
- intersectsTrianglePlanar(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Ray3
- intersectsTrianglePlanar(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyRay3
- intersectsWhere(ReadOnlyRay3) - Method in class com.ardor3d.bounding.BoundingBox
- intersectsWhere(ReadOnlyRay3) - Method in class com.ardor3d.bounding.BoundingSphere
- intersectsWhere(ReadOnlyRay3) - Method in class com.ardor3d.bounding.BoundingVolume
-
determines if a ray intersects this bounding volume and if so, where.
- intersectsWhere(ReadOnlyRay3) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- intersectsWorldBound(Ray3) - Method in class com.ardor3d.extension.terrain.client.Terrain
- intersectsWorldBound(Ray3) - Method in interface com.ardor3d.intersection.Pickable
- intersectsWorldBound(Ray3) - Method in class com.ardor3d.scenegraph.Mesh
- intersectsWorldBoundsWhere(Ray3) - Method in class com.ardor3d.extension.terrain.client.Terrain
- intersectsWorldBoundsWhere(Ray3) - Method in interface com.ardor3d.intersection.Pickable
- intersectsWorldBoundsWhere(Ray3) - Method in class com.ardor3d.scenegraph.Mesh
- intersectTriTri(Vector3, Vector3, Vector3, Vector3, Vector3, Vector3) - Static method in class com.ardor3d.intersection.TriangleTriangleIntersect
-
This method tests for the intersection between two triangles defined by their vertices.
- INV_BIND_MATRIX - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- INV_PI - Static variable in class com.ardor3d.math.MathUtils
-
The value 1/PI as a double.
- INV_TWO_PI - Static variable in class com.ardor3d.math.MathUtils
-
The value 1/(2PI) as a double.
- INVALID_ENUM - Static variable in exception class com.ardor3d.audio.joal.LibraryJOAL.Exception
-
Global identifier for an invalid parameter in OpenAL.
- INVALID_NAME - Static variable in exception class com.ardor3d.audio.joal.LibraryJOAL.Exception
-
Global identifier for an invalid name parameter in OpenAL.
- INVALID_OPERATION - Static variable in exception class com.ardor3d.audio.joal.LibraryJOAL.Exception
-
Global identifier for an illegal call in OpenAL.
- INVALID_VALUE - Static variable in exception class com.ardor3d.audio.joal.LibraryJOAL.Exception
-
Global identifier for an invalid enumerated parameter value in OpenAL.
- invalidate() - Method in class com.ardor3d.extension.useful.TrailMesh
- invalidate() - Method in class com.ardor3d.renderer.state.record.BlendStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.ClipStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.ColorMaskStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.CullStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.FogStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.FragmentProgramStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.LightRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.LineRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.MaterialStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.OffsetStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.ShaderObjectsStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.ShadingStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.StateRecord
-
Invalidate this record - iow, we don't trust this record's information about the opengl state machine.
- invalidate() - Method in class com.ardor3d.renderer.state.record.StencilStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.TextureRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.TextureStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.TextureUnitRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.VertexProgramStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.WireframeStateRecord
- invalidate() - Method in class com.ardor3d.renderer.state.record.ZBufferStateRecord
- invalidateMatrix() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- invalidateStates() - Method in class com.ardor3d.renderer.RenderContext
- invalidateVBO() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- InvalidTransformException - Exception Class in com.ardor3d.math
- InvalidTransformException() - Constructor for exception class com.ardor3d.math.InvalidTransformException
- InvalidTransformException(String) - Constructor for exception class com.ardor3d.math.InvalidTransformException
- InvalidTransformException(String, Throwable) - Constructor for exception class com.ardor3d.math.InvalidTransformException
- InvalidTransformException(Throwable) - Constructor for exception class com.ardor3d.math.InvalidTransformException
- inverseSqrt(double) - Static method in enum class com.ardor3d.math.FastMath
-
inverseSqrt: (0,‚àû) → (0,‚àû)
- inverseSqrt(double) - Static method in class com.ardor3d.math.MathUtils
- invert(Function3D) - Static method in class com.ardor3d.math.functions.Functions
- invert(Matrix3) - Method in class com.ardor3d.math.Matrix3
- invert(Matrix3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- invert(Matrix4) - Method in class com.ardor3d.math.Matrix4
- invert(Matrix4) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- invert(Quaternion) - Method in class com.ardor3d.math.Quaternion
-
Calculates the multiplicative inverse
Q-1
of this quaternionQ
such thatQQ-1 = [0,0,0,1]
(the identity quaternion). - invert(Transform) - Method in class com.ardor3d.math.Transform
-
Calculates the inverse of this transform.
- invert(Transform) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- invert(Transform) - Method in class com.ardor3d.math.ValidatingTransform
- Invert - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilOperation
-
A stencil function result that bitwise inverts the current stencil buffer value.
- invertLocal() - Method in class com.ardor3d.math.Matrix3
-
Inverts this matrix locally.
- invertLocal() - Method in class com.ardor3d.math.Matrix4
-
inverts this matrix locally.
- invertLocal() - Method in class com.ardor3d.math.Quaternion
-
Locally sets this quaternion
Q
to its multiplicative inverseQ-1
such thatQQ-1 = [0,0,0,1]
(the identity quaternion). - invoke() - Method in class com.ardor3d.util.GameTask
- IPopOver - Interface in com.ardor3d.extension.ui
- is(boolean, boolean, boolean, boolean) - Method in class com.ardor3d.renderer.state.record.ColorMaskStateRecord
- isActive() - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
- isActive() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- isActive() - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- isActive() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- isActive() - Method in interface com.ardor3d.framework.NativeCanvas
-
isActive
returns true if the display is active. - isActive() - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
-
Returns if this Controller is active or not.
- isActive(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.BinaryLERPSource
- isActive(AnimationManager) - Method in interface com.ardor3d.extension.animation.skeletal.blendtree.BlendTreeSource
-
Check if there are still active clips in the tree.
- isActive(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ClipSource
- isActive(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.FrozenTreeSource
- isActive(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ManagedTransformSource
-
Does nothing.
- isActiveInputOnly() - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- isActiveRenderOnly() - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- isActiveUpdateOnly() - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- isAddedToRenderQueue() - Method in class com.ardor3d.scenegraph.InstancingManager
- isAllDown(Key...) - Method in class com.ardor3d.input.KeyboardState
- isAlwaysOnBottom() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- isAlwaysOnTop() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- isAnisoSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isAntialiased() - Method in class com.ardor3d.extension.effect.particle.ParticlePoints
- isAntialiased() - Method in class com.ardor3d.renderer.state.WireframeState
- isAntialiased() - Method in class com.ardor3d.scenegraph.Line
- isAntialiased() - Method in class com.ardor3d.scenegraph.Point
- isARBShadowSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isArmed() - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerData
- isAtLeastOneDown(Key...) - Method in class com.ardor3d.input.KeyboardState
- isAttachedToHUD() - Method in interface com.ardor3d.extension.ui.IPopOver
- isAttachedToHUD() - Method in class com.ardor3d.extension.ui.UIComponent
- isAttenuate() - Method in class com.ardor3d.light.Light
-
isAttenuate
returns true if attenuation is to be used for this light. - isAttenuate() - Method in class com.ardor3d.renderer.state.record.LightRecord
- isAutomaticMipmapsSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
-
Returns if AutomaticMipmap generation is available for textures.
- isAutoUpdateSkinBounds() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- isBigEndian() - Method in class com.ardor3d.audio.sampled.AudioFormat
-
Indicates whether the audio data is stored in big-endian or little-endian byte order.
- isBlendEnabled() - Method in class com.ardor3d.renderer.state.BlendState
-
isBlendEnabled
returns true if blending is turned on, otherwise false is returned. - isBlendEquationSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isCameraFacing() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- isCancelled - Variable in class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData
- isCancelled - Variable in class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData
- isCancelled() - Method in class com.ardor3d.example.PropertiesDialog
- isCancelled() - Method in class com.ardor3d.util.GameTask
- isCastsShadows() - Method in class com.ardor3d.scenegraph.hint.SceneHints
- isCave(int, int, int, WorldModifier) - Method in class com.ardor3d.example.craft.generators.LayerDataGenerator
- isClamped() - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- isClampVerticalAngle() - Method in class com.ardor3d.input.control.FirstPersonControl
- isClippingTestEnabled() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- isClippingTestValid() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- isClipTestEnabled() - Method in class com.ardor3d.renderer.AbstractRenderer
- isClipTestEnabled() - Method in interface com.ardor3d.renderer.Renderer
- isClosed() - Method in class com.ardor3d.scenegraph.shape.Cylinder
- isClosing() - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- isClosing() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- isClosing() - Method in interface com.ardor3d.framework.NativeCanvas
-
isClosing
notifies if the window is currently closing. - isCompressed() - Method in enum class com.ardor3d.image.ImageDataFormat
- isCompressed() - Method in enum class com.ardor3d.image.TextureStoreFormat
- isCompressTextures() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- isComputeShaderSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isConstantBlendColorSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isConstantSpeed() - Method in class com.ardor3d.scenegraph.controller.interpolation.Vector3InterpolationController
-
See the setters Javadoc for more information.
- isConsumeEvents() - Method in class com.ardor3d.input.awt.AwtKeyboardWrapper
- isConsumeEvents() - Method in class com.ardor3d.input.awt.AwtMouseWrapper
- isConsumeEvents() - Method in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- isConsumeEvents() - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- isConsumeKeyEvents() - Method in class com.ardor3d.extension.ui.UIComponent
- isConsumeMouseEvents() - Method in class com.ardor3d.extension.ui.UIComponent
- isControlFlow() - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Does this manager regulate the particle flow?
- isCopyable() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- isCopyable() - Method in class com.ardor3d.extension.ui.UIPasswordField
- isCorrectCorners() - Method in class com.ardor3d.scenegraph.shape.OrientedBox
-
Returns if the corners are set corectly.
- isCreateOnHeap() - Static method in class com.ardor3d.image.util.awt.AWTImageLoader
- isCullingEnabled() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- isCycleForward() - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- isDecorated() - Method in class com.ardor3d.extension.ui.UIFrame
- isDecorated() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- isDepthFormat() - Method in enum class com.ardor3d.image.TextureStoreFormat
- isDepthTextureSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isDirty() - Method in class com.ardor3d.extension.ui.UIContainer
- isDirty(DirtyType) - Method in class com.ardor3d.scenegraph.Spatial
-
Test if this spatial is marked as dirty in respect to the supplied DirtyType.
- isDirty(Object) - Method in class com.ardor3d.image.Texture
- isDirty(Object) - Method in class com.ardor3d.util.TextureKey
- isDisplayList() - Method in class com.ardor3d.util.scenegraph.CompileOptions
- isDoBlurReflection() - Method in class com.ardor3d.extension.effect.water.WaterNode
- isDoClip() - Method in class com.ardor3d.extension.ui.UIContainer
- isDoDefaultTint() - Method in class com.ardorcraft.world.WorldSettings
-
Get if default minecraft texture tinting should be done.
- isDone() - Method in class com.ardor3d.util.GameTask
- isDoSort() - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
returns true if the manager is set to sort new generated trees.
- isDoUpdate() - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- isDown(Key) - Method in class com.ardor3d.input.KeyboardState
- isDraggable() - Method in class com.ardor3d.extension.ui.UIFrame
- isDragHandle(UIComponent, int, int) - Method in interface com.ardor3d.extension.ui.event.DragListener
-
Ask if the given component and coordinates indicate a drag handle for the implementor.
- isDragHandle(UIComponent, int, int) - Method in class com.ardor3d.extension.ui.event.FrameDragListener
-
Check if we are dragging's the frames title bar label.
- isDragHandle(UIComponent, int, int) - Method in class com.ardor3d.extension.ui.event.FrameResizeListener
- isDrawDebug() - Method in class com.ardor3d.extension.effect.water.ProjectedGrid
- isDrawDebug() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- isDrawingStandin() - Static method in class com.ardor3d.extension.ui.UIContainer
- isDrawShaderDebug() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- isEditable() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- isElementVboValid() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- isEmpty() - Method in class com.ardorcraft.util.DoubleBufferedList
- isEnabled() - Method in class com.ardor3d.extension.effect.particle.ParticleInfluence
-
Return whether or not this influence is enabled.
- isEnabled() - Method in class com.ardor3d.extension.ui.UIComponent
- isEnabled() - Method in class com.ardor3d.light.Light
-
isEnabled
returns true if the light is enabled, false otherwise. - isEnabled() - Method in class com.ardor3d.renderer.effect.RenderEffect
- isEnabled() - Method in class com.ardor3d.renderer.pass.Pass
- isEnabled() - Method in class com.ardor3d.renderer.state.record.LightRecord
- isEnabled() - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- isEnabled() - Method in class com.ardor3d.renderer.state.RenderState
-
Returns if this render state is enabled during rendering.
- isEnabled() - Method in class com.ardor3d.scenegraph.extension.PassNodeState
- isEnabled() - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- isEnvCombineSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isEnvDot3TextureCombineSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- IServerConnection - Interface in com.ardorcraft.world
- isExecuteAll() - Method in class com.ardor3d.util.GameTaskQueue
-
The state of this
GameTaskQueue
if it will execute all enqueued Callables on an execute invokation. - isExpandsHorizontally() - Method in class com.ardor3d.extension.ui.layout.RowLayout
- isExpandsVertically() - Method in class com.ardor3d.extension.ui.layout.RowLayout
- isFBOBlitSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isFBOMultisampleSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isFBOSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isFilePureAscii(ResourceSource) - Method in class com.ardor3d.extension.model.util.FileHelper
-
Tests whether or not the file with the specified filename is pure ASCII.
- isFilePureAscii(String) - Method in class com.ardor3d.extension.model.util.FileHelper
-
Tests whether or not the file with the specified filename is pure ASCII.
- isFilled() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- isFlipped() - Method in class com.ardor3d.util.TextureKey
- isFlipPickRay() - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- isFlipTextureVertically() - Method in class com.ardor3d.extension.model.md2.Md2Importer
- isFlipTextureVertically() - Method in class com.ardor3d.extension.model.obj.ObjImporter
- isFlipTextureVertically() - Method in class com.ardor3d.extension.model.ply.PlyImporter
- isFlipTransparency() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- isFlipX() - Method in class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- isFlipY() - Method in class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- isFloatingPointTexturesSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isFogCoordinatesSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isForceBlend() - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- isFragmentProgramSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isFrameDirty() - Method in class com.ardor3d.renderer.Camera
- isFreezeUpdate() - Method in class com.ardor3d.extension.effect.water.ProjectedGrid
- isFullPath() - Method in class com.ardorcraft.pathfinding.PathResult
- isFullscreen() - Method in class com.ardor3d.example.PropertiesGameSettings
-
isFullscreen
returns the fullscreen flag as read from the properties file. - isFullScreen() - Method in class com.ardor3d.framework.DisplaySettings
- isGenerateNormalMap() - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainDataProvider
- isGenerateNormalMap() - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainDataProvider
- isGenerateNormalMap() - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainDataProvider
- isGenerateNormalMap() - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainDataProvider
- isGenerateTrees() - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
returns true if the manager will automatically generate new trees as needed, false otherwise.
- isGenericTCSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
-
Returns if generic (non-specific) compression is available for textures.
- isGeometryInstancingSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isGeometryShader4Supported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isGLSLSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isGpuUseMatrixAttribute() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- isGrow() - Method in class com.ardor3d.extension.ui.layout.GridLayoutData
- isHit(int) - Method in interface com.ardorcraft.collision.HitTester
- isHorizontal() - Method in class com.ardor3d.extension.ui.layout.RowLayout
- isHorizontal() - Method in class com.ardor3d.extension.ui.UIProgressBar
- isHorizontal() - Method in enum class com.ardor3d.extension.ui.UITabbedPane.TabPlacement
- isIdentity() - Method in class com.ardor3d.math.Matrix3
- isIdentity() - Method in class com.ardor3d.math.Matrix4
- isIdentity() - Method in class com.ardor3d.math.Quaternion
- isIdentity() - Method in class com.ardor3d.math.Transform
- isIdentity() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- isIdentity() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- isIdentity() - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- isIdentity() - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- isIgnoreMouseInputOnGrabbed() - Method in class com.ardor3d.extension.ui.UIHud
- isIgnoreStats() - Static method in class com.ardor3d.util.stat.StatCollector
- isInfinite(ReadOnlyVector3) - Static method in class com.ardor3d.math.Vector3
-
Check if a vector is non-null and has infinite values.
- isInitialised() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Checks if this pass is initialized.
- isInOrthoMode() - Method in class com.ardor3d.renderer.AbstractRenderer
- isInOrthoMode() - Method in interface com.ardor3d.renderer.Renderer
- isIntegerTexturesSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isInterpTex() - Method in class com.ardor3d.extension.model.util.KeyframeController
- isInverted() - Method in class com.ardor3d.scenegraph.shape.Cylinder
- isInvertedWheel() - Method in class com.ardor3d.input.control.OrbitCamControl
- isInvertedX() - Method in class com.ardor3d.input.control.OrbitCamControl
- isInvertedY() - Method in class com.ardor3d.input.control.OrbitCamControl
- isKeepMainShader() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- isLATCSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
-
Returns if LATC compression is available for textures.
- isLeaf() - Method in class com.ardor3d.extension.atlas.AtlasNode
- isListsOnly() - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
- isLittleEndian() - Method in class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- isLoadAnimations() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- isLoaded() - Method in class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- isLoadTextures() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- isLoadTextures() - Method in class com.ardor3d.extension.model.md2.Md2Importer
- isLoadTextures() - Method in class com.ardor3d.extension.model.obj.ObjImporter
- isLocalLight(int) - Method in class com.ardorcraft.util.BlockUtil
- isLocalRotation() - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveLookAtController
- isLocalRotation() - Method in class com.ardor3d.scenegraph.controller.interpolation.QuaternionInterpolationController
- isLocalViewer() - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- isLogOnMissing() - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
- isLogOnReplace() - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
- isMatrixValid() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- isMaximized() - Method in class com.ardor3d.extension.ui.UIFrame
- isMinimalBackground() - Method in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- isMinMaxBlendEquationsSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isMipmapsProductionEnabled() - Method in class com.ardor3d.image.util.jogl.JoglImageLoader
- isMouseOver() - Method in class com.ardor3d.extension.ui.UIButton
- isMultisampleSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isMultitextureSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isMusic() - Method in class com.ardor3d.example.PropertiesGameSettings
-
If the properties file does not contain the setting or was not read properly, the default value is returned.
- isNeedsRefresh() - Method in class com.ardor3d.scenegraph.AbstractBufferData
- isNew - Variable in class com.ardor3d.example.PropertiesGameSettings
- isNew() - Method in class com.ardor3d.example.PropertiesGameSettings
- isNonPowerOfTwoTextureSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isOneTwoComponentTexturesSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isOnGround - Variable in class com.ardor3d.example.craft.player.PlayerWithCollision
- isOnGround() - Method in class com.ardor3d.example.craft.player.PlayerWithCollision
- isOnlyPositiveQuadrant() - Method in class com.ardor3d.extension.terrain.client.TerrainConfiguration
- isOnlyPositiveQuadrant() - Method in class com.ardor3d.extension.terrain.client.TextureConfiguration
- isOnlyVertices() - Method in class com.ardor3d.extension.effect.particle.emitter.MeshEmitter
- isOpenGL1_2Supported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isOptimizeMeshes() - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- isOrthonormal() - Method in class com.ardor3d.math.Matrix3
- isOrthonormal() - Method in class com.ardor3d.math.Matrix4
- isOrthonormal() - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- isOutlined() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- isParticlesInWorldCoords() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- isPaused() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- isPbufferSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isPickingHintEnabled(PickingHint) - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
Returns whether a certain pick hint is set on this spatial.
- isPlayerSpace(Pos) - Method in class com.ardor3d.example.craft.player.PlayerWithCollision
- isPlaying() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- isPointParametersSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isPointSprite() - Method in class com.ardor3d.scenegraph.Point
- isPointSpritesSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isPowerOfTwo(int) - Static method in class com.ardor3d.math.MathUtils
-
Returns true if the number is a power of 2 (2,4,8,16...)
- isPressed() - Method in class com.ardor3d.extension.ui.UIButton
- isProcessingQueue() - Method in class com.ardor3d.renderer.AbstractRenderer
- isProcessingQueue() - Method in interface com.ardor3d.renderer.Renderer
-
Return true if this renderer is in the middle of processing its RenderQueue.
- isRandom() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- isRandom() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- isRayPerpendicularToGrid() - Method in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- isRayPerpendicularToGrid() - Method in class com.ardor3d.extension.terrain.util.BresenhamYUpGridTracer
- isRayPerpendicularToGrid() - Method in class com.ardor3d.extension.terrain.util.BresenhamZUpGridTracer
- isReady() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- isRectangularTextureSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isRenderShadowedScene() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- isReorderVertices() - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
- isRepeatTypeClamp() - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
- isRepeatTypeCycle() - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
- isRepeatTypeWrap() - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
- isResetClipsOnStop() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- isResizable() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- isResizeable() - Method in class com.ardor3d.extension.ui.UIFrame
- isRestart() - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
- isRotateWithScene() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- isRotateWithScene() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicGravity
- isRotateWithScene() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- isRotationMatrix() - Method in class com.ardor3d.math.Transform
- isRotationMatrix() - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- isRunning() - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- isS3TCSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
-
Returns if S3TC compression is available for textures.
- isSampleAlphaToCoverageEnabled() - Method in class com.ardor3d.renderer.state.BlendState
- isSampleAlphaToOneEnabled() - Method in class com.ardor3d.renderer.state.BlendState
- isSampleCoverageEnabled() - Method in class com.ardor3d.renderer.state.BlendState
- isSampleCoverageInverted() - Method in class com.ardor3d.renderer.state.BlendState
- isSelectable() - Method in class com.ardor3d.extension.ui.UIButton
- isSelectable() - Method in class com.ardor3d.extension.ui.UICheckBox
- isSelectable() - Method in class com.ardor3d.extension.ui.UIRadioButton
- isSelectable() - Method in class com.ardor3d.extension.ui.UITab
- isSelected() - Method in class com.ardor3d.extension.ui.UIButton
- isSelected(UIButton) - Method in class com.ardor3d.extension.ui.util.ButtonGroup
- isSeparateBlendEquationsSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isSeparateBlendFunctionsSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isSeparateSpecular() - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- isSet() - Method in class com.ardor3d.extension.atlas.AtlasNode
- isSetColor(MaterialState.MaterialFace, MaterialState.ColorMaterial, ReadOnlyColorRGBA, MaterialStateRecord) - Method in class com.ardor3d.renderer.state.record.MaterialStateRecord
- isSetGrabbedSupported() - Method in class com.ardor3d.input.awt.AwtMouseManager
- isSetGrabbedSupported() - Method in class com.ardor3d.input.jogl.JoglNewtMouseManager
- isSetGrabbedSupported() - Method in interface com.ardor3d.input.MouseManager
-
Indicates to clients whether or not it is safe to call the
MouseManager.setGrabbed(GrabbedState)
method. - isSetGrabbedSupported() - Method in class com.ardor3d.input.swt.SwtMouseManager
- isSetPositionSupported() - Method in class com.ardor3d.input.awt.AwtMouseManager
- isSetPositionSupported() - Method in class com.ardor3d.input.jogl.JoglNewtMouseManager
- isSetPositionSupported() - Method in interface com.ardor3d.input.MouseManager
-
Indicates to clients whether or not it is safe to call the
MouseManager.setPosition(int, int)
method. - isSetPositionSupported() - Method in class com.ardor3d.input.swt.SwtMouseManager
- isSetShininess(MaterialState.MaterialFace, float, MaterialStateRecord) - Method in class com.ardor3d.renderer.state.record.MaterialStateRecord
- isSFX() - Method in class com.ardor3d.example.PropertiesGameSettings
-
If the properties file does not contain the setting or was not read properly, the default value is returned.
- isShadowCaster() - Method in class com.ardor3d.light.Light
- isShowDebug() - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- isShowDebugPanels() - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- isShowing() - Method in class com.ardor3d.extension.ui.text.TextCaret
- isSideBySideMode() - Method in class com.ardor3d.renderer.StereoCamera
- isSkipAutoRepeatEvents() - Method in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- isSkipAutoRepeatEvents() - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- isSnapToValues() - Method in class com.ardor3d.extension.ui.UISlider
- isStencilWrapSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isStereo() - Method in class com.ardor3d.framework.DisplaySettings
- isSticky() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- isStitchStrips() - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
- isStopped() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- isStoreImage() - Method in class com.ardor3d.image.Texture
- isStringPureAscii(String) - Method in class com.ardor3d.extension.model.util.FileHelper
-
Tests whether or not the specified string is pure ASCII.
- isStyled() - Method in class com.ardor3d.extension.ui.text.RenderedText
- isStyledText() - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
- isStyledText() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- isStyledText() - Method in class com.ardor3d.extension.ui.LabelState
- isStyledText() - Method in interface com.ardor3d.extension.ui.Textable
- isSubtractBlendEquationsSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isSupported() - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- isSupported() - Method in class com.ardor3d.extension.effect.water.WaterNode
- isSwapXY() - Method in class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- isTessellationShadersSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isTestEnabled() - Method in class com.ardor3d.renderer.state.BlendState
-
isTestEnabled
returns true if alpha testing is enabled, false otherwise. - isTexture3DSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
-
Returns if Texture3D is available for textures.
- isTextureBorderClampSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isTextureCubeMapSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
-
Returns if TextureCubeMap is available for textures.
- isTextureEdgeClampSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isTextureLodBiasSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isTextureMirrorBorderClampSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isTextureMirrorClampSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isTextureMirrorEdgeClampSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isTextureMirroredRepeatSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isTexturesValid() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- isTransformWithScene() - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- IStreamListener - Interface in com.ardor3d.audio
- isTrySpecifiedFormatFirst() - Method in class com.ardor3d.util.resource.MultiFormatResourceLocator
- isTwoSidedOn() - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- isTwoSidedStencilSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isTypeEnabled(OffsetState.OffsetType) - Method in class com.ardor3d.renderer.state.OffsetState
- isUniformScale() - Method in class com.ardor3d.math.Transform
- isUniformScale() - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- isUpdateBounding() - Method in class com.ardor3d.extension.model.util.KeyframeController
-
Returns true if the model's bounding volume is being updated every frame.
- isUpdateBounds() - Method in class com.ardor3d.scenegraph.extension.BillboardNode
- isUpdateMainCamera() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- isUpdateOnlyInView() - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Does this manager use the particle's bounding volume to limit updates?
- isUseAlpha() - Method in class com.ardor3d.extension.terrain.client.TextureConfiguration
- isUseAlpha() - Method in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- isUseAttributeVBO() - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- isUseCompression() - Method in class com.ardor3d.extension.model.md2.Md2Importer
- isUseCompression() - Method in class com.ardor3d.extension.model.obj.ObjImporter
- isUseCompression() - Method in class com.ardor3d.extension.model.ply.PlyImporter
- isUseDistance() - Method in class com.ardor3d.math.functions.VoroniFunction3D
- isUseFadeToFogColor() - Method in class com.ardor3d.extension.effect.water.WaterNode
- isUseGPU() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- isUseMeshTexCoords() - Method in class com.ardor3d.extension.effect.particle.ParticleMesh
- isUseObjectCullFace() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- isUseProjectedShader() - Method in class com.ardor3d.extension.effect.water.WaterNode
- isUseReflection() - Method in class com.ardor3d.extension.effect.water.WaterNode
- isUseRefraction() - Method in class com.ardor3d.extension.effect.water.WaterNode
- isUseSceneTexturing() - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- isUseSeparateConvolution() - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- isUseStandin() - Method in class com.ardor3d.extension.ui.UIContainer
- isUseTransparency() - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- isUseTransparency() - Static method in class com.ardor3d.extension.ui.UIComponent
- isUseTriangleNormalEmit() - Method in class com.ardor3d.extension.effect.particle.ParticleMesh
- isUseTwoSided() - Method in class com.ardor3d.renderer.state.StencilState
- isUseVBO() - Method in class com.ardorcraft.world.WorldSettings
-
Get if the world should use VBO (vertex buffer objects) for rendering.
- isUsingIcosahedron() - Method in class com.ardor3d.scenegraph.shape.GeoSphere
- isUsingParameters() - Method in class com.ardor3d.renderer.state.FragmentProgramState
- isUsingParameters() - Method in class com.ardor3d.renderer.state.VertexProgramState
- isValid - Variable in class com.ardor3d.extension.terrain.client.TerrainGridCache.CacheData
- isValid - Variable in class com.ardor3d.extension.terrain.client.TextureGridCache.CacheData
- isValid() - Method in interface com.ardor3d.extension.terrain.client.TerrainCache
- isValid() - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache
- isValid() - Method in interface com.ardor3d.extension.terrain.client.TextureCache
- isValid() - Method in class com.ardor3d.extension.terrain.client.TextureGridCache
- isValid() - Method in class com.ardor3d.renderer.state.record.StateRecord
- isValid(Triangle) - Static method in class com.ardor3d.math.Triangle
-
Check a triangle... if it is null or its points are invalid, return false.
- isValid(ReadOnlyColorRGBA) - Static method in class com.ardor3d.math.ColorRGBA
-
Check a color... if it is null or its values are NaN or infinite, return false.
- isValid(ReadOnlyLine3) - Static method in class com.ardor3d.math.Line3
-
Check a line... if it is null or the values of its origin or direction are NaN or infinite, return false.
- isValid(ReadOnlyLineSegment3) - Static method in class com.ardor3d.math.LineSegment3
-
Check a segment... if it is null or the values of its origin or direction or extent are NaN or infinite, return false.
- isValid(ReadOnlyMatrix3) - Static method in class com.ardor3d.math.Matrix3
-
Check a matrix... if it is null or its doubles are NaN or infinite, return false.
- isValid(ReadOnlyMatrix4) - Static method in class com.ardor3d.math.Matrix4
-
Check a matrix... if it is null or its doubles are NaN or infinite, return false.
- isValid(ReadOnlyPlane) - Static method in class com.ardor3d.math.Plane
-
Check a plane... if it is null or its constant, or the doubles of its normal are NaN or infinite, return false.
- isValid(ReadOnlyQuaternion) - Static method in class com.ardor3d.math.Quaternion
-
Check a quaternion... if it is null or its doubles are NaN or infinite, return false.
- isValid(ReadOnlyRay3) - Static method in class com.ardor3d.math.Ray3
-
Check a ray... if it is null or the values of its origin or direction are NaN or infinite, return false.
- isValid(ReadOnlyRing) - Static method in class com.ardor3d.math.Ring
-
Check a ring... if it is null or its radii, or the doubles of its center or up are NaN or infinite, return false.
- isValid(ReadOnlyTransform) - Static method in class com.ardor3d.math.Transform
-
Check a transform... if it is null or one of its members are invalid, return false.
- isValid(ReadOnlyVector2) - Static method in class com.ardor3d.math.Vector2
-
Check a vector... if it is null or its doubles are NaN or infinite, return false.
- isValid(ReadOnlyVector3) - Static method in class com.ardor3d.math.Vector3
-
Check a vector... if it is null or its doubles are NaN or infinite, return false.
- isValid(ReadOnlyVector4) - Static method in class com.ardor3d.math.Vector4
-
Check a vector... if it is null or its doubles are NaN or infinite, return false.
- isVBOSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isVboValid() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- isVelocityAligned() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- isVertexProgramSupported() - Method in class com.ardor3d.renderer.ContextCapabilities
- isVerticalSync() - Method in class com.ardor3d.example.PropertiesGameSettings
-
If the properties file does not contain the setting or was not read properly, the default value is returned.
- isViewFromInside() - Method in class com.ardor3d.scenegraph.shape.Sphere
- isViewFromInside() - Method in class com.ardor3d.scenegraph.shape.Torus
- isViewFromInside() - Method in class com.ardor3d.scenegraph.shape.Tube
- isVisible() - Method in class com.ardor3d.extension.ui.UIComponent
- isVisible() - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- isVisible() - Method in class com.ardor3d.scenegraph.Mesh
- isWalking() - Method in class com.ardor3d.example.craft.player.PlayerWithPhysics
- isWrap() - Method in class com.ardor3d.extension.ui.layout.GridLayoutData
- isWritable() - Method in class com.ardor3d.renderer.state.ZBufferState
-
isWritable
returns if the depth mask is writable or not. - italic - Variable in class com.ardor3d.ui.text.BMFont.Info
- iterator() - Method in class com.ardor3d.extension.interact.widget.BasicFilterList
- ITriggerGroup - Interface in com.ardorcraft.control
J
- J - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- J - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- J - Enum constant in enum class com.ardor3d.input.Key
-
j key.
- JInputControllerWrapper - Class in com.ardor3d.input.jinput
- JInputControllerWrapper() - Constructor for class com.ardor3d.input.jinput.JInputControllerWrapper
- JoglAwtCanvas - Class in com.ardor3d.framework.jogl.awt
-
Ardor3D JOGL AWT heavyweight canvas, AWT component for the OpenGL rendering of Ardor3D with JOGL that supports the AWT input system directly and its abstraction in Ardor3D (com.ardor3d.input.awt)
- JoglAwtCanvas(DisplaySettings, JoglCanvasRenderer) - Constructor for class com.ardor3d.framework.jogl.awt.JoglAwtCanvas
- JoglAwtCanvas(DisplaySettings, JoglCanvasRenderer, CapsUtil) - Constructor for class com.ardor3d.framework.jogl.awt.JoglAwtCanvas
- JoglAwtDesktopExample - Class in com.ardor3d.example.canvas
-
This examples demonstrates how to render OpenGL (via JOGL) inside JDesktop internal frames.
- JoglAwtDesktopExample() - Constructor for class com.ardor3d.example.canvas.JoglAwtDesktopExample
- JoglAwtExample - Class in com.ardor3d.example.canvas
-
This examples demonstrates how to render OpenGL (via JOGL) on a AWT canvas.
- JoglAwtExample() - Constructor for class com.ardor3d.example.canvas.JoglAwtExample
- JoglAwtInitializerRunnable - Class in com.ardor3d.framework.jogl.awt
- JoglAwtInitializerRunnable(JoglAwtCanvas, DisplaySettings) - Constructor for class com.ardor3d.framework.jogl.awt.JoglAwtInitializerRunnable
- JoglAwtWindow - Class in com.ardor3d.framework.jogl.awt
-
A canvas implementation for use with AWT JOGL windows.
- JoglAwtWindow(JoglCanvasRenderer, DisplaySettings) - Constructor for class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- JoglBasicExample - Class in com.ardor3d.example.basic
-
This jogl-based example is meant to show how to use Ardor3D at the most primitive level, forsaking the use of ExampleBase and much of our framework classes and interfaces.
- JoglBasicExample() - Constructor for class com.ardor3d.example.basic.JoglBasicExample
-
Constructs the example class, also creating the native window and GL surface.
- JoglBlendStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglBlendStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglBlendStateUtil
- JoglCanvasRenderer - Class in com.ardor3d.framework.jogl
- JoglCanvasRenderer(Scene) - Constructor for class com.ardor3d.framework.jogl.JoglCanvasRenderer
-
Default constructor, with debug disabled, using the default utility for the capabilities and with context drop and reclaim on draw disabled
- JoglCanvasRenderer(Scene, boolean, CapsUtil, boolean) - Constructor for class com.ardor3d.framework.jogl.JoglCanvasRenderer
-
Main constructor
- JoglClipStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglClipStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglClipStateUtil
- JoglColorMaskStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglColorMaskStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglColorMaskStateUtil
- JoglContextCapabilities - Class in com.ardor3d.renderer.jogl
- JoglContextCapabilities(ContextCapabilities) - Constructor for class com.ardor3d.renderer.jogl.JoglContextCapabilities
- JoglContextCapabilities(GLAutoDrawable, DirectNioBuffersSet) - Constructor for class com.ardor3d.renderer.jogl.JoglContextCapabilities
- JoglContextCapabilities(GL, DirectNioBuffersSet) - Constructor for class com.ardor3d.renderer.jogl.JoglContextCapabilities
- JoglCullStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglCullStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglCullStateUtil
- JoglDrawerRunnable - Class in com.ardor3d.framework.jogl
- JoglDrawerRunnable(JoglCanvasRenderer) - Constructor for class com.ardor3d.framework.jogl.JoglDrawerRunnable
- JoglFogStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglFogStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglFogStateUtil
- JoglFragmentProgramStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglFragmentProgramStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglFragmentProgramStateUtil
- JoglImageLoader - Class in com.ardor3d.image.util.jogl
- JoglImageLoader() - Constructor for class com.ardor3d.image.util.jogl.JoglImageLoader
- JoglImageLoader(CapsUtil) - Constructor for class com.ardor3d.image.util.jogl.JoglImageLoader
- JoglImageUtil - Class in com.ardor3d.image.util.jogl
-
Utility methods for converting Ardor3D Images to JOGL texture data.
- JoglImageUtil() - Constructor for class com.ardor3d.image.util.jogl.JoglImageUtil
- JoglLightStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglLightStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglLightStateUtil
- JoglMaterialStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglMaterialStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglMaterialStateUtil
- JoglMatrixBackend - Interface in com.ardor3d.renderer.jogl.state.record
- JoglNewtAwtCanvas - Class in com.ardor3d.framework.jogl.awt
- JoglNewtAwtCanvas(DisplaySettings, JoglCanvasRenderer) - Constructor for class com.ardor3d.framework.jogl.awt.JoglNewtAwtCanvas
- JoglNewtAwtCanvas(DisplaySettings, JoglCanvasRenderer, CapsUtil) - Constructor for class com.ardor3d.framework.jogl.awt.JoglNewtAwtCanvas
- JoglNewtAwtCanvas(GLWindow, DisplaySettings, JoglCanvasRenderer, CapsUtil) - Constructor for class com.ardor3d.framework.jogl.awt.JoglNewtAwtCanvas
- JoglNewtAwtExample - Class in com.ardor3d.example.canvas
-
This examples demonstrates how to render OpenGL (via JOGL) on a NEWT AWT canvas.
- JoglNewtAwtExample() - Constructor for class com.ardor3d.example.canvas.JoglNewtAwtExample
- JoglNewtFocusWrapper - Class in com.ardor3d.input.jogl
- JoglNewtFocusWrapper(NewtWindowContainer) - Constructor for class com.ardor3d.input.jogl.JoglNewtFocusWrapper
- JoglNewtKey - Enum Class in com.ardor3d.input.jogl
- JoglNewtKeyboardWrapper - Class in com.ardor3d.input.jogl
- JoglNewtKeyboardWrapper(NewtWindowContainer) - Constructor for class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- JoglNewtMouseManager - Class in com.ardor3d.input.jogl
- JoglNewtMouseManager(NewtWindowContainer) - Constructor for class com.ardor3d.input.jogl.JoglNewtMouseManager
- JoglNewtMouseWrapper - Class in com.ardor3d.input.jogl
- JoglNewtMouseWrapper(NewtWindowContainer, MouseManager) - Constructor for class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- JoglNewtSwtCanvas - Class in com.ardor3d.framework.jogl.swt
-
Ardor3D JOGL SWT lightweight canvas, SWT control for the OpenGL rendering of Ardor3D with JOGL that supports both NEWT and SWT input systems directly and their abstractions in Ardor3D (com.ardor3d.input.jogl and com.ardor3d.input.swt)
- JoglNewtSwtCanvas(DisplaySettings, JoglCanvasRenderer, CapsUtil, Composite, int) - Constructor for class com.ardor3d.framework.jogl.swt.JoglNewtSwtCanvas
- JoglNewtSwtCanvas(DisplaySettings, JoglCanvasRenderer, Composite, int) - Constructor for class com.ardor3d.framework.jogl.swt.JoglNewtSwtCanvas
- JoglNewtSwtExample - Class in com.ardor3d.example.canvas
-
This examples demonstrates how to render OpenGL (via JOGL) in a NEWT SWT canvas.
- JoglNewtSwtExample() - Constructor for class com.ardor3d.example.canvas.JoglNewtSwtExample
- JoglNewtWindow - Class in com.ardor3d.framework.jogl
-
Ardor3D NEWT lightweight window, NEWT "top level" component for the OpenGL rendering of Ardor3D with JOGL that supports the NEWT input system directly and its abstraction in Ardor3D (com.ardor3d.input.jogl).
- JoglNewtWindow(JoglCanvasRenderer, DisplaySettings) - Constructor for class com.ardor3d.framework.jogl.JoglNewtWindow
- JoglNewtWindow(JoglCanvasRenderer, DisplaySettings, boolean, boolean, boolean, boolean) - Constructor for class com.ardor3d.framework.jogl.JoglNewtWindow
- JoglNewtWindow(JoglCanvasRenderer, DisplaySettings, boolean, boolean, boolean, boolean, CapsUtil) - Constructor for class com.ardor3d.framework.jogl.JoglNewtWindow
- JoglOffsetStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglOffsetStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglOffsetStateUtil
- JoglPbufferTextureRenderer - Class in com.ardor3d.renderer.jogl
-
This class is used by Ardor3D's JOGL implementation to render textures.
- JoglPbufferTextureRenderer(DisplaySettings, Renderer, ContextCapabilities) - Constructor for class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- JoglRealMatrixBackend - Class in com.ardor3d.renderer.jogl.state.record
- JoglRealMatrixBackend() - Constructor for class com.ardor3d.renderer.jogl.state.record.JoglRealMatrixBackend
- JoglRenderContext - Class in com.ardor3d.renderer.jogl
- JoglRenderContext(Object, ContextCapabilities, RenderContext, DirectNioBuffersSet) - Constructor for class com.ardor3d.renderer.jogl.JoglRenderContext
- JoglRenderContext(Object, ContextCapabilities, DirectNioBuffersSet) - Constructor for class com.ardor3d.renderer.jogl.JoglRenderContext
- JoglRenderer - Class in com.ardor3d.renderer.jogl
-
JoglRenderer
provides an implementation of theRenderer
interface using the JOGL API. - JoglRenderer() - Constructor for class com.ardor3d.renderer.jogl.JoglRenderer
-
Constructor instantiates a new
JoglRenderer
object. - JoglRendererRecord - Class in com.ardor3d.renderer.jogl.state.record
- JoglRendererRecord() - Constructor for class com.ardor3d.renderer.jogl.state.record.JoglRendererRecord
- JoglRendererUtil - Class in com.ardor3d.scene.state.jogl.util
- JoglRendererUtil() - Constructor for class com.ardor3d.scene.state.jogl.util.JoglRendererUtil
- JoglShaderObjectsStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglShaderObjectsStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglShaderObjectsStateUtil
- JoglShaderUtil - Class in com.ardor3d.scene.state.jogl.shader
-
Utility class for updating shadervariables(uniforms and attributes)
- JoglShaderUtil() - Constructor for class com.ardor3d.scene.state.jogl.shader.JoglShaderUtil
- JoglShadingStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglShadingStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglShadingStateUtil
- JoglSimulatedMatrixBackend - Class in com.ardor3d.renderer.jogl.state.record
- JoglSimulatedMatrixBackend() - Constructor for class com.ardor3d.renderer.jogl.state.record.JoglSimulatedMatrixBackend
- JoglStencilStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglStencilStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglStencilStateUtil
- JoglSwingCanvas - Class in com.ardor3d.framework.jogl.awt
-
Ardor3D JOGL Swing lightweight canvas, Swing component for the OpenGL rendering of Ardor3D with JOGL that supports the AWT input system directly and its abstraction in Ardor3D (com.ardor3d.input.awt).
- JoglSwingCanvas(DisplaySettings, JoglCanvasRenderer) - Constructor for class com.ardor3d.framework.jogl.awt.JoglSwingCanvas
- JoglSwingCanvas(DisplaySettings, JoglCanvasRenderer, CapsUtil) - Constructor for class com.ardor3d.framework.jogl.awt.JoglSwingCanvas
- JoglSwingExample - Class in com.ardor3d.example.canvas
-
This examples demonstrates how to render OpenGL (via JOGL) on a Swing canvas.
- JoglSwingExample() - Constructor for class com.ardor3d.example.canvas.JoglSwingExample
- JoglSwingInitializerRunnable - Class in com.ardor3d.framework.jogl.awt
- JoglSwingInitializerRunnable(JoglSwingCanvas, DisplaySettings) - Constructor for class com.ardor3d.framework.jogl.awt.JoglSwingInitializerRunnable
- JoglSwtCanvas - Class in com.ardor3d.framework.jogl.swt
-
Ardor3D JOGL SWT heavyweight canvas, SWT control for the OpenGL rendering of Ardor3D with JOGL that supports the SWT input system directly and its abstraction in Ardor3D (com.ardor3d.input.swt)
- JoglSwtCanvas(DisplaySettings, JoglCanvasRenderer, CapsUtil, Composite, int) - Constructor for class com.ardor3d.framework.jogl.swt.JoglSwtCanvas
- JoglSwtCanvas(DisplaySettings, JoglCanvasRenderer, Composite, int) - Constructor for class com.ardor3d.framework.jogl.swt.JoglSwtCanvas
- JoglSwtExample - Class in com.ardor3d.example.canvas
-
This examples demonstrates how to render OpenGL (via JOGL) in a SWT canvas.
- JoglSwtExample() - Constructor for class com.ardor3d.example.canvas.JoglSwtExample
- JoglSwtInitializerRunnable - Class in com.ardor3d.framework.jogl.swt
- JoglSwtInitializerRunnable(JoglSwtCanvas, DisplaySettings) - Constructor for class com.ardor3d.framework.jogl.swt.JoglSwtInitializerRunnable
- JoglTextureRenderer - Class in com.ardor3d.renderer.jogl
-
This class is used by Ardor3D's JOGL implementation to render textures.
- JoglTextureRenderer(int, int, int, int, Renderer, ContextCapabilities) - Constructor for class com.ardor3d.renderer.jogl.JoglTextureRenderer
- JoglTextureRendererProvider - Class in com.ardor3d.renderer.jogl
- JoglTextureRendererProvider() - Constructor for class com.ardor3d.renderer.jogl.JoglTextureRendererProvider
- JoglTextureStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglTextureStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- JoglTextureUtil - Class in com.ardor3d.scene.state.jogl.util
- JoglTextureUtil() - Constructor for class com.ardor3d.scene.state.jogl.util.JoglTextureUtil
- JoglTgaImageLoader - Class in com.ardor3d.image.util.jogl
-
Ardor3D loader using the build-in JOGL TGA loader.
- JoglTgaImageLoader() - Constructor for class com.ardor3d.image.util.jogl.JoglTgaImageLoader
- JoglVertexProgramStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglVertexProgramStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglVertexProgramStateUtil
- JoglWireframeStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglWireframeStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglWireframeStateUtil
- JoglZBufferStateUtil - Class in com.ardor3d.scene.state.jogl
- JoglZBufferStateUtil() - Constructor for class com.ardor3d.scene.state.jogl.JoglZBufferStateUtil
- Joint - Class in com.ardor3d.extension.animation.skeletal
-
Representation of a Joint in a Skeleton.
- Joint() - Constructor for class com.ardor3d.extension.animation.skeletal.Joint
- Joint(String) - Constructor for class com.ardor3d.extension.animation.skeletal.Joint
-
Construct a new Joint object using the given name.
- JOINT - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- JOINT - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.NodeType
- JOINT_CHANNEL_NAME - Static variable in class com.ardor3d.extension.animation.skeletal.clip.JointChannel
-
A name prepended to joint indices to identify them as joint channels.
- JOINT_RATIO - Static variable in class com.ardor3d.extension.animation.skeletal.util.SkeletalDebugger
- JointChannel - Class in com.ardor3d.extension.animation.skeletal.clip
-
Transform animation channel, specifically geared towards describing the motion of skeleton joints.
- JointChannel() - Constructor for class com.ardor3d.extension.animation.skeletal.clip.JointChannel
- JointChannel(Joint, float[], ReadOnlyQuaternion[], ReadOnlyVector3[], ReadOnlyVector3[]) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.JointChannel
-
Construct a new JointChannel.
- JointChannel(Joint, float[], ReadOnlyTransform[]) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.JointChannel
-
Construct a new JointChannel.
- JointChannel(String, int, float[], ReadOnlyQuaternion[], ReadOnlyVector3[], ReadOnlyVector3[]) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.JointChannel
-
Construct a new JointChannel.
- JointData - Class in com.ardor3d.extension.animation.skeletal.clip
-
Describes transform of a joint.
- JointData() - Constructor for class com.ardor3d.extension.animation.skeletal.clip.JointData
-
Construct a new, identity joint data object.
- JointData(int) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.JointData
-
Construct a new, identity joint data object.
- JointData(JointData) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.JointData
-
Construct a new joint data object, copying the value of the given source.
- JointNode - Class in com.ardor3d.extension.model.collada.jdom.data
- JointNode(Joint) - Constructor for class com.ardor3d.extension.model.collada.jdom.data.JointNode
- jointText - Static variable in class com.ardor3d.extension.animation.skeletal.util.SkeletalDebugger
- JOrbisException - Exception Class in com.jcraft.jorbis
- JOrbisException() - Constructor for exception class com.jcraft.jorbis.JOrbisException
- JOrbisException(String) - Constructor for exception class com.jcraft.jorbis.JOrbisException
- JSLayerImporter - Class in com.ardor3d.extension.animation.skeletal.state.loader
-
Import utility used for reading and constructing AnimationLayer information for a manager using JavaScript.
- JSLayerImporter() - Constructor for class com.ardor3d.extension.animation.skeletal.state.loader.JSLayerImporter
- jump() - Method in class com.ardor3d.example.craft.player.PlayerWithPhysics
K
- K - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- K - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- K - Enum constant in enum class com.ardor3d.input.Key
-
k key.
- KANA - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- KANA - Enum constant in enum class com.ardor3d.input.Key
-
kana key .
- KANJI - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- KANJI - Enum constant in enum class com.ardor3d.input.Key
-
kanji key .
- Keep - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilOperation
-
A stencil function result that keeps the current value.
- Kerning() - Constructor for class com.ardor3d.ui.text.BMFont.Kerning
- Kerning(int, int, int) - Constructor for class com.ardor3d.ui.text.BMFont.Kerning
- Key - Enum Class in com.ardor3d.input
-
Keys supported by Ardor3D platforms.
- KEY_BOLD - Static variable in class com.ardor3d.extension.ui.text.StyleConstants
-
Is the text bold?
- KEY_COLOR - Static variable in class com.ardor3d.extension.ui.text.StyleConstants
-
What color should the text be?
- KEY_FAMILY - Static variable in class com.ardor3d.extension.ui.text.StyleConstants
-
What font family should we use?
- KEY_ITALICS - Static variable in class com.ardor3d.extension.ui.text.StyleConstants
-
Is the text italic?
- KEY_SIZE - Static variable in class com.ardor3d.extension.ui.text.StyleConstants
-
What size font should we use?
- KeyboardIterator(KeyboardWrapper) - Constructor for class com.ardor3d.input.KeyboardWrapper.KeyboardIterator
- KeyboardState - Class in com.ardor3d.input
-
A keyboard state at some point in time.
- KeyboardState(EnumSet<Key>, KeyEvent) - Constructor for class com.ardor3d.input.KeyboardState
- KeyboardWrapper - Interface in com.ardor3d.input
-
Defines the API for keyboard wrappers.
- KeyboardWrapper.KeyboardIterator - Class in com.ardor3d.input
- KeyEvent - Class in com.ardor3d.input
-
Describes the state of a key - either it has been pressed or it has been released.
- KeyEvent(Key, KeyState, char) - Constructor for class com.ardor3d.input.KeyEvent
- KeyframeController<T> - Class in com.ardor3d.extension.model.util
-
TODO: Revisit for better Ardor3D integration.
- KeyframeController() - Constructor for class com.ardor3d.extension.model.util.KeyframeController
-
Default constructor.
- KeyframeController.PointInTime - Class in com.ardor3d.extension.model.util
-
This class defines a point in time that states _morphShape should look like _newShape at _time seconds
- keyHeld(Key, InputState) - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- keyHeld(Key, InputState) - Method in class com.ardor3d.extension.ui.text.DefaultLatinTextAreaKeyHandler
- keyHeld(Key, InputState) - Method in class com.ardor3d.extension.ui.text.DefaultLatinTextFieldKeyHandler
- keyHeld(Key, InputState) - Method in interface com.ardor3d.extension.ui.text.UIKeyHandler
- keyHeld(Key, InputState) - Method in class com.ardor3d.extension.ui.UIComponent
-
Called when this component has focus and a key is held down over more than 1 input cycle.
- keyHeld(Key, InputState) - Method in class com.ardor3d.extension.ui.UITextArea.TextAreaWritingState
- keyHeld(Key, InputState) - Method in class com.ardor3d.extension.ui.UITextField.TextFieldWritingState
- KeyHeldCondition - Class in com.ardor3d.input.logical
-
A condition that is true when a key is down in the current input state.
- KeyHeldCondition(Key) - Constructor for class com.ardor3d.input.logical.KeyHeldCondition
-
Construct a new KeyHeldCondition.
- KeyNotFoundException - Exception Class in com.ardor3d.input
-
Thrown when an attempt at fetching a
Key
instance for an invalid/unknown key code is made. - KeyNotFoundException(int) - Constructor for exception class com.ardor3d.input.KeyNotFoundException
- keyPressed(Key, InputState) - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- keyPressed(Key, InputState) - Method in class com.ardor3d.extension.ui.text.DefaultLatinTextAreaKeyHandler
- keyPressed(Key, InputState) - Method in class com.ardor3d.extension.ui.text.DefaultLatinTextFieldKeyHandler
- keyPressed(Key, InputState) - Method in interface com.ardor3d.extension.ui.text.UIKeyHandler
- keyPressed(Key, InputState) - Method in class com.ardor3d.extension.ui.UIComponent
-
Called when this component has focus and a key is pressed.
- keyPressed(Key, InputState) - Method in class com.ardor3d.extension.ui.UITextArea.TextAreaWritingState
- keyPressed(Key, InputState) - Method in class com.ardor3d.extension.ui.UITextField.TextFieldWritingState
- keyPressed(KeyEvent) - Method in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- keyPressed(KeyEvent) - Method in class com.ardor3d.input.awt.AwtKeyboardWrapper
- keyPressed(KeyEvent) - Method in class com.ardor3d.input.swt.SwtKeyboardWrapper
- KeyPressedCondition - Class in com.ardor3d.input.logical
-
A condition that is true if a given key was pressed when going from the previous input state to the current one.
- KeyPressedCondition(Key) - Constructor for class com.ardor3d.input.logical.KeyPressedCondition
-
Construct a new KeyPressedCondition.
- keyReleased(Key, InputState) - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- keyReleased(Key, InputState) - Method in class com.ardor3d.extension.ui.text.DefaultLatinTextAreaKeyHandler
- keyReleased(Key, InputState) - Method in class com.ardor3d.extension.ui.text.DefaultLatinTextFieldKeyHandler
- keyReleased(Key, InputState) - Method in interface com.ardor3d.extension.ui.text.UIKeyHandler
- keyReleased(Key, InputState) - Method in class com.ardor3d.extension.ui.UIComponent
-
Called when this component has focus and a key is released.
- keyReleased(Key, InputState) - Method in class com.ardor3d.extension.ui.UITextArea.TextAreaWritingState
- keyReleased(Key, InputState) - Method in class com.ardor3d.extension.ui.UITextField.TextFieldWritingState
- keyReleased(KeyEvent) - Method in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- keyReleased(KeyEvent) - Method in class com.ardor3d.input.awt.AwtKeyboardWrapper
- keyReleased(KeyEvent) - Method in class com.ardor3d.input.swt.SwtKeyboardWrapper
- KeyReleasedCondition - Class in com.ardor3d.input.logical
-
A condition that is true when a key was released from the previous to the current input state.
- KeyReleasedCondition(Key) - Constructor for class com.ardor3d.input.logical.KeyReleasedCondition
-
Construct a new KeyReleasedCondition.
- keys - Variable in class com.ardorcraft.control.ButtonSet
-
The set of keys in the set.
- keySet() - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
- KeyState - Enum Class in com.ardor3d.input
-
Describes whether a key is down or up.
- keyTyped(KeyEvent) - Method in class com.ardor3d.input.awt.AwtKeyboardWrapper
- kill() - Method in class com.ardor3d.audio.SimpleThread
-
Causes method dying() to return true, letting the thread know it needs to shut down.
- killParticle() - Method in class com.ardor3d.extension.effect.particle.Particle
L
- L - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- L - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- L - Enum constant in enum class com.ardor3d.input.Key
-
l key.
- LABEL_RATIO - Static variable in class com.ardor3d.extension.animation.skeletal.util.SkeletalDebugger
- LabelState - Class in com.ardor3d.extension.ui
-
A state useful for maintaining and setting label properties such as text, icon, gap, and alignment.
- LabelState() - Constructor for class com.ardor3d.extension.ui.LabelState
- lastFadeCheck - Variable in class com.ardor3d.audio.Source
-
System time in miliseconds when the last fade in/out volume check occurred.
- lastModified() - Method in class com.ardor3d.example.craft.converter.RegionFile
- lastSampleTime - Static variable in class com.ardor3d.util.stat.StatCollector
- lastShade - Variable in class com.ardor3d.renderer.state.record.ShadingStateRecord
- lastStats() - Static method in class com.ardor3d.util.stat.StatCollector
- lastTimeCheckMS - Static variable in class com.ardor3d.util.stat.StatCollector
- LayerBlender - Interface in com.ardor3d.extension.animation.skeletal.layer
-
Describes a class capable of blending together two AnimationLayers in some way.
- LayerDataGenerator - Class in com.ardor3d.example.craft.generators
- LayerDataGenerator(int, int) - Constructor for class com.ardor3d.example.craft.generators.LayerDataGenerator
- LayerLERPBlender - Class in com.ardor3d.extension.animation.skeletal.layer
-
A layer blender that uses linear interpolation to merge the results of two layers.
- LayerLERPBlender() - Constructor for class com.ardor3d.extension.animation.skeletal.layer.LayerLERPBlender
- layout() - Method in class com.ardor3d.extension.ui.UIComponent
-
Override this to perform actual layout.
- layout() - Method in class com.ardor3d.extension.ui.UIContainer
- layout() - Method in class com.ardor3d.extension.ui.UIPieMenu
- layout() - Method in class com.ardor3d.extension.ui.UIProgressBar
- layout() - Method in class com.ardor3d.extension.ui.UIScrollPanel
- layout() - Method in class com.ardor3d.extension.ui.UISlider
- layout() - Method in class com.ardor3d.extension.ui.UISliderKnob
- layout() - Method in class com.ardor3d.extension.ui.UITabbedPane
- layoutContents(UIContainer) - Method in class com.ardor3d.extension.ui.layout.AnchorLayout
- layoutContents(UIContainer) - Method in class com.ardor3d.extension.ui.layout.BorderLayout
- layoutContents(UIContainer) - Method in class com.ardor3d.extension.ui.layout.GridLayout
- layoutContents(UIContainer) - Method in class com.ardor3d.extension.ui.layout.RowLayout
- layoutContents(UIContainer) - Method in class com.ardor3d.extension.ui.layout.UILayout
-
Perform the actual layout of the contents in the given container.
- LBRACKET - Enum constant in enum class com.ardor3d.input.Key
-
[ key.
- LCONTROL - Enum constant in enum class com.ardor3d.input.Key
-
left control key.
- left - Variable in class com.ardorcraft.player.PlayerBase
- Left - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
The front left and back left (if exists) color buffers.
- Left - Enum constant in enum class com.ardor3d.ui.text.BMText.Justify
- Left - Enum constant in enum class com.ardorcraft.world.BlockSide
- LEFT - Enum constant in enum class com.ardor3d.extension.ui.util.Alignment
-
West
- LEFT - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- LEFT - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- LEFT - Enum constant in enum class com.ardor3d.input.Key
-
left arrow key.
- LEFT - Enum constant in enum class com.ardor3d.input.MouseButton
- LEFT_PLANE - Static variable in class com.ardor3d.renderer.Camera
-
LEFT_PLANE represents the left plane of the camera frustum.
- leftButtonDown() - Static method in class com.ardor3d.input.logical.TriggerConditions
- LeftHanded - Enum constant in enum class com.ardorcraft.control.UprightFPSMoveConfig.defaultControls
- leftKey() - Method in class com.ardor3d.extension.ui.text.TextSelection
-
Alter the selection as if the "shift" and "left" keys are pressed.
- length - Variable in class com.ardor3d.scenegraph.shape.AxisRods
- length - Variable in class com.ardorcraft.collision.IntersectionResult
- length() - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- length() - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- length() - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- length() - Method in class com.ardor3d.math.Vector2
- length() - Method in class com.ardor3d.math.Vector3
- length() - Method in class com.ardor3d.math.Vector4
- lengthSquared() - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- lengthSquared() - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- lengthSquared() - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- lengthSquared() - Method in class com.ardor3d.math.Vector2
- lengthSquared() - Method in class com.ardor3d.math.Vector3
- lengthSquared() - Method in class com.ardor3d.math.Vector4
- lerp(double, double, double) - Static method in class com.ardor3d.math.MathUtils
- lerp(double, int, int) - Static method in class com.ardor3d.extension.terrain.util.IntColorUtils
- lerp(float, float, float) - Static method in class com.ardor3d.math.MathUtils
- lerp(Function3D, Function3D, double) - Static method in class com.ardor3d.math.functions.Functions
-
(1-amount) * srcA.eval + (amount) * srcB.eval
- lerp(ReadOnlyColorRGBA, float, ColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Performs a linear interpolation between this color and the given end color, using the given scalar as a percent.
- lerp(ReadOnlyColorRGBA, float, ColorRGBA) - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- lerp(ReadOnlyColorRGBA, ReadOnlyColorRGBA, float, ColorRGBA) - Static method in class com.ardor3d.math.ColorRGBA
-
Performs a linear interpolation between the given begin and end colors, using the given scalar as a percent. iow, if changeAmnt is closer to 0, the result will be closer to the begin value and if it is closer to 1, the result will be closer to the end value.
- lerp(ReadOnlyVector2, double, Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- lerp(ReadOnlyVector2, double, Vector2) - Method in class com.ardor3d.math.Vector2
-
Performs a linear interpolation between this vector and the given end vector, using the given scalar as a percent. iow, if changeAmnt is closer to 0, the result will be closer to the current value of this vector and if it is closer to 1, the result will be closer to the end value.
- lerp(ReadOnlyVector2, ReadOnlyVector2, double, Vector2) - Static method in class com.ardor3d.math.Vector2
-
Performs a linear interpolation between the given begin and end vectors, using the given scalar as a percent.
- lerp(ReadOnlyVector3, double, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- lerp(ReadOnlyVector3, double, Vector3) - Method in class com.ardor3d.math.Vector3
-
Performs a linear interpolation between this vector and the given end vector, using the given scalar as a percent. iow, if changeAmnt is closer to 0, the result will be closer to the current value of this vector and if it is closer to 1, the result will be closer to the end value.
- lerp(ReadOnlyVector3, ReadOnlyVector3, double, Vector3) - Static method in class com.ardor3d.math.Vector3
-
Performs a linear interpolation between the given begin and end vectors, using the given scalar as a percent.
- lerp(ReadOnlyVector4, double, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- lerp(ReadOnlyVector4, double, Vector4) - Method in class com.ardor3d.math.Vector4
-
Performs a linear interpolation between this vector and the given end vector, using the given scalar as a percent. iow, if changeAmnt is closer to 0, the result will be closer to the current value of this vector and if it is closer to 1, the result will be closer to the end value.
- lerp(ReadOnlyVector4, ReadOnlyVector4, double, Vector4) - Static method in class com.ardor3d.math.Vector4
-
Performs a linear interpolation between the given begin and end vectors, using the given scalar as a percent.
- lerpLocal(ReadOnlyColorRGBA, float) - Method in class com.ardor3d.math.ColorRGBA
-
Performs a linear interpolation between this color and the given end color, using the given scalar as a percent.
- lerpLocal(ReadOnlyColorRGBA, ReadOnlyColorRGBA, float) - Method in class com.ardor3d.math.ColorRGBA
-
Performs a linear interpolation between the given begin and end colors, using the given scalar as a percent. iow, if scalar is closer to 0, the result will be closer to the begin value and if it is closer to 1, the result will be closer to the end value.
- lerpLocal(ReadOnlyVector2, double) - Method in class com.ardor3d.math.Vector2
-
Performs a linear interpolation between this vector and the given end vector, using the given scalar as a percent. iow, if changeAmnt is closer to 0, the result will be closer to the current value of this vector and if it is closer to 1, the result will be closer to the end value.
- lerpLocal(ReadOnlyVector2, ReadOnlyVector2, double) - Method in class com.ardor3d.math.Vector2
-
Performs a linear interpolation between the given begin and end vectors, using the given scalar as a percent.
- lerpLocal(ReadOnlyVector3, double) - Method in class com.ardor3d.math.Vector3
-
Performs a linear interpolation between this vector and the given end vector, using the given scalar as a percent. iow, if changeAmnt is closer to 0, the result will be closer to the current value of this vector and if it is closer to 1, the result will be closer to the end value.
- lerpLocal(ReadOnlyVector3, ReadOnlyVector3, double) - Method in class com.ardor3d.math.Vector3
-
Performs a linear interpolation between the given begin and end vectors, using the given scalar as a percent.
- lerpLocal(ReadOnlyVector4, double) - Method in class com.ardor3d.math.Vector4
-
Performs a linear interpolation between this vector and the given end vector, using the given scalar as a percent. iow, if scalar is closer to 0, the result will be closer to the current value of this vector and if it is closer to 1, the result will be closer to the end value.
- lerpLocal(ReadOnlyVector4, ReadOnlyVector4, double) - Method in class com.ardor3d.math.Vector4
-
Performs a linear interpolation between the given begin and end vectors, using the given scalar as a percent.
- LessThan - Enum constant in enum class com.ardor3d.renderer.state.BlendState.TestFunction
-
Pass the test if this alpha is less than the reference alpha.
- LessThan - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilFunction
-
A stencil function that passes if (ref & mask) < (stencil & mask).
- LessThan - Enum constant in enum class com.ardor3d.renderer.state.ZBufferState.TestFunction
-
Passes if the incoming value is less than the stored value.
- LessThanEqual - Enum constant in enum class com.ardor3d.image.Texture.DepthTextureCompareFunc
-
Outputs if the source depth is less than the texture depth
- LessThanOrEqualTo - Enum constant in enum class com.ardor3d.renderer.state.BlendState.TestFunction
-
Pass the test if this alpha is less than or equal to the reference alpha.
- LessThanOrEqualTo - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilFunction
-
A stencil function that passes if (ref & mask) <= (stencil & mask).
- LessThanOrEqualTo - Enum constant in enum class com.ardor3d.renderer.state.ZBufferState.TestFunction
-
Passes if the incoming value is less than or equal to the stored value.
- LevelData - Class in com.ardor3d.extension.terrain.util
- LevelData(int, int) - Constructor for class com.ardor3d.extension.terrain.util.LevelData
- Library - Class in com.ardor3d.audio
-
The Library class is the class from which all library types are extended.
- Library() - Constructor for class com.ardor3d.audio.Library
-
Constructor: Instantiates the source map and listener information.
- LIBRARY_NULL - Static variable in exception class com.ardor3d.audio.SoundSystemException
-
Global identifier for the sound library does not exist.
- LIBRARY_TYPE - Static variable in exception class com.ardor3d.audio.SoundSystemException
-
Global identifier for the sound library does not exist.
- libraryCompatible() - Static method in class com.ardor3d.audio.joal.LibraryJOAL
-
Checks if the OpenAL library type is compatible.
- libraryCompatible() - Static method in class com.ardor3d.audio.Library
-
Checks if the no-sound library type is compatible.
- libraryCompatible(Class<? extends Library>) - Static method in class com.ardor3d.audio.SoundSystem
-
Checks if the specified library type is compatible.
- libraryCompatible(Class<? extends Library>) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Checks if the specified library class is compatible on the user's machine.
- LibraryJOAL - Class in com.ardor3d.audio.joal
-
The LibraryJOAL class interfaces the JOAL binding of OpenAL.
- LibraryJOAL() - Constructor for class com.ardor3d.audio.joal.LibraryJOAL
-
Constructor: Instantiates the source map, buffer map and listener information.Also sets the library type to SoundSystemConfig.LIBRARY_OPENAL
- LibraryJOAL.Exception - Exception Class in com.ardor3d.audio.joal
-
The LibraryJOAL.Exception class provides library-specific error information.
- libraryType - Variable in class com.ardor3d.audio.Channel
-
The library class associated with this type of channel.
- libraryType - Variable in class com.ardor3d.audio.Source
-
The library class associated with this type of channel.
- light - Variable in class com.ardor3d.example.ExampleBase
- Light - Class in com.ardor3d.light
-
Light
defines the attributes of a light element. - Light - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- Light() - Constructor for class com.ardor3d.light.Light
-
Constructor instantiates a new
Light
object. - LIGHT_GRAY - Static variable in class com.ardor3d.math.ColorRGBA
-
the color gray (.8f, .8f, .8f, 1).
- Light.Type - Enum Class in com.ardor3d.light
- lightBuffer - Variable in class com.ardor3d.renderer.state.record.LightStateRecord
- LightCombineMode - Enum Class in com.ardor3d.scenegraph.hint
-
Describes how to combine lights from ancestor LightStates.
- lightMask - Variable in class com.ardor3d.renderer.state.LightState
- LightProvider - Interface in com.ardorcraft.world
- LightRecord - Class in com.ardor3d.renderer.state.record
- LightRecord() - Constructor for class com.ardor3d.renderer.state.record.LightRecord
- LIGHTS_ENABLED - Static variable in class com.ardor3d.renderer.state.LightState
-
Debug flag for turning off all lighting.
- LightState - Class in com.ardor3d.renderer.state
-
LightState
maintains a collection of lights up to the set number of maximum lights allowed. - LightState() - Constructor for class com.ardor3d.renderer.state.LightState
-
Constructor instantiates a new
LightState
object. - LightStateRecord - Class in com.ardor3d.renderer.state.record
- LightStateRecord() - Constructor for class com.ardor3d.renderer.state.record.LightStateRecord
- LightUtil - Class in com.ardor3d.renderer.state
- LightUtil() - Constructor for class com.ardor3d.renderer.state.LightUtil
- limit() - Method in class com.ardor3d.scenegraph.IndexBufferData
- limit(int) - Method in class com.ardor3d.scenegraph.IndexBufferData
- Line - Class in com.ardor3d.scenegraph
- Line - Enum constant in enum class com.ardor3d.extension.effect.particle.ParticleSystem.ParticleType
- Line - Enum constant in enum class com.ardor3d.renderer.state.OffsetState.OffsetType
-
Apply offset to lines.
- Line() - Constructor for class com.ardor3d.scenegraph.Line
- Line(String) - Constructor for class com.ardor3d.scenegraph.Line
-
Constructs a new line with the given name.
- Line(String, ReadOnlyVector3[], ReadOnlyVector3[], ReadOnlyColorRGBA[], ReadOnlyVector2[]) - Constructor for class com.ardor3d.scenegraph.Line
-
Constructor instantiates a new
Line
object with a given set of data. - Line(String, FloatBuffer, FloatBuffer, FloatBuffer, FloatBufferData) - Constructor for class com.ardor3d.scenegraph.Line
-
Constructor instantiates a new
Line
object with a given set of data. - Line3 - Class in com.ardor3d.math
- Line3() - Constructor for class com.ardor3d.math.Line3
-
Constructs a new line with an origin at (0,0,0) and a direction of (0,0,1).
- Line3(ReadOnlyLine3) - Constructor for class com.ardor3d.math.Line3
-
Constructs a new line using the supplied source line
- Line3(ReadOnlyVector3, ReadOnlyVector3) - Constructor for class com.ardor3d.math.Line3
-
Constructs a new line using the supplied origin point and unit length direction vector
- Line3Base - Class in com.ardor3d.math
- Line3Base(ReadOnlyVector3, ReadOnlyVector3) - Constructor for class com.ardor3d.math.Line3Base
- Linear - Enum constant in enum class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition.BlendType
-
Blend linearly.
- Linear - Enum constant in enum class com.ardor3d.renderer.state.FogState.DensityFunction
-
The fog blending function defined as: (end - z) / (end - start).
- Linear - Enum constant in enum class com.ardor3d.scenegraph.shape.Sphere.TextureMode
- LINEAR - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MagFilterType
- LINEAR - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MinFilterType
- LINEAR_MIPMAP_LINEAR - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MagFilterType
- LINEAR_MIPMAP_LINEAR - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MinFilterType
- LINEAR_MIPMAP_NEAREST - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MagFilterType
- LINEAR_MIPMAP_NEAREST - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MinFilterType
- LinearVector3InterpolationController - Class in com.ardor3d.scenegraph.controller.interpolation
-
LinearVector3InterpolationController class interpolates a
Spatial
s vectors usingVector3.lerpLocal(ReadOnlyVector3, ReadOnlyVector3, double)
- LinearVector3InterpolationController() - Constructor for class com.ardor3d.scenegraph.controller.interpolation.LinearVector3InterpolationController
- LinearVector3InterpolationControllerExample - Class in com.ardor3d.example.interpolation
-
A demonstration of the LinearVector3InterpolationController class; which will move a Node through a set of 3D coordinates (via linear interpolation).
- LinearVector3InterpolationControllerExample() - Constructor for class com.ardor3d.example.interpolation.LinearVector3InterpolationControllerExample
- LineExample - Class in com.ardor3d.example.basic
-
A demonstration of antialising on a Line object.
- LineExample() - Constructor for class com.ardor3d.example.basic.LineExample
- LineGrapher - Class in com.ardor3d.util.stat.graph
- LineGrapher(int, int, Renderer, ContextCapabilities) - Constructor for class com.ardor3d.util.stat.graph.LineGrapher
- LineGrapher.ConfigKeys - Enum Class in com.ardor3d.util.stat.graph
- lineHeight - Variable in class com.ardor3d.ui.text.BMFont.Common
- LineLoop - Enum constant in enum class com.ardor3d.renderer.IndexMode
-
Identical to LineStrip except the final indexed vertex is then connected back to the initial vertex to form a loop.
- LineRecord - Class in com.ardor3d.renderer.state.record
- LineRecord() - Constructor for class com.ardor3d.renderer.state.record.LineRecord
- Lines - Enum constant in enum class com.ardor3d.renderer.IndexMode
-
Every two vertices referenced by the indexbuffer will be considered a stand-alone line segment.
- LineSegment3 - Class in com.ardor3d.math
-
LineSegment describes a line with a discrete length with an "origin" in the center, extending in the given "direction" and it's opposite by an "extent" amount.
- LineSegment3() - Constructor for class com.ardor3d.math.LineSegment3
-
Constructs a new segment segment with an origin at (0,0,0) a direction of (0,0,1) and an extent of 0.5.
- LineSegment3(ReadOnlyLineSegment3) - Constructor for class com.ardor3d.math.LineSegment3
-
Copy constructor.
- LineSegment3(ReadOnlyVector3, ReadOnlyVector3) - Constructor for class com.ardor3d.math.LineSegment3
-
Constructs a new segment segment using the supplied start and end points
- LineSegment3(ReadOnlyVector3, ReadOnlyVector3, double) - Constructor for class com.ardor3d.math.LineSegment3
-
Constructs a new segment segment using the supplied origin point, unit length direction vector and extent
- LineSegmentEmitter - Class in com.ardor3d.extension.effect.particle.emitter
- LineSegmentEmitter() - Constructor for class com.ardor3d.extension.effect.particle.emitter.LineSegmentEmitter
- LineSegmentEmitter(LineSegment3) - Constructor for class com.ardor3d.extension.effect.particle.emitter.LineSegmentEmitter
- LineStrip - Enum constant in enum class com.ardor3d.renderer.IndexMode
-
The first two vertices referenced by the indexbuffer create a line, from there, every additional vertex is paired with the preceding vertex to make a new, connected line.
- linkDefaultLibrariesAndCodecs() - Method in class com.ardor3d.audio.SoundSystem
-
Links with any default libraries or codecs should be made in this method.
- linkTo(AbstractStatGrapher) - Method in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- listener - Variable in class com.ardor3d.audio.Library
-
Position and orientation of the listener.
- listener - Variable in class com.ardorcraft.voxel.VoxelationContext
- LISTENER - Static variable in exception class com.ardor3d.audio.joal.LibraryJOAL.Exception
-
Global identifier for an exception while creating the OpenAL Listener.
- ListenerData - Class in com.ardor3d.audio
-
The listenerData class is used to store information about the listener's position and orientation.
- ListenerData() - Constructor for class com.ardor3d.audio.ListenerData
-
Constructor: Set this listener data to the origin facing along the z-axis
- ListenerData(float, float, float, float, float, float, float, float, float, float) - Constructor for class com.ardor3d.audio.ListenerData
-
Constructor: Set this listener data to the specified values for position and orientation.
- ListenerData(Vector3, Vector3, Vector3, float) - Constructor for class com.ardor3d.audio.ListenerData
-
Constructor: Set this listener data to the specified values for position and orientation.
- listenerMoved() - Method in class com.ardor3d.audio.joal.SourceJOAL
-
Called every time the listener's position or orientation changes.
- listenerMoved() - Method in class com.ardor3d.audio.Library
-
Tells all the sources that the listener has moved.
- listenerMoved() - Method in class com.ardor3d.audio.Source
-
Called every time the listener's position or orientation changes.
- listeners - Variable in class com.ardor3d.extension.effect.particle.ParticleController
- listeners - Static variable in class com.ardor3d.util.stat.StatCollector
- listenOnSpatial(Spatial) - Method in class com.ardor3d.scenegraph.event.SceneGraphManager
- ListPropertyWithKeyword(PlyImporter.ListProperty, String, PlyImporter.Data, PlyImporter.Data) - Constructor for class com.ardor3d.extension.model.ply.PlyImporter.ListPropertyWithKeyword
- LittleEndianDataInput - Class in com.ardor3d.util
-
LittleEndianDataInput is a class to read little-endian stored data via a InputStream.
- LittleEndianDataInput(InputStream) - Constructor for class com.ardor3d.util.LittleEndianDataInput
-
Creates a new LittleEndian reader from the given input stream.
- LittleEndianRandomAccessDataInput - Class in com.ardor3d.util
-
Utility class useful for reading little-endian stored data in a random access fashion.
- LittleEndianRandomAccessDataInput(InputStream) - Constructor for class com.ardor3d.util.LittleEndianRandomAccessDataInput
-
Creates a new LittleEndian reader from the given input stream.
- LittleEndianRandomAccessDataInput(ByteBuffer) - Constructor for class com.ardor3d.util.LittleEndianRandomAccessDataInput
-
Creates a new LittleEndian reader from the given byte buffer.
- LMENU - Enum constant in enum class com.ardor3d.input.Key
-
left alt key.
- LMETA - Enum constant in enum class com.ardor3d.input.Key
-
Left Windows/Option key
- load() - Method in class com.ardor3d.example.PropertiesGameSettings
-
load
attempts to load the properties file defined during instantiation and put all properties in the table. - load(byte[]) - Method in interface com.ardor3d.util.export.Ardor3dImporter
-
Load a Savable object from the given byte array, starting at the first index.
- load(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryImporter
- load(byte[]) - Method in class com.ardor3d.util.export.xml.XMLImporter
- load(int, int) - Method in class com.ardorcraft.file.WorldFile
- load(Texture, int) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
- load(ResourceSource) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
-
Reads a Collada file from the given resource and returns it as a ColladaStorage object.
- load(ResourceSource) - Method in class com.ardor3d.extension.model.md2.Md2Importer
-
Reads an MD2 file from the given resource
- load(ResourceSource) - Method in class com.ardor3d.extension.model.md3.Md3Importer
-
Reads an MD3 file from the given resource
- load(ResourceSource) - Method in class com.ardor3d.extension.model.obj.ObjImporter
-
Reads a Wavefront OBJ file from the given resource
- load(ResourceSource) - Method in class com.ardor3d.extension.model.off.OffImporter
-
Reads a OFF file from the given resource
- load(ResourceSource) - Method in class com.ardor3d.extension.model.ply.PlyImporter
-
Reads a PLY file from the given resource
- load(ResourceSource) - Method in class com.ardor3d.extension.model.stl.StlImporter
-
Reads a STL file from the given resource
- load(ResourceSource, FileHelper) - Method in class com.ardor3d.extension.model.stl.StlImporter
-
Reads a STL file from the given resource
- load(ResourceSource, Texture.MinificationFilter, boolean) - Static method in class com.ardor3d.util.TextureManager
-
Loads a texture from the given source.
- load(ResourceSource, Texture.MinificationFilter, TextureStoreFormat, boolean) - Static method in class com.ardor3d.util.TextureManager
-
Loads a texture from the given source.
- load(ResourceSource, GeometryTool) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
-
Reads a Collada file from the given resource and returns it as a ColladaStorage object.
- load(ResourceSource, GeometryTool) - Method in class com.ardor3d.extension.model.obj.ObjImporter
-
Reads a Wavefront OBJ file from the given resource
- load(ResourceSource, GeometryTool) - Method in class com.ardor3d.extension.model.off.OffImporter
-
Reads a OFF file from the given resource
- load(ResourceSource, GeometryTool) - Method in class com.ardor3d.extension.model.ply.PlyImporter
-
Reads a PLY file from the given resource
- load(File) - Method in interface com.ardor3d.util.export.Ardor3dImporter
-
Load a Savable object from the given file.
- load(File) - Method in class com.ardor3d.util.export.binary.BinaryImporter
- load(File) - Method in class com.ardor3d.util.export.xml.XMLImporter
- load(File, ReadListener) - Method in class com.ardor3d.util.export.binary.BinaryImporter
- load(InputStream) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- load(InputStream) - Method in interface com.ardor3d.util.export.Ardor3dImporter
-
Load a Savable object from the given stream.
- load(InputStream) - Method in class com.ardor3d.util.export.binary.BinaryImporter
- load(InputStream) - Method in class com.ardor3d.util.export.xml.XMLImporter
- load(InputStream, boolean) - Method in class com.ardor3d.image.util.AbiLoader
-
Load an image from Ardor3D binary format.
- load(InputStream, boolean) - Method in class com.ardor3d.image.util.awt.AWTImageLoader
- load(InputStream, boolean) - Method in class com.ardor3d.image.util.dds.DdsLoader
- load(InputStream, boolean) - Method in interface com.ardor3d.image.util.ImageLoader
-
Decodes image data from an InputStream.
- load(InputStream, boolean) - Method in class com.ardor3d.image.util.jogl.JoglImageLoader
- load(InputStream, boolean) - Method in class com.ardor3d.image.util.jogl.JoglTgaImageLoader
- load(InputStream, boolean) - Method in class com.ardor3d.image.util.TgaLoader
-
Load an image from Targa format.
- load(InputStream, ReadListener) - Method in class com.ardor3d.util.export.binary.BinaryImporter
- load(InputStream, ReadListener, ByteArrayOutputStream) - Method in class com.ardor3d.util.export.binary.BinaryImporter
- load(String) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
-
Reads a Collada file from the given resource and returns it as a ColladaStorage object.
- load(String) - Method in class com.ardor3d.extension.model.md2.Md2Importer
-
Reads a MD2 file from the given resource
- load(String) - Method in class com.ardor3d.extension.model.md3.Md3Importer
-
Reads a MD3 file from the given resource
- load(String) - Method in class com.ardor3d.extension.model.obj.ObjImporter
-
Reads a Wavefront OBJ file from the given resource
- load(String) - Method in class com.ardor3d.extension.model.off.OffImporter
-
Reads a OFF file from the given resource
- load(String) - Method in class com.ardor3d.extension.model.ply.PlyImporter
-
Reads a PLY file from the given resource
- load(String) - Method in class com.ardor3d.extension.model.stl.StlImporter
-
Reads a STL file from the given resource
- load(String) - Method in class com.ardor3d.renderer.state.FragmentProgramState
-
Loads the fragment program into a byte array.
- load(String) - Method in class com.ardor3d.renderer.state.VertexProgramState
-
Loads the vertex program into a byte array.
- load(String, FileHelper) - Method in class com.ardor3d.extension.model.stl.StlImporter
-
Reads a STL file from the given resource
- load(String, Texture.MinificationFilter, boolean) - Static method in class com.ardor3d.util.TextureManager
-
Loads a texture by attempting to locate the given name using ResourceLocatorTool.
- load(String, Texture.MinificationFilter, TextureStoreFormat, boolean) - Static method in class com.ardor3d.util.TextureManager
-
Loads a texture by attempting to locate the given name using ResourceLocatorTool.
- load(String, GeometryTool) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
-
Reads a Collada file from the given resource and returns it as a ColladaStorage object.
- load(String, GeometryTool) - Method in class com.ardor3d.extension.model.obj.ObjImporter
-
Reads a Wavefront OBJ file from the given resource
- load(String, GeometryTool) - Method in class com.ardor3d.extension.model.off.OffImporter
-
Reads a OFF file from the given resource
- load(String, GeometryTool) - Method in class com.ardor3d.extension.model.ply.PlyImporter
-
Reads a PLY file from the given resource
- load(URL) - Method in class com.ardor3d.renderer.state.FragmentProgramState
-
Loads the fragment program into a byte array.
- load(URL) - Method in class com.ardor3d.renderer.state.VertexProgramState
- load(URL) - Method in interface com.ardor3d.util.export.Ardor3dImporter
-
Load a Savable object from the given URL.
- load(URL) - Method in class com.ardor3d.util.export.binary.BinaryImporter
- load(URL) - Method in class com.ardor3d.util.export.xml.XMLImporter
- load(URL, ReadListener) - Method in class com.ardor3d.util.export.binary.BinaryImporter
- LOAD_DATA - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to pre-load a sound file.
- LOAD_SOUND - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to pre-load a sound file.
- loadBoolean(String, Properties) - Static method in class com.ardor3d.example.PropertiesGameSettings
- loadFromImage(Image, Texture.MinificationFilter) - Static method in class com.ardor3d.util.TextureManager
-
Creates a texture from a given Ardor3D Image object.
- loadFromImage(Image, Texture.MinificationFilter, TextureStoreFormat) - Static method in class com.ardor3d.util.TextureManager
-
Creates a texture from a given Ardor3D Image object.
- loadFromKey(TextureKey, Image, Texture) - Static method in class com.ardor3d.util.TextureManager
-
Load a texture from the given TextureKey.
- loadHeightmap() - Method in class com.ardor3d.extension.terrain.heightmap.RawHeightMap
-
load
fills the height data array with the appropriate data from the set RAW image stream or file. - loadIdentity() - Method in interface com.ardor3d.renderer.jogl.state.record.JoglMatrixBackend
- loadIdentity() - Method in class com.ardor3d.renderer.jogl.state.record.JoglRealMatrixBackend
- loadIdentity() - Method in class com.ardor3d.renderer.jogl.state.record.JoglSimulatedMatrixBackend
- loadImage(ResourceSource, boolean) - Static method in class com.ardor3d.image.util.ImageLoaderUtil
- loadImage(String, InputStream, boolean) - Static method in class com.ardor3d.image.util.ImageLoaderUtil
- loading - Enum constant in enum class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData.State
- loading - Enum constant in enum class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData.State
- loadInteger(String, Properties) - Static method in class com.ardor3d.example.PropertiesGameSettings
- loadMatrix(FloatBuffer) - Method in interface com.ardor3d.renderer.jogl.state.record.JoglMatrixBackend
- loadMatrix(FloatBuffer) - Method in class com.ardor3d.renderer.jogl.state.record.JoglRealMatrixBackend
- loadMatrix(FloatBuffer) - Method in class com.ardor3d.renderer.jogl.state.record.JoglSimulatedMatrixBackend
- loadMidi(boolean, String, FilenameURL) - Method in class com.ardor3d.audio.Library
-
Loads the specified MIDI file, and saves the source information about it.
- loadSound(byte[], AudioFormat, String) - Method in class com.ardor3d.audio.SoundSystem
-
Saves raw PCM audio data in the specified audio format, under the specified identifier.
- loadSound(FilenameURL) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Pre-loads a sound into memory.
- loadSound(FilenameURL) - Method in class com.ardor3d.audio.Library
-
Pre-loads a sound into memory.
- loadSound(SoundBuffer, String) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Saves the specified sample data, under the specified identifier.
- loadSound(SoundBuffer, String) - Method in class com.ardor3d.audio.Library
-
Saves the specified sample data, under the specified identifier.
- loadSound(String) - Method in class com.ardor3d.audio.SoundSystem
-
Pre-loads a sound into memory.
- loadSound(URL, String) - Method in class com.ardor3d.audio.SoundSystem
-
Pre-loads a sound specified by the given URL into memory.
- loadTexture(Texture, int) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- loadTexture(Texture, int) - Method in interface com.ardor3d.renderer.Renderer
-
Loads a texture onto the card for the current OpenGL context.
- loadTexture(ResourceSource) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- loadTexture(BufferedImage, Texture.MinificationFilter, TextureStoreFormat, boolean) - Static method in class com.ardor3d.image.util.awt.AWTTextureUtil
-
Convenience Utility for loading a BufferedImage as an Ardor3D Texture.
- loadTexture(String) - Method in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- Local - Enum constant in enum class com.ardor3d.extension.interact.widget.InteractMatrix
- LOCAL_SCALE - Enum constant in enum class com.ardor3d.scenegraph.controller.interpolation.Vector3InterpolationController.UpdateField
- LOCAL_TRANSLATION - Enum constant in enum class com.ardor3d.scenegraph.controller.interpolation.Vector3InterpolationController.UpdateField
- localisationBaseFile() - Element in annotation interface com.ardor3d.example.Purpose
- LocalServerConnection - Class in com.ardor3d.example.craft.network
-
"Fake" local server implementation which just generate data upon request throught the LocalServerDataHandler and pongs the data back.
- LocalServerConnection(LocalServerDataHandler) - Constructor for class com.ardor3d.example.craft.network.LocalServerConnection
- LocalServerDataHandler - Class in com.ardor3d.example.craft.network
-
Simple data handler that works against a map file.
- LocalServerDataHandler(int, int, int, DataGenerator, File) - Constructor for class com.ardor3d.example.craft.network.LocalServerDataHandler
- localToWorld(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.scenegraph.Spatial
-
Convert a vector (in) from this spatial's local coordinate space to world coordinate space.
- localViewerOn - Variable in class com.ardor3d.renderer.state.LightState
-
When true, the eye position (as opposed to just the view direction) will be taken into account when computing specular reflections.
- locateResource(String) - Method in class com.ardor3d.util.resource.MultiFormatResourceLocator
- locateResource(String) - Method in class com.ardor3d.util.resource.RelativeResourceLocator
- locateResource(String) - Method in interface com.ardor3d.util.resource.ResourceLocator
-
Locates a resource according to the strategy of the resource locator implementation (subclass).
- locateResource(String) - Method in class com.ardor3d.util.resource.SimpleResourceLocator
- locateResource(String, String) - Static method in class com.ardor3d.util.resource.ResourceLocatorTool
- lodBias - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- log(double, double) - Static method in class com.ardor3d.math.MathUtils
- logger - Variable in class com.ardor3d.audio.CommandThread
-
Processes status messages, warnings, and error messages.
- logger - Variable in class com.ardor3d.audio.SoundSystem
-
Processes status messages, warnings, and error messages.
- logger - Static variable in class com.ardor3d.util.GameTask
- LoggingMap<KEY,
VALUE> - Class in com.ardor3d.extension.animation.skeletal.util -
This class essentially just wraps a KEY/VALUE HashMap, providing extra logging when a VALUE is not found, or duplicate VALUE objects are added.
- LoggingMap() - Constructor for class com.ardor3d.extension.animation.skeletal.util.LoggingMap
- LogicalLayer - Class in com.ardor3d.input.logical
-
Implementation of a logical layer on top of the physical one, to be able to more easily trigger certain commands for certain combination of user input.
- LogicalLayer() - Constructor for class com.ardor3d.input.logical.LogicalLayer
- LogicalTriggersApplier - Interface in com.ardor3d.input.logical
-
Defines a class the handles applying the triggers of a LogicalLayer.
- LONG - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- LONG_1D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- LONG_2D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- longArgs - Variable in class com.ardor3d.audio.CommandObject
-
Any long arguments required for a command.
- look(int) - Method in class com.jcraft.jogg.Buffer
- look1() - Method in class com.jcraft.jogg.Buffer
- lookAt - Variable in class com.ardor3d.audio.ListenerData
-
A normalized vector indicating the direction the listener is facing
- lookAt(double, double, double, ReadOnlyVector3) - Method in class com.ardor3d.renderer.Camera
-
A convenience method for auto-setting the frame based on a world position the user desires the camera to look at.
- lookAt(ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardor3d.math.Matrix3
-
Modifies this matrix to equal the rotation required to point the z-axis at 'direction' and the y-axis to 'up'.
- lookAt(ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardor3d.math.Quaternion
-
Modifies this quaternion to equal the rotation required to point the z-axis at 'direction' and the y-axis to 'up'.
- lookAt(ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardor3d.renderer.Camera
-
A convenience method for auto-setting the frame based on a world position the user desires the camera to look at.
- Lookat - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.TransformElement.TransformElementType
- lookupLighting(int) - Method in class com.ardorcraft.world.BlockWorld
-
Get the exact float used global lighting.
- loopCount - Variable in class shared.ResultSample
- LOST_FOCUS - Static variable in class com.ardor3d.input.InputState
- lostControl(InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- lostFocus() - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- lostFocus() - Method in class com.ardor3d.extension.ui.UIComponent
-
Called by the hud when a component loses focus.
- lostFocus() - Method in class com.ardor3d.extension.ui.UITextArea.TextAreaWritingState
- lostFocus() - Method in class com.ardor3d.extension.ui.UITextField.TextFieldWritingState
- LSHIFT - Enum constant in enum class com.ardor3d.input.Key
-
left shift key.
- Luminance - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- Luminance - Enum constant in enum class com.ardor3d.image.Texture.DepthTextureMode
-
Output luminance values based on the depth comparison
- Luminance12 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
12 bit luminance only format - often forced to 8bit or 16bit by the card
- Luminance12Alpha12 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
12 bit luminance, 12 bit alpha format
- Luminance12Alpha4 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
12 bit luminance, 4 bit alpha format
- Luminance12ToRGBFunction - Class in com.ardor3d.extension.terrain.client.functions
- Luminance12ToRGBFunction() - Constructor for class com.ardor3d.extension.terrain.client.functions.Luminance12ToRGBFunction
- Luminance16 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit luminance only format - older cards will often use 8bit instead.
- Luminance16Alpha16 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit luminance, 16 bit alpha format
- Luminance16F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit float, luminance only format
- Luminance32F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
32 bit float, luminance only format
- Luminance4 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
4 bit luminance only format - usually forced to 8bit by the card
- Luminance4Alpha4 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
4 bit luminance, 4 bit alpha format
- Luminance6Alpha2 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
6 bit luminance, 2 bit alpha format
- Luminance8 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
8 bit luminance only format
- Luminance8Alpha8 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
8 bit luminance, 8 bit alpha format
- Luminance8Alpha8ToRGBAFunction - Class in com.ardor3d.extension.terrain.client.functions
- Luminance8Alpha8ToRGBAFunction() - Constructor for class com.ardor3d.extension.terrain.client.functions.Luminance8Alpha8ToRGBAFunction
- Luminance8ToRGBFunction - Class in com.ardor3d.extension.terrain.client.functions
- Luminance8ToRGBFunction() - Constructor for class com.ardor3d.extension.terrain.client.functions.Luminance8ToRGBFunction
- LuminanceAlpha - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- LuminanceAlpha16F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit float per luminance and alpha
- LuminanceAlpha32F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
32 bit float per luminance and alpha
M
- M - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- M - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- M - Enum constant in enum class com.ardor3d.input.Key
-
m key.
- MAGENTA - Static variable in class com.ardor3d.math.ColorRGBA
-
the color magenta (1, 0, 1, 1).
- magFilter - Variable in class com.ardor3d.renderer.state.record.TextureRecord
- magnificationFilter - Variable in class com.ardor3d.extension.atlas.AtlasTextureParameter
- magnitude() - Method in class com.ardor3d.math.Quaternion
- magnitude() - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- magnitudeSquared() - Method in class com.ardor3d.math.Quaternion
- magnitudeSquared() - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- main(String[]) - Static method in class com.ardor3d.example.basic.BoxExample
- main(String[]) - Static method in class com.ardor3d.example.basic.JoglBasicExample
- main(String[]) - Static method in class com.ardor3d.example.basic.LineExample
- main(String[]) - Static method in class com.ardor3d.example.basic.MatrixLookAtExample
- main(String[]) - Static method in class com.ardor3d.example.basic.MouseManagerExample
- main(String[]) - Static method in class com.ardor3d.example.basic.OrbitCamExample
- main(String[]) - Static method in class com.ardor3d.example.basic.RTTShaderExample
- main(String[]) - Static method in class com.ardor3d.example.basic.ShapesExample
- main(String[]) - Static method in class com.ardor3d.example.basic.SwitchNodeExample
- main(String[]) - Static method in class com.ardor3d.example.benchmark.ball.BubbleMarkExample
- main(String[]) - Static method in class com.ardor3d.example.benchmark.ball.BubbleMarkUIExample
- main(String[]) - Static method in class com.ardor3d.example.canvas.JoglAwtDesktopExample
- main(String[]) - Static method in class com.ardor3d.example.canvas.JoglAwtExample
- main(String[]) - Static method in class com.ardor3d.example.canvas.JoglNewtAwtExample
- main(String[]) - Static method in class com.ardor3d.example.canvas.JoglNewtSwtExample
- main(String[]) - Static method in class com.ardor3d.example.canvas.JoglSwingExample
- main(String[]) - Static method in class com.ardor3d.example.canvas.JoglSwtExample
- main(String[]) - Static method in class com.ardor3d.example.collision.CollisionTreeExample
- main(String[]) - Static method in class com.ardor3d.example.collision.ManyCollisionsExample
- main(String[]) - Static method in class com.ardor3d.example.craft.converter.MinecraftMapConverter
- main(String[]) - Static method in class com.ardor3d.example.craft.examples.advanced.AdvancedApplication
- main(String[]) - Static method in class com.ardor3d.example.craft.examples.intermediate.IntermediateApplication
- main(String[]) - Static method in class com.ardor3d.example.craft.examples.simple.SimpleApplication
- main(String[]) - Static method in class com.ardor3d.example.craft.examples.thegame.RealGameApplication
- main(String[]) - Static method in class com.ardor3d.example.craft.examples.thegame.SelectDialog
-
Launch the application.
- main(String[]) - Static method in class com.ardor3d.example.craft.generators.GeneratorViewer
- main(String[]) - Static method in class com.ardor3d.example.effect.BloomExample
- main(String[]) - Static method in class com.ardor3d.example.effect.ExtrusionExample
- main(String[]) - Static method in class com.ardor3d.example.effect.NewDynamicSmokerExample
- main(String[]) - Static method in class com.ardor3d.example.effect.ParallelSplitShadowMapExample
-
The main method.
- main(String[]) - Static method in class com.ardor3d.example.effect.ParticleRampExample
- main(String[]) - Static method in class com.ardor3d.example.effect.ParticleSwarmExample
- main(String[]) - Static method in class com.ardor3d.example.effect.ParticleSystemExample
- main(String[]) - Static method in class com.ardor3d.example.effect.PointSpritesExample
- main(String[]) - Static method in class com.ardor3d.example.effect.ProjectedGridExample
- main(String[]) - Static method in class com.ardor3d.example.effect.ProjectedGridWaterExample
-
The main method.
- main(String[]) - Static method in class com.ardor3d.example.effect.QuadImposterExample
- main(String[]) - Static method in class com.ardor3d.example.effect.TrailExample
- main(String[]) - Static method in class com.ardor3d.example.effect.WaterExample
-
The main method.
- main(String[]) - Static method in class com.ardor3d.example.ExampleRunner
- main(String[]) - Static method in class com.ardor3d.example.interact.InteractExample
- main(String[]) - Static method in class com.ardor3d.example.interact.TerrainInteractExample
- main(String[]) - Static method in class com.ardor3d.example.interpolation.CurveInterpolationControllerExample
- main(String[]) - Static method in class com.ardor3d.example.interpolation.DefaultColorInterpolationControllerExample
- main(String[]) - Static method in class com.ardor3d.example.interpolation.LinearVector3InterpolationControllerExample
- main(String[]) - Static method in class com.ardor3d.example.interpolation.QuaternionInterpolationControllerExample
- main(String[]) - Static method in class com.ardor3d.example.pipeline.AnimationBlinnPhongExample
- main(String[]) - Static method in class com.ardor3d.example.pipeline.AnimationCopyExample
- main(String[]) - Static method in class com.ardor3d.example.pipeline.AnimationDemoExample
- main(String[]) - Static method in class com.ardor3d.example.pipeline.AnimationStateExample
- main(String[]) - Static method in class com.ardor3d.example.pipeline.ColladaExample
- main(String[]) - Static method in class com.ardor3d.example.pipeline.ColladaManualAnimationExample
- main(String[]) - Static method in class com.ardor3d.example.pipeline.ExportImportExample
- main(String[]) - Static method in class com.ardor3d.example.pipeline.PrimitiveSkeletonExample
- main(String[]) - Static method in class com.ardor3d.example.pipeline.SimpleColladaExample
- main(String[]) - Static method in class com.ardor3d.example.pipeline.SimpleMd2Example
- main(String[]) - Static method in class com.ardor3d.example.pipeline.SimpleMd3Example
- main(String[]) - Static method in class com.ardor3d.example.pipeline.SimpleObjExample
- main(String[]) - Static method in class com.ardor3d.example.pipeline.SimpleOffExample
- main(String[]) - Static method in class com.ardor3d.example.pipeline.SimplePlyExample
- main(String[]) - Static method in class com.ardor3d.example.pipeline.SimpleStlExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.BillboardNodeExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.BillboardNodeZExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.ClipStateExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.CombinerExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.DegenerateTrianglesExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.DisplayListDelegateExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.DisplayListExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.GeneratedTexturesExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.GeometryInstancingExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.GLSLRibbonExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.MandelbrotExplorerExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.ManyLightsExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.MaterialFaceExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.MeshDataSharingExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.MultiPassTextureExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.MultiStripExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.PointCubeExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.PointsExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.RenderEffectsExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.RenderQueueExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.RenderTextureCubeMapExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.RenderTextureSideBySideExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.SphereComparisonsExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.StereoExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.TexCombineExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.Texture3DExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.TextureProjectionExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.UpdateTextureExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.utils.atlas.AtlasExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.utils.atlas.AtlasExampleMultiTextured
- main(String[]) - Static method in class com.ardor3d.example.renderer.utils.atlas.TestAtlasPacker
- main(String[]) - Static method in class com.ardor3d.example.renderer.VBOSpeedExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.ViewportExample
- main(String[]) - Static method in class com.ardor3d.example.renderer.WireframeGeometryShaderExample
- main(String[]) - Static method in class com.ardor3d.example.terrain.ArrayTerrainExample
- main(String[]) - Static method in class com.ardor3d.example.terrain.ImageMapTerrainExample
- main(String[]) - Static method in class com.ardor3d.example.terrain.InMemoryTerrainExample
- main(String[]) - Static method in class com.ardor3d.example.terrain.MountainShadowTerrainExample
- main(String[]) - Static method in class com.ardor3d.example.terrain.ProceduralTerrainExample
- main(String[]) - Static method in class com.ardor3d.example.terrain.ShadowedTerrainExample
- main(String[]) - Static method in class com.ardor3d.example.terrain.ShapesPlusProceduralTerrainExample
- main(String[]) - Static method in class com.ardor3d.example.terrain.TerrainWaterExample
-
The main method.
- main(String[]) - Static method in class com.ardor3d.example.terrain.ZupTerrainExample
- main(String[]) - Static method in class com.ardor3d.example.ui.BMTextExample
- main(String[]) - Static method in class com.ardor3d.example.ui.InteractUIExample
- main(String[]) - Static method in class com.ardor3d.example.ui.PopOverUIExample
- main(String[]) - Static method in class com.ardor3d.example.ui.RotatingUIExample
- main(String[]) - Static method in class com.ardor3d.example.ui.SimpleUIExample
- main(String[]) - Static method in class shared.Harness
- MainThread - Annotation Interface in com.ardor3d.annotation
-
Methods flagged with this annotation should only be run in the main thread, that is, the thread that handles the OpenGL calls.
- makeAlphaComposite(float) - Static method in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- makeArdor3dImage(TextureData, boolean) - Method in class com.ardor3d.image.util.jogl.JoglImageLoader
- makeArdor3dImage(BufferedImage, boolean) - Static method in class com.ardor3d.image.util.awt.AWTImageLoader
- makeArdor3dImage(RenderableImage, boolean) - Static method in class com.ardor3d.image.util.awt.AWTImageLoader
- makeArdor3dImage(RenderedImage, boolean) - Static method in class com.ardor3d.image.util.awt.AWTImageLoader
- makeColor(ReadOnlyColorRGBA) - Static method in class com.ardor3d.image.util.awt.AwtColorUtil
- makeColor(ReadOnlyColorRGBA, boolean) - Static method in class com.ardor3d.image.util.awt.AwtColorUtil
- makeColorRGBA(Color) - Static method in class com.ardor3d.image.util.awt.AwtColorUtil
- makeCopy() - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
- makeCopy() - Method in class com.ardor3d.scenegraph.AbstractBufferData
- makeCopy() - Method in class com.ardor3d.scenegraph.ByteBufferData
- makeCopy() - Method in class com.ardor3d.scenegraph.FloatBufferData
- makeCopy() - Method in class com.ardor3d.scenegraph.IndexBufferData
- makeCopy() - Method in class com.ardor3d.scenegraph.IntBufferData
- makeCopy() - Method in class com.ardor3d.scenegraph.MeshData
- makeCopy() - Method in class com.ardor3d.scenegraph.ShortBufferData
- makeCopy(boolean) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- makeCopy(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- makeCopy(boolean) - Method in class com.ardor3d.scenegraph.Line
- makeCopy(boolean) - Method in class com.ardor3d.scenegraph.Mesh
- makeCopy(boolean) - Method in class com.ardor3d.scenegraph.Node
- makeCopy(boolean) - Method in class com.ardor3d.scenegraph.Point
- makeCopy(boolean) - Method in class com.ardor3d.scenegraph.Spatial
-
Create a copy of this spatial.
- makeCopy(boolean) - Method in class com.ardor3d.ui.text.BMText
- makeCopy(Spatial, CopyLogic) - Static method in class com.ardor3d.util.geom.SceneCopier
-
Deprecated.
- makeCurrentContext() - Method in interface com.ardor3d.framework.CanvasRenderer
-
Have the CanvasRenderer claim the graphics context.
- makeCurrentContext() - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- makeDirty() - Method in class com.ardor3d.input.control.OrbitCamControl
- makeInstanced() - Method in class com.ardor3d.scenegraph.Mesh
- makeInstanced() - Method in class com.ardor3d.scenegraph.Node
- makeInstanced() - Method in class com.ardor3d.scenegraph.Spatial
-
Creates and returns a new instance of this spatial.
- makeLineGraph(int, int, Quad, Renderer, ContextCapabilities) - Static method in class com.ardor3d.util.stat.graph.GraphFactory
-
Makes a new line grapher and sets up a quad to display it.
- makeMap(ButtonState, ButtonState, ButtonState) - Static method in enum class com.ardor3d.input.MouseButton
- makeMap(ButtonState, ButtonState, ButtonState, ButtonState, ButtonState, ButtonState, ButtonState, ButtonState, ButtonState) - Static method in enum class com.ardor3d.input.MouseButton
- makeNew(float[]) - Static method in class com.ardor3d.scenegraph.FloatBufferDataUtil
- makeNew(ReadOnlyVector2[]) - Static method in class com.ardor3d.scenegraph.FloatBufferDataUtil
- makeNew(ReadOnlyVector3[]) - Static method in class com.ardor3d.scenegraph.FloatBufferDataUtil
- makePickable(Class<? extends AbstractBresenhamTracer>, int, Vector3) - Method in class com.ardor3d.extension.terrain.client.Terrain
- makeTabledLabelGraph(int, int, Quad, Renderer, ContextCapabilities) - Static method in class com.ardor3d.util.stat.graph.GraphFactory
-
Makes a new label grapher and sets up a quad to display it.
- makeTimedGraph(int, int, Quad, Renderer, ContextCapabilities) - Static method in class com.ardor3d.util.stat.graph.GraphFactory
-
Makes a new area grapher and sets up a quad to display it.
- ManagedTransformSource - Class in com.ardor3d.extension.animation.skeletal.blendtree
-
This tree source maintains its own source data, which can be modified directly using setJointXXX.
- ManagedTransformSource() - Constructor for class com.ardor3d.extension.animation.skeletal.blendtree.ManagedTransformSource
- ManageSources() - Method in class com.ardor3d.audio.SoundSystem
-
This method can be overridden by extended classes to be used for source management (culling and activating sources based on established rules).
- MandelbrotExplorerExample - Class in com.ardor3d.example.renderer
-
Illustrates the MandelbrotFunction3D class, which allow for procedural creation of the famous Mandelbrot set.
- MandelbrotExplorerExample() - Constructor for class com.ardor3d.example.renderer.MandelbrotExplorerExample
- MandelbrotFunction3D - Class in com.ardor3d.math.functions
-
A function that returns the famous Mandelbrot set.
- MandelbrotFunction3D(int) - Constructor for class com.ardor3d.math.functions.MandelbrotFunction3D
- ManhattanHeuristic - Class in com.ardorcraft.pathfinding.heuristics
- ManhattanHeuristic(int) - Constructor for class com.ardorcraft.pathfinding.heuristics.ManhattanHeuristic
- ManyCollisionsExample - Class in com.ardor3d.example.collision
-
A demonstration on how to determine if collisions exist between two nodes.
- ManyCollisionsExample() - Constructor for class com.ardor3d.example.collision.ManyCollisionsExample
- ManyLightsExample - Class in com.ardor3d.example.renderer
-
A demonstration of randomly placed spheres being illuminated by numerious PointLight sources.
- ManyLightsExample() - Constructor for class com.ardor3d.example.renderer.ManyLightsExample
- MapperFunction3D - Class in com.ardor3d.math.functions
-
This function takes a "map" function and uses the value it returns at a certain point to look up and evaluate another function from a set of ranged functions.
- MapperFunction3D(Function3D, double, double) - Constructor for class com.ardor3d.math.functions.MapperFunction3D
-
Construct a mapper function using the given map function and a start and end for the domain we'll use.
- mark() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
-
Sets a mark at the current position in the underlying buffer.
- markDirty(DirtyType) - Method in class com.ardor3d.scenegraph.Spatial
-
Mark this node as dirty.
- markDirty(Spatial, DirtyType) - Method in class com.ardor3d.scenegraph.Spatial
-
Mark this node as dirty.
- markNeedsRefresh() - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- MASK_AMBIENT - Static variable in class com.ardor3d.renderer.state.LightState
-
When applied to lightMask, implies ambient light should be set to 0 for this lightstate
- MASK_DIFFUSE - Static variable in class com.ardor3d.renderer.state.LightState
-
When applied to lightMask, implies diffuse light should be set to 0 for this lightstate
- MASK_GLOBALAMBIENT - Static variable in class com.ardor3d.renderer.state.LightState
-
When applied to lightMask, implies global ambient light should be set to 0 for this lightstate
- MASK_SPECULAR - Static variable in class com.ardor3d.renderer.state.LightState
-
When applied to lightMask, implies specular light should be set to 0 for this lightstate
- matches(AudioFormat) - Method in class com.ardor3d.audio.sampled.AudioFormat
-
Indicates whether this format matches the one specified.
- Material - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- MATERIAL - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Element
- MATERIAL_INDICES - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ListProperty
-
indices of materials (not sure that it's really in the specification)
- MaterialFaceExample - Class in com.ardor3d.example.renderer
-
A demonstration using MaterialState to set lighting equation parameters.
- MaterialFaceExample() - Constructor for class com.ardor3d.example.renderer.MaterialFaceExample
- MaterialInfo - Class in com.ardor3d.extension.model.collada.jdom.data
- MaterialInfo() - Constructor for class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- MaterialState - Class in com.ardor3d.renderer.state
-
MaterialState defines parameters used in conjunction with the lighting model to produce a surface color.
- MaterialState() - Constructor for class com.ardor3d.renderer.state.MaterialState
-
Constructor instantiates a new
MaterialState
object. - MaterialState.ColorMaterial - Enum Class in com.ardor3d.renderer.state
- MaterialState.MaterialFace - Enum Class in com.ardor3d.renderer.state
- MaterialStateRecord - Class in com.ardor3d.renderer.state.record
- MaterialStateRecord() - Constructor for class com.ardor3d.renderer.state.record.MaterialStateRecord
- MathConstants - Class in com.ardor3d.math
-
Just a simple flag holder for runtime stripping of various ardor3d logging and debugging features.
- MathConstants() - Constructor for class com.ardor3d.math.MathConstants
- MathUtils - Class in com.ardor3d.math
- MathUtils() - Constructor for class com.ardor3d.math.MathUtils
- Matrix - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.TransformElement.TransformElementType
- Matrix3 - Class in com.ardor3d.math
-
Matrix3 represents a double precision 3x3 matrix.
- Matrix3() - Constructor for class com.ardor3d.math.Matrix3
-
Constructs a new, mutable matrix set to identity.
- Matrix3(double, double, double, double, double, double, double, double, double) - Constructor for class com.ardor3d.math.Matrix3
-
Constructs a new, mutable matrix using the given matrix values (names are mRC = m[ROW][COL])
- Matrix3(ReadOnlyMatrix3) - Constructor for class com.ardor3d.math.Matrix3
-
Constructs a new, mutable matrix using the values from the given matrix
- Matrix4 - Class in com.ardor3d.math
-
Matrix4 represents a double precision 4x4 matrix and contains a flag, set at object creation, indicating if the given Matrix4 object is mutable.
- Matrix4() - Constructor for class com.ardor3d.math.Matrix4
-
Constructs a new matrix set to identity.
- Matrix4(double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double) - Constructor for class com.ardor3d.math.Matrix4
-
Constructs a new matrix set to the given matrix values.
- Matrix4(ReadOnlyMatrix4) - Constructor for class com.ardor3d.math.Matrix4
-
Constructs a new matrix set to the values of the given matrix.
- MatrixBenchmark - Interface in shared
- matrixBuffer - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix2
- matrixBuffer - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix3
- matrixBuffer - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix4
- matrixBuffer - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix4Array
- matrixFrustum(double, double, double, double, double, double, Matrix4) - Static method in class com.ardor3d.math.MathUtils
- matrixLookAt(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, Matrix3) - Static method in class com.ardor3d.math.MathUtils
- matrixLookAt(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, Matrix4) - Static method in class com.ardor3d.math.MathUtils
- MatrixLookAtExample - Class in com.ardor3d.example.basic
-
A demonstration of the MathUtils.matrixLookAt function, which constructs a rotation matrix used to orient a source position to a given target position.
- MatrixLookAtExample() - Constructor for class com.ardor3d.example.basic.MatrixLookAtExample
- matrixOrtho(double, double, double, double, double, double, Matrix4) - Static method in class com.ardor3d.math.MathUtils
- matrixPerspective(double, double, double, double, Matrix4) - Static method in class com.ardor3d.math.MathUtils
- max - Variable in class shared.TestResults
- max(Function3D, Function3D) - Static method in class com.ardor3d.math.functions.Functions
- Max - Enum constant in enum class com.ardor3d.renderer.state.BlendState.BlendEquation
-
sets the blend equation so that each component of the result color is the maximum of the corresponding components of the source and destination colors.
- MAX_CLIP_PLANES - Static variable in class com.ardor3d.renderer.state.ClipState
-
Max supported number of user-defined clip planes in Ardor3D.
- MAX_CONTEXT_GRAB_ATTEMPTS - Variable in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- MAX_LIGHTS_ALLOWED - Static variable in class com.ardor3d.renderer.state.LightState
-
defines the maximum number of lights that are allowed to be maintained at one time.
- MAX_OCTAVES - Static variable in class com.ardor3d.math.functions.CloudsFunction3D
- MAX_OCTAVES - Static variable in class com.ardor3d.math.functions.RidgeFunction3D
- MAX_PICK_CHECKS - Static variable in class com.ardor3d.extension.terrain.client.TerrainBuilder
- MAX_TEXTURES - Static variable in class com.ardor3d.renderer.state.TextureState
- MAX_WORLD_PLANES - Static variable in class com.ardor3d.renderer.Camera
-
MAX_WORLD_PLANES holds the maximum planes allowed by the system.
- maxHeapMemory() - Element in annotation interface com.ardor3d.example.Purpose
-
Default value is 64.
- maxHeight - Variable in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- maximize() - Method in class com.ardor3d.extension.ui.UIFrame
- MAXIMIZE - Enum constant in enum class com.ardor3d.extension.ui.UIFrame.FrameButtons
- maxMathPoolSize - Static variable in class com.ardor3d.math.MathConstants
- maxSamples - Static variable in class com.ardor3d.util.stat.StatCollector
-
How many distinct past aggregate samples are kept before the oldest one is dropped on add.
- maxSpeed - Variable in class com.ardor3d.example.benchmark.ball.Ball
- maxStatePoolSize - Static variable in class com.ardor3d.util.Constants
- maxTextures - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- Md2DataStore - Class in com.ardor3d.extension.model.md2
- Md2DataStore(Mesh, KeyframeController<Mesh>) - Constructor for class com.ardor3d.extension.model.md2.Md2DataStore
- Md2Importer - Class in com.ardor3d.extension.model.md2
- Md2Importer() - Constructor for class com.ardor3d.extension.model.md2.Md2Importer
- Md3DataStore - Class in com.ardor3d.extension.model.md3
- Md3DataStore(Node) - Constructor for class com.ardor3d.extension.model.md3.Md3DataStore
- Md3Importer - Class in com.ardor3d.extension.model.md3
-
http://education.mit.edu/starlogo-tng/shapes-tutorial/shapetutorial.html
- Md3Importer() - Constructor for class com.ardor3d.extension.model.md3.Md3Importer
- measureBox - Static variable in class com.ardor3d.util.geom.Debugger
- measureSphere - Static variable in class com.ardor3d.extension.animation.skeletal.util.SkeletalDebugger
- MEDIA_FAST_FORWARD - Enum constant in enum class com.ardor3d.input.Key
-
mobile fast fwd button
- MEDIA_NEXT - Enum constant in enum class com.ardor3d.input.Key
-
mobile next button
- MEDIA_PREVIOUS - Enum constant in enum class com.ardor3d.input.Key
-
mobile previous button
- MEDIA_REWIND - Enum constant in enum class com.ardor3d.input.Key
-
mobile rewind button
- MEDIA_STOP - Enum constant in enum class com.ardor3d.input.Key
-
mobile stop button
- MEDIUM_FONT - Static variable in class com.ardorcraft.util.FontHandler
- MEDIUM_FONT_SIZE - Static variable in class com.ardorcraft.util.FontHandler
- MENU - Enum constant in enum class com.ardor3d.input.Key
-
mobile menu button
- merge(BoundingVolume) - Method in class com.ardor3d.bounding.BoundingBox
-
merge
combines this sphere with a second bounding sphere. - merge(BoundingVolume) - Method in class com.ardor3d.bounding.BoundingSphere
-
merge
combines this sphere with a second bounding sphere. - merge(BoundingVolume) - Method in class com.ardor3d.bounding.BoundingVolume
-
merge
combines two bounding volumes into a single bounding volume that contains both this bounding volume and the parameter volume. - merge(BoundingVolume) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- merge(T[], T[], int, int, int, Comparator<? super T>) - Static method in class com.ardor3d.util.SortUtil
-
Performs a merge on two sets of data stored in source, represented by the ranges formed by [left, mid] and [mid+1, right].
- mergeLocal(BoundingVolume) - Method in class com.ardor3d.bounding.BoundingBox
-
mergeLocal
combines this sphere with a second bounding sphere locally. - mergeLocal(BoundingVolume) - Method in class com.ardor3d.bounding.BoundingSphere
-
mergeLocal
combines this sphere with a second bounding sphere locally. - mergeLocal(BoundingVolume) - Method in class com.ardor3d.bounding.BoundingVolume
-
mergeLocal
combines two bounding volumes into a single bounding volume that contains both this bounding volume and the parameter volume. - mergeLocal(BoundingVolume) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- mesh - Variable in class com.ardorcraft.voxel.MeshVoxelationContext
- Mesh - Class in com.ardor3d.scenegraph
-
A Mesh is a spatial describing a renderable geometric object.
- Mesh() - Constructor for class com.ardor3d.scenegraph.Mesh
-
Constructs a new Mesh.
- Mesh() - Constructor for class com.ardorcraft.voxel.MeshVoxelationContext.Mesh
- Mesh(String) - Constructor for class com.ardor3d.scenegraph.Mesh
-
Constructs a new
Mesh
with a given name. - MeshCombineLogic() - Constructor for class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- MeshCombiner - Class in com.ardor3d.util.geom
-
Utility for combining multiple Meshes into a single Mesh.
- MeshCombiner() - Constructor for class com.ardor3d.util.geom.MeshCombiner
- MeshCombiner.MeshCombineLogic - Class in com.ardor3d.util.geom
- MeshData - Class in com.ardor3d.scenegraph
-
MeshData contains all the commonly used buffers for rendering a mesh.
- MeshData() - Constructor for class com.ardor3d.scenegraph.MeshData
- MeshDataSharingExample - Class in com.ardor3d.example.renderer
-
Illustrates the CopyLogic and SceneCopier classes, which allow for the efficient copying and sharing of mesh data.
- MeshDataSharingExample() - Constructor for class com.ardor3d.example.renderer.MeshDataSharingExample
- MeshEmitter - Class in com.ardor3d.extension.effect.particle.emitter
- MeshEmitter() - Constructor for class com.ardor3d.extension.effect.particle.emitter.MeshEmitter
- MeshEmitter(Mesh, boolean) - Constructor for class com.ardor3d.extension.effect.particle.emitter.MeshEmitter
- MeshFunction3D - Class in com.ardor3d.math.functions
-
Function which creates a diagonal grid of rounded 'holes'.
- MeshFunction3D() - Constructor for class com.ardor3d.math.functions.MeshFunction3D
-
Create a MeshFunction3D with a default lineSize of 0.5.
- MeshFunction3D(double) - Constructor for class com.ardor3d.math.functions.MeshFunction3D
-
Create a MeshFunction3D with the specified lineSize.
- MeshProducer - Class in com.ardorcraft.util.geometryproducers
-
GeometryProducer that can take an Ardor3D Mesh as input.
- MeshProducer(Mesh) - Constructor for class com.ardorcraft.util.geometryproducers.MeshProducer
- MeshVertPairs - Class in com.ardor3d.extension.model.collada.jdom.data
-
A data object matching an Ardor3D Mesh object to the vertex indices it uses from the original mesh vertices Collada data.
- MeshVertPairs(Mesh, int[]) - Constructor for class com.ardor3d.extension.model.collada.jdom.data.MeshVertPairs
- MeshVoxelationContext - Class in com.ardorcraft.voxel
- MeshVoxelationContext(ReadOnlyVector3, ReadOnlyVector3, int[], int[]) - Constructor for class com.ardorcraft.voxel.MeshVoxelationContext
- MeshVoxelationContext.Mesh - Class in com.ardorcraft.voxel
- MeshVoxelationContext.Section - Class in com.ardorcraft.voxel
- MeshVoxelationContext.Triangle - Class in com.ardorcraft.voxel
- message(String) - Method in class com.ardor3d.audio.Channel
-
Prints a message.
- message(String) - Method in class com.ardor3d.audio.Library
-
Prints a message.
- message(String) - Method in class com.ardor3d.audio.Source
-
Prints a message.
- message(String, int) - Method in class com.ardor3d.audio.CommandThread
-
Prints a message.
- message(String, int) - Method in class com.ardor3d.audio.SoundSystem
-
Prints a message.
- message(String, int) - Method in class com.ardor3d.audio.SoundSystemLogger
-
Prints a message.
- META - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- META - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- MIDDLE - Enum constant in enum class com.ardor3d.extension.ui.util.Alignment
-
Center
- MIDDLE - Enum constant in enum class com.ardor3d.input.MouseButton
- middleButtonDown() - Static method in class com.ardor3d.input.logical.TriggerConditions
- midiCodec() - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Indicates whether or not there is a codec for reading from MIDI files.
- midiSourcename(String) - Method in class com.ardor3d.audio.Library
-
Checks if the sourcename matches the midi source.
- MidPointHeightMapGenerator - Class in com.ardor3d.extension.terrain.heightmap
- MidPointHeightMapGenerator(int, float) - Constructor for class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
-
Constructor builds a new height map using the midpoint displacement algorithm.
- MidPointHeightMapGenerator(int, float, long) - Constructor for class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
-
Constructor builds a new height map using the midpoint displacement algorithm.
- millisecondsPlayed() - Method in class com.ardor3d.audio.Channel
-
Calculates the number of milliseconds since the channel began playing.
- millisecondsPlayed() - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Calculates the number of milliseconds since the channel began playing.
- millisecondsPlayed() - Method in class com.ardor3d.audio.Source
-
Returns the number of miliseconds since the source began playing.
- millisecondsPlayed(String) - Method in class com.ardor3d.audio.Library
-
Returns the number of miliseconds since the specified source began playing.
- millisecondsPlayed(String) - Method in class com.ardor3d.audio.SoundSystem
-
Returns the number of miliseconds since the specified source began playing.
- millisInBuffer(int) - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Returns the number of milliseconds of audio contained in specified buffer.
- millisPreviouslyPlayed - Variable in class com.ardor3d.audio.joal.ChannelJOAL
-
Miliseconds of buffers previously played (streaming sources).
- min - Variable in class shared.TestResults
- min(Function3D, Function3D) - Static method in class com.ardor3d.math.functions.Functions
- Min - Enum constant in enum class com.ardor3d.renderer.state.BlendState.BlendEquation
-
sets the blend equation so that each component of the result color is the minimum of the corresponding components of the source and destination colors.
- MIN_SCALE - Static variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- MIN_SCALE - Static variable in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- MinecraftMapConverter - Class in com.ardor3d.example.craft.converter
- MinecraftMapConverter(File, File) - Constructor for class com.ardor3d.example.craft.converter.MinecraftMapConverter
- minFilter - Variable in class com.ardor3d.renderer.state.record.TextureRecord
- minHeight - Variable in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- MINI_FONT - Static variable in class com.ardorcraft.util.FontHandler
- MINI_FONT_SIZE - Static variable in class com.ardorcraft.util.FontHandler
- minificationFilter - Variable in class com.ardor3d.extension.atlas.AtlasTextureParameter
- MINIMIZE - Enum constant in enum class com.ardor3d.extension.ui.UIFrame.FrameButtons
- minimizeVerts(Mesh, VertGroupData) - Method in class com.ardor3d.util.geom.GeometryTool
-
Attempt to collapse duplicate vertex data in a given mesh.
- minimizeVerts(Mesh, EnumSet<GeometryTool.MatchCondition>) - Method in class com.ardor3d.util.geom.GeometryTool
-
Attempt to collapse duplicate vertex data in a given mesh.
- MinMaxScaleFilter - Class in com.ardor3d.extension.interact.filter
- MinMaxScaleFilter(double, double) - Constructor for class com.ardor3d.extension.interact.filter.MinMaxScaleFilter
- MinMaxScaleFilter(ReadOnlyVector3, ReadOnlyVector3) - Constructor for class com.ardor3d.extension.interact.filter.MinMaxScaleFilter
- MINUS - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- MINUS - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- MINUS - Enum constant in enum class com.ardor3d.input.Key
-
- key.
- MIRROR - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.WrapModeType
- MirrorBorderClamp - Enum constant in enum class com.ardor3d.image.Texture.WrapMode
-
Wrap mode MIRROR_CLAMP_TO_BORDER_EXT mirrors and clamps to border the texture coordinate, where mirroring and clamping to border a value f computes:
mirrorClampToBorder(f) = min(1+1/(2*N), max(1/(2*N), abs(f)))
where N is the size of the one-, two-, or three-dimensional texture image in the direction of wrapping." - MirrorClamp - Enum constant in enum class com.ardor3d.image.Texture.WrapMode
-
mirrors and clamps the texture coordinate, where mirroring and clamping a value f computes:
mirrorClamp(f) = min(1, max(1/(2*N), abs(f)))
where N is the size of the one-, two-, or three-dimensional texture image in the direction of wrapping. - MirrorEdgeClamp - Enum constant in enum class com.ardor3d.image.Texture.WrapMode
-
mirrors and clamps to edge the texture coordinate, where mirroring and clamping to edge a value f computes:
mirrorClampToEdge(f) = min(1-1/(2*N), max(1/(2*N), abs(f)))
where N is the size of the one-, two-, or three-dimensional texture image in the direction of wrapping. - MirroredRepeat - Enum constant in enum class com.ardor3d.image.Texture.WrapMode
-
Only the fractional portion of the coordinate is considered, but if the integer portion is odd, we'll use 1 - the fractional portion.
- MissingCallback<KEY,
VALUE> - Interface in com.ardor3d.extension.animation.skeletal.util - mode - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- ModelElement() - Constructor for class com.ardor3d.extension.ui.model.DefaultComboBoxModel.ModelElement
- modelViewMatrix - Variable in class com.ardor3d.renderer.state.record.LightRecord
- Modulate - Enum constant in enum class com.ardor3d.image.Texture.ApplyMode
-
Apply modifier multiples the color of the pixel with the texture color.
- Modulate - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionAlpha
-
Arg0 * Arg1
- Modulate - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionRGB
-
Arg0 * Arg1
- moduloPositive(double, double) - Static method in class com.ardor3d.math.MathUtils
- moduloPositive(float, float) - Static method in class com.ardor3d.math.MathUtils
- moduloPositive(int, int) - Static method in class com.ardor3d.math.MathUtils
- monoExtraLarge() - Static method in class com.ardor3d.ui.text.BMFontManager
- MonoExtraLarge - Enum constant in enum class com.ardor3d.ui.text.BMFontManager.FontStyle
- monoLarge() - Static method in class com.ardor3d.ui.text.BMFontManager
- MonoLarge - Enum constant in enum class com.ardor3d.ui.text.BMFontManager.FontStyle
- monoMedium() - Static method in class com.ardor3d.ui.text.BMFontManager
- MonoMedium - Enum constant in enum class com.ardor3d.ui.text.BMFontManager.FontStyle
- monoSmall() - Static method in class com.ardor3d.ui.text.BMFontManager
- MonoSmall - Enum constant in enum class com.ardor3d.ui.text.BMFontManager.FontStyle
- MountainShadowTerrainExample - Class in com.ardor3d.example.terrain
-
Example showing the Geometry Clipmap Terrain system with 'MegaTextures' where the terrain data is provided from a float array populated from a heightmap generated from an Image.
- MountainShadowTerrainExample() - Constructor for class com.ardor3d.example.terrain.MountainShadowTerrainExample
- MOUSE_CLICK_SENSITIVITY - Static variable in class com.ardor3d.extension.ui.UIHud
- MouseButton - Enum Class in com.ardor3d.input
- MouseButtonClickedCondition - Class in com.ardor3d.input.logical
-
A condition that is true if a given button was clicked (has a click count) when going from the previous input state to the current one.
- MouseButtonClickedCondition(MouseButton) - Constructor for class com.ardor3d.input.logical.MouseButtonClickedCondition
-
Construct a new MouseButtonClickedCondition.
- MouseButtonCondition - Class in com.ardor3d.input.logical
-
A condition that checks the state of the two most commonly used mouse buttons.
- MouseButtonCondition(ButtonState, ButtonState, ButtonState) - Constructor for class com.ardor3d.input.logical.MouseButtonCondition
- MouseButtonCondition(ButtonState, ButtonState, ButtonState, ButtonState, ButtonState, ButtonState, ButtonState, ButtonState, ButtonState) - Constructor for class com.ardor3d.input.logical.MouseButtonCondition
- MouseButtonCondition(EnumMap<MouseButton, ButtonState>) - Constructor for class com.ardor3d.input.logical.MouseButtonCondition
- MouseButtonHeldCondition - Class in com.ardorcraft.util
-
A condition that is true if a given button was pressed when going from the previous input state to the current one.
- MouseButtonHeldCondition(MouseButton) - Constructor for class com.ardorcraft.util.MouseButtonHeldCondition
-
Construct a new MouseButtonHeldCondition.
- MouseButtonPressedCondition - Class in com.ardor3d.input.logical
-
A condition that is true if a given button was pressed when going from the previous input state to the current one.
- MouseButtonPressedCondition(MouseButton) - Constructor for class com.ardor3d.input.logical.MouseButtonPressedCondition
-
Construct a new MouseButtonPressedCondition.
- MouseButtonReleasedCondition - Class in com.ardor3d.input.logical
-
A condition that is true if a given button was pressed when going from the previous input state to the current one.
- MouseButtonReleasedCondition(MouseButton) - Constructor for class com.ardor3d.input.logical.MouseButtonReleasedCondition
-
Construct a new MouseButtonPressedCondition.
- mouseButtons - Variable in class com.ardorcraft.control.ButtonSet
-
The set of mouse buttons in the set.
- mouseClicked(MouseButton, InputState) - Method in class com.ardor3d.extension.ui.UIComponent
-
Called when a mouse button is pressed and released in close proximity while the cursor is over this component.
- mouseClicked(MouseEvent) - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- mouseClicked(MouseEvent) - Method in class com.ardor3d.input.awt.AwtMouseWrapper
- MouseCursor - Class in com.ardor3d.input
-
An immutable representation of a mouse cursor.
- MouseCursor(String, Image, int, int) - Constructor for class com.ardor3d.input.MouseCursor
-
Instantiates a MouseCursor.
- mouseDeparted(int, int, InputState) - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent.DefaultTextEntryState
- mouseDeparted(int, int, InputState) - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- mouseDeparted(int, int, InputState) - Method in class com.ardor3d.extension.ui.UIComponent
-
Called when a mouse cursor leaves this component.
- mouseDeparted(int, int, InputState) - Method in class com.ardor3d.extension.ui.UITextArea.TextAreaWritingState
- mouseDeparted(int, int, InputState) - Method in class com.ardor3d.extension.ui.UITextField.TextFieldWritingState
- mouseDeparted(Canvas, MouseState, InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- mouseDeparted(Canvas, MouseState, InteractManager) - Method in interface com.ardor3d.extension.interact.widget.InteractMouseOverCallback
- mouseDeparted(Canvas, MouseState, InteractManager) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- mouseDeparted(Canvas, MouseState, InteractManager) - Method in class com.ardor3d.extension.interact.widget.SetCursorCallback
- mouseDoubleClick(MouseEvent) - Method in class com.ardor3d.input.swt.SwtMouseWrapper
- mouseDown(MouseEvent) - Method in class com.ardor3d.input.swt.SwtMouseWrapper
- mouseDragged(MouseEvent) - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- mouseDragged(MouseEvent) - Method in class com.ardor3d.input.awt.AwtMouseWrapper
- mouseEntered(int, int, InputState) - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent.DefaultTextEntryState
- mouseEntered(int, int, InputState) - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- mouseEntered(int, int, InputState) - Method in class com.ardor3d.extension.ui.UIComponent
-
Called when a mouse cursor enters this component.
- mouseEntered(int, int, InputState) - Method in class com.ardor3d.extension.ui.UITextArea.TextAreaWritingState
- mouseEntered(int, int, InputState) - Method in class com.ardor3d.extension.ui.UITextField.TextFieldWritingState
- mouseEntered(Canvas, MouseState, InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- mouseEntered(Canvas, MouseState, InteractManager) - Method in interface com.ardor3d.extension.interact.widget.InteractMouseOverCallback
- mouseEntered(Canvas, MouseState, InteractManager) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- mouseEntered(Canvas, MouseState, InteractManager) - Method in class com.ardor3d.extension.interact.widget.SetCursorCallback
- mouseEntered(MouseEvent) - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- mouseEntered(MouseEvent) - Method in class com.ardor3d.input.awt.AwtMouseWrapper
- mouseExited(MouseEvent) - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- mouseExited(MouseEvent) - Method in class com.ardor3d.input.awt.AwtMouseWrapper
- MouseIterator(MouseWrapper) - Constructor for class com.ardor3d.input.MouseWrapper.MouseIterator
- MouseManager - Interface in com.ardor3d.input
-
Defines the contract for managing the native mouse.
- MouseManagerExample - Class in com.ardor3d.example.basic
-
A demonstration of the MouseManager class, which is used to control properties (e.g. cursor, location) of the native mouse.
- MouseManagerExample() - Constructor for class com.ardor3d.example.basic.MouseManagerExample
- mouseMove(MouseEvent) - Method in class com.ardor3d.input.swt.SwtMouseWrapper
- mouseMoved() - Static method in class com.ardor3d.input.logical.TriggerConditions
- mouseMoved(int, int, InputState) - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- mouseMoved(int, int, InputState) - Method in class com.ardor3d.extension.ui.UIComponent
-
Called when a mouse is moved while the cursor is over this component.
- mouseMoved(MouseEvent) - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- mouseMoved(MouseEvent) - Method in class com.ardor3d.input.awt.AwtMouseWrapper
- MouseMovedCondition - Class in com.ardor3d.input.logical
-
A condition that is true if the mouse has moved between the two input states.
- MouseMovedCondition() - Constructor for class com.ardor3d.input.logical.MouseMovedCondition
- MOUSEOVER_SCALE - Static variable in class com.ardor3d.extension.interact.widget.MoveMultiPlanarWidget
- MOUSEOVER_SCALE - Static variable in class com.ardor3d.extension.interact.widget.MovePlanarWidget
- MOUSEOVER_SCALE - Static variable in class com.ardor3d.extension.interact.widget.MoveWidget
- MOUSEOVER_SCALE - Static variable in class com.ardor3d.extension.interact.widget.SimpleScaleWidget
- mousePressed(MouseButton, InputState) - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent.DefaultTextEntryState
- mousePressed(MouseButton, InputState) - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- mousePressed(MouseButton, InputState) - Method in class com.ardor3d.extension.ui.UIButton
-
always mark consumed.
- mousePressed(MouseButton, InputState) - Method in class com.ardor3d.extension.ui.UIComponent
-
Called when a mouse button is pressed while the cursor is over this component.
- mousePressed(MouseButton, InputState) - Method in class com.ardor3d.extension.ui.UISliderKnob
-
Enable clicking in slider to step the knob one way or the other.
- mousePressed(MouseButton, InputState) - Method in class com.ardor3d.extension.ui.UITextArea.TextAreaWritingState
- mousePressed(MouseButton, InputState) - Method in class com.ardor3d.extension.ui.UITextField.TextFieldWritingState
- mousePressed(MouseEvent) - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- mousePressed(MouseEvent) - Method in class com.ardor3d.input.awt.AwtMouseWrapper
- mouseReleased(MouseButton, InputState) - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- mouseReleased(MouseButton, InputState) - Method in class com.ardor3d.extension.ui.UIButton
-
always mark consumed.
- mouseReleased(MouseButton, InputState) - Method in class com.ardor3d.extension.ui.UIComponent
-
Called when a mouse button is released while the cursor is over this component.
- mouseReleased(MouseEvent) - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- mouseReleased(MouseEvent) - Method in class com.ardor3d.input.awt.AwtMouseWrapper
- mouseScrolled(MouseEvent) - Method in class com.ardor3d.input.swt.SwtMouseWrapper
- MouseState - Class in com.ardor3d.input
-
Describes the mouse state at some point in time.
- MouseState(int, int, int, int, int, EnumMap<MouseButton, ButtonState>, EnumMap<MouseButton, Integer>) - Constructor for class com.ardor3d.input.MouseState
-
Constructs a new MouseState instance.
- mouseUp(MouseEvent) - Method in class com.ardor3d.input.swt.SwtMouseWrapper
- mouseWheel(int, InputState) - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- mouseWheel(int, InputState) - Method in class com.ardor3d.extension.ui.UIComponent
-
Called when the mouse wheel is moved while the cursor is over this component.
- mouseWheelMoved(MouseEvent) - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- mouseWheelMoved(MouseWheelEvent) - Method in class com.ardor3d.input.awt.AwtMouseWrapper
- MouseWheelMovedCondition - Class in com.ardor3d.input.logical
-
A condition that is true if the mouse wheel has moved between the two input states.
- MouseWheelMovedCondition() - Constructor for class com.ardor3d.input.logical.MouseWheelMovedCondition
- MouseWrapper - Interface in com.ardor3d.input
-
Defines the API for mouse wrappers.
- MouseWrapper.MouseIterator - Class in com.ardor3d.input
- move(double, double) - Method in class com.ardor3d.input.control.OrbitCamControl
- move(int, int) - Method in class com.ardor3d.example.benchmark.ball.Ball
- move(TwoInputStates, double) - Method in class com.ardorcraft.control.FlyControl
- move(TwoInputStates, double) - Method in class com.ardorcraft.control.UprightFlyControlTriggers
-
Move the player according to the triggers
- move(TwoInputStates, double) - Method in class com.ardorcraft.control.WalkControl
- move(TwoInputStates, double) - Method in class com.ardorcraft.control.WalkControlTriggers
-
Move in response to the controls
- move(Camera, KeyboardState, double) - Method in class com.ardor3d.input.control.FirstPersonControl
- MOVE_LISTENER - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to move the listner.
- MoveBack - Variable in class com.ardorcraft.control.UprightFPSMoveConfig
- MoveCalculator - Interface in com.ardorcraft.pathfinding
- MoveData - Class in com.ardorcraft.pathfinding
- moveDir - Variable in class com.ardor3d.example.craft.player.PlayerWithCollision
- MoveForward - Variable in class com.ardorcraft.control.UprightFPSMoveConfig
- MoveLeft - Variable in class com.ardorcraft.control.UprightFPSMoveConfig
- moveListener(float, float, float) - Method in class com.ardor3d.audio.Library
-
Moves the listener relative to the current position.
- moveListener(float, float, float) - Method in class com.ardor3d.audio.SoundSystem
-
Moves the listener relative to the current location.
- MoveMultiPlanarWidget - Class in com.ardor3d.extension.interact.widget
- MoveMultiPlanarWidget(IFilterList) - Constructor for class com.ardor3d.extension.interact.widget.MoveMultiPlanarWidget
- MoveMultiPlanarWidget(IFilterList, double) - Constructor for class com.ardor3d.extension.interact.widget.MoveMultiPlanarWidget
- MovePlanarWidget - Class in com.ardor3d.extension.interact.widget
- MovePlanarWidget(IFilterList) - Constructor for class com.ardor3d.extension.interact.widget.MovePlanarWidget
- MovePlanarWidget.MovePlane - Enum Class in com.ardor3d.extension.interact.widget
- MoveRight - Variable in class com.ardorcraft.control.UprightFPSMoveConfig
- moveTasksTo(GameTaskQueueManager) - Method in class com.ardor3d.util.GameTaskQueueManager
- MoveWidget - Class in com.ardor3d.extension.interact.widget
- MoveWidget(IFilterList) - Constructor for class com.ardor3d.extension.interact.widget.MoveWidget
- moveWindowTo(int, int) - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- moveWindowTo(int, int) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- moveWindowTo(int, int) - Method in interface com.ardor3d.framework.NativeCanvas
-
If running in windowed mode, move the window's position to the given display coordinates in window units.
- msort(T[], int, int, Comparator<? super T>) - Static method in class com.ardor3d.util.SortUtil
-
Merge sorts the supplied data, in the given range, using the given comparator.
- msort(T[], T[], int, int, Comparator<? super T>) - Static method in class com.ardor3d.util.SortUtil
-
Merge sorts the supplied data, in the given range, using the given comparator.
- mult - Variable in class com.ardor3d.example.craft.player.PlayerWithCollision
- MultiFaceBox - Class in com.ardor3d.scenegraph.shape
- MultiFaceBox() - Constructor for class com.ardor3d.scenegraph.shape.MultiFaceBox
- MultiFaceBox(String) - Constructor for class com.ardor3d.scenegraph.shape.MultiFaceBox
- MultiFaceBox(String, Vector3, float, float, float) - Constructor for class com.ardor3d.scenegraph.shape.MultiFaceBox
- MultiFaceBox(String, Vector3, Vector3) - Constructor for class com.ardor3d.scenegraph.shape.MultiFaceBox
- MultiFormatResourceLocator - Class in com.ardor3d.util.resource
-
This class extends the behavior of the
SimpleResourceLocator
by replacing the resource's file extension with different various provided extensions. - MultiFormatResourceLocator(URI, String...) - Constructor for class com.ardor3d.util.resource.MultiFormatResourceLocator
-
Construct a new MultiFormatResourceLocator using the given URI as our context and the list of possible extensions as extensions to try during file search.
- MultiFormatResourceLocator(URL, String...) - Constructor for class com.ardor3d.util.resource.MultiFormatResourceLocator
-
Construct a new MultiFormatResourceLocator using the given URL as our context and the list of possible extensions as extensions to try during file search.
- MultiImageBackdrop - Class in com.ardor3d.extension.ui.backdrop
-
This backdrop paints one or more transformable, ordered images on a colored plane behind the component.
- MultiImageBackdrop() - Constructor for class com.ardor3d.extension.ui.backdrop.MultiImageBackdrop
-
Construct this back drop, using the default, no alpha backdrop color.
- MultiImageBackdrop(ReadOnlyColorRGBA) - Constructor for class com.ardor3d.extension.ui.backdrop.MultiImageBackdrop
-
Construct this back drop, using the given backdrop color.
- multInBuffer(ReadOnlyVector2, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Multiply and store a Vector2 in-buffer.
- multInBuffer(ReadOnlyVector3, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Multiply and store a Vector3 in-buffer.
- multInBuffer(ReadOnlyVector4, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Multiply and store a Vector3 in-buffer.
- MultiPassTextureExample - Class in com.ardor3d.example.renderer
-
Borrows from the BoxExample to illustrate using PassNode to do simple multi-texturing.
- MultiPassTextureExample() - Constructor for class com.ardor3d.example.renderer.MultiPassTextureExample
- multiply(double, double, double, double, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- multiply(double, double, double, double, Vector4) - Method in class com.ardor3d.math.Vector4
-
Multiplies the values of this vector by the given scalar value and returns the result in store.
- multiply(double, double, double, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- multiply(double, double, double, Vector3) - Method in class com.ardor3d.math.Vector3
-
Multiplies the values of this vector by the given scale values and returns the result in store.
- multiply(double, double, Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- multiply(double, double, Vector2) - Method in class com.ardor3d.math.Vector2
-
Multiplies the values of this vector by the given scale values and returns the result in store.
- multiply(double, Quaternion) - Method in class com.ardor3d.math.Quaternion
-
Multiplies each value of this quaternion by the given scalar value.
- multiply(double, Quaternion) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- multiply(double, Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- multiply(double, Vector2) - Method in class com.ardor3d.math.Vector2
-
Multiplies the values of this vector by the given scalar value and returns the result in store.
- multiply(double, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- multiply(double, Vector3) - Method in class com.ardor3d.math.Vector3
-
Multiplies the values of this vector by the given scalar value and returns the result in store.
- multiply(double, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- multiply(double, Vector4) - Method in class com.ardor3d.math.Vector4
-
Multiplies the values of this vector by the given scalar value and returns the result in store.
- multiply(float, ColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Multiplies the values of this color by the given scalar value and returns the result in store.
- multiply(float, ColorRGBA) - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- multiply(Function3D, Function3D) - Static method in class com.ardor3d.math.functions.Functions
- multiply(ReadOnlyColorRGBA, ColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Multiplies the values of this color by the given scalar value and returns the result in store.
- multiply(ReadOnlyColorRGBA, ColorRGBA) - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- multiply(ReadOnlyMatrix3, Matrix3) - Method in class com.ardor3d.math.Matrix3
- multiply(ReadOnlyMatrix3, Matrix3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- multiply(ReadOnlyMatrix4, Matrix4) - Method in class com.ardor3d.math.Matrix4
- multiply(ReadOnlyMatrix4, Matrix4) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- multiply(ReadOnlyQuaternion, Quaternion) - Method in class com.ardor3d.math.Quaternion
-
Multiplies this quaternion by the supplied quaternion.
- multiply(ReadOnlyQuaternion, Quaternion) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- multiply(ReadOnlyTransform, Transform) - Method in class com.ardor3d.math.Transform
-
Calculates the product of this transform with the given "transformBy" transform (P = this * T) and stores this in store.
- multiply(ReadOnlyTransform, Transform) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- multiply(ReadOnlyTransform, Transform) - Method in class com.ardor3d.math.ValidatingTransform
- multiply(ReadOnlyVector2, Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- multiply(ReadOnlyVector2, Vector2) - Method in class com.ardor3d.math.Vector2
-
Multiplies the values of this vector by the given scale values and returns the result in store.
- multiply(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- multiply(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Vector3
-
Multiplies the values of this vector by the given scale values and returns the result in store.
- multiply(ReadOnlyVector4, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- multiply(ReadOnlyVector4, Vector4) - Method in class com.ardor3d.math.Vector4
-
Multiplies the values of this vector by the given scalar value and returns the result in store.
- MULTIPLY - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- MULTIPLY - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- MULTIPLY - Enum constant in enum class com.ardor3d.input.Key
-
* key .
- multiplyDiagonalPost(ReadOnlyVector3, Matrix3) - Method in class com.ardor3d.math.Matrix3
-
Multiplies this matrix by the diagonal matrix formed by the given vector (M * v^D).
- multiplyDiagonalPost(ReadOnlyVector3, Matrix3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- multiplyDiagonalPost(ReadOnlyVector4, Matrix4) - Method in class com.ardor3d.math.Matrix4
-
Multiplies this matrix by the diagonal matrix formed by the given vector (M * v^D).
- multiplyDiagonalPost(ReadOnlyVector4, Matrix4) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- multiplyDiagonalPre(ReadOnlyVector3, Matrix3) - Method in class com.ardor3d.math.Matrix3
-
Multiplies this matrix by the diagonal matrix formed by the given vector (v^D * M).
- multiplyDiagonalPre(ReadOnlyVector3, Matrix3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- multiplyDiagonalPre(ReadOnlyVector4, Matrix4) - Method in class com.ardor3d.math.Matrix4
-
Multiplies this matrix by the diagonal matrix formed by the given vector (v^D * M).
- multiplyDiagonalPre(ReadOnlyVector4, Matrix4) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- multiplyLocal(double) - Method in class com.ardor3d.math.Matrix3
-
Internally scales all values of this matrix by the given scalar.
- multiplyLocal(double) - Method in class com.ardor3d.math.Matrix4
-
Internally scales all values of this matrix by the given scalar.
- multiplyLocal(double) - Method in class com.ardor3d.math.Quaternion
-
Multiplies each value of this quaternion by the given scalar value.
- multiplyLocal(double) - Method in class com.ardor3d.math.Vector2
-
Internally modifies the values of this vector by multiplying them each by the given scalar value.
- multiplyLocal(double) - Method in class com.ardor3d.math.Vector3
-
Internally modifies the values of this vector by multiplying them each by the given scalar value.
- multiplyLocal(double) - Method in class com.ardor3d.math.Vector4
-
Internally modifies the values of this vector by multiplying them each by the given scalar value.
- multiplyLocal(double, double) - Method in class com.ardor3d.math.Vector2
-
Internally modifies the values of this vector by multiplying them each by the values of the given scale.
- multiplyLocal(double, double, double) - Method in class com.ardor3d.math.Vector3
-
Internally modifies the values of this vector by multiplying them each by the given scale values.
- multiplyLocal(double, double, double, double) - Method in class com.ardor3d.math.Quaternion
-
Multiplies this quaternion by the supplied quaternion values.
- multiplyLocal(double, double, double, double) - Method in class com.ardor3d.math.Vector4
-
Internally modifies the values of this vector by multiplying them each by the given scale values.
- multiplyLocal(float) - Method in class com.ardor3d.math.ColorRGBA
-
Internally modifies the values of this color by multiplying them each by the given scalar value.
- multiplyLocal(ReadOnlyColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Internally modifies the values of this color by multiplying them each by the given scale values.
- multiplyLocal(ReadOnlyMatrix3) - Method in class com.ardor3d.math.Matrix3
- multiplyLocal(ReadOnlyMatrix3) - Method in class com.ardor3d.math.Quaternion
-
Multiplies this quaternion by the supplied matrix.
- multiplyLocal(ReadOnlyMatrix4) - Method in class com.ardor3d.math.Matrix4
- multiplyLocal(ReadOnlyQuaternion) - Method in class com.ardor3d.math.Quaternion
-
Multiplies this quaternion by the supplied quaternion.
- multiplyLocal(ReadOnlyVector2) - Method in class com.ardor3d.math.Vector2
-
Internally modifies the values of this vector by multiplying them each by the values of the given scale.
- multiplyLocal(ReadOnlyVector3) - Method in class com.ardor3d.math.Vector3
-
Internally modifies the values of this vector by multiplying them each by the given scale values.
- multiplyLocal(ReadOnlyVector4) - Method in class com.ardor3d.math.Vector4
-
Internally modifies the values of this vector by multiplying them each by the given scale values.
- MultiStatSample - Class in com.ardor3d.util.stat
- MultiStatSample() - Constructor for class com.ardor3d.util.stat.MultiStatSample
- MultiStripExample - Class in com.ardor3d.example.renderer
-
Illustrates mesh with several primitives (i.e. strip, quad, triangle).
- MultiStripExample() - Constructor for class com.ardor3d.example.renderer.MultiStripExample
- multMatrix(FloatBuffer) - Method in interface com.ardor3d.renderer.jogl.state.record.JoglMatrixBackend
- multMatrix(FloatBuffer) - Method in class com.ardor3d.renderer.jogl.state.record.JoglRealMatrixBackend
- multMatrix(FloatBuffer) - Method in class com.ardor3d.renderer.jogl.state.record.JoglSimulatedMatrixBackend
- MUTE - Enum constant in enum class com.ardor3d.input.Key
-
mobile mute button
N
- N - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- N - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- N - Enum constant in enum class com.ardor3d.input.Key
-
n key.
- name - Variable in class com.ardor3d.util.shader.ShaderVariable
-
Name of the uniform variable
- name() - Method in class com.ardor3d.renderer.queue.RenderBucketType
- Name - Enum constant in enum class com.ardor3d.util.stat.graph.TabledLabelGrapher.ConfigKeys
- name_param - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.ParamType
- NativeCanvas - Interface in com.ardor3d.framework
- NativeCanvasRelayer - Class in com.ardor3d.example.craft.base
- NativeCanvasRelayer(NativeCanvas) - Constructor for class com.ardor3d.example.craft.base.NativeCanvasRelayer
- NativeDXT1 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
Image data already in DXT1 format.
- NativeDXT1A - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
Image data already in DXT1 (with Alpha) format.
- NativeDXT3 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
Image data already in DXT3 format.
- NativeDXT5 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
Image data already in DXT5 format.
- NativeLATC_L - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
Image data already in LATC format - Luminance only
- NativeLATC_LA - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
Image data already in LATC format - Luminance+Alpha
- NEAR_PLANE - Static variable in class com.ardor3d.renderer.Camera
-
NEAR_PLANE represents the near plane of the camera frustum.
- NEAREST - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MagFilterType
- NEAREST - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MinFilterType
- NEAREST_MIPMAP_LINEAR - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MagFilterType
- NEAREST_MIPMAP_LINEAR - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MinFilterType
- NEAREST_MIPMAP_NEAREST - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MagFilterType
- NEAREST_MIPMAP_NEAREST - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MinFilterType
- NearestNeighbor - Enum constant in enum class com.ardor3d.image.Texture.MagnificationFilter
-
Nearest neighbor interpolation is the fastest and crudest filtering mode - it simply uses the color of the texel closest to the pixel center for the pixel color.
- NearestNeighborLinearMipMap - Enum constant in enum class com.ardor3d.image.Texture.MinificationFilter
-
Similar to NearestNeighborNoMipMaps except that instead of using samples from texture level 0, a sample is chosen from each of the closest (by distance) two mipmap levels.
- NearestNeighborNearestMipMap - Enum constant in enum class com.ardor3d.image.Texture.MinificationFilter
-
Same as NearestNeighborNoMipMaps except that instead of using samples from texture level 0, the closest mipmap level is chosen based on distance.
- NearestNeighborNoMipMaps - Enum constant in enum class com.ardor3d.image.Texture.MinificationFilter
-
Nearest neighbor interpolation is the fastest and crudest filtering method - it simply uses the color of the texel closest to the pixel center for the pixel color.
- nearestPowerOfTwo(int) - Static method in class com.ardor3d.math.MathUtils
- needsRefresh - Variable in class com.ardor3d.util.shader.ShaderVariable
-
Needs to be refreshed
- needsRefresh() - Method in class com.ardor3d.renderer.state.RenderState
- NEG_ONE - Static variable in class com.ardor3d.math.Vector2
-
-1, -1
- NEG_ONE - Static variable in class com.ardor3d.math.Vector3
-
-1, -1, -1
- NEG_ONE - Static variable in class com.ardor3d.math.Vector4
-
-1, -1, -1, -1
- NEG_UNIT_W - Static variable in class com.ardor3d.math.Vector4
-
0, 0, 0, -1
- NEG_UNIT_X - Static variable in class com.ardor3d.math.Vector2
-
-1, 0
- NEG_UNIT_X - Static variable in class com.ardor3d.math.Vector3
-
-1, 0, 0
- NEG_UNIT_X - Static variable in class com.ardor3d.math.Vector4
-
-1, 0, 0, 0
- NEG_UNIT_Y - Static variable in class com.ardor3d.math.Vector2
-
0, -1
- NEG_UNIT_Y - Static variable in class com.ardor3d.math.Vector3
-
0, -1, 0
- NEG_UNIT_Y - Static variable in class com.ardor3d.math.Vector4
-
0, -1, 0, 0
- NEG_UNIT_Z - Static variable in class com.ardor3d.math.Vector3
-
0, 0, -1
- NEG_UNIT_Z - Static variable in class com.ardor3d.math.Vector4
-
0, 0, -1, 0
- negate(Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- negate(Vector2) - Method in class com.ardor3d.math.Vector2
- negate(Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- negate(Vector3) - Method in class com.ardor3d.math.Vector3
- negate(Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- negate(Vector4) - Method in class com.ardor3d.math.Vector4
- negateLocal() - Method in class com.ardor3d.math.Vector2
- negateLocal() - Method in class com.ardor3d.math.Vector3
- negateLocal() - Method in class com.ardor3d.math.Vector4
- NegativeX - Enum constant in enum class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer.Direction
- NegativeX - Enum constant in enum class com.ardor3d.image.TextureCubeMap.Face
- NegativeY - Enum constant in enum class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer.Direction
- NegativeY - Enum constant in enum class com.ardor3d.image.TextureCubeMap.Face
- NegativeZ - Enum constant in enum class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer.Direction
- NegativeZ - Enum constant in enum class com.ardor3d.image.TextureCubeMap.Face
- Neither - Enum constant in enum class com.ardor3d.math.type.ReadOnlyPlane.Side
-
Not on either side - in other words, on the plane itself.
- Never - Enum constant in enum class com.ardor3d.renderer.state.BlendState.TestFunction
-
Never passes the depth test.
- Never - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilFunction
-
A stencil function that never passes.
- Never - Enum constant in enum class com.ardor3d.renderer.state.ZBufferState.TestFunction
-
Depth comparison never passes.
- Never - Enum constant in enum class com.ardor3d.scenegraph.hint.CullHint
-
Never cull this from view.
- NEW_LIBRARY - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to create a new library.
- NEW_SOURCE - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to create a new source.
- newChannel(String, float[], ReadOnlyQuaternion[], ReadOnlyVector3[], ReadOnlyVector3[]) - Method in class com.ardor3d.extension.animation.skeletal.clip.JointChannel
- newChannel(String, float[], ReadOnlyQuaternion[], ReadOnlyVector3[], ReadOnlyVector3[]) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
- NewDynamicSmokerExample - Class in com.ardor3d.example.effect
-
Another particle demonstration, this one showing a smoking rocket following the cursor around the screen.
- NewDynamicSmokerExample() - Constructor for class com.ardor3d.example.effect.NewDynamicSmokerExample
- newFont(String) - Static method in class com.ardor3d.ui.text.BMFontManager
-
Creates the font.
- newInstance() - Method in class com.ardor3d.math.ObjectPool
- newLibrary(Class<? extends Library>) - Method in class com.ardor3d.audio.SoundSystem
-
Switches to the specified library, loosing all sources.
- newSource(boolean, boolean, boolean, String, FilenameURL, float, float, float, int, float) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Creates a new source and places it into the source map.
- newSource(boolean, boolean, boolean, String, FilenameURL, float, float, float, int, float) - Method in class com.ardor3d.audio.Library
-
Creates a new source using the specified information.
- newSource(boolean, String, String, boolean, float, float, float, int, float) - Method in class com.ardor3d.audio.SoundSystem
-
Creates a new non-streaming source.
- newSource(boolean, String, URL, String, boolean, float, float, float, int, float) - Method in class com.ardor3d.audio.SoundSystem
-
Creates a new non-streaming source.
- newStreamingSource(boolean, String, String, boolean, float, float, float, int, float) - Method in class com.ardor3d.audio.SoundSystem
-
Creates a new streaming source.
- newStreamingSource(boolean, String, URL, String, boolean, float, float, float, int, float) - Method in class com.ardor3d.audio.SoundSystem
-
Creates a new streaming source.
- NewtWindowContainer - Interface in com.ardor3d.framework.jogl
- newY - Variable in class com.ardorcraft.pathfinding.MoveData
- next() - Method in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
-
Move us along our walkRay to the next grid location.
- next() - Method in class com.ardor3d.extension.terrain.util.BresenhamYUpGridTracer
- next() - Method in class com.ardor3d.extension.terrain.util.BresenhamZUpGridTracer
- next() - Method in class com.ardor3d.util.AbstractIterator
- next() - Method in interface com.ardor3d.util.PeekingIterator
- nextBuffers - Variable in class com.ardor3d.audio.Source
-
List of buffers to hold some initial data from the next sound in the queue.
- nextCodec - Variable in class com.ardor3d.audio.Source
-
Codec used to read in some initial data from the next sound in the queue.
- nextRandomDouble() - Static method in class com.ardor3d.math.MathUtils
-
Returns a random double between 0 and 1.
- nextRandomFloat() - Static method in class com.ardor3d.math.MathUtils
-
Returns a random float between 0 and 1.
- nextRandomInt() - Static method in class com.ardor3d.math.MathUtils
- nextRandomInt(int, int) - Static method in class com.ardor3d.math.MathUtils
-
Returns a random int between min and max.
- NiceDataGenerator - Class in com.ardor3d.example.craft.generators
-
Some nice terrain with trees.
- NiceDataGenerator() - Constructor for class com.ardor3d.example.craft.generators.NiceDataGenerator
- NINE - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- NINE - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- NINE - Enum constant in enum class com.ardor3d.input.Key
-
9 key.
- NINE - Enum constant in enum class com.ardor3d.input.MouseButton
- nineButtonDown() - Static method in class com.ardor3d.input.logical.TriggerConditions
- NO_AL_PITCH - Static variable in exception class com.ardor3d.audio.joal.LibraryJOAL.Exception
-
Global identifier for OpenAL AL_PITCH not supported.
- NO_PARENT - Static variable in class com.ardor3d.extension.animation.skeletal.Joint
-
Root node ID
- NO_SELECTION - Enum constant in enum class com.ardor3d.extension.ui.text.TextSelection.SelectionState
-
No selection is currently made.
- NOCONVERT - Enum constant in enum class com.ardor3d.input.Key
-
noconvert key .
- Node - Class in com.ardor3d.scenegraph
-
Node defines an internal node of a scene graph.
- Node() - Constructor for class com.ardor3d.scenegraph.Node
-
Constructs a new Spatial.
- Node(String) - Constructor for class com.ardor3d.scenegraph.Node
-
Constructs a new
Node
with a given name. - Node(String, List<Spatial>) - Constructor for class com.ardor3d.scenegraph.Node
-
Constructs a new
Node
with a given name. - NODE - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.NodeType
- NodeType - Enum Class in com.ardor3d.extension.model.collada.jdom.data
-
The 'type' attribute of a node element.
- noFog - Variable in class com.ardor3d.extension.effect.water.WaterNode
- noise(double, double) - Method in class com.ardor3d.math.functions.SimplexNoise
- noise(double, double) - Static method in class com.ardorcraft.util.SimplexNoise
-
Computes 2D Simplex Noise.
- noise(double, double, double) - Static method in class com.ardor3d.extension.effect.water.ImprovedNoise
- noise(double, double, double) - Method in class com.ardor3d.math.functions.SimplexNoise
- noise(double, double, double) - Static method in class com.ardorcraft.util.ImprovedNoise
- noise(double, double, double) - Static method in class com.ardorcraft.util.SimplexNoise
-
Computes 3D Simplex Noise.
- noise(double, double, double, double) - Static method in class com.ardorcraft.util.SimplexNoise
-
Computes 4D Simplex Noise.
- noise2d(double, double, int) - Static method in class com.ardorcraft.util.ImprovedNoise
- NONCONVERT - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- NONCONVERT - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- None - Enum constant in enum class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass.Filter
- None - Enum constant in enum class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer.Direction
- None - Enum constant in enum class com.ardor3d.extension.ui.backdrop.ImageBackdrop.StretchAxis
-
Do not stretch the image
- None - Enum constant in enum class com.ardor3d.image.Texture.DepthTextureCompareMode
-
Perform no shadow based comparsion
- None - Enum constant in enum class com.ardor3d.image.Texture.EnvironmentalMapMode
-
Use texture coordinates as they are.
- None - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
No color buffers
- None - Enum constant in enum class com.ardor3d.renderer.state.CullState.Face
-
Neither front or back face is culled.
- None - Enum constant in enum class com.ardor3d.renderer.state.MaterialState.ColorMaterial
-
Mesh colors are ignored.
- None - Enum constant in enum class com.ardor3d.scenegraph.extension.BillboardNode.BillboardAlignment
-
Do not change the node's rotation.
- NONE - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MagFilterType
- NONE - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MinFilterType
- NONE - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.WrapModeType
- NonIndexedNormalGenerator - Class in com.ardor3d.util.geom
-
A utility class to generate normals for a set of vertices.
- NonIndexedNormalGenerator() - Constructor for class com.ardor3d.util.geom.NonIndexedNormalGenerator
- normal - Variable in class com.ardor3d.example.craft.player.PlayerWithCollision
- normal - Variable in class com.ardorcraft.voxel.MeshVoxelationContext.Triangle
- Normal - Enum constant in enum class com.ardor3d.util.geom.GeometryTool.MatchCondition
-
Vertices must have identical normals.
- NORMAL - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- NORMAL_COLOR_BASE - Static variable in class com.ardor3d.util.geom.Debugger
- NORMAL_COLOR_TIP - Static variable in class com.ardor3d.util.geom.Debugger
- normalChannels - Variable in class com.ardor3d.audio.Library
-
Array containing maximum number of non-streaming audio channels.
- NormalGenerator - Class in com.ardor3d.util.geom
-
A utility class to generate normals for Meshes.
The generator generates the normals using a given crease angle up to which the transitions between two triangles are to be smoothed. - NormalGenerator() - Constructor for class com.ardor3d.util.geom.NormalGenerator
- normalize() - Method in class com.ardor3d.renderer.Camera
-
Ensure our up, left and direction are unit-length vectors.
- normalize() - Method in class com.ardorcraft.player.PlayerBase
- normalize(int, float[]) - Method in class com.ardor3d.extension.interact.widget.InteractRing
- normalize(Quaternion) - Method in class com.ardor3d.math.Quaternion
- normalize(Quaternion) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- normalize(Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- normalize(Vector2) - Method in class com.ardor3d.math.Vector2
-
Creates a new unit length vector from this one by dividing by length.
- normalize(Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- normalize(Vector3) - Method in class com.ardor3d.math.Vector3
-
Creates a new unit length vector from this one by dividing by length.
- normalize(Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- normalize(Vector4) - Method in class com.ardor3d.math.Vector4
-
Creates a new unit length vector from this one by dividing by length.
- normalized - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerByte
-
Specifies whether fixed-point data values should be normalized (true) or converted directly as fixed-point values (false) when they are accessed.
- normalized - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloat
-
Specifies whether fixed-point data values should be normalized (true) or converted directly as fixed-point values (false) when they are accessed.
- normalized - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloatMatrix
-
Specifies whether fixed-point data values should be normalized (true) or converted directly as fixed-point values (false) when they are accessed.
- normalized - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerInt
-
Specifies whether fixed-point data values should be normalized (true) or converted directly as fixed-point values (false) when they are accessed.
- normalized - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerShort
-
Specifies whether fixed-point data values should be normalized (true) or converted directly as fixed-point values (false) when they are accessed.
- NormalizeIfScaled - Enum constant in enum class com.ardor3d.scenegraph.hint.NormalsMode
-
If a scale other than 1,1,1 is being used then tell the card to normalize any normals data we might give it.
- normalizeLocal() - Method in class com.ardor3d.math.Quaternion
- normalizeLocal() - Method in class com.ardor3d.math.Vector2
-
Converts this vector into a unit vector by dividing it internally by its length.
- normalizeLocal() - Method in class com.ardor3d.math.Vector3
-
Converts this vector into a unit vector by dividing it internally by its length.
- normalizeLocal() - Method in class com.ardor3d.math.Vector4
-
Converts this vector into a unit vector by dividing it internally by its length.
- normalizeName(String) - Static method in class com.ardor3d.example.PropertiesGameSettings
- normalizeTerrain(float[][]) - Method in class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
-
normalizeTerrain
takes the current terrain data and converts it to values between 0 and NORMALIZE_RANGE. - normalizeVector2(FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Normalize a Vector2 in-buffer.
- normalizeVector3(FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Normalize a Vector3 in-buffer.
- normalizeVector4(FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Normalize a Vector4 in-buffer.
- NormalMap - Enum constant in enum class com.ardor3d.image.Texture.EnvironmentalMapMode
-
TODO: add documentation
- normalMapTextureString - Variable in class com.ardor3d.extension.effect.water.WaterNode
- NormalMapUtil - Class in com.ardor3d.extension.terrain.util
- NormalMapUtil() - Constructor for class com.ardor3d.extension.terrain.util.NormalMapUtil
- NormalsMode - Enum Class in com.ardor3d.scenegraph.hint
- normalTranslation - Variable in class com.ardor3d.extension.effect.water.WaterNode
- North - Enum constant in enum class com.ardor3d.scenegraph.extension.Skybox.Face
-
The +Z side of the skybox.
- North - Enum constant in enum class com.ardor3d.ui.text.BMText.Align
- North - Enum constant in enum class com.ardorcraft.objects.Skybox.Face
-
The +Z side of the skybox.
- NORTH - Enum constant in enum class com.ardor3d.extension.ui.layout.BorderLayoutData
- NORTH - Enum constant in enum class com.ardor3d.extension.ui.UITabbedPane.TabPlacement
-
Place tabs along top edge of pane.
- NorthEast - Enum constant in enum class com.ardor3d.ui.text.BMText.Align
- NORTHEAST - Static variable in class com.ardor3d.util.geom.Debugger
- NorthWest - Enum constant in enum class com.ardor3d.ui.text.BMText.Align
- NORTHWEST - Static variable in class com.ardor3d.util.geom.Debugger
- NOT_GRABBED - Enum constant in enum class com.ardor3d.input.GrabbedState
- NOT_SPECIFIED - Static variable in class com.ardor3d.audio.sampled.AudioFormat
-
Field copied from AudioSystem
- NotEqualTo - Enum constant in enum class com.ardor3d.renderer.state.BlendState.TestFunction
-
Pass the test if this alpha is not equal to the reference alpha.
- NotEqualTo - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilFunction
-
A stencil function that passes if (ref & mask) !
- NotEqualTo - Enum constant in enum class com.ardor3d.renderer.state.ZBufferState.TestFunction
-
Passes if the incoming value is not equal to the stored value.
- NOTHING - Static variable in class com.ardor3d.input.ControllerState
- NOTHING - Static variable in class com.ardor3d.input.KeyboardState
- NOTHING - Static variable in class com.ardor3d.input.KeyEvent
- NOTHING - Static variable in class com.ardor3d.input.MouseState
- NOTIFICATION - Enum constant in enum class com.ardor3d.input.Key
-
mobile notification button
- notifyEOS(String, int) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Notifies all stream listeners that an End Of Stream was reached.
- nrPasses() - Method in class com.ardor3d.scenegraph.extension.PassNode
- NULL_BYTES - Static variable in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- NULL_OBJECT - Static variable in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- NULL_PARAMETER - Static variable in exception class com.ardor3d.audio.SoundSystemException
-
Global identifier for a null parameter.
- NullCopyPasteImpl - Class in com.ardor3d.ui.text
- NullCopyPasteImpl() - Constructor for class com.ardor3d.ui.text.NullCopyPasteImpl
- NUM_LOCK - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- NUM_LOCK - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- NUMLOCK - Enum constant in enum class com.ardor3d.input.Key
-
NumLK key.
- NUMPAD0 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- NUMPAD0 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- NUMPAD0 - Enum constant in enum class com.ardor3d.input.Key
-
0 key .
- NUMPAD1 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- NUMPAD1 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- NUMPAD1 - Enum constant in enum class com.ardor3d.input.Key
-
1 key .
- NUMPAD2 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- NUMPAD2 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- NUMPAD2 - Enum constant in enum class com.ardor3d.input.Key
-
2 key .
- NUMPAD3 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- NUMPAD3 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- NUMPAD3 - Enum constant in enum class com.ardor3d.input.Key
-
3 key .
- NUMPAD4 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- NUMPAD4 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- NUMPAD4 - Enum constant in enum class com.ardor3d.input.Key
-
4 key .
- NUMPAD5 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- NUMPAD5 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- NUMPAD5 - Enum constant in enum class com.ardor3d.input.Key
-
5 key .
- NUMPAD6 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- NUMPAD6 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- NUMPAD6 - Enum constant in enum class com.ardor3d.input.Key
-
6 key .
- NUMPAD7 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- NUMPAD7 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- NUMPAD7 - Enum constant in enum class com.ardor3d.input.Key
-
7 key .
- NUMPAD8 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- NUMPAD8 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- NUMPAD8 - Enum constant in enum class com.ardor3d.input.Key
-
8 key .
- NUMPAD9 - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- NUMPAD9 - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- NUMPAD9 - Enum constant in enum class com.ardor3d.input.Key
-
9 key .
- NUMPADADD - Enum constant in enum class com.ardor3d.input.Key
-
+ key .
- NUMPADCOMMA - Enum constant in enum class com.ardor3d.input.Key
-
, key on num pad .
- NUMPADENTER - Enum constant in enum class com.ardor3d.input.Key
-
Enter key .
- NUMPADEQUALS - Enum constant in enum class com.ardor3d.input.Key
-
= on num pad .
- NUMPADSUBTRACT - Enum constant in enum class com.ardor3d.input.Key
-
- key .
- NvTriangleStripper - Class in com.ardor3d.extension.model.util.nvtristrip
-
Ported from NVIDIA's NvTriStrip Library
- NvTriangleStripper() - Constructor for class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
- NX - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
normal x vector coordinate
- NY - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
normal y vector coordinate
- NZ - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
normal z vector coordinate
O
- O - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- O - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- O - Enum constant in enum class com.ardor3d.input.Key
-
o key.
- OBB - Enum constant in enum class com.ardor3d.bounding.BoundingVolume.Type
- OBB - Enum constant in enum class com.ardor3d.bounding.CollisionTree.Type
-
CollisionTree using Oriented Bounding Boxes.
- ObjDataStore - Class in com.ardor3d.extension.model.obj
- ObjDataStore() - Constructor for class com.ardor3d.extension.model.obj.ObjDataStore
- objectArgs - Variable in class com.ardor3d.audio.CommandObject
-
Any Object arguments required for a command.
- ObjectLinear - Enum constant in enum class com.ardor3d.image.Texture.EnvironmentalMapMode
-
TODO: add documentation
- ObjectPool<T> - Class in com.ardor3d.math
-
Simple Object pool for use with our Math Library to help reduce object creation during calculations.
- ObjectPool(int) - Constructor for class com.ardor3d.math.ObjectPool
- ObjExporter - Class in com.ardor3d.extension.model.obj
-
WaveFront OBJ exporter.
- ObjExporter() - Constructor for class com.ardor3d.extension.model.obj.ObjExporter
- ObjGeometryStore - Class in com.ardor3d.extension.model.obj
- ObjGeometryStore() - Constructor for class com.ardor3d.extension.model.obj.ObjGeometryStore
- ObjGeometryStore(GeometryTool) - Constructor for class com.ardor3d.extension.model.obj.ObjGeometryStore
- ObjImporter - Class in com.ardor3d.extension.model.obj
-
Wavefront OBJ importer.
- ObjImporter() - Constructor for class com.ardor3d.extension.model.obj.ObjImporter
- ObjIndexSet - Class in com.ardor3d.extension.model.obj
- ObjIndexSet(String, ObjDataStore, long) - Constructor for class com.ardor3d.extension.model.obj.ObjIndexSet
- ObjMaterial - Class in com.ardor3d.extension.model.obj
-
WaveFront OBJ material (MTL).
- ObjMaterial(String) - Constructor for class com.ardor3d.extension.model.obj.ObjMaterial
- ObjSetManager - Class in com.ardor3d.extension.model.obj
- ObjSetManager() - Constructor for class com.ardor3d.extension.model.obj.ObjSetManager
- Octahedron - Class in com.ardor3d.scenegraph.shape
-
An eight faced polyhedron.
- Octahedron() - Constructor for class com.ardor3d.scenegraph.shape.Octahedron
- Octahedron(String, double) - Constructor for class com.ardor3d.scenegraph.shape.Octahedron
-
Creates an octahedron with center at the origin.
- Off - Enum constant in enum class com.ardor3d.scenegraph.hint.LightCombineMode
-
When updating render states, turn off lighting for this spatial.
- Off - Enum constant in enum class com.ardor3d.scenegraph.hint.NormalsMode
-
Do not send normal data to the card, even if we have some.
- Off - Enum constant in enum class com.ardor3d.scenegraph.hint.TextureCombineMode
-
When updating render states, turn off texturing for this spatial.
- Off - Enum constant in enum class com.ardor3d.ui.text.BMText.AutoFade
-
No auto fade.
- Off - Enum constant in enum class com.ardor3d.ui.text.BMText.AutoScale
-
No auto scaling
- OffDataStore - Class in com.ardor3d.extension.model.off
- OffDataStore() - Constructor for class com.ardor3d.extension.model.off.OffDataStore
- offerInputToWidgets(Canvas, TwoInputStates) - Method in class com.ardor3d.extension.interact.InteractManager
- offerKeyInputToUI(TwoInputStates) - Method in class com.ardor3d.extension.ui.UIHud
- offerMouseInputToUI(TwoInputStates) - Method in class com.ardor3d.extension.ui.UIHud
-
Parse a given set of input states for UI events and pass these events to the UI components contained in this hud.
- OffFaceInfo - Class in com.ardor3d.extension.model.off
- OffFaceInfo() - Constructor for class com.ardor3d.extension.model.off.OffFaceInfo
- OffFileParser(Reader) - Constructor for class com.ardor3d.extension.model.off.OffImporter.OffFileParser
-
Constructor.
- OffGeometryStore - Class in com.ardor3d.extension.model.off
- OffGeometryStore() - Constructor for class com.ardor3d.extension.model.off.OffGeometryStore
- OffGeometryStore(GeometryTool) - Constructor for class com.ardor3d.extension.model.off.OffGeometryStore
- OffImporter - Class in com.ardor3d.extension.model.off
-
OFF importer.
- OffImporter() - Constructor for class com.ardor3d.extension.model.off.OffImporter
-
Constructor.
- OffImporter(Map<Integer, ColorRGBA>) - Constructor for class com.ardor3d.extension.model.off.OffImporter
- OffImporter.OffFileParser - Class in com.ardor3d.extension.model.off
- OffMaterial - Class in com.ardor3d.extension.model.off
- OffMaterial() - Constructor for class com.ardor3d.extension.model.off.OffMaterial
- Offset - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- OffsetState - Class in com.ardor3d.renderer.state
-
OffsetState
controls depth offset for rendering. - OffsetState() - Constructor for class com.ardor3d.renderer.state.OffsetState
-
Constructor instantiates a new
OffsetState
object. - OffsetState.OffsetType - Enum Class in com.ardor3d.renderer.state
- OffsetStateRecord - Class in com.ardor3d.renderer.state.record
- OffsetStateRecord() - Constructor for class com.ardor3d.renderer.state.record.OffsetStateRecord
- offsetX - Variable in class com.ardor3d.extension.terrain.util.LevelData
- offsetY - Variable in class com.ardor3d.extension.terrain.util.LevelData
- oldLocation - Variable in class com.ardor3d.example.craft.player.PlayerWithCollision
- oldPos - Variable in class com.ardorcraft.collision.IntersectionResult
- ON_DIRTY_ATTACHED - Static variable in class com.ardor3d.scenegraph.Spatial
- ON_DIRTY_BOUNDING - Static variable in class com.ardor3d.scenegraph.Spatial
- ON_DIRTY_RENDERSTATE - Static variable in class com.ardor3d.scenegraph.Spatial
- ON_DIRTY_TRANSFORM - Static variable in class com.ardor3d.scenegraph.Spatial
- ON_DIRTY_TRANSFORM_ONLY - Static variable in class com.ardor3d.scenegraph.Spatial
- onDead(ParticleSystem) - Method in interface com.ardor3d.extension.effect.particle.ParticleControllerListener
- onDraw(Renderer) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- onDraw(Renderer) - Method in interface com.ardor3d.extension.ui.IPopOver
- onDraw(Renderer) - Method in class com.ardor3d.scenegraph.Spatial
-
onDraw
checks the spatial with the camera to see if it should be culled, if not, the node's draw method is called. - One - Enum constant in enum class com.ardor3d.image.Texture.CombinerScale
-
No scale (1.0x)
- One - Enum constant in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
The destination value of the blend function is all ones.
- One - Enum constant in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
The source value of the blend function is all ones.
- ONE - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- ONE - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- ONE - Enum constant in enum class com.ardor3d.input.Key
-
1 key.
- ONE - Static variable in class com.ardor3d.math.Vector2
-
1, 1
- ONE - Static variable in class com.ardor3d.math.Vector3
-
1, 1, 1
- ONE - Static variable in class com.ardor3d.math.Vector4
-
1, 1, 1, 1
- ONE_THIRD - Static variable in class com.ardor3d.math.MathUtils
- OneDimensional - Enum constant in enum class com.ardor3d.image.Texture.Type
-
One dimensional texture.
- OneMinusConstantAlpha - Enum constant in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
The destination value of the blend function is 1 minus the value of the constant color's alpha. (1-Ac, 1-Ac, 1-Ac, 1-Ac) If color is not set, black with alpha = 0 is used.
- OneMinusConstantAlpha - Enum constant in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
The source value of the blend function is 1 minus the value of the constant color's alpha. (1-Ac, 1-Ac, 1-Ac, 1-Ac) If color is not set, black with alpha = 0 is used.
- OneMinusConstantColor - Enum constant in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
The destination value of the blend function is 1 minus the value of the constant color. (1-Rc, 1-Gc, 1-Bc, 1-Ac) If color is not set, black with alpha = 0 is used.
- OneMinusConstantColor - Enum constant in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
The source value of the blend function is 1 minus the value of the constant color. (1-Rc, 1-Gc, 1-Bc, 1-Ac) If color is not set, black with alpha = 0 is used.
- OneMinusDestinationAlpha - Enum constant in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
The destination value of the blend function is 1 - the destination alpha value.
- OneMinusDestinationAlpha - Enum constant in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
The source value of the blend function is 1 - the destination alpha.
- OneMinusDestinationColor - Enum constant in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
The source value of the blend function is 1 - the destination color.
- OneMinusSourceAlpha - Enum constant in enum class com.ardor3d.image.Texture.CombinerOperandAlpha
- OneMinusSourceAlpha - Enum constant in enum class com.ardor3d.image.Texture.CombinerOperandRGB
- OneMinusSourceAlpha - Enum constant in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
The destination value of the blend function is 1 - the source alpha value.
- OneMinusSourceAlpha - Enum constant in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
The source value of the blend function is 1 - the source alpha value.
- OneMinusSourceColor - Enum constant in enum class com.ardor3d.image.Texture.CombinerOperandRGB
- OneMinusSourceColor - Enum constant in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
The destination value of the blend function is 1 - the source color.
- OnePass - Enum constant in enum class com.ardor3d.scenegraph.hint.TransparencyType
-
Single pass.
- onFrameChange() - Method in class com.ardor3d.renderer.Camera
-
Updates the values of the world planes associated with this camera.
- onFrustumChange() - Method in class com.ardor3d.renderer.Camera
-
Updates internal frustum coefficient values to reflect the current frustum plane values.
- onRender(int, Renderer, ParallelSplitShadowMapPass, Camera) - Method in interface com.ardor3d.extension.shadow.map.ShadowRenderCallback
- onViewPortChange() - Method in class com.ardor3d.renderer.Camera
-
Mark view port dirty.
- Opaque - Static variable in class com.ardor3d.renderer.queue.RenderBucketType
-
Used for surfaces that are fully opaque - can not be seen through.
- OpaqueRenderBucket - Class in com.ardor3d.renderer.queue
- OpaqueRenderBucket() - Constructor for class com.ardor3d.renderer.queue.OpaqueRenderBucket
- opaques - Variable in class com.ardor3d.example.renderer.RenderQueueExample
- OPEN_BRACKET - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- OPEN_BRACKET - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- openStream() - Method in interface com.ardor3d.util.resource.ResourceSource
- openStream() - Method in class com.ardor3d.util.resource.StringResourceSource
-
Grabs our data as a UTF8 byte array and returns it in a ByteArrayInputStream.
- openStream() - Method in class com.ardor3d.util.resource.URLResourceSource
- ORANGE - Static variable in class com.ardor3d.math.ColorRGBA
-
the color orange (251/255f, 130/255f, 0, 1).
- OrbitCamControl - Class in com.ardor3d.input.control
-
Orbital type Camera controller.
- OrbitCamControl(Camera, ReadOnlyVector3) - Constructor for class com.ardor3d.input.control.OrbitCamControl
-
Construct a new orbit controller
- OrbitCamControl(Camera, Spatial) - Constructor for class com.ardor3d.input.control.OrbitCamControl
-
Construct a new orbit controller
- OrbitCamControl.TargetType - Enum Class in com.ardor3d.input.control
- OrbitCamExample - Class in com.ardor3d.example.basic
-
A demonstration of the OrbitCamControl, a controller that can position a camera in an orbit around a given target - in this case, a teapot.
- OrbitCamExample() - Constructor for class com.ardor3d.example.basic.OrbitCamExample
- orientation - Variable in class com.ardorcraft.world.BlockEditData
- Orientation - Enum Class in com.ardor3d.extension.ui
- OrientedBoundingBox - Class in com.ardor3d.bounding
- OrientedBoundingBox() - Constructor for class com.ardor3d.bounding.OrientedBoundingBox
- OrientedBox - Class in com.ardor3d.scenegraph.shape
-
This primitive represents a box that has options to orient it according to its X/Y/Z axis.
- OrientedBox() - Constructor for class com.ardor3d.scenegraph.shape.OrientedBox
- OrientedBox(String) - Constructor for class com.ardor3d.scenegraph.shape.OrientedBox
-
Creates a new OrientedBox with the given name.
- Original - Enum constant in enum class com.ardor3d.scenegraph.shape.GeoSphere.TextureMode
- Ortho - Static variable in class com.ardor3d.renderer.queue.RenderBucketType
-
Draw in orthographic mode where the x and y coordinates are in screen space with the origin in the lower left corner.
- OrthoRenderBucket - Class in com.ardor3d.renderer.queue
- OrthoRenderBucket() - Constructor for class com.ardor3d.renderer.queue.OrthoRenderBucket
- orthos - Variable in class com.ardor3d.example.renderer.RenderQueueExample
- OUT_OF_MEMORY - Static variable in exception class com.ardor3d.audio.joal.LibraryJOAL.Exception
-
Global identifier for OpenAL out of memory.
- OUT_TANGENT - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- outline - Variable in class com.ardor3d.ui.text.BMFont.Info
- OutlinePass - Class in com.ardor3d.renderer.pass
-
This Pass can be used for drawing an outline around geometry objects.
- OutlinePass(boolean) - Constructor for class com.ardor3d.renderer.pass.OutlinePass
- OUTPUT - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- OutputCapsule - Interface in com.ardor3d.util.export
- OutputClipSourceMap - Class in com.ardor3d.extension.animation.skeletal.state.loader
-
This class essentially just wraps a String / ClipSource HashMap, providing extra logging when a ClipSource is not found, or duplicate ClipSources are added.
- OutputClipSourceMap() - Constructor for class com.ardor3d.extension.animation.skeletal.state.loader.OutputClipSourceMap
- OutputStore - Class in com.ardor3d.extension.animation.skeletal.state.loader
-
Storage class for items created during Layer import.
- OutputStore() - Constructor for class com.ardor3d.extension.animation.skeletal.state.loader.OutputStore
- Outside - Enum constant in enum class com.ardor3d.math.type.ReadOnlyPlane.Side
-
On the same side of the plane as the plane's normal vector.
- Outside - Enum constant in enum class com.ardor3d.renderer.Camera.FrustumIntersect
-
Object being compared to the frustum is completely outside of the frustum.
P
- P - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- P - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- P - Enum constant in enum class com.ardor3d.input.Key
-
p key.
- pack() - Method in class com.ardor3d.extension.ui.UIComponent
-
Resize the container to fit the minimum size of its content panel.
- pack() - Method in class com.ardor3d.extension.ui.UIFrame
- pack(BoundingVolume) - Method in class com.ardor3d.extension.shadow.map.PSSMCamera
-
Compress this camera's near and far frustum planes to be smaller if possible, using the given bounds as a measure.
- pack(BoundingVolume) - Method in class com.ardor3d.util.ExtendedCamera
-
Compress this camera's near and far frustum planes to be smaller if possible, using the given bounds as a measure.
- packed - Variable in class com.ardor3d.ui.text.BMFont.Common
- packet - Variable in class com.jcraft.jogg.Packet
- Packet - Class in com.jcraft.jogg
- Packet() - Constructor for class com.jcraft.jogg.Packet
- packet_base - Variable in class com.jcraft.jogg.Packet
- packetin(Packet) - Method in class com.jcraft.jogg.StreamState
- packetno - Variable in class com.jcraft.jogg.Packet
-
sequence number for decode; the framing knows where there's a hole in the data, but we need coupling so that the codec (which is in a seperate abstraction layer) also knows about the gap
- packetout(Packet) - Method in class com.jcraft.jogg.StreamState
- pad(float[], int, int) - Static method in class com.ardor3d.extension.animation.skeletal.util.SkinUtils
-
Expand out our src data so that each attribute is a certain size, padding with 0's as needed.
- pad(short[], int, int) - Static method in class com.ardor3d.extension.animation.skeletal.util.SkinUtils
-
Expand out our src data so that each attribute is a certain size, padding with 0's as needed.
- padding - Variable in class com.ardor3d.ui.text.BMFont.Info
- page - Variable in class com.ardor3d.ui.text.BMFont.Char
- Page - Class in com.jcraft.jogg
- Page() - Constructor for class com.ardor3d.ui.text.BMFont.Page
- Page() - Constructor for class com.jcraft.jogg.Page
- PAGE_DOWN - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- PAGE_DOWN - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- PAGE_UP - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- PAGE_UP - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- PAGEDOWN_NEXT - Enum constant in enum class com.ardor3d.input.Key
-
PageDown/Next key.
- pagein(Page) - Method in class com.jcraft.jogg.StreamState
- pageout(Page) - Method in class com.jcraft.jogg.StreamState
- pageout(Page) - Method in class com.jcraft.jogg.SyncState
- pages - Variable in class com.ardor3d.ui.text.BMFont.Common
- pageseek(Page) - Method in class com.jcraft.jogg.SyncState
- PAGEUP_PRIOR - Enum constant in enum class com.ardor3d.input.Key
-
PageUp/Prior key.
- paintComponent(Graphics) - Method in class com.ardor3d.example.renderer.utils.atlas.AtlasPainter
- paintComponent(Graphics) - Method in class com.ardor3d.extension.terrain.util.TerrainGridCachePanel
- paintComponent(Graphics) - Method in class com.ardor3d.extension.terrain.util.TextureGridCachePanel
- Parallel - Enum constant in enum class com.ardor3d.renderer.Camera.ProjectionMode
- ParallelSplitShadowMapExample - Class in com.ardor3d.example.effect
-
Example showing the parallel split shadow mapping technique.
- ParallelSplitShadowMapExample() - Constructor for class com.ardor3d.example.effect.ParallelSplitShadowMapExample
- ParallelSplitShadowMapPass - Class in com.ardor3d.extension.shadow.map
-
A pass providing a parallel split shadow mapping (PSSM) layer across the top of an existing scene.
- ParallelSplitShadowMapPass(Light, int, int) - Constructor for class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Create a pssm shadow map pass casting shadows from a light with the direction given.
- ParallelSplitShadowMapPass.Filter - Enum Class in com.ardor3d.extension.shadow.map
-
Shadow filter techniques
- parameters - Variable in class com.ardor3d.renderer.state.FragmentProgramState
-
Parameters local to this fragment program
- parseAsset(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaNodeUtils
-
Parse an asset element into an AssetData object.
- parseBooleanArray(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
-
Parses the text under a node and returns it as a boolean array.
- parseColor(String, ColorRGBA) - Static method in class com.ardor3d.math.ColorRGBA
-
Parses the given string for a color value.
- parseDoubleArray(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
-
Parses the text under a node and returns it as a double array.
- parseFloat(String) - Static method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
-
Parse a numeric value.
- parseFloatArray(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
-
Parses the text under a node and returns it as a float array.
- parseFontFile(ResourceSource) - Method in class com.ardor3d.ui.text.BMFont
- parseIntArray(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
-
Parses the text under a node and returns it as an int array.
- parseLibraryAnimations(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaAnimUtils
-
Parse all animations in library_animations
- parseStringArray(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
-
Parses the text under a node and returns it as a string array.
- parseStyleSpans(String, List<StyleSpan>) - Method in class com.ardor3d.extension.ui.text.parser.ForumLikeMarkupParser
- parseStyleSpans(String, List<StyleSpan>) - Method in interface com.ardor3d.extension.ui.text.parser.StyleParser
-
Parse the given text for markup indicating style spans and store the spans in the given store, returning the remaining as plaintext.
- Particle - Class in com.ardor3d.extension.effect.particle
-
Particle
defines a single Particle of a Particle system. - Particle() - Constructor for class com.ardor3d.extension.effect.particle.Particle
-
Empty constructor - mostly for use with Savable interface
- Particle(ParticleSystem) - Constructor for class com.ardor3d.extension.effect.particle.Particle
-
Normal use constructor.
- Particle.Status - Enum Class in com.ardor3d.extension.effect.particle
- ParticleAppearanceRamp - Class in com.ardor3d.extension.effect.particle
- ParticleAppearanceRamp() - Constructor for class com.ardor3d.extension.effect.particle.ParticleAppearanceRamp
- ParticleController - Class in com.ardor3d.extension.effect.particle
-
ParticleController
controls and maintains the parameters of a particle system over time. - ParticleController() - Constructor for class com.ardor3d.extension.effect.particle.ParticleController
-
ParticleController constructor
- ParticleControllerListener - Interface in com.ardor3d.extension.effect.particle
-
ParticleControllerListener This interface is used to receive key events from ParticleController
- ParticleEmitter - Interface in com.ardor3d.extension.effect.particle.emitter
- ParticleFactory - Class in com.ardor3d.extension.effect.particle
- ParticleFactory() - Constructor for class com.ardor3d.extension.effect.particle.ParticleFactory
- ParticleInfluence - Class in com.ardor3d.extension.effect.particle
-
ParticleInfluence
is an abstract class defining an external influence to be used with the ParticleMesh class. - ParticleInfluence() - Constructor for class com.ardor3d.extension.effect.particle.ParticleInfluence
- ParticleLines - Class in com.ardor3d.extension.effect.particle
-
ParticleLines is a particle system that uses Line as its underlying geometric data.
- ParticleLines() - Constructor for class com.ardor3d.extension.effect.particle.ParticleLines
- ParticleLines(String, int) - Constructor for class com.ardor3d.extension.effect.particle.ParticleLines
- ParticleMesh - Class in com.ardor3d.extension.effect.particle
-
ParticleMesh is a particle system that uses Mesh as its underlying geometric data.
- ParticleMesh() - Constructor for class com.ardor3d.extension.effect.particle.ParticleMesh
- ParticleMesh(String, int) - Constructor for class com.ardor3d.extension.effect.particle.ParticleMesh
- ParticleMesh(String, int, ParticleSystem.ParticleType) - Constructor for class com.ardor3d.extension.effect.particle.ParticleMesh
- ParticleMesh(String, Mesh) - Constructor for class com.ardor3d.extension.effect.particle.ParticleMesh
- ParticlePoints - Class in com.ardor3d.extension.effect.particle
-
ParticlePoints is a particle system that uses Point as its underlying geometric data.
- ParticlePoints() - Constructor for class com.ardor3d.extension.effect.particle.ParticlePoints
- ParticlePoints(String, int) - Constructor for class com.ardor3d.extension.effect.particle.ParticlePoints
- ParticleRampExample - Class in com.ardor3d.example.effect
-
A demonstration of the ParticleSystem and RampEntry classes; which controls how an emitter's properties (e.g. size, color) change over time.
- ParticleRampExample() - Constructor for class com.ardor3d.example.effect.ParticleRampExample
- ParticleSwarmExample - Class in com.ardor3d.example.effect
-
Example showing a particle system using the particle SwarmInfluence.
- ParticleSwarmExample() - Constructor for class com.ardor3d.example.effect.ParticleSwarmExample
- ParticleSystem - Class in com.ardor3d.extension.effect.particle
-
ParticleSystem is an abstract class representing a particle system.
- ParticleSystem() - Constructor for class com.ardor3d.extension.effect.particle.ParticleSystem
- ParticleSystem(String, int) - Constructor for class com.ardor3d.extension.effect.particle.ParticleSystem
- ParticleSystem(String, int, ParticleSystem.ParticleType) - Constructor for class com.ardor3d.extension.effect.particle.ParticleSystem
- ParticleSystem.ParticleType - Enum Class in com.ardor3d.extension.effect.particle
- ParticleSystemExample - Class in com.ardor3d.example.effect
-
A demonstration of the ParticleSystem and TextureState classes; which controls an emitter's properties (e.g. size, color) change over time.
- ParticleSystemExample() - Constructor for class com.ardor3d.example.effect.ParticleSystemExample
- Pass - Class in com.ardor3d.renderer.pass
-
Pass
encapsulates logic necessary for rendering one or more steps in a multipass technique. - Pass() - Constructor for class com.ardor3d.renderer.pass.Pass
- passedThrottle(double, Timer) - Static method in class com.ardor3d.input.logical.TriggerConditions
- passes() - Method in class com.ardor3d.renderer.pass.BasicPassManager
- PassNode - Class in com.ardor3d.scenegraph.extension
- PassNode() - Constructor for class com.ardor3d.scenegraph.extension.PassNode
- PassNode(String) - Constructor for class com.ardor3d.scenegraph.extension.PassNode
- PassNodeState - Class in com.ardor3d.scenegraph.extension
- PassNodeState() - Constructor for class com.ardor3d.scenegraph.extension.PassNodeState
- PathNode - Class in com.ardorcraft.pathfinding
- PathNode(int, int, int) - Constructor for class com.ardorcraft.pathfinding.PathNode
- PathResult - Class in com.ardorcraft.pathfinding
- PathResult(List<PathNode>, boolean) - Constructor for class com.ardorcraft.pathfinding.PathResult
- pause() - Method in class com.ardor3d.audio.Channel
-
Temporarily stops playback for this channel.
- pause() - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Temporarily stops playback for this channel.
- pause() - Method in class com.ardor3d.audio.Source
-
Pauses the source.
- pause() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- pause() - Static method in class com.ardor3d.util.stat.StatCollector
- pause(String) - Method in class com.ardor3d.audio.Library
-
Pauses the specified source.
- pause(String) - Method in class com.ardor3d.audio.SoundSystem
-
Pauses the specified source.
- Pause - Enum constant in enum class com.ardor3d.extension.animation.skeletal.AnimationManager.AnimationUpdateState
- PAUSE - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- PAUSE - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- PAUSE - Enum constant in enum class com.ardor3d.input.Key
-
pause key.
- PAUSE - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to pause a source.
- paused() - Method in class com.ardor3d.audio.Source
-
Returns true if the source has been paused.
- pausedStartTime - Static variable in class com.ardor3d.util.stat.StatCollector
- pausedTime - Static variable in class com.ardor3d.util.stat.StatCollector
- Pcf - Enum constant in enum class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass.Filter
- PCM_FLOAT - Static variable in class com.ardor3d.audio.sampled.AudioFormat.Encoding
-
Specifies floating-point PCM data.
- pcm_seek(long) - Method in class com.jcraft.jorbis.VorbisFile
- PCM_SIGNED - Static variable in class com.ardor3d.audio.sampled.AudioFormat.Encoding
-
Specifies signed, linear PCM data.
- pcm_tell() - Method in class com.jcraft.jorbis.VorbisFile
- pcm_total(int) - Method in class com.jcraft.jorbis.VorbisFile
- PCM_UNSIGNED - Static variable in class com.ardor3d.audio.sampled.AudioFormat.Encoding
-
Specifies unsigned, linear PCM data.
- peek() - Method in class com.ardor3d.util.AbstractIterator
-
Returns the next element in the iteration without advancing the iteration, according to the contract of
PeekingIterator.peek()
. - peek() - Method in interface com.ardor3d.util.PeekingIterator
- PeekingIterator<E> - Interface in com.ardor3d.util
- penetrationVec - Variable in class com.ardor3d.example.craft.player.PlayerWithCollision
- perform(Canvas, TwoInputStates, double) - Method in interface com.ardor3d.input.logical.TriggerAction
-
Implementing classes should implementing this method to take whatever action is desired.
- PERIOD - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- PERIOD - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- PERIOD - Enum constant in enum class com.ardor3d.input.Key
-
. key .
- PerPixel - Enum constant in enum class com.ardor3d.renderer.state.FogState.Quality
-
Each pixel color is altered by the fogging function.
- Perspective - Enum constant in enum class com.ardor3d.renderer.Camera.ProjectionMode
- Perspective - Enum constant in enum class com.ardor3d.renderer.state.TextureState.CorrectionType
-
Correction modifier makes color corrections based on perspective and is slower than CM_AFFINE.
- PerVertex - Enum constant in enum class com.ardor3d.renderer.state.FogState.Quality
-
Each vertex color is altered by the fogging function.
- PhysicalLayer - Class in com.ardor3d.input
-
Provides access to the physical layer of the input system.
- PhysicalLayer() - Constructor for class com.ardor3d.input.PhysicalLayer
- PhysicalLayer(KeyboardWrapper, MouseWrapper) - Constructor for class com.ardor3d.input.PhysicalLayer
- PhysicalLayer(KeyboardWrapper, MouseWrapper, ControllerWrapper) - Constructor for class com.ardor3d.input.PhysicalLayer
- PhysicalLayer(KeyboardWrapper, MouseWrapper, ControllerWrapper, FocusWrapper) - Constructor for class com.ardor3d.input.PhysicalLayer
- PhysicalLayer(KeyboardWrapper, MouseWrapper, FocusWrapper) - Constructor for class com.ardor3d.input.PhysicalLayer
- PI - Static variable in class com.ardor3d.math.MathUtils
-
The value PI as a double. (180 degrees)
- Pickable - Enum constant in enum class com.ardor3d.scenegraph.hint.PickingHint
-
Scene object can be included in results from pick operations.
- Pickable - Interface in com.ardor3d.intersection
-
An interface describing objects that can be used with our PickingUtil class.
- PickData - Class in com.ardor3d.intersection
-
PickData contains information about a picking operation (or Ray/Volume intersection).
- PickData(Ray3, Pickable, boolean) - Constructor for class com.ardor3d.intersection.PickData
-
instantiates a new PickData object.
- PickingHint - Enum Class in com.ardor3d.scenegraph.hint
- PickingUtil - Class in com.ardor3d.intersection
- PickingUtil() - Constructor for class com.ardor3d.intersection.PickingUtil
- PickResults - Class in com.ardor3d.intersection
-
PickResults stores information created during ray intersection tests.
- PickResults() - Constructor for class com.ardor3d.intersection.PickResults
-
Constructor instantiates a new
PickResults
object. - PINK - Static variable in class com.ardor3d.math.ColorRGBA
-
the color pink (1, 0.68f, 0.68f, 1).
- pitch - Variable in class com.ardor3d.audio.Source
-
This value represents the source's pitch (float value between 0.5f - 2.0f).
- PixelDataType - Enum Class in com.ardor3d.image
- plane - Variable in class com.ardor3d.renderer.state.record.TextureStateRecord
- Plane - Class in com.ardor3d.math
-
A representation of a mathematical plane using a normal vector and a plane constant (d) whose absolute value represents the distance from the origin to the plane.
- Plane() - Constructor for class com.ardor3d.math.Plane
-
Constructs a new plane with a normal of (0, 1, 0) and a constant value of 0.
- Plane(ReadOnlyPlane) - Constructor for class com.ardor3d.math.Plane
-
Copy constructor.
- Plane(ReadOnlyVector3, double) - Constructor for class com.ardor3d.math.Plane
-
Constructs a new plane using the supplied normal vector and plane constant
- PlaneBoundaryFilter - Class in com.ardor3d.extension.interact.filter
- PlaneBoundaryFilter(ReadOnlyPlane...) - Constructor for class com.ardor3d.extension.interact.filter.PlaneBoundaryFilter
- planeEnabled - Variable in class com.ardor3d.renderer.state.record.ClipStateRecord
- planeEquations - Variable in class com.ardor3d.renderer.state.ClipState
- play() - Method in class com.ardor3d.audio.Channel
-
Plays the currently attached normal source, opens this channel up for streaming, or resumes playback if this channel was paused.
- play() - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Plays the currently attached normal source, opens this channel up for streaming, or resumes playback if this channel was paused.
- play() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- play(Channel) - Method in class com.ardor3d.audio.joal.SourceJOAL
-
Plays the source on the specified channel.
- play(Channel) - Method in class com.ardor3d.audio.Source
-
Plays the source on the specified channel.
- play(Source) - Method in class com.ardor3d.audio.Library
-
Plays the specified source.
- play(String) - Method in class com.ardor3d.audio.Library
-
Looks up the specified source and plays it.
- play(String) - Method in class com.ardor3d.audio.SoundSystem
-
Plays the specified source.
- Play - Enum constant in enum class com.ardor3d.extension.animation.skeletal.AnimationManager.AnimationUpdateState
- PLAY - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to play a source.
- PLAY_PAUSE - Enum constant in enum class com.ardor3d.input.Key
-
mobile play/pause button
- PlayerBase - Class in com.ardorcraft.player
-
Useful baseclass for player handling
- PlayerBase() - Constructor for class com.ardorcraft.player.PlayerBase
- PlayerWithCollision - Class in com.ardor3d.example.craft.player
-
Player implementation with collision against the world
- PlayerWithCollision() - Constructor for class com.ardor3d.example.craft.player.PlayerWithCollision
- PlayerWithPhysics - Class in com.ardor3d.example.craft.player
-
A player implementation with walk/fly modes and gravity and jumping.
- PlayerWithPhysics(LogicalLayer) - Constructor for class com.ardor3d.example.craft.player.PlayerWithPhysics
- playing() - Method in class com.ardor3d.audio.Channel
-
Used to determine if a channel is actively playing a source.
- playing() - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Used to determine if a channel is actively playing a source.
- playing() - Method in class com.ardor3d.audio.SoundSystem
-
Returns true if anything is currently playing.
- playing() - Method in class com.ardor3d.audio.Source
-
Returns true if the source is playing.
- playing(String) - Method in class com.ardor3d.audio.SoundSystem
-
Returns true if the specified source is playing.
- PLUS - Enum constant in enum class com.ardor3d.input.Key
-
plus key
- PlyDataStore - Class in com.ardor3d.extension.model.ply
- PlyDataStore() - Constructor for class com.ardor3d.extension.model.ply.PlyDataStore
- PlyEdgeInfo - Class in com.ardor3d.extension.model.ply
- PlyEdgeInfo() - Constructor for class com.ardor3d.extension.model.ply.PlyEdgeInfo
- PlyFaceInfo - Class in com.ardor3d.extension.model.ply
- PlyFaceInfo() - Constructor for class com.ardor3d.extension.model.ply.PlyFaceInfo
- PlyFileParser(Reader) - Constructor for class com.ardor3d.extension.model.ply.PlyImporter.PlyFileParser
-
Constructor.
- PlyGeometryStore - Class in com.ardor3d.extension.model.ply
- PlyGeometryStore() - Constructor for class com.ardor3d.extension.model.ply.PlyGeometryStore
- PlyGeometryStore(GeometryTool) - Constructor for class com.ardor3d.extension.model.ply.PlyGeometryStore
- PlyImporter - Class in com.ardor3d.extension.model.ply
-
PLY importer.
- PlyImporter() - Constructor for class com.ardor3d.extension.model.ply.PlyImporter
-
Constructor.
- PlyImporter.AbstractPropertyWithKeyword<T> - Class in com.ardor3d.extension.model.ply
- PlyImporter.AsciiPlyReader - Class in com.ardor3d.extension.model.ply
- PlyImporter.BinaryPlyReader - Class in com.ardor3d.extension.model.ply
-
largely inspired of jPly's BinaryPlyInputStream, @see https://github.com/smurn/jPLY/blob/master/jply/src/main/java/org/smurn/jply/BinaryPlyInputStream.java
- PlyImporter.Data - Enum Class in com.ardor3d.extension.model.ply
- PlyImporter.Element - Enum Class in com.ardor3d.extension.model.ply
- PlyImporter.ElementWithKeyword - Class in com.ardor3d.extension.model.ply
- PlyImporter.EnumWithKeyword<T> - Class in com.ardor3d.extension.model.ply
- PlyImporter.Format - Enum Class in com.ardor3d.extension.model.ply
- PlyImporter.FormatWithVersionNumber - Class in com.ardor3d.extension.model.ply
- PlyImporter.ListProperty - Enum Class in com.ardor3d.extension.model.ply
- PlyImporter.ListPropertyWithKeyword - Class in com.ardor3d.extension.model.ply
- PlyImporter.PlyFileParser - Class in com.ardor3d.extension.model.ply
- PlyImporter.PlyReader - Interface in com.ardor3d.extension.model.ply
- PlyImporter.ScalarProperty - Enum Class in com.ardor3d.extension.model.ply
- PlyImporter.ScalarPropertyWithKeyword - Class in com.ardor3d.extension.model.ply
- PlyMaterial - Class in com.ardor3d.extension.model.ply
- PlyMaterial() - Constructor for class com.ardor3d.extension.model.ply.PlyMaterial
- Point - Class in com.ardor3d.scenegraph
-
Point
defines a collection of vertices that are rendered as single points or textured sprites depending on PointType. - Point - Enum constant in enum class com.ardor3d.extension.effect.particle.ParticleSystem.ParticleType
- Point - Enum constant in enum class com.ardor3d.input.control.OrbitCamControl.TargetType
- Point - Enum constant in enum class com.ardor3d.light.Light.Type
- Point - Enum constant in enum class com.ardor3d.renderer.state.OffsetState.OffsetType
-
Apply offset to points.
- Point - Enum constant in enum class com.ardor3d.scenegraph.Point.PointType
- Point() - Constructor for class com.ardor3d.scenegraph.Point
- Point(Point.PointType) - Constructor for class com.ardor3d.scenegraph.Point
- Point(String, ReadOnlyVector3[], ReadOnlyVector3[], ReadOnlyColorRGBA[], ReadOnlyVector2[]) - Constructor for class com.ardor3d.scenegraph.Point
-
Constructor instantiates a new
Point
object with a given set of data. - Point(String, FloatBuffer, FloatBuffer, FloatBuffer, FloatBufferData) - Constructor for class com.ardor3d.scenegraph.Point
-
Constructor instantiates a new
Point
object with a given set of data. - Point.PointType - Enum Class in com.ardor3d.scenegraph
- PointColor - Enum constant in enum class com.ardor3d.util.stat.graph.LineGrapher.ConfigKeys
- PointCubeExample - Class in com.ardor3d.example.renderer
-
A more complex example of using geometry shaders.
- PointCubeExample() - Constructor for class com.ardor3d.example.renderer.PointCubeExample
- PointEmitter - Class in com.ardor3d.extension.effect.particle.emitter
- PointEmitter() - Constructor for class com.ardor3d.extension.effect.particle.emitter.PointEmitter
- PointInTime() - Constructor for class com.ardor3d.extension.model.util.KeyframeController.PointInTime
- PointInTime(double, Mesh) - Constructor for class com.ardor3d.extension.model.util.KeyframeController.PointInTime
- PointLight - Class in com.ardor3d.light
-
PointLight
defines a light that has a location in space and emits light in all directions evenly. - PointLight() - Constructor for class com.ardor3d.light.PointLight
-
Constructor instantiates a new
PointLight
object. - Points - Enum constant in enum class com.ardor3d.renderer.IndexMode
-
Identical to Connected except the final indexed vertex is then connected back to the initial vertex to form a loop.
- PointsExample - Class in com.ardor3d.example.renderer
-
A simple demonstration of displaying numerous Point in three-dimensions.
- PointsExample() - Constructor for class com.ardor3d.example.renderer.PointsExample
- PointSize - Enum constant in enum class com.ardor3d.util.stat.graph.LineGrapher.ConfigKeys
- PointSprite - Enum constant in enum class com.ardor3d.scenegraph.Point.PointType
- PointSpritesExample - Class in com.ardor3d.example.effect
-
A demonstration of using PointType.PointSprite.
- PointSpritesExample() - Constructor for class com.ardor3d.example.effect.PointSpritesExample
- Polar - Enum constant in enum class com.ardor3d.scenegraph.shape.Sphere.TextureMode
- Poolable - Interface in com.ardor3d.math
- pop(RenderState) - Method in class com.ardor3d.renderer.state.RenderState.StateStack
- popBucket() - Method in class com.ardor3d.renderer.queue.AbstractRenderBucket
- popBucket() - Method in interface com.ardor3d.renderer.queue.RenderBucket
- popBuckets() - Method in class com.ardor3d.renderer.queue.RenderQueue
- popClip() - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- popClip() - Method in interface com.ardor3d.renderer.Renderer
-
Pop the most recent rectangle from the stack and adjust the rendering area accordingly.
- popEnforcedStates() - Method in class com.ardor3d.renderer.RenderContext
-
Restores the enforced states from the stack.
- popFBOTextureRenderer() - Method in class com.ardor3d.renderer.RenderContext
- popLightMask() - Method in class com.ardor3d.light.Light
-
Recalls the light mask from a back store or 0 if none was pushed.
- popLightMask() - Method in class com.ardor3d.renderer.state.LightState
-
Recalls the light mask from a back store or 0 if none was pushed.
- popMatrix() - Method in interface com.ardor3d.renderer.jogl.state.record.JoglMatrixBackend
- popMatrix() - Method in class com.ardor3d.renderer.jogl.state.record.JoglRealMatrixBackend
- popMatrix() - Method in class com.ardor3d.renderer.jogl.state.record.JoglSimulatedMatrixBackend
- PopOverUIExample - Class in com.ardor3d.example.ui
-
Illustrates the use of Popup and Pie menus.
- PopOverUIExample() - Constructor for class com.ardor3d.example.ui.PopOverUIExample
- populateFromBuffer(ColorRGBA, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Updates the values of the given color from the specified buffer at the index provided.
- populateFromBuffer(Vector2, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Updates the values of the given vector from the specified buffer at the index provided.
- populateFromBuffer(Vector3, float[], int) - Static method in class com.ardor3d.bounding.BoundingSphere
- populateFromBuffer(Vector3, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Updates the values of the given vector from the specified buffer at the index provided.
- populateFromBuffer(Vector4, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Updates the values of the given vector from the specified buffer at the index provided.
- pos - Variable in class com.ardorcraft.collision.IntersectionResult
- pos - Variable in class com.ardorcraft.world.BlockEditData
- Pos - Class in com.ardorcraft.data
-
Integer 3D coordinate
- Pos() - Constructor for class com.ardorcraft.data.Pos
- Pos(int, int, int) - Constructor for class com.ardorcraft.data.Pos
- Pos(Pos) - Constructor for class com.ardorcraft.data.Pos
- PoseListener - Interface in com.ardor3d.extension.animation.skeletal
-
Describes a class interested in being notified of SkeletonPose updates.
- poseUpdated(SkeletonPose) - Method in class com.ardor3d.extension.animation.skeletal.AttachmentPoint
-
Move our managed spatial to align with the referenced joint's position in the given pose, modified by our offset.
- poseUpdated(SkeletonPose) - Method in interface com.ardor3d.extension.animation.skeletal.PoseListener
-
Call-back method on skeleton pose updates.
- poseUpdated(SkeletonPose) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Calls to apply our pose on pose update.
- position - Variable in class com.ardor3d.audio.ListenerData
-
Listener's position in 3D space
- position - Variable in class com.ardor3d.audio.Source
-
This source's position in 3D space.
- position - Variable in class com.ardor3d.extension.useful.TrailMesh.TrailData
- position - Variable in class com.ardor3d.renderer.state.record.LightRecord
- position - Variable in class com.ardorcraft.player.PlayerBase
- position() - Method in class com.ardor3d.scenegraph.IndexBufferData
- position() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- position(int) - Method in class com.ardor3d.scenegraph.IndexBufferData
- POSITION - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- positionChanged() - Method in class com.ardor3d.audio.joal.SourceJOAL
-
Recalculates the distance from the listner and the gain.
- positionChanged() - Method in class com.ardor3d.audio.Source
-
Called every time the source changes position.
- positionToVoxel(ReadOnlyVector3, Voxel) - Method in class com.ardorcraft.voxel.VoxelationContext
- PositiveX - Enum constant in enum class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer.Direction
- PositiveX - Enum constant in enum class com.ardor3d.image.TextureCubeMap.Face
- PositiveY - Enum constant in enum class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer.Direction
- PositiveY - Enum constant in enum class com.ardor3d.image.TextureCubeMap.Face
- PositiveZ - Enum constant in enum class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer.Direction
- PositiveZ - Enum constant in enum class com.ardor3d.image.TextureCubeMap.Face
- PostBucket - Static variable in class com.ardor3d.renderer.queue.RenderBucketType
-
Used for objects that we want to guarantee will be rendered last.
- postChunk(int, int, Chunk) - Method in class com.ardorcraft.world.BlockWorld
- postChunk(int, int, Chunk) - Method in interface com.ardorcraft.world.ChunkModifier
- postdrawComponent(Renderer) - Method in class com.ardor3d.extension.ui.UIComponent
-
Perform any post-draw operations on this component.
- postdrawGeometry(Mesh) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
-
re-initializes the GL context for rendering of another piece of geometry.
- postUpdate(AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractFiniteState
-
Post update.
- postUpdate(AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.FadeTransitionState
- postUpdate(AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.FrozenTransitionState
- postUpdate(AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.IgnoreTransitionState
- postUpdate(AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.ImmediateTransitionState
- postUpdate(AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
- POUND - Enum constant in enum class com.ardor3d.input.Key
-
pound key
- pow2(int) - Static method in class com.ardor3d.math.MathUtils
-
Simple 2^x
- POWER - Enum constant in enum class com.ardor3d.input.Key
-
power key.
- PQTorus - Class in com.ardor3d.scenegraph.shape
-
PQTorus generates the geometry of a parameterized torus, also known as a pq torus.
- PQTorus() - Constructor for class com.ardor3d.scenegraph.shape.PQTorus
- PQTorus(String, double, double, double, double, int, int) - Constructor for class com.ardor3d.scenegraph.shape.PQTorus
-
Creates a parameterized torus.
- PreBucket - Static variable in class com.ardor3d.renderer.queue.RenderBucketType
-
Used for objects that we want to guarantee will be rendered first.
- PrecompressedDXT1 - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- PrecompressedDXT1A - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- PrecompressedDXT3 - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- PrecompressedDXT5 - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- PrecompressedLATC_L - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- PrecompressedLATC_LA - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- predrawComponent(Renderer) - Method in class com.ardor3d.extension.ui.UIComponent
-
Perform any pre-draw operations on this component.
- PREFIX_URL - Static variable in class com.ardor3d.audio.SoundSystemConfig
-
A Regular expression for determining if a path is an online URL.
- preLoad - Variable in class com.ardor3d.audio.Source
-
Used by streaming sources to indicate whether or not the initial stream-buffers still need to be queued.
- preLoad() - Method in class com.ardor3d.audio.joal.SourceJOAL
-
Queues up the initial stream-buffers for the stream.
- preLoad() - Method in class com.ardor3d.audio.Source
-
Queues up the initial stream-buffers for the stream.
- preLoadBuffers(LinkedList<byte[]>) - Method in class com.ardor3d.audio.Channel
-
Queues up the initial byte[] buffers of data to be streamed.
- preLoadBuffers(LinkedList<byte[]>) - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Queues up the initial byte[] buffers of data to be streamed.
- preloadCache(Renderer) - Static method in class com.ardor3d.util.TextureManager
- preloadTexture(Skybox.Face, Renderer) - Method in class com.ardor3d.scenegraph.extension.Skybox
- preloadTexture(Skybox.Face, Renderer) - Method in class com.ardorcraft.objects.Skybox
- preloadTextures(Renderer) - Method in class com.ardor3d.scenegraph.extension.Skybox
-
Force all of the textures to load.
- preloadTextures(Renderer) - Method in class com.ardorcraft.objects.Skybox
-
Force all of the textures to load.
- prepare(ParticleSystem) - Method in class com.ardor3d.extension.effect.particle.ParticleInfluence
-
Gives the influence a chance to perform any necessary initialization immediately before
ParticleInfluence.apply(double, com.ardor3d.extension.effect.particle.Particle, int)
is called on each particle for the current frame. - prepare(ParticleSystem) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicGravity
- prepare(ParticleSystem) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- prepare(ParticleSystem) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- prepare(ParticleSystem) - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- prepare(ParticleSystem) - Method in class com.ardor3d.extension.effect.particle.WanderInfluence
- prepare(EffectManager) - Method in class com.ardor3d.extension.effect.ColorReplaceEffect
- prepare(EffectManager) - Method in class com.ardor3d.extension.effect.HDREffect
- prepare(EffectManager) - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- prepare(EffectManager) - Method in class com.ardor3d.renderer.effect.FrameBufferOutputEffect
- prepare(EffectManager) - Method in class com.ardor3d.renderer.effect.RenderEffect
-
Do any setup necessary for our effect prior.
- prepare(EffectManager) - Method in class com.ardor3d.renderer.effect.SpatialRTTEffect
- prepPlane(ReadOnlyVector4, float[]) - Method in class com.ardor3d.renderer.state.record.TextureStateRecord
- Previous - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The incoming fragment color from the previous texture unit.
- PrimaryColor - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The incoming fragment color before any texturing is applied.
- PrimitiveCollisionResults - Class in com.ardor3d.intersection
-
PrimitiveCollisionResults creates a CollisionResults object that calculates collisions to the primitive (quad, triangle, etc.) accuracy.
- PrimitiveCollisionResults() - Constructor for class com.ardor3d.intersection.PrimitiveCollisionResults
- PrimitiveGroup - Class in com.ardor3d.extension.model.util.nvtristrip
- PrimitiveKey - Class in com.ardor3d.intersection
- PrimitiveKey(int, int) - Constructor for class com.ardor3d.intersection.PrimitiveKey
- PrimitivePickData - Class in com.ardor3d.intersection
-
Pick data for primitive accurate picking including sort by distance to intersection point.
- PrimitivePickData(Ray3, Pickable) - Constructor for class com.ardor3d.intersection.PrimitivePickData
- PrimitivePickResults - Class in com.ardor3d.intersection
-
PrimitivePickResults implements the addPick of PickResults to use PickData objects that calculate primitive accurate ray picks.
- PrimitivePickResults() - Constructor for class com.ardor3d.intersection.PrimitivePickResults
- PrimitiveSkeletonExample - Class in com.ardor3d.example.pipeline
-
A demonstration of combining the skeletal animation classes with OpenGL Shading Language.
- PrimitiveSkeletonExample() - Constructor for class com.ardor3d.example.pipeline.PrimitiveSkeletonExample
- print() - Method in class com.ardor3d.example.craft.converter.Tag
-
Print the NBT structure to System.out
- printCurrentDirectMemory(StringBuilder) - Static method in class com.ardor3d.util.geom.BufferUtils
- printExceptionMessage(Exception, int) - Method in class com.ardor3d.audio.SoundSystemLogger
-
Prints an exception's error message.
- PRINTSCREEN - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- PRINTSCREEN - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- printStackTrace(Exception) - Method in class com.ardor3d.audio.Channel
-
Prints an exception's error message followed by the stack trace.
- printStackTrace(Exception) - Method in class com.ardor3d.audio.Library
-
Prints an exception's error message followed by the stack trace.
- printStackTrace(Exception) - Method in class com.ardor3d.audio.Source
-
Prints an exception's error message followed by the stack trace.
- printStackTrace(Exception, int) - Method in class com.ardor3d.audio.SoundSystemLogger
-
Prints an exception's error message followed by the stack trace.
- priority - Variable in class com.ardor3d.audio.Source
-
Determines whether or not this is a priority source.
- privateInit() - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- ProceduralNormalMapSource - Class in com.ardor3d.extension.terrain.providers.procedural
- ProceduralNormalMapSource(Function3D) - Constructor for class com.ardor3d.extension.terrain.providers.procedural.ProceduralNormalMapSource
- ProceduralTerrainDataProvider - Class in com.ardor3d.extension.terrain.providers.procedural
- ProceduralTerrainDataProvider(Function3D, ReadOnlyVector3, float, float) - Constructor for class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainDataProvider
- ProceduralTerrainDataProvider(Function3D, ReadOnlyVector3, float, float, boolean) - Constructor for class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainDataProvider
- ProceduralTerrainExample - Class in com.ardor3d.example.terrain
-
Example showing the Geometry Clipmap Terrain system with 'MegaTextures' using content procedurally generated on-the-fly.
- ProceduralTerrainExample() - Constructor for class com.ardor3d.example.terrain.ProceduralTerrainExample
- ProceduralTerrainSource - Class in com.ardor3d.extension.terrain.providers.procedural
- ProceduralTerrainSource(Function3D, ReadOnlyVector3, float, float) - Constructor for class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainSource
- ProceduralTextureSource - Class in com.ardor3d.extension.terrain.providers.procedural
- ProceduralTextureSource(Function3D) - Constructor for class com.ardor3d.extension.terrain.providers.procedural.ProceduralTextureSource
- process(boolean, UIHud, TwoInputStates) - Method in interface com.ardor3d.extension.ui.UIHud.UIInputPostHook
- processBinarySavable(Savable) - Method in class com.ardor3d.util.export.binary.BinaryExporter
- processBuffer() - Method in class com.ardor3d.audio.Channel
-
Plays the next queued byte[] buffer.
- processCollisions() - Method in class com.ardor3d.intersection.BoundingCollisionResults
-
empty implementation, it is highly recommended that you override this method to handle any collisions as needed.
- processCollisions() - Method in class com.ardor3d.intersection.CollisionResults
-
processCollisions
is an abstract method whose intent is the subclass defines how to process the collision data that has been collected since the last clear. - processCollisions() - Method in class com.ardor3d.intersection.PrimitiveCollisionResults
- processElementBuildInData(PlyImporter.FormatWithVersionNumber, PlyImporter.ElementWithKeyword, Set<PlyImporter.AbstractPropertyWithKeyword<?>>, double[], int, PlyGeometryStore) - Method in class com.ardor3d.extension.model.ply.PlyImporter
-
Processes the data within a build-in element, handles only the build-in properties whose behaviour is defined in the specification
- processElementCustomData(PlyImporter.FormatWithVersionNumber, PlyImporter.ElementWithKeyword, Set<PlyImporter.AbstractPropertyWithKeyword<?>>, double[], int, PlyGeometryStore) - Method in class com.ardor3d.extension.model.ply.PlyImporter
-
Processes the data within a custom element or within a build-in element with custom properties.
- processExtra(Element, Object[]) - Method in interface com.ardor3d.extension.model.collada.jdom.plugin.ColladaExtraPlugin
- processExtra(Element, Object[]) - Method in class com.ardor3d.extension.model.collada.jdom.plugin.GoogleEarthPlugin
- processInput(Canvas, TwoInputStates, AtomicBoolean, InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
-
Use the given input states to determine if and how to activate this widget.
- processInput(Canvas, TwoInputStates, AtomicBoolean, InteractManager) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- processInput(Canvas, TwoInputStates, AtomicBoolean, InteractManager) - Method in class com.ardor3d.extension.interact.widget.MoveMultiPlanarWidget
- processInput(Canvas, TwoInputStates, AtomicBoolean, InteractManager) - Method in class com.ardor3d.extension.interact.widget.MovePlanarWidget
- processInput(Canvas, TwoInputStates, AtomicBoolean, InteractManager) - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- processInput(Canvas, TwoInputStates, AtomicBoolean, InteractManager) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- processInput(Canvas, TwoInputStates, AtomicBoolean, InteractManager) - Method in class com.ardor3d.extension.interact.widget.SimpleScaleWidget
- processPick() - Method in class com.ardor3d.intersection.PickResults
-
Optional method that can be implemented by sub classes to define methods for handling picked objects.
- processPicks(PrimitivePickResults) - Method in class com.ardor3d.example.craft.base.ArdorBaseApplication
- processPicks(PrimitivePickResults) - Method in class com.ardor3d.example.ExampleBase
- processPicks(PrimitivePickResults) - Method in class com.ardor3d.example.interact.InteractExample
- processPicks(PrimitivePickResults) - Method in class com.ardor3d.example.renderer.MultiStripExample
- processPicks(PrimitivePickResults) - Method in class com.ardor3d.example.ui.InteractUIExample
- program - Variable in class com.ardor3d.renderer.state.FragmentProgramState
- Projected - Enum constant in enum class com.ardor3d.scenegraph.shape.GeoSphere.TextureMode
- Projected - Enum constant in enum class com.ardor3d.scenegraph.shape.Sphere.TextureMode
- ProjectedGrid - Class in com.ardor3d.extension.effect.water
-
ProjectedGrid
Projected grid mesh - ProjectedGrid(String, Camera, int, int, float, HeightGenerator, Timer) - Constructor for class com.ardor3d.extension.effect.water.ProjectedGrid
- ProjectedGridExample - Class in com.ardor3d.example.effect
-
A demonstration of the ProjectedGrid class; used to efficiently determine which vertices's in a terrain to draw.
- ProjectedGridExample() - Constructor for class com.ardor3d.example.effect.ProjectedGridExample
- ProjectedGridWaterExample - Class in com.ardor3d.example.effect
-
A demonstration of the WaterNode and ProjectedGrid classes; which handles rendering of water effects with a projected grid.
- ProjectedGridWaterExample() - Constructor for class com.ardor3d.example.effect.ProjectedGridWaterExample
- projectedShaderRefractionStr - Variable in class com.ardor3d.extension.effect.water.WaterNode
- projectedShaderStr - Variable in class com.ardor3d.extension.effect.water.WaterNode
- propagateBoundToRoot() - Method in class com.ardor3d.scenegraph.Spatial
-
passes the new world bound up the tree to the root.
- propagateDirtyDown(EnumSet<DirtyType>) - Method in class com.ardor3d.scenegraph.Node
- propagateDirtyDown(EnumSet<DirtyType>) - Method in class com.ardor3d.scenegraph.Spatial
-
Propagate the dirty mark down the tree hierarchy.
- propagateDirtyUp(EnumSet<DirtyType>) - Method in class com.ardor3d.scenegraph.Spatial
-
Propagate the dirty mark up the tree hierarchy.
- propagateStatesFromRoot(RenderState.StateStack) - Method in class com.ardor3d.scenegraph.Spatial
-
Called during updateRenderState(Stack[]), this function goes up the scene graph tree until the parent is null and pushes RenderStates onto the states Stack array.
- propageEventUp(Spatial, DirtyType, boolean) - Method in class com.ardor3d.scenegraph.Spatial
-
Propagate the dirty event up the hierarchy.
- properties() - Method in class com.ardor3d.audio.sampled.AudioFormat
-
Obtain an unmodifiable map of properties.
- PropertiesDialog - Class in com.ardor3d.example
- PropertiesDialog(PropertiesGameSettings, String) - Constructor for class com.ardor3d.example.PropertiesDialog
-
Constructor for the
PropertiesDialog
. - PropertiesDialog(PropertiesGameSettings, String, Stack<Runnable>) - Constructor for class com.ardor3d.example.PropertiesDialog
-
Constructor for the
PropertiesDialog
. - PropertiesDialog(PropertiesGameSettings, URL) - Constructor for class com.ardor3d.example.PropertiesDialog
-
Constructor for the
PropertiesDialog
. - PropertiesDialog(PropertiesGameSettings, URL, Stack<Runnable>) - Constructor for class com.ardor3d.example.PropertiesDialog
-
Constructor for the
PropertiesDialog
. - PropertiesGameSettings - Class in com.ardor3d.example
-
PropertiesGameSettings
handles loading and saving a properties file that defines the display settings. - PropertiesGameSettings(String, String) - Constructor for class com.ardor3d.example.PropertiesGameSettings
-
Constructor creates the
PropertiesGameSettings
object for use. - pseudoDistance(ReadOnlyVector3) - Method in class com.ardor3d.math.Plane
- pseudoDistance(ReadOnlyVector3) - Method in interface com.ardor3d.math.type.ReadOnlyPlane
- PSSMCamera - Class in com.ardor3d.extension.shadow.map
-
Camera with additional pssm related functionality.
- PSSMCamera() - Constructor for class com.ardor3d.extension.shadow.map.PSSMCamera
-
Instantiates a new PSSM camera.
- PSSMCamera(int, int) - Constructor for class com.ardor3d.extension.shadow.map.PSSMCamera
-
Instantiates a new PSSM camera.
- PSSMCamera(Camera) - Constructor for class com.ardor3d.extension.shadow.map.PSSMCamera
-
Instantiates a new PSSM camera.
- Purpose - Annotation Interface in com.ardor3d.example
-
a description of a class for the RunExamples (and maybe other tools)
- push(RenderState) - Method in class com.ardor3d.renderer.state.RenderState.StateStack
- pushBucket() - Method in class com.ardor3d.renderer.queue.AbstractRenderBucket
- pushBucket() - Method in interface com.ardor3d.renderer.queue.RenderBucket
- pushBuckets() - Method in class com.ardor3d.renderer.queue.RenderQueue
- pushClip(ReadOnlyRectangle2) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- pushClip(ReadOnlyRectangle2) - Method in interface com.ardor3d.renderer.Renderer
-
Add the given rectangle to the clip stack, clipping the rendering area by the given rectangle intersected with any existing scissor entries.
- pushEmptyClip() - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- pushEmptyClip() - Method in interface com.ardor3d.renderer.Renderer
-
Push a clip onto the stack indicating that future clips should not intersect with clips prior to this one.
- pushEnforcedStates() - Method in class com.ardor3d.renderer.RenderContext
-
Saves the currently set states to a stack.
- pushFBOTextureRenderer(AbstractFBOTextureRenderer) - Method in class com.ardor3d.renderer.RenderContext
- pushLightMask() - Method in class com.ardor3d.light.Light
-
Saves the light mask to a back store.
- pushLightMask() - Method in class com.ardor3d.renderer.state.LightState
-
Saves the light mask to a back store.
- pushMatrix() - Method in interface com.ardor3d.renderer.jogl.state.record.JoglMatrixBackend
- pushMatrix() - Method in class com.ardor3d.renderer.jogl.state.record.JoglRealMatrixBackend
- pushMatrix() - Method in class com.ardor3d.renderer.jogl.state.record.JoglSimulatedMatrixBackend
- put(int) - Method in class com.ardor3d.scenegraph.ByteBufferData
- put(int) - Method in class com.ardor3d.scenegraph.IndexBufferData
-
Sets the value of this buffer at the current position, incrementing our position by 1 entry.
- put(int) - Method in class com.ardor3d.scenegraph.IntBufferData
- put(int) - Method in class com.ardor3d.scenegraph.ShortBufferData
- put(int[]) - Method in class com.ardor3d.scenegraph.ByteBufferData
- put(int[]) - Method in class com.ardor3d.scenegraph.IndexBufferData
-
Write the contents of the given int array into this IndexBufferData.
- put(int[]) - Method in class com.ardor3d.scenegraph.IntBufferData
- put(int[]) - Method in class com.ardor3d.scenegraph.ShortBufferData
- put(int[], int, int) - Method in class com.ardor3d.scenegraph.ByteBufferData
- put(int[], int, int) - Method in class com.ardor3d.scenegraph.IndexBufferData
-
Write the contents of the given int array into this IndexBufferData.
- put(int[], int, int) - Method in class com.ardor3d.scenegraph.IntBufferData
- put(int[], int, int) - Method in class com.ardor3d.scenegraph.ShortBufferData
- put(int, int) - Method in class com.ardor3d.scenegraph.ByteBufferData
- put(int, int) - Method in class com.ardor3d.scenegraph.IndexBufferData
-
Sets the value of this buffer at the given index.
- put(int, int) - Method in class com.ardor3d.scenegraph.IntBufferData
- put(int, int) - Method in class com.ardor3d.scenegraph.ShortBufferData
- put(ClipSource) - Method in class com.ardor3d.extension.animation.skeletal.state.loader.OutputClipSourceMap
-
Add a ClipSource to the store.
- put(AnimationClip) - Method in class com.ardor3d.extension.animation.skeletal.state.loader.ImportClipMap
-
Add a clip to the store.
- put(IndexBufferData<?>) - Method in class com.ardor3d.scenegraph.ByteBufferData
- put(IndexBufferData<?>) - Method in class com.ardor3d.scenegraph.IndexBufferData
-
Write the contents of the given IndexBufferData into this one.
- put(IndexBufferData<?>) - Method in class com.ardor3d.scenegraph.IntBufferData
- put(IndexBufferData<?>) - Method in class com.ardor3d.scenegraph.ShortBufferData
- put(Object, Integer) - Method in class com.ardor3d.util.ContextIdReference
- put(KEY, VALUE) - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
-
Add a value to the store.
- Pyramid - Class in com.ardor3d.scenegraph.shape
-
Pyramid
provides an extension ofMesh
. - Pyramid() - Constructor for class com.ardor3d.scenegraph.shape.Pyramid
- Pyramid(String, double, double) - Constructor for class com.ardor3d.scenegraph.shape.Pyramid
-
Constructor instantiates a new
Pyramid
object.
Q
- Q - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- Q - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- Q - Enum constant in enum class com.ardor3d.input.Key
-
q key.
- Quad - Class in com.ardor3d.scenegraph.shape
-
Quad
defines a four sided, two dimensional shape. - Quad - Enum constant in enum class com.ardor3d.extension.effect.particle.ParticleSystem.ParticleType
- Quad() - Constructor for class com.ardor3d.scenegraph.shape.Quad
- Quad(String) - Constructor for class com.ardor3d.scenegraph.shape.Quad
-
Constructor creates a new
Quad
object. - Quad(String, double, double) - Constructor for class com.ardor3d.scenegraph.shape.Quad
-
Constructor creates a new
Quade
object with the provided width and height. - QuadBox - Class in com.ardorcraft.objects
-
QuadBox
is an axis-aligned rectangular prism defined by a center point and x, y, and z extents from that center (essentially radii.) - QuadBox() - Constructor for class com.ardorcraft.objects.QuadBox
-
Constructs a new 1x1x1
QuadBox
. - QuadBox(String) - Constructor for class com.ardorcraft.objects.QuadBox
-
Constructs a new 1x1x1
QuadBox
with the given name. - QuadBox(String, ReadOnlyVector3, double, double, double) - Constructor for class com.ardorcraft.objects.QuadBox
-
Constructs a new
QuadBox
object using the given center and extents. - QuadBox(String, ReadOnlyVector3, ReadOnlyVector3) - Constructor for class com.ardorcraft.objects.QuadBox
-
Constructs a new
QuadBox
object using the given two points as opposite corners of the box. - QuadImposterExample - Class in com.ardor3d.example.effect
-
A demonstration of the QuadImposterNode class; which sets the texture level of detail for a Node.
- QuadImposterExample() - Constructor for class com.ardor3d.example.effect.QuadImposterExample
- QuadImposterNode - Class in com.ardor3d.scenegraph.extension
-
QuadImposterNode
- QuadImposterNode() - Constructor for class com.ardor3d.scenegraph.extension.QuadImposterNode
- QuadImposterNode(String, int, int) - Constructor for class com.ardor3d.scenegraph.extension.QuadImposterNode
- QuadImposterNode(String, int, int, int, int, Timer) - Constructor for class com.ardor3d.scenegraph.extension.QuadImposterNode
- QuadImposterNode(String, int, int, Timer) - Constructor for class com.ardor3d.scenegraph.extension.QuadImposterNode
- QuadQuad - Class in com.ardorcraft.objects
-
QuadQuad
defines a four sided, two dimensional shape. - QuadQuad() - Constructor for class com.ardorcraft.objects.QuadQuad
- QuadQuad(String, double, double, int) - Constructor for class com.ardorcraft.objects.QuadQuad
-
Constructor creates a new
QuadQuad
object with the provided width and height. - Quads - Enum constant in enum class com.ardor3d.renderer.IndexMode
-
Every four vertices referenced by the indexbuffer will be considered a stand-alone quad.
- QuadStrip - Enum constant in enum class com.ardor3d.renderer.IndexMode
-
The first four vertices referenced by the indexbuffer create a triangle, from there, every two additional vertices are paired with the two preceding vertices to make a new quad.
- quality - Variable in class com.ardor3d.renderer.state.FogState
- QUARTER_PI - Static variable in class com.ardor3d.math.MathUtils
-
The value PI/4 as a double. (45 degrees)
- Quaternion - Class in com.ardor3d.math
-
Quaternion represents a 4 value math object used in Ardor3D to describe rotations.
- Quaternion() - Constructor for class com.ardor3d.math.Quaternion
-
Constructs a new quaternion set to (0, 0, 0, 1).
- Quaternion(double, double, double, double) - Constructor for class com.ardor3d.math.Quaternion
-
Constructs a new quaternion set to (x, y, z, w).
- Quaternion(ReadOnlyQuaternion) - Constructor for class com.ardor3d.math.Quaternion
-
Constructs a new quaternion set to the (x, y, z, w) values of the given source quaternion.
- QuaternionInterpolationController - Class in com.ardor3d.scenegraph.controller.interpolation
-
QuaternionInterpolationController class interpolates a
Spatial
s rotation usingQuaternion
s. - QuaternionInterpolationController() - Constructor for class com.ardor3d.scenegraph.controller.interpolation.QuaternionInterpolationController
- QuaternionInterpolationControllerExample - Class in com.ardor3d.example.interpolation
-
A demonstration of the QuaternionInterpolationController class; which will rotate a Node each epoch by interpolating between the given quaternions.
- QuaternionInterpolationControllerExample() - Constructor for class com.ardor3d.example.interpolation.QuaternionInterpolationControllerExample
- query(String) - Method in class com.jcraft.jorbis.Comment
- query(String, int) - Method in class com.jcraft.jorbis.Comment
- QUEUE_SOUND - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to queue a sound file.
- queueBuffer(byte[]) - Method in class com.ardor3d.audio.Channel
-
Queues up a byte[] buffer of data to be streamed.
- queueBuffer(byte[]) - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Queues up a byte[] buffer of data to be streamed.
- queueSound(FilenameURL) - Method in class com.ardor3d.audio.Source
-
If this is a streaming source, queues up the next sound to play when the previous stream ends.
- queueSound(String, FilenameURL) - Method in class com.ardor3d.audio.Library
-
If the specified source is a streaming source or MIDI source, this method queues up the next sound to play when the previous playback ends.
- queueSound(String, String) - Method in class com.ardor3d.audio.SoundSystem
-
If the specified source is a streaming source or MIDI source, this method queues up the next sound to play when the previous playback ends.
- queueSound(String, URL, String) - Method in class com.ardor3d.audio.SoundSystem
-
If the specified source is a streaming source or MIDI source, this method queues up the next sound to play when the previous playback ends.
- QUICK_PLAY - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to create a source and immediately play it.
- quickPlay(boolean, boolean, boolean, String, FilenameURL, float, float, float, int, float, boolean) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Creates and immediately plays a new source.
- quickPlay(boolean, boolean, boolean, String, FilenameURL, float, float, float, int, float, boolean) - Method in class com.ardor3d.audio.Library
-
Creates and immediately plays a new source that will be removed when it finishes playing.
- quickPlay(boolean, String, boolean, float, float, float, int, float) - Method in class com.ardor3d.audio.SoundSystem
-
Creates a temporary source and plays it.
- quickPlay(boolean, URL, String, boolean, float, float, float, int, float) - Method in class com.ardor3d.audio.SoundSystem
-
Creates a temporary source and plays it.
- quickStream(boolean, String, boolean, float, float, float, int, float) - Method in class com.ardor3d.audio.SoundSystem
-
Creates a temporary source and streams it.
- quickStream(boolean, URL, String, boolean, float, float, float, int, float) - Method in class com.ardor3d.audio.SoundSystem
-
Creates a temporary source and streams it.
- quit(Renderer) - Method in class com.ardor3d.example.basic.RTTShaderExample
- quit(Renderer) - Method in class com.ardor3d.example.craft.base.ArdorBaseApplication
- quit(Renderer) - Method in class com.ardor3d.example.ExampleBase
- quit(Renderer) - Method in class com.ardor3d.example.renderer.RenderTextureSideBySideExample
- QUIT_VM_ON_EXIT - Static variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
-
If true (the default) we will call System.exit on end of demo.
- QUIT_VM_ON_EXIT - Static variable in class com.ardor3d.example.ExampleBase
-
If true (the default) we will call System.exit on end of demo.
- QUOTE - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- QUOTE - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
R
- R - Enum constant in enum class com.ardor3d.image.Texture.WrapAxis
-
R wrapping (w or "depth" wrap)
- R - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- R - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- R - Enum constant in enum class com.ardor3d.input.Key
-
r key.
- R16 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit, one-component format
- R16F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit float, one-component format
- R16I - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit integer, one-component format
- R16UI - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit unsigned integer, one-component format
- R32F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
32 bit float, one-component format
- R32I - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
32 bit integer, one-component format
- R32UI - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
32 bit unsigned integer, one-component format
- R3G3B2 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
3 bit red, 3 bit green, 3 bit blue - often forced to 16 bit by the card
- R8 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
8 bit, one-component format
- R8I - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
8 bit integer, one-component format
- R8UI - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
8 bit unsigned integer, one-component format
- RAD_TO_DEG - Static variable in class com.ardor3d.math.MathUtils
-
A value to multiply a radian value by, to convert it to degrees.
- radius - Static variable in class com.ardor3d.example.benchmark.ball.Ball
- RampEntry - Class in com.ardor3d.extension.effect.particle
-
RampEntry
defines an entry for a ParticleAppearanceRamp. - RampEntry() - Constructor for class com.ardor3d.extension.effect.particle.RampEntry
- RampEntry(double) - Constructor for class com.ardor3d.extension.effect.particle.RampEntry
-
Construct new addition to color ramp
- rand - Static variable in class com.ardor3d.math.MathUtils
-
A precreated random object for random numbers.
- random(float, Vector3) - Static method in class com.ardor3d.example.effect.PointSpritesExample
- random(Vector3) - Method in class com.ardor3d.math.LineSegment3
- random(Vector3) - Method in class com.ardor3d.math.Rectangle3
-
random returns a random point within the plane defined by: A, B, C, and (B + C) - A.
- random(Vector3) - Method in class com.ardor3d.math.Ring
-
random
returns a random point within the ring. - random(Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyRectangle3
- random(Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyRing
- randomColor(ColorRGBA) - Static method in class com.ardor3d.math.ColorRGBA
- randomEmissionPoint(Vector3) - Method in class com.ardor3d.extension.effect.particle.emitter.LineSegmentEmitter
- randomEmissionPoint(Vector3) - Method in class com.ardor3d.extension.effect.particle.emitter.MeshEmitter
- randomEmissionPoint(Vector3) - Method in interface com.ardor3d.extension.effect.particle.emitter.ParticleEmitter
-
Get the next point from this emitter.
- randomEmissionPoint(Vector3) - Method in class com.ardor3d.extension.effect.particle.emitter.PointEmitter
- randomEmissionPoint(Vector3) - Method in class com.ardor3d.extension.effect.particle.emitter.RectangleEmitter
- randomEmissionPoint(Vector3) - Method in class com.ardor3d.extension.effect.particle.emitter.RingEmitter
- randomNumberGenerator - Variable in class com.ardor3d.audio.SoundSystem
-
Generates random numbers.
- randomPointOnPrimitives(Vector3) - Method in class com.ardor3d.scenegraph.MeshData
-
Random point on primitives.
- randomVertex(Vector3) - Method in class com.ardor3d.scenegraph.MeshData
-
Random vertex.
- rate - Variable in class com.jcraft.jorbis.Info
- RAW_DATA_STREAM - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to create a new raw data stream.
- raw_seek(int) - Method in class com.jcraft.jorbis.VorbisFile
- raw_tell() - Method in class com.jcraft.jorbis.VorbisFile
- raw_total(int) - Method in class com.jcraft.jorbis.VorbisFile
- rawDataFormat - Variable in class com.ardor3d.audio.Source
-
Format the raw data will be in if this is a Raw Data Stream source.
- rawDataStream - Variable in class com.ardor3d.audio.Source
-
True if this source is being directly fed with raw audio data.
- rawDataStream(AudioFormat, boolean, String, float, float, float, int, float) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Opens a direct line for streaming audio data.
- rawDataStream(AudioFormat, boolean, String, float, float, float, int, float) - Method in class com.ardor3d.audio.Library
-
Opens a direct line for streaming audio data.
- rawDataStream(AudioFormat, boolean, String, float, float, float, int, float) - Method in class com.ardor3d.audio.SoundSystem
-
Opens a direct line for streaming audio data.
- RawHeightMap - Class in com.ardor3d.extension.terrain.heightmap
- RawHeightMap(InputStream, int) - Constructor for class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- RawHeightMap(String, int) - Constructor for class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- RawHeightMap(URL, int) - Constructor for class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- RawHeightMap.HeightMapFormat - Enum Class in com.ardor3d.extension.terrain.heightmap
- Ray3 - Class in com.ardor3d.math
- Ray3() - Constructor for class com.ardor3d.math.Ray3
-
Constructs a new ray with an origin at (0,0,0) and a direction of (0,0,1).
- Ray3(ReadOnlyRay3) - Constructor for class com.ardor3d.math.Ray3
-
Copy constructor.
- Ray3(ReadOnlyVector3, ReadOnlyVector3) - Constructor for class com.ardor3d.math.Ray3
-
Constructs a new ray using the supplied origin point and unit length direction vector
- RBRACKET - Enum constant in enum class com.ardor3d.input.Key
-
] key.
- RCONTROL - Enum constant in enum class com.ardor3d.input.Key
-
right control key.
- read() - Method in class com.ardor3d.audio.codecs.CodecJOrbis
-
Reads in one stream buffer worth of audio data.
- read() - Method in interface com.ardor3d.audio.ICodec
-
Should read in one stream buffer worth of audio data.
- read(byte[], int) - Method in class com.jcraft.jogg.Buffer
- read(int) - Method in class com.jcraft.jogg.Buffer
- read(PlyImporter.Data) - Method in class com.ardor3d.extension.model.ply.PlyImporter.AsciiPlyReader
- read(PlyImporter.Data) - Method in class com.ardor3d.extension.model.ply.PlyImporter.BinaryPlyReader
- read(PlyImporter.Data) - Method in interface com.ardor3d.extension.model.ply.PlyImporter.PlyReader
- read(InputCapsule) - Method in class com.ardor3d.bounding.BoundingBox
- read(InputCapsule) - Method in class com.ardor3d.bounding.BoundingSphere
- read(InputCapsule) - Method in class com.ardor3d.bounding.BoundingVolume
- read(InputCapsule) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- read(InputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
- read(InputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
- read(InputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedDoubleChannel
- read(InputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedFloatChannel
- read(InputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.JointChannel
- read(InputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.JointData
- read(InputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
- read(InputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- read(InputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerChannel
- read(InputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.Joint
- read(InputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.Skeleton
- read(InputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
- read(InputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.AnimationEntry
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.emitter.LineSegmentEmitter
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.emitter.MeshEmitter
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.emitter.PointEmitter
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.emitter.RectangleEmitter
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.emitter.RingEmitter
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.FloorInfluence
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.Particle
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.ParticleAppearanceRamp
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.ParticleController
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.ParticleInfluence
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.ParticleMesh
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.RampEntry
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicDrag
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicGravity
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.TexAnimation
- read(InputCapsule) - Method in class com.ardor3d.extension.effect.particle.WanderInfluence
- read(InputCapsule) - Method in class com.ardor3d.extension.interact.widget.InteractArrow
- read(InputCapsule) - Method in class com.ardor3d.extension.interact.widget.InteractRing
- read(InputCapsule) - Method in class com.ardor3d.extension.model.collada.jdom.data.AnimationItem
- read(InputCapsule) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- read(InputCapsule) - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- read(InputCapsule) - Method in class com.ardor3d.extension.model.collada.jdom.data.SkinData
- read(InputCapsule) - Method in class com.ardor3d.extension.model.util.KeyframeController.PointInTime
- read(InputCapsule) - Method in class com.ardor3d.extension.model.util.KeyframeController
- read(InputCapsule) - Method in class com.ardor3d.extension.useful.TrailMesh
- read(InputCapsule) - Method in class com.ardor3d.image.Image
- read(InputCapsule) - Method in class com.ardor3d.image.Texture
- read(InputCapsule) - Method in class com.ardor3d.image.Texture1D
- read(InputCapsule) - Method in class com.ardor3d.image.Texture2D
- read(InputCapsule) - Method in class com.ardor3d.image.Texture3D
- read(InputCapsule) - Method in class com.ardor3d.image.TextureCubeMap
- read(InputCapsule) - Method in class com.ardor3d.light.DirectionalLight
- read(InputCapsule) - Method in class com.ardor3d.light.Light
- read(InputCapsule) - Method in class com.ardor3d.light.PointLight
- read(InputCapsule) - Method in class com.ardor3d.light.SpotLight
- read(InputCapsule) - Method in class com.ardor3d.math.ColorRGBA
- read(InputCapsule) - Method in class com.ardor3d.math.Line3Base
- read(InputCapsule) - Method in class com.ardor3d.math.LineSegment3
- read(InputCapsule) - Method in class com.ardor3d.math.Matrix3
- read(InputCapsule) - Method in class com.ardor3d.math.Matrix4
- read(InputCapsule) - Method in class com.ardor3d.math.Plane
- read(InputCapsule) - Method in class com.ardor3d.math.Quaternion
- read(InputCapsule) - Method in class com.ardor3d.math.Rectangle2
- read(InputCapsule) - Method in class com.ardor3d.math.Rectangle3
- read(InputCapsule) - Method in class com.ardor3d.math.Ring
- read(InputCapsule) - Method in class com.ardor3d.math.Transform
- read(InputCapsule) - Method in class com.ardor3d.math.Triangle
- read(InputCapsule) - Method in class com.ardor3d.math.Vector2
- read(InputCapsule) - Method in class com.ardor3d.math.Vector3
- read(InputCapsule) - Method in class com.ardor3d.math.Vector4
- read(InputCapsule) - Method in class com.ardor3d.renderer.Camera
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.BlendState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.ClipState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.ColorMaskState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.CullState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.FogState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.FragmentProgramState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.LightState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.MaterialState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.OffsetState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.RenderState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.ShadingState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.StencilState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.TextureState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.VertexProgramState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.WireframeState
- read(InputCapsule) - Method in class com.ardor3d.renderer.state.ZBufferState
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.AbstractBufferData
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.ByteBufferData
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.extension.BillboardNode
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.extension.CameraNode
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.extension.PassNode
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.extension.PassNodeState
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.extension.Skybox
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.FloatBufferData
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.hint.SceneHints
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.IntBufferData
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.Line
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.Mesh
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.MeshData
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.Node
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.Point
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Arrow
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.AxisRods
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Box
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Capsule
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Cylinder
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Disk
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Dodecahedron
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Dome
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Hexagon
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Icosahedron
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Octahedron
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.OrientedBox
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.PQTorus
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Pyramid
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.RoundedBox
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Sphere
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.StripBox
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Torus
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.shape.Tube
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.ShortBufferData
- read(InputCapsule) - Method in class com.ardor3d.scenegraph.Spatial
- read(InputCapsule) - Method in class com.ardor3d.ui.text.BMFont.Char
- read(InputCapsule) - Method in class com.ardor3d.ui.text.BMFont.Common
- read(InputCapsule) - Method in class com.ardor3d.ui.text.BMFont.Info
- read(InputCapsule) - Method in class com.ardor3d.ui.text.BMFont.Kerning
- read(InputCapsule) - Method in class com.ardor3d.ui.text.BMFont.Page
- read(InputCapsule) - Method in class com.ardor3d.ui.text.BMFont
- read(InputCapsule) - Method in class com.ardor3d.ui.text.BMTextBackground
- read(InputCapsule) - Method in interface com.ardor3d.util.export.Savable
- read(InputCapsule) - Method in class com.ardor3d.util.resource.StringResourceSource
- read(InputCapsule) - Method in class com.ardor3d.util.resource.URLResourceSource
- read(InputCapsule) - Method in class com.ardor3d.util.shader.ShaderVariable
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat2
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat3
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat4
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloatArray
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt2
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt3
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt4
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableIntArray
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix2
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix3
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix4
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix4Array
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerByte
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloat
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloatMatrix
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerInt
- read(InputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerShort
- read(InputCapsule) - Method in class com.ardor3d.util.TextureKey
- read(InputCapsule) - Method in class com.ardorcraft.objects.QuadBox
- read(InputCapsule) - Method in class com.ardorcraft.objects.Skybox
- read(InputCapsule) - Method in class com.ardorcraft.objects.SkyDome
- read1() - Method in class com.jcraft.jogg.Buffer
- readAll() - Method in class com.ardor3d.audio.codecs.CodecJOrbis
-
Reads in all the audio data from the stream (up to the default "maximum file size".
- readAll() - Method in interface com.ardor3d.audio.ICodec
-
Should read in all the audio data from the stream (up to the default "maximum file size".
- readB(int) - Method in class com.jcraft.jogg.Buffer
- readBitSet(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readBitSet(String, BitSet) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readBitSet(String, BitSet) - Method in interface com.ardor3d.util.export.InputCapsule
- readBitSet(String, BitSet) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readBoolean() - Method in class com.ardor3d.util.LittleEndianDataInput
- readBoolean() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- readBoolean(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readBoolean(InputStream) - Static method in class com.ardor3d.util.export.ByteUtils
-
Read in a boolean from an InputStream
- readBoolean(String, boolean) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readBoolean(String, boolean) - Method in interface com.ardor3d.util.export.InputCapsule
- readBoolean(String, boolean) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readBooleanArray(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readBooleanArray(String, boolean[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readBooleanArray(String, boolean[]) - Method in interface com.ardor3d.util.export.InputCapsule
- readBooleanArray(String, boolean[]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readBooleanArray2D(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readBooleanArray2D(String, boolean[][]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readBooleanArray2D(String, boolean[][]) - Method in interface com.ardor3d.util.export.InputCapsule
- readBooleanArray2D(String, boolean[][]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readBuffersFromNextSoundInSequence() - Method in class com.ardor3d.audio.Source
-
Reads in initial buffers of data from the next sound in the sound sequence queue, to reduce lag when the transition occurrs.
- readByte() - Method in class com.ardor3d.util.LittleEndianDataInput
- readByte() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- readByte(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readByte(String, byte) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readByte(String, byte) - Method in interface com.ardor3d.util.export.InputCapsule
- readByte(String, byte) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readByteArray(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readByteArray(String, byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readByteArray(String, byte[]) - Method in interface com.ardor3d.util.export.InputCapsule
- readByteArray(String, byte[]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readByteArray2D(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readByteArray2D(String, byte[][]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readByteArray2D(String, byte[][]) - Method in interface com.ardor3d.util.export.InputCapsule
- readByteArray2D(String, byte[][]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readByteBuffer(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readByteBuffer(String, ByteBuffer) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readByteBuffer(String, ByteBuffer) - Method in interface com.ardor3d.util.export.InputCapsule
- readByteBuffer(String, ByteBuffer) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readByteBufferArrayList(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readByteBufferList(String, List<ByteBuffer>) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readByteBufferList(String, List<ByteBuffer>) - Method in interface com.ardor3d.util.export.InputCapsule
- readByteBufferList(String, List<ByteBuffer>) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readBytes(int) - Method in interface com.ardor3d.util.export.ReadListener
- readChar() - Method in class com.ardor3d.util.LittleEndianDataInput
- readChar() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- readDouble() - Method in class com.ardor3d.util.LittleEndianDataInput
- readDouble() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- readDouble(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readDouble(InputStream) - Static method in class com.ardor3d.util.export.ByteUtils
-
Read in a double from an InputStream
- readDouble(String, double) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readDouble(String, double) - Method in interface com.ardor3d.util.export.InputCapsule
- readDouble(String, double) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readDoubleArray(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readDoubleArray(String, double[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readDoubleArray(String, double[]) - Method in interface com.ardor3d.util.export.InputCapsule
- readDoubleArray(String, double[]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readDoubleArray2D(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readDoubleArray2D(String, double[][]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readDoubleArray2D(String, double[][]) - Method in interface com.ardor3d.util.export.InputCapsule
- readDoubleArray2D(String, double[][]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readEnum(String, Class<T>, T) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readEnum(String, Class<T>, T) - Method in interface com.ardor3d.util.export.InputCapsule
- readEnum(String, Class<T>, T) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readEnumArray(String, Class<T>, T[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readEnumArray(String, Class<T>, T[]) - Method in interface com.ardor3d.util.export.InputCapsule
- readEnumArray(String, Class<T>, T[]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readExternal(ObjectInput) - Method in class com.ardor3d.math.ColorRGBA
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.Line3Base
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.LineSegment3
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.Matrix3
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.Matrix4
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.Plane
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.Quaternion
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.Rectangle2
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.Rectangle3
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.Ring
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.Transform
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.Triangle
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.Vector2
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.Vector3
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.math.Vector4
-
Used with serialization.
- readExternal(ObjectInput) - Method in class com.ardor3d.renderer.Camera
- readExtra(Element, Object...) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- readFloat() - Method in class com.ardor3d.util.LittleEndianDataInput
- readFloat() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- readFloat(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readFloat(InputStream) - Static method in class com.ardor3d.util.export.ByteUtils
-
Read in a float from an InputStream
- readFloat(String, float) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readFloat(String, float) - Method in interface com.ardor3d.util.export.InputCapsule
- readFloat(String, float) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readFloatArray(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readFloatArray(String, float[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readFloatArray(String, float[]) - Method in interface com.ardor3d.util.export.InputCapsule
- readFloatArray(String, float[]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readFloatArray2D(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readFloatArray2D(String, float[][]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readFloatArray2D(String, float[][]) - Method in interface com.ardor3d.util.export.InputCapsule
- readFloatArray2D(String, float[][]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readFloatBuffer(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readFloatBuffer(String, FloatBuffer) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readFloatBuffer(String, FloatBuffer) - Method in interface com.ardor3d.util.export.InputCapsule
- readFloatBuffer(String, FloatBuffer) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
-
reads from currentElem if name is null
- readFloatBufferArrayList(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readFloatBufferList(String, List<FloatBuffer>) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readFloatBufferList(String, List<FloatBuffer>) - Method in interface com.ardor3d.util.export.InputCapsule
- readFloatBufferList(String, List<FloatBuffer>) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readFrom(DataInputStream) - Static method in class com.ardor3d.example.craft.converter.Tag
-
Read a tag and its nested tags from an InputStream.
- readFully(byte[]) - Method in class com.ardor3d.util.LittleEndianDataInput
- readFully(byte[]) - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- readFully(byte[], int, int) - Method in class com.ardor3d.util.LittleEndianDataInput
- readFully(byte[], int, int) - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- readinit(byte[], int) - Method in class com.jcraft.jogg.Buffer
- readinit(byte[], int, int) - Method in class com.jcraft.jogg.Buffer
- readInt() - Method in class com.ardor3d.util.LittleEndianDataInput
- readInt() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- readInt(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readInt(InputStream) - Static method in class com.ardor3d.util.export.ByteUtils
-
Read in an integer from an InputStream
- readInt(String, int) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readInt(String, int) - Method in interface com.ardor3d.util.export.InputCapsule
- readInt(String, int) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readIntArray(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readIntArray(String, int[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readIntArray(String, int[]) - Method in interface com.ardor3d.util.export.InputCapsule
- readIntArray(String, int[]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readIntArray2D(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readIntArray2D(String, int[][]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readIntArray2D(String, int[][]) - Method in interface com.ardor3d.util.export.InputCapsule
- readIntArray2D(String, int[][]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readIntBuffer(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readIntBuffer(String, IntBuffer) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readIntBuffer(String, IntBuffer) - Method in interface com.ardor3d.util.export.InputCapsule
- readIntBuffer(String, IntBuffer) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readLine() - Method in class com.ardor3d.util.LittleEndianDataInput
- readLine() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
-
Unsupported.
- ReadListener - Interface in com.ardor3d.util.export
- readLong() - Method in class com.ardor3d.util.LittleEndianDataInput
- readLong() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- readLong(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readLong(InputStream) - Static method in class com.ardor3d.util.export.ByteUtils
-
Read in a long from an InputStream
- readLong(String, long) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readLong(String, long) - Method in interface com.ardor3d.util.export.InputCapsule
- readLong(String, long) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readLongArray(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readLongArray(String, long[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readLongArray(String, long[]) - Method in interface com.ardor3d.util.export.InputCapsule
- readLongArray(String, long[]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readLongArray2D(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readLongArray2D(String, long[][]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readLongArray2D(String, long[][]) - Method in interface com.ardor3d.util.export.InputCapsule
- readLongArray2D(String, long[][]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readObject(int) - Method in class com.ardor3d.util.export.binary.BinaryImporter
- ReadOnlyColorRGBA - Interface in com.ardor3d.math.type
- ReadOnlyLine3 - Interface in com.ardor3d.math.type
- ReadOnlyLine3Base - Interface in com.ardor3d.math.type
- ReadOnlyLineSegment3 - Interface in com.ardor3d.math.type
- ReadOnlyMatrix3 - Interface in com.ardor3d.math.type
- ReadOnlyMatrix4 - Interface in com.ardor3d.math.type
- ReadOnlyPlane - Interface in com.ardor3d.math.type
- ReadOnlyPlane.Side - Enum Class in com.ardor3d.math.type
- ReadOnlyQuaternion - Interface in com.ardor3d.math.type
- ReadOnlyRay3 - Interface in com.ardor3d.math.type
- ReadOnlyRectangle2 - Interface in com.ardor3d.math.type
- ReadOnlyRectangle3 - Interface in com.ardor3d.math.type
- ReadOnlyRing - Interface in com.ardor3d.math.type
- ReadOnlyTimer - Interface in com.ardor3d.util
-
ReadOnlyTimer
is the base interface for all Ardor3D timer implementations. - ReadOnlyTransform - Interface in com.ardor3d.math.type
- ReadOnlyTriangle - Interface in com.ardor3d.math.type
- ReadOnlyVector2 - Interface in com.ardor3d.math.type
- ReadOnlyVector3 - Interface in com.ardor3d.math.type
- ReadOnlyVector4 - Interface in com.ardor3d.math.type
- readSavable(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readSavable(String, Savable) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readSavable(String, Savable) - Method in interface com.ardor3d.util.export.InputCapsule
- readSavable(String, Savable) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readSavableArray(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readSavableArray(String, Savable[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readSavableArray(String, Savable[]) - Method in interface com.ardor3d.util.export.InputCapsule
- readSavableArray(String, Savable[]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readSavableArray2D(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readSavableArray2D(String, Savable[][]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readSavableArray2D(String, Savable[][]) - Method in interface com.ardor3d.util.export.InputCapsule
- readSavableArray2D(String, Savable[][]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readSavableArray3D(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readSavableArray3D(String, Savable[][][]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readSavableList(String, List<E>) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readSavableList(String, List<E>) - Method in interface com.ardor3d.util.export.InputCapsule
- readSavableList(String, List<E>) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readSavableListArray(String, List<E>[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readSavableListArray(String, List<E>[]) - Method in interface com.ardor3d.util.export.InputCapsule
- readSavableListArray(String, List<E>[]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readSavableListArray2D(String, List<E>[][]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readSavableListArray2D(String, List<E>[][]) - Method in interface com.ardor3d.util.export.InputCapsule
- readSavableListArray2D(String, List<E>[][]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readSavableMap(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readSavableMap(String, Map<K, V>) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readSavableMap(String, Map<K, V>) - Method in interface com.ardor3d.util.export.InputCapsule
- readSavableMap(String, Map<K, V>) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readShort() - Method in class com.ardor3d.util.LittleEndianDataInput
- readShort() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- readShort(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readShort(InputStream) - Static method in class com.ardor3d.util.export.ByteUtils
-
Read in a short from an InputStream
- readShort(String, short) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readShort(String, short) - Method in interface com.ardor3d.util.export.InputCapsule
- readShort(String, short) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readShortArray(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readShortArray(String, short[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readShortArray(String, short[]) - Method in interface com.ardor3d.util.export.InputCapsule
- readShortArray(String, short[]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readShortArray2D(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readShortArray2D(String, short[][]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readShortArray2D(String, short[][]) - Method in interface com.ardor3d.util.export.InputCapsule
- readShortArray2D(String, short[][]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readShortBuffer(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readShortBuffer(String, ShortBuffer) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readShortBuffer(String, ShortBuffer) - Method in interface com.ardor3d.util.export.InputCapsule
- readShortBuffer(String, ShortBuffer) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readState() - Method in class com.ardor3d.input.PhysicalLayer
-
Causes a poll of the input devices to happen, making any updates to input states available via the
PhysicalLayer.drainAvailableStates()
method. - readString(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readString(int) - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
-
Reads a specified number of bytes to form a string.
- readString(int, int) - Method in class com.ardor3d.util.export.binary.BinaryImporter
- readString(int, Charset) - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
-
Reads a specified number of bytes to form a string.
- readString(InputStream, int) - Method in class com.ardor3d.util.export.binary.BinaryImporter
- readString(String, String) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readString(String, String) - Method in interface com.ardor3d.util.export.InputCapsule
- readString(String, String) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readStringArray(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readStringArray(String, String[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readStringArray(String, String[]) - Method in interface com.ardor3d.util.export.InputCapsule
- readStringArray(String, String[]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readStringArray2D(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readStringArray2D(String, String[][]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readStringArray2D(String, String[][]) - Method in interface com.ardor3d.util.export.InputCapsule
- readStringArray2D(String, String[][]) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readStringSavableMap(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readStringSavableMap(String, Map<String, V>) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- readStringSavableMap(String, Map<String, V>) - Method in interface com.ardor3d.util.export.InputCapsule
- readStringSavableMap(String, Map<String, V>) - Method in class com.ardor3d.util.export.xml.DOMInputCapsule
- readUnsignedByte() - Method in class com.ardor3d.util.LittleEndianDataInput
- readUnsignedByte() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- readUnsignedInt() - Method in class com.ardor3d.util.LittleEndianDataInput
-
read an unsigned int as a long
- readUnsignedInt() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- readUnsignedShort() - Method in class com.ardor3d.util.LittleEndianDataInput
- readUnsignedShort() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- readUTF() - Method in class com.ardor3d.util.LittleEndianDataInput
- readUTF() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
-
Unsupported.
- RealGame - Class in com.ardor3d.example.craft.examples.thegame
-
A bigger example that will grow over time...
- RealGame() - Constructor for class com.ardor3d.example.craft.examples.thegame.RealGame
- RealGameApplication - Class in com.ardor3d.example.craft.examples.thegame
- RealGameApplication() - Constructor for class com.ardor3d.example.craft.examples.thegame.RealGameApplication
- reattachAttachments(Node) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaNodeUtils
- receivedControl(InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- receivedControl(InteractManager) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- reconstruct(Vector3, Vector3, double) - Method in class com.ardor3d.scenegraph.shape.Capsule
- recreate(int) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Changes the number of particles in this particle mesh.
- recreateJointAttributeBuffer() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- recreateParticle(double) - Method in class com.ardor3d.extension.effect.particle.Particle
-
Reset particle conditions.
- recreateWeightAttributeBuffer() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- Rectangle - Enum constant in enum class com.ardor3d.image.Texture.Type
-
A non-power of 2 texture.
- Rectangle2 - Class in com.ardor3d.math
-
Defines a finite plane within two dimensional space that is specified via an origin (x,y - considered bottom left usually) and a width and height.
- Rectangle2() - Constructor for class com.ardor3d.math.Rectangle2
-
Constructor creates a new
Rectangle2
with its origin at 0,0 and width/height of 0. - Rectangle2(int, int, int, int) - Constructor for class com.ardor3d.math.Rectangle2
-
Constructor creates a new
Rectangle2
with using the given x,y,width and height values. - Rectangle2(ReadOnlyRectangle2) - Constructor for class com.ardor3d.math.Rectangle2
-
Constructor creates a new
Rectangle2
using the values of the provided source rectangle. - Rectangle3 - Class in com.ardor3d.math
-
Defines a finite plane within three dimensional space that is specified via three points (A, B, C).
- Rectangle3() - Constructor for class com.ardor3d.math.Rectangle3
-
Constructor creates a new Rectangle3 with corners at origin.
- Rectangle3(ReadOnlyRectangle3) - Constructor for class com.ardor3d.math.Rectangle3
-
Constructor creates a new Rectangle3 using the values of the provided source rectangle.
- Rectangle3(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3) - Constructor for class com.ardor3d.math.Rectangle3
-
Constructor creates a new Rectangle3 with defined A, B, and C points that define the area of the rectangle.
- RectangleEmitter - Class in com.ardor3d.extension.effect.particle.emitter
- RectangleEmitter() - Constructor for class com.ardor3d.extension.effect.particle.emitter.RectangleEmitter
- RectangleEmitter(Rectangle3) - Constructor for class com.ardor3d.extension.effect.particle.emitter.RectangleEmitter
- red - Variable in class com.ardor3d.renderer.state.ColorMaskState
- red - Variable in class com.ardor3d.renderer.state.record.ColorMaskStateRecord
- Red - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- RED - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
red color component
- RED - Static variable in class com.ardor3d.math.ColorRGBA
-
the color red (1, 0, 0, 1).
- redChnl - Variable in class com.ardor3d.ui.text.BMFont.Common
- ReflectionMap - Enum constant in enum class com.ardor3d.image.Texture.EnvironmentalMapMode
-
TODO: add documentation
- reflectionThrottle - Variable in class com.ardor3d.extension.effect.water.WaterNode
- reflectionTime - Variable in class com.ardor3d.extension.effect.water.WaterNode
- reflectVector(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Plane
-
Reflects an incoming vector across the normal of this Plane.
- reflectVector(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyPlane
- refractionThrottle - Variable in class com.ardor3d.extension.effect.water.WaterNode
- refractionTime - Variable in class com.ardor3d.extension.effect.water.WaterNode
- refractionTranslation - Variable in class com.ardor3d.extension.effect.water.WaterNode
- refreshState() - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
-
Re-apply the current state.
- regenerate() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- regenerate(Renderer) - Method in class com.ardor3d.extension.terrain.client.Terrain
- regenerate(Renderer) - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- Region - Class in com.ardor3d.extension.terrain.util
-
Used to calculate clipmap block boundaries etc
- Region(int, int, int, int) - Constructor for class com.ardor3d.extension.terrain.util.Region
- Region(int, int, int, int, int) - Constructor for class com.ardor3d.extension.terrain.util.Region
- RegionFile - Class in com.ardor3d.example.craft.converter
- RegionFile(File) - Constructor for class com.ardor3d.example.craft.converter.RegionFile
- RegionFileCache - Class in com.ardor3d.example.craft.converter
- registerDefaultHandler(ImageLoader) - Static method in class com.ardor3d.image.util.ImageLoaderUtil
- registerHandler(ImageLoader, String...) - Static method in class com.ardor3d.image.util.ImageLoaderUtil
-
Register an ImageLoader to handle all files with a specific type.
- registerInput(Canvas, PhysicalLayer) - Method in class com.ardor3d.input.logical.LogicalLayer
- registerInputTriggers() - Method in class com.ardor3d.example.basic.OrbitCamExample
- registerInputTriggers() - Method in class com.ardor3d.example.basic.ShapesExample
- registerInputTriggers() - Method in class com.ardor3d.example.craft.base.ArdorBaseApplication
- registerInputTriggers() - Method in class com.ardor3d.example.effect.NewDynamicSmokerExample
- registerInputTriggers() - Method in class com.ardor3d.example.ExampleBase
- registerInputTriggers() - Method in class com.ardor3d.example.renderer.BillboardNodeExample
- registerInputTriggers() - Method in class com.ardor3d.example.renderer.BillboardNodeZExample
- registerInputTriggers() - Method in class com.ardor3d.example.renderer.DisplayListExample
- registerInputTriggers() - Method in class com.ardor3d.example.renderer.GeneratedTexturesExample
- registerInputTriggers() - Method in class com.ardor3d.example.renderer.MandelbrotExplorerExample
- registerInputTriggers() - Method in class com.ardor3d.example.renderer.PointCubeExample
- registerInputTriggers() - Method in class com.ardor3d.example.renderer.RenderQueueExample
- registerInputTriggers() - Method in class com.ardor3d.example.renderer.ViewportExample
- registerLoader() - Static method in class com.ardor3d.image.util.awt.AWTImageLoader
- registerLoader() - Static method in class com.ardor3d.image.util.jogl.JoglImageLoader
- registerLoader() - Static method in class com.ardor3d.image.util.jogl.JoglTgaImageLoader
- registerLoader(JoglImageLoader, String[]) - Static method in class com.ardor3d.image.util.jogl.JoglImageLoader
- registerLoader(JoglTgaImageLoader, String[]) - Static method in class com.ardor3d.image.util.jogl.JoglTgaImageLoader
- registerMesh(Mesh) - Method in class com.ardor3d.scenegraph.InstancingManager
-
Register a mesh for instancing for this current frame (internal use only)
- registerTrigger(InputTrigger) - Method in class com.ardor3d.input.logical.LogicalLayer
-
Register a trigger for evaluation when the
LogicalLayer.checkTriggers(double)
method is called. - reinit(Renderer) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- RelativeResourceLocator - Class in com.ardor3d.util.resource
-
This locator takes a base resource and tries to find other resources that are "relative" to it.
- RelativeResourceLocator(ResourceSource) - Constructor for class com.ardor3d.util.resource.RelativeResourceLocator
-
Construct a new RelativeResourceLocator using the given source as our base.
- release() - Method in class com.ardor3d.extension.ui.UIState
-
Called right before a state loses its status as being the "current" state of a UIComponent.
- release(TextureRenderer) - Static method in enum class com.ardor3d.renderer.effect.TextureRendererPool
- release(T) - Method in class com.ardor3d.math.ObjectPool
- releaseCurrentContext() - Method in interface com.ardor3d.framework.CanvasRenderer
-
Have the CanvasRenderer release the graphics context.
- releaseCurrentContext() - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- releaseTempInstance(ColorRGBA) - Static method in class com.ardor3d.math.ColorRGBA
-
Releases a ColorRGBA back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Line3) - Static method in class com.ardor3d.math.Line3
-
Releases a Line3 back to be used by a future call to fetchTempInstance.
- releaseTempInstance(LineSegment3) - Static method in class com.ardor3d.math.LineSegment3
-
Releases a LineSegment3 back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Matrix3) - Static method in class com.ardor3d.math.Matrix3
-
Releases a Matrix3 back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Matrix4) - Static method in class com.ardor3d.math.Matrix4
-
Releases a Matrix4 back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Plane) - Static method in class com.ardor3d.math.Plane
-
Releases a Plane back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Quaternion) - Static method in class com.ardor3d.math.Quaternion
-
Releases a Quaternion back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Ray3) - Static method in class com.ardor3d.math.Ray3
-
Releases a Ray back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Rectangle2) - Static method in class com.ardor3d.math.Rectangle2
-
Releases a Rectangle2 back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Rectangle3) - Static method in class com.ardor3d.math.Rectangle3
-
Releases a Rectangle3 back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Ring) - Static method in class com.ardor3d.math.Ring
-
Releases a Ring back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Transform) - Static method in class com.ardor3d.math.Transform
-
Releases a Transform back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Triangle) - Static method in class com.ardor3d.math.Triangle
-
Releases a Triangle back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Vector2) - Static method in class com.ardor3d.math.Vector2
-
Releases a Vector2 back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Vector3) - Static method in class com.ardor3d.math.Vector3
-
Releases a Vector3 back to be used by a future call to fetchTempInstance.
- releaseTempInstance(Vector4) - Static method in class com.ardor3d.math.Vector4
-
Releases a Vector4 back to be used by a future call to fetchTempInstance.
- releaseTempInstance(RenderState.StateStack) - Static method in class com.ardor3d.renderer.state.RenderState.StateStack
- reloadAll() - Method in class com.ardorcraft.world.BlockWorld
-
Reload all chunks.
- reloadShader() - Method in class com.ardor3d.extension.effect.water.WaterNode
- reloadShader() - Method in class com.ardor3d.extension.terrain.client.Terrain
- reloadShader() - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- remaining() - Method in class com.ardor3d.scenegraph.IndexBufferData
- remap() - Method in class com.ardorcraft.file.WorldFile
- remap(Function3D, double, double, double, double) - Static method in class com.ardor3d.math.functions.Functions
- remapIndices(PrimitiveGroup[], AtomicReference<int[]>, int) - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
-
Function to remap your indices to improve spatial locality in your vertex buffer.
- remove() - Method in class com.ardor3d.util.AbstractIterator
-
Deprecated.Unsupported operation.
- remove() - Method in interface com.ardor3d.util.PeekingIterator
- remove(UpdateFilter) - Method in class com.ardor3d.extension.interact.widget.BasicFilterList
- remove(UpdateFilter) - Method in interface com.ardor3d.extension.interact.widget.IFilterList
- remove(UIButton) - Method in class com.ardor3d.extension.ui.util.ButtonGroup
-
Removes the button from the group.
- remove(UIComponent) - Method in class com.ardor3d.extension.ui.UIContainer
-
Remove a component from this container.
- remove(UIComponent) - Method in class com.ardor3d.extension.ui.UIHud
-
Remove the given component from the hud
- remove(Pass) - Method in class com.ardor3d.renderer.pass.BasicPassManager
- remove(Spatial) - Method in class com.ardor3d.renderer.pass.Pass
- remove(Spatial) - Method in class com.ardor3d.renderer.queue.AbstractRenderBucket
- remove(Spatial) - Method in interface com.ardor3d.renderer.queue.RenderBucket
- remove(String) - Method in class com.ardor3d.example.PropertiesGameSettings
-
Removes specified property, if present.
- remove(KEY) - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
-
Removes the mapping for the given key.
- REMOVE_SOURCE - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to delete a source.
- removeActionListener(ActionListener) - Method in class com.ardor3d.extension.ui.UIButton
-
Remove the given listener from the notification list.
- removeActionListener(ActionListener) - Method in class com.ardor3d.extension.ui.UISlider
-
Remove a listener from this slider's list of listeners.
- removeActionListener(ActionListener) - Method in class com.ardor3d.extension.ui.UITextField
-
Remove the given listener from the notification list.
- removeAllComponents() - Method in class com.ardor3d.extension.ui.UIContainer
-
Removes all UI components from this container.
- removeAllListeners() - Method in class com.ardor3d.extension.ui.UIButton
-
Removes all of this button's listeners from notification list.
- removeAllListeners() - Method in class com.ardor3d.extension.ui.UITextField
-
Removes all of this field's listeners from notification list.
- removeAllListeners() - Static method in class com.ardor3d.util.stat.StatCollector
-
Cleans the listener pool of all listeners.
- removeAllTimedStats() - Static method in class com.ardor3d.util.stat.StatCollector
-
Cleans the set of stat types we paid attention to when doing timed stat checking.
- removeAnimationLayer(AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- removeAnimationListener(AnimationListener) - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
-
Remove an animation listener from our callback list.
- removeAnimationUpdateStateListener(AnimationUpdateStateListener) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Remove an AnimationUpdateStateListener from this manager.
- removeCanvas(Canvas) - Method in class com.ardor3d.framework.FrameHandler
-
Remove a canvas from the frame handler.
- removeChangeListener(BMTextChangeListener) - Method in class com.ardor3d.ui.text.BMText
- removeChannel(AbstractAnimationChannel) - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
-
Remove a given channel from this clip.
- removeCollisionTree(Mesh) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
removes a collision tree from the manager based on the mesh supplied.
- removeCollisionTree(Spatial) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
removes all collision trees associated with a Spatial object.
- removeContext(Object) - Static method in class com.ardor3d.renderer.ContextManager
- removeController(int) - Method in class com.ardor3d.scenegraph.Spatial
-
Removes a SpatialController from this Spatial's list of controllers by index.
- removeController(SpatialController<?>) - Method in class com.ardor3d.scenegraph.Spatial
-
Removes a SpatialController from this Spatial's list of controllers, if it exist.
- removeDirtyEventListener(DirtyEventListener) - Method in class com.ardor3d.scenegraph.event.SceneGraphManager
- removeDragListener(DragListener) - Method in class com.ardor3d.extension.ui.UIHud
-
Remove any matching drag listener from this hud.
- removeElement(AbstractAwtElement) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtElementProvider
- removeElementUpdateListener(ElementUpdateListener) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtElementProvider
- removeEntry(int) - Method in class com.ardor3d.extension.effect.particle.ParticleAppearanceRamp
- removeEntry(int) - Method in class com.ardor3d.extension.effect.particle.TexAnimation
- removeEntry(AnimationEntry) - Method in class com.ardor3d.extension.effect.particle.TexAnimation
- removeEntry(RampEntry) - Method in class com.ardor3d.extension.effect.particle.ParticleAppearanceRamp
- removeExecutionExceptionListener(GameTaskQueue.ExecutionExceptionListener) - Method in class com.ardor3d.util.GameTaskQueue
- removeFilter(UpdateFilter) - Method in class com.ardor3d.extension.interact.InteractManager
- removeFilter(UpdateFilter) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- removeFilter(UpdateFilter) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- removeFromCache(TextureKey) - Static method in class com.ardor3d.util.TextureManager
- removeFromIdCache() - Method in class com.ardor3d.util.TextureKey
-
Clears all currently associated texture ids for this texture.
- removeFromIdCache(Object) - Method in class com.ardor3d.image.Texture
-
Removes any texture id for this texture for the given OpenGL context.
- removeFromIdCache(Object) - Method in class com.ardor3d.util.TextureKey
-
Removes any texture id for this texture for the given OpenGL context.
- RemoveFromLayer(LogicalLayer) - Method in interface com.ardorcraft.control.ITriggerGroup
-
Removes the trigger from the specified logival layer
- RemoveFromLayer(LogicalLayer) - Method in class com.ardorcraft.control.UprightFlyControlTriggers
-
Remove the triggers from the logical layer
- RemoveFromLayer(LogicalLayer) - Method in class com.ardorcraft.control.WalkControlTriggers
- removeFromParent() - Method in class com.ardor3d.scenegraph.Spatial
-
removeFromParent
removes this Spatial from it's parent. - removeFromQueue(Spatial, RenderBucketType) - Method in class com.ardor3d.renderer.queue.RenderQueue
- removeFunction(int) - Method in class com.ardor3d.math.functions.MapperFunction3D
- removeHudListener(HudListener) - Method in class com.ardor3d.extension.ui.UIHud
-
Remove any matching hud listener from this hud.
- removeImage(TransformedSubTex) - Method in class com.ardor3d.extension.ui.backdrop.MultiImageBackdrop
- removeInfluence(ParticleInfluence) - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Remove an influence from this particle controller.
- removeInfluence(ParticleInfluence) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Remove an influence from the particle controller for this mesh.
- removeItem(UIMenuItem) - Method in class com.ardor3d.extension.ui.UIPieMenu
- removeItem(UIMenuItem) - Method in class com.ardor3d.extension.ui.UIPopupMenu
- removeLibrary(Class<? extends Library>) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Removes the specified library from the list of library types.
- removeListener(ParticleControllerListener) - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Unsubscribe a listener.
- removeListeners() - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Remove all listeners and disable event generation.
- removePass(PassNodeState) - Method in class com.ardor3d.scenegraph.extension.PassNode
- removePose(SkeletonPose) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- removePoseListener(PoseListener) - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
-
Remove a PoseListener from this SkeletonPose.
- removeProtected(Mesh) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
Removes the supplied mesh from the "protected" list.
- removeReflectedScene(Spatial) - Method in class com.ardor3d.extension.effect.water.WaterNode
- removeRenderBucket(RenderBucketType) - Method in class com.ardor3d.renderer.queue.RenderQueue
- removeRenderBuckets() - Method in class com.ardor3d.renderer.queue.RenderQueue
- removeResourceLocator(String, ResourceLocator) - Static method in class com.ardor3d.util.resource.ResourceLocatorTool
- removeSelectionListener(SelectionListener<UIComboBox>) - Method in class com.ardor3d.extension.ui.UIComboBox
- removeSource(String) - Method in class com.ardor3d.audio.Library
-
Stops and deletes the specified source.
- removeSource(String) - Method in class com.ardor3d.audio.SoundSystem
-
Removes the specified source and clears up any memory it used.
- removeSpatial(Spatial) - Method in class com.ardor3d.extension.shadow.map.ShadowCasterManager
- removeStatListener(StatListener) - Static method in class com.ardor3d.util.stat.StatCollector
-
Removes a listener from the pool of listeners that are notified when a new stats aggregate is created (at the end of each time sample).
- removeSteadyState(SteadyState) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
-
Remove the given steady state from our layer
- removeStreamListener(IStreamListener) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Removes an entry from the list of stream listeners.
- removeSubTag(Tag) - Method in class com.ardor3d.example.craft.converter.Tag
-
Remove a tag from a TAG_List or a TAG_Compound.
- removeTab(int) - Method in class com.ardor3d.extension.ui.UITabbedPane
-
Remove the tab at the given tab index.
- removeTag(int) - Method in class com.ardor3d.example.craft.converter.Tag
-
Remove a tag from a TAG_List or a TAG_Compound at the specified index.
- removeTemporarySources() - Method in class com.ardor3d.audio.Library
-
Searches for and removes all temporary sources that have finished playing.
- removeTemporarySources() - Method in class com.ardor3d.audio.SoundSystem
-
Searches for and removes any temporary sources that have finished playing.
- removeTexture(int) - Method in class com.ardor3d.renderer.state.TextureState
- removeTexture(Texture) - Method in class com.ardor3d.renderer.state.TextureState
- removeTextureRecord(Integer) - Method in class com.ardor3d.renderer.state.record.TextureStateRecord
- removeTimedStat(StatType) - Static method in class com.ardor3d.util.stat.StatCollector
-
Removes a type from the set of stat types that are paid attention to when doing timed stat checking.
- removeTransition(AbstractTransitionState) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
-
Remove the first instance of a specific transition state from this layer.
- removeTransition(AbstractTransitionState) - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
-
Remove the first instance of a specific transition state from this steady state.
- removeTransition(String) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
-
Remove a transition state by keyword.
- removeTransition(String) - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
-
Remove a transition state by keyword.
- removeTriggerCallback(String, TriggerCallback) - Method in interface com.ardor3d.extension.animation.skeletal.AnimationApplier
-
Remove a trigger callback from our callback list for a specific key.
- removeTriggerCallback(String, TriggerCallback) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.SimpleAnimationApplier
- removeTriggers(LogicalLayer, FirstPersonControl) - Static method in class com.ardor3d.input.control.FirstPersonControl
-
Unregister the triggers of the given FirstPersonControl from the given LogicalLayer.
- removeTriggers(LogicalLayer, FlyControl) - Static method in class com.ardorcraft.control.FlyControl
-
Deregister the triggers of the given FlyControl from the given LogicalLayer.
- removeTriggers(LogicalLayer, WalkControl) - Static method in class com.ardorcraft.control.WalkControl
-
Deregister the triggers of the given FlyControl from the given LogicalLayer.
- removeUpdateLogic(int) - Method in class com.ardor3d.extension.interact.InteractManager
- removeUpdateLogic(InteractManager.UpdateLogic) - Method in class com.ardor3d.extension.interact.InteractManager
- removeUpdater(Updater) - Method in class com.ardor3d.framework.FrameHandler
-
Remove an updater from the frame handler.
- removeValue(Object) - Method in class com.ardor3d.util.ContextIdReference
- removeVBOID(Object) - Method in class com.ardor3d.scenegraph.AbstractBufferData
-
Removes any vbo id from this buffer's data for the given OpenGL context.
- removeWidget(AbstractInteractWidget) - Method in class com.ardor3d.extension.interact.InteractManager
- render() - Method in class com.ardor3d.example.craft.generators.GeneratorViewer
- render(Scene, Texture, int) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- render(Scene, Texture, int) - Method in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- render(Scene, Texture, int) - Method in interface com.ardor3d.renderer.TextureRenderer
- render(Scene, List<Texture>, int) - Method in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- render(Scene, List<Texture>, int) - Method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
- render(Scene, List<Texture>, int) - Method in interface com.ardor3d.renderer.TextureRenderer
-
NOTE: If more than one texture is given, copy-texture is used regardless of card capabilities to decrease render time.
- render(EffectManager) - Method in class com.ardor3d.renderer.effect.RenderEffect
-
Render this effect.
- render(EffectManager, Camera, Spatial, EnumMap<RenderState.StateType, RenderState>) - Method in class com.ardor3d.renderer.effect.RenderTarget_Framebuffer
- render(EffectManager, Camera, Spatial, EnumMap<RenderState.StateType, RenderState>) - Method in class com.ardor3d.renderer.effect.RenderTarget_Texture2D
- render(EffectManager, Camera, Spatial, EnumMap<RenderState.StateType, RenderState>) - Method in interface com.ardor3d.renderer.effect.RenderTarget
- render(EffectManager, Camera, List<Spatial>, EnumMap<RenderState.StateType, RenderState>) - Method in class com.ardor3d.renderer.effect.RenderTarget_Framebuffer
- render(EffectManager, Camera, List<Spatial>, EnumMap<RenderState.StateType, RenderState>) - Method in class com.ardor3d.renderer.effect.RenderTarget_Texture2D
- render(EffectManager, Camera, List<Spatial>, EnumMap<RenderState.StateType, RenderState>) - Method in interface com.ardor3d.renderer.effect.RenderTarget
- render(Renderer) - Method in interface com.ardor3d.example.craft.base.ArdorCraftGame
- render(Renderer) - Method in class com.ardor3d.example.craft.examples.advanced.AdvancedGame
- render(Renderer) - Method in class com.ardor3d.example.craft.examples.intermediate.IntermediateGame
- render(Renderer) - Method in class com.ardor3d.example.craft.examples.simple.SimpleGame
- render(Renderer) - Method in class com.ardor3d.example.craft.examples.thegame.RealGame
- render(Renderer) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Override render to allow for GPU/CPU switch
- render(Renderer) - Method in class com.ardor3d.extension.effect.water.ProjectedGrid
- render(Renderer) - Method in class com.ardor3d.extension.interact.InteractManager
- render(Renderer) - Method in class com.ardor3d.extension.ui.text.RenderedText
- render(Renderer) - Method in class com.ardor3d.renderer.queue.AbstractRenderBucket
- render(Renderer) - Method in class com.ardor3d.renderer.queue.OrthoRenderBucket
- render(Renderer) - Method in interface com.ardor3d.renderer.queue.RenderBucket
- render(Renderer) - Method in class com.ardor3d.renderer.queue.TransparentRenderBucket
- render(Renderer) - Method in class com.ardor3d.scenegraph.Line
- render(Renderer) - Method in class com.ardor3d.scenegraph.Mesh
- render(Renderer) - Method in class com.ardor3d.scenegraph.Point
- render(Renderer) - Method in interface com.ardor3d.scenegraph.Renderable
-
Render the object using the supplied renderer instance.
- render(Renderer, InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- render(Renderer, InteractManager) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- render(Renderer, InteractManager) - Method in class com.ardor3d.extension.interact.widget.MoveMultiPlanarWidget
- render(Renderer, InteractManager) - Method in class com.ardor3d.extension.interact.widget.MovePlanarWidget
- render(Renderer, InteractManager) - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- render(Renderer, InteractManager) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- render(Renderer, InteractManager) - Method in class com.ardor3d.extension.interact.widget.SimpleScaleWidget
- render(Renderer, Camera, List<Spatial>, Spatial, EnumMap<RenderState.StateType, RenderState>) - Method in class com.ardor3d.renderer.effect.RenderTarget_Framebuffer
- render(Renderer, Camera, List<Spatial>, Spatial, EnumMap<RenderState.StateType, RenderState>) - Method in class com.ardor3d.renderer.effect.RenderTarget_Texture2D
- render(Renderer, MeshData) - Method in class com.ardor3d.scenegraph.Mesh
- render(Spatial, Texture, int) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- render(Spatial, Texture, int) - Method in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- render(Spatial, Texture, int) - Method in interface com.ardor3d.renderer.TextureRenderer
- render(Spatial, Renderer) - Method in class com.ardor3d.util.scenegraph.DisplayListDelegate
- render(Spatial, Renderer) - Method in interface com.ardor3d.util.scenegraph.RenderDelegate
- render(Spatial, List<Texture>, int) - Method in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- render(Spatial, List<Texture>, int) - Method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
- render(Spatial, List<Texture>, int) - Method in interface com.ardor3d.renderer.TextureRenderer
-
NOTE: If more than one texture is given, copy-texture is used regardless of card capabilities to decrease render time.
- render(Callable<V>) - Method in class com.ardor3d.util.GameTaskQueueManager
-
This method adds
callable
to the queue to be invoked in the render() method in the OpenGL thread. - render(List<? extends Spatial>, Texture, int) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- render(List<? extends Spatial>, Texture, int) - Method in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- render(List<? extends Spatial>, Texture, int) - Method in interface com.ardor3d.renderer.TextureRenderer
-
NOTE: If more than one texture is given, copy-texture is used regardless of card capabilities to decrease render time.
- render(List<? extends Spatial>, List<Texture>, int) - Method in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- render(List<? extends Spatial>, List<Texture>, int) - Method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
- render(List<? extends Spatial>, List<Texture>, int) - Method in interface com.ardor3d.renderer.TextureRenderer
-
NOTE: If more than one texture is given, copy-texture is used regardless of card capabilities to decrease render time.
- RENDER - Static variable in class com.ardor3d.util.GameTaskQueue
- RENDER_VERTEX_ONLY - Static variable in class com.ardor3d.scenegraph.Mesh
- Renderable - Interface in com.ardor3d.scenegraph
-
Renderable is the interface for objects that can be rendered.
- renderArrays(Renderer, MeshData, int, ContextCapabilities) - Method in class com.ardor3d.scenegraph.Mesh
- RenderBucket - Interface in com.ardor3d.renderer.queue
- renderBuckets() - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- renderBuckets() - Method in interface com.ardor3d.renderer.Renderer
-
render queues - will first sort, then render, then finally clear the queue
- renderBuckets(boolean, boolean) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- renderBuckets(boolean, boolean) - Method in interface com.ardor3d.renderer.Renderer
-
render queues
- renderBuckets(Renderer) - Method in class com.ardor3d.renderer.queue.RenderQueue
- RenderBucketType - Class in com.ardor3d.renderer.queue
- RenderContext - Class in com.ardor3d.renderer
-
Represents the state of an individual context in OpenGL.
- RenderContext(Object, ContextCapabilities) - Constructor for class com.ardor3d.renderer.RenderContext
- RenderContext(Object, ContextCapabilities, RenderContext) - Constructor for class com.ardor3d.renderer.RenderContext
- renderDebug(Renderer) - Method in class com.ardor3d.example.ExampleBase
- renderDebug(Renderer) - Method in class com.ardor3d.example.pipeline.AnimationBlinnPhongExample
- renderDebug(Renderer) - Method in class com.ardor3d.example.pipeline.AnimationCopyExample
- renderDebug(Renderer) - Method in class com.ardor3d.example.pipeline.AnimationStateExample
- renderDebug(Renderer) - Method in class com.ardor3d.example.pipeline.ColladaExample
- renderDebug(Renderer) - Method in class com.ardor3d.example.pipeline.ColladaManualAnimationExample
- renderDebug(Renderer) - Method in class com.ardor3d.example.pipeline.PrimitiveSkeletonExample
- renderDebug(Renderer) - Method in class com.ardor3d.example.renderer.StereoExample
- renderDebug(Renderer) - Method in class com.ardor3d.example.terrain.MountainShadowTerrainExample
- RenderDelegate - Interface in com.ardor3d.util.scenegraph
- renderDisplayList(int) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
-
Draw the given display list.
- renderDisplayList(int) - Method in interface com.ardor3d.renderer.Renderer
- RenderedText - Class in com.ardor3d.extension.ui.text
- RenderedText() - Constructor for class com.ardor3d.extension.ui.text.RenderedText
- RenderedText.RenderedTextData - Class in com.ardor3d.extension.ui.text
- RenderedTextData() - Constructor for class com.ardor3d.extension.ui.text.RenderedText.RenderedTextData
- RenderEffect - Class in com.ardor3d.renderer.effect
-
A RenderEffect object represents a complete set of instructions necessary for applying a specific effect to our render output.
- RenderEffect() - Constructor for class com.ardor3d.renderer.effect.RenderEffect
- renderEffects(Renderer) - Method in class com.ardor3d.renderer.effect.EffectManager
- RenderEffectsExample - Class in com.ardor3d.example.renderer
-
A simple example illustrating use of RenderEffects
- RenderEffectsExample() - Constructor for class com.ardor3d.example.renderer.RenderEffectsExample
- Renderer - Interface in com.ardor3d.renderer
-
Renderer
defines an interface for classes that handle displaying of graphics data to a render context. - RendererCallable<V> - Class in com.ardor3d.renderer
- RendererCallable() - Constructor for class com.ardor3d.renderer.RendererCallable
- RendererRecord - Class in com.ardor3d.renderer.state.record
- RendererRecord() - Constructor for class com.ardor3d.renderer.state.record.RendererRecord
- renderExample(Renderer) - Method in class com.ardor3d.example.basic.RTTShaderExample
- renderExample(Renderer) - Method in class com.ardor3d.example.effect.BloomExample
- renderExample(Renderer) - Method in class com.ardor3d.example.effect.NewDynamicSmokerExample
- renderExample(Renderer) - Method in class com.ardor3d.example.effect.ParallelSplitShadowMapExample
-
Initialize pssm if needed.
- renderExample(Renderer) - Method in class com.ardor3d.example.effect.ProjectedGridWaterExample
-
Render example.
- renderExample(Renderer) - Method in class com.ardor3d.example.effect.WaterExample
-
Render example.
- renderExample(Renderer) - Method in class com.ardor3d.example.ExampleBase
- renderExample(Renderer) - Method in class com.ardor3d.example.interact.InteractExample
- renderExample(Renderer) - Method in class com.ardor3d.example.interact.TerrainInteractExample
- renderExample(Renderer) - Method in class com.ardor3d.example.pipeline.AnimationCopyExample
- renderExample(Renderer) - Method in class com.ardor3d.example.pipeline.AnimationStateExample
- renderExample(Renderer) - Method in class com.ardor3d.example.pipeline.ColladaExample
- renderExample(Renderer) - Method in class com.ardor3d.example.renderer.DisplayListDelegateExample
- renderExample(Renderer) - Method in class com.ardor3d.example.renderer.DisplayListExample
- renderExample(Renderer) - Method in class com.ardor3d.example.renderer.GeneratedTexturesExample
- renderExample(Renderer) - Method in class com.ardor3d.example.renderer.PointCubeExample
- renderExample(Renderer) - Method in class com.ardor3d.example.renderer.RenderEffectsExample
- renderExample(Renderer) - Method in class com.ardor3d.example.renderer.RenderQueueExample
- renderExample(Renderer) - Method in class com.ardor3d.example.renderer.RenderTextureCubeMapExample
- renderExample(Renderer) - Method in class com.ardor3d.example.renderer.RenderTextureSideBySideExample
- renderExample(Renderer) - Method in class com.ardor3d.example.renderer.StereoExample
- renderExample(Renderer) - Method in class com.ardor3d.example.renderer.UpdateTextureExample
- renderExample(Renderer) - Method in class com.ardor3d.example.terrain.MountainShadowTerrainExample
- renderExample(Renderer) - Method in class com.ardor3d.example.terrain.ShadowedTerrainExample
- renderExample(Renderer) - Method in class com.ardor3d.example.terrain.TerrainWaterExample
-
Render example.
- renderExample(Renderer) - Method in class com.ardor3d.example.ui.InteractUIExample
- renderExample(Renderer) - Method in class com.ardor3d.example.ui.PopOverUIExample
- renderExample(Renderer) - Method in class com.ardor3d.example.ui.RotatingUIExample
- renderExample(Renderer) - Method in class com.ardor3d.example.ui.SimpleUIExample
- renderFullScreenQuad(EnumMap<RenderState.StateType, RenderState>) - Method in class com.ardor3d.renderer.effect.EffectManager
- renderImposter() - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- renderList - Variable in class com.ardor3d.extension.effect.water.WaterNode
- renderLogic - Variable in class com.ardor3d.renderer.AbstractRenderer
- RenderLogic - Interface in com.ardor3d.renderer
- renderOnly(Renderer) - Method in class com.ardor3d.renderer.queue.RenderQueue
- renderPass(Renderer) - Method in class com.ardor3d.renderer.pass.Pass
-
if enabled, set the states for this pass and then render.
- renderPass(TextureRenderer, int, List<Texture>) - Method in class com.ardor3d.renderer.pass.Pass
-
if enabled, set the states for this pass and then render.
- RenderPass - Class in com.ardor3d.renderer.pass
-
RenderPass
renders the spatials attached to it as normal, including rendering the renderqueue at the end of the pass. - RenderPass() - Constructor for class com.ardor3d.renderer.pass.RenderPass
- renderPasses(Renderer) - Method in class com.ardor3d.renderer.pass.BasicPassManager
- renderPasses(TextureRenderer, int, List<Texture>) - Method in class com.ardor3d.renderer.pass.BasicPassManager
- RenderQueue - Class in com.ardor3d.renderer.queue
- RenderQueue() - Constructor for class com.ardor3d.renderer.queue.RenderQueue
- RenderQueueExample - Class in com.ardor3d.example.renderer
-
Illustrates the Render Queue, which controls how Nodes are drawn when overlapping occurs.
- RenderQueueExample() - Constructor for class com.ardor3d.example.renderer.RenderQueueExample
- renderScale - Variable in class com.ardor3d.extension.effect.water.WaterNode
- renderShadowedScene(Renderer) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Render the overlay scene with shadows.
- RenderState - Class in com.ardor3d.renderer.state
-
RenderState
is the base class for all states that affect the rendering of a piece of geometry. - RenderState - Enum constant in enum class com.ardor3d.scenegraph.event.DirtyType
- RenderState() - Constructor for class com.ardor3d.renderer.state.RenderState
-
Constructs a new RenderState.
- RenderState.StateStack - Class in com.ardor3d.renderer.state
- RenderState.StateType - Enum Class in com.ardor3d.renderer.state
- RenderTarget - Interface in com.ardor3d.renderer.effect
- RenderTarget_Framebuffer - Class in com.ardor3d.renderer.effect
- RenderTarget_Framebuffer() - Constructor for class com.ardor3d.renderer.effect.RenderTarget_Framebuffer
- RenderTarget_Texture2D - Class in com.ardor3d.renderer.effect
- RenderTarget_Texture2D(int, int) - Constructor for class com.ardor3d.renderer.effect.RenderTarget_Texture2D
- RenderTarget_Texture2D(int, int, TextureStoreFormat) - Constructor for class com.ardor3d.renderer.effect.RenderTarget_Texture2D
- RenderTextureCubeMapExample - Class in com.ardor3d.example.renderer
-
Demonstrates rendering to texture, where the texture is a cubemap.
- RenderTextureCubeMapExample() - Constructor for class com.ardor3d.example.renderer.RenderTextureCubeMapExample
- RenderTextureSideBySideExample - Class in com.ardor3d.example.renderer
-
Illustrates the TextureRenderer class; which renders a scene to a buffer and copying it to a texture.
- RenderTextureSideBySideExample() - Constructor for class com.ardor3d.example.renderer.RenderTextureSideBySideExample
- renderUnto(Renderer) - Method in class com.ardor3d.example.basic.JoglBasicExample
- renderUnto(Renderer) - Method in class com.ardor3d.example.benchmark.ball.BubbleMarkExample
- renderUnto(Renderer) - Method in class com.ardor3d.example.canvas.ExampleScene
- renderUnto(Renderer) - Method in class com.ardor3d.example.craft.base.ArdorBaseApplication
- renderUnto(Renderer) - Method in class com.ardor3d.example.ExampleBase
- renderUnto(Renderer) - Method in interface com.ardor3d.framework.Scene
- renderVBO(Renderer, MeshData, int) - Method in class com.ardor3d.scenegraph.Mesh
- reorderAndPad(float[], int, int) - Static method in class com.ardor3d.extension.animation.skeletal.util.SkinUtils
-
Rearrange the data from data per element, to a list of matSide x matSide matrices, output by row as such: row0element0, row0element1, row0element2...
row1element0, row1element1, row1element2...
row2element0, row2element1, row2element2...
If there is not enough values in the source data to fill out a row, 0 is used. - reorderIndices(IndexBufferData<?>, IndexMode[], int[]) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- reorderIndices(IndexBufferData<?>, IndexMode[], int[]) - Method in class com.ardor3d.scenegraph.Mesh
-
Let this mesh know we want to change its indices to the provided new order.
- reorderVertexData(int[]) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- reorderVertexData(int[]) - Method in class com.ardor3d.scenegraph.Mesh
-
Swap around the order of the vertex data in this Mesh.
- reorderVertexData(int[], MeshData) - Method in class com.ardor3d.scenegraph.Mesh
-
Swap around the order of the vertex data in the given MeshData.
- Repeat - Enum constant in enum class com.ardor3d.image.Texture.WrapMode
-
Only the fractional portion of the coordinate is considered.
- Replace - Enum constant in enum class com.ardor3d.image.Texture.ApplyMode
-
Apply modifier that replaces the previous pixel color with the texture color.
- Replace - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionAlpha
-
Arg0
- Replace - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionRGB
-
Arg0
- Replace - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilOperation
-
A stencil function result that sets the stencil buffer value to ref, as specified by stencil function.
- Replace - Enum constant in enum class com.ardor3d.scenegraph.hint.LightCombineMode
-
Do not combine lights, just use the most recent light state.
- Replace - Enum constant in enum class com.ardor3d.scenegraph.hint.TextureCombineMode
-
Do not combine textures, just use the most recent texture state.
- replaceState(AbstractFiniteState, AbstractFiniteState) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
- replaceState(AbstractFiniteState, AbstractFiniteState) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- replaceState(AbstractFiniteState, AbstractFiniteState) - Method in interface com.ardor3d.extension.animation.skeletal.state.StateOwner
-
Replace the given current state with the given new state
- replaySources() - Method in class com.ardor3d.audio.Library
-
Plays all sources whose 'toPlay' varriable is true but are not currently playing (such as sources which were culled while looping and then reactivated).
- report(String) - Static method in class com.jcraft.jogg.Buffer
- requestChunk(int, int) - Method in class com.ardor3d.example.craft.network.LocalServerConnection
- requestChunk(int, int) - Method in interface com.ardorcraft.world.IServerConnection
- requestFocus() - Method in class com.ardor3d.extension.ui.UIComponent
-
Looks up the scenegraph for a Hud and asks it to set us as the currently focused component.
- reset() - Method in class com.ardor3d.extension.ui.text.RenderedText.RenderedTextData
- reset() - Method in class com.ardor3d.extension.ui.text.TextSelection
- reset() - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
- reset() - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
-
Resets the internal state, namely the cycle direction, delta and index variables.
- reset() - Method in class com.ardor3d.scenegraph.IndexBufferData
- reset() - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
-
Seeks to the position of the last mark.
- reset() - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
-
Called when the graph needs to be reset back to the original display state.
- reset() - Method in class com.ardor3d.util.stat.graph.LineGrapher
- reset() - Method in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- reset() - Method in class com.ardor3d.util.stat.graph.TimedAreaGrapher
- reset() - Method in class com.ardor3d.util.stat.StatValue
- reset() - Method in class com.ardor3d.util.Timer
-
Reset this timer, so that
Timer.getTime()
andTimer.getTimeInSeconds()
reflects the time spend from this call. - reset() - Method in class com.jcraft.jogg.StreamState
- reset() - Method in class com.jcraft.jogg.SyncState
- resetAge() - Method in class com.ardor3d.extension.effect.particle.Particle
-
Resets current age to 0
- resetClipInstance(AnimationClip, double) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Rewind and reactivate the clip instance associated with the given clip.
- resetClips(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractFiniteState
-
Reset the clip instances held by this state's blend tree (or other leaf nodes in our blend tree) to a start time using the current global time from the given manager.
- resetClips(AnimationManager, double) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.BinaryLERPSource
- resetClips(AnimationManager, double) - Method in interface com.ardor3d.extension.animation.skeletal.blendtree.BlendTreeSource
-
Reset any clips in this tree.
- resetClips(AnimationManager, double) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ClipSource
- resetClips(AnimationManager, double) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.FrozenTreeSource
-
Ignores the command to reset our subtree.
- resetClips(AnimationManager, double) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ManagedTransformSource
-
Does nothing.
- resetClips(AnimationManager, double) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractFiniteState
-
Reset the clip instances held by this state's blend tree (or other leaf nodes in our blend tree) to given start time.
- resetClips(AnimationManager, double) - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
- resetColorsForCM(MaterialState.MaterialFace, MaterialState.ColorMaterial) - Method in class com.ardor3d.renderer.state.record.MaterialStateRecord
- resetData() - Method in class com.ardor3d.scenegraph.shape.Teapot
-
sets up the data for the Teapot
- resetFlowCount() - Method in class com.ardor3d.extension.effect.particle.ParticleController
- resetGeometry(double, double, double, double, SubTex, boolean) - Method in class com.ardor3d.extension.ui.util.UIArc
- resetGeometry(double, double, SubTex) - Method in class com.ardor3d.extension.ui.util.UIDisk
- resetParameters() - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
-
Reset bloom parameters to default
- resetParameters() - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Resets water parameters to default values
- resetParticleVelocity(int) - Method in class com.ardor3d.extension.effect.particle.ParticleMesh
- resetParticleVelocity(int) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- resetPosition(ReadOnlyVector3) - Method in class com.ardor3d.extension.useful.TrailMesh
- resetRandom(long) - Method in class com.ardor3d.performancetest.Ardor3DMatrixBenchmark
- resetRandom(long) - Method in class com.vecmath.performancetest.VecmathMatrixBenchmark
- resetRandom(long) - Method in interface shared.MatrixBenchmark
- resetTexture() - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- resetTextureRenderer(Object) - Static method in class com.ardor3d.extension.ui.UIFrame
-
Causes our shared texture renderer - used to draw cached versions of all frames - to be recreated on the next render loop.
- resetTimedStack() - Static method in class com.ardor3d.util.stat.StatCollector
-
Call this if you've caught an error, etc and you need to reset timed stats collecting.
- resize(double, double) - Method in class com.ardor3d.extension.ui.util.UIQuad
-
Alter the vertices of this Ui quad so that it of the given size.
- resize(double, double) - Method in class com.ardor3d.scenegraph.shape.Quad
-
resize
changes the width and height of the given quad by altering its vertices. - resize(double, double, int) - Method in class com.ardorcraft.objects.QuadQuad
-
resize
changes the width and height of the given quad by altering its vertices. - resize(int, int) - Method in interface com.ardor3d.example.craft.base.ArdorCraftGame
- resize(int, int) - Method in class com.ardor3d.example.craft.examples.advanced.AdvancedGame
- resize(int, int) - Method in class com.ardor3d.example.craft.examples.intermediate.IntermediateGame
- resize(int, int) - Method in class com.ardor3d.example.craft.examples.simple.SimpleGame
- resize(int, int) - Method in class com.ardor3d.example.craft.examples.thegame.RealGame
- resize(int, int) - Method in class com.ardor3d.renderer.Camera
-
Resizes this camera's view with the given width and height.
- resize(int, int) - Method in class com.ardor3d.renderer.StereoCamera
- resolveRelativeURL(URL, String) - Static method in class com.ardor3d.util.UrlUtils
-
Create a new URL by resolving a given relative string (such as "mydir/myfile.ext") against a given url (such as "http://www.company.com/mycontent/content.html").
- ResourceLocator - Interface in com.ardor3d.util.resource
-
Interface for locating resources from resource names.
- ResourceLocatorTool - Class in com.ardor3d.util.resource
-
Manager class for locator utility classes used to find various assets.
- ResourceLocatorTool() - Constructor for class com.ardor3d.util.resource.ResourceLocatorTool
- ResourceSource - Interface in com.ardor3d.util.resource
-
Represents a named resource
- restart() - Method in class com.ardor3d.audio.SimpleThread
-
Calls the rerun() method on a seperate thread, which calls run() when the previous thread finishes.
- restore() - Method in class com.ardor3d.extension.ui.UIFrame
- restore(Renderable) - Method in interface com.ardor3d.renderer.RenderLogic
- result - Variable in class shared.ResultSample
- result - Variable in class shared.TestResults
- ResultSample - Class in shared
- ResultSample() - Constructor for class shared.ResultSample
- resume() - Static method in class com.ardor3d.util.stat.StatCollector
- RETURN - Enum constant in enum class com.ardor3d.input.Key
-
enter key.
- reverseByteOrder - Variable in class com.ardor3d.audio.Library
-
Whether or not the library requires reversal of audio data byte order.
- reverseByteOrder() - Method in class com.ardor3d.audio.Library
-
Indicates whether or not this library requires some codecs to reverse-order the audio data they generate.
- reverseByteOrder() - Method in class com.ardor3d.audio.Source
-
Indicates whether or not this source's associated library requires some codecs to reverse-order the audio data they generate.
- reverseByteOrder(boolean) - Method in class com.ardor3d.audio.codecs.CodecJOrbis
-
This method is ignored by CodecJOrbis, because it produces "nice" data.
- reverseByteOrder(boolean) - Method in interface com.ardor3d.audio.ICodec
-
Should tell derived classes when they may need to reverse the byte order of the data before returning it in the read() and readAll() methods.
- reverseByteOrder(Class<? extends Library>) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Return whether or not requires reversal of audio data byte-order.
- ReverseSubtract - Enum constant in enum class com.ardor3d.renderer.state.BlendState.BlendEquation
-
Same as Subtract, but the order is reversed (Dst - Src).
- rewind() - Method in class com.ardor3d.audio.Channel
-
Rewinds the attached source to the beginning.
- rewind() - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Rewinds the attached source to the beginning.
- rewind() - Method in class com.ardor3d.audio.Source
-
Rewinds the source.
- rewind() - Method in class com.ardor3d.scenegraph.IndexBufferData
- rewind(String) - Method in class com.ardor3d.audio.Library
-
Rewinds the specified source.
- rewind(String) - Method in class com.ardor3d.audio.SoundSystem
-
Rewinds the specified source.
- REWIND - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to rewind a source.
- RG - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- RG16 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit, two-component format
- RG16F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit float, two-component format
- RG16I - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit integer, two-component format
- RG16UI - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit unsigned integer, two-component format
- RG32F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
32 bit float, two-component format.
- RG32I - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
32 bit integer, two-component format
- RG32UI - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
32 bit unsigned integer, two-component format
- RG8 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
8 bit, two-component format
- RG8I - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
8 bit integer, two-component format
- RG8UI - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
8 bit unsigned integer, two-component format
- RGB - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- RGB10 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
10 bits per red, green and blue - usually falls back to 8 bits on the card
- RGB10A2 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
10 bits per red, green and blue. 2 bits of alpha - often forced to RGBA8 by the card
- RGB12 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
12 bits per red, green and blue - usually falls back to 8 bits on the card
- RGB16 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bits per red, green and blue - usually falls back to 8 bits on the card
- RGB16F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit float per red, green and blue
- RGB32F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
32 bit float per red, green and blue
- RGB4 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
4 bits per red, green and blue
- RGB5 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
5 bits per red, green and blue
- RGB5A1 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
5 bits per red, green and blue. 1 bit of alpha
- RGB8 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
8 bits per red, green and blue
- RGB8ToRGBAFunction - Class in com.ardor3d.extension.terrain.client.functions
- RGB8ToRGBAFunction() - Constructor for class com.ardor3d.extension.terrain.client.functions.RGB8ToRGBAFunction
- RGB8ToRGBFunction - Class in com.ardor3d.extension.terrain.client.functions
- RGB8ToRGBFunction() - Constructor for class com.ardor3d.extension.terrain.client.functions.RGB8ToRGBFunction
- RGBA - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- RGBA12 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
12 bits per red, green, blue and alpha - often forced to RGBA8 by the card
- RGBA16 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bits per red, green, blue and alpha - often forced to RGBA8 by the card
- RGBA16F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
16 bit float per red, green, blue and alpha
- RGBA2 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
2 bits per red, green, blue and alpha - often forced to RGBA4 by the card
- RGBA32F - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
32 bit float per red, green, blue and alpha
- RGBA4 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
4 bits per red, green, blue and alpha
- RGBA8 - Enum constant in enum class com.ardor3d.image.TextureStoreFormat
-
8 bits per red, green, blue and alpha
- RGBA8ToRGBAFunction - Class in com.ardor3d.extension.terrain.client.functions
- RGBA8ToRGBAFunction() - Constructor for class com.ardor3d.extension.terrain.client.functions.RGBA8ToRGBAFunction
- RGBA8ToRGBFunction - Class in com.ardor3d.extension.terrain.client.functions
- RGBA8ToRGBFunction() - Constructor for class com.ardor3d.extension.terrain.client.functions.RGBA8ToRGBFunction
- rgbCombineFunc - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- RidgeFunction3D - Class in com.ardor3d.math.functions
-
Based on Multifractal code originally written by F.
- RidgeFunction3D() - Constructor for class com.ardor3d.math.functions.RidgeFunction3D
- RidgeFunction3D(Function3D, double, double, double) - Constructor for class com.ardor3d.math.functions.RidgeFunction3D
- Right - Enum constant in enum class com.ardor3d.renderer.DrawBufferTarget
-
The front right and back right (if exists) color buffers.
- Right - Enum constant in enum class com.ardor3d.ui.text.BMText.Justify
- Right - Enum constant in enum class com.ardorcraft.world.BlockSide
- RIGHT - Enum constant in enum class com.ardor3d.extension.ui.util.Alignment
-
East
- RIGHT - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- RIGHT - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- RIGHT - Enum constant in enum class com.ardor3d.input.Key
-
right arrow key.
- RIGHT - Enum constant in enum class com.ardor3d.input.MouseButton
- RIGHT_PLANE - Static variable in class com.ardor3d.renderer.Camera
-
RIGHT_PLANE represents the right plane of the camera frustum.
- rightAlignBytes(byte[], int) - Static method in class com.ardor3d.util.export.ByteUtils
- rightButtonDown() - Static method in class com.ardor3d.input.logical.TriggerConditions
- rightHanded - Variable in class com.ardor3d.scenegraph.shape.AxisRods
- RightHanded - Enum constant in enum class com.ardorcraft.control.UprightFPSMoveConfig.defaultControls
- rightKey() - Method in class com.ardor3d.extension.ui.text.TextSelection
-
Alter the selection as if the "shift" and "right" keys are pressed.
- Ring - Class in com.ardor3d.math
-
Ring
defines a flat ring or disk within three dimensional space that is specified via the ring's center point, an up vector, an inner radius, and an outer radius. - Ring() - Constructor for class com.ardor3d.math.Ring
-
Constructor creates a new
Ring
lying on the XZ plane, centered at the origin, with an inner radius of zero and an outer radius of one (a unit disk). - Ring(ReadOnlyRing) - Constructor for class com.ardor3d.math.Ring
-
Copy constructor.
- Ring(ReadOnlyVector3, ReadOnlyVector3, double, double) - Constructor for class com.ardor3d.math.Ring
-
Constructor creates a new
Ring
with defined center point, up vector, and inner and outer radii. - RingEmitter - Class in com.ardor3d.extension.effect.particle.emitter
- RingEmitter() - Constructor for class com.ardor3d.extension.effect.particle.emitter.RingEmitter
- RingEmitter(Ring) - Constructor for class com.ardor3d.extension.effect.particle.emitter.RingEmitter
- RMENU - Enum constant in enum class com.ardor3d.input.Key
-
right alt key.
- RMETA - Enum constant in enum class com.ardor3d.input.Key
-
Right Windows/Option key
- rotate(double, double) - Method in class com.ardorcraft.control.FlyControl
- rotate(double, double) - Method in class com.ardorcraft.control.UprightFlyControlTriggers
-
Rotate the player by the desired amounts
- rotate(double, double) - Method in class com.ardorcraft.control.WalkControl
- rotate(double, double) - Method in class com.ardorcraft.control.WalkControlTriggers
-
Rotate the player by the desired amounts
- rotate(Camera, double, double) - Method in class com.ardor3d.input.control.FirstPersonControl
- rotateAroundOrigin(double, boolean, Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- rotateAroundOrigin(double, boolean, Vector2) - Method in class com.ardor3d.math.Vector2
-
Creates a new vector representing this vector rotated around 0,0 by a specified angle in a given direction.
- rotateAroundOriginLocal(double, boolean) - Method in class com.ardor3d.math.Vector2
-
Internally rotates this vector around 0,0 by a specified angle in a given direction.
- rotateBillboard() - Method in class com.ardor3d.scenegraph.extension.BillboardNode
-
Rotate the billboard based on the type set and the currently set camera.
- rotateInput(Function3D, ReadOnlyMatrix3) - Static method in class com.ardor3d.math.functions.Functions
- rotateNormals(Quaternion) - Method in class com.ardor3d.scenegraph.MeshData
-
Rotate normals.
- rotatePoints(Quaternion) - Method in class com.ardor3d.scenegraph.MeshData
-
Rotate points.
- rotateVectorSpeed(Vector3) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Apply the rotation matrix to a given vector representing a particle velocity.
- RotateWidget - Class in com.ardor3d.extension.interact.widget
- RotateWidget(IFilterList) - Constructor for class com.ardor3d.extension.interact.widget.RotateWidget
- RotatingCubeGame - Class in com.ardor3d.example.canvas
- RotatingCubeGame(ExampleScene, Exit, LogicalLayer, Key) - Constructor for class com.ardor3d.example.canvas.RotatingCubeGame
- RotatingUIExample - Class in com.ardor3d.example.ui
-
Illustrates how to display and move GUI primitives (e.g.
- RotatingUIExample() - Constructor for class com.ardor3d.example.ui.RotatingUIExample
- Rotation - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.TransformElement.TransformElementType
- rotator - Static variable in class com.ardor3d.scenegraph.shape.Arrow
- ROTATOR - Static variable in class com.ardor3d.extension.interact.widget.InteractArrow
- round(double) - Static method in class com.ardor3d.math.MathUtils
- round(float) - Static method in class com.ardor3d.math.MathUtils
- RoundedBox - Class in com.ardor3d.scenegraph.shape
- RoundedBox(String) - Constructor for class com.ardor3d.scenegraph.shape.RoundedBox
-
Creates a new instance of RoundedBox
- RoundedBox(String, Vector3) - Constructor for class com.ardor3d.scenegraph.shape.RoundedBox
- RoundedBox(String, Vector3, Vector3, Vector3) - Constructor for class com.ardor3d.scenegraph.shape.RoundedBox
- RowLayout - Class in com.ardor3d.extension.ui.layout
-
This layout places components in either a horizontal or vertical row, ordered as they are placed in their container.
- RowLayout(boolean) - Constructor for class com.ardor3d.extension.ui.layout.RowLayout
-
Construct a new RowLayout
- RowLayout(boolean, boolean, boolean) - Constructor for class com.ardor3d.extension.ui.layout.RowLayout
-
Construct a new RowLayout
- rowMajor - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix2
- rowMajor - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix3
- rowMajor - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix4
- rowMajor - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix4Array
- RSHIFT - Enum constant in enum class com.ardor3d.input.Key
-
right shift key.
- RT_BLOOM - Static variable in class com.ardor3d.extension.effect.HDREffect
- RT_BLOOM_HORIZONTAL - Static variable in class com.ardor3d.extension.effect.HDREffect
- RT_BRIGHTMAP - Static variable in class com.ardor3d.extension.effect.HDREffect
- RT_DOWNSAMPLED - Static variable in class com.ardor3d.extension.effect.HDREffect
- RT_LUM16x16 - Static variable in class com.ardor3d.extension.effect.HDREffect
- RT_LUM1x1 - Static variable in class com.ardor3d.extension.effect.HDREffect
- RT_LUM64x64 - Static variable in class com.ardor3d.extension.effect.HDREffect
- RT_MAIN - Static variable in class com.ardor3d.extension.effect.SimpleBloomEffect
- RT_SECONDARY - Static variable in class com.ardor3d.extension.effect.SimpleBloomEffect
- RtoTexture - Enum constant in enum class com.ardor3d.image.Texture.DepthTextureCompareMode
-
Perform a comparison between source depth and texture depth
- RTTShaderExample - Class in com.ardor3d.example.basic
-
A simple example showing use of shaders inside of RTT.
- RTTShaderExample() - Constructor for class com.ardor3d.example.basic.RTTShaderExample
- run() - Method in class com.ardor3d.audio.CommandThread
-
The main loop for processing commands.
- run() - Method in class com.ardor3d.audio.SimpleThread
-
Executes the thread's main loop.
- run() - Method in class com.ardor3d.audio.StreamThread
-
The main loop for processing commands.
- run() - Method in class com.ardor3d.example.craft.base.ArdorBaseApplication
- run() - Method in class com.ardor3d.example.ExampleBase
- run() - Method in class com.ardor3d.example.GameThread
- run() - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache
- run() - Method in class com.ardor3d.extension.terrain.client.TextureGridCache
- run() - Method in class com.ardor3d.framework.jogl.awt.JoglAwtInitializerRunnable
- run() - Method in class com.ardor3d.framework.jogl.awt.JoglSwingInitializerRunnable
- run() - Method in class com.ardor3d.framework.jogl.swt.JoglSwtInitializerRunnable
- run(GLAutoDrawable) - Method in class com.ardor3d.framework.jogl.JoglDrawerRunnable
- running - Variable in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- runUpdateLogic(double) - Method in class com.ardor3d.extension.interact.InteractManager
S
- S - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
u texture coordinate
- S - Enum constant in enum class com.ardor3d.image.Texture.WrapAxis
-
S wrapping (u or "horizontal" wrap)
- S - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- S - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- S - Enum constant in enum class com.ardor3d.input.Key
-
s key.
- sampleAlphaToCoverageEnabled - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- sampleAlphaToOneEnabled - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- sampleCoverage - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- sampleCoverageEnabled - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- sampleCoverageInverted - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- sampleRate - Variable in class com.ardor3d.audio.joal.ChannelJOAL
-
Sample rate (speed) to use for play-back.
- sampleRate - Variable in class com.ardor3d.audio.sampled.AudioFormat
-
The number of samples played or recorded per second, for sounds that have this format.
- sampleRateMS - Static variable in class com.ardor3d.util.stat.StatCollector
-
How long to gather stats as a single unit before pushing them onto the historical stack.
- SamplerTypes - Class in com.ardor3d.extension.model.collada.jdom.data
-
Various enum types to be used when parsing sampler Collada tags.
- SamplerTypes() - Constructor for class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes
- SamplerTypes.MagFilterType - Enum Class in com.ardor3d.extension.model.collada.jdom.data
-
Enum matching Collada's texture magnification modes to Ardor3D's.
- SamplerTypes.MinFilterType - Enum Class in com.ardor3d.extension.model.collada.jdom.data
-
Enum matching Collada's texture minification modes to Ardor3D's.
- SamplerTypes.WrapModeType - Enum Class in com.ardor3d.extension.model.collada.jdom.data
-
Enum matching Collada's texture wrapping modes to Ardor3D's.
- sampleSizeInBits - Variable in class com.ardor3d.audio.sampled.AudioFormat
-
The number of bits in each sample of a sound that has this format.
- sansExtraLarge() - Static method in class com.ardor3d.ui.text.BMFontManager
- SansExtraLarge - Enum constant in enum class com.ardor3d.ui.text.BMFontManager.FontStyle
- sansExtraSmall() - Static method in class com.ardor3d.ui.text.BMFontManager
- SansExtraSmall - Enum constant in enum class com.ardor3d.ui.text.BMFontManager.FontStyle
- sansLarge() - Static method in class com.ardor3d.ui.text.BMFontManager
- SansLarge - Enum constant in enum class com.ardor3d.ui.text.BMFontManager.FontStyle
- sansMedium() - Static method in class com.ardor3d.ui.text.BMFontManager
- SansMedium - Enum constant in enum class com.ardor3d.ui.text.BMFontManager.FontStyle
- sansSmall() - Static method in class com.ardor3d.ui.text.BMFontManager
- SansSmall - Enum constant in enum class com.ardor3d.ui.text.BMFontManager.FontStyle
- Savable - Interface in com.ardor3d.util.export
- SAVABLE - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- SAVABLE_1D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- SAVABLE_2D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- SAVABLE_ARRAYLIST - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- SAVABLE_ARRAYLIST_1D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- SAVABLE_ARRAYLIST_2D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- SAVABLE_MAP - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- SavableFactory - Annotation Interface in com.ardor3d.annotation
-
Tells the Savable system to instantiate objects of this type using a specific static method.
- SavableParticleEmitter - Class in com.ardor3d.extension.effect.particle.emitter
- SavableParticleEmitter() - Constructor for class com.ardor3d.extension.effect.particle.emitter.SavableParticleEmitter
- save() - Method in class com.ardor3d.example.PropertiesGameSettings
-
Persists current property mappings to designated file, overwriting if file already present.
- save(int, int, byte[]) - Method in class com.ardorcraft.file.WorldFile
- save(int, int, int, int, boolean, String) - Method in class com.ardor3d.example.PropertiesGameSettings
-
Deprecated.
- save(Mesh, File, File) - Method in class com.ardor3d.extension.model.obj.ObjExporter
-
Save a mesh to a single WaveFront OBJ file and a MTL file
- save(Mesh, File, File, boolean, int, boolean, List<ObjMaterial>, String) - Method in class com.ardor3d.extension.model.obj.ObjExporter
-
Save a mesh to the given files.
- save(Savable, File) - Method in interface com.ardor3d.util.export.Ardor3dExporter
-
Save a Savable object to the given file.
- save(Savable, File) - Method in class com.ardor3d.util.export.binary.BinaryExporter
- save(Savable, File) - Method in class com.ardor3d.util.export.xml.XMLExporter
- save(Savable, OutputStream) - Method in interface com.ardor3d.util.export.Ardor3dExporter
-
Save a Savable object to the given stream.
- save(Savable, OutputStream) - Method in class com.ardor3d.util.export.binary.BinaryExporter
- save(Savable, OutputStream) - Method in class com.ardor3d.util.export.xml.XMLExporter
- save(List<Mesh>, File, File, String) - Method in class com.ardor3d.extension.model.obj.ObjExporter
-
Save several meshes to a single WaveFront OBJ file and a MTL file
- ScalarPropertyWithKeyword(PlyImporter.ScalarProperty, String, PlyImporter.Data) - Constructor for class com.ardor3d.extension.model.ply.PlyImporter.ScalarPropertyWithKeyword
- scale - Variable in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- scale(ReadOnlyVector3, Matrix3) - Method in class com.ardor3d.math.Matrix3
-
Applies the given scale to this matrix and returns the result as a new matrix
- scale(ReadOnlyVector3, Matrix3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- scale(ReadOnlyVector4, Matrix4) - Method in class com.ardor3d.math.Matrix4
-
Applies the given scale to this matrix and returns the result as a new matrix
- scale(ReadOnlyVector4, Matrix4) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- Scale - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.TransformElement.TransformElementType
- SCALE_BIAS_MATRIX - Static variable in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Bias matrix from [-1, 1] to [0, 1].
- scaleAdd(double, ReadOnlyVector2, Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- scaleAdd(double, ReadOnlyVector2, Vector2) - Method in class com.ardor3d.math.Vector2
-
Scales this vector by multiplying its values with a given scale value, then adding a given "add" value.
- scaleAdd(double, ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- scaleAdd(double, ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Vector3
-
Scales this vector by multiplying its values with a given scale value, then adding a given "add" value.
- scaleAdd(double, ReadOnlyVector4, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- scaleAdd(double, ReadOnlyVector4, Vector4) - Method in class com.ardor3d.math.Vector4
-
Scales this vector by multiplying its values with a given scale value, then adding a given "add" value.
- scaleAddLocal(double, ReadOnlyVector2) - Method in class com.ardor3d.math.Vector2
-
Internally modifies this vector by multiplying its values with a given scale value, then adding a given "add" value.
- scaleAddLocal(double, ReadOnlyVector3) - Method in class com.ardor3d.math.Vector3
-
Internally modifies this vector by multiplying its values with a given scale value, then adding a given "add" value.
- scaleAddLocal(double, Vector4) - Method in class com.ardor3d.math.Vector4
-
Internally modifies this vector by multiplying its values with a given scale value, then adding a given "add" value.
- scaleBias(Function3D, double, double) - Static method in class com.ardor3d.math.functions.Functions
- scaleData(float...) - Method in class com.ardor3d.scenegraph.FloatBufferData
-
Scale the data in this buffer by the given value(s)
- scaleH - Variable in class com.ardor3d.ui.text.BMFont.Common
- scaleInput(Function3D, double, double, double) - Static method in class com.ardor3d.math.functions.Functions
- scaleLocal(ReadOnlyVector3) - Method in class com.ardor3d.math.Matrix3
-
Applies the given scale to this matrix values internally
- scaleLocal(ReadOnlyVector4) - Method in class com.ardor3d.math.Matrix4
-
Applies the given scale to this matrix values internally
- scaleW - Variable in class com.ardor3d.ui.text.BMFont.Common
- Scene - Interface in com.ardor3d.framework
-
Owns all the data that is related to the scene.
- SceneCompiler - Class in com.ardor3d.util.scenegraph
- SceneCompiler() - Constructor for class com.ardor3d.util.scenegraph.SceneCompiler
- SceneCopier - Class in com.ardor3d.util.geom
-
Deprecated.
- SceneCopier() - Constructor for class com.ardor3d.util.geom.SceneCopier
-
Deprecated.
- SceneGraphManager - Class in com.ardor3d.scenegraph.event
-
SceneGraphManager is a convenience class for use when you want to have multiple listeners on a particular node.
- ScenegraphTree - Class in com.ardor3d.example.pipeline
- ScenegraphTree() - Constructor for class com.ardor3d.example.pipeline.ScenegraphTree
- SceneHints - Class in com.ardor3d.scenegraph.hint
-
SceneHints encapsulates various rendering and interaction preferences for a scene object.
- SceneHints(Hintable) - Constructor for class com.ardor3d.scenegraph.hint.SceneHints
- ScreenAligned - Enum constant in enum class com.ardor3d.scenegraph.extension.BillboardNode.BillboardAlignment
-
Rotate the billboard so it points directly opposite the direction the camera's facing.
- ScreenExportable - Interface in com.ardor3d.util.screen
- ScreenExporter - Class in com.ardor3d.util.screen
- ScreenExporter() - Constructor for class com.ardor3d.util.screen.ScreenExporter
- ScreenShotImageExporter - Class in com.ardor3d.image.util.awt
- ScreenShotImageExporter() - Constructor for class com.ardor3d.image.util.awt.ScreenShotImageExporter
-
Make a new exporter with the default settings:
- ScreenShotImageExporter(File, String, String, boolean) - Constructor for class com.ardor3d.image.util.awt.ScreenShotImageExporter
-
Construct a new exporter.
- screenSizeCapAlphaFade(double, double, float) - Method in class com.ardor3d.ui.text.BMText
-
Set transparency based on native screen size.
- SCROLL - Enum constant in enum class com.ardor3d.input.Key
-
Scroll lock key.
- SCROLL_LOCK - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- SCROLL_LOCK - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- scurve3(double) - Static method in class com.ardor3d.math.MathUtils
-
plot a given value on the cubic S-curve: 3t^2 - 2t^3
- scurve3(float) - Static method in class com.ardor3d.math.MathUtils
-
plot a given value on the cubic S-curve: 3t^2 - 2t^3
- SCurve3 - Enum constant in enum class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition.BlendType
-
Blend using a cubic S-curve: 3t^2 - 2t^3
- scurve5(double) - Static method in class com.ardor3d.math.MathUtils
-
plot a given value on the quintic S-curve: 6t^5 - 15t^4 + 10t^3
- scurve5(float) - Static method in class com.ardor3d.math.MathUtils
-
plot a given value on the quintic S-curve: 6t^5 - 15t^4 + 10t^3
- SCurve5 - Enum constant in enum class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition.BlendType
-
Blend using a quintic S-curve: 6t^5 - 15t^4 + 10t^3
- SEARCH - Enum constant in enum class com.ardor3d.input.Key
-
mobile call button
- second - Variable in class com.ardor3d.ui.text.BMFont.Kerning
- Section(int[]) - Constructor for class com.ardorcraft.voxel.MeshVoxelationContext.Section
- sections - Variable in class com.ardorcraft.voxel.MeshVoxelationContext
- seek(int) - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- seekable() - Method in class com.jcraft.jorbis.VorbisFile
- SelectDialog - Class in com.ardor3d.example.craft.examples.thegame
- SelectDialog() - Constructor for class com.ardor3d.example.craft.examples.thegame.SelectDialog
-
Create the dialog.
- selectionChanged(T, Object) - Method in interface com.ardor3d.extension.ui.event.SelectionListener
- SelectionListener<T> - Interface in com.ardor3d.extension.ui.event
-
A listener for component selection changes.
- selectNodes(Element, String) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
-
Select nodes through an XPath query and return all hits as a List
- selectSingleNode(Element, String) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
-
Select nodes through an XPath query and returns the first hit
- SEMICOLON - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- SEMICOLON - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- SEMICOLON - Enum constant in enum class com.ardor3d.input.Key
-
; key.
- sendToGL(GLSLShaderObjectsState, ContextCapabilities) - Static method in class com.ardor3d.scene.state.jogl.JoglShaderObjectsStateUtil
- separateSpecularOn - Variable in class com.ardor3d.renderer.state.LightState
-
When true, specular highlights will be computed separately and added to fragments after texturing.
- serialize(Document, File) - Method in class com.ardor3d.util.export.xml.DOMSerializer
- serialize(Document, OutputStream) - Static method in class com.ardor3d.util.export.xml.DOM_PrettyPrint
- serialize(Document, OutputStream) - Method in class com.ardor3d.util.export.xml.DOMSerializer
- serialize(Document, Writer) - Method in class com.ardor3d.util.export.xml.DOMSerializer
- serialno() - Method in class com.jcraft.jogg.Page
- serialnumber(int) - Method in class com.jcraft.jorbis.VorbisFile
- set(boolean, boolean, boolean, boolean) - Method in class com.ardor3d.renderer.state.record.ColorMaskStateRecord
- set(double, double) - Method in class com.ardor3d.math.Vector2
-
Sets the value of this vector to (x, y)
- set(double, double, double) - Method in class com.ardor3d.math.Vector3
-
Sets the value of this vector to (x, y, z)
- set(double, double, double, double) - Method in class com.ardor3d.math.Quaternion
-
Sets the value of this quaternion to (x, y, z, w)
- set(double, double, double, double) - Method in class com.ardor3d.math.Vector4
-
Sets the value of this vector to (x, y, z, w)
- set(double, double, double, double, double, double, double, double, double) - Method in class com.ardor3d.math.Matrix3
-
Sets the values of this matrix to the values given.
- set(double, double, double, double, double, double, double, double, double, double, double, double, double, double, double, double) - Method in class com.ardor3d.math.Matrix4
-
Sets the values of this matrix to the values given.
- set(float, float, float, float) - Method in class com.ardor3d.math.ColorRGBA
-
Sets the value of this color to (r, g, b, a)
- set(int, int) - Method in class com.ardor3d.extension.ui.util.Dimension
- set(int, int, int) - Method in class com.ardorcraft.data.Pos
- set(int, int, int, int) - Method in class com.ardor3d.extension.ui.util.Insets
-
Set the size of the sides to the given values.
- set(int, int, int, int) - Method in class com.ardor3d.math.Rectangle2
- set(int, ReadOnlyVector3) - Method in class com.ardor3d.math.Triangle
-
Sets a point to a new value.
- set(JointData) - Method in class com.ardor3d.extension.animation.skeletal.clip.JointData
-
Copy the source's values into this transform data object.
- set(TransformData) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
-
Copy the source's values into this transform data object.
- set(Dimension) - Method in class com.ardor3d.extension.ui.util.Dimension
- set(Insets) - Method in class com.ardor3d.extension.ui.util.Insets
- set(ReadOnlyColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Sets the value of this color to the (r, g, b, a) values of the provided source color.
- set(ReadOnlyLine3) - Method in class com.ardor3d.math.Line3
-
Copies the values of the given source line into this line.
- set(ReadOnlyLineSegment3) - Method in class com.ardor3d.math.LineSegment3
-
Copies the values of the given source segment into this segment.
- set(ReadOnlyMatrix3) - Method in class com.ardor3d.math.Matrix3
-
Sets the values of this matrix to the values of the provided source matrix.
- set(ReadOnlyMatrix3) - Method in class com.ardor3d.math.Matrix4
-
Sets the 3x3 rotation part of this matrix to the values of the provided source matrix.
- set(ReadOnlyMatrix4) - Method in class com.ardor3d.math.Matrix4
-
Sets the values of this matrix to the values of the provided source matrix.
- set(ReadOnlyPlane) - Method in class com.ardor3d.math.Plane
-
Sets the value of this plane to the constant and normal values of the provided source plane.
- set(ReadOnlyQuaternion) - Method in class com.ardor3d.math.Matrix3
-
Sets the values of this matrix to the rotational value of the given quaternion.
- set(ReadOnlyQuaternion) - Method in class com.ardor3d.math.Matrix4
-
Sets the values of this matrix to the rotational value of the given quaternion.
- set(ReadOnlyQuaternion) - Method in class com.ardor3d.math.Quaternion
-
Sets the value of this quaternion to the (x, y, z, w) values of the provided source quaternion.
- set(ReadOnlyRay3) - Method in class com.ardor3d.math.Ray3
-
Copies the values of the given source ray into this ray.
- set(ReadOnlyRectangle2) - Method in class com.ardor3d.extension.ui.util.SubTex
- set(ReadOnlyRectangle2) - Method in class com.ardor3d.math.Rectangle2
- set(ReadOnlyRectangle3) - Method in class com.ardor3d.math.Rectangle3
-
Copy the value of the given source Rectangle3 into this Rectangle3.
- set(ReadOnlyRing) - Method in class com.ardor3d.math.Ring
-
Copy the value of the given source Ring into this Ring.
- set(ReadOnlyTransform) - Method in class com.ardor3d.math.Transform
-
Copies the given transform values into this transform object.
- set(ReadOnlyTransform) - Method in class com.ardor3d.math.ValidatingTransform
- set(ReadOnlyTriangle) - Method in class com.ardor3d.math.Triangle
-
Copies the values of the given source Triangle into this Triangle.
- set(ReadOnlyVector2) - Method in class com.ardor3d.math.Vector2
-
Sets the value of this vector to the (x, y) values of the provided source vector.
- set(ReadOnlyVector3) - Method in class com.ardor3d.math.Vector3
-
Sets the value of this vector to the (x, y, z) values of the provided source vector.
- set(ReadOnlyVector4) - Method in class com.ardor3d.math.Vector4
-
Sets the value of this vector to the (x, y, z, w) values of the provided source vector.
- set(Camera) - Method in class com.ardor3d.renderer.Camera
-
Copy the source camera's fields to this camera
- set(SceneHints) - Method in class com.ardor3d.scenegraph.hint.SceneHints
- set(IntersectionResult) - Method in class com.ardorcraft.collision.IntersectionResult
- set(Pos) - Method in class com.ardorcraft.data.Pos
- set(String, String) - Method in class com.ardor3d.example.PropertiesGameSettings
-
Sets a property.
- set(String, String, float) - Method in class com.ardor3d.input.ControllerState
-
Sets a components state
- SET_ATTENUATION - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to set a source's attenuation model.
- SET_DIST_OR_ROLL - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to set a source's fade distance or rolloff factor.
- SET_LISTENER_ANGLE - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to set the listener's turn angle.
- SET_LISTENER_ORIENTATION - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to change the listener's orientation.
- SET_LISTENER_POSITION - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to set the listener's position.
- SET_LISTENER_VELOCITY - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to set a source's velocity.
- SET_LOOPING - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to tell a source whether or not to loop.
- SET_MASTER_VOLUME - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to change the master volume.
- SET_PITCH - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to change a source's pitch.
- SET_POSITION - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to set a source's position in 3D space.
- SET_PRIORITY - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to change a source's priority.
- SET_TEMPORARY - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to set a source as permanant or temporary.
- SET_VELOCITY - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to set a source's velocity.
- SET_VOLUME - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to change a source's volume.
- setA(ReadOnlyVector3) - Method in class com.ardor3d.math.Rectangle3
-
setA sets the first point of the rectangle.
- setA(ReadOnlyVector3) - Method in class com.ardor3d.math.Triangle
-
Sets the first point of this triangle to the values of the given vector.
- setActionCommand(String) - Method in class com.ardor3d.extension.ui.UIButton
- setActive(boolean) - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
- setActive(boolean) - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
-
Sets the active flag of this controller.
- setActiveInputOnly(boolean) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- setActiveRenderOnly(boolean) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- setActiveUpdateOnly(boolean) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- setActiveWidget(AbstractInteractWidget) - Method in class com.ardor3d.extension.interact.InteractManager
- setAlign(BMText.Align) - Method in class com.ardor3d.ui.text.BMText
- setAlignment(Alignment) - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
- setAlignment(Alignment) - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- setAlignment(Alignment) - Method in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
- setAlignment(Alignment) - Method in class com.ardor3d.extension.ui.LabelState
- setAlignment(Alignment) - Method in class com.ardor3d.extension.ui.util.TransformedSubTex
- setAlignment(BillboardNode.BillboardAlignment) - Method in class com.ardor3d.scenegraph.extension.BillboardNode
-
Sets the type of rotation this BillboardNode will have.
- setAll(boolean) - Method in class com.ardor3d.renderer.state.ColorMaskState
- setAllNonVisible() - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- setAllPickingHints(boolean) - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
Enable or disable all picking hints for this Spatial
- setAllVisible() - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- setAlpha(boolean) - Method in class com.ardor3d.renderer.state.ColorMaskState
- setAlpha(float) - Method in class com.ardor3d.math.ColorRGBA
-
Sets the alpha component of this color to the given float value.
- setAlphaBits(int) - Method in class com.ardor3d.example.PropertiesGameSettings
- setAlphaStateSetter(BMFont.RenderStateSetter) - Method in class com.ardor3d.ui.text.BMFont
- setAlwaysOnBottom(boolean) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- setAlwaysOnTop(boolean) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- setAmbient(ReadOnlyColorRGBA) - Method in class com.ardor3d.light.Light
-
setAmbient
sets the ambient color value for this light. - setAmbient(ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.state.MaterialState
-
Sets the ambient color for front and back to the given value.
- setAmbient(MaterialState.MaterialFace, ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.state.MaterialState
- setAmbientAlpha(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setAmbientBlue(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setAmbientGreen(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setAmbientRed(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setAngle(float) - Method in class com.ardor3d.audio.ListenerData
-
Sets the listener's angle counterclockwise around the y-axis.
- setAngle(float) - Method in class com.ardor3d.light.SpotLight
-
setAngle
sets the angle of focus of the spot light measured from the direction vector. - setAnimationClip(AnimationClip) - Method in class com.ardor3d.extension.model.collada.jdom.data.AnimationItem
- setAnimationItemRoot(AnimationItem) - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- setAnimationUpdateState(AnimationManager.AnimationUpdateState) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- setAnisotropicFilterPercent(float) - Method in class com.ardor3d.image.Texture
- setAntialiased(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticlePoints
-
Sets whether the points should be antialiased.
- setAntialiased(boolean) - Method in class com.ardor3d.renderer.state.WireframeState
-
Set whether this wireframe should use antialiasing when drawing lines.
- setAntialiased(boolean) - Method in class com.ardor3d.scenegraph.Line
-
Sets whether the point should be antialiased.
- setAntialiased(boolean) - Method in class com.ardor3d.scenegraph.Point
-
Sets whether the point should be antialiased.
- setAperture(double) - Method in class com.ardor3d.renderer.StereoCamera
- setApplier(AnimationApplier) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- setApplier(LogicalTriggersApplier) - Method in class com.ardor3d.input.logical.LogicalLayer
- setApply(Texture.ApplyMode) - Method in class com.ardor3d.image.Texture
-
setApply
sets the apply mode for this texture. - setARGB(Image, int, int, int) - Static method in class com.ardor3d.image.util.ImageUtils
- setARGB(Image, int, int, int, int) - Static method in class com.ardor3d.image.util.ImageUtils
- setArmed(boolean) - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerData
- setAssetData(AssetData) - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- setAtlasIndex(int) - Method in class com.ardor3d.extension.atlas.TextureParameter
- setAttachment(Spatial) - Method in class com.ardor3d.extension.animation.skeletal.AttachmentPoint
- setAttenuate(boolean) - Method in class com.ardor3d.light.Light
-
setAttenuate
sets if attenuation is to be used. - setAttenuate(boolean) - Method in class com.ardor3d.renderer.state.record.LightRecord
- setAttenuation(int) - Method in class com.ardor3d.audio.joal.SourceJOAL
-
Sets this source's attenuation model.
- setAttenuation(int) - Method in class com.ardor3d.audio.Source
-
Sets this source's attenuation model.
- setAttenuation(String, int) - Method in class com.ardor3d.audio.Library
-
Sets the specified source's attenuation model.
- setAttenuation(String, int) - Method in class com.ardor3d.audio.SoundSystem
-
Changes a source's attenuation model.
- setAttributePointer(String, int, boolean, boolean, int, ByteBufferData) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an attribute pointer value for this shader object.
- setAttributePointer(String, int, boolean, boolean, int, IntBufferData) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an attribute pointer value for this shader object.
- setAttributePointer(String, int, boolean, boolean, int, ShortBufferData) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an attribute pointer value for this shader object.
- setAttributePointer(String, int, boolean, int, FloatBufferData) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an attribute pointer value for this shader object.
- setAttributePointerMatrix(String, int, boolean, FloatBufferData) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an attribute pointer value for this shader object.
- setAudioFormat(AudioFormat) - Method in class com.ardor3d.audio.Channel
-
Sets the channel up to receive the specified audio format.
- setAudioFormat(AudioFormat) - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Sets the channel up to receive the specified audio format.
- setAuthor(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setAuthoringTool(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setAutoFade(BMText.AutoFade) - Method in class com.ardor3d.ui.text.BMText
- setAutoFadeDistanceRange(double, double) - Method in class com.ardor3d.ui.text.BMText
- setAutoFadeFalloff(float) - Method in class com.ardor3d.ui.text.BMText
-
alpha falloff factor used when FixedPixelSize or CapScreenSize is used.
- setAutoFadeFixedPixelSize(int) - Method in class com.ardor3d.ui.text.BMText
- setAutoRotate(boolean) - Method in class com.ardor3d.ui.text.BMText
-
automatically rotate test to face the camera
- setAutoScale(BMText.AutoScale) - Method in class com.ardor3d.ui.text.BMText
-
Set scaling policy
- setAutoSwapBufferMode(boolean) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
-
Enables or disables automatic buffer swapping for this JoglNewtWindow.
- setAutoUpdateBounds(Spatial, boolean) - Static method in class com.ardor3d.extension.animation.skeletal.util.SkinUtils
-
Simple utility to turn on / off bounding volume updating on skinned mesh objects in a given scenegraph.
- setAutoUpdateSkinBounds(boolean) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- setAxes(ReadOnlyMatrix3) - Method in class com.ardor3d.renderer.Camera
-
Sets our left, up and direction values from the given rotation matrix.
- setAxes(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardor3d.renderer.Camera
- setAxis(TreeComparator.Axis) - Method in class com.ardor3d.bounding.TreeComparator
- setAxis(ReadOnlyLine3) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- setAxisSamples(int) - Method in class com.ardor3d.scenegraph.shape.Tube
- setB(ReadOnlyVector3) - Method in class com.ardor3d.math.Rectangle3
-
setB sets the second point of the rectangle.
- setB(ReadOnlyVector3) - Method in class com.ardor3d.math.Triangle
-
Sets the second point of this triangle to the values of the given vector.
- setBackdrop(UIBackdrop) - Method in class com.ardor3d.extension.ui.UIComponent
- setBackgroundColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- setBackgroundColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- setBackgroundColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.effect.RenderTarget_Texture2D
- setBackgroundColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setBackgroundColor(ReadOnlyColorRGBA) - Method in interface com.ardor3d.renderer.Renderer
-
setBackgroundColor
sets the color of window. - setBackgroundColor(ReadOnlyColorRGBA) - Method in interface com.ardor3d.renderer.TextureRenderer
-
setBackgroundColor
sets the color of window. - setBackgroundColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.ui.text.BMTextBackground
- setBackLightMask(int) - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- setBarText(String) - Method in class com.ardor3d.extension.ui.UIProgressBar
- setBaseDistance(double) - Method in class com.ardor3d.input.control.OrbitCamControl
- setBindPoseData(MeshData) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Sets the bind pose mesh data object used by this skinned mesh.
- setBinormal(Vector3) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setBlend(BlendState) - Method in class com.ardor3d.renderer.effect.FrameBufferOutputEffect
- setBlendEnabled(boolean) - Method in class com.ardor3d.renderer.state.BlendState
-
setBlendEnabled
sets whether or not blending is enabled. - setBlendEquation(BlendState.BlendEquation) - Method in class com.ardor3d.renderer.state.BlendState
- setBlendEquationAlpha(BlendState.BlendEquation) - Method in class com.ardor3d.renderer.state.BlendState
- setBlendEquationRGB(BlendState.BlendEquation) - Method in class com.ardor3d.renderer.state.BlendState
- setBlendKey(String) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.AbstractTwoPartSource
- setBlendKey(String) - Method in interface com.ardor3d.extension.animation.skeletal.layer.LayerBlender
- setBlendKey(String) - Method in class com.ardor3d.extension.animation.skeletal.layer.LayerLERPBlender
- setBlendState(BlendState) - Method in class com.ardor3d.renderer.pass.OutlinePass
- setBlendStateSetter(BMFont.RenderStateSetter) - Method in class com.ardor3d.ui.text.BMFont
- setBlendTime(float) - Method in class com.ardor3d.extension.model.util.KeyframeController
-
If repeat type RT_WRAP is set, after reaching the last frame of the currently set animation maxTime (see Controller.setMaxTime), there will be an additional blendTime seconds long phase inserted, morphing from the last frame to the first.
- setBlendType(AbstractTwoStateLerpTransition.BlendType) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- setBlinkInterval(long) - Method in class com.ardor3d.extension.ui.text.TextCaret
- setBlock(int, int, int, int) - Method in class com.ardor3d.example.craft.network.LocalServerDataHandler
- setBlock(int, int, int, int) - Method in class com.ardorcraft.world.BlockWorld
- setBlock(int, int, int, int) - Method in interface com.ardorcraft.world.ChunkModifier
- setBlock(int, int, int, int) - Method in interface com.ardorcraft.world.WorldModifier
- setBlock(int, int, int, int, BlockSide) - Method in class com.ardor3d.example.craft.network.LocalServerConnection
- setBlock(int, int, int, int, BlockSide) - Method in class com.ardorcraft.world.BlockWorld
- setBlock(int, int, int, int, BlockSide) - Method in interface com.ardorcraft.world.ChunkModifier
- setBlock(int, int, int, int, BlockSide) - Method in interface com.ardorcraft.world.IServerConnection
- setBlockMapping(int, int, int) - Method in class com.ardorcraft.util.BlockUtil
-
Setup texture tiles to use for this block
- setBlockMapping(int, int, int, int, int, int, int) - Method in class com.ardorcraft.util.BlockUtil
-
Setup texture tiles to use for this block
- setBlockMapping(int, int, int, int, int, int, int, int, int, int, int, int, int) - Method in class com.ardorcraft.util.BlockUtil
-
Setup texture tiles to use for this block
- setBlockMapping(int, BlockSide, int, int) - Method in class com.ardorcraft.util.BlockUtil
-
Setup texture tiles to use for this block
- setBlocks(List<BlockEditData>) - Method in class com.ardorcraft.world.BlockWorld
- setBlocks(List<BlockEditData>) - Method in interface com.ardorcraft.world.ChunkModifier
- setBlockType(int, BlockType) - Method in class com.ardorcraft.util.BlockUtil
-
Set if this block is see-through or not (if not, then hidden surface removal can be done)
- setBlue(boolean) - Method in class com.ardor3d.renderer.state.ColorMaskState
- setBlue(float) - Method in class com.ardor3d.math.ColorRGBA
-
Sets the blue component of this color to the given float value.
- setBlueWeight(float) - Method in class com.ardor3d.extension.effect.ColorReplaceEffect
- setBlurIntensityMultiplier(float) - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- setBlurSampleDistance(float) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setBlurSize(float) - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- setBoneColor(ReadOnlyColorRGBA) - Static method in class com.ardor3d.extension.animation.skeletal.util.SkeletalDebugger
-
Set the color of the bone object used in skeleton drawing.
- setBoolean(String, boolean) - Method in class com.ardor3d.example.PropertiesGameSettings
- setBorder(UIBorder) - Method in class com.ardor3d.extension.ui.UIComponent
- setBorderColor(float, float, float, float) - Method in class com.ardor3d.image.Texture
-
sets the color used when texture operations encounter the border of a texture.
- setBorderColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.image.Texture
-
sets the color used when texture operations encounter the border of a texture.
- setBorders(int, int, int, int) - Method in class com.ardor3d.extension.ui.util.SubTex
- setBorderScale(float) - Method in class com.ardor3d.ui.text.BMTextBackground
-
Sets the scale of the 9 slice border texture.
- setBottom(int) - Method in class com.ardor3d.extension.ui.util.Insets
- setBottomColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.border.SolidBorder
- setBottomEdge(SubTex) - Method in class com.ardor3d.extension.ui.border.ImageBorder
- setBottomLeft(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.backdrop.GradientBackdrop
- setBottomLeftCorner(SubTex) - Method in class com.ardor3d.extension.ui.border.ImageBorder
- setBottomRight(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.backdrop.GradientBackdrop
- setBottomRightCorner(SubTex) - Method in class com.ardor3d.extension.ui.border.ImageBorder
- setBounciness(double) - Method in class com.ardor3d.extension.effect.particle.FloorInfluence
- setBoundElementVBO(RendererRecord, int) - Static method in class com.ardor3d.scene.state.jogl.util.JoglRendererUtil
- setBoundsColor(ReadOnlyColorRGBA) - Static method in class com.ardor3d.util.geom.Debugger
- setBoundVBO(RendererRecord, int) - Static method in class com.ardor3d.scene.state.jogl.util.JoglRendererUtil
- setBuffer(T) - Method in class com.ardor3d.scenegraph.AbstractBufferData
-
Set the buffer holding the data.
- setButtonIcon(SubTex) - Method in class com.ardor3d.extension.ui.UIButton
-
Sets the icon on this button and all contained states.
- setButtonText(String) - Method in class com.ardor3d.extension.ui.UIButton
-
Sets the text on this button and all contained states.
- setButtonText(String, boolean) - Method in class com.ardor3d.extension.ui.UIButton
-
Sets the text on this button and all contained states.
- setByteArray(String, byte[]) - Method in class com.ardor3d.example.PropertiesGameSettings
- setC(ReadOnlyVector3) - Method in class com.ardor3d.math.Rectangle3
-
setC sets the third point of the rectangle.
- setC(ReadOnlyVector3) - Method in class com.ardor3d.math.Triangle
-
Sets the third point of this triangle to the values of the given vector.
- setCacheBufferSize(int) - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- setCacheSize(int) - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
-
Sets the cache size which the stripifier uses to optimize the data.
- setCam(Camera) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setCamera(Camera) - Method in interface com.ardor3d.framework.CanvasRenderer
-
Replaces the camera being used by this canvas renderer.
- setCamera(Camera) - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- setCamera(Camera) - Method in class com.ardor3d.input.control.OrbitCamControl
- setCamera(Camera) - Method in class com.ardor3d.scenegraph.extension.CameraNode
-
setCamera
sets the camera that this node controls. - setCameraAngleThreshold(double) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- setCameraDistanceThreshold(double) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- setCameraFacing(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setCanvasRenderer(CanvasRenderer) - Method in class com.ardor3d.framework.swt.SwtCanvas
- setCaretColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.text.TextCaret
- setCaretPosition(int) - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
-
Set the position of the text caret as an index to the current set text string.
- setCaretPosition(int) - Method in class com.ardor3d.extension.ui.UITextField
- setCastsShadows(boolean) - Method in class com.ardor3d.scenegraph.hint.SceneHints
- setCaveLight(ColorRGBA) - Method in class com.ardorcraft.world.BlockWorld
- setCenter(double, double, double) - Method in class com.ardor3d.bounding.BoundingVolume
- setCenter(ReadOnlyVector3) - Method in class com.ardor3d.bounding.BoundingVolume
- setCenter(ReadOnlyVector3) - Method in class com.ardor3d.math.Ring
-
setCenter
sets the center of the ring. - setCenter(Vector3) - Method in class com.ardor3d.scenegraph.shape.OrientedBox
-
Sets the box's center to the given value.
- setCenterItem(UIPieMenuItem) - Method in class com.ardor3d.extension.ui.UIPieMenu
- setCheckDistance(boolean) - Method in class com.ardor3d.intersection.PickResults
-
Sets if these pick results will order the data by distance from the origin of the Ray.
- setCheckPlane(int) - Method in class com.ardor3d.bounding.BoundingVolume
-
Sets the index of the plane that should be first checked during rendering.
- setClampVerticalAngle(boolean) - Method in class com.ardor3d.input.control.FirstPersonControl
- setClean(Object) - Method in class com.ardor3d.util.TextureKey
- setClip(AnimationClip) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ClipSource
- setClipBias(double) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setClipBoardContents(String) - Method in enum class com.ardor3d.extension.ui.text.CopyPasteManager
- setClipBoardContents(String) - Method in class com.ardor3d.ui.text.awt.AwtCopyPasteImpl
- setClipBoardContents(String) - Method in interface com.ardor3d.ui.text.CopyPasteImpl
- setClipBoardContents(String) - Method in class com.ardor3d.ui.text.NullCopyPasteImpl
- setClipmapTerrainCount(int) - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- setClipmapTerrainSize(int) - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- setClipmapTextureCount(int) - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- setClipmapTextureSize(int) - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- setClippingEnabled(RendererRecord, boolean) - Static method in class com.ardor3d.scene.state.jogl.util.JoglRendererUtil
- setClippingTestEnabled(boolean) - Method in class com.ardor3d.renderer.state.record.RendererRecord
- setClippingTestValid(boolean) - Method in class com.ardor3d.renderer.state.record.RendererRecord
- setClipPlaneEquation(int, double, double, double, double) - Method in class com.ardor3d.renderer.state.ClipState
-
Sets plane equation for a specific clip plane
- setClipTestEnabled(boolean) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setClipTestEnabled(boolean) - Method in interface com.ardor3d.renderer.Renderer
- setCodec(String, Class<? extends ICodec>) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Uses the specified file extension to associate a particular file format with the codec used to read audio data from it.
- setCollisionTreeController(CollisionTreeController) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
sets the CollisionTreeController used for cleaning the cache when the maximum number of elements is reached.
- setColor(int, float, float) - Method in class com.ardorcraft.world.GeometryHandler
-
Sets the color.
- setColor(ColorRGBA) - Method in class com.ardor3d.extension.model.off.OffFaceInfo
- setColor(ColorRGBA) - Method in class com.ardor3d.extension.model.ply.PlyEdgeInfo
- setColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.effect.particle.RampEntry
- setColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.backdrop.SolidArcBackdrop
-
Set the color of this back drop.
- setColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.backdrop.SolidBackdrop
-
Set the color of this back drop.
- setColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.backdrop.SolidDiskBackdrop
-
Set the color of this back drop.
- setColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.border.SolidBorder
-
Sets all of the border colors to the given color.
- setColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.state.FogState
-
setColor
sets the color of the fog. - setColor(MaterialState.MaterialFace, MaterialState.ColorMaterial, ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.state.record.MaterialStateRecord
- setColorBuffer(FloatBuffer) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the color buffer.
- setColorCoords(FloatBufferData) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the color coords.
- setColorMaterial(MaterialState.ColorMaterial) - Method in class com.ardor3d.renderer.state.MaterialState
- setColorMaterialFace(MaterialState.MaterialFace) - Method in class com.ardor3d.renderer.state.MaterialState
- setColorRampTexture(Texture) - Method in class com.ardor3d.extension.effect.ColorReplaceEffect
- setColumn(int, ReadOnlyVector3) - Method in class com.ardor3d.math.Matrix3
-
Replaces a column in this matrix with the values of the given vector.
- setColumn(int, Vector4) - Method in class com.ardor3d.math.Matrix4
-
Replaces a column in this matrix with the values of the given array.
- setColumns(int) - Method in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- setCombineFuncAlpha(Texture.CombinerFunctionAlpha) - Method in class com.ardor3d.image.Texture
- setCombineFuncRGB(Texture.CombinerFunctionRGB) - Method in class com.ardor3d.image.Texture
- setCombineOp0Alpha(Texture.CombinerOperandAlpha) - Method in class com.ardor3d.image.Texture
- setCombineOp0RGB(Texture.CombinerOperandRGB) - Method in class com.ardor3d.image.Texture
- setCombineOp1Alpha(Texture.CombinerOperandAlpha) - Method in class com.ardor3d.image.Texture
- setCombineOp1RGB(Texture.CombinerOperandRGB) - Method in class com.ardor3d.image.Texture
- setCombineOp2Alpha(Texture.CombinerOperandAlpha) - Method in class com.ardor3d.image.Texture
- setCombineOp2RGB(Texture.CombinerOperandRGB) - Method in class com.ardor3d.image.Texture
- setCombineScaleAlpha(Texture.CombinerScale) - Method in class com.ardor3d.image.Texture
- setCombineScaleRGB(Texture.CombinerScale) - Method in class com.ardor3d.image.Texture
- setCombineSrc0Alpha(Texture.CombinerSource) - Method in class com.ardor3d.image.Texture
- setCombineSrc0RGB(Texture.CombinerSource) - Method in class com.ardor3d.image.Texture
- setCombineSrc1Alpha(Texture.CombinerSource) - Method in class com.ardor3d.image.Texture
- setCombineSrc1RGB(Texture.CombinerSource) - Method in class com.ardor3d.image.Texture
- setCombineSrc2Alpha(Texture.CombinerSource) - Method in class com.ardor3d.image.Texture
- setCombineSrc2RGB(Texture.CombinerSource) - Method in class com.ardor3d.image.Texture
- setComments(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setCompositeOverride(Composite) - Method in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- setCompressTextures(boolean) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- setComputeShader(InputStream) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setComputeShader(InputStream, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setComputeShader(String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our compute shader
- setComputeShader(String, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our compute shader
- setComputeShader(ByteBuffer) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our compute shader
- setComputeShader(ByteBuffer, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our compute shader
- setConcaveValue(float) - Method in class com.ardor3d.extension.interact.widget.InteractRing
- setConstant(double) - Method in class com.ardor3d.extension.effect.particle.FloorInfluence
- setConstant(double) - Method in class com.ardor3d.math.Plane
-
Sets the constant value of this plane to the given double value.
- setConstant(float) - Method in class com.ardor3d.light.Light
-
setConstant
sets the value for the constant attentuation. - setConstant(float) - Method in class com.ardor3d.renderer.state.record.LightRecord
- setConstantColor(float, float, float, float) - Method in class com.ardor3d.image.Texture
-
sets a color that is used with CombinerSource.Constant
- setConstantColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.image.Texture
-
sets a color that is used with CombinerSource.Constant
- setConstantColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.state.BlendState
- setConstantSpeed(boolean) - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
- setConstantSpeed(boolean) - Method in class com.ardor3d.scenegraph.controller.interpolation.Vector3InterpolationController
- setConsumeEvents(boolean) - Method in class com.ardor3d.input.awt.AwtKeyboardWrapper
- setConsumeEvents(boolean) - Method in class com.ardor3d.input.awt.AwtMouseWrapper
- setConsumeEvents(boolean) - Method in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- setConsumeEvents(boolean) - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- setConsumeKeyEvents(boolean) - Method in class com.ardor3d.extension.ui.UIComponent
- setConsumeMouseEvents(boolean) - Method in class com.ardor3d.extension.ui.UIComponent
- setContent(byte[], int, int) - Method in class com.ardor3d.util.export.binary.BinaryInputCapsule
- setContent(BinaryOutputCapsule) - Method in class com.ardor3d.util.export.binary.BinaryIdContentPair
- setContentHeight(int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the height of the content area of this component to that given, as long as we're between min and max content height.
- setContentPadding(float) - Method in class com.ardor3d.ui.text.BMTextBackground
-
Set internal padding between text and border.
- setContentPadding(float, float, float, float) - Method in class com.ardor3d.ui.text.BMTextBackground
-
Set internal padding between text and border.
- setContentPadding(ReadOnlyVector4) - Method in class com.ardor3d.ui.text.BMTextBackground
-
Set internal padding between text and border.
- setContentPanel(UIPanel) - Method in class com.ardor3d.extension.ui.UIFrame
-
Replaces the content panel of this frame with a new one.
- setContentSize(int, int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the width and height of the content area of this component.
- setContentWidth(int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the width of the content area of this component to that given, as long as we're between min and max content width.
- setContext(GLContext) - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- setControlFlow(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Set the regulate flow property on the manager.
- setControlFlow(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setControllerValues(HashMap<String, Object>) - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
- setControlPoints(List<ReadOnlyVector3>) - Method in class com.ardor3d.spline.Curve
- setControls(C...) - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- setControls(List<C>) - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- setCopyable(boolean) - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- setCopyable(boolean) - Method in class com.ardor3d.extension.ui.UIPasswordField
- setCopyPasteImpl(CopyPasteImpl) - Method in enum class com.ardor3d.extension.ui.text.CopyPasteManager
- setCopyright(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setCorrectionType(TextureState.CorrectionType) - Method in class com.ardor3d.renderer.state.TextureState
-
setCorrectionType
sets the image correction type for this texture state. - setCreated(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setCreateOnHeap(boolean) - Static method in class com.ardor3d.image.util.awt.AWTImageLoader
- setCullFace(CullState.Face) - Method in class com.ardor3d.renderer.state.CullState
- setCullHint(CullHint) - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
setCullHint
sets how scene culling should work on this spatial during drawing. - setCullingEnabled(boolean) - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- setCullingEnabled(boolean) - Method in class com.ardor3d.extension.terrain.client.Terrain
- setCurrentCamera(Camera) - Method in class com.ardor3d.renderer.RenderContext
- setCurrentElementVboId(int) - Method in class com.ardor3d.renderer.state.record.RendererRecord
- setCurrentPose(SkeletonPose) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- setCurrentPosition(int, int) - Method in interface com.ardor3d.extension.terrain.client.TerrainCache
-
Tell the cache the current position so that it can start loading affected tiles
- setCurrentPosition(int, int) - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache
- setCurrentPosition(int, int) - Method in interface com.ardor3d.extension.terrain.client.TextureCache
- setCurrentPosition(int, int) - Method in class com.ardor3d.extension.terrain.client.TextureGridCache
- setCurrentRenderTarget(RenderTarget) - Method in class com.ardor3d.renderer.effect.EffectManager
- setCurrentRenderTarget(String) - Method in class com.ardor3d.renderer.effect.EffectManager
- setCurrentRTTFace(TextureCubeMap.Face) - Method in class com.ardor3d.image.TextureCubeMap
-
Set the cubemap Face to use for the next Render To Texture operation (when used with TextureRenderer.)
- setCurrentSample(int, double, Object) - Method in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
-
Sets data on the given applyTo Object for the given sampleIndex and a percent progress towards the sample following it.
- setCurrentSample(int, double, Object) - Method in class com.ardor3d.extension.animation.skeletal.clip.GuaranteedTriggerChannel
- setCurrentSample(int, double, Object) - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedDoubleChannel
- setCurrentSample(int, double, Object) - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedFloatChannel
- setCurrentSample(int, double, Object) - Method in class com.ardor3d.extension.animation.skeletal.clip.JointChannel
- setCurrentSample(int, double, Object) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
- setCurrentSample(int, double, Object) - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerChannel
- setCurrentSkin(Skin) - Static method in class com.ardor3d.extension.ui.skin.SkinManager
- setCurrentState(AbstractFiniteState, boolean) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
-
Sets the current finite state to the given state.
- setCurrentState(RenderState.StateType, RenderState) - Method in class com.ardor3d.renderer.RenderContext
- setCurrentState(String, boolean) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
-
Force the current state of the machine to the steady state with the given name.
- setCurrentTab(int) - Method in class com.ardor3d.extension.ui.UITabbedPane
-
Set the currently viewed component to the one at the given tab index.
- setCurrentTab(UITab) - Method in class com.ardor3d.extension.ui.UITabbedPane
-
Set the currently viewed component to the one associated with the given tab.
- setCurrentTextureArraysUnit(int) - Method in class com.ardor3d.renderer.state.record.RendererRecord
- setCurrentValue(int) - Method in class com.ardor3d.extension.ui.model.DefaultSliderModel
- setCurrentValue(int) - Method in interface com.ardor3d.extension.ui.model.SliderModel
-
Set a new current value.
- setCurrentValue(int, UISlider) - Method in class com.ardor3d.extension.ui.model.DefaultSliderModel
- setCurrentValue(int, UISlider) - Method in interface com.ardor3d.extension.ui.model.SliderModel
-
Set a new current value.
- setCurrentVboId(int) - Method in class com.ardor3d.renderer.state.record.RendererRecord
- setCursor(MouseCursor) - Method in class com.ardor3d.input.awt.AwtMouseManager
- setCursor(MouseCursor) - Method in class com.ardor3d.input.jogl.JoglNewtMouseManager
- setCursor(MouseCursor) - Method in interface com.ardor3d.input.MouseManager
-
Change the mouse cursor presently used.
- setCursor(MouseCursor) - Method in class com.ardor3d.input.swt.SwtMouseManager
- SetCursorCallback - Class in com.ardor3d.extension.interact.widget
- SetCursorCallback(MouseCursor) - Constructor for class com.ardor3d.extension.interact.widget.SetCursorCallback
- setCurTime(double) - Method in class com.ardor3d.extension.model.util.KeyframeController
-
Sets the current time in the animation
- setCurve(Curve) - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveInterpolationController
-
Setting a new curve will automatically update the control points.
- setCustomApplier(SkinPoseApplyLogic) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Set custom logic for how this skin should react when it is told its pose has updated.
- setCycleForward(boolean) - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- setData(float, float, float, float, float, float, float, float, float, float) - Method in class com.ardor3d.audio.ListenerData
-
Change this listener data using the specified coordinates for position and orientation.
- setData(int, ByteBuffer) - Method in class com.ardor3d.image.Image
- setData(ListenerData) - Method in class com.ardor3d.audio.ListenerData
-
Change this listener data to match the specified listener data.
- setData(ReadOnlyVector3, double, double, double) - Method in class com.ardor3d.scenegraph.shape.Box
-
Updates the center point and extents of this box using the defined values.
- setData(ReadOnlyVector3, double, double, double) - Method in class com.ardorcraft.objects.QuadBox
-
Updates the center point and extents of this box using the defined values.
- setData(ReadOnlyVector3, int, int, double) - Method in class com.ardor3d.scenegraph.shape.Sphere
-
Changes the information of the sphere into the given values.
- setData(ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardor3d.scenegraph.shape.Box
-
Updates the center point and extents of this box to match an axis-aligned box defined by the two given opposite corners.
- setData(ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardorcraft.objects.QuadBox
-
Updates the center point and extents of this box to match an axis-aligned box defined by the two given opposite corners.
- setData(Vector3, double, double, double) - Method in class com.ardor3d.scenegraph.shape.StripBox
-
Changes the data of the box so that its center is
center
and it extends in the x, y, and z directions by the given extent. - setData(Vector3, int, int, double, boolean, boolean) - Method in class com.ardor3d.scenegraph.shape.Dome
-
Changes the information of the dome into the given values.
- setData(Vector3, int, int, double, boolean, boolean) - Method in class com.ardorcraft.objects.SkyDome
-
Changes the information of the dome into the given values.
- setData(Vector3, Vector3) - Method in class com.ardor3d.scenegraph.shape.StripBox
-
Changes the data of the box so that the two opposite corners are minPoint and maxPoint.
- setData(Vector3, Vector3, Vector3, float) - Method in class com.ardor3d.audio.ListenerData
-
Change this listener data using the specified 3D vectors for position and orientation.
- setData(ByteBuffer) - Method in class com.ardor3d.image.Image
-
setData
sets the data that makes up the image. - setData(List<ByteBuffer>) - Method in class com.ardor3d.image.Image
-
setData
sets the data that makes up the image. - setDataFormat(ImageDataFormat) - Method in class com.ardor3d.image.Image
- setDataMode(DataMode) - Method in class com.ardor3d.scenegraph.hint.SceneHints
- setDataType(PixelDataType) - Method in class com.ardor3d.image.Image
- setDayLight(ColorRGBA) - Method in class com.ardorcraft.world.BlockWorld
- setDecorated(boolean) - Method in class com.ardor3d.extension.ui.UIFrame
- setDecorated(boolean) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- setDefaultAttenuation(int) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the default attenuation model to use when one is not specified.
- setDefaultColor(float, float, float, float) - Method in class com.ardor3d.scenegraph.Mesh
-
setDefaultColor
sets the color to be used if no per vertex color buffer is set. - setDefaultColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.scenegraph.Mesh
-
setDefaultColor
sets the color to be used if no per vertex color buffer is set. - setDefaultColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.scenegraph.shape.Arrow
- setDefaultFadeDistance(float) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the default fade distance to use when one is not specified.
- setDefaultFontFamily(String) - Static method in class com.ardor3d.extension.ui.UIComponent
- setDefaultFontSize(int) - Static method in class com.ardor3d.extension.ui.UIComponent
- setDefaultFontStyles(Map<String, Object>) - Static method in class com.ardor3d.extension.ui.UIComponent
- setDefaultRolloff(float) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the default rolloff factor to use when one is not specified.
- setDefaultValue(VALUE) - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
- setDelta(double) - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- setDensity(float) - Method in class com.ardor3d.renderer.state.FogState
-
setDensity
sets the density of the fog. - setDensityFunction(FogState.DensityFunction) - Method in class com.ardor3d.renderer.state.FogState
-
setDensityFunction
sets the density function used for the fog blending. - setDepth(int) - Method in class com.ardor3d.example.PropertiesGameSettings
- setDepth(int) - Method in class com.ardor3d.image.Image
-
setDepth
sets the depth value of the image. - setDepthBits(int) - Method in class com.ardor3d.example.PropertiesGameSettings
- setDepthCompareFunc(Texture.DepthTextureCompareFunc) - Method in class com.ardor3d.image.Texture
-
Set the depth texture compare function
- setDepthCompareMode(Texture.DepthTextureCompareMode) - Method in class com.ardor3d.image.Texture
-
Set the depth texture compare mode
- setDepthMode(Texture.DepthTextureMode) - Method in class com.ardor3d.image.Texture
-
Set the depth texture apply mode
- setDepthRange(double, double) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setDepthRange(double, double) - Method in interface com.ardor3d.renderer.Renderer
- setDepthRangeFar(double) - Method in class com.ardor3d.renderer.Camera
- setDepthRangeNear(double) - Method in class com.ardor3d.renderer.Camera
- setDestinationFunction(BlendState.DestinationFunction) - Method in class com.ardor3d.renderer.state.BlendState
-
setDestinationFunction
sets the destination function for the blending equation for both Alpha and RGB values. - setDestinationFunctionAlpha(BlendState.DestinationFunction) - Method in class com.ardor3d.renderer.state.BlendState
-
setDestinationFunctionAlpha
sets the destination function for the blending equation. - setDestinationFunctionRGB(BlendState.DestinationFunction) - Method in class com.ardor3d.renderer.state.BlendState
-
setDestinationFunctionRGB
sets the destination function for the blending equation. - setDeviance(double) - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- setDiffuse(ReadOnlyColorRGBA) - Method in class com.ardor3d.light.Light
-
setDiffuse
sets the diffuse color value for this light. - setDiffuse(ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.state.MaterialState
-
Sets the diffuse color for front and back to the given value.
- setDiffuse(MaterialState.MaterialFace, ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.state.MaterialState
- setDiffuseAlpha(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setDiffuseBlue(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setDiffuseGreen(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setDiffuseRed(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setDiffX(float) - Method in class com.ardor3d.extension.atlas.TextureParameter
- setDiffY(float) - Method in class com.ardor3d.extension.atlas.TextureParameter
- setDirection(double, double, double) - Method in class com.ardor3d.light.DirectionalLight
- setDirection(ReadOnlyVector3) - Method in class com.ardor3d.light.DirectionalLight
- setDirection(ReadOnlyVector3) - Method in class com.ardor3d.light.SpotLight
- setDirection(ReadOnlyVector3) - Method in class com.ardor3d.math.Line3Base
-
Sets the line's direction to the values of the given vector.
- setDirection(ReadOnlyVector3) - Method in class com.ardor3d.renderer.Camera
-
Sets the new direction this camera is facing.
- setDirectory(File) - Method in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- setDirty() - Method in class com.ardor3d.image.Texture
- setDirty() - Method in class com.ardor3d.util.TextureKey
- setDirty(boolean) - Method in class com.ardor3d.extension.ui.UIContainer
- setDisplacement(double) - Method in class com.ardor3d.math.functions.VoroniFunction3D
- setDisplayList(boolean) - Method in class com.ardor3d.util.scenegraph.CompileOptions
- setDistanceAttenuationCoefficients(float, float, float) - Method in class com.ardor3d.scenegraph.Point
-
Distance Attenuation Equation:
x = distance from the eye
Derived Size = clamp( pointSize * sqrt( attenuation(x) ) )
attenuation(x) = 1 / (a + b*x + c*x^2) - setDistOrRoll(float) - Method in class com.ardor3d.audio.joal.SourceJOAL
-
Sets this source's fade distance or rolloff factor, depending on the attenuation model.
- setDistOrRoll(float) - Method in class com.ardor3d.audio.Source
-
Sets this source's fade distance or rolloff factor, depending on the attenuation model.
- setDistOrRoll(String, float) - Method in class com.ardor3d.audio.Library
-
Sets the specified source's fade distance or rolloff factor.
- setDistOrRoll(String, float) - Method in class com.ardor3d.audio.SoundSystem
-
Changes a source's fade distance or rolloff factor.
- setDivergence(double) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- setDoBlurReflection(boolean) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setDoClip(boolean) - Method in class com.ardor3d.extension.ui.UIContainer
- setDoDefaultTint(boolean) - Method in class com.ardorcraft.world.WorldSettings
-
Set if default minecraft texture tinting should be done.
- setDomainEnd(double) - Method in class com.ardor3d.math.functions.MapperFunction3D
- setDomainStart(double) - Method in class com.ardor3d.math.functions.MapperFunction3D
- setDopplerFactor(float) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the doppler factor, for determining Doppler Effect scale.
- setDopplerVelocity(float) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the Doppler velocity, for use in Doppler Effect.
- setDoSort(boolean) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
set if this manager should have newly generated trees sort primitives.
- setDouble(String, double) - Method in class com.ardor3d.example.PropertiesGameSettings
- setDoUpdate(boolean) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- setDownsampleRatio(float) - Method in class com.ardor3d.extension.effect.HDREffect
- setDownsampleRatio(float) - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- setDragButton(MouseButton) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- setDragButton(MouseButton) - Method in class com.ardor3d.extension.ui.UIHud
- setDragCoefficient(double) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicDrag
- setDraggable(boolean) - Method in class com.ardor3d.extension.ui.UIFrame
- setDragListener(DragListener) - Method in class com.ardor3d.extension.ui.UIFrame
-
Set a new drag listener on this frame.
- setDrawBuffer(DrawBufferTarget) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setDrawBuffer(DrawBufferTarget) - Method in interface com.ardor3d.renderer.Renderer
-
Specify which color buffers are to be drawn into.
- setDrawBufferTarget(DrawBufferTarget) - Method in class com.ardor3d.renderer.state.record.RendererRecord
- setDrawDebug(boolean) - Method in class com.ardor3d.extension.effect.water.ProjectedGrid
- setDrawDebug(boolean) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- setDrawShaderDebug(boolean) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- setDudvMapTextureString(String) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setDudvTexture(Texture) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setEditable(boolean) - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- setElementVboValid(boolean) - Method in class com.ardor3d.renderer.state.record.RendererRecord
- setEmissionDirection(ReadOnlyVector3) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setEmissive(ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.state.MaterialState
-
Sets the emissive color for front and back to the given value.
- setEmissive(MaterialState.MaterialFace, ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.state.MaterialState
- setEmissiveAlpha(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setEmissiveBlue(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setEmissiveGreen(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setEmissiveRed(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setEmitterTransform(ReadOnlyTransform) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setEnableClipPlane(int, boolean) - Method in class com.ardor3d.renderer.state.ClipState
-
Enables/disables a specific clip plane
- setEnabled(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleInfluence
-
Set this influence enabled or not.
- setEnabled(boolean) - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
- setEnabled(boolean) - Method in class com.ardor3d.extension.ui.UIButton
- setEnabled(boolean) - Method in class com.ardor3d.extension.ui.UIComboBox
- setEnabled(boolean) - Method in class com.ardor3d.extension.ui.UIComponent
- setEnabled(boolean) - Method in class com.ardor3d.extension.ui.UISlider
- setEnabled(boolean) - Method in class com.ardor3d.extension.ui.UISliderKnob
- setEnabled(boolean) - Method in class com.ardor3d.light.Light
-
setEnabled
sets the light on or off. - setEnabled(boolean) - Method in class com.ardor3d.renderer.effect.RenderEffect
- setEnabled(boolean) - Method in class com.ardor3d.renderer.pass.Pass
- setEnabled(boolean) - Method in class com.ardor3d.renderer.state.record.LightRecord
- setEnabled(boolean) - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- setEnabled(boolean) - Method in class com.ardor3d.renderer.state.RenderState
-
Sets if this render state is enabled during rendering.
- setEnabled(boolean) - Method in class com.ardor3d.scenegraph.extension.PassNodeState
- setEnabled(boolean) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- setEnabledTextures(int) - Method in class com.ardor3d.renderer.state.record.RendererRecord
- setEncoding(String) - Method in class com.ardor3d.util.export.xml.DOMSerializer
- setEnd(float) - Method in class com.ardor3d.renderer.state.FogState
-
setEnd
sets the end distance, or the distance where fog is at it's thickest. - setEndColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Set the end color for particles.
- setEndIndex(int) - Method in class com.ardor3d.extension.ui.text.TextSelection
- setEndMass(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setEndSize(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setEndSpin(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setEndTransition(AbstractTransitionState) - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
- setEndWindow(double) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTransitionState
- setEnvironmentalMapMode(Texture.EnvironmentalMapMode) - Method in class com.ardor3d.image.Texture
- setEnvParameter(float[], int) - Static method in class com.ardor3d.renderer.state.VertexProgramState
-
setEnvParameter
sets an environmental vertex program parameter that is accessible by all vertex programs in memory. - setEnvPlaneQ(ReadOnlyVector4) - Method in class com.ardor3d.image.Texture
- setEnvPlaneR(ReadOnlyVector4) - Method in class com.ardor3d.image.Texture
- setEnvPlaneS(ReadOnlyVector4) - Method in class com.ardor3d.image.Texture
- setEnvPlaneT(ReadOnlyVector4) - Method in class com.ardor3d.image.Texture
- setException(SoundSystemException) - Static method in class com.ardor3d.audio.SoundSystem
-
Stores a SoundSystemException which can be retreived later with the 'getLastException' method.
- setExecuteMultiple(boolean) - Method in class com.ardor3d.util.GameTaskQueue
- setExecutionTime(int) - Method in class com.ardor3d.util.GameTaskQueue
-
Sets the minimum amount of time the queue will execute tasks per frame.
- setExecutionTime(long) - Method in class com.ardorcraft.util.queue.Worker
- setExponent(float) - Method in class com.ardor3d.light.SpotLight
-
setExponent
sets the spot exponent of this light. - setExposureCutoff(float) - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- setExposureCutoff(float) - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- setExposureIntensity(float) - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- setExposurePow(float) - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- setExtent(double) - Method in class com.ardor3d.math.LineSegment3
-
Sets the segment's extent to the provided value.
- setExtent(ReadOnlyVector3) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- setExtent(Vector3) - Method in class com.ardor3d.scenegraph.shape.OrientedBox
-
Sets the box's extent vector to the given value.
- setExternalJoints(Map<String, Joint>) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- setEyeSeparation(double) - Method in class com.ardor3d.renderer.StereoCamera
- setFace(WireframeState.Face) - Method in class com.ardor3d.renderer.state.WireframeState
-
setFace
sets which face will recieve the wireframe. - setFacingLeftVector(ReadOnlyVector3) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Used to determine particle orientation (only if cameraFacing is false.)
- setFacingMode(TrailMesh.FacingMode) - Method in class com.ardor3d.extension.useful.TrailMesh
- setFacingUpVector(ReadOnlyVector3) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Used to determine particle orientation (only if cameraFacing is false.)
- setFactor(float) - Method in class com.ardor3d.renderer.state.OffsetState
-
Sets an offset param to the zbuffer to be used when comparing an incoming fragment for depth buffer pass/fail.
- setFadeTime(double) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- setFallbackMapTextureString(String) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setFallbackTexture(Texture) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setFileChunkSize(int) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the size of each chunk to read at a time for loading (non-streaming) files.
- setFileFormat(String) - Method in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- setFillColor(Color) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- setFilled(boolean) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- setFiltering(ParallelSplitShadowMapPass.Filter) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- setFixedOffset(double, double) - Method in class com.ardor3d.ui.text.BMText
-
set a fixed offset from the alignment center of rotation IN FONT UNITS
- setFixedOffset(ReadOnlyVector2) - Method in class com.ardor3d.ui.text.BMText
-
set a fixed offset from the alignment center of rotation IN FONT UNITS
- setFlipPickRay(boolean) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- setFlipTextureVertically(boolean) - Method in class com.ardor3d.extension.model.md2.Md2Importer
- setFlipTextureVertically(boolean) - Method in class com.ardor3d.extension.model.obj.ObjImporter
- setFlipTextureVertically(boolean) - Method in class com.ardor3d.extension.model.ply.PlyImporter
- setFlipTransparency(boolean) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- setFlipX(boolean) - Method in class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- setFlipY(boolean) - Method in class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- setFloat(String, float) - Method in class com.ardor3d.example.PropertiesGameSettings
- setFloor(ReadOnlyPlane) - Method in class com.ardor3d.extension.effect.particle.FloorInfluence
- setFoamMapTextureString(String) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setFoamTexture(Texture) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setFocalDistance(double) - Method in class com.ardor3d.renderer.StereoCamera
- setFocusedComponent(UIComponent) - Method in class com.ardor3d.extension.ui.UIHud
- setFogBuffer(FloatBuffer) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the fog buffer.
- setFogCoords(FloatBufferData) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the fog coords.
- setFont(BMFont) - Method in class com.ardor3d.ui.text.BMText
- setFontProvider(FontProvider) - Method in enum class com.ardor3d.extension.ui.text.TextFactory
- setFontScale(double) - Method in class com.ardor3d.ui.text.BMText
-
If AutoScale is enabled, this scale parameter acts as a bias.
- setFontStyles(Map<String, Object>) - Method in class com.ardor3d.extension.ui.UIComponent
- setForceBlend(boolean) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setForegroundColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.UIComponent
- setForegroundColor(ReadOnlyColorRGBA, boolean) - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
-
Sets the text color on this component and (optionally) all contained states.
- setFormat(int, int) - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Sets the channel up to receive the specified OpenAL audio format and sample rate.
- setFormat(RawHeightMap.HeightMapFormat) - Method in class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- setFragmentShader(InputStream) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setFragmentShader(InputStream, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setFragmentShader(String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our fragment shader
- setFragmentShader(String, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our fragment shader
- setFragmentShader(ByteBuffer) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our fragment shader
- setFragmentShader(ByteBuffer, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our fragment shader
- setFrame(ReadOnlyVector3, ReadOnlyMatrix3) - Method in class com.ardor3d.renderer.Camera
-
Sets the axes and location of the camera.
- setFrame(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardor3d.renderer.Camera
-
Sets the axes and location of the camera.
- setFrame(Camera) - Method in class com.ardor3d.renderer.Camera
-
Sets the axes and location of the camera using those of a given source camera
- setFrameClear(int) - Method in interface com.ardor3d.framework.CanvasRenderer
- setFrameClear(int) - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- setFramerate(int) - Method in class com.ardor3d.example.PropertiesGameSettings
- setFrames(int[]) - Method in class com.ardor3d.extension.effect.particle.AnimationEntry
- setFreezeUpdate(boolean) - Method in class com.ardor3d.extension.effect.water.ProjectedGrid
- setFrequency(double) - Method in class com.ardor3d.math.functions.CylinderFunction3D
- setFrequency(double) - Method in class com.ardor3d.math.functions.FbmFunction3D
- setFrequency(double) - Method in class com.ardor3d.math.functions.RidgeFunction3D
- setFrequency(double) - Method in class com.ardor3d.math.functions.TurbulenceFunction3D
- setFrequency(double) - Method in class com.ardor3d.math.functions.VoroniFunction3D
- setFrequency(int) - Method in class com.ardor3d.example.PropertiesGameSettings
- setFrustum(double, double, double, double, double, double) - Method in class com.ardor3d.renderer.Camera
-
Sets the frustum plane values of this camera using the given values.
- setFrustum(Camera) - Method in class com.ardor3d.renderer.Camera
-
Sets the frustum plane values of this camera using those of a given source camera
- setFrustumBottom(double) - Method in class com.ardor3d.renderer.Camera
- setFrustumFar(double) - Method in class com.ardor3d.renderer.Camera
- setFrustumLeft(double) - Method in class com.ardor3d.renderer.Camera
- setFrustumNear(double) - Method in class com.ardor3d.renderer.Camera
- setFrustumPerspective(double, double, double, double) - Method in class com.ardor3d.renderer.Camera
-
Sets the frustum plane values of this camera using the given perspective values.
- setFrustumRight(double) - Method in class com.ardor3d.renderer.Camera
- setFrustumTop(double) - Method in class com.ardor3d.renderer.Camera
- setFullscreen(boolean) - Method in class com.ardor3d.example.PropertiesGameSettings
- setFunction(SourceCacheFunction) - Method in class com.ardor3d.extension.terrain.client.TextureGridCache
- setFunction(ZBufferState.TestFunction) - Method in class com.ardor3d.renderer.state.ZBufferState
-
setFunction
sets the depth function. - setGain(double) - Method in class com.ardor3d.math.functions.RidgeFunction3D
- setGap(int) - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
-
Note: Also updates the minimum size of the component.
- setGap(int) - Method in class com.ardor3d.extension.ui.LabelState
- setGenerateNormalMap(boolean) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainDataProvider
- setGenerateNormalMap(boolean) - Method in class com.ardor3d.extension.terrain.providers.inmemory.InMemoryTerrainDataProvider
- setGenerateNormalMap(boolean) - Method in class com.ardor3d.extension.terrain.providers.procedural.ProceduralTerrainDataProvider
- setGenerateNormalMap(boolean) - Method in class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainDataProvider
- setGenerateTrees(boolean) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
set if this manager should generate new trees as needed.
- setGeometryClipmapShader(GLSLShaderObjectsState) - Method in class com.ardor3d.extension.terrain.client.Terrain
- setGeometryProducer(int, GeometryProducer) - Method in class com.ardorcraft.util.BlockUtil
-
Set the geometry producer to use for this block id.
- setGeometryShader(InputStream) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setGeometryShader(InputStream, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setGeometryShader(String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our geometry shader
- setGeometryShader(String, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our geometry shader
- setGeometryShader(ByteBuffer) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our geometry shader
- setGeometryShader(ByteBuffer, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our geometry shader
- setGlobalAmbient(ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.state.LightState
- setGlobalLight(float) - Method in class com.ardorcraft.world.BlockWorld
-
Set global light value (0-15) for day/night simulation.
- setGlobalTimer(Timer) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- setGpuAttributeSize(int) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- setGPUShader(GLSLShaderObjectsState) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- setGpuUseMatrixAttribute(boolean) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- setGrabbed(GrabbedState) - Method in class com.ardor3d.input.awt.AwtMouseManager
- setGrabbed(GrabbedState) - Method in class com.ardor3d.input.jogl.JoglNewtMouseManager
- setGrabbed(GrabbedState) - Method in interface com.ardor3d.input.MouseManager
-
Optional method for changing the mouse to behave as if it is grabbed or not.
- setGrabbed(GrabbedState) - Method in class com.ardor3d.input.swt.SwtMouseManager
- setGravityForce(ReadOnlyVector3) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicGravity
- setGreen(boolean) - Method in class com.ardor3d.renderer.state.ColorMaskState
- setGreen(float) - Method in class com.ardor3d.math.ColorRGBA
-
Sets the green component of this color to the given float value.
- setGreenWeight(float) - Method in class com.ardor3d.extension.effect.ColorReplaceEffect
- setGridCacheThreadCount(int) - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- setGridOrigin(Vector3) - Method in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
-
Set the world origin of our grid.
- setGridSize(int) - Method in class com.ardorcraft.world.WorldSettings
-
Set length of world side, in chunks
- setGridSpacing(Vector3) - Method in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
-
Set the world spacing (scale) of our grid.
- setGroup(ButtonGroup) - Method in class com.ardor3d.extension.ui.UIButton
- setGroupConditions(long, EnumSet<GeometryTool.MatchCondition>) - Method in class com.ardor3d.util.geom.VertGroupData
- setGrow(boolean) - Method in class com.ardor3d.extension.ui.layout.GridLayoutData
- setH(double) - Method in class com.ardor3d.math.functions.RidgeFunction3D
- setHalfAngle(float) - Method in class com.ardor3d.scenegraph.shape.Cone
- setHasBorder(boolean) - Method in class com.ardor3d.image.Texture
- setHeight(double) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- setHeight(double) - Method in class com.ardor3d.scenegraph.shape.Capsule
- setHeight(double) - Method in class com.ardor3d.scenegraph.shape.Cylinder
- setHeight(double) - Method in class com.ardor3d.scenegraph.shape.Tube
- setHeight(float) - Method in class com.ardor3d.extension.ui.text.RenderedText
- setHeight(int) - Method in class com.ardor3d.example.PropertiesGameSettings
- setHeight(int) - Method in class com.ardor3d.extension.terrain.util.Region
- setHeight(int) - Method in class com.ardor3d.extension.ui.util.Dimension
- setHeight(int) - Method in class com.ardor3d.extension.ui.util.SubTex
- setHeight(int) - Method in class com.ardor3d.image.Image
-
setHeight
sets the height value of the image. - setHeight(int) - Method in class com.ardor3d.math.Rectangle2
- setHeightAtPoint(float, int, int) - Method in class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
-
setHeightAtPoint
sets the height value for a given coordinate. - setHeightbig(double) - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- setHeightFalloffSpeed(double) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Set the fadeout length of the waveheights, when over falloff start(for projected water only)
- setHeightFalloffStart(double) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Set at what distance the wave heights should start to fade out(for projected water only)
- setHeightMax(float) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainDataProvider
- setHeightMin(float) - Method in class com.ardor3d.extension.terrain.providers.array.ArrayTerrainDataProvider
- setHeightRange(float) - Method in class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
- setHeightRange(float, float) - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- setHeightRange(float, float) - Method in class com.ardor3d.extension.terrain.client.Terrain
- setHeightsmall(double) - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- setHorizontal(boolean) - Method in class com.ardor3d.extension.ui.UIProgressBar
-
Takes affect on next call to layout()
- setHud(UIHud) - Method in interface com.ardor3d.extension.ui.IPopOver
- setHud(UIHud) - Method in class com.ardor3d.extension.ui.UIPieMenu
- setHud(UIHud) - Method in class com.ardor3d.extension.ui.UIPopupMenu
- setHudX(int) - Method in class com.ardor3d.extension.ui.UIComponent
- setHudXY(int, int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the screen x,y coordinate of this component's origin (usually its lower left corner.)
- setHudY(int) - Method in class com.ardor3d.extension.ui.UIComponent
- setIcon(SubTex) - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
-
Note: Also updates the minimum size of the component.
- setIcon(SubTex) - Method in class com.ardor3d.extension.ui.LabelState
- setIcon(Image[]) - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- setIcon(Image[]) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- setIcon(Image[]) - Method in interface com.ardor3d.framework.NativeCanvas
-
Sets one or more icons for the Canvas.
- setIconDimensions(Dimension) - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
-
Overrides any currently set icon size.
- setIconDimensions(Dimension) - Method in class com.ardor3d.extension.ui.LabelState
- setId(int) - Method in class com.ardor3d.util.export.binary.BinaryIdContentPair
- setId(String) - Method in class com.ardor3d.input.logical.InputTrigger
- setIdentity() - Method in class com.ardor3d.math.Matrix3
-
Same as set(IDENTITY)
- setIdentity() - Method in class com.ardor3d.math.Matrix4
-
Same as set(IDENTITY)
- setIdentity() - Method in class com.ardor3d.math.Quaternion
-
Sets the value of this quaternion to (0, 0, 0, 1).
- setIdentity() - Method in class com.ardor3d.math.Transform
-
Resets this transform to identity and resets all flags.
- setIgnoreMouseInputOnGrabbed(boolean) - Method in class com.ardor3d.extension.ui.UIHud
- setIgnoreStats(boolean) - Static method in class com.ardor3d.util.stat.StatCollector
- setIllumType(int) - Method in class com.ardor3d.extension.model.obj.ObjMaterial
- setImage(SubTex) - Method in class com.ardor3d.extension.ui.backdrop.ImageArcBackdrop
- setImage(SubTex) - Method in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
- setImage(SubTex) - Method in class com.ardor3d.extension.ui.backdrop.ImageDiskBackdrop
- setImage(Image) - Method in class com.ardor3d.image.Texture
-
setImage
sets the image object that defines the texture. - setImage(String) - Method in class com.ardor3d.example.PropertiesDialog
-
setImage
sets the background image of the dialog. - setImage(URL) - Method in class com.ardor3d.example.PropertiesDialog
-
setImage
sets the background image of this dialog. - setInBuffer(ReadOnlyColorRGBA, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Sets the data contained in the given color into the FloatBuffer at the specified index.
- setInBuffer(ReadOnlyVector2, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Sets the data contained in the given Vector2 into the FloatBuffer at the specified index.
- setInBuffer(ReadOnlyVector3, float[], int) - Static method in class com.ardor3d.bounding.BoundingSphere
- setInBuffer(ReadOnlyVector3, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Sets the data contained in the given Vector3 into the FloatBuffer at the specified index.
- setInBuffer(ReadOnlyVector4, FloatBuffer, int) - Static method in class com.ardor3d.util.geom.BufferUtils
-
Sets the data contained in the given Vector4 into the FloatBuffer at the specified index.
- setIndent(int) - Method in class com.ardor3d.util.export.xml.DOMSerializer
- setIndex(int) - Method in class com.ardor3d.extension.ui.text.TextCaret
- setIndex(int) - Method in class com.ardor3d.math.Triangle
-
Sets the index value of this triangle to the given int value.
- setIndex(int) - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- setIndex(int, int) - Method in class com.ardorcraft.world.GeometryHandler
-
Sets the index.
- setIndex(short) - Method in class com.ardor3d.extension.animation.skeletal.Joint
- setIndex1(Integer) - Method in class com.ardor3d.extension.model.ply.PlyEdgeInfo
- setIndex2(Integer) - Method in class com.ardor3d.extension.model.ply.PlyEdgeInfo
- setIndexBuffer(ByteBuffer) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the index buffer.
- setIndexBuffer(IntBuffer) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the index buffer.
- setIndexBuffer(ShortBuffer) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the index buffer.
- setIndexCount(int) - Method in class com.ardorcraft.world.GeometryHandler
-
Sets the index count.
- setIndexLengths(int[]) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the index lengths.
- setIndexMode(IndexMode) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the index mode.
- setIndexModes(IndexMode[]) - Method in class com.ardor3d.scenegraph.MeshData
-
Note: Also updates primitive counts.
- setIndices(IndexBufferData<?>) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the indices
- setInitialVelocity(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Set the acceleration for any new particles created (or recreated) by this manager.
- setInnerRadius(double) - Method in class com.ardor3d.math.Ring
-
setInnerRadius
sets the ring's inner radius. - setInnerRadius(double) - Method in class com.ardor3d.scenegraph.shape.Tube
- setInnerRadius(int) - Method in class com.ardor3d.extension.ui.UIPieMenu
- setInstancingManager(InstancingManager) - Method in class com.ardor3d.scenegraph.MeshData
- setInt(String, int) - Method in class com.ardor3d.example.PropertiesGameSettings
- setInteractMatrix(InteractMatrix) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- setInteractMatrix(InteractMatrix) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- setInteractMatrix(InteractMatrix) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- setInterpTex(boolean) - Method in class com.ardor3d.extension.model.util.KeyframeController
- setInverseBindPose(ReadOnlyTransform) - Method in class com.ardor3d.extension.animation.skeletal.Joint
- setInvertedWheel(boolean) - Method in class com.ardor3d.input.control.OrbitCamControl
- setInvertedX(boolean) - Method in class com.ardor3d.input.control.OrbitCamControl
- setInvertedY(boolean) - Method in class com.ardor3d.input.control.OrbitCamControl
- setInvScale(ReadOnlyVector3) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setIsCollidable(int, boolean) - Method in class com.ardorcraft.util.BlockUtil
-
Set if the block should be collidable.
- setIsLocalLightSource(int, boolean) - Method in class com.ardorcraft.util.BlockUtil
-
Set if this block should emit light
- setIsNew(boolean) - Method in class com.ardor3d.example.PropertiesGameSettings
- setIsPickable(int, boolean) - Method in class com.ardorcraft.util.BlockUtil
-
Set if the block should be pickable.
- setIsSemiTransparent(int, boolean) - Method in class com.ardorcraft.util.BlockUtil
-
Set if the block is semi-transparent like water and should not generate sides when next to itself.
- setItemSkinCallback(SkinningTask) - Method in class com.ardor3d.extension.ui.UIComboBox
- setIterations(int) - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Sets the iterations for the warmup and calls warmUp with the number of iterations as the argument
- setIterations(int) - Method in class com.ardor3d.math.functions.MandelbrotFunction3D
- setIterations(long) - Method in class com.ardor3d.util.stat.StatValue
- setJointColor(ReadOnlyColorRGBA) - Static method in class com.ardor3d.extension.animation.skeletal.util.SkeletalDebugger
-
Set the color of the joint object used in skeleton drawing.
- setJointIndex(int) - Method in class com.ardor3d.extension.animation.skeletal.clip.JointData
- setJointIndex(short) - Method in class com.ardor3d.extension.animation.skeletal.AttachmentPoint
- setJointIndices(short[]) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Sets the joint indices used by this skinned mesh to compute mesh deformation.
- setJointLabelColor(ReadOnlyColorRGBA) - Static method in class com.ardor3d.extension.animation.skeletal.util.SkeletalDebugger
-
Set the color of the joint label object used in showing joint names.
- setJointRotation(int, ReadOnlyQuaternion) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ManagedTransformSource
-
Sets a rotation to the local transformdata for a given joint index.
- setJointScale(int, ReadOnlyVector3) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ManagedTransformSource
-
Sets a scale to the local transformdata for a given joint index.
- setJointTransformData(int, JointData) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ManagedTransformSource
-
Set the local source transform data for a given joint index.
- setJointTranslation(int, ReadOnlyVector3) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ManagedTransformSource
-
Sets a translation to the local transformdata for a given joint index.
- setJustify(BMText.Justify) - Method in class com.ardor3d.ui.text.BMText
- setKeepMainShader(boolean) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- setKeyFocusTarget(UIComponent) - Method in class com.ardor3d.extension.ui.UIComponent
- setKeyframe(double, Mesh) - Method in class com.ardor3d.extension.model.util.KeyframeController
-
Tells the controller to change its morphMesh to shape at time seconds.
- setKeyHandler(UIKeyHandler) - Method in class com.ardor3d.extension.ui.UITextArea
- setKeyHandler(UIKeyHandler) - Method in class com.ardor3d.extension.ui.UITextField
- setKeyRotateSpeed(double) - Method in class com.ardor3d.input.control.FirstPersonControl
- setKeyRotateSpeed(double) - Method in class com.ardorcraft.control.FlyControl
- setKeyRotateSpeed(double) - Method in class com.ardorcraft.control.WalkControl
- setKeywords(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setLabelText(String) - Method in class com.ardor3d.extension.ui.UIProgressBar
- setLacunarity(double) - Method in class com.ardor3d.math.functions.FbmFunction3D
- setLacunarity(double) - Method in class com.ardor3d.math.functions.RidgeFunction3D
- setLambda(double) - Method in class com.ardor3d.extension.shadow.map.PSSMCamera
-
Sets the lambda.
- setLastFrustumIntersection(Camera.FrustumIntersect) - Method in class com.ardor3d.scenegraph.Spatial
-
Overrides the last intersection result.
- setLastStateOwner(StateOwner) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractFiniteState
- setLayerA(AnimationLayer) - Method in interface com.ardor3d.extension.animation.skeletal.layer.LayerBlender
- setLayerA(AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.layer.LayerLERPBlender
- setLayerB(AnimationLayer) - Method in interface com.ardor3d.extension.animation.skeletal.layer.LayerBlender
- setLayerB(AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.layer.LayerLERPBlender
- setLayerBlender(LayerBlender) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
- setLayout(UILayout) - Method in class com.ardor3d.extension.ui.UIContainer
- setLayoutData(UILayoutData) - Method in class com.ardor3d.extension.ui.UIComponent
- setLayoutMinimumContentSize(int, int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the minimum content size of this component to the values given.
- setLeft(int) - Method in class com.ardor3d.extension.ui.util.Insets
- setLeft(ReadOnlyVector3) - Method in class com.ardor3d.renderer.Camera
-
Sets the new left axis of this camera.
- setLeftColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.border.SolidBorder
- setLeftEdge(SubTex) - Method in class com.ardor3d.extension.ui.border.ImageBorder
- setLeftVector(ReadOnlyVector3) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setLength(double) - Method in class com.ardor3d.scenegraph.shape.Arrow
- setLength(double) - Method in class com.ardor3d.scenegraph.shape.AxisRods
- setLengthGap(double) - Method in class com.ardor3d.extension.interact.widget.InteractArrow
- setLightCombineMode(LightCombineMode) - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
Sets how lights from parents should be combined for this spatial.
- setLightMask(int) - Method in class com.ardor3d.light.Light
-
setLightMask
sets what attributes of this light to apply as an int comprised of bitwise |'ed values from LightState.Mask_XXXX. - setLightMask(int) - Method in class com.ardor3d.renderer.state.LightState
-
setLightMask
sets what attributes of this lightstate to apply as an int comprised of bitwise or'ed values. - setLightMask(int) - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- setLightRecord(LightRecord, int) - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- setLightState(LightState) - Method in class com.ardor3d.scenegraph.Mesh
- setLightTexture(Texture) - Method in class com.ardorcraft.world.BlockWorld
- setLinear(float) - Method in class com.ardor3d.light.Light
-
setLinear
sets the value for the linear attentuation. - setLinear(float) - Method in class com.ardor3d.renderer.state.record.LightRecord
- setLineSeparator(String) - Method in class com.ardor3d.util.export.xml.DOMSerializer
- setLineWidth(float) - Method in class com.ardor3d.renderer.state.WireframeState
-
setLineWidth
sets the width of lines the wireframe is drawn in. - setLineWidth(float) - Method in class com.ardor3d.scenegraph.Line
-
Sets the width of the line when drawn.
- setListener(DirtyEventListener) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the listener for dirty events on this node.
- setListenerAngle(float) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Changes the listeners orientation to the specified 'angle' radians counterclockwise around the y-Axis.
- setListenerAngle(float) - Method in class com.ardor3d.audio.Library
-
Changes the listeners orientation to the specified 'angle' radians counterclockwise around the y-Axis.
- setListenerAngle(float) - Method in class com.ardor3d.audio.SoundSystem
-
Sets the listener's angle in radians around the y-axis.
- setListenerData(ListenerData) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Changes the listeners position and orientation using the specified listener data.
- setListenerData(ListenerData) - Method in class com.ardor3d.audio.Library
-
Changes the listeners position and orientation using the specified listener data.
- setListenerOrientation(float, float, float, float, float, float) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Changes the listeners orientation using the specified coordinates.
- setListenerOrientation(float, float, float, float, float, float) - Method in class com.ardor3d.audio.Library
-
Changes the listeners orientation using the specified coordinates.
- setListenerOrientation(float, float, float, float, float, float) - Method in class com.ardor3d.audio.SoundSystem
-
Sets the listener's orientation.
- setListenerPosition(float, float, float) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Changes the listener's position.
- setListenerPosition(float, float, float) - Method in class com.ardor3d.audio.Library
-
Changes the listener's position.
- setListenerPosition(float, float, float) - Method in class com.ardor3d.audio.SoundSystem
-
Moves the listener to the specified location.
- setListenerVelocity(float, float, float) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Sets the listener's velocity, for use in Doppler effect.
- setListenerVelocity(float, float, float) - Method in class com.ardor3d.audio.Library
-
Sets the listener's velocity, for use in Doppler effect.
- setListenerVelocity(float, float, float) - Method in class com.ardor3d.audio.SoundSystem
-
Sets the listener's velocity, for use in Doppler effect.
- setListsOnly(boolean) - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
-
If set to true, will return an optimized list, with no strips at all.
- setLittleEndian(boolean) - Method in class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- setLoadAnimations(boolean) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- setLoadTextures(boolean) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- setLoadTextures(boolean) - Method in class com.ardor3d.extension.model.md2.Md2Importer
- setLoadTextures(boolean) - Method in class com.ardor3d.extension.model.obj.ObjImporter
- setLocalComponentHeight(int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the current component height to that given, as long as it would not violate min and max content height.
- setLocalComponentSize(int, int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the width and height of this component by forcing the content area to be of a proper size such that when the padding, margin and border are added, the total component size match those given.
- setLocalComponentWidth(int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the current component width to that given, as long as it would not violate min and max content width.
- setLocalRotation(boolean) - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveLookAtController
- setLocalRotation(boolean) - Method in class com.ardor3d.scenegraph.controller.interpolation.QuaternionInterpolationController
- setLocalRotation(Matrix3) - Method in class com.ardor3d.scenegraph.extension.BillboardNode
- setLocalViewer(boolean) - Method in class com.ardor3d.renderer.state.LightState
-
Sets if local viewer mode should be enabled for this LightState.
- setLocalViewer(boolean) - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- setLocalX(int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Set the x translation from the lower left corner of our parent's content area to the origin of this component.
- setLocalXY(int, int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Set the x,y translation from the lower left corner of our parent's content area to the origin of this component.
- setLocalY(int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Set the y translation from the lower left corner of our parent's content area to the origin of this component.
- setLocation(double, double, double) - Method in class com.ardor3d.light.PointLight
-
setLocation
sets the position of the light. - setLocation(double, double, double) - Method in class com.ardor3d.renderer.Camera
- setLocation(ReadOnlyVector3) - Method in class com.ardor3d.light.PointLight
-
setLocation
sets the position of the light. - setLocation(ReadOnlyVector3) - Method in class com.ardor3d.renderer.Camera
- setLodBias(float) - Method in class com.ardor3d.image.Texture
- setLogger(SoundSystemLogger) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Changes the message logger to use for handling status messages, warnings, and error messages.
- setLogOnMissing(boolean) - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
- setLogOnReplace(boolean) - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
- setLong(String, long) - Method in class com.ardor3d.example.PropertiesGameSettings
- setLookAtPoint(Vector3) - Method in class com.ardor3d.input.control.OrbitCamControl
-
Sets a specific world location for the camera to point at and circle around.
- setLookAtSpatial(Spatial) - Method in class com.ardor3d.input.control.OrbitCamControl
-
Sets a spatial to look at.
- setLoopCount(int) - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
- setLooping(boolean) - Method in class com.ardor3d.audio.joal.SourceJOAL
-
Sets whether this source should loop or only play once.
- setLooping(boolean) - Method in class com.ardor3d.audio.Source
-
Sets whether this source should loop or only play once.
- setLooping(String, boolean) - Method in class com.ardor3d.audio.Library
-
Sets the specified source's looping parameter.
- setLooping(String, boolean) - Method in class com.ardor3d.audio.SoundSystem
-
Changes a source to looping or non-looping.
- setM00(double) - Method in class com.ardor3d.math.Matrix3
- setM00(double) - Method in class com.ardor3d.math.Matrix4
- setM01(double) - Method in class com.ardor3d.math.Matrix3
- setM01(double) - Method in class com.ardor3d.math.Matrix4
- setM02(double) - Method in class com.ardor3d.math.Matrix3
- setM02(double) - Method in class com.ardor3d.math.Matrix4
- setM03(double) - Method in class com.ardor3d.math.Matrix4
- setM10(double) - Method in class com.ardor3d.math.Matrix3
- setM10(double) - Method in class com.ardor3d.math.Matrix4
- setM11(double) - Method in class com.ardor3d.math.Matrix3
- setM11(double) - Method in class com.ardor3d.math.Matrix4
- setM12(double) - Method in class com.ardor3d.math.Matrix3
- setM12(double) - Method in class com.ardor3d.math.Matrix4
- setM13(double) - Method in class com.ardor3d.math.Matrix4
- setM20(double) - Method in class com.ardor3d.math.Matrix3
- setM20(double) - Method in class com.ardor3d.math.Matrix4
- setM21(double) - Method in class com.ardor3d.math.Matrix3
- setM21(double) - Method in class com.ardor3d.math.Matrix4
- setM22(double) - Method in class com.ardor3d.math.Matrix3
- setM22(double) - Method in class com.ardor3d.math.Matrix4
- setM23(double) - Method in class com.ardor3d.math.Matrix4
- setM30(double) - Method in class com.ardor3d.math.Matrix4
- setM31(double) - Method in class com.ardor3d.math.Matrix4
- setM32(double) - Method in class com.ardor3d.math.Matrix4
- setM33(double) - Method in class com.ardor3d.math.Matrix4
- setMagnificationFilter(Texture.MagnificationFilter) - Method in class com.ardor3d.image.Texture
- setMailBox(DoubleBufferedList<Region>) - Method in interface com.ardor3d.extension.terrain.client.TerrainCache
- setMailBox(DoubleBufferedList<Region>) - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache
- setMailBox(DoubleBufferedList<Region>) - Method in interface com.ardor3d.extension.terrain.client.TextureCache
- setMailBox(DoubleBufferedList<Region>) - Method in class com.ardor3d.extension.terrain.client.TextureGridCache
- setManager(AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
-
Sets a reference back to the manager associated with this layer.
- setMap_Kd(Texture) - Method in class com.ardor3d.extension.model.obj.ObjMaterial
- setMapFunction(Function3D) - Method in class com.ardor3d.math.functions.MapperFunction3D
- setMapId(int) - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- setMargin(double) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- setMargin(double, double, double, double) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- setMargin(Insets) - Method in class com.ardor3d.extension.ui.UIComponent
- setMargin(Vector4) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- setMass(double) - Method in class com.ardor3d.extension.effect.particle.RampEntry
- setMasterGain(float) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the varriable used for overall volume, affecting all sources.
- setMasterVolume(float) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Sets the overall volume to the specified value, affecting all sources.
- setMasterVolume(float) - Method in class com.ardor3d.audio.Library
-
Sets the overall volume to the specified value, affecting all sources.
- setMasterVolume(float) - Method in class com.ardor3d.audio.SoundSystem
-
Sets the overall volume, affecting all sources.
- setMaterialLocator(ResourceLocator) - Method in class com.ardor3d.extension.model.obj.ObjImporter
- setMaterialMap(Map<String, MaterialInfo>) - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- setMaterialName(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- setMaterialState(MaterialState) - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- setMatrixMode(int) - Method in interface com.ardor3d.renderer.jogl.state.record.JoglMatrixBackend
- setMatrixMode(int) - Method in class com.ardor3d.renderer.jogl.state.record.JoglRealMatrixBackend
- setMatrixMode(int) - Method in class com.ardor3d.renderer.jogl.state.record.JoglSimulatedMatrixBackend
- setMatrixMode(int) - Method in class com.ardor3d.renderer.state.record.RendererRecord
- setMatrixValid(boolean) - Method in class com.ardor3d.renderer.state.record.RendererRecord
- setMaxAscent(double) - Method in class com.ardor3d.input.control.OrbitCamControl
- setMaxBatchSize(int) - Method in class com.ardor3d.scenegraph.InstancingManager
-
Split the batch in multiple batches if number of visible meshes exceeds this amount.
- setMaxChecks(int) - Method in class com.ardor3d.extension.terrain.util.ClipmapTerrainPicker
- setMaxElements(int) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
set the maximum number of CollisionTree elements this manager will hold on to before starting to clear some.
- setMaxFarPlaneDistance(double) - Method in class com.ardor3d.extension.shadow.map.PSSMCamera
-
Sets the max far plane distance.
- setMaxFileSize(int) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the maximum number of bytes to read in for (non-streaming) files.
- setMaxHeight(float) - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- setMaximumAngle(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Set the maximum angle (in radians) that particles can be emitted away from the emission direction.
- setMaximumContentHeight(int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the maximum content height of this component to the value given.
- setMaximumContentSize(int, int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the maximum content size of this component to the values given.
- setMaximumContentWidth(int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the maximum content width of this component to the value given.
- setMaximumLifeTime(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Set the maximum lifespan of new particles (or recreated) managed by this manager. if a value less than zero is given, 1.0 is used.
- setMaxLevel(int) - Method in class com.ardor3d.extension.terrain.util.ClipmapTerrainPicker
- setMaxPickableDistance(float) - Method in class com.ardor3d.intersection.PrimitivePickResults
- setMaxPointSize(float) - Method in class com.ardor3d.scenegraph.Point
-
When DistanceAttenuation is enabled, the points maximum size will get clamped to this value.
- setMaxPrimitivesPerLeaf(int) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
set the maximum number of primitives a leaf of the collision tree may contain.
- setMaxSamples(int) - Static method in class com.ardor3d.util.stat.StatCollector
- setMaxShadowDistance(double) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Sets the maximum distance for shadowing.
- setMaxSpeed(double) - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- setMaxTime(double) - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
-
Sets the maximum time for this controller
- setMaxValue(int) - Method in class com.ardor3d.extension.ui.model.DefaultSliderModel
- setMaxValue(int) - Method in interface com.ardor3d.extension.ui.model.SliderModel
- setMaxValue(int) - Method in class com.ardor3d.extension.ui.UIScrollBar
- setMaxVerticalAngle(double) - Method in class com.ardor3d.input.control.FirstPersonControl
- setMaxZoomDistance(double) - Method in class com.ardor3d.input.control.OrbitCamControl
- setMesh(Mesh) - Method in class com.ardor3d.bounding.TreeComparator
- setMesh(Mesh) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setMeshData(MeshData) - Method in class com.ardor3d.scenegraph.Mesh
-
Sets the mesh data object for this mesh.
- setMeshMaterialInfo(Map<Mesh, String>) - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- setMeshVertMap(Mesh, VertMap) - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- setMinAscent(double) - Method in class com.ardor3d.input.control.OrbitCamControl
- setMinHeight(float) - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- setMinificationFilter(Texture.MinificationFilter) - Method in class com.ardor3d.extension.model.md2.Md2Importer
- setMinificationFilter(Texture.MinificationFilter) - Method in class com.ardor3d.extension.model.obj.ObjImporter
- setMinificationFilter(Texture.MinificationFilter) - Method in class com.ardor3d.extension.model.ply.PlyImporter
- setMinificationFilter(Texture.MinificationFilter) - Method in class com.ardor3d.extension.ui.UIContainer
-
Set the minification filter for the standin.
- setMinificationFilter(Texture.MinificationFilter) - Method in class com.ardor3d.image.Texture
- setMinimalBackground(boolean) - Method in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- setMinimumAngle(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Set the minimum angle (in radians) that particles can be emitted away from the emission direction.
- setMinimumContentHeight(int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the minimum content height of this component to the value given.
- setMinimumContentSize(int, int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the minimum content size of this component to the values given.
- setMinimumContentWidth(int) - Method in class com.ardor3d.extension.ui.UIComponent
-
Sets the minimum content width of this component to the value given.
- setMinimumLifeTime(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Set the minimum lifespan of new particles (or recreated) managed by this manager. if a value less than zero is given, 1.0 is used.
- setMinimumLightDistance(double) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Sets the minimum z distance for the light.
- setMinLevel(int) - Method in class com.ardor3d.extension.terrain.util.ClipmapTerrainPicker
- setMinPointSize(float) - Method in class com.ardor3d.scenegraph.Point
-
When DistanceAttenuation is enabled, the points minimum size will get clamped to this value.
- setMinStripSize(int) - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
-
Sets the minimum acceptable size for a strip, in triangles.
- setMinTime(double) - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
-
Sets the minimum time of this controller
- setMinValue(int) - Method in class com.ardor3d.extension.ui.model.DefaultSliderModel
- setMinValue(int) - Method in interface com.ardor3d.extension.ui.model.SliderModel
- setMinVerticalAngle(double) - Method in class com.ardor3d.input.control.FirstPersonControl
- setMinVisibleLevel(int) - Method in class com.ardor3d.extension.terrain.client.Terrain
-
set the minimum (highest resolution) clipmap level visible
- setMinVisibleLevel(int) - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
-
set the minimum (highest resolution) clipmap level visible
- setMinZoomDistance(double) - Method in class com.ardor3d.input.control.OrbitCamControl
- setMipMapByteSizes(int[]) - Method in class com.ardor3d.image.Image
-
Sets the mipmap data sizes stored in this image's data buffer.
- setMipmapsProductionEnabled(boolean) - Method in class com.ardor3d.image.util.jogl.JoglImageLoader
- setMissCallback(MissingCallback<KEY, VALUE>) - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
- setModel(DefaultSliderModel) - Method in class com.ardor3d.extension.ui.UISlider
- setModelBound(BoundingVolume) - Method in class com.ardor3d.scenegraph.Mesh
-
Sets the local bounding volume for this mesh to the given bounds, updated to fit the vertices of this Mesh.
- setModelBound(BoundingVolume, boolean) - Method in class com.ardor3d.scenegraph.Mesh
-
Sets the local bounding volume for this mesh to the given bounding volume.
- SetModelBoundVisitor - Class in com.ardor3d.scenegraph.visitor
- SetModelBoundVisitor(BoundingVolume) - Constructor for class com.ardor3d.scenegraph.visitor.SetModelBoundVisitor
- setModelLocator(ResourceLocator) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- setModelLocator(ResourceLocator) - Method in class com.ardor3d.extension.model.md2.Md2Importer
- setModelLocator(ResourceLocator) - Method in class com.ardor3d.extension.model.md3.Md3Importer
- setModelLocator(ResourceLocator) - Method in class com.ardor3d.extension.model.obj.ObjImporter
- setModelLocator(ResourceLocator) - Method in class com.ardor3d.extension.model.off.OffImporter
- setModelLocator(ResourceLocator) - Method in class com.ardor3d.extension.model.ply.PlyImporter
- setModelLocator(ResourceLocator) - Method in class com.ardor3d.extension.model.stl.StlImporter
- setModelViewMatrix(FloatBuffer) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setModelViewMatrix(FloatBuffer) - Method in interface com.ardor3d.renderer.Renderer
- setModified(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setMonitorDevices(List<MonitorDevice>) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- setMorphingMesh(Mesh) - Method in class com.ardor3d.extension.model.util.KeyframeController
-
Sets the Mesh that will be physically changed by this KeyframeController
- setMouseManager(MouseManager) - Method in class com.ardor3d.extension.ui.UIHud
- setMouseManager(MouseManager) - Method in interface com.ardor3d.framework.Canvas
-
Sets a MouseManager to be associated with this Canvas.
- setMouseManager(MouseManager) - Method in class com.ardor3d.framework.jogl.awt.JoglAwtCanvas
- setMouseManager(MouseManager) - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- setMouseManager(MouseManager) - Method in class com.ardor3d.framework.jogl.awt.JoglNewtAwtCanvas
- setMouseManager(MouseManager) - Method in class com.ardor3d.framework.jogl.awt.JoglSwingCanvas
- setMouseManager(MouseManager) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- setMouseManager(MouseManager) - Method in class com.ardor3d.framework.jogl.swt.JoglNewtSwtCanvas
- setMouseManager(MouseManager) - Method in class com.ardor3d.framework.jogl.swt.JoglSwtCanvas
- setMouseManager(MouseManager) - Method in class com.ardor3d.framework.swt.SwtCanvas
- setMouseOverCallback(InteractMouseOverCallback) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- setMouseRotateSpeed(double) - Method in class com.ardor3d.input.control.FirstPersonControl
- setMouseRotateSpeed(double) - Method in class com.ardorcraft.control.FlyControl
- setMouseRotateSpeed(double) - Method in class com.ardorcraft.control.WalkControl
- setMoveSpeed(double) - Method in class com.ardor3d.input.control.FirstPersonControl
- setMoveSpeed(double) - Method in class com.ardorcraft.control.FlyControl
- setMoveSpeed(double) - Method in class com.ardorcraft.control.WalkControl
- setMSFBO() - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- setMSFBO() - Method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
- setMultipleTargets(boolean) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- setMultipleTargets(boolean) - Method in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- setMultipleTargets(boolean) - Method in interface com.ardor3d.renderer.TextureRenderer
-
Set up this textureRenderer for use with multiple targets.
- setMusic(boolean) - Method in class com.ardor3d.example.PropertiesGameSettings
- setMyPoint(Alignment) - Method in class com.ardor3d.extension.ui.layout.AnchorLayoutData
- setName(String) - Method in class com.ardor3d.extension.animation.skeletal.AttachmentPoint
- setName(String) - Method in class com.ardor3d.light.Light
- setName(String) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the name of this Spatial.
- setNeedsRefresh(boolean) - Method in class com.ardor3d.renderer.state.RenderState
-
This should be called by states when it knows internal data has been altered.
- setNeedsRefresh(boolean) - Method in class com.ardor3d.scenegraph.AbstractBufferData
- setNewAnimationTimes(double, double) - Method in class com.ardor3d.extension.model.util.KeyframeController
-
Sets the new animation boundaries for this controller.
- setNightLight(ColorRGBA) - Method in class com.ardorcraft.world.BlockWorld
- setNormal(ReadOnlyVector3) - Method in class com.ardor3d.math.Plane
-
Sets the plane normal to the values of the given vector.
- setNormal(Vector3) - Method in class com.ardor3d.extension.effect.particle.FloorInfluence
- setNormal(Vector3) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Set the normal of the water plane(Used for reflecting the camera for rendering reflection)
- setNormalBuffer(FloatBuffer) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the normal buffer.
- setNormalClipmap(TextureClipmap) - Method in class com.ardor3d.extension.terrain.client.Terrain
- setNormalCoords(FloatBufferData) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the normal coords.
- setNormalmapTexture(Texture) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setNormalMapTextureString(String) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setNormalMode(int) - Method in class com.ardor3d.renderer.state.record.RendererRecord
- setNormalsMode(NormalsMode) - Method in class com.ardor3d.scenegraph.hint.SceneHints
- setNormalUnit(int) - Method in class com.ardor3d.extension.terrain.client.Terrain
- setNrBlurPasses(int) - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- setNrUpdateThreads(int) - Method in class com.ardor3d.extension.effect.water.ProjectedGrid
- setNumberNormalChannels(int) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the maximum number of normal (non-streaming) channels that can be created.
- setNumberStreamingBuffers(int) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the number of buffers used for each streaming sorce.
- setNumberStreamingChannels(int) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the maximum number of streaming channels that can be created.
- setNumOfSplits(int) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Sets the number of frustum splits and thus the number of shadow textures created by this pass.
- setNumParticles(int) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setObject(String, Object) - Method in class com.ardor3d.example.PropertiesGameSettings
-
Not implemented.
- setObjSpecularMax(float) - Method in class com.ardor3d.extension.model.obj.ObjImporter
- setOctaves(double) - Method in class com.ardor3d.math.functions.RidgeFunction3D
- setOctaves(int) - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- setOctaves(int) - Method in class com.ardor3d.math.functions.FbmFunction3D
- setOffset(double) - Method in class com.ardor3d.extension.effect.particle.AnimationEntry
- setOffset(double) - Method in class com.ardor3d.extension.effect.particle.RampEntry
- setOffset(double) - Method in class com.ardor3d.math.functions.RidgeFunction3D
- setOffset(ReadOnlyTransform) - Method in class com.ardor3d.extension.animation.skeletal.AttachmentPoint
- setOffsetX(float) - Method in class com.ardor3d.extension.atlas.TextureParameter
- setOffsetY(float) - Method in class com.ardor3d.extension.atlas.TextureParameter
- setOnlyVertices(boolean) - Method in class com.ardor3d.extension.effect.particle.emitter.MeshEmitter
- setOpacity(float) - Method in class com.ardor3d.extension.ui.UIComponent
-
Set the opacity level of this component.
- setOptimizeMeshes(boolean) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- setOptimizeSettings(GeometryTool.MatchCondition...) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- setOrientation(float, float, float, float, float, float) - Method in class com.ardor3d.audio.ListenerData
-
Changes the listeners orientation using the specified coordinates.
- setOrientation(Vector3, Vector3) - Method in class com.ardor3d.audio.ListenerData
-
Changes the listeners orientation using the specified vectors.
- setOrigin(ReadOnlyVector3) - Method in class com.ardor3d.math.Line3Base
-
Sets the line's origin point to the values of the given vector.
- setOriginOffset(ReadOnlyVector3) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Set the offset for any new particles created (or recreated) by this manager.
- setOrtho() - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setOrtho() - Method in interface com.ardor3d.renderer.Renderer
-
setOrtho
sets the display system to be in orthographic mode. - setOrtho(double, double, double, double, double, double) - Method in interface com.ardor3d.renderer.jogl.state.record.JoglMatrixBackend
- setOrtho(double, double, double, double, double, double) - Method in class com.ardor3d.renderer.jogl.state.record.JoglRealMatrixBackend
- setOrtho(double, double, double, double, double, double) - Method in class com.ardor3d.renderer.jogl.state.record.JoglSimulatedMatrixBackend
- setOrthoOrder(int) - Method in class com.ardor3d.scenegraph.hint.SceneHints
- setOuterRadius(double) - Method in class com.ardor3d.math.Ring
-
setOuterRadius
sets the ring's outer radius. - setOuterRadius(double) - Method in class com.ardor3d.scenegraph.shape.Tube
- setOuterRadius(int) - Method in class com.ardor3d.extension.ui.UIPieMenu
- setOutlineColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.pass.OutlinePass
- setOutlineColor(Color) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- setOutlined(boolean) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- setOutlineWidth(float) - Method in class com.ardor3d.renderer.pass.OutlinePass
- setOverrideMIDISynthesizer(String) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the name of the MIDI synthesizer to use instead of the default.
- setPadding(Insets) - Method in class com.ardor3d.extension.ui.UIComponent
- setParameter(float[], int) - Method in class com.ardor3d.renderer.state.FragmentProgramState
-
setParameter
sets a parameter for this fragment program. - setParameter(float[], int) - Method in class com.ardor3d.renderer.state.VertexProgramState
-
setParameter
sets a parameter for this vertex program. - setParent(JointNode) - Method in class com.ardor3d.extension.model.collada.jdom.data.JointNode
- setParent(UIComponent) - Method in class com.ardor3d.extension.ui.layout.AnchorLayoutData
- setParent(Node) - Method in class com.ardor3d.scenegraph.Spatial
-
Called by
Node.attachChild(Spatial)
andNode.detachChild(Spatial)
- don't call directly. - setParent(PathNode) - Method in class com.ardorcraft.pathfinding.PathNode
- setParentIndex(short) - Method in class com.ardor3d.extension.animation.skeletal.Joint
-
Set the index of this joint's parent within the containing Skeleton's joint array.
- setParentPoint(Alignment) - Method in class com.ardor3d.extension.ui.layout.AnchorLayoutData
- setParsedStyleSpans(Collection<StyleSpan>) - Method in class com.ardor3d.extension.ui.text.RenderedText
- setParsedVertexColors(Map<MeshData, List<FloatBuffer>>) - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- setParticleEmitter(SavableParticleEmitter) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Set our particle emitter.
- setParticleMass(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setParticleOrientation(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setParticlesInWorldCoords(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setParticleSpinSpeed(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Set the start and end spinSpeed of particles managed by this manager.
- setParticleType(ParticleSystem.ParticleType) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Set what type of particle to emit from this sytem.
- setPassState(RenderState) - Method in class com.ardor3d.renderer.pass.Pass
-
Enforce a particular state.
- setPassState(RenderState) - Method in class com.ardor3d.scenegraph.extension.PassNodeState
-
Enforce a particular state.
- setPasswordChar(char) - Method in class com.ardor3d.extension.ui.UIPasswordField
- setPercent(double) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- setPercentFilled(double) - Method in class com.ardor3d.extension.ui.UIProgressBar
-
Triggers layout if value is not same as current value.
- setPermutations(int[]) - Method in class com.ardor3d.math.functions.SimplexNoise
- setPersistence(double) - Method in class com.ardor3d.math.functions.FbmFunction3D
- setPickingHint(PickingHint, boolean) - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
Enable or disable a picking hint for this Spatial
- setPitch(float) - Method in class com.ardor3d.audio.joal.SourceJOAL
-
Manually sets this source's pitch.
- setPitch(float) - Method in class com.ardor3d.audio.Source
-
Manually sets the specified source's pitch.
- setPitch(String, float) - Method in class com.ardor3d.audio.Library
-
Manually sets the specified source's pitch.
- setPitch(String, float) - Method in class com.ardor3d.audio.SoundSystem
-
Manually sets the specified source's pitch.
- setPivot(Vector2) - Method in class com.ardor3d.extension.ui.util.TransformedSubTex
- setPixelShader(URL) - Method in class com.ardor3d.extension.terrain.client.Terrain
- setPlainText(String) - Method in class com.ardor3d.extension.ui.text.RenderedText
- setPlaneEq(int, int, double) - Method in class com.ardor3d.renderer.state.ClipState
- setPlanePoints(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardor3d.math.Plane
-
Sets this plane to the plane defined by the given three points.
- setPlaneState(int) - Method in class com.ardor3d.renderer.Camera
- setPlayerCoords(int, int) - Method in class com.ardorcraft.util.queue.Worker
- setPlayerCoords(Coords) - Method in class com.ardorcraft.util.queue.Task
- setPointSize(float) - Method in class com.ardor3d.extension.effect.particle.ParticlePoints
-
Sets the pixel width of the points when drawn.
- setPointSize(float) - Method in class com.ardor3d.scenegraph.Point
-
Sets the pixel width of the point when drawn.
- setPointType(Point.PointType) - Method in class com.ardor3d.scenegraph.Point
- setPolygonWind(CullState.PolygonWind) - Method in class com.ardor3d.renderer.state.CullState
- setPose(SkeletonPose) - Method in class com.ardor3d.extension.model.collada.jdom.data.SkinData
- setPosition(float) - Method in class com.ardor3d.extension.ui.UISliderKnob
-
Sets the current position of the knob handle
- setPosition(float, float, float) - Method in class com.ardor3d.audio.joal.SourceJOAL
-
Moves the source to the specified position.
- setPosition(float, float, float) - Method in class com.ardor3d.audio.ListenerData
-
Change this listener's position using the specified coordinates.
- setPosition(float, float, float) - Method in class com.ardor3d.audio.Source
-
Moves the source to the specified position.
- setPosition(int, int) - Method in class com.ardor3d.input.awt.AwtMouseManager
- setPosition(int, int) - Method in class com.ardor3d.input.jogl.JoglNewtMouseManager
- setPosition(int, int) - Method in interface com.ardor3d.input.MouseManager
-
Optional method for changing the mouse cursor position to the specified coordinates.
- setPosition(int, int) - Method in class com.ardor3d.input.swt.SwtMouseManager
- setPosition(Vector3) - Method in class com.ardor3d.audio.ListenerData
-
Change this listener's position using the specified vector.
- setPosition(Vector3) - Method in class com.ardor3d.extension.effect.particle.Particle
-
Set the position of the particle in space.
- setPosition(String, float, float, float) - Method in class com.ardor3d.audio.Library
-
Changes the specified source's position.
- setPosition(String, float, float, float) - Method in class com.ardor3d.audio.SoundSystem
-
Move a source to the specified location.
- setPostKeyboardHook(UIHud.UIInputPostHook) - Method in class com.ardor3d.extension.ui.UIHud
- setPostMouseHook(UIHud.UIInputPostHook) - Method in class com.ardor3d.extension.ui.UIHud
- setPosX(int) - Method in class com.ardor3d.extension.ui.text.TextCaret
- setPosY(int) - Method in class com.ardor3d.extension.ui.text.TextCaret
- setPower(double) - Method in class com.ardor3d.math.functions.TurbulenceFunction3D
- setPrecision(double) - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Set how soon after the last update the manager will send updates to the particles.
- setPrepend(String) - Method in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- setPriority(boolean) - Method in class com.ardor3d.audio.Source
-
Sets whether or not this source is a priority source.
- setPriority(int) - Method in class com.ardor3d.extension.ui.util.TransformedSubTex
- setPriority(String, boolean) - Method in class com.ardor3d.audio.Library
-
Sets the specified source's priority factor.
- setPriority(String, boolean) - Method in class com.ardor3d.audio.SoundSystem
-
Set a source's priority factor.
- setProfile(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- setProjectionMatrix(ReadOnlyMatrix4) - Method in class com.ardor3d.renderer.Camera
- setProjectionMatrix(FloatBuffer) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setProjectionMatrix(FloatBuffer) - Method in interface com.ardor3d.renderer.Renderer
- setProjectionMode(Camera.ProjectionMode) - Method in class com.ardor3d.renderer.Camera
- setProjectorMinHeight(double) - Method in class com.ardor3d.extension.effect.water.ProjectedGrid
- setProtected(Mesh) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
Add the given mesh to our "protected" list.
- setProvider(TextureRendererProvider) - Method in enum class com.ardor3d.renderer.TextureRendererFactory
- setPssmShader(GLSLShaderObjectsState) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- setQuadratic(float) - Method in class com.ardor3d.light.Light
-
setQuadratic
sets the value for the quadratic attenuation. - setQuadratic(float) - Method in class com.ardor3d.renderer.state.record.LightRecord
- setQuality(FogState.Quality) - Method in class com.ardor3d.renderer.state.FogState
-
setQuality
sets the quality used for the fog attributes. - setQuickCompares(boolean) - Static method in class com.ardor3d.renderer.state.RenderState
- setRadialSamples(int) - Method in class com.ardor3d.scenegraph.shape.Tube
- setRadius(double) - Method in class com.ardor3d.bounding.BoundingSphere
-
setRadius
sets the radius of this bounding sphere. - setRadius(double) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- setRadius(double) - Method in class com.ardor3d.scenegraph.shape.Capsule
-
Change the radius of this cylinder.
- setRadius(double) - Method in class com.ardor3d.scenegraph.shape.Cylinder
-
Change the radius of this cylinder.
- setRadius(float, float) - Method in class com.ardor3d.extension.interact.widget.InteractRing
- setRadius1(double) - Method in class com.ardor3d.scenegraph.shape.Cylinder
-
Set the top radius of the 'cylinder' to differ from the bottom radius.
- setRadius2(double) - Method in class com.ardor3d.scenegraph.shape.Cylinder
-
Set the bottom radius of the 'cylinder' to differ from the top radius.
- setRamp(ParticleAppearanceRamp) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setRandom(boolean) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- setRandom(boolean) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- setRandomColors() - Method in class com.ardor3d.scenegraph.Mesh
-
Sets every color of this geometry's color array to a random color.
- setRandomPositionIn(int, int) - Method in class com.ardor3d.example.benchmark.ball.Ball
- setRandomSeed(long) - Static method in class com.ardor3d.math.MathUtils
-
Sets the seed to use for "random" operations.
- setRate(double) - Method in class com.ardor3d.extension.effect.particle.AnimationEntry
- setRed(boolean) - Method in class com.ardor3d.renderer.state.ColorMaskState
- setRed(float) - Method in class com.ardor3d.math.ColorRGBA
-
Sets the red component of this color to the given float value.
- setRedrawRate(double) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- setRedWeight(float) - Method in class com.ardor3d.extension.effect.ColorReplaceEffect
- setReference(float) - Method in class com.ardor3d.renderer.state.BlendState
-
setReference
sets the reference value that incoming alpha values are compared to when doing alpha testing. - setReference(FragmentProgramState) - Method in class com.ardor3d.renderer.state.record.FragmentProgramStateRecord
- setReference(GLSLShaderObjectsState) - Method in class com.ardor3d.renderer.state.record.ShaderObjectsStateRecord
- setReference(VertexProgramState) - Method in class com.ardor3d.renderer.state.record.VertexProgramStateRecord
- setReflectionThrottle(double) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setRefractionThrottle(double) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setReleaseRate(int) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Set the number of particles the manager should release per second.
- setReleaseVariance(double) - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Set the variance possible on the release rate.
- setReleaseVariance(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setRenderBucket(RenderBucketType, RenderBucket) - Method in class com.ardor3d.renderer.queue.RenderQueue
- setRenderBucketType(RenderBucketType) - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
Set the render bucket type used to determine which "phase" of the rendering process this Spatial will rendered in.
- setRenderDelegate(RenderDelegate, Object) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the render delegate.
- setRenderedTexturePixelDataType(PixelDataType) - Method in class com.ardor3d.image.Texture
- setRenderer(Renderer) - Method in class com.ardor3d.renderer.RendererCallable
- setRenderer(String) - Method in class com.ardor3d.example.PropertiesGameSettings
- setRenderLogic(RenderLogic) - Method in class com.ardor3d.renderer.AbstractRenderer
- setRenderLogic(RenderLogic) - Method in interface com.ardor3d.renderer.Renderer
-
Set rendering logic that will be called during drawing of renderables
- setRenderScale(int) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setRenderShadowedScene(boolean) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- setRenderState(RenderState) - Method in class com.ardor3d.scenegraph.Spatial
-
setRenderState
sets a render state for this node. - setReorderVertices(boolean) - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
-
If set to true, will call remapIndices after generateStrips.
- setRepeatType(ComplexSpatialController.RepeatType) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setRepeatType(ComplexSpatialController.RepeatType) - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
-
Sets the repeat type of this controller.
- setRepeatType(ComplexSpatialController.RepeatType) - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
-
Also
resets
this controller for safety, because changing the repeat type part way through an interpolation can cause problems. - setResetClipsOnStop(boolean) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- setResizable(boolean) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- setResizeable(boolean) - Method in class com.ardor3d.extension.ui.UIFrame
- setResizeListener(DragListener) - Method in class com.ardor3d.extension.ui.UIFrameStatusBar
- setRevision(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setRGBA(Image, int, int, int) - Static method in class com.ardor3d.image.util.ImageUtils
- setRGBA(Image, int, int, int, int) - Static method in class com.ardor3d.image.util.ImageUtils
- setRGBA(Image, int, int, int, ColorRGBA) - Static method in class com.ardor3d.image.util.ImageUtils
- setRGBA(Image, int, int, ColorRGBA) - Static method in class com.ardor3d.image.util.ImageUtils
- setRight(int) - Method in class com.ardor3d.extension.ui.util.Insets
- setRightColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.border.SolidBorder
- setRightEdge(SubTex) - Method in class com.ardor3d.extension.ui.border.ImageBorder
- setRingRotations(ReadOnlyMatrix3) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- setRootJointNode(JointNode) - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- setRotateWithScene(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setRotateWithScene(boolean) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicGravity
- setRotateWithScene(boolean) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- setRotation(double, double, double, double) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- setRotation(ReadOnlyMatrix3) - Method in class com.ardor3d.math.Transform
-
Sets the matrix portion of this transform to the given value.
- setRotation(ReadOnlyMatrix3) - Method in class com.ardor3d.math.ValidatingTransform
- setRotation(ReadOnlyMatrix3) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the rotation of this spatial.
- setRotation(ReadOnlyQuaternion) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- setRotation(ReadOnlyQuaternion) - Method in class com.ardor3d.math.Transform
-
Sets the matrix portion of this transform to the rotational value of the given Quaternion.
- setRotation(ReadOnlyQuaternion) - Method in class com.ardor3d.math.ValidatingTransform
- setRotation(ReadOnlyQuaternion) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the rotation of this spatial.
- setRotMatrix(ReadOnlyMatrix3) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setRoughness(float) - Method in class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
-
setRoughness
sets the new roughness value of the height map. - setRoughness(int) - Method in class com.ardor3d.math.functions.TurbulenceFunction3D
- setRow(int, ReadOnlyVector3) - Method in class com.ardor3d.math.Matrix3
-
Replaces a row in this matrix with the values of the given vector.
- setRow(int, Vector4) - Method in class com.ardor3d.math.Matrix4
-
Replaces a row in this matrix with the values of the given array.
- setSampleAlphaToCoverageEnabled(boolean) - Method in class com.ardor3d.renderer.state.BlendState
- setSampleAlphaToOneEnabled(boolean) - Method in class com.ardor3d.renderer.state.BlendState
- setSampleCoverage(float) - Method in class com.ardor3d.renderer.state.BlendState
- setSampleCoverageEnabled(boolean) - Method in class com.ardor3d.renderer.state.BlendState
- setSampleCoverageInverted(boolean) - Method in class com.ardor3d.renderer.state.BlendState
- setSampleDistance(float) - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- setSampleRate(long) - Static method in class com.ardor3d.util.stat.StatCollector
- setSamples(int) - Method in class com.ardor3d.example.PropertiesGameSettings
- setScale(double) - Method in class com.ardor3d.extension.ui.text.CharacterDescriptor
- setScale(double) - Method in class com.ardor3d.math.Transform
-
Sets the scale portion of this transform to the given value as a vector (u, u, u)
- setScale(double) - Method in class com.ardor3d.math.ValidatingTransform
- setScale(double) - Method in class com.ardor3d.scenegraph.Spatial
-
setScale
sets the scale of this spatial. - setScale(double, double, double) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- setScale(double, double, double) - Method in class com.ardor3d.math.Transform
-
Sets the scale portion of this transform to the given values.
- setScale(double, double, double) - Method in class com.ardor3d.math.ValidatingTransform
- setScale(double, double, double) - Method in class com.ardor3d.scenegraph.Spatial
-
sets the scale of this spatial.
- setScale(float) - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- setScale(ReadOnlyVector3) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- setScale(ReadOnlyVector3) - Method in class com.ardor3d.math.Transform
-
Sets the scale portion of this transform to the given value.
- setScale(ReadOnlyVector3) - Method in class com.ardor3d.math.ValidatingTransform
- setScale(ReadOnlyVector3) - Method in class com.ardor3d.scenegraph.Spatial
-
setScale
sets the scale of this spatial. - setScalexbig(double) - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- setScalexsmall(double) - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- setScaleybig(double) - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- setScaleysmall(double) - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- setScene(Scene) - Method in interface com.ardor3d.framework.CanvasRenderer
-
Replaces the scene being used by this canvas renderer.
- setScene(Scene) - Method in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- setScene(Node) - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- setSceneCamera(Camera) - Method in class com.ardor3d.renderer.effect.EffectManager
- setSceneNode(Node) - Method in class com.ardor3d.extension.model.collada.jdom.data.JointNode
- setSeed(int) - Method in class com.ardor3d.math.functions.VoroniFunction3D
- setSelectable(boolean) - Method in class com.ardor3d.extension.ui.UIButton
- setSelectable(boolean) - Method in class com.ardor3d.extension.ui.UICheckBox
-
Ignored
- setSelectable(boolean) - Method in class com.ardor3d.extension.ui.UIRadioButton
-
Ignored
- setSelectable(boolean) - Method in class com.ardor3d.extension.ui.UITab
- setSelected(boolean) - Method in class com.ardor3d.extension.ui.UIButton
-
If selectable, set this button's state to either selected (true) or default (false) - or disabled versions of each if currently disabled.
- setSelected(UIButton, boolean) - Method in class com.ardor3d.extension.ui.util.ButtonGroup
-
Sets the selected value for the given button.
- setSelectedIndex(int) - Method in class com.ardor3d.extension.ui.UIComboBox
- setSelectedIndex(int, boolean) - Method in class com.ardor3d.extension.ui.UIComboBox
- setSeparateSpecular(boolean) - Method in class com.ardor3d.renderer.state.LightState
-
Sets if separate specular mode should be enabled for this LightState.
- setSeparateSpecular(boolean) - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- setServerConnection(IServerConnection) - Method in class com.ardorcraft.world.WorldSettings
-
Set server connection.
- setSFX(boolean) - Method in class com.ardor3d.example.PropertiesGameSettings
- setShaderDataLogic(GLSLShaderDataLogic) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Logic to handle setting mesh-specific data to a shader before rendering
- setShaderDirectory(String) - Method in class com.ardor3d.extension.effect.ColorReplaceEffect
- setShaderDirectory(String) - Method in class com.ardor3d.extension.effect.HDREffect
- setShaderDirectory(String) - Method in class com.ardor3d.extension.effect.SimpleBloomEffect
- setShaderState(GLSLShaderObjectsState) - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- setShadingMode(ShadingState.ShadingMode) - Method in class com.ardor3d.renderer.state.ShadingState
-
setShadeMode
sets the current shading mode. - setShadowCaster(boolean) - Method in class com.ardor3d.light.Light
- setShadowColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Sets shadow color and transparency.
- setShadowMapSize(int) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Sets the shadow map size.
- setShadowRenderCallback(ShadowRenderCallback) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- setShadowTextureStoreFormat(TextureStoreFormat) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- setShape(Shape) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- setShininess(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setShininess(float) - Method in class com.ardor3d.renderer.state.MaterialState
-
Sets the shininess value for front and back to the given value.
- setShininess(MaterialState.MaterialFace, float) - Method in class com.ardor3d.renderer.state.MaterialState
- setShowDebug(boolean) - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- setShowDebugPanels(boolean) - Method in class com.ardor3d.extension.terrain.client.TerrainBuilder
- setSideBySideMode(boolean) - Method in class com.ardor3d.renderer.StereoCamera
- setSingleVisible(int) - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- setSize(double) - Method in class com.ardor3d.extension.effect.particle.RampEntry
- setSize(int, int) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- setSkinBaseNode(Node) - Method in class com.ardor3d.extension.model.collada.jdom.data.SkinData
- setSkipAutoRepeatEvents(boolean) - Method in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- setSkipAutoRepeatEvents(boolean) - Method in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- setSkybox(Node) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Sets up a node to be transformed and clipped for sky box usage
- setSmoothTranslation(float, float, float, float) - Method in class com.ardor3d.extension.model.util.KeyframeController
-
This function will do a smooth translation between a keframe's current look, to the look directly at newTimeToReach.
- setSnapToValues(boolean) - Method in class com.ardor3d.extension.ui.UISlider
- setSolidColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.scenegraph.Mesh
-
setSolidColor
sets the color array of this geometry to a single color. - setSolidColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.scenegraph.shape.Arrow
- setSoundFilesPackage(String) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the package where sound files are located.
- setSource(Function3D) - Method in class com.ardor3d.math.functions.FbmFunction3D
- setSource(Function3D) - Method in class com.ardor3d.math.functions.RidgeFunction3D
- setSource(Function3D) - Method in class com.ardor3d.math.functions.TurbulenceFunction3D
- setSource(LineSegment3) - Method in class com.ardor3d.extension.effect.particle.emitter.LineSegmentEmitter
- setSource(Rectangle3) - Method in class com.ardor3d.extension.effect.particle.emitter.RectangleEmitter
- setSource(Ring) - Method in class com.ardor3d.extension.effect.particle.emitter.RingEmitter
- setSource(FogState.CoordinateSource) - Method in class com.ardor3d.renderer.state.FogState
- setSource(Mesh) - Method in class com.ardor3d.extension.effect.particle.emitter.MeshEmitter
- setSourceA(BlendTreeSource) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.AbstractTwoPartSource
- setSourceB(BlendTreeSource) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.AbstractTwoPartSource
- setSourceData(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setSourceFunction(BlendState.SourceFunction) - Method in class com.ardor3d.renderer.state.BlendState
-
setSrcFunction
sets the source function for the blending equation for both rgb and alpha values. - setSourceFunctionAlpha(BlendState.SourceFunction) - Method in class com.ardor3d.renderer.state.BlendState
-
setSourceFunctionAlpha
sets the source function for the blending equation used with alpha values. - setSourceFunctionRGB(BlendState.SourceFunction) - Method in class com.ardor3d.renderer.state.BlendState
-
setSrcFunction
sets the source function for the blending equation. - setSourceName(String) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ManagedTransformSource
- setSourceTree(BlendTreeSource) - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
- setSpacing(int) - Method in class com.ardor3d.extension.ui.layout.RowLayout
- setSpan(int) - Method in class com.ardor3d.extension.ui.layout.GridLayoutData
- setSpanLength(int) - Method in class com.ardor3d.extension.ui.text.StyleSpan
- setSpanStart(int) - Method in class com.ardor3d.extension.ui.text.StyleSpan
- setSpatialTarget(Spatial) - Method in class com.ardor3d.extension.interact.InteractManager
- setSpawnEnabled(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleController
- setSpecular(ReadOnlyColorRGBA) - Method in class com.ardor3d.light.Light
-
setSpecular
sets the specular color value for this light. - setSpecular(ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.state.MaterialState
-
Sets the specular color for front and back to the given value.
- setSpecular(MaterialState.MaterialFace, ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.state.MaterialState
- setSpecularAlpha(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setSpecularBlue(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setSpecularGreen(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setSpecularRed(float) - Method in class com.ardor3d.extension.model.util.AbstractMaterial
- setSpeed(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setSpeed(double) - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
-
Sets the speed of this controller
- setSpeedbig(double) - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- setSpeedBump(double) - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- setSpeedReflection(double) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Set the movement speed of the reflection texture
- setSpeedRefraction(double) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Set the movement speed of the refraction texture
- setSpeedsmall(double) - Method in class com.ardor3d.extension.effect.water.WaterHeightGenerator
- setSphereCoords(double, double, double) - Method in class com.ardor3d.input.control.OrbitCamControl
- setSphereCoords(ReadOnlyVector3) - Method in class com.ardor3d.input.control.OrbitCamControl
- setSpin(double) - Method in class com.ardor3d.extension.effect.particle.RampEntry
- setSpline(Spline) - Method in class com.ardor3d.spline.Curve
- setSpotCutoff(float) - Method in class com.ardor3d.renderer.state.record.LightRecord
- setSpotExponent(float) - Method in class com.ardor3d.renderer.state.record.LightRecord
- setStart(double) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- setStart(float) - Method in class com.ardor3d.renderer.state.FogState
-
setStart
sets the start distance, or where fog begins to be applied. - setStartAngle(double) - Method in class com.ardor3d.extension.ui.UIPieMenu
- setStartColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Set the start color for particles.
- setStartIndex(int) - Method in class com.ardor3d.extension.effect.particle.Particle
-
Set the starting index where this particle is represented in its parent's geometry data
- setStartIndex(int) - Method in class com.ardor3d.extension.ui.text.TextSelection
- setStartMass(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setStartSize(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setStartSpin(double) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setStartTexIndex(int) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setStartTime(double) - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
- setStartWindow(double) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTransitionState
- setState(TextSelection.SelectionState) - Method in class com.ardor3d.extension.ui.text.TextSelection
- setStateA(AbstractFiniteState) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- setStateB(AbstractFiniteState) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- setStatus(Particle.Status) - Method in class com.ardor3d.extension.effect.particle.Particle
-
Set the status of this particle.
- setStencilBits(int) - Method in class com.ardor3d.example.PropertiesGameSettings
- setStencilClearValue(int) - Method in class com.ardor3d.renderer.AbstractRenderer
- setStencilFuncMask(int) - Method in class com.ardor3d.renderer.state.StencilState
-
Sets the stencil mask to be used during stencil functions for both faces.
- setStencilFuncMaskBack(int) - Method in class com.ardor3d.renderer.state.StencilState
-
Sets the stencil mask to be used during stencil functions for back faces.
- setStencilFuncMaskFront(int) - Method in class com.ardor3d.renderer.state.StencilState
-
Sets the stencil mask to be used during stencil functions for front faces.
- setStencilFunction(StencilState.StencilFunction) - Method in class com.ardor3d.renderer.state.StencilState
-
Sets the function that defines if a stencil test passes or not for both faces.
- setStencilFunctionBack(StencilState.StencilFunction) - Method in class com.ardor3d.renderer.state.StencilState
-
Sets the function that defines if a stencil test passes or not for back faces.
- setStencilFunctionFront(StencilState.StencilFunction) - Method in class com.ardor3d.renderer.state.StencilState
-
Sets the function that defines if a stencil test passes or not for front faces.
- setStencilMask(int) - Method in class com.ardor3d.renderer.state.StencilState
-
Convienence method for setting both types of stencil masks at once for both faces.
- setStencilMaskBack(int) - Method in class com.ardor3d.renderer.state.StencilState
-
Convienence method for setting both types of stencil masks at once for back faces.
- setStencilMaskFront(int) - Method in class com.ardor3d.renderer.state.StencilState
-
Convienence method for setting both types of stencil masks at once for front faces.
- setStencilOpFail(StencilState.StencilOperation) - Method in class com.ardor3d.renderer.state.StencilState
-
Specifies the aciton to take when the stencil test fails for both faces.
- setStencilOpFailBack(StencilState.StencilOperation) - Method in class com.ardor3d.renderer.state.StencilState
-
Specifies the aciton to take when the stencil test fails for back faces.
- setStencilOpFailFront(StencilState.StencilOperation) - Method in class com.ardor3d.renderer.state.StencilState
-
Specifies the aciton to take when the stencil test fails for front faces.
- setStencilOpZFail(StencilState.StencilOperation) - Method in class com.ardor3d.renderer.state.StencilState
-
Specifies stencil action when the stencil test passes, but the depth test fails for both faces.
- setStencilOpZFailBack(StencilState.StencilOperation) - Method in class com.ardor3d.renderer.state.StencilState
-
Specifies stencil action when the stencil test passes, but the depth test fails.
- setStencilOpZFailFront(StencilState.StencilOperation) - Method in class com.ardor3d.renderer.state.StencilState
-
Specifies stencil action when the stencil test passes, but the depth test fails for front faces.
- setStencilOpZPass(StencilState.StencilOperation) - Method in class com.ardor3d.renderer.state.StencilState
-
Specifies stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled.
- setStencilOpZPassBack(StencilState.StencilOperation) - Method in class com.ardor3d.renderer.state.StencilState
-
Specifies stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled.
- setStencilOpZPassFront(StencilState.StencilOperation) - Method in class com.ardor3d.renderer.state.StencilState
-
Specifies stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled.
- setStencilReference(int) - Method in class com.ardor3d.renderer.state.StencilState
-
Sets the stencil reference to be used during the stencil function for both faces.
- setStencilReferenceBack(int) - Method in class com.ardor3d.renderer.state.StencilState
-
Sets the stencil reference to be used during the stencil function for back faces.
- setStencilReferenceFront(int) - Method in class com.ardor3d.renderer.state.StencilState
-
Sets the stencil reference to be used during the stencil function for front faces.
- setStencilWriteMask(int) - Method in class com.ardor3d.renderer.state.StencilState
-
Controls which stencil bitplanes are written for both faces.
- setStencilWriteMaskBack(int) - Method in class com.ardor3d.renderer.state.StencilState
-
Controls which stencil bitplanes are written for back faces.
- setStencilWriteMaskFront(int) - Method in class com.ardor3d.renderer.state.StencilState
-
Controls which stencil bitplanes are written for front faces.
- setSticky(boolean) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- setStippleFactor(int) - Method in class com.ardor3d.scenegraph.Line
- setStipplePattern(short) - Method in class com.ardor3d.scenegraph.Line
-
The stipple or pattern to use when drawing this line. 0xFFFF is a solid line.
- setStitchStrips(boolean) - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
-
boolean to indicate whether to stitch together strips into one huge strip or not.
- setStoreImage(boolean) - Method in class com.ardor3d.image.Texture
- setStreamingBufferSize(int) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Sets the number of bytes to load at a time when streaming.
- setStreamQueueFormatsMatch(boolean) - Static method in class com.ardor3d.audio.SoundSystemConfig
-
Enables a transition-speed optimization by assuming all sounds in each streaming source's queue will have exactly the same format once decoded (including channels, sample rate, and sample size).
- setStrength(double) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- setStrength(double) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- setStretch(ImageBackdrop.StretchAxis) - Method in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
- setStrokeWidth(float) - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- setStyle(String) - Method in class com.ardor3d.extension.ui.text.StyleSpan
- setStyled(boolean) - Method in class com.ardor3d.extension.ui.text.RenderedText
- setStyledText(boolean) - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
- setStyledText(boolean) - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- setStyledText(boolean) - Method in interface com.ardor3d.extension.ui.Textable
- setStyledText(Boolean) - Method in class com.ardor3d.extension.ui.LabelState
- setStyleParser(StyleParser) - Method in enum class com.ardor3d.extension.ui.text.TextFactory
- setSubject(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setSwapXY(boolean) - Method in class com.ardor3d.extension.terrain.heightmap.RawHeightMap
- setSwarmOffset(ReadOnlyVector3) - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- setSwarmRange(double) - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- setTangent(Vector3) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setTangentBuffer(FloatBuffer) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the tangent buffer.
- setTangentCoords(FloatBufferData) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the tangent coords.
- setTechnique(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- setTemporary(boolean) - Method in class com.ardor3d.audio.Source
-
Sets whether or not this source should be removed when it finishes playing.
- setTemporary(String, boolean) - Method in class com.ardor3d.audio.Library
-
Defines whether or not the source should be removed after it finishes playing.
- setTemporary(String, boolean) - Method in class com.ardor3d.audio.SoundSystem
-
Sets a flag for a source indicating whether it should be used or if it should be removed after it finishes playing.
- setTerrainTexture(ResourceSource) - Method in class com.ardorcraft.world.WorldSettings
-
Set texture atlas used for terrain.
- setTerrainTextureTileSize(int) - Method in class com.ardorcraft.world.WorldSettings
-
Set size in pixels of each sub-texture tile in the texture atlas.
- setTessellationControlShader(InputStream) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setTessellationControlShader(InputStream, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setTessellationControlShader(String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our tessellation control shader
- setTessellationControlShader(String, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our tessellation control shader
- setTessellationControlShader(ByteBuffer) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our tessellation control shader
- setTessellationControlShader(ByteBuffer, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our tessellation control shader
- setTessellationEvaluationShader(InputStream) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setTessellationEvaluationShader(InputStream, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setTessellationEvaluationShader(String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our tessellation evaluation shader
- setTessellationEvaluationShader(String, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our tessellation evaluation shader
- setTessellationEvaluationShader(ByteBuffer) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our tessellation evaluation shader
- setTessellationEvaluationShader(ByteBuffer, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our tessellation evaluation shader
- setTestEnabled(boolean) - Method in class com.ardor3d.renderer.state.BlendState
-
setTestEnabled
turns alpha testing on and off. - setTestFunction(BlendState.TestFunction) - Method in class com.ardor3d.renderer.state.BlendState
-
setTestFunction
sets the testing function used for the alpha testing. - setTexAnimation(TexAnimation) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setTexBorderOffsets(float) - Method in class com.ardor3d.ui.text.BMTextBackground
-
Set the amount of texture uv space to reserve for the border for all sides to the same value.
- setTexBorderOffsets(float, float, float, float) - Method in class com.ardor3d.ui.text.BMTextBackground
- setTexBorderOffsets(ReadOnlyVector4) - Method in class com.ardor3d.ui.text.BMTextBackground
-
Splits up the texture drawn on this background into a grid. x,y,z, and w of the given vector are interpreted as the u/v coordinate offset from the left, top, right and bottom edges of the texture respectively.
- setTexCoord(int) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe
- setTexQuantity(int) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setText(String) - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
-
Set the text for this component.
- setText(String) - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
-
Set the text for this component.
- setText(String) - Method in class com.ardor3d.extension.ui.LabelState
- setText(String) - Method in interface com.ardor3d.extension.ui.Textable
- setText(String) - Method in class com.ardor3d.extension.ui.UIPasswordField
- setText(String) - Method in class com.ardor3d.ui.text.BMText
-
Set text string and recreate geometry
- setTextColor(float, float, float, float) - Method in class com.ardor3d.ui.text.BMText
- setTextColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.ui.text.BMText
- setTexture(Texture) - Method in class com.ardor3d.extension.model.off.OffGeometryStore
- setTexture(Texture) - Method in class com.ardor3d.extension.model.ply.PlyGeometryStore
- setTexture(Texture) - Method in class com.ardor3d.renderer.state.TextureState
-
setTexture
sets a single texture to the first texture unit. - setTexture(Texture2D) - Method in class com.ardor3d.extension.interact.widget.InteractRing
-
Convenience method for setting texture without managing TextureState.
- setTexture(Texture2D) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
-
Call this after creating the rings you want to use.
- setTexture(Texture2D) - Method in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- setTexture(Texture, int) - Method in class com.ardor3d.renderer.state.TextureState
-
setTexture
sets the texture object to be used by the state. - setTexture(Skybox.Face, Texture) - Method in class com.ardor3d.scenegraph.extension.Skybox
-
Set the texture to be displayed on the given face of the skybox.
- setTexture(Skybox.Face, Texture, int) - Method in class com.ardor3d.scenegraph.extension.Skybox
-
Set the texture to be displayed on the given side of the skybox.
- setTexture(Skybox.Face, Texture) - Method in class com.ardorcraft.objects.Skybox
-
Set the texture to be displayed on the given face of the skybox.
- setTexture(Skybox.Face, Texture, int) - Method in class com.ardorcraft.objects.Skybox
-
Set the texture to be displayed on the given side of the skybox.
- setTextureBaseLevel(int) - Method in class com.ardor3d.image.Texture
- setTextureBuffer(FloatBuffer, int) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the texture buffer for a given texture unit index.
- setTextureCombineMode(TextureCombineMode) - Method in class com.ardor3d.scenegraph.hint.SceneHints
-
Sets how textures from parents should be combined for this Spatial.
- setTextureCoord(int, float, float) - Method in class com.ardorcraft.world.GeometryHandler
-
Sets the texture coord.
- setTextureCoords(FloatBufferData, int) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the texture coords of a specific texture unit index to the given FloatBufferData.
- setTextureCoords(List<FloatBufferData>) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets all texture coords on this MeshData.
- setTextureIdForContext(Object, int) - Method in class com.ardor3d.image.Texture
-
Sets the id for this texture in regards to the given OpenGL context.
- setTextureIdForContext(Object, int) - Method in class com.ardor3d.util.TextureKey
-
Sets the id for a texture in regards to the given OpenGL context.
- setTextureKey(TextureKey) - Method in class com.ardor3d.image.Texture
- setTextureLocator(ResourceLocator) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaImporter
- setTextureLocator(ResourceLocator) - Method in class com.ardor3d.extension.model.md2.Md2Importer
- setTextureLocator(ResourceLocator) - Method in class com.ardor3d.extension.model.obj.ObjImporter
- setTextureLocator(ResourceLocator) - Method in class com.ardor3d.extension.model.ply.PlyImporter
- setTextureMatrix(ReadOnlyMatrix4) - Method in class com.ardor3d.image.Texture
- setTextureMaxLevel(int) - Method in class com.ardor3d.image.Texture
- setTextureMinVisibleLevel(int) - Method in class com.ardor3d.extension.terrain.client.Terrain
-
convenience function to set minimum (highest resolution) texture clipmap level on all TextureClipmaps held by this terrain
- setTextureMode(GeoSphere.TextureMode) - Method in class com.ardor3d.scenegraph.shape.GeoSphere
- setTextureMode(Sphere.TextureMode) - Method in class com.ardor3d.scenegraph.shape.Sphere
- setTextureMultiplier(float) - Method in class com.ardor3d.extension.interact.widget.InteractRing
- setTextureName(String) - Method in class com.ardor3d.extension.model.obj.ObjMaterial
- setTextureName(String) - Method in class com.ardor3d.extension.model.off.OffGeometryStore
- setTextureName(String) - Method in class com.ardor3d.extension.model.ply.PlyGeometryStore
- setTextureSlot(String, String, Texture, String) - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- setTextureState(TextureState) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setTextureStoreFormat(TextureStoreFormat) - Method in class com.ardor3d.image.Texture
- setTexturesValid(boolean) - Method in class com.ardor3d.renderer.state.record.RendererRecord
- setThreshold(int) - Method in class com.ardor3d.util.stat.graph.LineGrapher
- setThreshold(int) - Method in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- setThreshold(int) - Method in class com.ardor3d.util.stat.graph.TimedAreaGrapher
- setThrottle(float) - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- setTileHeight(int) - Method in class com.ardorcraft.world.WorldSettings
-
Set height of chunks in blocks.
- setTileSize(int) - Method in class com.ardorcraft.world.WorldSettings
-
Set size of chunks in blocks.
- setTime(double, AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.BinaryLERPSource
- setTime(double, AnimationManager) - Method in interface com.ardor3d.extension.animation.skeletal.blendtree.BlendTreeSource
-
Move any clips or animation information to the given global time.
- setTime(double, AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ClipSource
-
Sets the current time on our AnimationClip instance, accounting for looping and time scaling.
- setTime(double, AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.FrozenTreeSource
-
Ignores the command to set time on our subtree
- setTime(double, AnimationManager) - Method in class com.ardor3d.extension.animation.skeletal.blendtree.ManagedTransformSource
-
Does nothing.
- setTimeElapsed(double) - Method in class com.ardor3d.util.stat.MultiStatSample
- setTimeoutSeconds(long) - Method in class com.ardor3d.framework.FrameHandler
- setTimeScale(double) - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClipInstance
- setTint(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.text.CharacterDescriptor
- setTint(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.util.SubTex
- setTintAlpha(float) - Method in class com.ardor3d.extension.ui.text.CharacterDescriptor
- setTintColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
-
Sets a color to use for tinting the backdrop.
- setTipGap(double) - Method in class com.ardor3d.extension.interact.widget.InteractArrow
- setTitle(String) - Method in interface com.ardor3d.example.craft.base.CanvasRelayer
- setTitle(String) - Method in class com.ardor3d.example.craft.base.NativeCanvasRelayer
- setTitle(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setTitle(String) - Method in class com.ardor3d.extension.ui.UIFrame
-
Sets the title of this frame
- setTitle(String) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- setTitle(String) - Method in interface com.ardor3d.framework.NativeCanvas
-
Sets the title of the display system.
- setToBindPose() - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
-
Update our local joint transforms so that they reflect the skeleton in bind pose.
- setToolTipAt(int, String) - Method in interface com.ardor3d.extension.ui.model.ComboBoxModel
-
Sets the tool tip for the given index.
- setToolTipAt(int, String) - Method in class com.ardor3d.extension.ui.model.DefaultComboBoxModel
- setTooltipPopTime(int) - Method in class com.ardor3d.extension.ui.UIComponent
- setTooltipText(String) - Method in class com.ardor3d.extension.ui.UIComponent
- setTop(int) - Method in class com.ardor3d.extension.ui.util.Insets
- setTopColor(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.border.SolidBorder
- setTopEdge(SubTex) - Method in class com.ardor3d.extension.ui.border.ImageBorder
- setTopLeft(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.backdrop.GradientBackdrop
- setTopLeftCorner(SubTex) - Method in class com.ardor3d.extension.ui.border.ImageBorder
- setTopRight(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.ui.backdrop.GradientBackdrop
- setTopRightCorner(SubTex) - Method in class com.ardor3d.extension.ui.border.ImageBorder
- setTorchLight(ColorRGBA) - Method in class com.ardorcraft.world.BlockWorld
- setTotalArcLength(double) - Method in class com.ardor3d.extension.ui.UIPieMenu
- setTrailFront(ReadOnlyVector3, ReadOnlyVector3, double, double) - Method in class com.ardor3d.extension.useful.TrailMesh
-
Update the front position of the trail.
- setTrailFront(Vector3, float, float) - Method in class com.ardor3d.extension.useful.TrailMesh
-
Update the front position of the trail.
- setTransform(ReadOnlyTransform) - Method in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- setTransform(ReadOnlyTransform) - Method in class com.ardor3d.extension.ui.util.TransformedSubTex
- setTransform(ReadOnlyTransform) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the local transform.
- setTransformTextureCoords(boolean) - Method in class com.ardorcraft.util.geometryproducers.MeshProducer
- setTransformWithScene(boolean) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- setTranslation(double, double, double) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- setTranslation(double, double, double) - Method in class com.ardor3d.math.Transform
-
Sets the translation portion of this transform to the given values.
- setTranslation(double, double, double) - Method in class com.ardor3d.math.ValidatingTransform
- setTranslation(double, double, double) - Method in class com.ardor3d.scenegraph.Spatial
-
sets the translation of this spatial.
- setTranslation(ReadOnlyVector3) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- setTranslation(ReadOnlyVector3) - Method in class com.ardor3d.math.Transform
-
Sets the translation portion of this transform to the given value.
- setTranslation(ReadOnlyVector3) - Method in class com.ardor3d.math.ValidatingTransform
- setTranslation(ReadOnlyVector3) - Method in class com.ardor3d.scenegraph.Spatial
-
setTranslation
sets the translation of this spatial. - setTransparency(float) - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- setTransparencyType(TransparencyType) - Method in class com.ardor3d.scenegraph.hint.SceneHints
- setTreeType(CollisionTree.Type) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
- setTriangleModel(Triangle) - Method in class com.ardor3d.extension.effect.particle.Particle
-
Sets a triangle model to use for particle calculations when using particle type ParticleType.GeomMesh.
- setTrySpecifiedFormatFirst(boolean) - Method in class com.ardor3d.util.resource.MultiFormatResourceLocator
- setTurnSpeed(double) - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- setTwoSidedLighting(boolean) - Method in class com.ardor3d.renderer.state.LightState
-
Sets if two sided lighting should be enabled for this LightState.
- setTwoSidedOn(boolean) - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- setType(int) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- setType(String) - Method in class com.ardor3d.util.resource.URLResourceSource
- setTypeEnabled(OffsetState.OffsetType, boolean) - Method in class com.ardor3d.renderer.state.OffsetState
-
Enable or disable depth offset for a particular type.
- setUniform(String, boolean) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, boolean, boolean) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, boolean, boolean, boolean) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, boolean, boolean, boolean, boolean) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, float) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, float[]) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, float, float) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, float, float, float) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, float, float, float, float) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, int) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, int[]) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, int, int) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, int, int, int) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, int, int, int, int) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, ReadOnlyColorRGBA) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, ReadOnlyMatrix3, boolean) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, ReadOnlyMatrix4[], boolean) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, ReadOnlyMatrix4, boolean) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, ReadOnlyQuaternion) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, ReadOnlyVector2) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, ReadOnlyVector3) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, ReadOnlyVector4) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, FloatBuffer, int) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniform(String, IntBuffer) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUniformMatrix4(String, FloatBuffer) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set an uniform value for this shader object.
- setUnitMeter(float) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setUnitName(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setUnits(float) - Method in class com.ardor3d.renderer.state.OffsetState
-
Sets an offset param to the zbuffer to be used when comparing an incoming fragment for depth buffer pass/fail.
- setUp(ReadOnlyVector3) - Method in class com.ardor3d.math.Ring
-
setUp
sets the ring's up vector. - setUp(ReadOnlyVector3) - Method in class com.ardor3d.renderer.Camera
-
Sets the new up axis of this camera.
- setupAppearance(UIComponent) - Method in class com.ardor3d.extension.ui.LabelState
- setupAppearance(UIComponent) - Method in class com.ardor3d.extension.ui.UIState
-
Applies the local characteristics of this state to the given UIComponent.
- setUpAxis(ReadOnlyVector3) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- setUpAxis(ReadOnlyVector3) - Method in class com.ardor3d.input.control.FirstPersonControl
- setUpAxis(ReadOnlyVector3) - Method in class com.ardorcraft.control.FlyControl
- setUpAxis(ReadOnlyVector3) - Method in class com.ardorcraft.control.WalkControl
- setupBuckets(RenderBucketType[], RenderBucket[]) - Method in class com.ardor3d.renderer.queue.RenderQueue
- setupBuffer(int, MeshData, DataCache) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe
- setupColorData(FloatBufferData) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setupColorData(FloatBufferData) - Method in interface com.ardor3d.renderer.Renderer
- setupColorDataVBO(FloatBufferData) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setupColorDataVBO(FloatBufferData) - Method in interface com.ardor3d.renderer.Renderer
- setupCursors() - Static method in class com.ardor3d.example.interact.InteractExample
- setUpdateBounding(boolean) - Method in class com.ardor3d.extension.model.util.KeyframeController
-
If true, the model's bounding volume will be updated every frame.
- setUpdateBounds(boolean) - Method in class com.ardor3d.scenegraph.extension.BillboardNode
-
Normally a billboard triggers transform and bounds updates on its children.
- setUpdateDelta(float) - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- setUpdateField(Vector3InterpolationController.UpdateField) - Method in class com.ardor3d.scenegraph.controller.interpolation.Vector3InterpolationController
- setUpdateListener(ElementUpdateListener) - Method in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- setUpdateMainCamera(boolean) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- setUpdateMode(TrailMesh.UpdateMode) - Method in class com.ardor3d.extension.useful.TrailMesh
- setUpdateOnlyInView(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Set the updateOnlyInView property on the manager.
- setUpdateRate(double) - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- setUpdateSpeed(float) - Method in class com.ardor3d.extension.useful.TrailMesh
- setupDefaultTargets(TextureStoreFormat) - Method in class com.ardor3d.renderer.effect.EffectManager
- setupEffects() - Method in class com.ardor3d.renderer.effect.EffectManager
- setupFogData(FloatBufferData) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setupFogData(FloatBufferData) - Method in interface com.ardor3d.renderer.Renderer
- setupFogDataVBO(FloatBufferData) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setupFogDataVBO(FloatBufferData) - Method in interface com.ardor3d.renderer.Renderer
- setupForSingleTexDraw(Texture) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- setupForSingleTexDraw(Texture) - Method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
- setupInput(Canvas, PhysicalLayer, LogicalLayer) - Method in class com.ardor3d.extension.interact.InteractManager
-
Convenience method for setting up the manager's connection to the Ardor3D input system, along with a forwarding address for input events that the manager does not care about.
- setupInput(PhysicalLayer, LogicalLayer) - Method in class com.ardor3d.extension.ui.UIHud
-
Convenience method for setting up the UI's connection to the Ardor3D input system, along with a forwarding address for input events that the UI does not care about.
- setupKeyboardTriggers(LogicalLayer) - Method in class com.ardor3d.input.control.FirstPersonControl
- setupKeyboardTriggers(LogicalLayer) - Method in class com.ardorcraft.control.FlyControl
- setupKeyboardTriggers(LogicalLayer) - Method in class com.ardorcraft.control.WalkControl
- setupLeftRightCameras() - Method in class com.ardor3d.renderer.StereoCamera
- setupLineParameters(float, int, short, boolean) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setupLineParameters(float, int, short, boolean) - Method in interface com.ardor3d.renderer.Renderer
-
This is a workaround until we make shared Record classes, or open up lower level opengl calls abstracted from jogl.
- setupLogicalLayer() - Method in class com.ardor3d.extension.ui.UIHud
-
Set up our logical layer with a trigger that hands input to the UI and saves whether it was "consumed".
- setupMouseTriggers(LogicalLayer, boolean) - Method in class com.ardor3d.input.control.FirstPersonControl
- setupMouseTriggers(LogicalLayer, boolean) - Method in class com.ardor3d.input.control.OrbitCamControl
- setupMouseTriggers(LogicalLayer, boolean) - Method in class com.ardorcraft.control.FlyControl
- setupMouseTriggers(LogicalLayer, boolean) - Method in class com.ardorcraft.control.WalkControl
- setupNormalData(FloatBufferData) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setupNormalData(FloatBufferData) - Method in interface com.ardor3d.renderer.Renderer
- setupNormalDataVBO(FloatBufferData) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setupNormalDataVBO(FloatBufferData) - Method in interface com.ardor3d.renderer.Renderer
- setupPointParameters(float, boolean, boolean, boolean, FloatBuffer, float, float) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setupPointParameters(float, boolean, boolean, boolean, FloatBuffer, float, float) - Method in interface com.ardor3d.renderer.Renderer
-
This is a workaround until we make shared Record classes, or open up lower level opengl calls abstracted from jogl.
- setupRecords() - Method in class com.ardor3d.renderer.RenderContext
- setupTexture(Texture) - Method in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
-
setupTexture
initializes a new Texture object for use with TextureRenderer. - setupTexture(Texture) - Method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
-
setupTexture
initializes a new Texture object for use with TextureRenderer. - setupTexture(Texture) - Method in interface com.ardor3d.renderer.TextureRenderer
-
setupTexture
initializes a Texture object for use with TextureRenderer. - setupTextureData(List<FloatBufferData>) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setupTextureData(List<FloatBufferData>) - Method in interface com.ardor3d.renderer.Renderer
- setupTextureDataVBO(List<FloatBufferData>) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setupTextureDataVBO(List<FloatBufferData>) - Method in interface com.ardor3d.renderer.Renderer
- setupTextures() - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Load water textures.
- setupTriggers(LogicalLayer, ReadOnlyVector3, boolean) - Static method in class com.ardor3d.input.control.FirstPersonControl
- setupTriggers(PlayerBase, LogicalLayer, ReadOnlyVector3, boolean) - Static method in class com.ardorcraft.control.FlyControl
- setupTriggers(PlayerBase, LogicalLayer, ReadOnlyVector3, boolean) - Static method in class com.ardorcraft.control.WalkControl
- setupVBO(AbstractBufferData<? extends Buffer>, RenderContext) - Static method in class com.ardor3d.renderer.jogl.JoglRenderer
- setUpVector(ReadOnlyVector3) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setupVertexData(FloatBufferData) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setupVertexData(FloatBufferData) - Method in interface com.ardor3d.renderer.Renderer
- setupVertexDataVBO(FloatBufferData) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setupVertexDataVBO(FloatBufferData) - Method in interface com.ardor3d.renderer.Renderer
- setURL(URL) - Method in class com.ardor3d.util.resource.URLResourceSource
- setUseAlpha(boolean) - Method in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- setUseAttributeVBO(boolean) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setUseBlend(boolean) - Method in class com.ardor3d.ui.text.BMText
- setUseCompression(boolean) - Method in class com.ardor3d.extension.model.md2.Md2Importer
- setUseCompression(boolean) - Method in class com.ardor3d.extension.model.obj.ObjImporter
- setUseCompression(boolean) - Method in class com.ardor3d.extension.model.ply.PlyImporter
- setUseCurrentScene(boolean) - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- setUseDistance(boolean) - Method in class com.ardor3d.math.functions.VoroniFunction3D
- setUseGPU(boolean) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
This should be set after setting up gpu attribute params.
- setUseMeshTexCoords(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleMesh
- setUseObjectCullFace(boolean) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- setUseProjectedShader(boolean) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setUserData(Object) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the Spatial specific user data.
- setUseReflection(boolean) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Turn reflection on and off
- setUseRefraction(boolean) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Turn refraction on and off
- setUseSceneTexturing(boolean) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- setUseSeparateConvolution(boolean) - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- setUseStandin(boolean) - Method in class com.ardor3d.extension.ui.UIContainer
- setUseTransparency(boolean) - Method in class com.ardor3d.extension.model.collada.jdom.data.MaterialInfo
- setUseTransparency(boolean) - Static method in class com.ardor3d.extension.ui.UIComponent
- setUseTriangleNormalEmit(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleMesh
- setUseTwoSided(boolean) - Method in class com.ardor3d.renderer.state.StencilState
- setUseVBO(boolean) - Method in class com.ardorcraft.world.WorldSettings
-
Set if the world should use VBO (vertex buffer objects) for rendering.
- setValue(int) - Method in class com.ardor3d.extension.ui.UIScrollBar
- setValue(int) - Method in class com.ardor3d.extension.ui.UISlider
-
Set the value on this slider
- setValue(int, double) - Method in class com.ardor3d.math.Vector2
- setValue(int, double) - Method in class com.ardor3d.math.Vector3
- setValue(int, double) - Method in class com.ardor3d.math.Vector4
- setValue(int, float) - Method in class com.ardor3d.math.ColorRGBA
- setValue(int, int, double) - Method in class com.ardor3d.math.Matrix3
-
Sets the value of this matrix at row, column to the given value.
- setValue(int, int, double) - Method in class com.ardor3d.math.Matrix4
-
Sets the value of this matrix at row, column to the given value.
- setValue(Object) - Method in class com.ardor3d.extension.ui.text.StyleSpan
- setValueAt(int, Object) - Method in interface com.ardor3d.extension.ui.model.ComboBoxModel
-
Sets the value of the item at the given index.
- setValueAt(int, Object) - Method in class com.ardor3d.extension.ui.model.DefaultComboBoxModel
- setVboAccessMode(AbstractBufferData.VBOAccessMode) - Method in class com.ardor3d.scenegraph.AbstractBufferData
- setVBOID(Object, int) - Method in class com.ardor3d.scenegraph.AbstractBufferData
-
Sets the id for a vbo based on this buffer's data in regards to the given OpenGL context.
- setVboValid(boolean) - Method in class com.ardor3d.renderer.state.record.RendererRecord
- setVelocity(float, float, float) - Method in class com.ardor3d.audio.joal.SourceJOAL
-
Sets this source's velocity, for use in Doppler effect.
- setVelocity(float, float, float) - Method in class com.ardor3d.audio.ListenerData
-
Change this listener's velocity in world-space.
- setVelocity(float, float, float) - Method in class com.ardor3d.audio.Source
-
Sets this source's velocity, for use in Doppler effect.
- setVelocity(Vector3) - Method in class com.ardor3d.audio.ListenerData
-
Change this listener's velocity in world-space.
- setVelocity(Vector3) - Method in class com.ardor3d.extension.effect.particle.Particle
-
Set the current velocity of this particle
- setVelocity(String, float, float, float) - Method in class com.ardor3d.audio.Library
-
Sets the specified source's velocity, for use in Doppler effect.
- setVelocity(String, float, float, float) - Method in class com.ardor3d.audio.SoundSystem
-
Sets the specified source's velocity, for use in Doppler effect.
- setVelocityAligned(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setVertex(int, float, float, float) - Method in class com.ardorcraft.world.GeometryHandler
-
Sets the vertex.
- setVertexBuffer(FloatBuffer) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the vertex buffer.
- setVertexCoords(FloatBufferData) - Method in class com.ardor3d.scenegraph.MeshData
-
Sets the vertex coords.
- setVertexCount(int) - Method in class com.ardorcraft.world.GeometryHandler
-
Sets the vertex count.
- setVertexData() - Method in class com.ardor3d.scenegraph.shape.Box
-
setVertexData
sets the vertex positions that define the box using the center point and defined extents. - setVertexData() - Method in class com.ardorcraft.objects.QuadBox
-
setVertexData
sets the vertex positions that define the box using the center point and defined extents. - setVertexShader(InputStream) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setVertexShader(InputStream, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- setVertexShader(String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our vertex shader
- setVertexShader(String, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our vertex shader
- setVertexShader(URL) - Method in class com.ardor3d.extension.terrain.client.Terrain
- setVertexShader(ByteBuffer) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our vertex shader
- setVertexShader(ByteBuffer, String) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Set the contents for our vertex shader
- setVertGroups(long[]) - Method in class com.ardor3d.util.geom.VertGroupData
- setVerticalSync(boolean) - Method in class com.ardor3d.example.PropertiesGameSettings
- setViewAt(int, String) - Method in interface com.ardor3d.extension.ui.model.ComboBoxModel
-
Sets the view String for the given index.
- setViewAt(int, String) - Method in class com.ardor3d.extension.ui.model.DefaultComboBoxModel
- setViewCamera(Camera) - Method in class com.ardor3d.extension.effect.particle.ParticleController
- setViewFromInside(boolean) - Method in class com.ardor3d.scenegraph.shape.Sphere
- setViewFromInside(boolean) - Method in class com.ardor3d.scenegraph.shape.Torus
- setViewFromInside(boolean) - Method in class com.ardor3d.scenegraph.shape.Tube
- setViewport(int, int, int, int) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- setViewport(int, int, int, int) - Method in interface com.ardor3d.renderer.Renderer
- setViewPort(double, double, double, double) - Method in class com.ardor3d.renderer.Camera
-
Sets the boundaries of this camera's viewport to the given values
- setViewPortBottom(double) - Method in class com.ardor3d.renderer.Camera
- setViewPortLeft(double) - Method in class com.ardor3d.renderer.Camera
- setViewPortRight(double) - Method in class com.ardor3d.renderer.Camera
- setViewPortTop(double) - Method in class com.ardor3d.renderer.Camera
- setVirginContentArea(boolean) - Method in class com.ardor3d.extension.ui.UIComponent
- setVisible(boolean) - Method in class com.ardor3d.extension.ui.UIComponent
- setVisible(boolean) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- setVisible(boolean) - Method in class com.ardor3d.scenegraph.Mesh
- setVisible(int, boolean) - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- setVisible(int, int, boolean) - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- setVisible(BitSet) - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- setVisibleLevels(int) - Method in class com.ardor3d.extension.terrain.client.Terrain
- setVnIndex(int) - Method in class com.ardor3d.extension.model.obj.ObjIndexSet
- setVolume(String, float) - Method in class com.ardor3d.audio.Library
-
Manually sets the specified source's volume.
- setVolume(String, float) - Method in class com.ardor3d.audio.SoundSystem
-
Manually sets the specified source's volume.
- setVSyncEnabled(boolean) - Method in interface com.ardor3d.example.craft.base.CanvasRelayer
- setVSyncEnabled(boolean) - Method in class com.ardor3d.example.craft.base.NativeCanvasRelayer
- setVSyncEnabled(boolean) - Method in class com.ardor3d.framework.jogl.awt.JoglAwtCanvas
- setVSyncEnabled(boolean) - Method in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- setVSyncEnabled(boolean) - Method in class com.ardor3d.framework.jogl.awt.JoglNewtAwtCanvas
- setVSyncEnabled(boolean) - Method in class com.ardor3d.framework.jogl.awt.JoglSwingCanvas
- setVSyncEnabled(boolean) - Method in class com.ardor3d.framework.jogl.JoglNewtWindow
- setVSyncEnabled(boolean) - Method in class com.ardor3d.framework.jogl.swt.JoglNewtSwtCanvas
- setVSyncEnabled(boolean) - Method in class com.ardor3d.framework.jogl.swt.JoglSwtCanvas
- setVSyncEnabled(boolean) - Method in interface com.ardor3d.framework.NativeCanvas
-
setVSyncEnabled
attempts to enable or disable monitor vertical synchronization. - setW(double) - Method in class com.ardor3d.math.Quaternion
-
Sets the w component of this quaternion to the given double value.
- setW(double) - Method in class com.ardor3d.math.Vector4
-
Sets the fourth component of this vector to the given double value.
- setWalking(boolean) - Method in class com.ardor3d.example.craft.player.PlayerWithPhysics
- setWanderDistance(double) - Method in class com.ardor3d.extension.effect.particle.WanderInfluence
- setWanderJitter(double) - Method in class com.ardor3d.extension.effect.particle.WanderInfluence
- setWanderRadius(double) - Method in class com.ardor3d.extension.effect.particle.WanderInfluence
- setWaterColorEnd(ColorRGBA) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Color to use when the incident angle to the surface is high
- setWaterColorStart(ColorRGBA) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Color to use when the incident angle to the surface is low
- setWaterEffectOnSpatial(Spatial) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Sets a spatial up for being rendered with the water effect
- setWaterHeight(double) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Set base height of the water plane(Used for reflecting the camera for rendering reflection)
- setWaterMaxAmplitude(double) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
Maximum amplitude of the water, used for clipping correctly(projected water only)
- setWaterPlane(Plane) - Method in class com.ardor3d.extension.effect.water.WaterNode
- setWaterTexture(ResourceSource) - Method in class com.ardorcraft.world.WorldSettings
-
Set texture used for water.
- setWeights(float[]) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Sets the joint weights used by this skinned mesh.
- setWeightsPerVert(int) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- setWidth(double) - Method in class com.ardor3d.scenegraph.shape.Arrow
- setWidth(double) - Method in class com.ardor3d.scenegraph.shape.AxisRods
- setWidth(float) - Method in class com.ardor3d.extension.ui.text.RenderedText
- setWidth(int) - Method in class com.ardor3d.example.PropertiesGameSettings
- setWidth(int) - Method in class com.ardor3d.extension.terrain.util.Region
- setWidth(int) - Method in class com.ardor3d.extension.ui.util.Dimension
- setWidth(int) - Method in class com.ardor3d.extension.ui.util.SubTex
- setWidth(int) - Method in class com.ardor3d.image.Image
-
setWidth
sets the width value of the image. - setWidth(int) - Method in class com.ardor3d.math.Rectangle2
- setWindDirection(ReadOnlyVector3) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- setWorldEmit(ReadOnlyVector3) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- setWorldRotation(ReadOnlyMatrix3) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the world rotation matrix.
- setWorldRotation(ReadOnlyQuaternion) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the world rotation quaternion.
- setWorldScale(double) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the world scale.
- setWorldScale(double, double, double) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the world scale.
- setWorldScale(ReadOnlyVector3) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the world scale.
- setWorldTransform(ReadOnlyTransform) - Method in class com.ardor3d.extension.ui.text.RenderedText
- setWorldTransform(ReadOnlyTransform) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the world transform.
- setWorldTranslation(double, double, double) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the world translation.
- setWorldTranslation(ReadOnlyVector3) - Method in class com.ardor3d.scenegraph.Spatial
-
Sets the world translation vector.
- setWorldUp(ReadOnlyVector3) - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveLookAtController
- setWorldUpVec(ReadOnlyVector3) - Method in class com.ardor3d.input.control.OrbitCamControl
- setWorldUpVector(Vector3) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- setWrap(boolean) - Method in class com.ardor3d.extension.ui.layout.GridLayoutData
- setWrap(Texture.WrapAxis, Texture.WrapMode) - Method in class com.ardor3d.image.Texture
-
Sets the wrap mode of this texture for a particular axis.
- setWrap(Texture.WrapAxis, Texture.WrapMode) - Method in class com.ardor3d.image.Texture1D
-
setWrap
sets the wrap mode of this texture for a particular axis. - setWrap(Texture.WrapAxis, Texture.WrapMode) - Method in class com.ardor3d.image.Texture2D
-
setWrap
sets the wrap mode of this texture for a particular axis. - setWrap(Texture.WrapAxis, Texture.WrapMode) - Method in class com.ardor3d.image.Texture3D
-
setWrap
sets the wrap mode of this texture for a particular axis. - setWrap(Texture.WrapAxis, Texture.WrapMode) - Method in class com.ardor3d.image.TextureCubeMap
-
setWrap
sets the wrap mode of this texture for a particular axis. - setWrap(Texture.WrapMode) - Method in class com.ardor3d.image.Texture
-
Sets the wrap mode of this texture for all axis.
- setWrap(Texture.WrapMode) - Method in class com.ardor3d.image.Texture1D
-
setWrap
sets the wrap mode of this texture for all axis. - setWrap(Texture.WrapMode) - Method in class com.ardor3d.image.Texture2D
-
setWrap
sets the wrap mode of this texture for all axis. - setWrap(Texture.WrapMode) - Method in class com.ardor3d.image.Texture3D
-
setWrap
sets the wrap mode of this texture for all axis. - setWrap(Texture.WrapMode) - Method in class com.ardor3d.image.TextureCubeMap
-
setWrap
sets the wrap mode of this texture for all axis. - setWritable(boolean) - Method in class com.ardor3d.renderer.state.ZBufferState
-
setWritable
sets the depth mask writable or not. - setX(double) - Method in class com.ardor3d.math.Quaternion
-
Sets the x component of this quaternion to the given double value.
- setX(double) - Method in class com.ardor3d.math.Vector2
-
Sets the first component of this vector to the given double value.
- setX(double) - Method in class com.ardor3d.math.Vector3
-
Sets the first component of this vector to the given double value.
- setX(double) - Method in class com.ardor3d.math.Vector4
-
Sets the first component of this vector to the given double value.
- setX(int) - Method in class com.ardor3d.extension.terrain.util.Region
- setX(int) - Method in class com.ardor3d.extension.ui.util.SubTex
- setX(int) - Method in class com.ardor3d.math.Rectangle2
- setX(int) - Method in class com.ardorcraft.util.queue.Coords
- setXAxis(ReadOnlyVector3) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- setXAxis(Vector3) - Method in class com.ardor3d.scenegraph.shape.OrientedBox
-
Sets the x axis of this OB.
- setXExtent(double) - Method in class com.ardor3d.bounding.BoundingBox
- setXOffset(int) - Method in class com.ardor3d.extension.ui.layout.AnchorLayoutData
- setXSpeed(double) - Method in class com.ardor3d.input.control.OrbitCamControl
- setY(double) - Method in class com.ardor3d.math.Quaternion
-
Sets the y component of this quaternion to the given double value.
- setY(double) - Method in class com.ardor3d.math.Vector2
-
Sets the second component of this vector to the given double value.
- setY(double) - Method in class com.ardor3d.math.Vector3
-
Sets the second component of this vector to the given double value.
- setY(double) - Method in class com.ardor3d.math.Vector4
-
Sets the second component of this vector to the given double value.
- setY(int) - Method in class com.ardor3d.extension.terrain.util.Region
- setY(int) - Method in class com.ardor3d.extension.ui.util.SubTex
- setY(int) - Method in class com.ardor3d.math.Rectangle2
- setYAxis(ReadOnlyVector3) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- setYAxis(Vector3) - Method in class com.ardor3d.scenegraph.shape.OrientedBox
-
Sets the Y axis of this OB.
- setYExtent(double) - Method in class com.ardor3d.bounding.BoundingBox
- setYOffset(int) - Method in class com.ardor3d.extension.ui.layout.AnchorLayoutData
- setYSpeed(double) - Method in class com.ardor3d.input.control.OrbitCamControl
- setZ(double) - Method in class com.ardor3d.math.Quaternion
-
Sets the z component of this quaternion to the given double value.
- setZ(double) - Method in class com.ardor3d.math.Vector3
-
Sets the third component of this vector to the given double value.
- setZ(double) - Method in class com.ardor3d.math.Vector4
-
Sets the third component of this vector to the given double value.
- setZ(int) - Method in class com.ardorcraft.util.queue.Coords
- setZAxis(ReadOnlyVector3) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- setZAxis(Vector3) - Method in class com.ardor3d.scenegraph.shape.OrientedBox
-
Sets the Z axis of this OB.
- setZExtent(double) - Method in class com.ardor3d.bounding.BoundingBox
- setZoomSpeed(double) - Method in class com.ardor3d.input.control.OrbitCamControl
- SEVEN - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- SEVEN - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- SEVEN - Enum constant in enum class com.ardor3d.input.Key
-
7 key.
- SEVEN - Enum constant in enum class com.ardor3d.input.MouseButton
- sevenButtonDown() - Static method in class com.ardor3d.input.logical.TriggerConditions
- shaderDirectory - Static variable in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- shaderDirectory - Variable in class com.ardor3d.extension.effect.SimpleBloomEffect
- shaderId - Variable in class com.ardor3d.renderer.state.record.ShaderObjectsStateRecord
- ShaderObjectsStateRecord - Class in com.ardor3d.renderer.state.record
- ShaderObjectsStateRecord() - Constructor for class com.ardor3d.renderer.state.record.ShaderObjectsStateRecord
- ShaderVariable - Class in com.ardor3d.util.shader
-
An utily class to store shader's uniform variables content.
- ShaderVariable() - Constructor for class com.ardor3d.util.shader.ShaderVariable
- ShaderVariableFloat - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableFloat
- ShaderVariableFloat() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat
- ShaderVariableFloat2 - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableFloat2
- ShaderVariableFloat2() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat2
- ShaderVariableFloat3 - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableFloat3
- ShaderVariableFloat3() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat3
- ShaderVariableFloat4 - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableFloat4
- ShaderVariableFloat4() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat4
- ShaderVariableFloatArray - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableFloatArray
- ShaderVariableFloatArray() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloatArray
- ShaderVariableInt - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableInt
- ShaderVariableInt() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt
- ShaderVariableInt2 - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableInt2
- ShaderVariableInt2() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt2
- ShaderVariableInt3 - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableInt3
- ShaderVariableInt3() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt3
- ShaderVariableInt4 - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableInt4
- ShaderVariableInt4() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt4
- ShaderVariableIntArray - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableIntArray
- ShaderVariableIntArray() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableIntArray
- ShaderVariableMatrix2 - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableMatrix2
- ShaderVariableMatrix2() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix2
- ShaderVariableMatrix3 - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableMatrix3
- ShaderVariableMatrix3() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix3
- ShaderVariableMatrix4 - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableMatrix4
- ShaderVariableMatrix4() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix4
- ShaderVariableMatrix4Array - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariableMatrix4Array
- ShaderVariableMatrix4Array() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix4Array
- ShaderVariablePointerByte - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariablePointerByte
- ShaderVariablePointerByte() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerByte
- ShaderVariablePointerFloat - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariablePointerFloat
- ShaderVariablePointerFloat() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloat
- ShaderVariablePointerFloatMatrix - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariablePointerFloatMatrix - data is stored by row... all matrices row 0, then all matrices row 1, etc.
- ShaderVariablePointerFloatMatrix() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloatMatrix
- ShaderVariablePointerInt - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariablePointerInt
- ShaderVariablePointerInt() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerInt
- ShaderVariablePointerShort - Class in com.ardor3d.util.shader.uniformtypes
-
ShaderVariablePointerShort
- ShaderVariablePointerShort() - Constructor for class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerShort
- Shading - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- ShadingState - Class in com.ardor3d.renderer.state
-
ShadeState
maintains the interpolation of color between vertices. - ShadingState() - Constructor for class com.ardor3d.renderer.state.ShadingState
-
Constructor instantiates a new
ShadeState
object with the default mode being smooth. - ShadingState.ShadingMode - Enum Class in com.ardor3d.renderer.state
- ShadingStateRecord - Class in com.ardor3d.renderer.state.record
- ShadingStateRecord() - Constructor for class com.ardor3d.renderer.state.record.ShadingStateRecord
- Shadow - Static variable in class com.ardor3d.renderer.queue.RenderBucketType
-
TODO: Add definition.
- ShadowCasterManager - Class in com.ardor3d.extension.shadow.map
- ShadowCasterManager() - Constructor for class com.ardor3d.extension.shadow.map.ShadowCasterManager
- ShadowedTerrainExample - Class in com.ardor3d.example.terrain
-
Example showing the Geometry Clipmap Terrain system combined with PSSM.
- ShadowedTerrainExample() - Constructor for class com.ardor3d.example.terrain.ShadowedTerrainExample
- ShadowRenderCallback - Interface in com.ardor3d.extension.shadow.map
- shallowSetMorphMesh(Mesh) - Method in class com.ardor3d.extension.model.util.KeyframeController
- ShapesExample - Class in com.ardor3d.example.basic
-
A display of intrinsic shapes (e.g.
- ShapesExample() - Constructor for class com.ardor3d.example.basic.ShapesExample
- ShapesPlusProceduralTerrainExample - Class in com.ardor3d.example.terrain
-
Example showing the Geometry Clipmap Terrain system with 'MegaTextures'.
- ShapesPlusProceduralTerrainExample() - Constructor for class com.ardor3d.example.terrain.ShapesPlusProceduralTerrainExample
- shared - package shared
- SharedCopyLogic - Class in com.ardor3d.util.geom
-
Deprecated.use
Spatial.makeCopy(boolean)
instead. - SharedCopyLogic() - Constructor for class com.ardor3d.util.geom.SharedCopyLogic
-
Deprecated.
- SHELL_SORT_THRESHOLD - Static variable in class com.ardor3d.util.SortUtil
-
The size at or below which we will use shell sort instead of the system sort.
- shellSort(T[], int, int) - Static method in class com.ardor3d.util.SortUtil
-
Performs an in-place shell sort (extension of insertion sort) of the provided data.
- shellSort(T[], int, int, Comparator<? super T>) - Static method in class com.ardor3d.util.SortUtil
-
Performs an in-place shell sort (extension of insertion sort) of the provided data.
- SHIFT - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- SHIFT - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- shiftVisibleLeft() - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- shiftVisibleRight() - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- Short - Enum constant in enum class com.ardor3d.extension.terrain.heightmap.RawHeightMap.HeightMapFormat
- Short - Enum constant in enum class com.ardor3d.image.PixelDataType
- SHORT - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Data
-
two byte signed integer
- SHORT - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- SHORT_1D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- SHORT_2D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- SHORTBUFFER - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- ShortBufferData - Class in com.ardor3d.scenegraph
-
Simple data class storing a buffer of shorts
- ShortBufferData() - Constructor for class com.ardor3d.scenegraph.ShortBufferData
-
Instantiates a new ShortBufferData.
- ShortBufferData(int) - Constructor for class com.ardor3d.scenegraph.ShortBufferData
-
Instantiates a new ShortBufferData with a buffer of the given size.
- ShortBufferData(ShortBuffer) - Constructor for class com.ardor3d.scenegraph.ShortBufferData
-
Creates a new ShortBufferData.
- show(Node) - Method in class com.ardor3d.example.pipeline.ScenegraphTree
- ShowAreas - Enum constant in enum class com.ardor3d.util.stat.graph.TimedAreaGrapher.ConfigKeys
- showAt(int, int) - Method in interface com.ardor3d.extension.ui.IPopOver
- showAt(int, int) - Method in class com.ardor3d.extension.ui.UIPieMenu
- showAt(int, int) - Method in class com.ardor3d.extension.ui.UIPopupMenu
- ShowLines - Enum constant in enum class com.ardor3d.util.stat.graph.LineGrapher.ConfigKeys
- showMenu() - Method in class com.ardor3d.example.ui.InteractUIExample
- showPieMenu(int, int) - Method in class com.ardor3d.example.ui.PopOverUIExample
- ShowPoints - Enum constant in enum class com.ardor3d.util.stat.graph.LineGrapher.ConfigKeys
- showPopOver(IPopOver) - Method in class com.ardor3d.extension.ui.UIHud
- showPopupMenu(int, int) - Method in class com.ardor3d.example.ui.PopOverUIExample
- showSubMenu(UIPieMenu, int) - Method in class com.ardor3d.extension.ui.UIPieMenuItem
- showSubMenu(UIPopupMenu) - Method in class com.ardor3d.extension.ui.UIMenuItem
- showSubPopupMenu(IPopOver) - Method in class com.ardor3d.extension.ui.UIHud
- shutdown() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- shutdown() - Method in class com.ardor3d.extension.terrain.client.Terrain
- shutdown() - Method in interface com.ardor3d.extension.terrain.client.TerrainCache
- shutdown() - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache
- shutdown() - Method in interface com.ardor3d.extension.terrain.client.TextureCache
- shutdown() - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- shutdown() - Method in class com.ardor3d.extension.terrain.client.TextureGridCache
- side - Variable in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- SimpleAnimationApplier - Class in com.ardor3d.extension.animation.skeletal.blendtree
-
Very simple applier.
- SimpleAnimationApplier() - Constructor for class com.ardor3d.extension.animation.skeletal.blendtree.SimpleAnimationApplier
- SimpleApplication - Class in com.ardor3d.example.craft.examples.simple
- SimpleApplication() - Constructor for class com.ardor3d.example.craft.examples.simple.SimpleApplication
- SimpleArrayTerrainDataProvider - Class in com.ardor3d.extension.terrain.providers.simplearray
- SimpleArrayTerrainDataProvider(float[], byte[], int) - Constructor for class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainDataProvider
- SimpleArrayTerrainDataProvider(float[], byte[], int, boolean) - Constructor for class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainDataProvider
- SimpleArrayTerrainSource - Class in com.ardor3d.extension.terrain.providers.simplearray
- SimpleArrayTerrainSource(int, float[], int) - Constructor for class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTerrainSource
- SimpleArrayTextureSource - Class in com.ardor3d.extension.terrain.providers.simplearray
- SimpleArrayTextureSource(int, byte[], int) - Constructor for class com.ardor3d.extension.terrain.providers.simplearray.SimpleArrayTextureSource
- SimpleBloomEffect - Class in com.ardor3d.extension.effect
- SimpleBloomEffect() - Constructor for class com.ardor3d.extension.effect.SimpleBloomEffect
- SimpleColladaExample - Class in com.ardor3d.example.pipeline
-
Simplest example of loading a Collada model.
- SimpleColladaExample() - Constructor for class com.ardor3d.example.pipeline.SimpleColladaExample
- SimpleContextIdReference<T> - Class in com.ardor3d.util
- SimpleContextIdReference(T, ReferenceQueue<? super T>, int, Object) - Constructor for class com.ardor3d.util.SimpleContextIdReference
- SimpleGame - Class in com.ardor3d.example.craft.examples.simple
-
A simple example showing the very basics of block world building
- SimpleGame() - Constructor for class com.ardor3d.example.craft.examples.simple.SimpleGame
- SimpleMd2Example - Class in com.ardor3d.example.pipeline
-
Simplest example of loading a model in MD2 format.
- SimpleMd2Example() - Constructor for class com.ardor3d.example.pipeline.SimpleMd2Example
- SimpleMd3Example - Class in com.ardor3d.example.pipeline
-
Simplest example of loading a model in MD3 format.
- SimpleMd3Example() - Constructor for class com.ardor3d.example.pipeline.SimpleMd3Example
- SimpleObjExample - Class in com.ardor3d.example.pipeline
-
Simplest example of loading a Wavefront OBJ model.
- SimpleObjExample() - Constructor for class com.ardor3d.example.pipeline.SimpleObjExample
- SimpleOffExample - Class in com.ardor3d.example.pipeline
-
Simplest example of loading a OFF model.
- SimpleOffExample() - Constructor for class com.ardor3d.example.pipeline.SimpleOffExample
- SimpleParticleInfluenceFactory - Class in com.ardor3d.extension.effect.particle
- SimpleParticleInfluenceFactory.BasicDrag - Class in com.ardor3d.extension.effect.particle
- SimpleParticleInfluenceFactory.BasicGravity - Class in com.ardor3d.extension.effect.particle
- SimpleParticleInfluenceFactory.BasicVortex - Class in com.ardor3d.extension.effect.particle
- SimpleParticleInfluenceFactory.BasicWind - Class in com.ardor3d.extension.effect.particle
- SimplePlyExample - Class in com.ardor3d.example.pipeline
-
Simplest example of loading a PLY model.
- SimplePlyExample() - Constructor for class com.ardor3d.example.pipeline.SimplePlyExample
- SimpleResourceLocator - Class in com.ardor3d.util.resource
-
This locator takes a base location for finding resources specified with a relative path.
- SimpleResourceLocator(URI) - Constructor for class com.ardor3d.util.resource.SimpleResourceLocator
-
Construct a new SimpleResourceLocator using the given URI as our context.
- SimpleResourceLocator(URL) - Constructor for class com.ardor3d.util.resource.SimpleResourceLocator
-
Construct a new SimpleResourceLocator using the given URL as our context.
- SimpleScaleWidget - Class in com.ardor3d.extension.interact.widget
- SimpleScaleWidget(IFilterList) - Constructor for class com.ardor3d.extension.interact.widget.SimpleScaleWidget
- simpleShaderRefractionStr - Variable in class com.ardor3d.extension.effect.water.WaterNode
- simpleShaderStr - Variable in class com.ardor3d.extension.effect.water.WaterNode
- SimpleStlExample - Class in com.ardor3d.example.pipeline
-
Simplest example of loading a STL model.
- SimpleStlExample() - Constructor for class com.ardor3d.example.pipeline.SimpleStlExample
- SimpleThread - Class in com.ardor3d.audio
-
The SimpleThread class is the template used to create all thread classes used by in the SoundSystem library.
- SimpleThread() - Constructor for class com.ardor3d.audio.SimpleThread
- SimpleUIExample - Class in com.ardor3d.example.ui
-
Illustrates how to display GUI primitives (e.g.
- SimpleUIExample() - Constructor for class com.ardor3d.example.ui.SimpleUIExample
- simplexNoise() - Static method in class com.ardor3d.math.functions.Functions
- SimplexNoise - Class in com.ardor3d.math.functions
-
Simplex noise in 2D, 3D and 4D
- SimplexNoise - Class in com.ardorcraft.util
-
Simplex Noise in 2D, 3D and 4D.
- SimplexNoise() - Constructor for class com.ardor3d.math.functions.SimplexNoise
- SimplexNoise() - Constructor for class com.ardorcraft.util.SimplexNoise
- sin(double) - Static method in enum class com.ardor3d.math.FastMath
-
sin: [-π,π] → [-1,1]
- sin(double) - Static method in class com.ardor3d.math.MathUtils
-
Returns sine of a value.
- SIX - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- SIX - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- SIX - Enum constant in enum class com.ardor3d.input.Key
-
6 key.
- SIX - Enum constant in enum class com.ardor3d.input.MouseButton
- sixButtonDown() - Static method in class com.ardor3d.input.logical.TriggerConditions
- size - Variable in class com.ardor3d.extension.terrain.heightmap.MidPointHeightMapGenerator
-
The size of the height map's width.
- size - Variable in class com.ardor3d.ui.text.BMFont.Info
- size - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloatArray
-
Specifies the number of values for each element of the array.
- size - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableIntArray
-
Specifies the number of values for each element of the array.
- size - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerByte
-
Specifies the number of values for each element of the generic vertex attribute array.
- size - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloat
-
Specifies the number of values for each element of the generic vertex attribute array.
- size - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloatMatrix
-
Specifies the number of rows and cols in the matrix.
- size - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerInt
-
Specifies the number of values for each element of the generic vertex attribute array.
- size - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerShort
-
Specifies the number of values for each element of the generic vertex attribute array.
- size() - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
- size() - Method in class com.ardor3d.extension.interact.widget.BasicFilterList
- size() - Method in interface com.ardor3d.extension.interact.widget.IFilterList
- size() - Method in interface com.ardor3d.extension.ui.model.ComboBoxModel
- size() - Method in class com.ardor3d.extension.ui.model.DefaultComboBoxModel
- size() - Method in class com.ardor3d.renderer.pass.Pass
- size() - Method in class com.ardor3d.util.GameTaskQueue
- size() - Method in class com.ardorcraft.file.WorldFile
- SkeletalDebugger - Class in com.ardor3d.extension.animation.skeletal.util
-
Utility useful for drawing Skeletons found in a scene.
- SkeletalDebugger() - Constructor for class com.ardor3d.extension.animation.skeletal.util.SkeletalDebugger
- Skeleton - Class in com.ardor3d.extension.animation.skeletal
-
Describes a collection of Joints.
- Skeleton() - Constructor for class com.ardor3d.extension.animation.skeletal.Skeleton
- Skeleton(String, Joint[]) - Constructor for class com.ardor3d.extension.animation.skeletal.Skeleton
- SkeletonPose - Class in com.ardor3d.extension.animation.skeletal
-
Joins a Skeleton with an array of joint poses.
- SkeletonPose() - Constructor for class com.ardor3d.extension.animation.skeletal.SkeletonPose
- SkeletonPose(Skeleton) - Constructor for class com.ardor3d.extension.animation.skeletal.SkeletonPose
-
Construct a new SkeletonPose using the given Skeleton.
- Skin - Class in com.ardor3d.extension.ui.skin
- Skin() - Constructor for class com.ardor3d.extension.ui.skin.Skin
- skinComponent(UIComponent) - Method in interface com.ardor3d.extension.ui.skin.SkinningTask
-
Perform skinning tasks on the given component
- SkinData - Class in com.ardor3d.extension.model.collada.jdom.data
-
Data class used to hold references to useful objects created during parsing of a single Collada skin tag.
- SkinData(String) - Constructor for class com.ardor3d.extension.model.collada.jdom.data.SkinData
-
Construct a new SkinData object.
- SkinManager - Class in com.ardor3d.extension.ui.skin
- SkinManager() - Constructor for class com.ardor3d.extension.ui.skin.SkinManager
- SkinnedMesh - Class in com.ardor3d.extension.animation.skeletal
-
Mesh supporting deformation via skeletal animation.
- SkinnedMesh() - Constructor for class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Constructs a new SkinnedMesh.
- SkinnedMesh(String) - Constructor for class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Constructs a new SkinnedMesh with a given name.
- SkinnedMeshCombineLogic - Class in com.ardor3d.extension.animation.skeletal
-
Logic for combining multiple SkinnedMesh objects into one.
- SkinnedMeshCombineLogic() - Constructor for class com.ardor3d.extension.animation.skeletal.SkinnedMeshCombineLogic
- SkinnedMeshCombineLogic(String) - Constructor for class com.ardor3d.extension.animation.skeletal.SkinnedMeshCombineLogic
- SkinningTask - Interface in com.ardor3d.extension.ui.skin
-
A simple call-back useful for skins in cases where skinning happens later, such as during dynamic construction of a menu.
- SkinPoseApplyLogic - Interface in com.ardor3d.extension.animation.skeletal
-
Custom logic for how a skin should react when it is told its pose has updated.
- SkinUtils - Class in com.ardor3d.extension.animation.skeletal.util
-
General utility methods useful for Skin manipulation.
- SkinUtils() - Constructor for class com.ardor3d.extension.animation.skeletal.util.SkinUtils
- Skip - Static variable in class com.ardor3d.renderer.queue.RenderBucketType
-
Do not use bucket system.
- skipBytes(int) - Method in class com.ardor3d.util.LittleEndianDataInput
- skipBytes(int) - Method in class com.ardor3d.util.LittleEndianRandomAccessDataInput
- skyBox - Variable in class com.ardor3d.extension.effect.water.WaterNode
- Skybox - Class in com.ardor3d.scenegraph.extension
-
A Box made of textured quads that simulate having a sky, horizon and so forth around your scene.
- Skybox - Class in com.ardorcraft.objects
-
A Box made of textured quads that simulate having a sky, horizon and so forth around your scene.
- Skybox() - Constructor for class com.ardor3d.scenegraph.extension.Skybox
- Skybox() - Constructor for class com.ardorcraft.objects.Skybox
- Skybox(String, float, float, float) - Constructor for class com.ardor3d.scenegraph.extension.Skybox
-
Creates a new skybox.
- Skybox(String, float, float, float) - Constructor for class com.ardorcraft.objects.Skybox
-
Creates a new skybox.
- Skybox.Face - Enum Class in com.ardor3d.scenegraph.extension
- Skybox.Face - Enum Class in com.ardorcraft.objects
- SkyDome - Class in com.ardorcraft.objects
-
A half sphere.
- SkyDome() - Constructor for class com.ardorcraft.objects.SkyDome
- SkyDome(String) - Constructor for class com.ardorcraft.objects.SkyDome
-
Constructs a dome.
- SkyDome(String, int, int, double) - Constructor for class com.ardorcraft.objects.SkyDome
-
Constructs a dome with center at the origin.
- SkyDome(String, Vector3, int, int, double) - Constructor for class com.ardorcraft.objects.SkyDome
-
Constructs a dome.
- SkyDome(String, Vector3, int, int, double, boolean) - Constructor for class com.ardorcraft.objects.SkyDome
-
Constructs a dome.
- SLASH - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- SLASH - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- SLASH - Enum constant in enum class com.ardor3d.input.Key
-
/ key .
- SLEEP - Enum constant in enum class com.ardor3d.input.Key
-
sleep key.
- slerp(ReadOnlyQuaternion, double, Quaternion) - Method in class com.ardor3d.math.Quaternion
-
Does a spherical linear interpolation between this quaternion and the given end quaternion by the given change amount.
- slerp(ReadOnlyQuaternion, double, Quaternion) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- slerp(ReadOnlyQuaternion, ReadOnlyQuaternion, double, Quaternion) - Static method in class com.ardor3d.math.Quaternion
-
Does a spherical linear interpolation between the given start and end quaternions by the given change amount.
- slerpLocal(ReadOnlyQuaternion, double) - Method in class com.ardor3d.math.Quaternion
-
Does a spherical linear interpolation between this quaternion and the given end quaternion by the given change amount.
- slerpLocal(ReadOnlyQuaternion, ReadOnlyQuaternion, double) - Method in class com.ardor3d.math.Quaternion
-
Does a spherical linear interpolation between the given start and end quaternions by the given change amount.
- slerpLocal(ReadOnlyQuaternion, ReadOnlyQuaternion, double, Quaternion) - Method in class com.ardor3d.math.Quaternion
-
Does a spherical linear interpolation between the given start and end quaternions by the given change amount.
- sliceData - Variable in class com.ardor3d.extension.terrain.util.LevelData
- SliderModel - Interface in com.ardor3d.extension.ui.model
- SMALL_FONT - Static variable in class com.ardorcraft.util.FontHandler
- SMALL_FONT_SIZE - Static variable in class com.ardorcraft.util.FontHandler
- smallerThanWindow() - Method in class com.ardor3d.extension.ui.event.FrameDragListener
- smallestAngleBetween(ReadOnlyVector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- smallestAngleBetween(ReadOnlyVector2) - Method in class com.ardor3d.math.Vector2
- smallestAngleBetween(ReadOnlyVector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- smallestAngleBetween(ReadOnlyVector3) - Method in class com.ardor3d.math.Vector3
- smooth - Variable in class com.ardor3d.ui.text.BMFont.Info
- Smooth - Enum constant in enum class com.ardor3d.renderer.state.ShadingState.ShadingMode
-
Smoothly interpolate the color values between the three colors of the three vertices.
- smoothed - Variable in class com.ardor3d.renderer.state.record.LineRecord
- smoothHint - Variable in class com.ardor3d.renderer.state.record.LineRecord
- snapshot() - Method in class com.ardor3d.input.ControllerState
- snooze(long) - Method in class com.ardor3d.audio.SimpleThread
-
Sleeps for the specified number of milliseconds.
- snooze(long) - Static method in class com.ardor3d.audio.SoundSystem
-
Sleeps for the specified number of milliseconds.
- solid(Mesh, MeshVoxelationContext) - Static method in class com.ardorcraft.voxel.VoxelateMesh
- Solid - Enum constant in enum class com.ardorcraft.world.BlockType
- SolidArcBackdrop - Class in com.ardor3d.extension.ui.backdrop
-
This backdrop paints a solid arc of color behind a UI component.
- SolidArcBackdrop(ReadOnlyColorRGBA) - Constructor for class com.ardor3d.extension.ui.backdrop.SolidArcBackdrop
-
Construct this backdrop, using the given color.
- SolidBackdrop - Class in com.ardor3d.extension.ui.backdrop
-
This backdrop paints a solid rectangle of color behind a UI component.
- SolidBackdrop(ReadOnlyColorRGBA) - Constructor for class com.ardor3d.extension.ui.backdrop.SolidBackdrop
-
Construct this backdrop, using the given color.
- SolidBorder - Class in com.ardor3d.extension.ui.border
-
This border draws solid colored edges around a UI component.
- SolidBorder(int, int, int, int) - Constructor for class com.ardor3d.extension.ui.border.SolidBorder
-
Construct a border with the given thicknesses.
- SolidBorder(int, int, int, int, ReadOnlyColorRGBA, ReadOnlyColorRGBA, ReadOnlyColorRGBA, ReadOnlyColorRGBA) - Constructor for class com.ardor3d.extension.ui.border.SolidBorder
-
Construct a border with the given thicknesses and colors
- SolidDiskBackdrop - Class in com.ardor3d.extension.ui.backdrop
-
This backdrop paints a solid disk of color behind a UI component.
- SolidDiskBackdrop(ReadOnlyColorRGBA) - Constructor for class com.ardor3d.extension.ui.backdrop.SolidDiskBackdrop
-
Construct this backdrop, using the given color.
- SomeButtonsDownPredicate - Class in com.ardorcraft.control
- SomeButtonsDownPredicate(ButtonSet) - Constructor for class com.ardorcraft.control.SomeButtonsDownPredicate
- sort() - Method in class com.ardor3d.renderer.queue.AbstractRenderBucket
- sort() - Method in interface com.ardor3d.renderer.queue.RenderBucket
- sort(Mesh, List<Light>) - Static method in class com.ardor3d.renderer.state.LightUtil
- sortBuckets() - Method in class com.ardor3d.renderer.queue.RenderQueue
- sortIntersections() - Method in class com.ardor3d.intersection.IntersectionRecord
-
Sorts intersections from near to far
- sortLights() - Method in class com.ardor3d.scenegraph.Mesh
-
Sorts the lights based on distance to mesh bounding volume
- sortLights() - Method in class com.ardor3d.scenegraph.Node
- sortLights() - Method in class com.ardor3d.scenegraph.Spatial
-
Sort the ligts on this spatial.
- sortPrimitives() - Method in class com.ardor3d.bounding.CollisionTree
-
sortPrimitives attempts to optimize the ordering of the subsection of the array of primitives this node is responsible for.
- SortUtil - Class in com.ardor3d.util
-
Shell and merge sort implementations with the goal of reducing garbage and allowing tuning.
- SortUtil() - Constructor for class com.ardor3d.util.SortUtil
- soundBuffer - Variable in class com.ardor3d.audio.Source
-
Holds the data used by normal sources.
- SoundBuffer - Class in com.ardor3d.audio
-
The SoundBuffer class is used to wrap audio data along with the format in which the data is stored.
- SoundBuffer(byte[], AudioFormat) - Constructor for class com.ardor3d.audio.SoundBuffer
-
Constructor: Wraps the specified data with the specified audio format.
- soundLibrary - Variable in class com.ardor3d.audio.SoundSystem
-
Handle to the active sound library.
- soundSequenceLock - Variable in class com.ardor3d.audio.Source
-
Ensures that only one thread accesses the soundSequenceQueue at a time.
- soundSequenceQueue - Variable in class com.ardor3d.audio.Source
-
The list of files to stream when the current stream finishes.
- SoundSystem - Class in com.ardor3d.audio
-
The SoundSystem class is the core class for the SoundSystem library.
- SoundSystem() - Constructor for class com.ardor3d.audio.SoundSystem
-
Constructor: Create the sound system using the default library.
- SoundSystem(Class<? extends Library>) - Constructor for class com.ardor3d.audio.SoundSystem
-
Constructor: Create the sound system using the specified library.
- SoundSystemConfig - Class in com.ardor3d.audio
-
The SoundSystemConfig class is used to access global sound system settings, and to link with external pluggins.
- SoundSystemConfig() - Constructor for class com.ardor3d.audio.SoundSystemConfig
- SoundSystemException - Exception Class in com.ardor3d.audio
-
The SoundSystemException class is used to provide information about serious errors.
- SoundSystemException(String) - Constructor for exception class com.ardor3d.audio.SoundSystemException
-
Constructor: Generic exception.
- SoundSystemException(String, int) - Constructor for exception class com.ardor3d.audio.SoundSystemException
-
Constructor: Specify the error message and type of exception.
- SoundSystemLogger - Class in com.ardor3d.audio
-
The SoundSystemLogger class handles all status messages, warnings, and error messages for the SoundSystem library.
- SoundSystemLogger() - Constructor for class com.ardor3d.audio.SoundSystemLogger
- source - Variable in class com.ardor3d.renderer.state.FogState
- source - Variable in class com.ardor3d.renderer.state.record.FogStateRecord
- Source - Class in com.ardor3d.audio
-
The Source class is used to store information about a source.
- Source(boolean, boolean, boolean, String, FilenameURL, SoundBuffer, float, float, float, int, float, boolean) - Constructor for class com.ardor3d.audio.Source
-
Constructor: Creates a new source using the specified parameters.
- Source(AudioFormat, boolean, String, float, float, float, int, float) - Constructor for class com.ardor3d.audio.Source
-
Constructor: Creates a new streaming source that will be directly fed with raw audio data.
- Source(Source, SoundBuffer) - Constructor for class com.ardor3d.audio.Source
-
Constructor: Creates a new source matching the specified one.
- SourceAlpha - Enum constant in enum class com.ardor3d.image.Texture.CombinerOperandAlpha
- SourceAlpha - Enum constant in enum class com.ardor3d.image.Texture.CombinerOperandRGB
- SourceAlpha - Enum constant in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
The destination value of the blend function is the source alpha value.
- SourceAlpha - Enum constant in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
The source value of the blend function is the source alpha value.
- SourceAlphaSaturate - Enum constant in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
The source value of the blend function is the minimum of alpha or 1 - alpha.
- SourceCacheFunction - Interface in com.ardor3d.extension.terrain.client.functions
- SourceColor - Enum constant in enum class com.ardor3d.image.Texture.CombinerOperandRGB
- SourceColor - Enum constant in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
The destination value of the blend function is the source color.
- SourceJOAL - Class in com.ardor3d.audio.joal
-
The SourceJOAL class provides an interface to the JOAL binding of OpenAL.
- SourceJOAL(Vector3, int[], boolean, boolean, boolean, String, FilenameURL, SoundBuffer, float, float, float, int, float, boolean) - Constructor for class com.ardor3d.audio.joal.SourceJOAL
-
Constructor: Creates a new source using the specified parameters.
- SourceJOAL(Vector3, int[], Source, SoundBuffer) - Constructor for class com.ardor3d.audio.joal.SourceJOAL
-
Constructor: Creates a new source matching the specified source.
- SourceJOAL(Vector3, AudioFormat, boolean, String, float, float, float, int, float) - Constructor for class com.ardor3d.audio.joal.SourceJOAL
-
Constructor: Creates a new streaming source that will be directly fed with raw audio data.
- sourceMap - Variable in class com.ardor3d.audio.Library
-
Map containing all created sources for easy look-up by name.
- sourcename - Variable in class com.ardor3d.audio.Source
-
Unique name for this source.
- sources - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- sourceTile - Variable in class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData
- sourceTile - Variable in class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData
- sourceVolume - Variable in class com.ardor3d.audio.Source
-
This value should be used to manually increase or decrease source volume.
- South - Enum constant in enum class com.ardor3d.scenegraph.extension.Skybox.Face
-
The -Z side of the skybox.
- South - Enum constant in enum class com.ardor3d.ui.text.BMText.Align
- South - Enum constant in enum class com.ardorcraft.objects.Skybox.Face
-
The -Z side of the skybox.
- SOUTH - Enum constant in enum class com.ardor3d.extension.ui.layout.BorderLayoutData
- SOUTH - Enum constant in enum class com.ardor3d.extension.ui.UITabbedPane.TabPlacement
-
Place tabs along bottom edge of pane.
- SouthEast - Enum constant in enum class com.ardor3d.ui.text.BMText.Align
- SOUTHEAST - Static variable in class com.ardor3d.util.geom.Debugger
- SouthWest - Enum constant in enum class com.ardor3d.ui.text.BMText.Align
- SOUTHWEST - Static variable in class com.ardor3d.util.geom.Debugger
- SPACE - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- SPACE - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- SPACE - Enum constant in enum class com.ardor3d.input.Key
-
space key.
- spacing - Variable in class com.ardor3d.ui.text.BMFont.Info
- Span(int) - Static method in class com.ardor3d.extension.ui.layout.GridLayoutData
-
create a new GridLayoutData that specifies the number of cells the component should use horizontally
- SpanAndWrap(int) - Static method in class com.ardor3d.extension.ui.layout.GridLayoutData
-
create a new GridLayoutData that specifies the number of cells the component should use horizontally and that the layout line should wrap after this component
- Spatial - Class in com.ardor3d.scenegraph
-
Base class for all scenegraph objects.
- Spatial - Enum constant in enum class com.ardor3d.input.control.OrbitCamControl.TargetType
- Spatial() - Constructor for class com.ardor3d.scenegraph.Spatial
-
Constructs a new Spatial.
- Spatial(String) - Constructor for class com.ardor3d.scenegraph.Spatial
-
Constructs a new
Spatial
with a given name. - spatialClean(Spatial, DirtyType) - Method in interface com.ardor3d.scenegraph.event.DirtyEventListener
-
spatialClean is called when a spatial is changed in respect to transform, bounding, attach/dettach or renderstate
- spatialClean(Spatial, DirtyType) - Method in class com.ardor3d.scenegraph.event.SceneGraphManager
- SpatialController<T> - Interface in com.ardor3d.scenegraph.controller
- spatialDirty(Spatial, DirtyType) - Method in interface com.ardor3d.scenegraph.event.DirtyEventListener
-
spatialDirty is called when a spatial is changed in respect to transform, bounding, attach/dettach or renderstate
- spatialDirty(Spatial, DirtyType) - Method in class com.ardor3d.scenegraph.event.SceneGraphManager
- SpatialRTTEffect - Class in com.ardor3d.renderer.effect
- SpatialRTTEffect(String, Camera, Spatial...) - Constructor for class com.ardor3d.renderer.effect.SpatialRTTEffect
- SpatialState - Class in com.ardor3d.extension.interact.data
- SpatialState() - Constructor for class com.ardor3d.extension.interact.data.SpatialState
- SpatialState(SpatialState) - Constructor for class com.ardor3d.extension.interact.data.SpatialState
-
copy constructor
- specular - Variable in class com.ardor3d.renderer.state.record.LightRecord
- Specular - Enum constant in enum class com.ardor3d.renderer.state.MaterialState.ColorMaterial
-
Mesh colors determine material specular colors.
- SPECULAR_BLUE - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- SPECULAR_COEFF - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- SPECULAR_GREEN - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- SPECULAR_POWER - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
- SPECULAR_RED - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
material (specular light) components
- speedReflection - Variable in class com.ardor3d.extension.effect.water.WaterNode
- speedRefraction - Variable in class com.ardor3d.extension.effect.water.WaterNode
- Sphere - Class in com.ardor3d.scenegraph.shape
-
Sphere represents a 3D object with all points equi-distance from a center point.
- Sphere - Enum constant in enum class com.ardor3d.bounding.BoundingVolume.Type
- Sphere - Enum constant in enum class com.ardor3d.bounding.CollisionTree.Type
-
CollisionTree using Bounding Spheres.
- Sphere() - Constructor for class com.ardor3d.scenegraph.shape.Sphere
- Sphere(String) - Constructor for class com.ardor3d.scenegraph.shape.Sphere
-
Constructs a sphere.
- Sphere(String, int, int, double) - Constructor for class com.ardor3d.scenegraph.shape.Sphere
-
Constructs a sphere with center at the origin
- Sphere(String, ReadOnlyVector3, int, int, double) - Constructor for class com.ardor3d.scenegraph.shape.Sphere
-
Constructs a sphere.
- Sphere(String, ReadOnlyVector3, int, int, double, Sphere.TextureMode) - Constructor for class com.ardor3d.scenegraph.shape.Sphere
-
Constructs a sphere.
- Sphere.TextureMode - Enum Class in com.ardor3d.scenegraph.shape
- SphereComparisonsExample - Class in com.ardor3d.example.renderer
-
Simple example showing differences between GeoSphere and Sphere and their various texture mappings.
- SphereComparisonsExample() - Constructor for class com.ardor3d.example.renderer.SphereComparisonsExample
- SphereMap - Enum constant in enum class com.ardor3d.image.Texture.EnvironmentalMapMode
-
TODO: add documentation
- sphericalToCartesian(ReadOnlyVector3, Vector3) - Static method in class com.ardor3d.math.MathUtils
-
Converts a point from Spherical coordinates to Cartesian (using positive Y as up) and stores the results in the store var.
- sphericalToCartesianZ(ReadOnlyVector3, Vector3) - Static method in class com.ardor3d.math.MathUtils
-
Converts a point from Spherical coordinates to Cartesian (using positive Z as up) and stores the results in the store var.
- Spline - Interface in com.ardor3d.spline
-
Spline interface allows an interpolated vector to be calculated along a path.
- splitMesh(Mesh, int, int, boolean) - Method in class com.ardor3d.bounding.CollisionTree
- Spot - Enum constant in enum class com.ardor3d.light.Light.Type
- SpotLight - Class in com.ardor3d.light
-
SpotLight defines a light that has a location in space and emits light within a cone.
- SpotLight() - Constructor for class com.ardor3d.light.SpotLight
-
Constructor instantiates a new
SpotLight
object. - sqrt(double) - Static method in enum class com.ardor3d.math.FastMath
- sqrt(double) - Static method in class com.ardor3d.math.MathUtils
- SQUARED_PI - Static variable in class com.ardor3d.math.MathUtils
-
The value PI^2 as a double.
- srcFactorAlpha - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- srcFactorRGB - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- STANDIN_TEXTURE_SIZE - Static variable in class com.ardor3d.extension.ui.UIContainer
- STAR - Enum constant in enum class com.ardor3d.input.Key
-
mobile star button
- start - Variable in class com.ardor3d.renderer.state.FogState
- start(Class<? extends ExampleBase>) - Static method in class com.ardor3d.example.ExampleBase
- startDisplayList() - Method in class com.ardor3d.renderer.jogl.JoglRenderer
-
Start a new display list.
- startDisplayList() - Method in interface com.ardor3d.renderer.Renderer
-
Start a new display list.
- startDrag(int, int) - Method in interface com.ardor3d.extension.ui.event.DragListener
-
Let the implementor know that we've accepted this as our current drag target.
- startDrag(int, int) - Method in class com.ardor3d.extension.ui.event.FrameDragListener
- startDrag(int, int) - Method in class com.ardor3d.extension.ui.event.FrameResizeListener
- startOffset - Static variable in class com.ardor3d.util.stat.StatCollector
- startStat(StatType) - Static method in class com.ardor3d.util.stat.StatCollector
- startThreads() - Method in class com.ardorcraft.world.BlockWorld
-
Start all processing threads.
- startUpdates() - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- startWalk(Ray3) - Method in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
-
Set up our position on the grid and initialize the tracer using the provided ray.
- startWalk(Ray3) - Method in class com.ardor3d.extension.terrain.util.BresenhamYUpGridTracer
- startWalk(Ray3) - Method in class com.ardor3d.extension.terrain.util.BresenhamZUpGridTracer
- STAT_DISPLAYSWAP_TIMER - Static variable in class com.ardor3d.util.stat.StatType
- STAT_FRAMES - Static variable in class com.ardor3d.util.stat.StatType
- STAT_LINE_COUNT - Static variable in class com.ardor3d.util.stat.StatType
- STAT_MESH_COUNT - Static variable in class com.ardor3d.util.stat.StatType
- STAT_POINT_COUNT - Static variable in class com.ardor3d.util.stat.StatType
- STAT_QUAD_COUNT - Static variable in class com.ardor3d.util.stat.StatType
- STAT_RENDER_TIMER - Static variable in class com.ardor3d.util.stat.StatType
- STAT_SHADER_BINDS - Static variable in class com.ardor3d.util.stat.StatType
- STAT_SHADER_STATE_TIMER - Static variable in class com.ardor3d.util.stat.StatType
- STAT_STATES_TIMER - Static variable in class com.ardor3d.util.stat.StatType
- STAT_TEXTURE_BINDS - Static variable in class com.ardor3d.util.stat.StatType
- STAT_TEXTURE_STATE_TIMER - Static variable in class com.ardor3d.util.stat.StatType
- STAT_TRIANGLE_COUNT - Static variable in class com.ardor3d.util.stat.StatType
- STAT_UNSPECIFIED_TIMER - Static variable in class com.ardor3d.util.stat.StatType
- STAT_UPDATE_TIMER - Static variable in class com.ardor3d.util.stat.StatType
- STAT_VERTEX_COUNT - Static variable in class com.ardor3d.util.stat.StatType
- StatCollector - Class in com.ardor3d.util.stat
-
This class acts as a centralized data store for statistics.
- StatCollector() - Constructor for class com.ardor3d.util.stat.StatCollector
- state - Variable in class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData
- state - Variable in class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData
- StateBasedUIComponent - Class in com.ardor3d.extension.ui
-
StateBasedUIComponent describes a component that acts as a state machine, containing multiple states, one of which is currently active.
- StateBasedUIComponent() - Constructor for class com.ardor3d.extension.ui.StateBasedUIComponent
- stateChanged(AnimationManager.AnimationUpdateState, AnimationManager.AnimationUpdateState) - Method in interface com.ardor3d.extension.animation.skeletal.AnimationUpdateStateListener
- StateOwner - Interface in com.ardor3d.extension.animation.skeletal.state
-
Describes a class that holds onto and directly utilizes an AnimationState.
- StateRecord - Class in com.ardor3d.renderer.state.record
- StateRecord() - Constructor for class com.ardor3d.renderer.state.record.StateRecord
- states - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- StateStack() - Constructor for class com.ardor3d.renderer.state.RenderState.StateStack
- StaticCopy - Enum constant in enum class com.ardor3d.scenegraph.AbstractBufferData.VBOAccessMode
- StaticDraw - Enum constant in enum class com.ardor3d.scenegraph.AbstractBufferData.VBOAccessMode
- StaticRead - Enum constant in enum class com.ardor3d.scenegraph.AbstractBufferData.VBOAccessMode
- StatListener - Interface in com.ardor3d.util.stat
- stats - Static variable in class com.ardor3d.util.Constants
- statsUpdated() - Method in class com.ardor3d.util.stat.graph.LineGrapher
- statsUpdated() - Method in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- statsUpdated() - Method in class com.ardor3d.util.stat.graph.TimedAreaGrapher
- statsUpdated() - Method in interface com.ardor3d.util.stat.StatListener
- StatType - Class in com.ardor3d.util.stat
- StatType(String) - Constructor for class com.ardor3d.util.stat.StatType
- StatValue - Class in com.ardor3d.util.stat
- StatValue() - Constructor for class com.ardor3d.util.stat.StatValue
- StatValue(StatValue) - Constructor for class com.ardor3d.util.stat.StatValue
- SteadyState - Class in com.ardor3d.extension.animation.skeletal.state
-
A "steady" state is an animation state that is concrete and stand-alone (vs. a state that handles transitioning between two states, for example.)
- SteadyState(String) - Constructor for class com.ardor3d.extension.animation.skeletal.state.SteadyState
-
Create a new steady state.
- Stencil - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- StencilIndex - Enum constant in enum class com.ardor3d.image.ImageDataFormat
- StencilState - Class in com.ardor3d.renderer.state
-
The StencilState RenderState allows the user to set the attributes of the stencil buffer of the renderer.
- StencilState() - Constructor for class com.ardor3d.renderer.state.StencilState
- StencilState.StencilFunction - Enum Class in com.ardor3d.renderer.state
- StencilState.StencilOperation - Enum Class in com.ardor3d.renderer.state
- StencilStateRecord - Class in com.ardor3d.renderer.state.record
- StencilStateRecord() - Constructor for class com.ardor3d.renderer.state.record.StencilStateRecord
- Step - Enum constant in enum class com.ardor3d.extension.useful.TrailMesh.UpdateMode
- StereoCamera - Class in com.ardor3d.renderer
-
Extension of Camera useful for tracking and updating a Stereo view camera.
- StereoCamera() - Constructor for class com.ardor3d.renderer.StereoCamera
- StereoCamera(int, int) - Constructor for class com.ardor3d.renderer.StereoCamera
- StereoCamera(Camera) - Constructor for class com.ardor3d.renderer.StereoCamera
- StereoExample - Class in com.ardor3d.example.renderer
-
Illustrates the StereoCamera class, which allows for your stereo viewing pleasures.
- StereoExample() - Constructor for class com.ardor3d.example.renderer.StereoExample
- Stipple - Enum constant in enum class com.ardor3d.util.stat.graph.LineGrapher.ConfigKeys
- Stipple - Enum constant in enum class com.ardor3d.util.stat.graph.TimedAreaGrapher.ConfigKeys
- stippled - Variable in class com.ardor3d.renderer.state.record.LineRecord
- stippleFactor - Variable in class com.ardor3d.renderer.state.record.LineRecord
- stipplePattern - Variable in class com.ardor3d.renderer.state.record.LineRecord
- StlDataStore - Class in com.ardor3d.extension.model.stl
- StlDataStore() - Constructor for class com.ardor3d.extension.model.stl.StlDataStore
- StlFileParser(Reader) - Constructor for class com.ardor3d.extension.model.stl.StlImporter.StlFileParser
-
Constructor.
- StlGeometryStore - Class in com.ardor3d.extension.model.stl
- StlGeometryStore() - Constructor for class com.ardor3d.extension.model.stl.StlGeometryStore
- StlImporter - Class in com.ardor3d.extension.model.stl
-
Reads an STL (STereoLithography) file and builds an Ardor3D Mesh.
- StlImporter() - Constructor for class com.ardor3d.extension.model.stl.StlImporter
-
Constructor.
- StlImporter.StlFileParser - Class in com.ardor3d.extension.model.stl
-
Extends StreamTokenizer for parsing STL files.
- stop() - Method in class com.ardor3d.audio.Channel
-
Stops playback for this channel and rewinds the attached source to the beginning.
- stop() - Method in class com.ardor3d.audio.joal.ChannelJOAL
-
Stops playback for this channel and rewinds the attached source to the beginning.
- stop() - Method in class com.ardor3d.audio.Source
-
Stops the source.
- stop() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
- stop(String) - Method in class com.ardor3d.audio.Library
-
Stops the specified source.
- stop(String) - Method in class com.ardor3d.audio.SoundSystem
-
Stops the specified source.
- Stop - Enum constant in enum class com.ardor3d.extension.animation.skeletal.AnimationManager.AnimationUpdateState
- STOP - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- STOP - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- STOP - Enum constant in enum class com.ardor3d.input.Key
-
stop key .
- STOP - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to stop a source.
- stopped() - Method in class com.ardor3d.audio.Source
-
Returns true if the source has been stopped.
- stopThreads() - Method in class com.ardorcraft.world.BlockWorld
-
Stop all processing threads, and wait for them to finish.
- stopUpdates() - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- storeSavableImages - Static variable in class com.ardor3d.util.Constants
- stream() - Method in class com.ardor3d.audio.Source
-
Streams the source on its current channel
- StreamCopy - Enum constant in enum class com.ardor3d.scenegraph.AbstractBufferData.VBOAccessMode
- StreamDraw - Enum constant in enum class com.ardor3d.scenegraph.AbstractBufferData.VBOAccessMode
- streamingChannels - Variable in class com.ardor3d.audio.Library
-
Array containing maximum number of non-streaming audio channels.
- StreamRead - Enum constant in enum class com.ardor3d.scenegraph.AbstractBufferData.VBOAccessMode
- streams() - Method in class com.jcraft.jorbis.VorbisFile
- StreamState - Class in com.jcraft.jogg
- StreamState() - Constructor for class com.jcraft.jogg.StreamState
- streamThread - Variable in class com.ardor3d.audio.Library
-
Handles processing for all streaming sources.
- StreamThread - Class in com.ardor3d.audio
-
The StreamThread class is used to process all streaming sources.
- StreamThread() - Constructor for class com.ardor3d.audio.StreamThread
-
Constructor: Grabs a handle to the message logger and instantiates the streaming sources list.
- strength(ReadOnlyColorRGBA) - Static method in class com.ardor3d.renderer.state.LightUtil
- stretchH - Variable in class com.ardor3d.ui.text.BMFont.Info
- strictEquals(Object) - Method in class com.ardor3d.math.Matrix3
- strictEquals(Object) - Method in class com.ardor3d.math.Matrix4
- strictEquals(Object) - Method in class com.ardor3d.math.Quaternion
- strictEquals(Object) - Method in class com.ardor3d.math.Transform
- strictEquals(Object) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- strictEquals(Object) - Method in interface com.ardor3d.math.type.ReadOnlyTransform
- stride - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerByte
-
Specifies the byte offset between consecutive attribute values.
- stride - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloat
-
Specifies the byte offset between consecutive attribute values.
- stride - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerInt
-
Specifies the byte offset between consecutive attribute values.
- stride - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerShort
-
Specifies the byte offset between consecutive attribute values.
- STRING - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- STRING_1D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- STRING_2D - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- STRING_SAVABLE_MAP - Static variable in class com.ardor3d.util.export.binary.BinaryClassField
- stringArgs - Variable in class com.ardor3d.audio.CommandObject
-
Any String arguments required for a command.
- StringResourceSource - Class in com.ardor3d.util.resource
-
ResourceSource that pulls its content from a String.
- StringResourceSource(String) - Constructor for class com.ardor3d.util.resource.StringResourceSource
-
Construct a new StringResourceSource.
- StringResourceSource(String, String) - Constructor for class com.ardor3d.util.resource.StringResourceSource
-
Construct a new StringResourceSource.
- StripBox - Class in com.ardor3d.scenegraph.shape
- StripBox() - Constructor for class com.ardor3d.scenegraph.shape.StripBox
-
instantiates a new
StripBox
object. - StripBox(String) - Constructor for class com.ardor3d.scenegraph.shape.StripBox
-
Constructor instantiates a new
StripBox
object. - StripBox(String, Vector3, double, double, double) - Constructor for class com.ardor3d.scenegraph.shape.StripBox
-
Constructs a new box.
- StripBox(String, Vector3, Vector3) - Constructor for class com.ardor3d.scenegraph.shape.StripBox
-
Constructor instantiates a new
StripBox
object. - stripNamespace(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaDOMUtil
-
Strips the namespace from all nodes in a tree.
- StyleConstants - Class in com.ardor3d.extension.ui.text
- StyleConstants() - Constructor for class com.ardor3d.extension.ui.text.StyleConstants
- StyleParser - Interface in com.ardor3d.extension.ui.text.parser
- StyleSpan - Class in com.ardor3d.extension.ui.text
- StyleSpan() - Constructor for class com.ardor3d.extension.ui.text.StyleSpan
- StyleSpan(String, Object, int, int) - Constructor for class com.ardor3d.extension.ui.text.StyleSpan
- SubTex - Class in com.ardor3d.extension.ui.util
-
Describes a sub-portion of a full Ardor3D Texture object.
- SubTex(Texture) - Constructor for class com.ardor3d.extension.ui.util.SubTex
-
Construct a new SubTex that covers the entire width and height of the supplied Texture.
- SubTex(Texture, int, int, int, int) - Constructor for class com.ardor3d.extension.ui.util.SubTex
-
Construct a new SubTex using the specified dimensions and location.
- SubTex(Texture, int, int, int, int, int, int, int, int) - Constructor for class com.ardor3d.extension.ui.util.SubTex
-
Construct a new SubTex using the specified dimensions and location.
- SubTexUtil - Class in com.ardor3d.extension.ui.util
-
SubTexUtil is a utility for drawing SubTex objects to a renderer.
- SubTexUtil() - Constructor for class com.ardor3d.extension.ui.util.SubTexUtil
- subtract(double, double, double, double, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- subtract(double, double, double, double, Vector4) - Method in class com.ardor3d.math.Vector4
-
Subtracts the given values from those of this vector and returns them in store.
- subtract(double, double, double, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- subtract(double, double, double, Vector3) - Method in class com.ardor3d.math.Vector3
-
Subtracts the given values from those of this vector and returns them in store.
- subtract(double, double, Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- subtract(double, double, Vector2) - Method in class com.ardor3d.math.Vector2
-
Subtracts the given values from those of this vector and returns them in store.
- subtract(float, float, float, float, ColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Subtracts the given values from those of this color and returns them in store.
- subtract(float, float, float, float, ColorRGBA) - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- subtract(int, int, int) - Method in class com.ardorcraft.data.Pos
- subtract(ReadOnlyColorRGBA, ColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Subtracts the values of the given source color from those of this color and returns them in store.
- subtract(ReadOnlyColorRGBA, ColorRGBA) - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- subtract(ReadOnlyMatrix3, Matrix3) - Method in class com.ardor3d.math.Matrix3
- subtract(ReadOnlyMatrix3, Matrix3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- subtract(ReadOnlyMatrix4, Matrix4) - Method in class com.ardor3d.math.Matrix4
- subtract(ReadOnlyMatrix4, Matrix4) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- subtract(ReadOnlyQuaternion, Quaternion) - Method in class com.ardor3d.math.Quaternion
- subtract(ReadOnlyQuaternion, Quaternion) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- subtract(ReadOnlyVector2, Vector2) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- subtract(ReadOnlyVector2, Vector2) - Method in class com.ardor3d.math.Vector2
-
Subtracts the values of the given source vector from those of this vector and returns them in store.
- subtract(ReadOnlyVector3, Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- subtract(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.math.Vector3
-
Subtracts the values of the given source vector from those of this vector and returns them in store.
- subtract(ReadOnlyVector4, Vector4) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- subtract(ReadOnlyVector4, Vector4) - Method in class com.ardor3d.math.Vector4
-
Subtracts the values of the given source vector from those of this vector and returns them in store.
- Subtract - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionAlpha
-
Arg0 - Arg1
- Subtract - Enum constant in enum class com.ardor3d.image.Texture.CombinerFunctionRGB
-
Arg0 - Arg1
- Subtract - Enum constant in enum class com.ardor3d.renderer.state.BlendState.BlendEquation
-
Sets the blend equation so that the source and destination data are subtracted (Src - Dest).
- subtractLocal(double, double) - Method in class com.ardor3d.math.Vector2
-
Decrements the values of this vector by the given x and y values.
- subtractLocal(double, double, double) - Method in class com.ardor3d.math.Vector3
-
Decrements the values of this vector by the given x, y and z values.
- subtractLocal(double, double, double, double) - Method in class com.ardor3d.math.Vector4
-
Decrements the values of this vector by the given x, y, z and w values.
- subtractLocal(float, float, float, float) - Method in class com.ardor3d.math.ColorRGBA
-
Decrements the values of this color by the given r, g, b and a values.
- subtractLocal(ReadOnlyColorRGBA) - Method in class com.ardor3d.math.ColorRGBA
-
Decrements the values of this color by the r, g, b and a values from the given source color.
- subtractLocal(ReadOnlyMatrix3) - Method in class com.ardor3d.math.Matrix3
-
Internally subtracts the values of the given matrix from this matrix.
- subtractLocal(ReadOnlyMatrix4) - Method in class com.ardor3d.math.Matrix4
-
Internally subtracts the values of the given matrix from this matrix.
- subtractLocal(ReadOnlyQuaternion) - Method in class com.ardor3d.math.Quaternion
-
Internally decrements the fields of this quaternion by the field values of the given quaternion.
- subtractLocal(ReadOnlyVector2) - Method in class com.ardor3d.math.Vector2
-
Decrements the values of this vector by the x and y values from the given source vector.
- subtractLocal(ReadOnlyVector3) - Method in class com.ardor3d.math.Vector3
-
Decrements the values of this vector by the x, y and z values from the given source vector.
- subtractLocal(ReadOnlyVector4) - Method in class com.ardor3d.math.Vector4
-
Decrements the values of this vector by the x, y, z and w values from the given source vector.
- supported - Variable in class com.ardor3d.extension.effect.water.WaterNode
- supportsBoundsIntersectionRecord() - Method in class com.ardor3d.extension.terrain.client.Terrain
- supportsBoundsIntersectionRecord() - Method in interface com.ardor3d.intersection.Pickable
- supportsBoundsIntersectionRecord() - Method in class com.ardor3d.scenegraph.Mesh
- supportsPrimitivesIntersectionRecord() - Method in class com.ardor3d.extension.terrain.client.Terrain
- supportsPrimitivesIntersectionRecord() - Method in interface com.ardor3d.intersection.Pickable
- supportsPrimitivesIntersectionRecord() - Method in class com.ardor3d.scenegraph.Mesh
- surface(Mesh, MeshVoxelationContext) - Static method in class com.ardorcraft.voxel.VoxelateMesh
- swapChildren(int, int) - Method in class com.ardor3d.scenegraph.Node
-
Swaps two children.
- SwarmInfluence - Class in com.ardor3d.extension.effect.particle
-
Simple swarming influence for use with particles.
- SwarmInfluence() - Constructor for class com.ardor3d.extension.effect.particle.SwarmInfluence
- SwarmInfluence(ReadOnlyVector3, double) - Constructor for class com.ardor3d.extension.effect.particle.SwarmInfluence
- switchAndGet() - Method in class com.ardor3d.extension.terrain.util.DoubleBufferedList
-
The switchAndGet call and its returned list has to be accessed sequencially.
- switchAndGet() - Method in class com.ardorcraft.util.DoubleBufferedList
-
The switchAndGet call and it's returned list has to be accessed sequencially.
- switchAndGet() - Method in class com.ardorcraft.util.DoubleBufferedSet
-
The switchAndGet call and it's returned list has to be accessed sequencially.
- switchCameraIn(int) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- switchCameraIn(int) - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- switchCameraOut() - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- switchCameraOut() - Method in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- switchContext(Object) - Static method in class com.ardor3d.renderer.ContextManager
- switchLibrary(Class<? extends Library>) - Method in class com.ardor3d.audio.SoundSystem
-
Switches to the specified library, and preserves all sources.
- switchMode(JoglRendererRecord, int) - Static method in class com.ardor3d.scene.state.jogl.util.JoglRendererUtil
- SwitchNode - Class in com.ardor3d.scenegraph.extension
- SwitchNode() - Constructor for class com.ardor3d.scenegraph.extension.SwitchNode
- SwitchNode(String) - Constructor for class com.ardor3d.scenegraph.extension.SwitchNode
- SwitchNodeExample - Class in com.ardor3d.example.basic
-
A demonstration of the SwitchNode class; used to control which Node to actively display from a set of Nodes.
- SwitchNodeExample() - Constructor for class com.ardor3d.example.basic.SwitchNodeExample
- switchState(UIState) - Method in class com.ardor3d.extension.ui.StateBasedUIComponent
-
Set our current active state.
- switchToLeftCamera(Renderer) - Method in class com.ardor3d.renderer.StereoCamera
- switchToRightCamera(Renderer) - Method in class com.ardor3d.renderer.StereoCamera
- SWT_0 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_1 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_2 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_3 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_4 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_5 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_6 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_7 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_8 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_9 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_A - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_ADD - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_APOSTROPHE - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_AT - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_B - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_BACK - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_BACKSLASH - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_C - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_CAPITAL - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_COLON - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_COMMA - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_COMMAND - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_D - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_DECIMAL - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_DELETE - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_DIVIDE - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_DOWN - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_E - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_END - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_EQUALS - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_ESCAPE - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F1 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F10 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F11 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F12 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F13 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F14 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F15 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F2 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F3 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F4 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F5 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F6 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F7 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F8 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_F9 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_G - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_GRAVE - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_H - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_HOME - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_I - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_INSERT - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_J - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_K - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_L - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_LBRACKET - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_LCONTROL - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_LEFT - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_LMENU - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_LSHIFT - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_M - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_MINUS - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_MULTIPLY - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_N - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMLOCK - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPAD0 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPAD1 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPAD2 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPAD3 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPAD4 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPAD5 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPAD6 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPAD7 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPAD8 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPAD9 - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPADADD - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPADDIVIDE - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPADENTER - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPADMULTIPLY - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_NUMPADSUB - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_O - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_P - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_PAGEDOWN_NEXT - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_PAGEUP_PRIOR - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_PAUSE - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_PERIOD - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_Q - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_R - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_RBRACKET - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_RETURN - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_RIGHT - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_S - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_SCROLL - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_SEMICOLON - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_SLASH - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_SPACE - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_SYSRQ - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_T - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_TAB - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_U - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_UNDERLINE - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_UP - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_V - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_W - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_X - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_Y - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SWT_Z - Enum constant in enum class com.ardor3d.input.swt.SwtKey
- SwtCanvas - Class in com.ardor3d.framework.swt
-
A canvas for embedding into SWT applications.
- SwtCanvas(Composite, int, GLData) - Constructor for class com.ardor3d.framework.swt.SwtCanvas
- SwtFocusWrapper - Class in com.ardor3d.input.swt
-
Focus Listener wrapper class for use with SWT.
- SwtFocusWrapper(Control) - Constructor for class com.ardor3d.input.swt.SwtFocusWrapper
- SWTImageUtil - Class in com.ardor3d.image.util
-
Utility methods for converting Ardor3D Images to SWT ImageData.
- SWTImageUtil() - Constructor for class com.ardor3d.image.util.SWTImageUtil
- SwtKey - Enum Class in com.ardor3d.input.swt
-
Enumeration for use in converting between SWT key codes and Ardor3d Keys.
- SwtKeyboardWrapper - Class in com.ardor3d.input.swt
-
Keyboard wrapper for SWT input.
- SwtKeyboardWrapper(Control) - Constructor for class com.ardor3d.input.swt.SwtKeyboardWrapper
- SwtMouseManager - Class in com.ardor3d.input.swt
-
Implementation of the
MouseManager
interface for use with SWT. - SwtMouseManager(Control) - Constructor for class com.ardor3d.input.swt.SwtMouseManager
- SwtMouseWrapper - Class in com.ardor3d.input.swt
-
A mouse wrapper for use with SWT.
- SwtMouseWrapper(Control) - Constructor for class com.ardor3d.input.swt.SwtMouseWrapper
- SYM - Enum constant in enum class com.ardor3d.input.Key
-
mobile # button
- SyncFadeTransitionState - Class in com.ardor3d.extension.animation.skeletal.state
-
A transition that blends over a given time from one animation state to another, synchronizing the target state to the initial state's start time.
- SyncFadeTransitionState(String, double, AbstractTwoStateLerpTransition.BlendType) - Constructor for class com.ardor3d.extension.animation.skeletal.state.SyncFadeTransitionState
-
Construct a new SyncFadeTransitionState.
- SyncState - Class in com.jcraft.jogg
- SyncState() - Constructor for class com.jcraft.jogg.SyncState
- synthesis(Packet) - Method in class com.jcraft.jorbis.Block
- synthesis_blockin(Block) - Method in class com.jcraft.jorbis.DspState
- synthesis_headerin(Comment, Packet) - Method in class com.jcraft.jorbis.Info
- synthesis_init(Info) - Method in class com.jcraft.jorbis.DspState
- synthesis_pcmout(float[][][], int[]) - Method in class com.jcraft.jorbis.DspState
- synthesis_read(int) - Method in class com.jcraft.jorbis.DspState
- SYSRQ - Enum constant in enum class com.ardor3d.input.Key
-
SysRq key.
- SYSTEM_DEFAULT - Static variable in class com.ardor3d.input.MouseCursor
-
This constant is used to identify that the native operating system's default cursor should be used.
T
- T - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
v texture coordinate
- T - Enum constant in enum class com.ardor3d.image.Texture.WrapAxis
-
T wrapping (v or "vertical" wrap)
- T - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- T - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- T - Enum constant in enum class com.ardor3d.input.Key
-
t key.
- TAB - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- TAB - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- TAB - Enum constant in enum class com.ardor3d.input.Key
-
tab key.
- TabledLabelGrapher - Class in com.ardor3d.util.stat.graph
- TabledLabelGrapher(int, int, Renderer, ContextCapabilities) - Constructor for class com.ardor3d.util.stat.graph.TabledLabelGrapher
- TabledLabelGrapher.ConfigKeys - Enum Class in com.ardor3d.util.stat.graph
- TableLinkable - Interface in com.ardor3d.util.stat.graph
-
Interface describing the ability for a class to create or update a line with values, usually to match those in another graph.
- Tag - Class in com.ardor3d.example.craft.converter
-
NBT IO class
- Tag(Tag.Type, String, Tag[]) - Constructor for class com.ardor3d.example.craft.converter.Tag
-
Create a new TAG_List or TAG_Compound NBT tag.
- Tag(Tag.Type, String, Object) - Constructor for class com.ardor3d.example.craft.converter.Tag
-
Create a new NBT tag.
- Tag(String, Tag.Type) - Constructor for class com.ardor3d.example.craft.converter.Tag
-
Create a new TAG_List with an empty list.
- TAG_Byte - Enum constant in enum class com.ardor3d.example.craft.converter.Tag.Type
- TAG_Byte_Array - Enum constant in enum class com.ardor3d.example.craft.converter.Tag.Type
- TAG_Compound - Enum constant in enum class com.ardor3d.example.craft.converter.Tag.Type
- TAG_Double - Enum constant in enum class com.ardor3d.example.craft.converter.Tag.Type
- TAG_End - Enum constant in enum class com.ardor3d.example.craft.converter.Tag.Type
- TAG_Float - Enum constant in enum class com.ardor3d.example.craft.converter.Tag.Type
- TAG_Int - Enum constant in enum class com.ardor3d.example.craft.converter.Tag.Type
- TAG_List - Enum constant in enum class com.ardor3d.example.craft.converter.Tag.Type
- TAG_Long - Enum constant in enum class com.ardor3d.example.craft.converter.Tag.Type
- TAG_Short - Enum constant in enum class com.ardor3d.example.craft.converter.Tag.Type
- TAG_String - Enum constant in enum class com.ardor3d.example.craft.converter.Tag.Type
- Tag.Type - Enum Class in com.ardor3d.example.craft.converter
-
Enum for the tag types.
- takedownForSingleTexDraw(Texture) - Method in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- takedownForSingleTexDraw(Texture) - Method in class com.ardor3d.renderer.jogl.JoglTextureRenderer
- tan(double) - Static method in enum class com.ardor3d.math.FastMath
-
tan: [-π,π] \ {-π/2,π/2} → R
- tan(double) - Static method in class com.ardor3d.math.MathUtils
- tangent - Variable in class com.ardor3d.extension.effect.water.WaterNode
- tangent - Variable in class com.ardor3d.extension.useful.TrailMesh.TrailData
- Tangent - Enum constant in enum class com.ardor3d.extension.useful.TrailMesh.FacingMode
- TANGENT_COLOR_BASE - Static variable in class com.ardor3d.util.geom.Debugger
- TANGENT_COLOR_TIP - Static variable in class com.ardor3d.util.geom.Debugger
- TangentUtil - Class in com.ardor3d.util.geom
- TangentUtil() - Constructor for class com.ardor3d.util.geom.TangentUtil
- targetChanged(InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- targetChanged(InteractManager) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- targetDataUpdated(InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- targetDataUpdated(InteractManager) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- targetDataUpdated(InteractManager) - Method in class com.ardor3d.extension.interact.widget.MoveMultiPlanarWidget
- targetDataUpdated(InteractManager) - Method in class com.ardor3d.extension.interact.widget.MovePlanarWidget
- targetDataUpdated(InteractManager) - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- targetDataUpdated(InteractManager) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- targetDataUpdated(InteractManager) - Method in class com.ardor3d.extension.interact.widget.SimpleScaleWidget
- Task - Class in com.ardorcraft.util.queue
-
A prioritized Task for the Worker.
- Task(int, int, int) - Constructor for class com.ardorcraft.util.queue.Task
- Teapot - Class in com.ardor3d.scenegraph.shape
-
Teapot is the classical teapot model ready for you to use in ardor3d!
- Teapot() - Constructor for class com.ardor3d.scenegraph.shape.Teapot
-
Instantiates a new Teapot object.
- Teapot(String) - Constructor for class com.ardor3d.scenegraph.shape.Teapot
-
Constructor instantiates a new Teapot object.
- tempColorBuff - Variable in class com.ardor3d.renderer.state.record.MaterialStateRecord
- temporary - Variable in class com.ardor3d.audio.Source
-
Determines whether a source should be removed after it finishes playing.
- Terrain - Class in com.ardor3d.extension.terrain.client
-
An implementation of geometry clipmapping
- Terrain(Camera, List<TerrainCache>, int, TerrainConfiguration) - Constructor for class com.ardor3d.extension.terrain.client.Terrain
- TerrainBuilder - Class in com.ardor3d.extension.terrain.client
- TerrainBuilder(TerrainDataProvider, Camera) - Constructor for class com.ardor3d.extension.terrain.client.TerrainBuilder
- TerrainCache - Interface in com.ardor3d.extension.terrain.client
-
Fetches data from a source to the clipmap destination data through updateRegion.
- TerrainConfiguration - Class in com.ardor3d.extension.terrain.client
-
Terrain Configuration data for a specific map.
- TerrainConfiguration(int, int, ReadOnlyVector3, float, float, boolean) - Constructor for class com.ardor3d.extension.terrain.client.TerrainConfiguration
- TerrainDataProvider - Interface in com.ardor3d.extension.terrain.client
-
The TerrainDataProvider is the connection between the terrain core and external data.
- TerrainGridCache - Class in com.ardor3d.extension.terrain.client
-
Special tile/grid based cache for terrain data
- TerrainGridCache(TerrainCache, int, TerrainSource, int, int, TerrainConfiguration, int, int, ThreadPoolExecutor) - Constructor for class com.ardor3d.extension.terrain.client.TerrainGridCache
- TerrainGridCache.CacheData - Class in com.ardor3d.extension.terrain.client
- TerrainGridCache.TileLoadingData - Class in com.ardor3d.extension.terrain.client
- TerrainGridCache.TileLoadingData.State - Enum Class in com.ardor3d.extension.terrain.client
- TerrainGridCachePanel - Class in com.ardor3d.extension.terrain.util
- TerrainGridCachePanel(List<TerrainCache>, int) - Constructor for class com.ardor3d.extension.terrain.util.TerrainGridCachePanel
- TerrainHeightFilter - Class in com.ardor3d.example.interact
- TerrainHeightFilter(Terrain, double) - Constructor for class com.ardor3d.example.interact.TerrainHeightFilter
- TerrainInteractExample - Class in com.ardor3d.example.interact
-
Example showing interact widgets with the Geometry Clipmap Terrain system.
- TerrainInteractExample() - Constructor for class com.ardor3d.example.interact.TerrainInteractExample
- TerrainSource - Interface in com.ardor3d.extension.terrain.client
-
Feeds terrain data to a TerrainCache
- TerrainWaterExample - Class in com.ardor3d.example.terrain
-
Example showing how to combine the terrain and water systems.
- TerrainWaterExample() - Constructor for class com.ardor3d.example.terrain.TerrainWaterExample
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.AnyControllerCondition
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.AnyKeyCondition
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.ControllerComponentActiveCondition
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.ControllerComponentCondition
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.ControllerCondition
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.KeyHeldCondition
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.KeyPressedCondition
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.KeyReleasedCondition
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.MouseButtonClickedCondition
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.MouseButtonCondition
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.MouseButtonPressedCondition
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.MouseButtonReleasedCondition
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.MouseMovedCondition
- test(TwoInputStates) - Method in class com.ardor3d.input.logical.MouseWheelMovedCondition
- test(TwoInputStates) - Method in class com.ardorcraft.control.SomeButtonsDownPredicate
- test(TwoInputStates) - Method in class com.ardorcraft.util.MouseButtonHeldCondition
- TestAtlasPacker - Class in com.ardor3d.example.renderer.utils.atlas
-
Test base packer algorithm
- TestAtlasPacker() - Constructor for class com.ardor3d.example.renderer.utils.atlas.TestAtlasPacker
- testEnabled - Variable in class com.ardor3d.renderer.state.record.BlendStateRecord
- TestResults - Class in shared
- TestResults() - Constructor for class shared.TestResults
- testVec - Variable in class com.ardor3d.example.craft.player.PlayerWithCollision
- testVecs - Variable in class com.ardor3d.example.craft.player.PlayerWithCollision
- TexAnimation - Class in com.ardor3d.extension.effect.particle
- TexAnimation() - Constructor for class com.ardor3d.extension.effect.particle.TexAnimation
- texArray - Variable in class com.ardor3d.extension.effect.water.WaterNode
- TEXBINORMAL - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- TexCombineExample - Class in com.ardor3d.example.renderer
-
Shows interpolated textures using texture combine.
- TexCombineExample() - Constructor for class com.ardor3d.example.renderer.TexCombineExample
- TEXCOORD - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- TEXCOORD - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ListProperty
-
texture coordinates (probably only supported by MeshLab)
- texCoords - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- texMatrix - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- texRend - Variable in class com.ardor3d.example.renderer.RenderTextureCubeMapExample
- texScale - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- Textable - Interface in com.ardor3d.extension.ui
-
Interface for items that can take and return a text string value.
- textAlphaChanged(BMText, float) - Method in class com.ardor3d.ui.text.BMTextBackground
- textAlphaChanged(BMText, float) - Method in interface com.ardor3d.ui.text.BMTextChangeListener
- TEXTANGENT - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- TextAreaWritingState() - Constructor for class com.ardor3d.extension.ui.UITextArea.TextAreaWritingState
- TextCaret - Class in com.ardor3d.extension.ui.text
- TextCaret() - Constructor for class com.ardor3d.extension.ui.text.TextCaret
-
Construct a new TextCaret
- TextColor - Enum constant in enum class com.ardor3d.util.stat.graph.TabledLabelGrapher.ConfigKeys
- TextFactory - Enum Class in com.ardor3d.extension.ui.text
- TextFieldWritingState() - Constructor for class com.ardor3d.extension.ui.UITextField.TextFieldWritingState
- TextMesh - Class in com.ardor3d.extension.ui.text
-
Text spatial which uses textures generated by UIFont
- TextMesh() - Constructor for class com.ardor3d.extension.ui.text.TextMesh
- TextSelection - Class in com.ardor3d.extension.ui.text
- TextSelection() - Constructor for class com.ardor3d.extension.ui.text.TextSelection
- TextSelection.SelectionState - Enum Class in com.ardor3d.extension.ui.text
- textSizeChanged(BMText, ReadOnlyVector2) - Method in class com.ardor3d.ui.text.BMTextBackground
- textSizeChanged(BMText, ReadOnlyVector2) - Method in interface com.ardor3d.ui.text.BMTextChangeListener
- texture - Variable in class com.ardor3d.example.renderer.RenderTextureCubeMapExample
- Texture - Class in com.ardor3d.image
-
Texture
defines a texture object to be used to display an image on a piece of geometry. - Texture - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- Texture() - Constructor for class com.ardor3d.image.Texture
-
Constructor instantiates a new
Texture
object with default attributes. - Texture.ApplyMode - Enum Class in com.ardor3d.image
- Texture.CombinerFunctionAlpha - Enum Class in com.ardor3d.image
- Texture.CombinerFunctionRGB - Enum Class in com.ardor3d.image
- Texture.CombinerOperandAlpha - Enum Class in com.ardor3d.image
- Texture.CombinerOperandRGB - Enum Class in com.ardor3d.image
- Texture.CombinerScale - Enum Class in com.ardor3d.image
- Texture.CombinerSource - Enum Class in com.ardor3d.image
- Texture.DepthTextureCompareFunc - Enum Class in com.ardor3d.image
-
The shadowing texture compare function
- Texture.DepthTextureCompareMode - Enum Class in com.ardor3d.image
-
The shadowing texture compare mode
- Texture.DepthTextureMode - Enum Class in com.ardor3d.image
-
The type of depth texture translation to output
- Texture.EnvironmentalMapMode - Enum Class in com.ardor3d.image
-
Formula to use for texture coordinate generation
- Texture.MagnificationFilter - Enum Class in com.ardor3d.image
- Texture.MinificationFilter - Enum Class in com.ardor3d.image
- Texture.Type - Enum Class in com.ardor3d.image
- Texture.WrapAxis - Enum Class in com.ardor3d.image
- Texture.WrapMode - Enum Class in com.ardor3d.image
- Texture1D - Class in com.ardor3d.image
- Texture1D() - Constructor for class com.ardor3d.image.Texture1D
- Texture2D - Class in com.ardor3d.image
- Texture2D() - Constructor for class com.ardor3d.image.Texture2D
- Texture3D - Class in com.ardor3d.image
- Texture3D() - Constructor for class com.ardor3d.image.Texture3D
- Texture3DExample - Class in com.ardor3d.example.renderer
-
Very simple example showing use of a Texture3D texture.
- Texture3DExample() - Constructor for class com.ardor3d.example.renderer.Texture3DExample
- TextureCache - Interface in com.ardor3d.extension.terrain.client
-
Fetches data from a source to the texture clipmap destination data through updateRegion.
- TextureClipmap - Class in com.ardor3d.extension.terrain.client
-
An implementation of texture clipmapping
- TextureClipmap(List<TextureCache>, int, TextureConfiguration) - Constructor for class com.ardor3d.extension.terrain.client.TextureClipmap
- TextureCombineMode - Enum Class in com.ardor3d.scenegraph.hint
-
Describes how to combine textures from ancestor TextureStates.
- TextureConfiguration - Class in com.ardor3d.extension.terrain.client
-
Terrain Configuration data for a specific map.
- TextureConfiguration(int, Map<Integer, TextureStoreFormat>, int, float, boolean, boolean) - Constructor for class com.ardor3d.extension.terrain.client.TextureConfiguration
- TextureCubeMap - Class in com.ardor3d.image
- TextureCubeMap() - Constructor for class com.ardor3d.image.TextureCubeMap
- TextureCubeMap.Face - Enum Class in com.ardor3d.image
-
Face of the Cubemap as described by its directional offset from the origin.
- textureDepth - Variable in class com.ardor3d.extension.effect.water.WaterNode
- textureGenQ - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- textureGenQMode - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- textureGenR - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- textureGenRMode - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- textureGenS - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- textureGenSMode - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- textureGenT - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- textureGenTMode - Variable in class com.ardor3d.renderer.state.record.TextureUnitRecord
- TextureGridCache - Class in com.ardor3d.extension.terrain.client
-
Special tile/grid based cache for texture data
- TextureGridCache(TextureCache, int, TextureSource, int, int, TextureConfiguration, int, int, ThreadPoolExecutor) - Constructor for class com.ardor3d.extension.terrain.client.TextureGridCache
- TextureGridCache.CacheData - Class in com.ardor3d.extension.terrain.client
- TextureGridCache.TileLoadingData - Class in com.ardor3d.extension.terrain.client
- TextureGridCache.TileLoadingData.State - Enum Class in com.ardor3d.extension.terrain.client
- TextureGridCachePanel - Class in com.ardor3d.extension.terrain.util
- TextureGridCachePanel(List<TextureCache>, int) - Constructor for class com.ardor3d.extension.terrain.util.TextureGridCachePanel
- TextureKey - Class in com.ardor3d.util
-
TextureKey
provides a way for the TextureManager to cache and retrieveTexture
objects. - TextureKey() - Constructor for class com.ardor3d.util.TextureKey
-
DO NOT USE.
- TextureManager - Class in com.ardor3d.util
-
TextureManager
provides static methods for building or retrieving aTexture
object from cache. - textureOffsetX - Variable in class com.ardor3d.extension.terrain.util.LevelData
- textureOffsetY - Variable in class com.ardor3d.extension.terrain.util.LevelData
- TexturePacker - Class in com.ardor3d.extension.atlas
-
A tool that uses the AtlasNode/AtlasPacker algorithm to pack textures into texture atlases.
- TexturePacker(int, int) - Constructor for class com.ardor3d.extension.atlas.TexturePacker
- TextureParameter - Class in com.ardor3d.extension.atlas
- TextureParameter(Mesh, int, int) - Constructor for class com.ardor3d.extension.atlas.TextureParameter
- TextureProjectionExample - Class in com.ardor3d.example.renderer
-
Illustrates the TextureProjector class, which projects a two-dimensional texture onto a three-dimensional surface.
- TextureProjectionExample() - Constructor for class com.ardor3d.example.renderer.TextureProjectionExample
- TextureProjector - Class in com.ardor3d.image.util
- TextureProjector() - Constructor for class com.ardor3d.image.util.TextureProjector
- TextureRecord - Class in com.ardor3d.renderer.state.record
- TextureRecord() - Constructor for class com.ardor3d.renderer.state.record.TextureRecord
- textureReflect - Variable in class com.ardor3d.extension.effect.water.WaterNode
- textureReflectBlur - Variable in class com.ardor3d.extension.effect.water.WaterNode
- textureRefract - Variable in class com.ardor3d.extension.effect.water.WaterNode
- TextureRenderer - Interface in com.ardor3d.renderer
-
TextureRenderer
defines an abstract class that handles rendering a scene to a buffer and copying it to a texture. - TextureRendererFactory - Enum Class in com.ardor3d.renderer
- TextureRendererPool - Enum Class in com.ardor3d.renderer.effect
- TextureRendererProvider - Interface in com.ardor3d.renderer
- textures - Variable in class com.ardor3d.renderer.state.record.TextureStateRecord
- TextureSource - Interface in com.ardor3d.extension.terrain.client
-
Feeds texture data to a TextureCache
- textureState - Variable in class com.ardor3d.extension.effect.water.WaterNode
- textureState - Variable in class com.ardor3d.ui.text.BMFont.RenderStateSetter
- TextureState - Class in com.ardor3d.renderer.state
-
TextureState
maintains a texture state for a given node and it's children. - TextureState() - Constructor for class com.ardor3d.renderer.state.TextureState
-
Constructor instantiates a new
TextureState
object. - TextureState.CorrectionType - Enum Class in com.ardor3d.renderer.state
- TextureStateRecord - Class in com.ardor3d.renderer.state.record
- TextureStateRecord() - Constructor for class com.ardor3d.renderer.state.record.TextureStateRecord
- TextureStoreFormat - Enum Class in com.ardor3d.image
- TextureUnit0 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 0.
- TextureUnit1 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 1.
- TextureUnit10 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 10.
- TextureUnit11 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 11.
- TextureUnit12 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 12.
- TextureUnit13 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 13.
- TextureUnit14 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 14.
- TextureUnit15 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 15.
- TextureUnit16 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 16.
- TextureUnit17 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 17.
- TextureUnit18 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 18.
- TextureUnit19 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 19.
- TextureUnit2 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 2.
- TextureUnit20 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 20.
- TextureUnit21 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 21.
- TextureUnit22 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 22.
- TextureUnit23 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 23.
- TextureUnit24 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 24.
- TextureUnit25 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 25.
- TextureUnit26 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 26.
- TextureUnit27 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 27.
- TextureUnit28 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 28.
- TextureUnit29 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 29.
- TextureUnit3 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 3.
- TextureUnit30 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 30.
- TextureUnit31 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 31.
- TextureUnit4 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 4.
- TextureUnit5 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 5.
- TextureUnit6 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 6.
- TextureUnit7 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 7.
- TextureUnit8 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 8.
- TextureUnit9 - Enum constant in enum class com.ardor3d.image.Texture.CombinerSource
-
The texture bound on texture unit 9.
- TextureUnitRecord - Class in com.ardor3d.renderer.state.record
-
Represents a texture unit in opengl
- TextureUnitRecord() - Constructor for class com.ardor3d.renderer.state.record.TextureUnitRecord
- TgaLoader - Class in com.ardor3d.image.util
-
Loads image files in the Targa format.
- TgaLoader() - Constructor for class com.ardor3d.image.util.TgaLoader
- THREAD_SYNC - Static variable in class com.ardor3d.audio.SoundSystemConfig
-
Lock object used to synchronize the three threads used by SoundSystem.
- ThreadSafe - Annotation Interface in com.ardor3d.annotation
-
Indicates that a class is, or at least is intended to be, thread safe.
- THREE - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- THREE - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- THREE - Enum constant in enum class com.ardor3d.input.Key
-
3 key.
- THREE_PI_HALVES - Static variable in class com.ardor3d.math.MathUtils
-
The value 3/4 PI as a double. (135 degrees)
- ThreeDimensional - Enum constant in enum class com.ardor3d.image.Texture.Type
-
Three dimensional texture.
- thumbnailPath() - Element in annotation interface com.ardor3d.example.Purpose
- Tile - Class in com.ardor3d.extension.terrain.util
- Tile(int, int) - Constructor for class com.ardor3d.extension.terrain.util.Tile
- TileLoadingData(DoubleBufferedList<Region>, Tile, Tile, TerrainSource, TerrainGridCache.CacheData[][], float[], int, int, int, int) - Constructor for class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData
- TileLoadingData(DoubleBufferedList<Region>, Tile, Tile, TextureSource, TextureGridCache.CacheData[][], byte[], int, int, SourceCacheFunction, TextureConfiguration, boolean, int, int) - Constructor for class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData
- TileLocator - Class in com.ardor3d.extension.terrain.util
- TileLocator(Tile, int, int, URL) - Constructor for class com.ardor3d.extension.terrain.util.TileLocator
- tileSize - Variable in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- time - Variable in class shared.ResultSample
- time_tell() - Method in class com.jcraft.jorbis.VorbisFile
- time_total(int) - Method in class com.jcraft.jorbis.VorbisFile
- TimedAreaGrapher - Class in com.ardor3d.util.stat.graph
- TimedAreaGrapher(int, int, Renderer, ContextCapabilities) - Constructor for class com.ardor3d.util.stat.graph.TimedAreaGrapher
- TimedAreaGrapher.ConfigKeys - Enum Class in com.ardor3d.util.stat.graph
- timedStats - Static variable in class com.ardor3d.util.stat.StatCollector
- timer - Static variable in class com.ardor3d.util.stat.StatCollector
- Timer - Class in com.ardor3d.util
-
Timer
is a ReadOnlyTimer implementation with nanosecond resolution. - Timer() - Constructor for class com.ardor3d.util.Timer
- timeStatStack - Static variable in class com.ardor3d.util.stat.StatCollector
- tintAreas(BufferedImage, List<Rectangle>, int, int) - Static method in class com.ardorcraft.util.ColorUtil
- tmp_matrixBuffer - Variable in class com.ardor3d.renderer.state.record.TextureStateRecord
-
temporary matrix buffer to flatline memory usage.
- tmp_rotation1 - Variable in class com.ardor3d.renderer.state.record.TextureStateRecord
-
temporary rotation axis vector to flatline memory usage.
- TO_MS - Static variable in class com.ardor3d.util.stat.StatCollector
- toAngleAxis(Vector3) - Method in class com.ardor3d.math.Quaternion
-
Returns the rotation angle represented by this quaternion.
- toAngleAxis(Vector3) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- toAngles(double[]) - Method in class com.ardor3d.math.Matrix3
-
converts this matrix to Euler rotation angles (yaw, roll, pitch).
- toAngles(double[]) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- toArray(double[]) - Method in class com.ardor3d.math.Matrix3
- toArray(double[]) - Method in class com.ardor3d.math.Matrix4
- toArray(double[]) - Method in class com.ardor3d.math.Quaternion
-
Stores the double values of this quaternion in the given double array as (x,y,z,w).
- toArray(double[]) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- toArray(double[]) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- toArray(double[]) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- toArray(double[]) - Method in interface com.ardor3d.math.type.ReadOnlyVector2
- toArray(double[]) - Method in interface com.ardor3d.math.type.ReadOnlyVector3
- toArray(double[]) - Method in interface com.ardor3d.math.type.ReadOnlyVector4
- toArray(double[]) - Method in class com.ardor3d.math.Vector2
-
Stores the double values of this vector in the given double array.
- toArray(double[]) - Method in class com.ardor3d.math.Vector3
-
Stores the double values of this vector in the given double array.
- toArray(double[]) - Method in class com.ardor3d.math.Vector4
-
Stores the double values of this vector in the given double array.
- toArray(double[], boolean) - Method in class com.ardor3d.math.Matrix3
- toArray(double[], boolean) - Method in class com.ardor3d.math.Matrix4
- toArray(double[], boolean) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- toArray(double[], boolean) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- toArray(float[]) - Method in class com.ardor3d.math.ColorRGBA
-
Stores the float values of this color in the given float array.
- toArray(float[]) - Method in interface com.ardor3d.math.type.ReadOnlyColorRGBA
- toAxes(Vector3[]) - Method in class com.ardor3d.math.Quaternion
-
Converts this quaternion to a rotation matrix and then extracts rotation axes.
- toAxes(Vector3[]) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- toDoubleBuffer(DoubleBuffer) - Method in class com.ardor3d.math.Matrix3
- toDoubleBuffer(DoubleBuffer) - Method in class com.ardor3d.math.Matrix4
- toDoubleBuffer(DoubleBuffer) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- toDoubleBuffer(DoubleBuffer) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- toDoubleBuffer(DoubleBuffer, boolean) - Method in class com.ardor3d.math.Matrix3
- toDoubleBuffer(DoubleBuffer, boolean) - Method in class com.ardor3d.math.Matrix4
- toDoubleBuffer(DoubleBuffer, boolean) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- toDoubleBuffer(DoubleBuffer, boolean) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- toEulerAngles(double[]) - Method in class com.ardor3d.math.Quaternion
-
Converts this quaternion to Euler rotation angles in radians (heading, attitude, bank).
- toEulerAngles(double[]) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- toFloatArray(float[]) - Method in class com.ardor3d.math.Vector3
-
Stores the double values of this vector in the given float array.
- toFloatBuffer(FloatBuffer) - Method in class com.ardor3d.math.Matrix3
-
Note: data is cast to floats.
- toFloatBuffer(FloatBuffer) - Method in class com.ardor3d.math.Matrix4
-
Note: data is cast to floats.
- toFloatBuffer(FloatBuffer) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- toFloatBuffer(FloatBuffer) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- toFloatBuffer(FloatBuffer, boolean) - Method in class com.ardor3d.math.Matrix3
-
Note: data is cast to floats.
- toFloatBuffer(FloatBuffer, boolean) - Method in class com.ardor3d.math.Matrix4
-
Note: data is cast to floats.
- toFloatBuffer(FloatBuffer, boolean) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- toFloatBuffer(FloatBuffer, boolean) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- TOLERANCE - Static variable in class com.ardor3d.extension.terrain.util.BresenhamYUpGridTracer
- TOLERANCE - Static variable in class com.ardor3d.extension.terrain.util.BresenhamZUpGridTracer
- toLoop - Variable in class com.ardor3d.audio.Source
-
Whether this source should loop or only play once.
- Top - Enum constant in enum class com.ardorcraft.world.BlockSide
- TOP - Enum constant in enum class com.ardor3d.extension.ui.util.Alignment
-
North
- TOP_LEFT - Enum constant in enum class com.ardor3d.extension.ui.util.Alignment
-
North West
- TOP_PLANE - Static variable in class com.ardor3d.renderer.Camera
-
TOP_PLANE represents the top plane of the camera frustum.
- TOP_RIGHT - Enum constant in enum class com.ardor3d.extension.ui.util.Alignment
-
North East
- toPlay - Variable in class com.ardor3d.audio.Source
-
Whether this source needs to be played (for example if it was playing and looping when it got culled).
- toRenderableLine(int) - Method in class com.ardor3d.spline.Curve
-
Creates a new
Line
from the control points making up this curve. - toRenderableLine(int, int, int) - Method in class com.ardor3d.spline.Curve
-
Creates a new
Line
from the given control point indices. - toRenderablePoint(int) - Method in class com.ardor3d.spline.Curve
-
Creates a new
Point
from the control points making up this curve. - toRenderablePoint(int, int, int) - Method in class com.ardor3d.spline.Curve
-
Creates a new
Point
from the given control point indices. - toRotationMatrix(Matrix3) - Method in class com.ardor3d.math.Quaternion
- toRotationMatrix(Matrix3) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- toRotationMatrix(Matrix4) - Method in class com.ardor3d.math.Quaternion
- toRotationMatrix(Matrix4) - Method in interface com.ardor3d.math.type.ReadOnlyQuaternion
- Torus - Class in com.ardor3d.scenegraph.shape
- Torus() - Constructor for class com.ardor3d.scenegraph.shape.Torus
-
private constructor for Savable use only.
- Torus(String, int, int, double, double) - Constructor for class com.ardor3d.scenegraph.shape.Torus
-
Constructs a new Torus.
- toStream - Variable in class com.ardor3d.audio.Source
-
Whether or not this source should be streamed.
- toString() - Method in class com.ardor3d.audio.sampled.AudioFormat.Encoding
-
Returns encoding's name as the string representation of the encoding.
- toString() - Method in class com.ardor3d.audio.sampled.AudioFormat
-
Returns a string that describes the audio format, such as: "PCM SIGNED 22050 Hz 16 bit mono big-endian".
- toString() - Method in class com.ardor3d.bounding.BoundingBox
-
toString
returns the string representation of this object. - toString() - Method in class com.ardor3d.bounding.BoundingSphere
- toString() - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
- toString() - Method in class com.ardor3d.extension.animation.skeletal.Joint
- toString() - Method in class com.ardor3d.extension.atlas.TextureParameter
- toString() - Method in class com.ardor3d.extension.effect.particle.AnimationEntry
- toString() - Method in class com.ardor3d.extension.effect.particle.RampEntry
- toString() - Method in class com.ardor3d.extension.model.collada.jdom.data.AnimationItem
- toString() - Method in class com.ardor3d.extension.model.collada.jdom.data.TransformElement
- toString() - Method in class com.ardor3d.extension.model.ply.PlyImporter.AbstractPropertyWithKeyword
- toString() - Method in class com.ardor3d.extension.model.ply.PlyImporter.ElementWithKeyword
- toString() - Method in class com.ardor3d.extension.model.ply.PlyImporter.EnumWithKeyword
- toString() - Method in class com.ardor3d.extension.model.ply.PlyImporter.ListPropertyWithKeyword
- toString() - Method in class com.ardor3d.extension.model.ply.PlyImporter.ScalarPropertyWithKeyword
- toString() - Method in class com.ardor3d.extension.terrain.client.TerrainConfiguration
- toString() - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData
- toString() - Method in class com.ardor3d.extension.terrain.client.TextureConfiguration
- toString() - Method in class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData
- toString() - Method in class com.ardor3d.extension.terrain.util.Region
- toString() - Method in class com.ardor3d.extension.terrain.util.Tile
- toString() - Method in class com.ardor3d.extension.terrain.util.TileLocator
- toString() - Method in class com.ardor3d.extension.ui.util.Dimension
- toString() - Method in class com.ardor3d.extension.ui.util.SubTex
- toString() - Method in class com.ardor3d.input.ControllerEvent
- toString() - Method in class com.ardor3d.input.ControllerInfo
- toString() - Method in class com.ardor3d.input.ControllerState
- toString() - Method in class com.ardor3d.input.InputState
- toString() - Method in class com.ardor3d.input.KeyboardState
- toString() - Method in class com.ardor3d.input.KeyEvent
- toString() - Method in class com.ardor3d.input.MouseState
- toString() - Method in class com.ardor3d.math.ColorRGBA
- toString() - Method in class com.ardor3d.math.Line3
- toString() - Method in class com.ardor3d.math.LineSegment3
- toString() - Method in class com.ardor3d.math.Matrix3
- toString() - Method in class com.ardor3d.math.Matrix4
- toString() - Method in class com.ardor3d.math.Plane
- toString() - Method in class com.ardor3d.math.Quaternion
- toString() - Method in class com.ardor3d.math.Ray3
- toString() - Method in class com.ardor3d.math.Rectangle2
- toString() - Method in class com.ardor3d.math.Rectangle3
- toString() - Method in class com.ardor3d.math.Ring
- toString() - Method in class com.ardor3d.math.Transform
- toString() - Method in class com.ardor3d.math.Triangle
- toString() - Method in class com.ardor3d.math.Vector2
- toString() - Method in class com.ardor3d.math.Vector3
- toString() - Method in class com.ardor3d.math.Vector4
- toString() - Method in class com.ardor3d.renderer.Camera
- toString() - Method in class com.ardor3d.renderer.queue.RenderBucketType
- toString() - Method in class com.ardor3d.scenegraph.Spatial
-
Returns the Spatial's name followed by the class of the spatial
Example: "MyNode (com.ardor3d.scene.Spatial) - toString() - Method in class com.ardor3d.util.resource.URLResourceSource
- toString() - Method in class com.ardor3d.util.TextureKey
- toString() - Method in class com.ardorcraft.collision.IntersectionResult
- toString() - Method in class com.ardorcraft.data.Pos
- toString() - Method in class com.ardorcraft.pathfinding.PathNode
- toString() - Method in class com.ardorcraft.pathfinding.PathResult
- toString() - Method in class com.ardorcraft.util.queue.Task
- toString() - Method in class com.ardorcraft.world.BlockEditData
- toString() - Method in class com.jcraft.jorbis.Comment
- toString() - Method in class com.jcraft.jorbis.Info
- toString(int) - Static method in class com.ardor3d.extension.terrain.util.IntColorUtils
- totalIndices - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- totalVertices - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- totalWeightJointEntries - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMeshCombineLogic
- toUniqueZeroFloatingPointRepresentation(double) - Static method in class com.ardor3d.math.MathUtils
- tpf - Variable in class com.ardor3d.extension.effect.water.WaterNode
- traceCollision(ReadOnlyVector3, ReadOnlyVector3, int, IntersectionResult) - Method in class com.ardorcraft.collision.Tracer
- traceCollision(ReadOnlyVector3, ReadOnlyVector3, int, IntersectionResult) - Method in class com.ardorcraft.world.BlockWorld
- tracePicking(ReadOnlyVector3, ReadOnlyVector3, int, IntersectionResult) - Method in class com.ardorcraft.world.BlockWorld
- Tracer - Class in com.ardorcraft.collision
-
Ray tracing for a block world.
- Tracer(BlockProvider) - Constructor for class com.ardorcraft.collision.Tracer
- Tracer(BlockProvider, HitTester) - Constructor for class com.ardorcraft.collision.Tracer
- Tracer(BlockProvider, HitTester, int) - Constructor for class com.ardorcraft.collision.Tracer
- trackDirectMemory - Static variable in class com.ardor3d.util.Constants
- TrailData() - Constructor for class com.ardor3d.extension.useful.TrailMesh.TrailData
- TrailExample - Class in com.ardor3d.example.effect
-
An example of using TrailMesh.
- TrailExample() - Constructor for class com.ardor3d.example.effect.TrailExample
- TrailMesh - Class in com.ardor3d.extension.useful
-
TrailMesh
- TrailMesh(String, int) - Constructor for class com.ardor3d.extension.useful.TrailMesh
-
Creates a new TrailMesh.
- TrailMesh.FacingMode - Enum Class in com.ardor3d.extension.useful
- TrailMesh.TrailData - Class in com.ardor3d.extension.useful
-
Storage for each section in the trailmesh.
- TrailMesh.UpdateMode - Enum Class in com.ardor3d.extension.useful
- transform - Variable in class com.ardorcraft.voxel.MeshVoxelationContext
- transform(ReadOnlyTransform, BoundingVolume) - Method in class com.ardor3d.bounding.BoundingBox
- transform(ReadOnlyTransform, BoundingVolume) - Method in class com.ardor3d.bounding.BoundingSphere
- transform(ReadOnlyTransform, BoundingVolume) - Method in class com.ardor3d.bounding.BoundingVolume
-
transform
alters the location of the bounding volume by a transform. - transform(ReadOnlyTransform, BoundingVolume) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- Transform - Class in com.ardor3d.math
-
Transform models a transformation in 3d space as: Y = M*X+T, with M being a Matrix3 and T is a Vector3.
- Transform - Enum constant in enum class com.ardor3d.scenegraph.event.DirtyType
- Transform() - Constructor for class com.ardor3d.math.Transform
-
Constructs a new Transform object.
- Transform(ReadOnlyMatrix3, ReadOnlyVector3, ReadOnlyVector3, boolean, boolean, boolean) - Constructor for class com.ardor3d.math.Transform
-
Internal only constructor, generally used for making an immutable transform.
- Transform(ReadOnlyTransform) - Constructor for class com.ardor3d.math.Transform
-
Constructs a new Transform object from the information stored in the given source Transform.
- TransformChannel - Class in com.ardor3d.extension.animation.skeletal.clip
-
An animation channel consisting of a series of transforms interpolated over time.
- TransformChannel() - Constructor for class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
- TransformChannel(String, float[], ReadOnlyQuaternion[], ReadOnlyVector3[], ReadOnlyVector3[]) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
-
Construct a new TransformChannel.
- TransformChannel(String, float[], ReadOnlyTransform[]) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
-
Construct a new TransformChannel.
- TransformData - Class in com.ardor3d.extension.animation.skeletal.clip
-
Describes a relative transform as a Quaternion-Vector-Vector tuple.
- TransformData() - Constructor for class com.ardor3d.extension.animation.skeletal.clip.TransformData
-
Construct a new, identity transform data object.
- TransformData(TransformData) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.TransformData
-
Construct a new transform data object, copying the value of the given source.
- TransformedSubTex - Class in com.ardor3d.extension.ui.util
- TransformedSubTex(SubTex) - Constructor for class com.ardor3d.extension.ui.util.TransformedSubTex
- TransformedSubTex(Texture) - Constructor for class com.ardor3d.extension.ui.util.TransformedSubTex
- TransformedSubTex(Texture, int, int, int, int) - Constructor for class com.ardor3d.extension.ui.util.TransformedSubTex
- TransformElement - Class in com.ardor3d.extension.model.collada.jdom.data
- TransformElement(double[], TransformElement.TransformElementType) - Constructor for class com.ardor3d.extension.model.collada.jdom.data.TransformElement
- TransformElement.TransformElementType - Enum Class in com.ardor3d.extension.model.collada.jdom.data
- TransformException - Exception Class in com.ardor3d.math
- TransformException() - Constructor for exception class com.ardor3d.math.TransformException
- TransformException(String) - Constructor for exception class com.ardor3d.math.TransformException
- transformNormals(Transform, boolean) - Method in class com.ardor3d.scenegraph.MeshData
- transformRotational(ReadOnlyTransform, BoundingVolume) - Method in class com.ardor3d.bounding.BoundingBox
- transformVertices(Transform) - Method in class com.ardor3d.scenegraph.MeshData
- translate(double, double, double) - Method in class com.ardor3d.math.Transform
-
Locally adds to the translation of this transform.
- translate(double, double, double) - Method in class com.ardor3d.math.ValidatingTransform
- translate(ReadOnlyVector3) - Method in class com.ardor3d.math.Transform
-
Locally adds to the translation of this transform.
- translate(ReadOnlyVector3) - Method in class com.ardor3d.math.ValidatingTransform
- translateData(float...) - Method in class com.ardor3d.scenegraph.FloatBufferData
-
Translate the data in this buffer by the given value(s)
- translateInput(Function3D, double, double, double) - Static method in class com.ardor3d.math.functions.Functions
- translatePoints(double, double, double) - Method in class com.ardor3d.scenegraph.MeshData
-
Translate points.
- translatePoints(Vector3) - Method in class com.ardor3d.scenegraph.MeshData
-
Translate points.
- Translation - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.TransformElement.TransformElementType
- TransparencyType - Enum Class in com.ardor3d.scenegraph.hint
- Transparent - Enum constant in enum class com.ardorcraft.world.BlockType
- Transparent - Static variable in class com.ardor3d.renderer.queue.RenderBucketType
-
Used for surfaces that are partially transparent or translucent - can be seen through.
- TransparentRenderBucket - Class in com.ardor3d.renderer.queue
- TransparentRenderBucket() - Constructor for class com.ardor3d.renderer.queue.TransparentRenderBucket
- transpose(Matrix3) - Method in class com.ardor3d.math.Matrix3
-
transposes this matrix as a new matrix, basically flipping it across the diagonal
- transpose(Matrix3) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix3
- transpose(Matrix4) - Method in class com.ardor3d.math.Matrix4
-
transposes this matrix as a new matrix, basically flipping it across the diagonal
- transpose(Matrix4) - Method in interface com.ardor3d.math.type.ReadOnlyMatrix4
- transposeLocal() - Method in class com.ardor3d.math.Matrix3
-
transposes this matrix in place
- transposeLocal() - Method in class com.ardor3d.math.Matrix4
-
transposes this matrix in place
- transps - Variable in class com.ardor3d.example.renderer.RenderQueueExample
- TreeComparator - Class in com.ardor3d.bounding
- TreeComparator() - Constructor for class com.ardor3d.bounding.TreeComparator
- tRenderer - Variable in class com.ardor3d.extension.effect.water.WaterNode
- triangle - Variable in class com.ardorcraft.voxel.MeshVoxelationContext
- Triangle - Class in com.ardor3d.math
-
Triangle is a math class defining a three sided polygon by three points in space.
- Triangle - Enum constant in enum class com.ardor3d.extension.effect.particle.ParticleSystem.ParticleType
- Triangle() - Constructor for class com.ardor3d.math.Triangle
-
Construct a new, mutable triangle with all points at 0,0,0 and an index of 0.
- Triangle() - Constructor for class com.ardorcraft.voxel.MeshVoxelationContext.Triangle
- Triangle(ReadOnlyTriangle) - Constructor for class com.ardor3d.math.Triangle
-
Copy constructor.
- Triangle(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3) - Constructor for class com.ardor3d.math.Triangle
-
Construct a new, mutable triangle using the given points and an index of 0.
- Triangle(ReadOnlyVector3, ReadOnlyVector3, ReadOnlyVector3, int) - Constructor for class com.ardor3d.math.Triangle
-
Constructs a new triangle using the given points and index.
- TriangleAABBIntersection - Class in com.ardorcraft.voxel
-
ported from: http://jgt.akpeters.com/papers/AkenineMoller01/tribox.html
- TriangleAABBIntersection() - Constructor for class com.ardorcraft.voxel.TriangleAABBIntersection
- TriangleFan - Enum constant in enum class com.ardor3d.renderer.IndexMode
-
The first three vertices (V0, V1, V2) referenced by the indexbuffer create a triangle, from there, every additional vertex is paired with the preceding vertex and the initial vertex (V0) to make a new triangle.
- Triangles - Enum constant in enum class com.ardor3d.renderer.IndexMode
-
Every three vertices referenced by the indexbuffer will be considered a stand-alone triangle.
- TriangleStrip - Enum constant in enum class com.ardor3d.renderer.IndexMode
-
The first three vertices referenced by the indexbuffer create a triangle, from there, every additional vertex is paired with the two preceding vertices to make a new triangle.
- TriangleTriangleIntersect - Class in com.ardor3d.intersection
- TriangleTriangleIntersect() - Constructor for class com.ardor3d.intersection.TriangleTriangleIntersect
- TriggerAction - Interface in com.ardor3d.input.logical
-
Defines an action to be performed when a given input condition is true.
- TriggerCallback - Interface in com.ardor3d.extension.animation.skeletal.clip
-
Callback interface for logic to execute when a Trigger from a TriggerChannel is encountered.
- TriggerChannel - Class in com.ardor3d.extension.animation.skeletal.clip
-
An animation source channel consisting of keyword samples indicating when a specific trigger condition is met.
- TriggerChannel() - Constructor for class com.ardor3d.extension.animation.skeletal.clip.TriggerChannel
- TriggerChannel(String, float[], String[]) - Constructor for class com.ardor3d.extension.animation.skeletal.clip.TriggerChannel
-
Construct a new TriggerChannel.
- TriggerConditions - Class in com.ardor3d.input.logical
-
Utility methods for getting standard TriggerConditions.
- TriggerData - Class in com.ardor3d.extension.animation.skeletal.clip
-
Transient class that maintains the current triggers and armed status for a TriggerChannel.
- TriggerData() - Constructor for class com.ardor3d.extension.animation.skeletal.clip.TriggerData
- Trilinear - Enum constant in enum class com.ardor3d.image.Texture.MinificationFilter
-
Trilinear filtering is a remedy to a common artifact seen in mipmapped bilinearly filtered images: an abrupt and very noticeable change in quality at boundaries where the renderer switches from one mipmap level to the next.
- trimData(int) - Method in class com.ardor3d.audio.SoundBuffer
-
Trims down the size of the audio data if it is larger than the specified maximum length.
- trimEmptyBranches(Spatial) - Method in class com.ardor3d.util.geom.GeometryTool
- trimResourceName(String) - Method in class com.ardor3d.util.resource.SimpleResourceLocator
- Tube - Class in com.ardor3d.scenegraph.shape
- Tube() - Constructor for class com.ardor3d.scenegraph.shape.Tube
-
Constructor meant for Savable use only.
- Tube(String, double, double, double) - Constructor for class com.ardor3d.scenegraph.shape.Tube
- Tube(String, double, double, double, int, int) - Constructor for class com.ardor3d.scenegraph.shape.Tube
- TurbulenceFunction3D - Class in com.ardor3d.math.functions
-
Function that uses a fBm function to distort incoming coordinates on each of the 3 axis before feeding them to a source function for evaluation.
- TurbulenceFunction3D(Function3D, double, int, double) - Constructor for class com.ardor3d.math.functions.TurbulenceFunction3D
-
Construct a new turbulence function with the given values.
- turn(TwoInputStates, double) - Method in class com.ardorcraft.control.UprightFlyControlTriggers
-
Turns the player
- turn(TwoInputStates, double) - Method in class com.ardorcraft.control.WalkControlTriggers
-
Turn the player in response to the input state.
- TURN_LISTENER - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to turn the listener.
- TurnDown - Variable in class com.ardorcraft.control.UprightFPSMoveConfig
- TurnLeft - Variable in class com.ardorcraft.control.UprightFPSMoveConfig
- turnListener(float) - Method in class com.ardor3d.audio.Library
-
Turn the listener 'angle' radians counterclockwise around the y-Axis, relative to the current angle.
- turnListener(float) - Method in class com.ardor3d.audio.SoundSystem
-
Turns the listener counterclockwise by "angle" radians around the y-axis, relative to the current angle.
- TurnRight - Variable in class com.ardorcraft.control.UprightFPSMoveConfig
- TurnUp - Variable in class com.ardorcraft.control.UprightFPSMoveConfig
- Two - Enum constant in enum class com.ardor3d.image.Texture.CombinerScale
-
2.0x
- TWO - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- TWO - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- TWO - Enum constant in enum class com.ardor3d.input.Key
-
2 key.
- TWO_PI - Static variable in class com.ardor3d.math.MathUtils
-
The value 2PI as a double. (360 degrees)
- TwoDimensional - Enum constant in enum class com.ardor3d.image.Texture.Type
-
Two dimensional texture (default).
- TwoInputStates - Class in com.ardor3d.input.logical
-
Wrapper class to make it possible to use
Predicate
-based conditions for triggering actions based on user input. - TwoInputStates(InputState, InputState) - Constructor for class com.ardor3d.input.logical.TwoInputStates
-
Instantiates a new TwoInputStates.
- TwoPass - Enum constant in enum class com.ardor3d.scenegraph.hint.TransparencyType
-
Two passes, one with CullState enforced to Front and another with it enforced to Back.
- twoSidedOn - Variable in class com.ardor3d.renderer.state.LightState
-
When true, both sides of the model will be lighted.
- type - Variable in class com.ardorcraft.world.BlockEditData
- TYPE_AUDIO - Static variable in class com.ardor3d.util.resource.ResourceLocatorTool
- TYPE_BLACKANDWHITE - Static variable in class com.ardor3d.image.util.TgaLoader
- TYPE_BLACKANDWHITE_RLE - Static variable in class com.ardor3d.image.util.TgaLoader
- TYPE_COLORMAPPED - Static variable in class com.ardor3d.image.util.TgaLoader
- TYPE_COLORMAPPED_RLE - Static variable in class com.ardor3d.image.util.TgaLoader
- TYPE_MODEL - Static variable in class com.ardor3d.util.resource.ResourceLocatorTool
- TYPE_NO_IMAGE - Static variable in class com.ardor3d.image.util.TgaLoader
- TYPE_NORMAL - Static variable in class com.ardor3d.audio.SoundSystemConfig
-
A normal (non-streaming) source.
- TYPE_PARTICLE - Static variable in class com.ardor3d.util.resource.ResourceLocatorTool
- TYPE_SHADER - Static variable in class com.ardor3d.util.resource.ResourceLocatorTool
- TYPE_STREAMING - Static variable in class com.ardor3d.audio.SoundSystemConfig
-
A streaming source.
- TYPE_TEXTURE - Static variable in class com.ardor3d.util.resource.ResourceLocatorTool
- TYPE_TRUECOLOR - Static variable in class com.ardor3d.image.util.TgaLoader
- TYPE_TRUECOLOR_RLE - Static variable in class com.ardor3d.image.util.TgaLoader
U
- U - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- U - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- U - Enum constant in enum class com.ardor3d.input.Key
-
u key.
- UCHAR - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Data
-
one byte unsigned integer
- UIArc - Class in com.ardor3d.extension.ui.util
- UIArc() - Constructor for class com.ardor3d.extension.ui.util.UIArc
- UIArc(String, double, double, double) - Constructor for class com.ardor3d.extension.ui.util.UIArc
-
Creates a flat disk (circle) at the origin flat along the Z.
- UIBackdrop - Class in com.ardor3d.extension.ui.backdrop
-
Defines a class responsible for drawing a "backdrop" or screen/background that lays behind a UI component.
- UIBackdrop() - Constructor for class com.ardor3d.extension.ui.backdrop.UIBackdrop
- UIBorder - Class in com.ardor3d.extension.ui.border
-
Defines a class responsible for drawing a "border" or "picture frame" drawn around the edges of a UI component.
- UIBorder(int, int, int, int) - Constructor for class com.ardor3d.extension.ui.border.UIBorder
-
Construct a border with the given edge thicknesses.
- UIButton - Class in com.ardor3d.extension.ui
-
A state based component that can be interacted with via the mouse to trigger actions.
- UIButton() - Constructor for class com.ardor3d.extension.ui.UIButton
-
Construct a new, blank button
- UIButton(String) - Constructor for class com.ardor3d.extension.ui.UIButton
-
Construct a new button with the given text.
- UIButton(String, SubTex) - Constructor for class com.ardor3d.extension.ui.UIButton
-
Construct a new button with the given text and icon.
- UICheckBox - Class in com.ardor3d.extension.ui
-
A extension of button that is specifically selectable.
- UICheckBox() - Constructor for class com.ardor3d.extension.ui.UICheckBox
- UICheckBox(String) - Constructor for class com.ardor3d.extension.ui.UICheckBox
- UICheckBox(String, SubTex) - Constructor for class com.ardor3d.extension.ui.UICheckBox
- UIComboBox - Class in com.ardor3d.extension.ui
-
A UI component that contains several possible choices, but shows only the currently selected one.
- UIComboBox() - Constructor for class com.ardor3d.extension.ui.UIComboBox
- UIComboBox(ComboBoxModel) - Constructor for class com.ardor3d.extension.ui.UIComboBox
- UIComponent - Class in com.ardor3d.extension.ui
-
Base UI class.
- UIComponent() - Constructor for class com.ardor3d.extension.ui.UIComponent
- UIContainer - Class in com.ardor3d.extension.ui
-
Defines a component that can hold and manage other components or containers, using a layout manager to position and potentially resize them.
- UIContainer() - Constructor for class com.ardor3d.extension.ui.UIContainer
- UIDisk - Class in com.ardor3d.extension.ui.util
- UIDisk() - Constructor for class com.ardor3d.extension.ui.util.UIDisk
- UIDisk(String, int, double) - Constructor for class com.ardor3d.extension.ui.util.UIDisk
-
Creates a flat disk (circle) at the origin flat along the Z.
- UIDisk(String, int, double, double) - Constructor for class com.ardor3d.extension.ui.util.UIDisk
-
Creates a flat disk (circle) at the origin flat along the Z.
- UIFont - Class in com.ardor3d.extension.ui.text.font
-
Defines a texture based font for use in the UI system.
- UIFont(Texture2D, Map<Character, CharacterDescriptor>, int, int) - Constructor for class com.ardor3d.extension.ui.text.font.UIFont
- uiFrame - Variable in class com.ardor3d.extension.ui.event.FrameDragListener
- UIFrame - Class in com.ardor3d.extension.ui
-
A component similar to an inner frame in Swing.
- UIFrame(String) - Constructor for class com.ardor3d.extension.ui.UIFrame
-
Construct a new UIFrame with the given title and default buttons (CLOSE).
- UIFrame(String, EnumSet<UIFrame.FrameButtons>) - Constructor for class com.ardor3d.extension.ui.UIFrame
-
Construct a new UIFrame with the given title and button.
- UIFrame.FrameButtons - Enum Class in com.ardor3d.extension.ui
-
Enumeration of possible frame chrome buttons.
- UIFrameBar - Class in com.ardor3d.extension.ui
-
This panel extension defines a standard frame title bar with optional buttons you might find in a typical windowing system (such as minimize, close, etc.)
- UIFrameBar(EnumSet<UIFrame.FrameButtons>) - Constructor for class com.ardor3d.extension.ui.UIFrameBar
-
Construct a new UIFrameBar, adding the buttons as specified in the given EnumSet
- UIFrameStatusBar - Class in com.ardor3d.extension.ui
-
This panel extension defines a frame status bar (used at the bottom of a frame) with a text label and resize handle.
- UIFrameStatusBar() - Constructor for class com.ardor3d.extension.ui.UIFrameStatusBar
-
Construct a new status bar
- UIHud - Class in com.ardor3d.extension.ui
-
UIHud represents a "Heads Up Display" or the base of a game UI scenegraph.
- UIHud(Canvas) - Constructor for class com.ardor3d.extension.ui.UIHud
-
Construct a new UIHud for a given canvas
- UIHud.UIInputPostHook - Interface in com.ardor3d.extension.ui
- UIKeyHandler - Interface in com.ardor3d.extension.ui.text
- UILabel - Class in com.ardor3d.extension.ui
-
Basic implementation of
AbstractLabelUIComponent
. - UILabel(String) - Constructor for class com.ardor3d.extension.ui.UILabel
- UILabel(String, SubTex) - Constructor for class com.ardor3d.extension.ui.UILabel
- UILayout - Class in com.ardor3d.extension.ui.layout
-
A class that can arrange the position and dimensions of the contents of a UI container.
- UILayout() - Constructor for class com.ardor3d.extension.ui.layout.UILayout
- UILayoutData - Interface in com.ardor3d.extension.ui.layout
-
Interface identifying objects that provide more data about how a component should act in a specific layout.
- UIMenuItem - Class in com.ardor3d.extension.ui
-
A simple extension of Button to be used in popup menus.
- UIMenuItem(String) - Constructor for class com.ardor3d.extension.ui.UIMenuItem
- UIMenuItem(String, SubTex) - Constructor for class com.ardor3d.extension.ui.UIMenuItem
- UIMenuItem(String, SubTex, boolean, ActionListener) - Constructor for class com.ardor3d.extension.ui.UIMenuItem
- UIMenuItem(String, SubTex, UIPopupMenu) - Constructor for class com.ardor3d.extension.ui.UIMenuItem
- UINT - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Data
-
four byte unsigned integer
- UIPanel - Class in com.ardor3d.extension.ui
-
The most basic implementation of a UI container.
- UIPanel() - Constructor for class com.ardor3d.extension.ui.UIPanel
- UIPanel(UILayout) - Constructor for class com.ardor3d.extension.ui.UIPanel
- UIPasswordField - Class in com.ardor3d.extension.ui
- UIPasswordField() - Constructor for class com.ardor3d.extension.ui.UIPasswordField
- UIPieMenu - Class in com.ardor3d.extension.ui
-
A special frame meant to display menu items.
- UIPieMenu(UIHud) - Constructor for class com.ardor3d.extension.ui.UIPieMenu
- UIPieMenu(UIHud, int) - Constructor for class com.ardor3d.extension.ui.UIPieMenu
- UIPieMenu(UIHud, int, int) - Constructor for class com.ardor3d.extension.ui.UIPieMenu
- UIPieMenuItem - Class in com.ardor3d.extension.ui
- UIPieMenuItem(String) - Constructor for class com.ardor3d.extension.ui.UIPieMenuItem
- UIPieMenuItem(String, SubTex) - Constructor for class com.ardor3d.extension.ui.UIPieMenuItem
- UIPieMenuItem(String, SubTex, boolean, ActionListener) - Constructor for class com.ardor3d.extension.ui.UIPieMenuItem
- UIPieMenuItem(String, SubTex, UIPieMenu, int) - Constructor for class com.ardor3d.extension.ui.UIPieMenuItem
- UIPopupMenu - Class in com.ardor3d.extension.ui
-
A special frame meant to display menu items.
- UIPopupMenu() - Constructor for class com.ardor3d.extension.ui.UIPopupMenu
- UIProgressBar - Class in com.ardor3d.extension.ui
-
This component shows progress as "percent complete" via a proportionally sized bar and an optional text label.
- UIProgressBar() - Constructor for class com.ardor3d.extension.ui.UIProgressBar
-
Construct a new, horizontal progress bar.
- UIProgressBar(String, boolean) - Constructor for class com.ardor3d.extension.ui.UIProgressBar
-
Construct a new progress bar with the given attributes.
- UIQuad - Class in com.ardor3d.extension.ui.util
-
Defines a four sided quad with its origin at the lower left corner.
- UIQuad() - Constructor for class com.ardor3d.extension.ui.util.UIQuad
-
Construct a new 1x1 UI quad.
- UIQuad(String) - Constructor for class com.ardor3d.extension.ui.util.UIQuad
-
Construct a new 1x1 UI quad with the given name.
- UIQuad(String, double, double) - Constructor for class com.ardor3d.extension.ui.util.UIQuad
-
Construct a new UI quad with the given name and dimensions.
- UIRadioButton - Class in com.ardor3d.extension.ui
-
A extension of button that is specifically selectable and is generally used with a
ButtonGroup
. - UIRadioButton() - Constructor for class com.ardor3d.extension.ui.UIRadioButton
- UIRadioButton(String) - Constructor for class com.ardor3d.extension.ui.UIRadioButton
- UIRadioButton(String, SubTex) - Constructor for class com.ardor3d.extension.ui.UIRadioButton
- UIScrollBar - Class in com.ardor3d.extension.ui
-
NOTE: Experimental still.
- UIScrollBar(Orientation) - Constructor for class com.ardor3d.extension.ui.UIScrollBar
- UIScrollPanel - Class in com.ardor3d.extension.ui
-
NOTE: Experimental still.
- UIScrollPanel() - Constructor for class com.ardor3d.extension.ui.UIScrollPanel
- UIScrollPanel(UIComponent) - Constructor for class com.ardor3d.extension.ui.UIScrollPanel
- UISlider - Class in com.ardor3d.extension.ui
-
A widget allowing display and control of a choice from a range of values.
- UISlider(Orientation) - Constructor for class com.ardor3d.extension.ui.UISlider
-
create a slider widget with a default range of [0,100].
- UISlider(Orientation, int, int, int) - Constructor for class com.ardor3d.extension.ui.UISlider
-
create a slider widget with a default range of [minValue,maxOffset] and the given initialValue.
- UISliderKnob - Class in com.ardor3d.extension.ui
-
Defines the knob (aka slider or scrubber) on a slider.
- UIState - Class in com.ardor3d.extension.ui
-
Used in conjunction with
StateBasedUIComponent
to describe the appearance and behavior of a specific component state. - UIState() - Constructor for class com.ardor3d.extension.ui.UIState
- UITab - Class in com.ardor3d.extension.ui
-
An extension of UIButton to be used as the tabs in a tabbed pane.
- UITab(String, SubTex, UITabbedPane.TabPlacement) - Constructor for class com.ardor3d.extension.ui.UITab
-
Construct a new UITabe with the given label text and icon.
- UITabbedPane - Class in com.ardor3d.extension.ui
-
A container similar to Swing's
JTabbedPane
in which multiple components may be contained and viewed one at a time using a set of navigation buttons. - UITabbedPane(UITabbedPane.TabPlacement) - Constructor for class com.ardor3d.extension.ui.UITabbedPane
-
Construct a new Tabbed Pane with the given tab placement.
- UITabbedPane.TabPlacement - Enum Class in com.ardor3d.extension.ui
-
An enum describing the edge on which to place tab buttons.
- UITextArea - Class in com.ardor3d.extension.ui
- UITextArea() - Constructor for class com.ardor3d.extension.ui.UITextArea
- UITextArea.TextAreaWritingState - Class in com.ardor3d.extension.ui
- UITextField - Class in com.ardor3d.extension.ui
- UITextField() - Constructor for class com.ardor3d.extension.ui.UITextField
- UITextField.TextFieldWritingState - Class in com.ardor3d.extension.ui
- UITooltip - Class in com.ardor3d.extension.ui
-
Defines a component used by the hud to display floating tool tips.
- UITooltip() - Constructor for class com.ardor3d.extension.ui.UITooltip
-
Construct a new UITooltip.
- ULAW - Static variable in class com.ardor3d.audio.sampled.AudioFormat.Encoding
-
Specifies u-law encoded data.
- unbindMaterial(String) - Method in class com.ardor3d.extension.model.collada.jdom.data.DataCache
- unbindMaterials(Element) - Method in class com.ardor3d.extension.model.collada.jdom.ColladaMaterialUtils
- unbindVBO() - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- unbindVBO() - Method in interface com.ardor3d.renderer.Renderer
-
Unbind the current VBO elements.
- UNDEFINED - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- UNDEFINED - Enum constant in enum class com.ardor3d.input.ButtonState
- UNDEFINED - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- UNDERLINE - Enum constant in enum class com.ardor3d.input.Key
-
_ key .
- UNDERSCORE - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- UNDERSCORE - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- undoTransforms(ReadOnlyTransform) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- undoTransforms(ReadOnlyTransform) - Method in interface com.ardor3d.renderer.Renderer
-
undoTransforms
reverts the latest transform. - unicode - Variable in class com.ardor3d.ui.text.BMFont.Info
- unit - Variable in class com.ardor3d.extension.terrain.util.LevelData
- UNIT_W - Static variable in class com.ardor3d.math.Vector4
-
0, 0, 0, 1
- UNIT_X - Static variable in class com.ardor3d.math.Vector2
-
1, 0
- UNIT_X - Static variable in class com.ardor3d.math.Vector3
-
1, 0, 0
- UNIT_X - Static variable in class com.ardor3d.math.Vector4
-
1, 0, 0, 0
- UNIT_Y - Static variable in class com.ardor3d.math.Vector2
-
0, 1
- UNIT_Y - Static variable in class com.ardor3d.math.Vector3
-
0, 1, 0
- UNIT_Y - Static variable in class com.ardor3d.math.Vector4
-
0, 1, 0, 0
- UNIT_Z - Static variable in class com.ardor3d.math.Vector3
-
0, 0, 1
- UNIT_Z - Static variable in class com.ardor3d.math.Vector4
-
0, 0, 1, 0
- units - Variable in class com.ardor3d.renderer.state.record.OffsetStateRecord
- units - Variable in class com.ardor3d.renderer.state.record.TextureStateRecord
- UNKNOWN - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- UNKNOWN - Enum constant in enum class com.ardor3d.input.Key
-
Returned when a key character is not supported.
- UNKNOWN_ERROR - Static variable in exception class com.ardor3d.audio.SoundSystemException
-
Global identifier for a generic exception.
- UNKNOWN_TYPE - Static variable in interface com.ardor3d.util.resource.ResourceSource
- UNLABELED - Enum constant in enum class com.ardor3d.input.Key
-
.
- UNLOAD_SOUND - Static variable in class com.ardor3d.audio.CommandObject
-
Global identifier for the command to remove a sound file from memory.
- unloadMidi() - Method in class com.ardor3d.audio.Library
-
Unloads the current Midi file.
- unloadSound(String) - Method in class com.ardor3d.audio.joal.LibraryJOAL
-
Removes a pre-loaded sound from memory.
- unloadSound(String) - Method in class com.ardor3d.audio.Library
-
Removes a pre-loaded sound from memory.
- unloadSound(String) - Method in class com.ardor3d.audio.SoundSystem
-
Removes a pre-loaded sound from memory.
- unregisterHandler(String...) - Static method in class com.ardor3d.image.util.ImageLoaderUtil
- unsetOrtho() - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- unsetOrtho() - Method in interface com.ardor3d.renderer.Renderer
-
unsetOrhto
unsets the display system from orthographic mode back into regular projection mode. - unsigned - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerByte
-
Specifies if the data is in signed or unsigned format
- unsigned - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerInt
-
Specifies if the data is in signed or unsigned format
- unsigned - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerShort
-
Specifies if the data is in signed or unsigned format
- UnsignedByte - Enum constant in enum class com.ardor3d.extension.terrain.heightmap.RawHeightMap.HeightMapFormat
- UnsignedByte - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedByte_2_3_3_Rev - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedByte_3_3_2 - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedInt - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedInt_10_10_10_2 - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedInt_2_10_10_10_Rev - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedInt_8_8_8_8 - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedInt_8_8_8_8_Rev - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedShort - Enum constant in enum class com.ardor3d.extension.terrain.heightmap.RawHeightMap.HeightMapFormat
- UnsignedShort - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedShort_1_5_5_5_Rev - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedShort_4_4_4_4 - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedShort_4_4_4_4_Rev - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedShort_5_5_5_1 - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedShort_5_6_5 - Enum constant in enum class com.ardor3d.image.PixelDataType
- UnsignedShort_5_6_5_Rev - Enum constant in enum class com.ardor3d.image.PixelDataType
- up - Variable in class com.ardor3d.audio.ListenerData
-
A normalized vector indicating the up direction
- up - Variable in class com.ardorcraft.player.PlayerBase
- Up - Enum constant in enum class com.ardor3d.scenegraph.extension.Skybox.Face
-
The +Y side of the skybox.
- Up - Enum constant in enum class com.ardorcraft.objects.Skybox.Face
-
The +Y side of the skybox.
- UP - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- UP - Enum constant in enum class com.ardor3d.input.ButtonState
- UP - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- UP - Enum constant in enum class com.ardor3d.input.Key
-
up arrow key.
- UP - Enum constant in enum class com.ardor3d.input.KeyState
- update() - Method in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Move associated layers forward to the current global time and then apply the associated animation data to any SkeletonPoses set on the manager.
- update() - Method in class com.ardor3d.extension.effect.water.ProjectedGrid
- update() - Method in class com.ardor3d.renderer.Camera
-
Forces all aspect of the camera to be updated from internal values, and sets all dirty flags to true so that the next apply() call will fully set this camera to the render context.
- update() - Static method in class com.ardor3d.util.stat.StatCollector
- update() - Method in class com.ardor3d.util.Timer
-
Update should be called once per frame to correctly update "time per frame" and "frame rate (fps)"
- update(double) - Method in class com.ardor3d.extension.effect.water.WaterNode
- update(double) - Method in class com.ardor3d.input.control.OrbitCamControl
-
Update the position of the Camera controlled by this object.
- update(double, AnimationClipInstance) - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
-
Update an instance of this clip.
- update(double, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractFiniteState
-
Update this state using the current global time.
- update(double, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition
- update(double, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.FadeTransitionState
- update(double, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.FrozenTransitionState
- update(double, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.IgnoreTransitionState
-
Ignored.
- update(double, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.ImmediateTransitionState
-
Ignored.
- update(double, AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.state.SteadyState
- update(double, ParticleSystem) - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Update the particles managed by this manager.
- update(double, InteractManager) - Method in interface com.ardor3d.extension.interact.InteractManager.UpdateLogic
- update(double, Spatial) - Method in class com.ardor3d.scenegraph.controller.interpolation.CurveLookAtController
- update(double, Spatial) - Method in class com.ardor3d.util.stat.graph.DefColorFadeController
- update(double, T) - Method in class com.ardor3d.extension.model.util.KeyframeController
-
As defined in Controller
- update(double, T) - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
- update(double, T) - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
-
Interpolates on the set
controls
. - update(double, T) - Method in interface com.ardor3d.scenegraph.controller.SpatialController
- update(int, int) - Method in class com.ardor3d.example.craft.network.LocalServerConnection
- update(int, int) - Method in interface com.ardorcraft.world.IServerConnection
- update(Texture, int) - Static method in class com.ardor3d.scene.state.jogl.JoglTextureStateUtil
-
bind texture and upload image data to card
- update(ReadOnlyVector3) - Method in class com.ardor3d.extension.useful.TrailMesh
-
Update the vertices of the trail.
- update(Renderer, ReadOnlyVector3) - Method in class com.ardor3d.extension.terrain.client.TextureClipmap
- update(ReadOnlyTimer) - Method in class com.ardor3d.example.canvas.RotatingCubeGame
- update(ReadOnlyTimer) - Method in class com.ardor3d.example.craft.base.ArdorBaseApplication
- update(ReadOnlyTimer) - Method in interface com.ardor3d.example.craft.base.ArdorCraftGame
- update(ReadOnlyTimer) - Method in class com.ardor3d.example.craft.examples.advanced.AdvancedGame
- update(ReadOnlyTimer) - Method in class com.ardor3d.example.craft.examples.intermediate.IntermediateGame
- update(ReadOnlyTimer) - Method in class com.ardor3d.example.craft.examples.simple.SimpleGame
- update(ReadOnlyTimer) - Method in class com.ardor3d.example.craft.examples.thegame.RealGame
- update(ReadOnlyTimer) - Method in class com.ardor3d.example.effect.NewDynamicSmokerExample
- update(ReadOnlyTimer) - Method in class com.ardor3d.example.ExampleBase
- update(ReadOnlyTimer) - Method in class com.ardor3d.extension.interact.InteractManager
- update(ReadOnlyTimer) - Method in interface com.ardor3d.framework.Updater
- update(ReadOnlyTimer) - Method in class com.ardorcraft.world.BlockWorld
-
Issue world updates based on currently set player position/direction.
- update(ReadOnlyTimer, InteractManager) - Method in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- update(ReadOnlyTimer, InteractManager) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- update(BlockWorld, ReadOnlyTimer) - Method in class com.ardor3d.example.craft.player.PlayerWithCollision
- update(BlockWorld, ReadOnlyTimer) - Method in class com.ardor3d.example.craft.player.PlayerWithPhysics
- update(Callable<V>) - Method in class com.ardor3d.util.GameTaskQueueManager
-
This method adds
callable
to the queue to be invoked in the update() method in the OpenGL thread. - UPDATE - Static variable in class com.ardor3d.util.GameTaskQueue
- updateAndCheck(double) - Method in class com.ardor3d.extension.effect.particle.Particle
-
update position (using current position and velocity), color (interpolating between start and end color), size (interpolating between start and end size), spin (using parent's spin speed) and current age of particle.
- updateAttributeLocation(ShaderVariable, int) - Static method in class com.ardor3d.scene.state.jogl.shader.JoglShaderUtil
-
Update variableID for attribute shadervariable if needed.
- updateBlendStates(Spatial) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- updateBounding() - Method in class com.ardor3d.extension.model.util.KeyframeController
-
Updates the bounding volume of the morph mesh
- updateBounds() - Method in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- updateBoundsFromElement() - Method in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- updateBoundsFromElement() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtImageElement
- updateBoundsFromElement() - Method in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- updateCache() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
- updateCamera() - Method in class com.ardor3d.extension.effect.water.WaterNode
- updateChildren(double) - Method in class com.ardor3d.extension.terrain.client.Terrain
- updateChildren(double) - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
- updateChildren(double) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- updateChildren(double) - Method in class com.ardor3d.scenegraph.extension.SwitchNode
- updateChildren(double) - Method in class com.ardor3d.scenegraph.Node
- updateChildren(double) - Method in class com.ardor3d.scenegraph.Spatial
-
Override to allow objects like Node to update their children.
- updateClientPosition(int, int) - Method in class com.ardor3d.example.craft.network.LocalServerDataHandler
- updateCollisionTree(Mesh) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
updates the existing tree for a supplied mesh.
- updateCollisionTree(Spatial) - Method in enum class com.ardor3d.bounding.CollisionTreeManager
-
updates the existing tree(s) for a supplied spatial.
- updateColors() - Method in class com.ardorcraft.objects.SkyDome
- updateControllers(double) - Method in class com.ardor3d.scenegraph.Spatial
-
Update all controllers set on this spatial.
- updateDelta - Variable in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- updateDeltaAndIndex(double) - Method in class com.ardor3d.scenegraph.controller.interpolation.InterpolationController
- updatedTerrainTiles - Variable in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- updatedTextureTiles - Variable in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.basic.BoxExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.basic.MatrixLookAtExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.basic.MouseManagerExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.basic.OrbitCamExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.basic.RTTShaderExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.benchmark.ball.BubbleMarkUIExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.collision.CollisionTreeExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.collision.ManyCollisionsExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.effect.BloomExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.effect.ParallelSplitShadowMapExample
-
Update the PassManager and light.
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.effect.ParticleSwarmExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.effect.ParticleSystemExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.effect.PointSpritesExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.effect.ProjectedGridExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.effect.ProjectedGridWaterExample
-
Update skybox location and waterQuad position.
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.effect.TrailExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.effect.WaterExample
-
Update skybox location and waterQuad position.
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.ExampleBase
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.interact.InteractExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.interact.TerrainInteractExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.pipeline.AnimationBlinnPhongExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.pipeline.AnimationCopyExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.pipeline.AnimationDemoExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.pipeline.AnimationStateExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.pipeline.ColladaExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.pipeline.ColladaManualAnimationExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.pipeline.ExportImportExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.pipeline.PrimitiveSkeletonExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.BillboardNodeExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.BillboardNodeZExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.ClipStateExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.CombinerExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.DegenerateTrianglesExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.DisplayListDelegateExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.DisplayListExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.GeneratedTexturesExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.GeometryInstancingExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.GLSLRibbonExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.ManyLightsExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.MeshDataSharingExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.MultiPassTextureExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.PointCubeExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.RenderTextureSideBySideExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.TexCombineExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.TextureProjectionExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.UpdateTextureExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.utils.atlas.AtlasExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.utils.atlas.AtlasExampleMultiTextured
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.VBOSpeedExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.ViewportExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.WireframeGeometryShaderExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.terrain.ArrayTerrainExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.terrain.ImageMapTerrainExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.terrain.InMemoryTerrainExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.terrain.MountainShadowTerrainExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.terrain.ProceduralTerrainExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.terrain.ShadowedTerrainExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.terrain.ShapesPlusProceduralTerrainExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.terrain.TerrainWaterExample
-
Update the PassManager, skybox, camera position, etc.
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.terrain.ZupTerrainExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.ui.InteractUIExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.ui.PopOverUIExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.ui.RotatingUIExample
- updateExample(ReadOnlyTimer) - Method in class com.ardor3d.example.ui.SimpleUIExample
- UpdateFilter - Interface in com.ardor3d.extension.interact.filter
-
Filter used to modify
SpatialState
information prior to it being applied to a Spatial by theInteractManager
. - updateFlags(boolean) - Method in class com.ardor3d.math.Transform
-
Updates _rotationMatrix, _uniformScale and _identity based on the current contents of this Transform.
- updateFrame() - Method in class com.ardor3d.framework.FrameHandler
- updateFromCamera() - Method in class com.ardor3d.scenegraph.extension.CameraNode
-
Forces rotation and translation of this node to be sync'd with the attached camera.
- updateGeometricState(double) - Method in class com.ardor3d.scenegraph.Spatial
-
Update geometric state.
- updateGeometricState(double, boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- updateGeometricState(double, boolean) - Method in interface com.ardor3d.extension.ui.IPopOver
- updateGeometricState(double, boolean) - Method in class com.ardor3d.extension.ui.UIHud
- updateGeometricState(double, boolean) - Method in class com.ardor3d.extension.ui.UITextField
- updateGeometricState(double, boolean) - Method in class com.ardor3d.scenegraph.Spatial
-
updateGeometricState
updates all the geometry information for the node. - updateGeometry() - Method in class com.ardor3d.extension.interact.widget.InteractRing
- updateGeometry(Line, List<ReadOnlyVector3>, boolean, ReadOnlyVector3) - Method in class com.ardor3d.scenegraph.shape.Extrusion
-
Update vertex, color, index and texture buffers (0) to contain an extrusion of shape along path.
- updateGeometry(Line, List<ReadOnlyVector3>, int, boolean, ReadOnlyVector3) - Method in class com.ardor3d.scenegraph.shape.Extrusion
-
Performs cubic spline interpolation to find a path through the supporting points where the second derivative is zero.
- updateGeometry(Line, List<ReadOnlyVector3>, int, ReadOnlyVector3) - Method in class com.ardor3d.scenegraph.shape.Extrusion
-
Performs cubic spline interpolation to find a path through the supporting points where the second derivative is zero.
- updateGeometry(Line, List<ReadOnlyVector3>, ReadOnlyVector3) - Method in class com.ardor3d.scenegraph.shape.Extrusion
-
Update vertex, color, index and texture buffers (0) to contain an extrusion of shape along path.
- updateGraphs - Static variable in class com.ardor3d.util.Constants
- updateIconDimensionsFromIcon() - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
-
Set the icon dimensions from the currently set icon.
- updateIndices(ClipmapLevel) - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
-
Updates the whole indexarray.
- updateInvScale() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- updateJointPaletteOnGPUShader() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- updateLayerBlend(int, float) - Method in class com.ardor3d.example.renderer.TexCombineExample
- updateLayerBlending(AnimationLayer) - Method in class com.ardor3d.extension.animation.skeletal.layer.AnimationLayer
-
Update the layer blender in this animation layer to properly point to the previous layer.
- updateLeftRightCameraFrames() - Method in class com.ardor3d.renderer.StereoCamera
- updateLineKey(StatType, Line) - Method in class com.ardor3d.util.stat.graph.LineGrapher
- updateLineKey(StatType, Line) - Method in interface com.ardor3d.util.stat.graph.TableLinkable
-
Update/Create a line to reflect the color, stipple, antialias and width used in the other graph.
- updateLineKey(StatType, Line) - Method in class com.ardor3d.util.stat.graph.TimedAreaGrapher
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.benchmark.ball.BubbleMarkUIExample
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.craft.base.ArdorBaseApplication
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.effect.NewDynamicSmokerExample
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.ExampleBase
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.interact.InteractExample
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.interact.TerrainInteractExample
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.pipeline.AnimationCopyExample
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.pipeline.AnimationStateExample
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.pipeline.ColladaExample
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.renderer.GeneratedTexturesExample
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.terrain.MountainShadowTerrainExample
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.ui.InteractUIExample
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.ui.PopOverUIExample
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.ui.RotatingUIExample
- updateLogicalLayer(ReadOnlyTimer) - Method in class com.ardor3d.example.ui.SimpleUIExample
- updateMaxCameraFar() - Method in class com.ardor3d.extension.shadow.map.PSSMCamera
- updateMinimumSizeFromContents() - Method in class com.ardor3d.extension.ui.AbstractLabelUIComponent
- updateMinimumSizeFromContents() - Method in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- updateMinimumSizeFromContents() - Method in class com.ardor3d.extension.ui.UIComponent
-
Ask this component to update its minimum allowed size, based on its contents.
- updateMinimumSizeFromContents() - Method in class com.ardor3d.extension.ui.UIContainer
- updateMinimumSizeFromContents() - Method in class com.ardor3d.extension.ui.UIPieMenu
- updateMinimumSizeFromContents() - Method in class com.ardor3d.extension.ui.UIScrollPanel
- updateMinimumSizeFromContents() - Method in class com.ardor3d.extension.ui.UISlider
- updateMinimumSizeFromContents(UIContainer) - Method in class com.ardor3d.extension.ui.layout.AnchorLayout
- updateMinimumSizeFromContents(UIContainer) - Method in class com.ardor3d.extension.ui.layout.BorderLayout
- updateMinimumSizeFromContents(UIContainer) - Method in class com.ardor3d.extension.ui.layout.GridLayout
- updateMinimumSizeFromContents(UIContainer) - Method in class com.ardor3d.extension.ui.layout.RowLayout
- updateMinimumSizeFromContents(UIContainer) - Method in class com.ardor3d.extension.ui.layout.UILayout
-
Update the minimum size of this container, based on the contents of the provided container and this layout.
- updateModelBound() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- updateModelBound() - Method in class com.ardor3d.scenegraph.Mesh
-
Recalculate the local bounding volume of this Mesh to fit its vertices.
- UpdateModelBoundVisitor - Class in com.ardor3d.scenegraph.visitor
- UpdateModelBoundVisitor() - Constructor for class com.ardor3d.scenegraph.visitor.UpdateModelBoundVisitor
- updateModelViewMatrix() - Method in class com.ardor3d.renderer.Camera
-
Updates the value of our model view matrix.
- updatePass(double) - Method in class com.ardor3d.renderer.pass.Pass
-
if enabled, call doUpdate to update information for this pass.
- updatePasses(double) - Method in class com.ardor3d.renderer.pass.BasicPassManager
- updatePlayer(ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardorcraft.world.BlockWorld
-
Let the block world know the current player position and direction.
- updatePlayerPosition(ReadOnlyVector3, ReadOnlyVector3) - Method in class com.ardor3d.example.craft.network.LocalServerConnection
- updatePlayerPosition(ReadOnlyVector3, ReadOnlyVector3) - Method in interface com.ardorcraft.world.IServerConnection
- updateProjectionMatrix() - Method in class com.ardor3d.renderer.Camera
-
Updates the value of our projection matrix.
- Updater - Interface in com.ardor3d.framework
-
The purpose of this class is to own the update phase and separate update logic from the view.
- updateRegion(ByteBuffer, int, int, int, int, int, int) - Method in interface com.ardor3d.extension.terrain.client.TextureCache
- updateRegion(ByteBuffer, int, int, int, int, int, int) - Method in class com.ardor3d.extension.terrain.client.TextureGridCache
- updateRegion(FloatBuffer, int, int, int, int) - Method in interface com.ardor3d.extension.terrain.client.TerrainCache
-
Update destinationData from cache in specified region
- updateRegion(FloatBuffer, int, int, int, int) - Method in class com.ardor3d.extension.terrain.client.TerrainGridCache
- updateRotationMatrix() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
-
Setup the rotation matrix used to determine initial particle velocity based on emission angle and emission direction. called automatically by the set* methods for those parameters.
- updateSample(double, Object) - Method in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
-
Update the given applyTo object with information from this channel at the given time position.
- updateScaleAndAlpha(Camera, Renderer) - Method in class com.ardor3d.ui.text.BMText
-
Update the text's scale
- updateShader(Renderer) - Method in class com.ardor3d.extension.terrain.client.Terrain
-
Initialize/Update shaders
- updateShaderAttribute(Renderer, ShaderVariable, boolean) - Static method in class com.ardor3d.scene.state.jogl.shader.JoglShaderUtil
-
Updates an vertex attribute pointer.
- updateShaderUniform(ShaderVariable) - Static method in class com.ardor3d.scene.state.jogl.shader.JoglShaderUtil
-
Updates a uniform shadervariable.
- updateShadowMaps(Renderer) - Method in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
- updateTargetPos() - Method in class com.ardor3d.input.control.OrbitCamControl
- updateTerrain(int, int, int, ColorRGBA, float) - Method in class com.ardor3d.extension.terrain.providers.inmemory.data.InMemoryTerrainData
- updateTexture1DSubImage(Texture1D, int, int, ByteBuffer, int) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- updateTexture1DSubImage(Texture1D, int, int, ByteBuffer, int) - Method in interface com.ardor3d.renderer.Renderer
-
Update all or a portion of an existing one dimensional texture object.
- updateTexture2DSubImage(Texture2D, int, int, int, int, ByteBuffer, int, int, int) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- updateTexture2DSubImage(Texture2D, int, int, int, int, ByteBuffer, int, int, int) - Method in interface com.ardor3d.renderer.Renderer
-
Update all or a portion of an existing two dimensional texture object.
- updateTexture3DSubImage(Texture3D, int, int, int, int, int, int, ByteBuffer, int, int, int, int, int) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- updateTexture3DSubImage(Texture3D, int, int, int, int, int, int, ByteBuffer, int, int, int, int, int) - Method in interface com.ardor3d.renderer.Renderer
-
Update all or a portion of an existing one dimensional texture object.
- updateTextureCubeMapSubImage(TextureCubeMap, TextureCubeMap.Face, int, int, int, int, ByteBuffer, int, int, int) - Method in class com.ardor3d.renderer.jogl.JoglRenderer
- updateTextureCubeMapSubImage(TextureCubeMap, TextureCubeMap.Face, int, int, int, int, ByteBuffer, int, int, int) - Method in interface com.ardor3d.renderer.Renderer
-
Update all or a portion of a single two dimensional face on an existing cubemap texture object.
- UpdateTextureExample - Class in com.ardor3d.example.renderer
-
A demonstration of procedurally updating a texture.
- UpdateTextureExample() - Constructor for class com.ardor3d.example.renderer.UpdateTextureExample
- updateTextureMatrix(Texture) - Method in class com.ardor3d.image.util.TextureProjector
- updateTextureMatrix(Matrix4) - Method in class com.ardor3d.image.util.TextureProjector
- updateTransforms() - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
-
Update the global and palette transforms of our posed joints based on the current local joint transforms.
- updateTranslations() - Method in class com.ardor3d.extension.effect.water.WaterNode
- updateUniformLocation(ShaderVariable, int) - Static method in class com.ardor3d.scene.state.jogl.shader.JoglShaderUtil
-
Update variableID for uniform shadervariable if needed.
- updateVertexCount() - Method in class com.ardor3d.scenegraph.MeshData
-
Update the vertex count based on the current limit of the vertex buffer.
- updateVertices() - Method in class com.ardor3d.extension.terrain.client.ClipmapLevel
-
Update clipmap vertices
- updateVerts(Camera) - Method in class com.ardor3d.extension.effect.particle.Particle
-
Update the vertices for this particle, taking size, spin and viewer into consideration.
- updateWeightsAndJointsOnGPUShader() - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- updateWorldBound(boolean) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- updateWorldBound(boolean) - Method in class com.ardor3d.extension.terrain.client.Terrain
- updateWorldBound(boolean) - Method in class com.ardor3d.extension.ui.text.RenderedText
- updateWorldBound(boolean) - Method in class com.ardor3d.scenegraph.Mesh
- updateWorldBound(boolean) - Method in class com.ardor3d.scenegraph.Node
-
updateWorldBound
merges the bounds of all the children maintained by this node. - updateWorldBound(boolean) - Method in class com.ardor3d.scenegraph.Spatial
-
updates the bounding volume of the world.
- updateWorldBoundManually() - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- updateWorldRenderStates(boolean) - Method in class com.ardor3d.scenegraph.Spatial
-
Updates the render state values of this Spatial and and children it has.
- updateWorldRenderStates(boolean, RenderState.StateStack) - Method in class com.ardor3d.scenegraph.Node
- updateWorldRenderStates(boolean, RenderState.StateStack) - Method in class com.ardor3d.scenegraph.Spatial
-
Called internally.
- updateWorldTransform(boolean) - Method in class com.ardor3d.extension.ui.UIComponent
- updateWorldTransform(boolean) - Method in class com.ardor3d.scenegraph.extension.CameraNode
-
updateWorldTransform
updates the rotation and translation of this node, and sets the camera's frame buffer to reflect the current view. - updateWorldTransform(boolean) - Method in class com.ardor3d.scenegraph.Node
- updateWorldTransform(boolean) - Method in class com.ardor3d.scenegraph.Spatial
-
Updates the worldTransform.
- updateWorldTransform(boolean, boolean) - Method in class com.ardor3d.extension.ui.UIComponent
-
Allow skipping updating our own world transform.
- upKey() - Method in class com.ardor3d.extension.ui.text.TextSelection
-
Alter the selection as if the "shift" and "up" keys are pressed.
- UprightFlyControlTriggers - Class in com.ardorcraft.control
-
Triggers for flying that enforce an upright position.
- UprightFlyControlTriggers(PlayerBase, ReadOnlyVector3, boolean, UprightFPSMoveConfig) - Constructor for class com.ardorcraft.control.UprightFlyControlTriggers
-
Creates a trigger set for flying in an upright first person shooter.
- UprightFPSMoveConfig - Class in com.ardorcraft.control
- UprightFPSMoveConfig() - Constructor for class com.ardorcraft.control.UprightFPSMoveConfig
- UprightFPSMoveConfig(UprightFPSMoveConfig.defaultControls) - Constructor for class com.ardorcraft.control.UprightFPSMoveConfig
- UprightFPSMoveConfig.defaultControls - Enum Class in com.ardorcraft.control
- URLResourceSource - Class in com.ardor3d.util.resource
- URLResourceSource() - Constructor for class com.ardor3d.util.resource.URLResourceSource
-
Construct a new URLResourceSource.
- URLResourceSource(URL) - Constructor for class com.ardor3d.util.resource.URLResourceSource
-
Construct a new URLResourceSource from a specific URL.
- URLResourceSource(URL, String) - Constructor for class com.ardor3d.util.resource.URLResourceSource
-
Construct a new URLResourceSource from a specific URL and type.
- UrlUtils - Class in com.ardor3d.util
- UrlUtils() - Constructor for class com.ardor3d.util.UrlUtils
- UsageTreeController - Class in com.ardor3d.bounding
-
UsageTreeController defines a CollisionTreeController implementation that removes cache elements based on the frequency of usage.
- UsageTreeController() - Constructor for class com.ardor3d.bounding.UsageTreeController
- useColors - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- useCurrentScene() - Method in class com.ardor3d.extension.effect.bloom.BloomRenderPass
- useFadeToFogColor - Variable in class com.ardor3d.extension.effect.water.WaterNode
- useFadeToFogColor(boolean) - Method in class com.ardor3d.extension.effect.water.WaterNode
-
If true, fade to fog color.
- useFastMath - Static variable in class com.ardor3d.math.MathConstants
- useIndices - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- useMathPools - Static variable in class com.ardor3d.math.MathConstants
- useMultipleContexts - Static variable in class com.ardor3d.util.Constants
- useNormals - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- useProjectedShader - Variable in class com.ardor3d.extension.effect.water.WaterNode
- UseProvided - Enum constant in enum class com.ardor3d.scenegraph.hint.NormalsMode
-
Send through the normals currently set as-is.
- user_comments - Variable in class com.jcraft.jorbis.Comment
- useReflection - Variable in class com.ardor3d.extension.effect.water.WaterNode
- useRefraction - Variable in class com.ardor3d.extension.effect.water.WaterNode
- usesConstantColor() - Method in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
- usesConstantColor() - Method in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
- useShaderProgram(int, ShaderObjectsStateRecord) - Static method in class com.ardor3d.scene.state.jogl.shader.JoglShaderUtil
- usesMipMapLevels() - Method in enum class com.ardor3d.image.Texture.MinificationFilter
- useStatePools - Static variable in class com.ardor3d.util.Constants
- useTextures - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- useTwoSided - Variable in class com.ardor3d.renderer.state.record.StencilStateRecord
- useValidatingTransform - Static variable in class com.ardor3d.util.Constants
- USHORT - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Data
-
two byte unsigned integer
- usingParameters - Variable in class com.ardor3d.renderer.state.FragmentProgramState
-
If any local parameters for this FP state are set
- UVs - Enum constant in enum class com.ardor3d.util.geom.GeometryTool.MatchCondition
-
Vertices must have identical texture coords on all channels.
V
- V - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- V - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- V - Enum constant in enum class com.ardor3d.input.Key
-
v key.
- valid - Variable in class com.ardor3d.renderer.state.record.StateRecord
- validate() - Method in class com.ardor3d.renderer.state.record.LightStateRecord
- validate() - Method in class com.ardor3d.renderer.state.record.RendererRecord
- validate() - Method in class com.ardor3d.renderer.state.record.StateRecord
-
Validate this record - iow, we trust this record's information about the opengl state machine.
- validate() - Method in class com.ardor3d.renderer.state.record.TextureStateRecord
- validateContentSize() - Method in class com.ardor3d.extension.ui.UIComponent
-
Ensures content size is between min and max.
- ValidatingTransform - Class in com.ardor3d.math
-
A Transform that checks if any of its member values are null, NaN or Infinity, and throws an InvalidTransformException if so.
- ValidatingTransform() - Constructor for class com.ardor3d.math.ValidatingTransform
- ValidatingTransform(ReadOnlyTransform) - Constructor for class com.ardor3d.math.ValidatingTransform
-
Copy constructor
- value - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloatArray
- value - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableIntArray
- value() - Element in annotation interface com.ardor3d.annotation.GuardedBy
- value1 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat
- value1 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat2
- value1 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat3
- value1 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat4
- value1 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt
- value1 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt2
- value1 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt3
- value1 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt4
- value2 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat2
- value2 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat3
- value2 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat4
- value2 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt2
- value2 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt3
- value2 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt4
- value3 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat3
- value3 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat4
- value3 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt3
- value3 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt4
- value4 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat4
- value4 - Variable in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt4
- valueOf(String) - Static method in enum class com.ardor3d.bounding.BoundingVolume.Type
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.bounding.CollisionTree.Type
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.bounding.CollisionTreeManager
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.example.craft.converter.Tag.Type
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.animation.skeletal.AnimationManager.AnimationUpdateState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition.BlendType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.effect.particle.Particle.Status
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.effect.particle.ParticleSystem.ParticleType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.interact.widget.InteractMatrix
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.interact.widget.MovePlanarWidget.MovePlane
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.ParamType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.model.collada.jdom.data.NodeType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MagFilterType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MinFilterType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.WrapModeType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.model.collada.jdom.data.TransformElement.TransformElementType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.Data
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.Element
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.Format
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.ListProperty
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass.Filter
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData.State
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData.State
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.terrain.heightmap.RawHeightMap.HeightMapFormat
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer.Direction
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.ui.backdrop.ImageBackdrop.StretchAxis
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.ui.layout.BorderLayoutData
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.ui.Orientation
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.ui.text.CopyPasteManager
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.ui.text.TextFactory
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.ui.text.TextSelection.SelectionState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.ui.UIFrame.FrameButtons
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.ui.UITabbedPane.TabPlacement
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.ui.util.Alignment
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.useful.TrailMesh.FacingMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.extension.useful.TrailMesh.UpdateMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.ImageDataFormat
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.PixelDataType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.ApplyMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.CombinerFunctionAlpha
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.CombinerFunctionRGB
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.CombinerOperandAlpha
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.CombinerOperandRGB
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.CombinerScale
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.CombinerSource
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.DepthTextureCompareFunc
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.DepthTextureCompareMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.DepthTextureMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.EnvironmentalMapMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.MagnificationFilter
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.MinificationFilter
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.Type
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.WrapAxis
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.Texture.WrapMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.TextureCubeMap.Face
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.image.TextureStoreFormat
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.input.awt.AwtKey
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.input.ButtonState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.input.control.OrbitCamControl.TargetType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.input.GrabbedState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.input.jogl.JoglNewtKey
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.input.Key
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.input.KeyState
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.input.MouseButton
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.input.swt.SwtKey
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.light.Light.Type
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.math.FastMath
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.math.type.ReadOnlyPlane.Side
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.Camera.FrustumIntersect
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.Camera.ProjectionMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.DrawBufferTarget
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.effect.TextureRendererPool
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.IndexMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.BlendState.BlendEquation
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.BlendState.TestFunction
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.CullState.Face
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.CullState.PolygonWind
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.FogState.CoordinateSource
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.FogState.DensityFunction
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.FogState.Quality
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.MaterialState.ColorMaterial
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.MaterialState.MaterialFace
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.OffsetState.OffsetType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.RenderState.StateType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.ShadingState.ShadingMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.StencilState.StencilFunction
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.StencilState.StencilOperation
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.TextureState.CorrectionType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.WireframeState.Face
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.state.ZBufferState.TestFunction
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.renderer.TextureRendererFactory
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.AbstractBufferData.VBOAccessMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.controller.ComplexSpatialController.RepeatType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.controller.interpolation.Vector3InterpolationController.UpdateField
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.event.DirtyType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.extension.BillboardNode.BillboardAlignment
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.extension.Skybox.Face
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.hint.CullHint
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.hint.DataMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.hint.LightCombineMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.hint.NormalsMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.hint.PickingHint
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.hint.TextureCombineMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.hint.TransparencyType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.Point.PointType
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.shape.GeoSphere.TextureMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.scenegraph.shape.Sphere.TextureMode
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.ui.text.BMFontManager.FontStyle
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.ui.text.BMText.Align
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.ui.text.BMText.AutoFade
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.ui.text.BMText.AutoScale
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.ui.text.BMText.Justify
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.util.geom.GeometryTool.MatchCondition
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.util.stat.graph.LineGrapher.ConfigKeys
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.util.stat.graph.TabledLabelGrapher.ConfigKeys
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardor3d.util.stat.graph.TimedAreaGrapher.ConfigKeys
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardorcraft.control.UprightFPSMoveConfig.defaultControls
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardorcraft.data.Direction
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardorcraft.objects.Skybox.Face
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardorcraft.world.BlockSide
-
Returns the enum constant of this class with the specified name.
- valueOf(String) - Static method in enum class com.ardorcraft.world.BlockType
-
Returns the enum constant of this class with the specified name.
- values - Static variable in enum class com.ardor3d.renderer.state.RenderState.StateType
- values() - Static method in enum class com.ardor3d.bounding.BoundingVolume.Type
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.bounding.CollisionTree.Type
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.bounding.CollisionTreeManager
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.example.craft.converter.Tag.Type
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.animation.skeletal.AnimationManager.AnimationUpdateState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.animation.skeletal.state.AbstractTwoStateLerpTransition.BlendType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Method in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
- values() - Static method in enum class com.ardor3d.extension.effect.particle.Particle.Status
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.effect.particle.ParticleSystem.ParticleType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.interact.widget.InteractMatrix
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.interact.widget.MovePlanarWidget.MovePlane
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.ParamType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.model.collada.jdom.data.NodeType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MagFilterType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.MinFilterType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.WrapModeType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.model.collada.jdom.data.TransformElement.TransformElementType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.Data
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.Element
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.Format
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.ListProperty
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass.Filter
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.terrain.client.TerrainGridCache.TileLoadingData.State
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.terrain.client.TextureGridCache.TileLoadingData.State
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.terrain.heightmap.RawHeightMap.HeightMapFormat
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer.Direction
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.ui.backdrop.ImageBackdrop.StretchAxis
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.ui.layout.BorderLayoutData
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.ui.Orientation
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.ui.text.CopyPasteManager
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.ui.text.TextFactory
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.ui.text.TextSelection.SelectionState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.ui.UIFrame.FrameButtons
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.ui.UITabbedPane.TabPlacement
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.ui.util.Alignment
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.useful.TrailMesh.FacingMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.extension.useful.TrailMesh.UpdateMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.ImageDataFormat
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.PixelDataType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.ApplyMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.CombinerFunctionAlpha
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.CombinerFunctionRGB
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.CombinerOperandAlpha
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.CombinerOperandRGB
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.CombinerScale
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.CombinerSource
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.DepthTextureCompareFunc
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.DepthTextureCompareMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.DepthTextureMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.EnvironmentalMapMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.MagnificationFilter
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.MinificationFilter
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.Type
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.WrapAxis
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.Texture.WrapMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.TextureCubeMap.Face
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.image.TextureStoreFormat
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.input.awt.AwtKey
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.input.ButtonState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.input.control.OrbitCamControl.TargetType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.input.GrabbedState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.input.jogl.JoglNewtKey
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.input.Key
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.input.KeyState
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.input.MouseButton
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.input.swt.SwtKey
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.light.Light.Type
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.math.FastMath
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.math.type.ReadOnlyPlane.Side
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.Camera.FrustumIntersect
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.Camera.ProjectionMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.DrawBufferTarget
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.effect.TextureRendererPool
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.IndexMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.BlendState.BlendEquation
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.BlendState.TestFunction
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.CullState.Face
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.CullState.PolygonWind
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.FogState.CoordinateSource
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.FogState.DensityFunction
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.FogState.Quality
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.MaterialState.ColorMaterial
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.MaterialState.MaterialFace
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.OffsetState.OffsetType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.RenderState.StateType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.ShadingState.ShadingMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.StencilState.StencilFunction
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.StencilState.StencilOperation
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.TextureState.CorrectionType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.WireframeState.Face
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.state.ZBufferState.TestFunction
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.renderer.TextureRendererFactory
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.AbstractBufferData.VBOAccessMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.controller.ComplexSpatialController.RepeatType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.controller.interpolation.Vector3InterpolationController.UpdateField
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.event.DirtyType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.extension.BillboardNode.BillboardAlignment
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.extension.Skybox.Face
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.hint.CullHint
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.hint.DataMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.hint.LightCombineMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.hint.NormalsMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.hint.PickingHint
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.hint.TextureCombineMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.hint.TransparencyType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.Point.PointType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.shape.GeoSphere.TextureMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.scenegraph.shape.Sphere.TextureMode
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.ui.text.BMFontManager.FontStyle
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.ui.text.BMText.Align
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.ui.text.BMText.AutoFade
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.ui.text.BMText.AutoScale
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.ui.text.BMText.Justify
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.util.geom.GeometryTool.MatchCondition
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.util.stat.graph.LineGrapher.ConfigKeys
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.util.stat.graph.TabledLabelGrapher.ConfigKeys
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardor3d.util.stat.graph.TimedAreaGrapher.ConfigKeys
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardorcraft.control.UprightFPSMoveConfig.defaultControls
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardorcraft.data.Direction
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardorcraft.objects.Skybox.Face
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardorcraft.world.BlockSide
-
Returns an array containing the constants of this enum class, in the order they are declared.
- values() - Static method in enum class com.ardorcraft.world.BlockType
-
Returns an array containing the constants of this enum class, in the order they are declared.
- ValueScale - Enum constant in enum class com.ardor3d.util.stat.graph.TabledLabelGrapher.ConfigKeys
- variableID - Variable in class com.ardor3d.util.shader.ShaderVariable
-
ID of uniform
- VBO - Enum constant in enum class com.ardor3d.scenegraph.hint.DataMode
-
Send each data buffer to the card using vertex buffer objects.
- VBOSpeedExample - Class in com.ardor3d.example.renderer
-
Illustrates the DataMode class, which describe how we prefer data to be sent to the card.
- VBOSpeedExample() - Constructor for class com.ardor3d.example.renderer.VBOSpeedExample
- VecmathMatrixBenchmark - Class in com.vecmath.performancetest
- VecmathMatrixBenchmark() - Constructor for class com.vecmath.performancetest.VecmathMatrixBenchmark
- Vector2 - Class in com.ardor3d.math
-
Vector2 represents a point or vector in a two dimensional system.
- Vector2() - Constructor for class com.ardor3d.math.Vector2
-
Constructs a new vector set to (0, 0).
- Vector2(double, double) - Constructor for class com.ardor3d.math.Vector2
-
Constructs a new vector set to (x, y).
- Vector2(ReadOnlyVector2) - Constructor for class com.ardor3d.math.Vector2
-
Constructs a new vector set to the (x, y) values of the given source vector.
- Vector3 - Class in com.ardor3d.math
-
Vector3 represents a point or vector in a three dimensional system.
- Vector3() - Constructor for class com.ardor3d.math.Vector3
-
Constructs a new vector set to (0, 0, 0).
- Vector3(double, double, double) - Constructor for class com.ardor3d.math.Vector3
-
Constructs a new vector set to (x, y, z).
- Vector3(ReadOnlyVector3) - Constructor for class com.ardor3d.math.Vector3
-
Constructs a new vector set to the (x, y, z) values of the given source vector.
- Vector3InterpolationController - Class in com.ardor3d.scenegraph.controller.interpolation
-
Vector3InterpolationController class is a base class for controllers that can interpolate on vectors.
- Vector3InterpolationController() - Constructor for class com.ardor3d.scenegraph.controller.interpolation.Vector3InterpolationController
- Vector3InterpolationController.UpdateField - Enum Class in com.ardor3d.scenegraph.controller.interpolation
-
Specifies which field on the spatial to update.
- Vector4 - Class in com.ardor3d.math
-
Vector4 represents a point or vector in a four dimensional system.
- Vector4() - Constructor for class com.ardor3d.math.Vector4
-
Constructs a new vector set to (0, 0, 0, 0).
- Vector4(double, double, double, double) - Constructor for class com.ardor3d.math.Vector4
-
Constructs a new vector set to (x, y, z, w).
- Vector4(ReadOnlyVector4) - Constructor for class com.ardor3d.math.Vector4
-
Constructs a new vector set to the (x, y, z, w) values of the given source vector.
- velocity - Variable in class com.ardor3d.audio.ListenerData
-
Listener's velocity in world-space
- velocity - Variable in class com.ardor3d.audio.Source
-
Source's velocity in world-space, for use in Doppler effect.
- velocity - Variable in class com.ardorcraft.player.PlayerBase
- vendor - Variable in class com.jcraft.jorbis.Comment
- version - Variable in class com.jcraft.jorbis.Info
- VERT_SIZE - Static variable in class com.ardor3d.extension.terrain.client.ClipmapLevel
-
Number of components for vertices
- vertCoords - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- vertex - Variable in class com.ardorcraft.voxel.MeshVoxelationContext.Triangle
- VERTEX - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- VERTEX - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.Element
- VERTEX_INDICES - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ListProperty
-
indices of the vertices
- VERTEX1 - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
first vertex
- VERTEX2 - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
second vertex
- VertexProgram - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- VertexProgramState - Class in com.ardor3d.renderer.state
-
Implementation of the GL_ARB_vertex_program extension.
- VertexProgramState() - Constructor for class com.ardor3d.renderer.state.VertexProgramState
-
Creates a new VertexProgramState.
- VertexProgramStateRecord - Class in com.ardor3d.renderer.state.record
- VertexProgramStateRecord() - Constructor for class com.ardor3d.renderer.state.record.VertexProgramStateRecord
- VertGroupData - Class in com.ardor3d.util.geom
- VertGroupData() - Constructor for class com.ardor3d.util.geom.VertGroupData
- vertical - Variable in enum class com.ardor3d.ui.text.BMText.Align
- Vertical - Enum constant in enum class com.ardor3d.extension.ui.backdrop.ImageBackdrop.StretchAxis
-
Stretch the image on the vertical axis
- Vertical - Enum constant in enum class com.ardor3d.extension.ui.Orientation
- Vertical - Static variable in class com.ardor3d.util.stat.graph.LineGrapher
- Vertical - Static variable in class com.ardor3d.util.stat.graph.TimedAreaGrapher
- VertKey - Class in com.ardor3d.util.geom
- VertKey(Vector3, Vector3, ColorRGBA, Vector2[], EnumSet<GeometryTool.MatchCondition>) - Constructor for class com.ardor3d.util.geom.VertKey
- VertKey(Vector3, Vector3, ColorRGBA, Vector2[], EnumSet<GeometryTool.MatchCondition>, long) - Constructor for class com.ardor3d.util.geom.VertKey
- VertMap - Class in com.ardor3d.util.geom
- VertMap(Mesh) - Constructor for class com.ardor3d.util.geom.VertMap
- view() - Method in class com.ardorcraft.file.WorldFileViewer
- ViewportExample - Class in com.ardor3d.example.renderer
-
Illustrates the Camera class, which represents a view into a 3d scene and how that view should map to a 2D rendering surface.
- ViewportExample() - Constructor for class com.ardor3d.example.renderer.ViewportExample
- visit(Spatial) - Method in class com.ardor3d.extension.model.util.nvtristrip.NvTriangleStripper
- visit(Spatial) - Method in class com.ardor3d.scenegraph.visitor.DeleteVBOsVisitor
- visit(Spatial) - Method in class com.ardor3d.scenegraph.visitor.SetModelBoundVisitor
- visit(Spatial) - Method in class com.ardor3d.scenegraph.visitor.UpdateModelBoundVisitor
- visit(Spatial) - Method in interface com.ardor3d.scenegraph.visitor.Visitor
-
Execute our logic on the given Spatial
- Visitor - Interface in com.ardor3d.scenegraph.visitor
- VOLUME_DOWN - Enum constant in enum class com.ardor3d.input.Key
-
volume down button
- VOLUME_UP - Enum constant in enum class com.ardor3d.input.Key
-
volume up button
- volumeType - Variable in class com.ardor3d.util.geom.MeshCombiner.MeshCombineLogic
- VorbisFile - Class in com.jcraft.jorbis
- VorbisFile(InputStream, byte[], int) - Constructor for class com.jcraft.jorbis.VorbisFile
- VorbisFile(String) - Constructor for class com.jcraft.jorbis.VorbisFile
- VoroniFunction3D - Class in com.ardor3d.math.functions
-
Function that produces a Voronoi graph by placing a random point in every 1x1x1 unit cube in space and then finding the closest of these points at each eval location.
- VoroniFunction3D() - Constructor for class com.ardor3d.math.functions.VoroniFunction3D
-
Construct with default values.
- VoroniFunction3D(double, double, boolean, int) - Constructor for class com.ardor3d.math.functions.VoroniFunction3D
-
Construct a new Voronoi graph function.
- voxel - Variable in class com.ardorcraft.voxel.MeshVoxelationContext.Section
- Voxel - Class in com.ardorcraft.voxel
- Voxel() - Constructor for class com.ardorcraft.voxel.Voxel
- voxelate(Vector3, Mesh, float, int) - Method in class com.ardorcraft.voxel.Voxelator
- voxelate(Pos, Mesh, float, int) - Method in class com.ardorcraft.voxel.Voxelator
- VoxelateMesh - Class in com.ardorcraft.voxel
- VoxelateMesh() - Constructor for class com.ardorcraft.voxel.VoxelateMesh
- VoxelationContext - Class in com.ardorcraft.voxel
- VoxelationContext(ReadOnlyVector3, ReadOnlyVector3) - Constructor for class com.ardorcraft.voxel.VoxelationContext
- VoxelationListener - Interface in com.ardorcraft.voxel
- Voxelator - Class in com.ardorcraft.voxel
- Voxelator(ChunkModifier, int, int, int) - Constructor for class com.ardorcraft.voxel.Voxelator
- voxelSize - Variable in class com.ardorcraft.voxel.VoxelationContext
- voxelToPosition(int[], Vector3) - Method in class com.ardorcraft.voxel.VoxelationContext
- voxelToPosition(int, int, int, Vector3) - Method in class com.ardorcraft.voxel.VoxelationContext
- voxelToPosition(Voxel, Vector3) - Method in class com.ardorcraft.voxel.VoxelationContext
- VT_CYLINDER - Static variable in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- VT_TORUS - Static variable in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
W
- W - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- W - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- W - Enum constant in enum class com.ardor3d.input.Key
-
w key.
- WalkControl - Class in com.ardorcraft.control
- WalkControl(PlayerBase, LogicalLayer, ReadOnlyVector3, UprightFPSMoveConfig) - Constructor for class com.ardorcraft.control.WalkControl
- WalkControlTriggers - Class in com.ardorcraft.control
-
Set of triggers to use for walking.
- WalkControlTriggers(PlayerBase, ReadOnlyVector3, boolean, UprightFPSMoveConfig) - Constructor for class com.ardorcraft.control.WalkControlTriggers
-
Constructor for the WalkControlTriggers
- WanderInfluence - Class in com.ardor3d.extension.effect.particle
- WanderInfluence() - Constructor for class com.ardor3d.extension.effect.particle.WanderInfluence
- warmUp(int) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- warmUp(int, ParticleSystem) - Method in class com.ardor3d.extension.effect.particle.ParticleController
-
Runs the update method of this particle manager X number of times passing .1 seconds for each call.
- watch(Source) - Method in class com.ardor3d.audio.StreamThread
-
Adds a new streaming source to the list.
- WATER - Static variable in class com.ardorcraft.world.BlockWorld
- waterColorEnd - Variable in class com.ardor3d.extension.effect.water.WaterNode
- waterColorStart - Variable in class com.ardor3d.extension.effect.water.WaterNode
- WaterExample - Class in com.ardor3d.example.effect
-
A demonstration of the WaterNode class; which handles rendering of a water effect on all of it's children.
- WaterExample() - Constructor for class com.ardor3d.example.effect.WaterExample
- waterHeight - Variable in class com.ardor3d.example.craft.generators.LayerDataGenerator
- WaterHeightGenerator - Class in com.ardor3d.extension.effect.water
-
Sample implementation of a water height generator.
- WaterHeightGenerator() - Constructor for class com.ardor3d.extension.effect.water.WaterHeightGenerator
- waterMaxAmplitude - Variable in class com.ardor3d.extension.effect.water.WaterNode
- WaterNode - Class in com.ardor3d.extension.effect.water
-
The WaterNode handles rendering of a water effect on all of it's children.
- WaterNode(Camera, int, boolean, boolean) - Constructor for class com.ardor3d.extension.effect.water.WaterNode
-
Creates a new WaterRenderPass
- waterPlane - Variable in class com.ardor3d.extension.effect.water.WaterNode
- waterShader - Variable in class com.ardor3d.extension.effect.water.WaterNode
- WEIGHT - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.ColladaInputPipe.Type
- weightsPerVert - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMeshCombineLogic
- West - Enum constant in enum class com.ardor3d.scenegraph.extension.Skybox.Face
-
The +X side of the skybox.
- West - Enum constant in enum class com.ardor3d.ui.text.BMText.Align
- West - Enum constant in enum class com.ardorcraft.objects.Skybox.Face
-
The +X side of the skybox.
- WEST - Enum constant in enum class com.ardor3d.extension.ui.layout.BorderLayoutData
- WEST - Enum constant in enum class com.ardor3d.extension.ui.UITabbedPane.TabPlacement
-
Place tabs along left edge of pane.
- whichSide(ReadOnlyPlane) - Method in class com.ardor3d.bounding.BoundingBox
-
whichSide
takes a plane (typically provided by a view frustum) to determine which side this bound is on. - whichSide(ReadOnlyPlane) - Method in class com.ardor3d.bounding.BoundingSphere
-
whichSide
takes a plane (typically provided by a view frustum) to determine which side this bound is on. - whichSide(ReadOnlyPlane) - Method in class com.ardor3d.bounding.BoundingVolume
-
whichSide
returns the side on which the bounding volume lies on a plane. - whichSide(ReadOnlyPlane) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- whichSide(ReadOnlyVector3) - Method in class com.ardor3d.math.Plane
- whichSide(ReadOnlyVector3) - Method in interface com.ardor3d.math.type.ReadOnlyPlane
- WHITE - Static variable in class com.ardor3d.math.ColorRGBA
-
the color white (1, 1, 1, 1).
- width - Variable in class com.ardor3d.extension.useful.TrailMesh.TrailData
- width - Variable in class com.ardor3d.renderer.state.record.LineRecord
- width - Variable in class com.ardor3d.scenegraph.shape.AxisRods
- width - Variable in class com.ardor3d.ui.text.BMFont.Char
- Width - Enum constant in enum class com.ardor3d.util.stat.graph.LineGrapher.ConfigKeys
- Width - Enum constant in enum class com.ardor3d.util.stat.graph.TimedAreaGrapher.ConfigKeys
- willCheckDistance() - Method in class com.ardor3d.intersection.PickResults
-
Reports if these pick results will order the data by distance from the origin of the Ray.
- windOrder - Variable in class com.ardor3d.renderer.state.record.CullStateRecord
- windowGainedFocus(WindowEvent) - Method in class com.ardor3d.input.jogl.JoglNewtFocusWrapper
- windowLostFocus(WindowEvent) - Method in class com.ardor3d.input.jogl.JoglNewtFocusWrapper
- Wireframe - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- WireframeGeometryShaderExample - Class in com.ardor3d.example.renderer
-
An example of using geometry shaders.
- WireframeGeometryShaderExample() - Constructor for class com.ardor3d.example.renderer.WireframeGeometryShaderExample
- WireframeState - Class in com.ardor3d.renderer.state
-
WireframeState
maintains whether a node and its children should be drawn in wireframe or solid fill. - WireframeState() - Constructor for class com.ardor3d.renderer.state.WireframeState
- WireframeState.Face - Enum Class in com.ardor3d.renderer.state
- WireframeStateRecord - Class in com.ardor3d.renderer.state.record
- WireframeStateRecord() - Constructor for class com.ardor3d.renderer.state.record.WireframeStateRecord
- withArrow(ReadOnlyVector3) - Method in class com.ardor3d.extension.interact.widget.SimpleScaleWidget
- withArrow(ReadOnlyVector3, ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.SimpleScaleWidget
- withArrow(ReadOnlyVector3, ReadOnlyColorRGBA, double, double) - Method in class com.ardor3d.extension.interact.widget.SimpleScaleWidget
- withDefaultHandle(double, double, ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.MovePlanarWidget
- withHandle(Spatial) - Method in class com.ardor3d.extension.interact.widget.MovePlanarWidget
- withMoveXAxis() - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withMoveXAxis(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withMoveXAxis(ReadOnlyColorRGBA, double, double, double, double) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withMoveYAxis() - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withMoveYAxis(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withMoveYAxis(ReadOnlyColorRGBA, double, double, double, double) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withMoveZAxis() - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withMoveZAxis(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withMoveZAxis(ReadOnlyColorRGBA, double, double, double, double) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withMultiPlanarHandle() - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withMultiPlanarHandle(double) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withPlanarHandle(MovePlanarWidget.MovePlane, double, double, ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withPlanarHandle(MovePlanarWidget.MovePlane, ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withPlane(MovePlanarWidget.MovePlane) - Method in class com.ardor3d.extension.interact.widget.MovePlanarWidget
- withRingTexture(Texture2D) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withRotateXAxis() - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withRotateXAxis(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withRotateXAxis(ReadOnlyColorRGBA, float, float) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withRotateYAxis() - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withRotateYAxis(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withRotateYAxis(ReadOnlyColorRGBA, float, float) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withRotateZAxis() - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withRotateZAxis(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withRotateZAxis(ReadOnlyColorRGBA, float, float) - Method in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- withXAxis() - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- withXAxis() - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- withXAxis(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- withXAxis(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- withXAxis(ReadOnlyColorRGBA, double, double, double, double) - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- withXAxis(ReadOnlyColorRGBA, float, float) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- withYAxis() - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- withYAxis() - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- withYAxis(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- withYAxis(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- withYAxis(ReadOnlyColorRGBA, double, double, double, double) - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- withYAxis(ReadOnlyColorRGBA, float, float) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- withZAxis() - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- withZAxis() - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- withZAxis(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- withZAxis(ReadOnlyColorRGBA) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- withZAxis(ReadOnlyColorRGBA, double, double, double, double) - Method in class com.ardor3d.extension.interact.widget.MoveWidget
- withZAxis(ReadOnlyColorRGBA, float, float) - Method in class com.ardor3d.extension.interact.widget.RotateWidget
- Worker - Class in com.ardorcraft.util.queue
-
The Worker handles the chunk update Tasks, making sure they are prioritized, and doesnt spend too much time per frame.
- Worker() - Constructor for class com.ardorcraft.util.queue.Worker
- WorkerManager - Class in com.ardorcraft.util.queue
- World - Enum constant in enum class com.ardor3d.extension.interact.widget.InteractMatrix
- WORLD_SCALE - Enum constant in enum class com.ardor3d.scenegraph.controller.interpolation.Vector3InterpolationController.UpdateField
- WORLD_TRANSLATION - Enum constant in enum class com.ardor3d.scenegraph.controller.interpolation.Vector3InterpolationController.UpdateField
- WorldFile - Class in com.ardorcraft.file
-
ArdorCraft map file format
- WorldFile(File) - Constructor for class com.ardorcraft.file.WorldFile
- WorldFileViewer - Class in com.ardorcraft.file
- WorldFileViewer(File, int, int) - Constructor for class com.ardorcraft.file.WorldFileViewer
- WorldModifier - Interface in com.ardorcraft.world
- WorldSettings - Class in com.ardorcraft.world
-
Settings class for setting up the BlockWorld object.
- WorldSettings() - Constructor for class com.ardorcraft.world.WorldSettings
- WorldSettings(WorldSettings) - Constructor for class com.ardorcraft.world.WorldSettings
-
Copy constructor for WorldSettings.
- worldToLocal(ReadOnlyVector3, Vector3) - Method in class com.ardor3d.scenegraph.Spatial
-
Convert a vector (in) from world coordinate space to this spatial's local coordinate space.
- Wrap - Static variable in class com.ardor3d.extension.ui.layout.GridLayoutData
-
a shared GridLayoutData that just wraps the layout line after this component
- WRAP - Enum constant in enum class com.ardor3d.extension.model.collada.jdom.data.SamplerTypes.WrapModeType
- WRAP - Enum constant in enum class com.ardor3d.scenegraph.controller.ComplexSpatialController.RepeatType
-
A wrapped repeat type signals that the controller should start back at the begining when it's final state is reached
Example: 0 1 5 8 9 10 0 1 5 8 9 10 0 1 5 .... - WrapAndGrow - Static variable in class com.ardor3d.extension.ui.layout.GridLayoutData
-
a shared GridLayoutData that just wraps the layout line after this component and let it fill the space
- wrapMode - Variable in class com.ardor3d.extension.atlas.AtlasTextureParameter
- wrappedSave() - Method in class com.ardor3d.example.PropertiesGameSettings
-
save() method which throws only a RuntimeException.
- wrapR - Variable in class com.ardor3d.renderer.state.record.TextureRecord
- wrapS - Variable in class com.ardor3d.renderer.state.record.TextureRecord
- wrapT - Variable in class com.ardor3d.renderer.state.record.TextureRecord
- writable - Variable in class com.ardor3d.renderer.state.record.ZBufferStateRecord
- write(boolean) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(boolean[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(boolean[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(boolean[][], String, boolean[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(boolean[][], String, boolean[][]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(boolean[][], String, boolean[][]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(boolean[], String, boolean[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(boolean[], String, boolean[]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(boolean[], String, boolean[]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(boolean, String, boolean) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(boolean, String, boolean) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(boolean, String, boolean) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(byte) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(byte[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(byte[]) - Method in class com.jcraft.jogg.Buffer
- write(byte[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(byte[][], String, byte[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(byte[][], String, byte[][]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(byte[][], String, byte[][]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(byte[], String, byte[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(byte[], String, byte[]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(byte[], String, byte[]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(byte, String, byte) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(byte, String, byte) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(byte, String, byte) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(double) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(double[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(double[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(double[][], String, double[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(double[][], String, double[][]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(double[][], String, double[][]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(double[], String, double[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(double[], String, double[]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(double[], String, double[]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(double, String, double) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(double, String, double) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(double, String, double) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(float) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(float[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(float[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(float[][], String, float[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(float[][], String, float[][]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(float[][], String, float[][]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(float[], String, float[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(float[], String, float[]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(float[], String, float[]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(float, String, float) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(float, String, float) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(float, String, float) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(int) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(int[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(int[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(int[][], String, int[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(int[][], String, int[][]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(int[][], String, int[][]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(int[], String, int[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(int[], String, int[]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(int[], String, int[]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(int, int) - Method in class com.jcraft.jogg.Buffer
- write(int, int, byte[], int) - Method in class com.ardor3d.example.craft.converter.RegionFile
- write(int, String, int) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(int, String, int) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(int, String, int) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(long) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(long[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(long[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(long[][], String, long[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(long[][], String, long[][]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(long[][], String, long[][]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(long[], String, long[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(long[], String, long[]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(long[], String, long[]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(long, String, long) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(long, String, long) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(long, String, long) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(short) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(short[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(short[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(short[][], String, short[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(short[][], String, short[][]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(short[][], String, short[][]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(short[], String, short[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(short[], String, short[]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(short[], String, short[]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(short, String, short) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(short, String, short) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(short, String, short) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(OutputCapsule) - Method in class com.ardor3d.bounding.BoundingBox
- write(OutputCapsule) - Method in class com.ardor3d.bounding.BoundingSphere
- write(OutputCapsule) - Method in class com.ardor3d.bounding.BoundingVolume
- write(OutputCapsule) - Method in class com.ardor3d.bounding.OrientedBoundingBox
- write(OutputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
- write(OutputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.AnimationClip
- write(OutputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedDoubleChannel
- write(OutputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedFloatChannel
- write(OutputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.JointChannel
- write(OutputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.JointData
- write(OutputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformChannel
- write(OutputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.TransformData
- write(OutputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.clip.TriggerChannel
- write(OutputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.Joint
- write(OutputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.Skeleton
- write(OutputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.SkeletonPose
- write(OutputCapsule) - Method in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.AnimationEntry
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.emitter.LineSegmentEmitter
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.emitter.MeshEmitter
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.emitter.PointEmitter
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.emitter.RectangleEmitter
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.emitter.RingEmitter
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.FloorInfluence
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.Particle
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.ParticleAppearanceRamp
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.ParticleController
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.ParticleInfluence
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.ParticleMesh
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.ParticleSystem
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.RampEntry
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicDrag
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicGravity
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicVortex
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.SimpleParticleInfluenceFactory.BasicWind
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.SwarmInfluence
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.TexAnimation
- write(OutputCapsule) - Method in class com.ardor3d.extension.effect.particle.WanderInfluence
- write(OutputCapsule) - Method in class com.ardor3d.extension.interact.widget.InteractArrow
- write(OutputCapsule) - Method in class com.ardor3d.extension.interact.widget.InteractRing
- write(OutputCapsule) - Method in class com.ardor3d.extension.model.collada.jdom.data.AnimationItem
- write(OutputCapsule) - Method in class com.ardor3d.extension.model.collada.jdom.data.AssetData
- write(OutputCapsule) - Method in class com.ardor3d.extension.model.collada.jdom.data.ColladaStorage
- write(OutputCapsule) - Method in class com.ardor3d.extension.model.collada.jdom.data.SkinData
- write(OutputCapsule) - Method in class com.ardor3d.extension.model.util.KeyframeController.PointInTime
- write(OutputCapsule) - Method in class com.ardor3d.extension.model.util.KeyframeController
- write(OutputCapsule) - Method in class com.ardor3d.extension.useful.TrailMesh
- write(OutputCapsule) - Method in class com.ardor3d.image.Image
- write(OutputCapsule) - Method in class com.ardor3d.image.Texture
- write(OutputCapsule) - Method in class com.ardor3d.image.Texture1D
- write(OutputCapsule) - Method in class com.ardor3d.image.Texture2D
- write(OutputCapsule) - Method in class com.ardor3d.image.Texture3D
- write(OutputCapsule) - Method in class com.ardor3d.image.TextureCubeMap
- write(OutputCapsule) - Method in class com.ardor3d.light.DirectionalLight
- write(OutputCapsule) - Method in class com.ardor3d.light.Light
- write(OutputCapsule) - Method in class com.ardor3d.light.PointLight
- write(OutputCapsule) - Method in class com.ardor3d.light.SpotLight
- write(OutputCapsule) - Method in class com.ardor3d.math.ColorRGBA
- write(OutputCapsule) - Method in class com.ardor3d.math.Line3Base
- write(OutputCapsule) - Method in class com.ardor3d.math.LineSegment3
- write(OutputCapsule) - Method in class com.ardor3d.math.Matrix3
- write(OutputCapsule) - Method in class com.ardor3d.math.Matrix4
- write(OutputCapsule) - Method in class com.ardor3d.math.Plane
- write(OutputCapsule) - Method in class com.ardor3d.math.Quaternion
- write(OutputCapsule) - Method in class com.ardor3d.math.Rectangle2
- write(OutputCapsule) - Method in class com.ardor3d.math.Rectangle3
- write(OutputCapsule) - Method in class com.ardor3d.math.Ring
- write(OutputCapsule) - Method in class com.ardor3d.math.Transform
- write(OutputCapsule) - Method in class com.ardor3d.math.Triangle
- write(OutputCapsule) - Method in class com.ardor3d.math.Vector2
- write(OutputCapsule) - Method in class com.ardor3d.math.Vector3
- write(OutputCapsule) - Method in class com.ardor3d.math.Vector4
- write(OutputCapsule) - Method in class com.ardor3d.renderer.Camera
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.BlendState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.ClipState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.ColorMaskState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.CullState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.FogState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.FragmentProgramState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.LightState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.MaterialState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.OffsetState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.RenderState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.ShadingState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.StencilState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.TextureState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.VertexProgramState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.WireframeState
- write(OutputCapsule) - Method in class com.ardor3d.renderer.state.ZBufferState
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.AbstractBufferData
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.ByteBufferData
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.controller.ComplexSpatialController
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.extension.BillboardNode
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.extension.CameraNode
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.extension.PassNode
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.extension.PassNodeState
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.extension.QuadImposterNode
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.extension.Skybox
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.FloatBufferData
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.hint.SceneHints
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.IntBufferData
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.Line
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.Mesh
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.MeshData
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.Node
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.Point
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Arrow
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.AxisRods
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Box
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Capsule
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Cylinder
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Disk
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Dodecahedron
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Dome
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Hexagon
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Icosahedron
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Octahedron
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.OrientedBox
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.PQTorus
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Pyramid
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.RoundedBox
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Sphere
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.StripBox
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Torus
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.shape.Tube
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.ShortBufferData
- write(OutputCapsule) - Method in class com.ardor3d.scenegraph.Spatial
- write(OutputCapsule) - Method in class com.ardor3d.ui.text.BMFont.Char
- write(OutputCapsule) - Method in class com.ardor3d.ui.text.BMFont.Common
- write(OutputCapsule) - Method in class com.ardor3d.ui.text.BMFont.Info
- write(OutputCapsule) - Method in class com.ardor3d.ui.text.BMFont.Kerning
- write(OutputCapsule) - Method in class com.ardor3d.ui.text.BMFont.Page
- write(OutputCapsule) - Method in class com.ardor3d.ui.text.BMFont
- write(OutputCapsule) - Method in class com.ardor3d.ui.text.BMTextBackground
- write(OutputCapsule) - Method in interface com.ardor3d.util.export.Savable
- write(OutputCapsule) - Method in class com.ardor3d.util.resource.StringResourceSource
- write(OutputCapsule) - Method in class com.ardor3d.util.resource.URLResourceSource
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.ShaderVariable
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat2
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat3
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloat4
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableFloatArray
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt2
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt3
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableInt4
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableIntArray
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix2
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix3
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix4
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariableMatrix4Array
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerByte
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloat
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerFloatMatrix
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerInt
- write(OutputCapsule) - Method in class com.ardor3d.util.shader.uniformtypes.ShaderVariablePointerShort
- write(OutputCapsule) - Method in class com.ardor3d.util.TextureKey
- write(OutputCapsule) - Method in class com.ardorcraft.objects.QuadBox
- write(OutputCapsule) - Method in class com.ardorcraft.objects.Skybox
- write(OutputCapsule) - Method in class com.ardorcraft.objects.SkyDome
- write(Savable) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(Savable[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(Savable[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(Savable[][], String, Savable[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(Savable[][], String, Savable[][]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(Savable[][], String, Savable[][]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(Savable[], String, Savable[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(Savable[], String, Savable[]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(Savable[], String, Savable[]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(Savable, String, Savable) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(Savable, String, Savable) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(Savable, String, Savable) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(Enum<?>[], String) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(Enum<?>[], String) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(Enum<?>[], String) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(Enum<?>, String, Enum<?>) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(Enum<?>, String, Enum<?>) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(Enum<?>, String, Enum<?>) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(String) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(String[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(String[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(String[][], String, String[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(String[][], String, String[][]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(String[][], String, String[][]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(String[], String, String[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(String[], String, String[]) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(String[], String, String[]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(String, String, String) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(String, String, String) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(String, String, String) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(ByteBuffer) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(ByteBuffer, String, ByteBuffer) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(ByteBuffer, String, ByteBuffer) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(ByteBuffer, String, ByteBuffer) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(FloatBuffer) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(FloatBuffer, String, FloatBuffer) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(FloatBuffer, String, FloatBuffer) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(FloatBuffer, String, FloatBuffer) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(IntBuffer) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(IntBuffer, String, IntBuffer) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(IntBuffer, String, IntBuffer) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(IntBuffer, String, IntBuffer) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(ShortBuffer) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(ShortBuffer, String, ShortBuffer) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(ShortBuffer, String, ShortBuffer) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(ShortBuffer, String, ShortBuffer) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- write(BitSet) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(BitSet, String, BitSet) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- write(BitSet, String, BitSet) - Method in interface com.ardor3d.util.export.OutputCapsule
- write(BitSet, String, BitSet) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- writeAlias(String, byte) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeBoolean(OutputStream, boolean) - Static method in class com.ardor3d.util.export.ByteUtils
-
Writes a boolean out to an OutputStream.
- writeByteBufferArrayList(List<ByteBuffer>) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeByteBufferList(List<ByteBuffer>, String, List<ByteBuffer>) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeByteBufferList(List<ByteBuffer>, String, List<ByteBuffer>) - Method in interface com.ardor3d.util.export.OutputCapsule
- writeByteBufferList(List<ByteBuffer>, String, List<ByteBuffer>) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- writeclear() - Method in class com.jcraft.jogg.Buffer
- writeDouble(OutputStream, double) - Static method in class com.ardor3d.util.export.ByteUtils
-
Writes a double out to an OutputStream.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.ColorRGBA
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.Line3Base
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.LineSegment3
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.Matrix3
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.Matrix4
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.Plane
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.Quaternion
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.Rectangle2
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.Rectangle3
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.Ring
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.Transform
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.Triangle
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.Vector2
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.Vector3
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.math.Vector4
-
Used with serialization.
- writeExternal(ObjectOutput) - Method in class com.ardor3d.renderer.Camera
- writeFloat(OutputStream, float) - Static method in class com.ardor3d.util.export.ByteUtils
-
Writes an float out to an OutputStream.
- writeFloatBufferArrayList(List<FloatBuffer>) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeFloatBufferList(List<FloatBuffer>, String, List<FloatBuffer>) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeFloatBufferList(List<FloatBuffer>, String, List<FloatBuffer>) - Method in interface com.ardor3d.util.export.OutputCapsule
- writeFloatBufferList(List<FloatBuffer>, String, List<FloatBuffer>) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- writeinit() - Method in class com.jcraft.jogg.Buffer
- writeInt(OutputStream, int) - Static method in class com.ardor3d.util.export.ByteUtils
-
Writes an integer out to an OutputStream.
- writeLong(OutputStream, long) - Static method in class com.ardor3d.util.export.ByteUtils
-
Writes a long out to an OutputStream.
- writeSavableArrayList(List<? extends Savable>) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeSavableArrayListArray(List<? extends Savable>[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeSavableArrayListArray2D(List<? extends Savable>[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeSavableList(List<? extends Savable>, String, List<? extends Savable>) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeSavableList(List<? extends Savable>, String, List<? extends Savable>) - Method in interface com.ardor3d.util.export.OutputCapsule
- writeSavableList(List<? extends Savable>, String, List<? extends Savable>) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- writeSavableListArray(List<? extends Savable>[], String, List<? extends Savable>[]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeSavableListArray(List<? extends Savable>[], String, List<? extends Savable>[]) - Method in interface com.ardor3d.util.export.OutputCapsule
- writeSavableListArray(List<? extends Savable>[], String, List<? extends Savable>[]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- writeSavableListArray2D(List<? extends Savable>[][], String, List<? extends Savable>[][]) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeSavableListArray2D(List<? extends Savable>[][], String, List<? extends Savable>[][]) - Method in interface com.ardor3d.util.export.OutputCapsule
- writeSavableListArray2D(List<? extends Savable>[][], String, List<? extends Savable>[][]) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- writeSavableMap(Map<? extends Savable, ? extends Savable>) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeSavableMap(Map<? extends Savable, ? extends Savable>, String, Map<? extends Savable, ? extends Savable>) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeSavableMap(Map<? extends Savable, ? extends Savable>, String, Map<? extends Savable, ? extends Savable>) - Method in interface com.ardor3d.util.export.OutputCapsule
- writeSavableMap(Map<? extends Savable, ? extends Savable>, String, Map<? extends Savable, ? extends Savable>) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- writeShort(OutputStream, short) - Static method in class com.ardor3d.util.export.ByteUtils
-
Writes a short out to an OutputStream.
- writeStringSavableMap(Map<String, ? extends Savable>) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeStringSavableMap(Map<String, ? extends Savable>, String, Map<String, ? extends Savable>) - Method in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- writeStringSavableMap(Map<String, ? extends Savable>, String, Map<String, ? extends Savable>) - Method in interface com.ardor3d.util.export.OutputCapsule
- writeStringSavableMap(Map<String, ? extends Savable>, String, Map<String, ? extends Savable>) - Method in class com.ardor3d.util.export.xml.DOMOutputCapsule
- writeTo(OutputStream) - Method in class com.ardor3d.example.craft.converter.Tag
-
Read a tag and its nested tags from an InputStream.
- writeXML(OutputStream) - Method in class com.ardor3d.ui.text.BMFont
-
Writes the XML for this font out to the OutputStream provided.
- wrote(int) - Method in class com.jcraft.jogg.SyncState
X
- x - Variable in class com.ardor3d.extension.terrain.util.LevelData
- x - Variable in class com.ardor3d.ui.text.BMFont.Char
- x - Variable in class com.ardorcraft.data.Pos
- x - Variable in class com.ardorcraft.pathfinding.PathNode
- x - Variable in class com.ardorcraft.voxel.Voxel
- X - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
abscissa
- X - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- X - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- X - Enum constant in enum class com.ardor3d.input.Key
-
x key.
- X - Enum constant in enum class com.ardorcraft.data.Direction
- xadvance - Variable in class com.ardor3d.ui.text.BMFont.Char
- xAxis - Variable in class com.ardor3d.scenegraph.shape.AxisRods
- xAxisColor - Static variable in class com.ardor3d.scenegraph.shape.AxisRods
- XMLExporter - Class in com.ardor3d.util.export.xml
-
Part of the ardor3d XML IO system
- XMLExporter() - Constructor for class com.ardor3d.util.export.xml.XMLExporter
- XMLImporter - Class in com.ardor3d.util.export.xml
-
Part of the ardor3d XML IO system
- XMLImporter() - Constructor for class com.ardor3d.util.export.xml.XMLImporter
- xoffset - Variable in class com.ardor3d.ui.text.BMFont.Char
- XY - Enum constant in enum class com.ardor3d.extension.interact.widget.MovePlanarWidget.MovePlane
- XY - Static variable in class com.ardor3d.math.Plane
- XZ - Enum constant in enum class com.ardor3d.extension.interact.widget.MovePlanarWidget.MovePlane
- XZ - Static variable in class com.ardor3d.math.Plane
Y
- y - Variable in class com.ardor3d.extension.terrain.util.LevelData
- y - Variable in class com.ardor3d.ui.text.BMFont.Char
- y - Variable in class com.ardorcraft.data.Pos
- y - Variable in class com.ardorcraft.pathfinding.PathNode
- y - Variable in class com.ardorcraft.voxel.Voxel
- Y - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
ordinate
- Y - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- Y - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- Y - Enum constant in enum class com.ardor3d.input.Key
-
y key.
- Y - Enum constant in enum class com.ardorcraft.data.Direction
- yAxis - Variable in class com.ardor3d.scenegraph.shape.AxisRods
- yAxisColor - Static variable in class com.ardor3d.scenegraph.shape.AxisRods
- YELLOW - Static variable in class com.ardor3d.math.ColorRGBA
-
the color yellow (1, 1, 0, 1).
- YEN - Enum constant in enum class com.ardor3d.input.Key
-
yen key .
- yoffset - Variable in class com.ardor3d.ui.text.BMFont.Char
- YZ - Enum constant in enum class com.ardor3d.extension.interact.widget.MovePlanarWidget.MovePlane
- YZ - Static variable in class com.ardor3d.math.Plane
Z
- z - Variable in class com.ardorcraft.data.Pos
- z - Variable in class com.ardorcraft.pathfinding.PathNode
- z - Variable in class com.ardorcraft.voxel.Voxel
- Z - Enum constant in enum class com.ardor3d.extension.model.ply.PlyImporter.ScalarProperty
-
applicate
- Z - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- Z - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- Z - Enum constant in enum class com.ardor3d.input.Key
-
z key.
- Z - Enum constant in enum class com.ardorcraft.data.Direction
- zAxis - Variable in class com.ardor3d.scenegraph.shape.AxisRods
- zAxisColor - Static variable in class com.ardor3d.scenegraph.shape.AxisRods
- ZBuffer - Enum constant in enum class com.ardor3d.renderer.state.RenderState.StateType
- ZBufferState - Class in com.ardor3d.renderer.state
-
ZBufferState
maintains how the use of the depth buffer is to occur. - ZBufferState() - Constructor for class com.ardor3d.renderer.state.ZBufferState
-
Constructor instantiates a new
ZBufferState
object. - ZBufferState.TestFunction - Enum Class in com.ardor3d.renderer.state
- ZBufferStateRecord - Class in com.ardor3d.renderer.state.record
- ZBufferStateRecord() - Constructor for class com.ardor3d.renderer.state.record.ZBufferStateRecord
- zBuffState - Variable in class com.ardor3d.ui.text.BMFont.RenderStateSetter
- zero() - Method in class com.ardor3d.math.ColorRGBA
-
Sets the value of this color to (0, 0, 0, 0)
- zero() - Method in class com.ardor3d.math.Vector2
-
Sets the value of this vector to (0, 0)
- zero() - Method in class com.ardor3d.math.Vector3
-
Sets the value of this vector to (0, 0, 0)
- zero() - Method in class com.ardor3d.math.Vector4
-
Sets the value of this vector to (0, 0, 0, 0)
- Zero - Enum constant in enum class com.ardor3d.renderer.state.BlendState.DestinationFunction
-
The destination value of the blend function is all zeros.
- Zero - Enum constant in enum class com.ardor3d.renderer.state.BlendState.SourceFunction
-
The source value of the blend function is all zeros.
- Zero - Enum constant in enum class com.ardor3d.renderer.state.StencilState.StencilOperation
-
A stencil function result that sets the stencil buffer value to 0.
- ZERO - Enum constant in enum class com.ardor3d.input.awt.AwtKey
- ZERO - Enum constant in enum class com.ardor3d.input.jogl.JoglNewtKey
- ZERO - Enum constant in enum class com.ardor3d.input.Key
-
0 key.
- ZERO - Static variable in class com.ardor3d.math.Vector2
-
0, 0
- ZERO - Static variable in class com.ardor3d.math.Vector3
-
0, 0, 0
- ZERO - Static variable in class com.ardor3d.math.Vector4
-
0, 0, 0, 0
- ZERO_TOLERANCE - Static variable in class com.ardor3d.math.MathUtils
-
A "close to zero" double epsilon value for use
- zoom(double) - Method in class com.ardor3d.input.control.OrbitCamControl
-
Zoom camera in/out from the target point.
- ZupTerrainExample - Class in com.ardor3d.example.terrain
-
Example showing the Geometry Clipmap Terrain system with 'MegaTextures' using Z-Up.
- ZupTerrainExample() - Constructor for class com.ardor3d.example.terrain.ZupTerrainExample
_
- _a - Variable in class com.ardor3d.math.ColorRGBA
- _absUpVector - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _abUpMinUp - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _active - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _active - Variable in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- _activeInputOnly - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _activeRenderOnly - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _activeUpdateOnly - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _activeWidget - Variable in class com.ardor3d.extension.interact.InteractManager
-
The widget currently active.
- _alias - Variable in class com.ardor3d.util.export.binary.BinaryClassField
- _alias - Variable in class com.ardor3d.util.export.binary.BinaryClassObject
- _aliasCount - Variable in class com.ardor3d.util.export.binary.BinaryExporter
- _aliasFields - Variable in class com.ardor3d.util.export.binary.BinaryClassObject
- _aliasWidth - Variable in class com.ardor3d.util.export.binary.BinaryImporter
- _align - Variable in class com.ardor3d.ui.text.BMText
- _alignment - Variable in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
-
Alignment value to use to position the icon/text within the overall dimensions of this component.
- _alignment - Variable in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
-
The alignment (to the component) to align the image to.
- _alignment - Variable in class com.ardor3d.extension.ui.LabelState
-
Alignment to set on component, or null if to leave unchanged.
- _alignOffset - Variable in class com.ardor3d.ui.text.BMText
- _antialiased - Variable in class com.ardor3d.renderer.state.WireframeState
-
Default line style
- _appearanceColors - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _applier - Variable in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
A logic object responsible for taking animation data and applying it to skeleton poses.
- _applyToPoses - Variable in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
The pose(s) this manager manipulates on update.
- _arcLength - Variable in class com.ardor3d.extension.ui.util.UIArc
- _arrowDirection - Variable in class com.ardor3d.extension.interact.widget.SimpleScaleWidget
- _attachBuffer - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _autoFade - Variable in class com.ardor3d.ui.text.BMText
- _automaticMipMaps - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if non-GLU mipmap generation (part of FBO) is supported.
- _autoRotate - Variable in class com.ardor3d.ui.text.BMText
- _autoScale - Variable in class com.ardor3d.ui.text.BMText
- _autoUpdateSkinBound - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Flag for enabling automatically updating the skin's model bound when the pose changes.
- _awtBounds - Variable in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- _axis - Variable in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
-
The axis to stretch the image on.
- _b - Variable in class com.ardor3d.math.ColorRGBA
- _backAmbient - Variable in class com.ardor3d.renderer.state.MaterialState
- _backDiffuse - Variable in class com.ardor3d.renderer.state.MaterialState
- _backEmissive - Variable in class com.ardor3d.renderer.state.MaterialState
- _backgroundColor - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _backgroundColor - Variable in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- _backgroundColor - Variable in class com.ardor3d.renderer.AbstractRenderer
- _backShininess - Variable in class com.ardor3d.renderer.state.MaterialState
- _backSpecular - Variable in class com.ardor3d.renderer.state.MaterialState
- _baos - Variable in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- _baseDistance - Variable in class com.ardor3d.input.control.OrbitCamControl
- _bgColorDirty - Variable in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- _bgQuad - Variable in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- _bindPoseData - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
The original bind pose form of this SkinnedMesh.
- _bloomItems - Variable in class com.ardor3d.extension.effect.SimpleBloomEffect
- _bounds - Variable in class com.ardor3d.bounding.CollisionTree
- _buffer - Variable in class com.ardor3d.scenegraph.AbstractBufferData
-
Buffer holding the data.
- _bytes - Variable in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- _calcMat3 - Variable in class com.ardor3d.extension.interact.widget.RotateWidget
- _calcRay - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _calcVec3A - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _calcVec3B - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _calcVec3C - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _calcVec3D - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _cam - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _camera - Variable in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- _camera - Variable in class com.ardor3d.input.control.OrbitCamControl
-
The camera we are modifying.
- _camera - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _camera - Variable in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- _cameraAngleThreshold - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _cameraDistanceThreshold - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _cameraFacing - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _camPosition - Variable in class com.ardor3d.input.control.OrbitCamControl
- _cancelled - Variable in class com.ardor3d.util.GameTask
- _canSetStopState - Variable in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
boolean flag to allow stop state to be updated one last time.
- _canvas - Variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _canvas - Variable in class com.ardor3d.example.ExampleBase
- _canvasSettings - Variable in class com.ardor3d.renderer.effect.EffectManager
- _capabilities - Variable in class com.ardor3d.renderer.RenderContext
- _capsuleTable - Variable in class com.ardor3d.util.export.binary.BinaryImporter
- _capsUtil - Variable in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- _capsUtil - Variable in class com.ardor3d.image.util.jogl.JoglImageLoader
- _capsUtil - Variable in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- _caret - Variable in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- _caretLoc - Variable in class com.ardor3d.extension.ui.UITextField
- _caretPosition - Variable in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- _castsShadows - Variable in class com.ardor3d.scenegraph.hint.SceneHints
-
Hint for shadow implementations
- _center - Variable in class com.ardor3d.bounding.BoundingVolume
- _center - Variable in class com.ardor3d.extension.shadow.map.PSSMCamera
-
The center of the camera frustum.
- _center - Variable in class com.ardor3d.math.Triangle
- _center - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _center - Variable in class com.ardor3d.scenegraph.shape.OrientedBox
-
Center of the Oriented Box.
- _center - Variable in class com.ardor3d.scenegraph.shape.Sphere
-
the center of the sphere
- _center - Variable in class com.ardor3d.scenegraph.shape.StripBox
- _centerRadius - Variable in class com.ardor3d.scenegraph.shape.Torus
- _channelName - Variable in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
-
The name of this channel.
- _characters - Variable in class com.ardor3d.extension.ui.text.RenderedText.RenderedTextData
- _checkPlane - Variable in class com.ardor3d.bounding.BoundingVolume
- _childMask - Variable in class com.ardor3d.scenegraph.extension.SwitchNode
- _children - Variable in class com.ardor3d.scenegraph.Node
-
This node's children.
- _circleSamples - Variable in class com.ardor3d.scenegraph.shape.Torus
- _clampVerticalAngle - Variable in class com.ardor3d.input.control.FirstPersonControl
- _classes - Variable in class com.ardor3d.util.export.binary.BinaryExporter
- _classes - Variable in class com.ardor3d.util.export.binary.BinaryImporter
- _className - Variable in class com.ardor3d.util.export.binary.BinaryClassObject
- _cleanup - Variable in class com.ardor3d.extension.shadow.map.ShadowCasterManager
- _clickArmed - Variable in class com.ardor3d.input.awt.AwtMouseWrapper
- _clickArmed - Variable in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- _clicks - Variable in class com.ardor3d.input.awt.AwtMouseWrapper
- _clicks - Variable in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- _clip - Variable in class com.ardor3d.extension.animation.skeletal.blendtree.ClipSource
-
Our clip to sample from.
- _clipInstances - Variable in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Local instance information for any clips referenced by the layers/blend trees in this manager.
- _cObj - Variable in class com.ardor3d.util.export.binary.BinaryInputCapsule
- _cObj - Variable in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- _code - Variable in class com.ardor3d.util.TextureKey
-
cached hashcode value.
- _coeffBottom - Variable in class com.ardor3d.renderer.Camera
- _coeffLeft - Variable in class com.ardor3d.renderer.Camera
- _coeffRight - Variable in class com.ardor3d.renderer.Camera
- _coeffTop - Variable in class com.ardor3d.renderer.Camera
- _color - Variable in class com.ardor3d.extension.effect.particle.RampEntry
- _color - Variable in class com.ardor3d.extension.ui.backdrop.SolidArcBackdrop
-
The color to draw
- _color - Variable in class com.ardor3d.extension.ui.backdrop.SolidDiskBackdrop
-
The color to draw
- _colorCoords - Variable in class com.ardor3d.scenegraph.MeshData
- _colorMaterial - Variable in class com.ardor3d.renderer.state.MaterialState
- _colorMaterialFace - Variable in class com.ardor3d.renderer.state.MaterialState
- _columns - Variable in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- _comparator - Variable in class com.ardor3d.bounding.CollisionTree
- _comparator - Variable in class com.ardor3d.renderer.queue.AbstractRenderBucket
- _component - Variable in class com.ardor3d.input.awt.AwtFocusWrapper
- _component - Variable in class com.ardor3d.input.awt.AwtKeyboardWrapper
- _component - Variable in class com.ardor3d.input.awt.AwtMouseWrapper
- _compositeOverride - Variable in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- _compression - Variable in class com.ardor3d.util.export.binary.BinaryExporter
- _compShader - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- _computeShaderID - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
OpenGL id for the attached compute shader.
- _computeShaderName - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
optional name for our compute shader, used for debugging details.
- _computeShaderSupported - Variable in class com.ardor3d.renderer.ContextCapabilities
- _compVect1 - Variable in class com.ardor3d.bounding.BoundingVolume
- _compVect2 - Variable in class com.ardor3d.bounding.BoundingVolume
- _compVect3 - Variable in class com.ardor3d.bounding.BoundingSphere
- _compVect3 - Variable in class com.ardor3d.bounding.OrientedBoundingBox
- _compVect4 - Variable in class com.ardor3d.bounding.BoundingSphere
- _concaveValue - Variable in class com.ardor3d.extension.interact.widget.InteractRing
- _config - Variable in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- _constant - Variable in class com.ardor3d.math.Plane
- _consumeEvents - Variable in class com.ardor3d.input.awt.AwtKeyboardWrapper
- _consumeEvents - Variable in class com.ardor3d.input.awt.AwtMouseWrapper
- _consumeEvents - Variable in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- _consumeEvents - Variable in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- _contentKeys - Variable in class com.ardor3d.util.export.binary.BinaryExporter
- _contentTable - Variable in class com.ardor3d.util.export.binary.BinaryExporter
- _contentTable - Variable in class com.ardor3d.util.export.binary.BinaryImporter
- _context - Variable in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- _context - Variable in class com.ardor3d.renderer.pass.Pass
- _contextKey - Variable in class com.ardor3d.renderer.RenderContext
-
The object tied to this RenderContext, such as the Canvas, etc.
- _controlHandle - Variable in class com.ardor3d.example.ExampleBase
- _controller - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _controllers - Variable in class com.ardor3d.input.jinput.JInputControllerWrapper
- _controllers - Variable in class com.ardor3d.scenegraph.Spatial
-
ArrayList of controllers for this spatial.
- _controllerStates - Variable in class com.ardor3d.input.ControllerState
- _copyable - Variable in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- _corners - Variable in class com.ardor3d.extension.shadow.map.PSSMCamera
-
The corners of the camera frustum.
- _corners - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _corners - Variable in class com.ardor3d.util.ExtendedCamera
-
The corners of the camera frustum.
- _correctCorners - Variable in class com.ardor3d.scenegraph.shape.OrientedBox
-
If true, the box's vectorStore array correctly represnts the box's corners.
- _cullHint - Variable in class com.ardor3d.scenegraph.hint.SceneHints
-
A flag indicating if scene culling should be done on this object by inheritance, dynamically, never, or always.
- _currentAnimationState - Variable in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Sets the current animationState used to control if animation is playing, pausing or stopped.
- _currentCamera - Variable in class com.ardor3d.renderer.RenderContext
- _currentIterator - Variable in class com.ardor3d.input.awt.AwtKeyboardWrapper
- _currentIterator - Variable in class com.ardor3d.input.awt.AwtMouseWrapper
- _currentIterator - Variable in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- _currentIterator - Variable in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- _currentList - Variable in class com.ardor3d.renderer.queue.AbstractRenderBucket
- _currentListSize - Variable in class com.ardor3d.renderer.queue.AbstractRenderBucket
- _currentPose - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
The current skeleton pose we are targeting.
- _currentRenderer - Variable in class com.ardor3d.renderer.effect.EffectManager
- _currentRenderTarget - Variable in class com.ardor3d.renderer.effect.EffectManager
- _currentStates - Variable in class com.ardor3d.renderer.RenderContext
-
RenderStates a Spatial contains during rendering.
- _customApplier - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Custom update apply logic.
- _d - Variable in class com.ardor3d.example.benchmark.ball.Ball
- _d2 - Variable in class com.ardor3d.example.benchmark.ball.Ball
- _data - Variable in class com.ardor3d.image.Image
- _dataArray - Variable in class com.ardor3d.util.export.binary.BinaryImporter
- _dataMode - Variable in class com.ardor3d.scenegraph.hint.SceneHints
-
How we want the data for a subset of the scenegraph to be sent to the card.
- _defaultColor - Variable in class com.ardor3d.scenegraph.Mesh
-
Default color to use when no per vertex colors are set
- _defaultState - Variable in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- _defaultState - Variable in class com.ardor3d.extension.ui.UIButton
-
Default state to use for the button.
- _defaultTexture - Static variable in class com.ardor3d.renderer.state.TextureState
- _defBlendState - Variable in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- _delegateMap - Variable in class com.ardor3d.scenegraph.Spatial
-
The render delegates to use for this Spatial, mapped by glContext reference.
- _depth - Variable in class com.ardor3d.image.Image
- _depth - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _depthBits - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _depthRangeDirty - Variable in class com.ardor3d.renderer.Camera
- _depthRangeFar - Variable in class com.ardor3d.renderer.Camera
-
The far range for mapping depth values from normalized device coordinates to window coordinates.
- _depthRangeNear - Variable in class com.ardor3d.renderer.Camera
-
The near range for mapping depth values from normalized device coordinates to window coordinates.
- _depthRBID - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _dims - Variable in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
-
used internally to hold component measurements prior to drawing backdrop
- _direction - Variable in class com.ardor3d.math.Line3Base
- _direction - Variable in class com.ardor3d.renderer.Camera
-
Direction the camera is facing.
- _directNioBuffersSet - Variable in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- _directNioBuffersSet - Variable in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- _directory - Variable in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- _dirty - Variable in class com.ardor3d.input.control.OrbitCamControl
- _dirtyMark - Variable in class com.ardor3d.scenegraph.Spatial
-
Field for accumulating dirty marks.
- _disabledSelectedState - Variable in class com.ardor3d.extension.ui.UIButton
-
State to use when the mouse button is disabled while currently selected.
- _disabledState - Variable in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- _disabledState - Variable in class com.ardor3d.extension.ui.UIButton
-
State to use when the mouse button is disabled.
- _displayRenderer - Variable in class com.ardor3d.renderer.ContextCapabilities
- _displayVendor - Variable in class com.ardor3d.renderer.ContextCapabilities
- _displayVersion - Variable in class com.ardor3d.renderer.ContextCapabilities
- _distanceAlphaRange - Variable in class com.ardor3d.ui.text.BMText
- _doShot - Variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _doShot - Variable in class com.ardor3d.example.ExampleBase
- _doSwap - Variable in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- _doUpdate - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _downsampleRatio - Variable in class com.ardor3d.extension.effect.HDREffect
- _downsampleRatio - Variable in class com.ardor3d.extension.effect.SimpleBloomEffect
- _dragButton - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _dragging - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _editable - Variable in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- _effects - Variable in class com.ardor3d.renderer.effect.EffectManager
- _elapsed - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _elements - Variable in class com.ardor3d.extension.ui.model.DefaultComboBoxModel
- _emissionDirection - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _emitterTransform - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _enabled - Variable in class com.ardor3d.renderer.effect.RenderEffect
-
Is this render effect active?
- _enabled - Variable in class com.ardor3d.renderer.pass.Pass
-
if false, pass will not be updated or rendered.
- _enabled - Variable in class com.ardor3d.scenegraph.extension.PassNodeState
-
if false, pass will not be updated or rendered.
- _enabled - Variable in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- _end - Variable in class com.ardor3d.bounding.CollisionTree
- _endColor - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _endIndex - Variable in class com.ardor3d.extension.ui.text.TextSelection
- _endMass - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _endSize - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _endSpin - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _enforcedBackStack - Variable in class com.ardor3d.renderer.RenderContext
- _enforcedStates - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
-
List of states that override any set states on a spatial if not null.
- _enforcedStates - Variable in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
-
List of states that override any set states on a spatial if not null.
- _enforcedStates - Variable in class com.ardor3d.renderer.RenderContext
-
List of states that override any set states on a spatial if not null.
- _entries - Variable in class com.ardor3d.extension.effect.particle.ParticleAppearanceRamp
- _entries - Variable in class com.ardor3d.extension.effect.particle.TexAnimation
- _envparameters - Static variable in class com.ardor3d.renderer.state.VertexProgramState
-
Environmental parameters applied to all vertex programs
- _event - Variable in class com.ardor3d.input.jinput.JInputControllerWrapper
- _eventCount - Variable in class com.ardor3d.util.stat.graph.LineGrapher
- _eventCount - Variable in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- _eventCount - Variable in class com.ardor3d.util.stat.graph.TimedAreaGrapher
- _eventsIt - Variable in class com.ardor3d.input.jinput.JInputControllerWrapper
- _eventsSinceLastState - Variable in class com.ardor3d.input.ControllerState
- _exampleInfo - Variable in class com.ardor3d.example.renderer.PointCubeExample
- _exception - Variable in class com.ardor3d.util.GameTask
- _exit - Variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _exit - Variable in class com.ardor3d.example.ExampleBase
- _exporter - Variable in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- _extent - Variable in class com.ardor3d.bounding.OrientedBoundingBox
-
Extents of the box along the x,y,z axis.
- _extent - Variable in class com.ardor3d.math.LineSegment3
- _extent - Variable in class com.ardor3d.scenegraph.shape.OrientedBox
-
Extents of the box along the x,y,z axis.
- _extents - Variable in class com.ardor3d.extension.shadow.map.PSSMCamera
-
Temporary vector used for storing extents during corner calculations.
- _extents - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _extents - Variable in class com.ardor3d.util.ExtendedCamera
-
Temporary vector used for storing extents during corner calculations.
- _face - Variable in class com.ardor3d.renderer.state.WireframeState
-
Default wireframe of front and back.
- _facingLeftVector - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _facingUpVector - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _farPlane - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _fboID - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _fboSupported - Variable in class com.ardor3d.renderer.ContextCapabilities
- _fieldData - Variable in class com.ardor3d.util.export.binary.BinaryInputCapsule
- _fileFormat - Variable in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- _fillColor - Variable in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- _filled - Variable in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- _filters - Variable in class com.ardor3d.extension.interact.InteractManager
-
List of filters to modify state prior to applying to a Spatial target.
- _filters - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
-
List of filters to modify state after applying input.
- _finished - Variable in class com.ardor3d.util.GameTask
- _finishedCondition - Variable in class com.ardor3d.util.GameTask
- _fixedOffset - Variable in class com.ardor3d.ui.text.BMText
- _fixedPixelAlphaThresh - Variable in class com.ardor3d.ui.text.BMText
- _flipped - Variable in class com.ardor3d.util.TextureKey
-
Whether we had asked the loader of the image to flip vertically.
- _flipPickRay - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _focusLost - Variable in class com.ardor3d.input.awt.AwtFocusWrapper
- _focusLost - Variable in class com.ardor3d.input.jogl.JoglNewtFocusWrapper
- _fogCoords - Variable in class com.ardor3d.scenegraph.MeshData
- _font - Variable in class com.ardor3d.ui.text.BMText
- _fontHeights - Variable in class com.ardor3d.extension.ui.text.RenderedText.RenderedTextData
- _fonts - Variable in class com.ardor3d.extension.ui.text.font.BMFontProvider
- _fontScale - Variable in class com.ardor3d.ui.text.BMText
- _forceDirectNioBuffers - Variable in class com.ardor3d.util.export.binary.BinaryOutputCapsule
- _format - Variable in class com.ardor3d.image.Image
- _format - Variable in class com.ardor3d.util.TextureKey
-
The stored format of our image.
- _fovY - Variable in class com.ardor3d.renderer.Camera
-
Convenience store for fovY.
- _fragmentShaderID - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
OpenGL id for the attached fragment shader.
- _fragmentShaderName - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
optional name for our fragment shader, used for debugging details.
- _fragShader - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- _frame - Variable in class com.ardor3d.input.awt.AwtMouseWrapper
- _frameClear - Variable in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- _frameDirty - Variable in class com.ardor3d.renderer.Camera
- _frameHandler - Variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _frameHandler - Variable in class com.ardor3d.example.ExampleBase
- _frames - Variable in class com.ardor3d.extension.effect.particle.AnimationEntry
- _frontAmbient - Variable in class com.ardor3d.renderer.state.MaterialState
- _frontDiffuse - Variable in class com.ardor3d.renderer.state.MaterialState
- _frontEmissive - Variable in class com.ardor3d.renderer.state.MaterialState
- _frontShininess - Variable in class com.ardor3d.renderer.state.MaterialState
- _frontSpecular - Variable in class com.ardor3d.renderer.state.MaterialState
- _frustumBottom - Variable in class com.ardor3d.renderer.Camera
-
Distance from camera to bottom frustum plane.
- _frustumDirty - Variable in class com.ardor3d.renderer.Camera
- _frustumFar - Variable in class com.ardor3d.renderer.Camera
-
Distance from camera to far frustum plane.
- _frustumIntersects - Variable in class com.ardor3d.scenegraph.Spatial
-
Keeps track of the current frustum intersection state of this Spatial.
- _frustumLeft - Variable in class com.ardor3d.renderer.Camera
-
Distance from camera to left frustum plane.
- _frustumNear - Variable in class com.ardor3d.renderer.Camera
-
Distance from camera to near frustum plane.
- _frustumRight - Variable in class com.ardor3d.renderer.Camera
-
Distance from camera to right frustum plane.
- _frustumTop - Variable in class com.ardor3d.renderer.Camera
-
Distance from camera to top frustum plane.
- _fsq - Variable in class com.ardor3d.renderer.effect.EffectManager
- _fsqCamera - Variable in class com.ardor3d.renderer.effect.EffectManager
- _function - Variable in class com.ardor3d.renderer.state.ZBufferState
-
Depth function.
- _g - Variable in class com.ardor3d.math.ColorRGBA
- _gap - Variable in class com.ardor3d.extension.ui.LabelState
-
Gap to set on component, or null if to leave unchanged.
- _geometryCoordinates - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _geometryInstancingSupported - Variable in class com.ardor3d.renderer.ContextCapabilities
- _geometryShader4Supported - Variable in class com.ardor3d.renderer.ContextCapabilities
- _geometryShaderID - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
OpenGL id for the attached geometry shader.
- _geometryShaderName - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
optional name for our geometry shader, used for debugging details.
- _geomShader - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- _getEnvParameters() - Static method in class com.ardor3d.renderer.state.VertexProgramState
- _getParameters() - Method in class com.ardor3d.renderer.state.FragmentProgramState
- _getParameters() - Method in class com.ardor3d.renderer.state.VertexProgramState
- _getProgramID() - Method in class com.ardor3d.renderer.state.FragmentProgramState
- _getProgramID() - Method in class com.ardor3d.renderer.state.VertexProgramState
- _gHeight - Variable in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- _glContextRep - Variable in class com.ardor3d.renderer.RenderContext
-
Basically this object represents the sharable portion of a GL context...
- _globalAmbient - Variable in class com.ardor3d.renderer.state.LightState
- _globalTimer - Variable in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
A timer to use as our "global" time keeper.
- _glslSupported - Variable in class com.ardor3d.renderer.ContextCapabilities
- _gpuAttributeSize - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Size to pad our attributes to.
- _gpuShader - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
The shader state to update with GLSL attributes/uniforms related to GPU skinning.
- _gpuUseMatrixAttribute - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
If true and we are using gpu skinning, we'll reorder our weights for matrix attribute use.
- _graphRoot - Variable in class com.ardor3d.util.stat.graph.LineGrapher
- _graphRoot - Variable in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- _graphRoot - Variable in class com.ardor3d.util.stat.graph.TimedAreaGrapher
- _gridLocation - Variable in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- _gridOrigin - Variable in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- _gridSpacing - Variable in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- _gWidth - Variable in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- _handle - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _haveDrawn - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _height - Variable in class com.ardor3d.extension.ui.text.RenderedText
- _height - Variable in class com.ardor3d.extension.ui.util.UIQuad
-
The height of this ui quad
- _height - Variable in class com.ardor3d.image.Image
- _height - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _height - Variable in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- _height - Variable in class com.ardor3d.renderer.Camera
- _height - Variable in class com.ardor3d.scenegraph.shape.Quad
- _height - Variable in class com.ardorcraft.objects.QuadQuad
- _horizontals - Variable in class com.ardor3d.util.stat.graph.LineGrapher
- _horizontals - Variable in class com.ardor3d.util.stat.graph.TimedAreaGrapher
- _icon - Variable in class com.ardor3d.extension.ui.LabelState
-
Icon to set on component, or null if to leave unchanged.
- _iconDimensions - Variable in class com.ardor3d.extension.ui.LabelState
-
Icon size to set on component, or null if to leave unchanged.
- _id - Variable in class com.ardor3d.util.TextureKey
-
An optional id, used to differentiate keys where the rest of the values are the same.
- _idCache - Variable in class com.ardor3d.util.TextureKey
-
cache of OpenGL context specific texture ids for the associated texture.
- _idCount - Variable in class com.ardor3d.util.export.binary.BinaryExporter
- _identity - Variable in class com.ardor3d.math.Transform
-
true if this transform is guaranteed to be the identity matrix.
- _ignoreOneUpdate - Variable in class com.ardor3d.extension.effect.particle.ParticleController
- _ignoreX - Variable in class com.ardor3d.input.awt.AwtMouseWrapper
- _ignoreX - Variable in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- _ignoreY - Variable in class com.ardor3d.input.awt.AwtMouseWrapper
- _ignoreY - Variable in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- _image - Variable in class com.ardor3d.extension.ui.backdrop.ImageArcBackdrop
-
The image to draw.
- _image - Variable in class com.ardor3d.extension.ui.backdrop.ImageBackdrop
-
The image to draw.
- _image - Variable in class com.ardor3d.extension.ui.backdrop.ImageDiskBackdrop
-
The image to draw.
- _importer - Variable in class com.ardor3d.util.export.binary.BinaryInputCapsule
- _imposterQuad - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _index - Variable in class com.ardor3d.extension.animation.skeletal.Joint
- _index - Variable in class com.ardor3d.math.Triangle
- _index - Variable in class com.ardor3d.util.export.binary.BinaryInputCapsule
- _indexBuffer - Variable in class com.ardor3d.scenegraph.MeshData
-
Index data.
- _indexLengths - Variable in class com.ardor3d.scenegraph.MeshData
- _indexModes - Variable in class com.ardor3d.scenegraph.MeshData
- _inited - Static variable in class com.ardor3d.input.jinput.JInputControllerWrapper
- _initialised - Variable in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
True once the pass has been initialized.
- _initialVelocity - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _innerRadius - Variable in class com.ardor3d.extension.interact.widget.InteractRing
- _innerRadius - Variable in class com.ardor3d.extension.ui.util.UIArc
- _innerRadius - Variable in class com.ardor3d.extension.ui.util.UIDisk
- _innerRadius - Variable in class com.ardor3d.scenegraph.shape.Disk
- _inOrthoMode - Variable in class com.ardor3d.renderer.AbstractRenderer
- _inOutTargetA - Variable in class com.ardor3d.renderer.effect.EffectManager
- _inOutTargetB - Variable in class com.ardor3d.renderer.effect.EffectManager
- _inputConsumed - Variable in class com.ardor3d.extension.interact.InteractManager
-
Internal flag indicating whether the last input event was consumed by the manager.
- _interactMatrix - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _interactMatrix - Variable in class com.ardor3d.extension.interact.widget.MoveWidget
- _intersectionRecord - Variable in class com.ardor3d.intersection.PickData
- _invertedWheel - Variable in class com.ardor3d.input.control.OrbitCamControl
- _invertedX - Variable in class com.ardor3d.input.control.OrbitCamControl
- _invertedY - Variable in class com.ardor3d.input.control.OrbitCamControl
- _invScale - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _isVisible - Variable in class com.ardor3d.scenegraph.Mesh
-
Visibility setting that can be used after the scenegraph hierarchical culling
- _jointIndices - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Storage for per vertex joint indices.
- _jointIndicesBuf - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- _justify - Variable in class com.ardor3d.ui.text.BMText
- _keyCache - Variable in class com.ardor3d.renderer.state.TextureState
- _keyCache - Static variable in class com.ardor3d.util.TextureKey
-
cache of texturekey objects allowing us to find an existing texture key.
- _keyframes - Variable in class com.ardor3d.extension.model.util.KeyframeController
-
An array of PointInTime s that defines the animation
- _keyHandler - Variable in class com.ardor3d.extension.ui.UITextArea
- _keyInputConsumed - Variable in class com.ardor3d.extension.ui.UIHud
- _keyRotateSpeed - Variable in class com.ardor3d.input.control.FirstPersonControl
- _keys - Variable in class com.ardor3d.extension.animation.skeletal.clip.TriggerChannel
-
Our key samples.
- _keyTrigger - Variable in class com.ardor3d.input.control.FirstPersonControl
- _lambda - Variable in class com.ardor3d.extension.shadow.map.PSSMCamera
-
The lambda value used in split distance calculations.
- _lastArrow - Variable in class com.ardor3d.extension.interact.widget.MoveWidget
- _lastCamDir - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _lastCamDist - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _lastClickTime - Variable in class com.ardor3d.input.awt.AwtMouseWrapper
- _lastClickTime - Variable in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- _lastDragSpatial - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _lastFile - Variable in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- _lastInputWidget - Variable in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- _lastMouseOverSpatial - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _lastRing - Variable in class com.ardor3d.extension.interact.widget.RotateWidget
- _lastState - Variable in class com.ardor3d.input.awt.AwtMouseWrapper
- _lastState - Variable in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- _lastUpdate - Variable in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
The global time we last processed an animation.
- _layers - Variable in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Our animation layers.
- _left - Variable in class com.ardor3d.bounding.CollisionTree
- _left - Variable in class com.ardor3d.renderer.Camera
-
Direction of camera's 'left'
- _left - Variable in class com.ardor3d.ui.text.BMText
- _leftVector - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _length - Variable in class com.ardor3d.scenegraph.shape.Arrow
- _lengthGap - Variable in class com.ardor3d.extension.interact.widget.InteractArrow
- _light - Variable in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Light that casts the shadow.
- _lightCombineMode - Variable in class com.ardor3d.scenegraph.hint.SceneHints
-
Flag signaling how lights are combined for this node.
- _lightState - Variable in class com.ardor3d.example.ExampleBase
- _lightState - Variable in class com.ardor3d.scenegraph.Mesh
-
The compiled lightState for this mesh
- _lineEnds - Variable in class com.ardor3d.extension.ui.text.RenderedText.RenderedTextData
- _lineHeights - Variable in class com.ardor3d.extension.ui.text.RenderedText.RenderedTextData
- _lineRecord - Variable in class com.ardor3d.renderer.RenderContext
- _lines - Variable in class com.ardor3d.ui.text.BMText
- _lineWidth - Variable in class com.ardor3d.renderer.state.WireframeState
-
Default line width of 1 pixel.
- _lineWidths - Variable in class com.ardor3d.ui.text.BMText
- _listener - Variable in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- _listener - Variable in class com.ardor3d.scenegraph.Spatial
-
Listener for dirty events.
- _listeners - Variable in class com.ardor3d.ui.text.BMText
- _listSizeStack - Variable in class com.ardor3d.renderer.queue.AbstractRenderBucket
- _listStack - Variable in class com.ardor3d.renderer.queue.AbstractRenderBucket
- _listStackPool - Variable in class com.ardor3d.renderer.queue.AbstractRenderBucket
- _localTransform - Variable in class com.ardor3d.scenegraph.Spatial
-
Spatial's transform relative to its parent.
- _location - Variable in class com.ardor3d.renderer.Camera
-
Camera's location
- _locationTable - Variable in class com.ardor3d.util.export.binary.BinaryExporter
- _locationTable - Variable in class com.ardor3d.util.export.binary.BinaryImporter
- _logicalLayer - Variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _logicalLayer - Variable in class com.ardor3d.example.ExampleBase
- _logicalLayer - Variable in class com.ardor3d.extension.interact.InteractManager
-
The logical layer used by this manager to receive input events prior to forwarding them to the scene.
- _logicalLayer - Variable in class com.ardor3d.extension.ui.UIHud
-
The logical layer used by this UI to receive input events.
- _look - Variable in class com.ardor3d.ui.text.BMText
- _lookAtPoint - Variable in class com.ardor3d.input.control.OrbitCamControl
- _lookAtSpatial - Variable in class com.ardor3d.input.control.OrbitCamControl
- _m00 - Variable in class com.ardor3d.math.Matrix3
- _m00 - Variable in class com.ardor3d.math.Matrix4
- _m01 - Variable in class com.ardor3d.math.Matrix3
- _m01 - Variable in class com.ardor3d.math.Matrix4
- _m02 - Variable in class com.ardor3d.math.Matrix3
- _m02 - Variable in class com.ardor3d.math.Matrix4
- _m03 - Variable in class com.ardor3d.math.Matrix4
- _m10 - Variable in class com.ardor3d.math.Matrix3
- _m10 - Variable in class com.ardor3d.math.Matrix4
- _m11 - Variable in class com.ardor3d.math.Matrix3
- _m11 - Variable in class com.ardor3d.math.Matrix4
- _m12 - Variable in class com.ardor3d.math.Matrix3
- _m12 - Variable in class com.ardor3d.math.Matrix4
- _m13 - Variable in class com.ardor3d.math.Matrix4
- _m20 - Variable in class com.ardor3d.math.Matrix3
- _m20 - Variable in class com.ardor3d.math.Matrix4
- _m21 - Variable in class com.ardor3d.math.Matrix3
- _m21 - Variable in class com.ardor3d.math.Matrix4
- _m22 - Variable in class com.ardor3d.math.Matrix3
- _m22 - Variable in class com.ardor3d.math.Matrix4
- _m23 - Variable in class com.ardor3d.math.Matrix4
- _m30 - Variable in class com.ardor3d.math.Matrix4
- _m31 - Variable in class com.ardor3d.math.Matrix4
- _m32 - Variable in class com.ardor3d.math.Matrix4
- _m33 - Variable in class com.ardor3d.math.Matrix4
- _manager - Variable in class com.ardor3d.framework.jogl.awt.JoglAwtCanvas
- _manager - Variable in class com.ardor3d.framework.jogl.awt.JoglAwtWindow
- _manager - Variable in class com.ardor3d.framework.jogl.awt.JoglNewtAwtCanvas
- _manager - Variable in class com.ardor3d.framework.jogl.awt.JoglSwingCanvas
- _manager - Variable in class com.ardor3d.framework.jogl.JoglNewtWindow
- _manager - Variable in class com.ardor3d.framework.jogl.swt.JoglNewtSwtCanvas
- _manager - Variable in class com.ardor3d.framework.jogl.swt.JoglSwtCanvas
- _manager - Variable in class com.ardor3d.framework.swt.SwtCanvas
- _manager - Variable in class com.ardor3d.input.awt.AwtMouseWrapper
- _manager - Variable in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- _margin - Variable in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- _mass - Variable in class com.ardor3d.extension.effect.particle.RampEntry
- _matData - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _matrix - Variable in class com.ardor3d.math.Transform
- _matrixBackend - Variable in class com.ardor3d.renderer.jogl.state.record.JoglRendererRecord
- _matrixBuffer - Variable in class com.ardor3d.renderer.Camera
- _MAX_SPLITS - Static variable in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Maximum number of splits allowed
- _maxAnisotropic - Variable in class com.ardor3d.renderer.ContextCapabilities
- _maxAscent - Variable in class com.ardor3d.input.control.OrbitCamControl
- _maxFarPlaneDistance - Variable in class com.ardor3d.extension.shadow.map.PSSMCamera
-
The maximum far plane distance used when packing the frustum.
- _maxFBOColorAttachments - Variable in class com.ardor3d.renderer.ContextCapabilities
- _maxFBOSamples - Variable in class com.ardor3d.renderer.ContextCapabilities
- _maxGLSLVertexAttribs - Variable in class com.ardor3d.renderer.ContextCapabilities
- _maximumAngle - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _maximumLifeTime - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _maxMinScreenPos - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _maxPickableDistance - Variable in class com.ardor3d.intersection.PrimitivePickResults
- _maxRenderBufferSize - Variable in class com.ardor3d.renderer.ContextCapabilities
-
The max height of a viewport supported.
- _maxScale - Variable in class com.ardor3d.extension.interact.filter.MinMaxScaleFilter
- _maxScreenPos - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _maxTextureLodBias - Variable in class com.ardor3d.renderer.ContextCapabilities
- _maxTextureSize - Variable in class com.ardor3d.renderer.ContextCapabilities
-
The max side of a texture supported.
- _maxUserClipPlanes - Variable in class com.ardor3d.renderer.ContextCapabilities
- _maxVerticalAngle - Variable in class com.ardor3d.input.control.FirstPersonControl
- _maxViewportHeight - Variable in class com.ardor3d.renderer.ContextCapabilities
-
The max height of a viewport supported.
- _maxViewportWidth - Variable in class com.ardor3d.renderer.ContextCapabilities
-
The max width of a viewport supported.
- _maxZoomDistance - Variable in class com.ardor3d.input.control.OrbitCamControl
- _mesh - Variable in class com.ardor3d.bounding.CollisionTree
- _mesh - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
The Mesh this shader currently operates on during rendering
- _meshData - Variable in class com.ardor3d.scenegraph.Mesh
-
Actual buffer representation of the mesh
- _MIN_SPLITS - Static variable in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Minimum number of splits allowed
- _minAlphaBits - Static variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _minAlphaBits - Static variable in class com.ardor3d.example.ExampleBase
- _minAscent - Variable in class com.ardor3d.input.control.OrbitCamControl
- _minDepthBits - Static variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _minDepthBits - Static variable in class com.ardor3d.example.ExampleBase
- _minFilter - Variable in class com.ardor3d.util.TextureKey
-
The minification filter used on our texture (generally determines what mipmaps are created - if any - and how.)
- _minimumAngle - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _minimumLifeTime - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _minMaxScreenPos - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _minScale - Variable in class com.ardor3d.extension.interact.filter.MinMaxScaleFilter
- _minScreenPos - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _minStencilBits - Static variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _minStencilBits - Static variable in class com.ardor3d.example.ExampleBase
- _minVerticalAngle - Variable in class com.ardor3d.input.control.FirstPersonControl
- _minZ - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _minZoomDistance - Variable in class com.ardor3d.input.control.OrbitCamControl
- _mipMapSizes - Variable in class com.ardor3d.image.Image
- _model - Variable in class com.ardor3d.extension.ui.UIComboBox
- _modelBound - Variable in class com.ardor3d.scenegraph.Mesh
-
Local model bounding volume
- _modelView - Variable in class com.ardor3d.renderer.Camera
- _mouseInputConsumed - Variable in class com.ardor3d.extension.ui.UIHud
-
Internal flag indicating whether the last input event was consumed by the UI.
- _mouseManager - Variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _mouseManager - Variable in class com.ardor3d.example.ExampleBase
- _mouseOver - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _mouseOverCallback - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _mouseOverSelectedState - Variable in class com.ardor3d.extension.ui.UIButton
-
State to use when the mouse is hovering over this button while currently selected.
- _mouseOverState - Variable in class com.ardor3d.extension.ui.UIButton
-
State to use when the mouse is hovering over this button.
- _mouseRotateSpeed - Variable in class com.ardor3d.input.control.FirstPersonControl
- _mouseTrigger - Variable in class com.ardor3d.input.control.FirstPersonControl
- _mouseTrigger - Variable in class com.ardor3d.input.control.OrbitCamControl
- _moveSpeed - Variable in class com.ardor3d.input.control.FirstPersonControl
- _mscolorRBID - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _msdepthRBID - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _msfboID - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _name - Variable in class com.ardor3d.scenegraph.Spatial
-
This spatial's name.
- _name - Variable in class com.ardor3d.util.export.binary.BinaryClassField
- _nameFields - Variable in class com.ardor3d.util.export.binary.BinaryClassObject
- _nearPlane - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _neededClip - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _needSendShader - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- _needsRefresh - Variable in class com.ardor3d.scenegraph.AbstractBufferData
-
Flag for notifying the renderer that the VBO buffer needs to be updated.
- _newShape - Variable in class com.ardor3d.extension.model.util.KeyframeController.PointInTime
- _newtWindow - Variable in class com.ardor3d.input.jogl.JoglNewtFocusWrapper
- _newtWindow - Variable in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- _newtWindow - Variable in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- _normal - Variable in class com.ardor3d.math.Plane
- _normal - Variable in class com.ardor3d.math.Triangle
- _normalCoords - Variable in class com.ardor3d.scenegraph.MeshData
- _normalsMode - Variable in class com.ardor3d.scenegraph.hint.SceneHints
-
A flag indicating how normals should be treated by the renderer.
- _numAuxDrawBuffers - Variable in class com.ardor3d.renderer.ContextCapabilities
-
The total number of available auxiliary draw buffers.
- _numFixedTexUnits - Variable in class com.ardor3d.renderer.ContextCapabilities
-
The number of texture units availible for fixed functionality
- _numFragmentTexCoordUnits - Variable in class com.ardor3d.renderer.ContextCapabilities
-
The number of texture coordinate sets available
- _numFragmentTexUnits - Variable in class com.ardor3d.renderer.ContextCapabilities
-
The number of texture units availible to fragment shader
- _numOfSplits - Variable in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Number of splits used.
- _numParticles - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _numTotalTexUnits - Variable in class com.ardor3d.renderer.ContextCapabilities
-
The total number of supported texture units.
- _numVertexTexUnits - Variable in class com.ardor3d.renderer.ContextCapabilities
-
The number of texture units availible to vertex shader
- _offset - Variable in class com.ardor3d.extension.effect.particle.AnimationEntry
- _offset - Variable in class com.ardor3d.extension.effect.particle.RampEntry
- _offsetHeight - Variable in class com.ardor3d.example.interact.TerrainHeightFilter
- _oldContext - Variable in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- _oldEmit - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _openButton - Variable in class com.ardor3d.extension.ui.UIComboBox
- _origin - Variable in class com.ardor3d.math.Line3Base
- _originCenter - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _originOffset - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _orthoOrder - Variable in class com.ardor3d.scenegraph.hint.SceneHints
-
Draw order to use when drawing in ortho mode.
- _outerRadius - Variable in class com.ardor3d.extension.interact.widget.InteractRing
- _outlineColor - Variable in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- _outlined - Variable in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- _outputFormat - Variable in class com.ardor3d.renderer.effect.EffectManager
- _parameters - Variable in class com.ardor3d.renderer.state.VertexProgramState
-
Parameters local to this vertex program
- _parent - Variable in class com.ardor3d.scenegraph.Spatial
-
Spatial's parent, or null if it has none.
- _parentContext - Static variable in class com.ardor3d.renderer.jogl.JoglPbufferTextureRenderer
- _parentIndex - Variable in class com.ardor3d.extension.animation.skeletal.Joint
-
Index of our parent Joint, or NO_PARENT if we are the root.
- _parentRenderer - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _parentRenderer - Variable in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- _parsedStyles - Variable in class com.ardor3d.extension.ui.text.RenderedText
- _particleEmitter - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _particleMesh - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _particleOrientation - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _particles - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _particlesInWorldCoords - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _particleType - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _passes - Variable in class com.ardor3d.renderer.pass.BasicPassManager
- _passStates - Variable in class com.ardor3d.renderer.pass.Pass
-
RenderStates registered with this pass - if a given state is not null it overrides the corresponding state set during rendering.
- _passStates - Variable in class com.ardor3d.scenegraph.extension.PassNodeState
-
RenderStates registered with this pass - if a given state is not null it overrides the corresponding state set during rendering.
- _passwordChar - Variable in class com.ardor3d.extension.ui.UIPasswordField
- _pbufferSupported - Variable in class com.ardor3d.renderer.ContextCapabilities
- _physicalLayer - Variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _physicalLayer - Variable in class com.ardor3d.example.ExampleBase
- _pickingHints - Variable in class com.ardor3d.scenegraph.hint.SceneHints
-
Field for setting whether the Spatial is enabled for Picking or Collision.
- _plainText - Variable in class com.ardor3d.extension.ui.text.RenderedText
- _plane - Variable in class com.ardor3d.extension.interact.widget.MovePlanarWidget
- _planeQuantity - Variable in class com.ardor3d.renderer.Camera
-
Number of camera planes used by this camera.
- _pointA - Variable in class com.ardor3d.math.Triangle
- _pointB - Variable in class com.ardor3d.math.Triangle
- _pointC - Variable in class com.ardor3d.math.Triangle
- _position - Variable in class com.ardor3d.extension.ui.UISliderKnob
-
The current relative position of the knob handle, as a percent.
- _prepend - Variable in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- _pressedList - Variable in class com.ardor3d.input.awt.AwtKeyboardWrapper
- _pressedList - Variable in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- _pressedState - Variable in class com.ardor3d.extension.ui.UIButton
-
State to use when the mouse button is pressed and held down over this button.
- _primitiveCounts - Variable in class com.ardor3d.scenegraph.MeshData
-
Number of primitives represented by this data.
- _primitiveIndices - Variable in class com.ardor3d.bounding.CollisionTree
-
the list of primitives indices that compose the tree.
- _processingQueue - Variable in class com.ardor3d.renderer.AbstractRenderer
- _program - Variable in class com.ardor3d.renderer.state.VertexProgramState
- _programID - Variable in class com.ardor3d.renderer.state.FragmentProgramState
- _programID - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
OpenGL id for this program
- _programID - Variable in class com.ardor3d.renderer.state.VertexProgramState
- _projection - Variable in class com.ardor3d.renderer.Camera
- _pssmCam - Variable in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Special camera with functionality for packing frustum etc.
- _queue - Variable in class com.ardor3d.renderer.AbstractRenderer
- _queueDistance - Variable in class com.ardor3d.scenegraph.Spatial
- _quickCompare - Static variable in class com.ardor3d.renderer.state.RenderState
-
If false, each renderstate of that type is always applied in the renderer and only field by field checks are done to minimize jni overhead.
- _r - Variable in class com.ardor3d.example.benchmark.ball.Ball
- _r - Variable in class com.ardor3d.math.ColorRGBA
- _radialSamples - Variable in class com.ardor3d.extension.ui.util.UIDisk
- _radialSamples - Variable in class com.ardor3d.scenegraph.shape.Disk
- _radialSamples - Variable in class com.ardor3d.scenegraph.shape.Sphere
- _radialSamples - Variable in class com.ardor3d.scenegraph.shape.Torus
- _radius - Variable in class com.ardor3d.extension.ui.util.UIArc
- _radius - Variable in class com.ardor3d.extension.ui.util.UIDisk
- _radius - Variable in class com.ardor3d.scenegraph.shape.Disk
- _radius - Variable in class com.ardor3d.scenegraph.shape.Sphere
-
the distance from the center point each point falls on
- _ramp - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _rate - Variable in class com.ardor3d.extension.effect.particle.AnimationEntry
- _rayLocation - Variable in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- _receiverBounds - Variable in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Bounding of scene for packing frustum.
- _redrawRate - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _reinitSplitsDirty - Variable in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Flag for updating texture splits when number of splits changed.
- _reinitTextureSizeDirty - Variable in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Flag for updating texture renderer when texture size changed.
- _releaseRate - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _renderBucketType - Variable in class com.ardor3d.scenegraph.hint.SceneHints
-
RenderBucketType for this spatial
- _renderer - Variable in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- _rendererRecord - Variable in class com.ardor3d.renderer.RenderContext
- _renderStateList - Variable in class com.ardor3d.scenegraph.Spatial
-
The render states of this spatial.
- _renderTargetMap - Variable in class com.ardor3d.renderer.effect.EffectManager
- _resetClipsOnStop - Variable in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
boolean flag to reset Clips automatically once they are stopped.
- _result - Variable in class com.ardor3d.util.GameTask
- _results - Variable in class com.ardor3d.extension.interact.widget.AbstractInteractWidget
- _right - Variable in class com.ardor3d.bounding.CollisionTree
- _root - Variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _root - Variable in class com.ardor3d.example.ExampleBase
- _rot - Variable in class com.ardor3d.ui.text.BMText
- _rotateStore - Variable in class com.ardor3d.extension.interact.widget.RotateWidget
- _rotateWithScene - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _rotationMatrix - Variable in class com.ardor3d.math.Transform
-
true if the matrix portion of this transform is only rotation.
- _rotMatrix - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _sampleRate - Variable in class com.ardor3d.extension.ui.util.UIArc
- _samples - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _samples - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _scale - Variable in class com.ardor3d.math.Transform
- _scene - Variable in class com.ardor3d.framework.jogl.JoglCanvasRenderer
- _sceneCamera - Variable in class com.ardor3d.renderer.effect.EffectManager
- _sceneHints - Variable in class com.ardor3d.scenegraph.Spatial
-
The hints for Ardor3D's use when evaluating and rendering this spatial.
- _sceneRoot - Variable in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
The root of a scenegraph we can look for transform animation targets under.
- _scoreMap - Variable in class com.ardor3d.extension.ui.text.font.BMFontProvider
- _screenShotExp - Variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _screenShotExp - Variable in class com.ardor3d.example.ExampleBase
- _screenSizeAlphaFalloff - Variable in class com.ardor3d.ui.text.BMText
- _section - Variable in class com.ardor3d.bounding.CollisionTree
- _sectionCount - Variable in class com.ardorcraft.voxel.MeshVoxelationContext
- _sectionVoxelCount - Variable in class com.ardorcraft.voxel.MeshVoxelationContext
- _selectedIndex - Variable in class com.ardor3d.extension.ui.UIComboBox
- _selectedState - Variable in class com.ardor3d.extension.ui.UIButton
-
State to use when the mouse button is currently selected.
- _selection - Variable in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- _setProgramID(int) - Method in class com.ardor3d.renderer.state.FragmentProgramState
- _setProgramID(int) - Method in class com.ardor3d.renderer.state.VertexProgramState
- _settings - Variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _settings - Variable in class com.ardor3d.example.ExampleBase
- _settings - Variable in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- _shadeMode - Variable in class com.ardor3d.renderer.state.ShadingState
- _shaderAttributes - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Storage for shader attribute values
- _shaderDataLogic - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Optional logic for setting shadervariables based on the current geom.
- _shaderUniforms - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
Storage for shader uniform values
- _shadingLanguageVersion - Variable in class com.ardor3d.renderer.ContextCapabilities
- _shadowCaster - Variable in class com.ardor3d.light.Light
-
when true, indicates the lights in this lightState will cast shadows.
- _shadowTextureStoreFormat - Variable in class com.ardor3d.extension.shadow.map.ParallelSplitShadowMapPass
-
Store format to use for the shadow textures.
- _shape - Variable in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- _sharedTex - Variable in class com.ardor3d.extension.ui.skin.generic.GenericSkin
- _shellSamples - Variable in class com.ardor3d.scenegraph.shape.Disk
- _showBounds - Variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _showBounds - Variable in class com.ardor3d.example.ExampleBase
- _showDepth - Variable in class com.ardor3d.example.ExampleBase
- _showNormals - Variable in class com.ardor3d.example.ExampleBase
- _size - Variable in class com.ardor3d.extension.effect.particle.RampEntry
- _size - Variable in class com.ardor3d.ui.text.BMText
- _skipAutoRepeatEvents - Variable in class com.ardor3d.input.jogl.JoglNewtKeyboardWrapper
- _skipAutoRepeatEvents - Variable in class com.ardor3d.input.jogl.JoglNewtMouseWrapper
- _source - Variable in class com.ardor3d.extension.ui.event.ActionEvent
- _source - Variable in class com.ardor3d.util.TextureKey
-
The source of the image used in this Texture.
- _spacing - Variable in class com.ardor3d.ui.text.BMText
- _spanLength - Variable in class com.ardor3d.extension.ui.text.StyleSpan
- _spanStart - Variable in class com.ardor3d.extension.ui.text.StyleSpan
- _spatialRefs - Variable in class com.ardor3d.extension.shadow.map.ShadowCasterManager
- _spatials - Variable in class com.ardor3d.renderer.pass.Pass
-
list of Spatial objects registered with this pass.
- _spatialTarget - Variable in class com.ardor3d.extension.interact.InteractManager
-
The current Spatial being targeted for interaction.
- _sphereCoords - Variable in class com.ardor3d.input.control.OrbitCamControl
- _spin - Variable in class com.ardor3d.extension.effect.particle.RampEntry
- _splitDistances - Variable in class com.ardor3d.extension.shadow.map.PSSMCamera
-
The storage place for calculated split distances.
- _standin - Variable in class com.ardor3d.extension.ui.text.TextSelection
-
The mesh used to render this selection.
- _start - Variable in class com.ardor3d.bounding.CollisionTree
- _startColor - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _startIndex - Variable in class com.ardor3d.extension.ui.text.TextSelection
- _startMarker - Variable in class com.ardor3d.util.stat.graph.LineGrapher
- _startMarker - Variable in class com.ardor3d.util.stat.graph.TimedAreaGrapher
- _startMass - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _startSize - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _startSpin - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _startTexIndex - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _state - Variable in class com.ardor3d.extension.interact.InteractManager
-
Spatial state tracking.
- _state - Variable in class com.ardor3d.extension.ui.text.TextSelection
- _stateLock - Variable in class com.ardor3d.util.GameTask
- _stateRecords - Variable in class com.ardor3d.renderer.RenderContext
- _states - Variable in class com.ardor3d.scenegraph.Mesh
-
The compiled list of renderstates for this mesh, taking into account ancestors states - updated with updateRenderStates()
- _stencilClearValue - Variable in class com.ardor3d.renderer.AbstractRenderer
- _stencilWrapSupport - Variable in class com.ardor3d.renderer.ContextCapabilities
- _stepDirection - Variable in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- _steps - Variable in class com.ardor3d.renderer.effect.RenderEffect
-
A list of logical steps that comprise our effect.
- _stereo - Static variable in class com.ardor3d.example.ExampleBase
- _strokes - Variable in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- _strokeWidth - Variable in class com.ardor3d.extension.terrain.providers.awt.AwtShapeElement
- _style - Variable in class com.ardor3d.extension.ui.text.StyleSpan
- _styled - Variable in class com.ardor3d.extension.ui.AbstractLabelUIComponent
-
If true, our text could be marked up with style information.
- _styled - Variable in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
-
If true, our text could be marked up with style information.
- _styled - Variable in class com.ardor3d.extension.ui.LabelState
-
If true, our text could be marked up with style information - null to leave unchanged.
- _styled - Variable in class com.ardor3d.extension.ui.text.RenderedText
- _supportsAniso - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if anisofiltering is supported.
- _supportsBorderClamp - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsConstantColor - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsDepthTexture - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _supportsDepthTexture - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if depth textures are supported
- _supportsDoubleCoefficientsInClipPlaneEquation - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsEdgeClamp - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsEnvCombine - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if combine dot3 is supported.
- _supportsEnvDot3 - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if combine dot3 is supported.
- _supportsEq - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsFBOBlit - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsFBOMultisample - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsFloatTextures - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if floating point textures are supported.
- _supportsFogCoords - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsFragmentProgram - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsGenericCompression - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if generic (non-specific) texture compression is supported.
- _supportsGL1_2 - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsIntegerTextures - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if integer textures are supported.
- _supportsLATCCompression - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if LATC compression is supported.
- _supportsMinMax - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsMirrorBorderClamp - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsMirrorClamp - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsMirrorEdgeClamp - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsMirroredRepeat - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsMultisample - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _supportsMultisample - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsMultiTexture - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if multitexturing is supported.
- _supportsNonPowerTwo - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if non pow 2 texture sizes are supported.
- _supportsOneTwoComponentTextures - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if Red and RedGreen only textures are supported.
- _supportsPointParameters - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsPointSprites - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsRectangular - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if rectangular textures are supported (vs. only square textures)
- _supportsS3TCCompression - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if S3TC compression is supported.
- _supportsSeparateEq - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsSeparateFunc - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsShadow - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if shadow mapping supported
- _supportsSubtract - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsTexture3D - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if Texture3D is supported.
- _supportsTextureCubeMap - Variable in class com.ardor3d.renderer.ContextCapabilities
-
True if TextureCubeMap is supported.
- _supportsTextureLodBias - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsVBO - Variable in class com.ardor3d.renderer.ContextCapabilities
- _supportsVertexProgram - Variable in class com.ardor3d.renderer.ContextCapabilities
- _swapTargets - Variable in class com.ardor3d.renderer.effect.EffectManager
- _tangentCoords - Variable in class com.ardor3d.scenegraph.MeshData
- _targetScene - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _targetType - Variable in class com.ardor3d.input.control.OrbitCamControl
- _tempClr - Variable in class com.ardor3d.ui.text.BMText
- _tempList - Variable in class com.ardor3d.renderer.queue.AbstractRenderBucket
- _tempVec - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _tempVector - Variable in class com.ardor3d.renderer.Camera
-
Computation vector used in various operations.
- _terrain - Variable in class com.ardor3d.example.interact.TerrainHeightFilter
- _tessControlShader - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- _tessellationControlShaderID - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
OpenGL id for the attached tessellation control shader.
- _tessellationControlShaderName - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
optional name for our tessellation control shader, used for debugging details.
- _tessellationEvaluationShaderID - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
OpenGL id for the attached tessellation evaluation shader.
- _tessellationEvaluationShaderName - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
optional name for our tessellation evaluation shader, used for debugging details.
- _tessellationShadersSupported - Variable in class com.ardor3d.renderer.ContextCapabilities
- _tessEvalShader - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- _tessRings - Variable in class com.ardor3d.extension.interact.widget.InteractRing
- _tessSteps - Variable in class com.ardor3d.extension.interact.widget.InteractRing
- _texAnimation - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _texBotLeft - Variable in class com.ardor3d.scenegraph.shape.OrientedBox
-
Texture coordintae values for the corners of the box.
- _texBotRight - Variable in class com.ardor3d.scenegraph.shape.OrientedBox
-
Texture coordintae values for the corners of the box.
- _texMul - Variable in class com.ardor3d.extension.interact.widget.InteractRing
- _texQuantity - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _texState - Variable in class com.ardor3d.extension.ui.backdrop.ImageArcBackdrop
- _texState - Variable in class com.ardor3d.extension.ui.backdrop.ImageDiskBackdrop
- _text - Variable in class com.ardor3d.extension.ui.LabelState
-
Text to set on component, or null if to leave unchanged.
- _textArea - Variable in class com.ardor3d.extension.ui.text.DefaultLatinTextAreaKeyHandler
- _textClr - Variable in class com.ardor3d.ui.text.BMText
- _textNode - Variable in class com.ardor3d.example.renderer.PointCubeExample
- _texTopLeft - Variable in class com.ardor3d.scenegraph.shape.OrientedBox
-
Texture coordintae values for the corners of the box.
- _texTopRight - Variable in class com.ardor3d.scenegraph.shape.OrientedBox
-
Texture coordintae values for the corners of the box.
- _textString - Variable in class com.ardor3d.ui.text.BMText
- _texture - Variable in class com.ardor3d.renderer.state.TextureState
-
The texture(s).
- _texture - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _texture - Variable in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- _textureCombineMode - Variable in class com.ardor3d.scenegraph.hint.SceneHints
-
Flag signaling how textures are combined for this node.
- _textureCoords - Variable in class com.ardor3d.scenegraph.MeshData
- _textureMode - Variable in class com.ardor3d.scenegraph.shape.Sphere
- _textureRenderer - Static variable in class com.ardor3d.extension.ui.UIContainer
-
A texture renderer to use for cache operations.
- _textureRenderer - Variable in class com.ardor3d.util.stat.graph.AbstractStatGrapher
- _textureRenderers - Variable in class com.ardor3d.renderer.RenderContext
- _theight - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _threshold - Variable in class com.ardor3d.util.stat.graph.LineGrapher
- _threshold - Variable in class com.ardor3d.util.stat.graph.TabledLabelGrapher
- _threshold - Variable in class com.ardor3d.util.stat.graph.TimedAreaGrapher
- _time - Variable in class com.ardor3d.extension.model.util.KeyframeController.PointInTime
- _timer - Variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _timer - Variable in class com.ardor3d.example.ExampleBase
- _timer - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _times - Variable in class com.ardor3d.extension.animation.skeletal.clip.AbstractAnimationChannel
-
Our time indices.
- _tipGap - Variable in class com.ardor3d.extension.interact.widget.InteractArrow
- _tooltipPopTime - Variable in class com.ardor3d.extension.ui.UIComponent
-
The amount of time (in ms) before we should show the tooltip on this component.
- _tooltipText - Variable in class com.ardor3d.extension.ui.UIComponent
-
Text to display using UITooltip when hovered over.
- _totalTravel - Variable in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- _transform - Variable in class com.ardor3d.extension.interact.data.SpatialState
- _transform - Variable in class com.ardor3d.extension.terrain.providers.awt.AbstractAwtElement
- _translation - Variable in class com.ardor3d.math.Transform
- _tRenderer - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _tubeRadius - Variable in class com.ardor3d.scenegraph.shape.Torus
- _twidth - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _twoSidedStencilSupport - Variable in class com.ardor3d.renderer.ContextCapabilities
- _type - Variable in class com.ardor3d.bounding.CollisionTree
- _type - Variable in class com.ardor3d.image.Image
- _type - Variable in class com.ardor3d.util.export.binary.BinaryClassField
- _uiText - Variable in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
-
The text object to use for drawing label text.
- _uniformScale - Variable in class com.ardor3d.math.Transform
-
true if scale is used and scale is guaranteed to be uniform.
- _up - Variable in class com.ardor3d.renderer.Camera
-
Direction of 'up' for camera.
- _upAxis - Variable in class com.ardor3d.input.control.FirstPersonControl
- _upcomingEvents - Static variable in interface com.ardor3d.input.ControllerWrapper
- _upcomingEvents - Static variable in interface com.ardor3d.input.KeyboardWrapper
- _upcomingEvents - Static variable in interface com.ardor3d.input.MouseWrapper
- _updateLogic - Variable in class com.ardor3d.extension.interact.InteractManager
-
ArrayList of update logic for this manager.
- _updateRate - Variable in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
The throttle rate of animation.
- _updateStateListeners - Variable in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
Listeners for changes to this manager's AnimationUpdateState.
- _upVector - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _upXemit - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _useAlpha - Variable in class com.ardor3d.image.util.awt.ScreenShotImageExporter
- _useBlend - Variable in class com.ardor3d.ui.text.BMText
- _useDirectRender - Variable in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- _useGPU - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Flag for switching between GPU and CPU skinning.
- _userData - Variable in class com.ardor3d.scenegraph.Spatial
-
Field for user data.
- _usingDepthRB - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _usingParameters - Variable in class com.ardor3d.renderer.state.VertexProgramState
-
If any local parameters for this VP state are set
- _value - Variable in class com.ardor3d.extension.ui.text.StyleSpan
- _valueLabel - Variable in class com.ardor3d.extension.ui.UIComboBox
- _values - Variable in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedDoubleChannel
-
Our key samples.
- _values - Variable in class com.ardor3d.extension.animation.skeletal.clip.InterpolatedFloatChannel
-
Our key samples.
- _valuesMenu - Variable in class com.ardor3d.extension.ui.UIComboBox
- _valuesStore - Variable in class com.ardor3d.extension.animation.skeletal.AnimationManager
-
A map of key / Double values, allowing control over elements under this manager without needing precise knowledge of the layout of those layers, blend trees, etc.
- _vboAccessMode - Variable in class com.ardor3d.scenegraph.AbstractBufferData
-
VBO Access mode for this buffer.
- _vboIdCache - Variable in class com.ardor3d.scenegraph.AbstractBufferData
- _vectorStore - Variable in class com.ardor3d.bounding.OrientedBoundingBox
-
Vector array used to store the array of 8 corners the box has.
- _vectorStore - Variable in class com.ardor3d.scenegraph.shape.OrientedBox
-
Vector array used to store the array of 8 corners the box has.
- _velocityAligned - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _vertexCoords - Variable in class com.ardor3d.scenegraph.MeshData
-
Buffer data holding buffers and number of coordinates per vertex
- _vertexCount - Variable in class com.ardor3d.scenegraph.MeshData
-
Number of vertices represented by this data.
- _vertexShaderID - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
OpenGL id for the attached vertex shader.
- _vertexShaderName - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
-
optional name for our vertex shader, used for debugging details.
- _verticals - Variable in class com.ardor3d.util.stat.graph.LineGrapher
- _verticals - Variable in class com.ardor3d.util.stat.graph.TimedAreaGrapher
- _vertShader - Variable in class com.ardor3d.renderer.state.GLSLShaderObjectsState
- _viewInside - Variable in class com.ardor3d.scenegraph.shape.Sphere
- _viewInside - Variable in class com.ardor3d.scenegraph.shape.Torus
- _viewInside - Variable in class com.ardor3d.scenegraph.shape.Tube
- _viewPortBottom - Variable in class com.ardor3d.renderer.Camera
-
Percent value on display where vertical viewing begins for this camera.
- _viewPortDirty - Variable in class com.ardor3d.renderer.Camera
- _viewPortLeft - Variable in class com.ardor3d.renderer.Camera
-
Percent value on display where horizontal viewing starts for this camera.
- _viewPortRight - Variable in class com.ardor3d.renderer.Camera
-
Percent value on display where horizontal viewing ends for this camera.
- _viewPortTop - Variable in class com.ardor3d.renderer.Camera
-
Percent value on display where vertical viewing ends for this camera.
- _vx - Variable in class com.ardor3d.example.benchmark.ball.Ball
- _vy - Variable in class com.ardor3d.example.benchmark.ball.Ball
- _w - Variable in class com.ardor3d.math.Quaternion
- _w - Variable in class com.ardor3d.math.Vector4
- _walkRay - Variable in class com.ardor3d.extension.terrain.util.AbstractBresenhamTracer
- _weights - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Storage for per vertex joint indices.
- _weightsBuf - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
- _weightsPerVert - Variable in class com.ardor3d.extension.animation.skeletal.SkinnedMesh
-
Number of weights per vertex.
- _widgets - Variable in class com.ardor3d.extension.interact.InteractManager
-
List of widgets currently managed by this manager.
- _widgets - Variable in class com.ardor3d.extension.interact.widget.CompoundInteractWidget
- _width - Variable in class com.ardor3d.extension.ui.text.RenderedText
- _width - Variable in class com.ardor3d.extension.ui.util.UIQuad
-
The width of this ui quad
- _width - Variable in class com.ardor3d.image.Image
- _width - Variable in class com.ardor3d.renderer.AbstractFBOTextureRenderer
- _width - Variable in class com.ardor3d.renderer.AbstractPbufferTextureRenderer
- _width - Variable in class com.ardor3d.renderer.Camera
- _width - Variable in class com.ardor3d.scenegraph.shape.Arrow
- _width - Variable in class com.ardor3d.scenegraph.shape.Quad
- _width - Variable in class com.ardorcraft.objects.QuadQuad
- _wireframeState - Variable in class com.ardor3d.example.craft.base.ArdorBaseApplication
- _wireframeState - Variable in class com.ardor3d.example.ExampleBase
- _workerMatrix - Variable in class com.ardor3d.input.control.FirstPersonControl
- _workerStoreA - Variable in class com.ardor3d.input.control.FirstPersonControl
- _worldBound - Variable in class com.ardor3d.scenegraph.Spatial
-
Spatial's world bounding volume.
- _worldBounds - Variable in class com.ardor3d.bounding.CollisionTree
- _worldEmit - Variable in class com.ardor3d.extension.effect.particle.ParticleSystem
- _worldPlane - Variable in class com.ardor3d.renderer.Camera
-
Array holding the planes that this camera will check for culling.
- _worldTransform - Variable in class com.ardor3d.scenegraph.Spatial
-
Spatial's absolute transform.
- _worldUp - Variable in class com.ardor3d.example.ExampleBase
- _worldUpVec - Variable in class com.ardor3d.input.control.OrbitCamControl
- _worldUpVector - Variable in class com.ardor3d.scenegraph.extension.QuadImposterNode
- _wrappedMap - Variable in class com.ardor3d.extension.animation.skeletal.util.LoggingMap
-
Our map of values.
- _writable - Variable in class com.ardor3d.renderer.state.ZBufferState
-
Depth mask is writable or not.
- _writingState - Variable in class com.ardor3d.extension.ui.AbstractUITextEntryComponent
- _x - Variable in class com.ardor3d.example.benchmark.ball.Ball
- _x - Variable in class com.ardor3d.math.Quaternion
- _x - Variable in class com.ardor3d.math.Vector2
- _x - Variable in class com.ardor3d.math.Vector3
- _x - Variable in class com.ardor3d.math.Vector4
- _xArrow - Variable in class com.ardor3d.extension.interact.widget.MoveWidget
- _xAxis - Variable in class com.ardor3d.bounding.OrientedBoundingBox
-
X axis of the Oriented Box.
- _xAxis - Variable in class com.ardor3d.extension.interact.filter.AllowScaleFilter
- _xAxis - Variable in class com.ardor3d.scenegraph.shape.OrientedBox
-
X axis of the Oriented Box.
- _xColor - Variable in class com.ardor3d.extension.interact.widget.MoveWidget
- _xExtent - Variable in class com.ardor3d.scenegraph.shape.StripBox
- _xRing - Variable in class com.ardor3d.extension.interact.widget.RotateWidget
- _xSpeed - Variable in class com.ardor3d.input.control.OrbitCamControl
- _xStarts - Variable in class com.ardor3d.extension.ui.text.RenderedText.RenderedTextData
- _y - Variable in class com.ardor3d.example.benchmark.ball.Ball
- _y - Variable in class com.ardor3d.math.Quaternion
- _y - Variable in class com.ardor3d.math.Vector2
- _y - Variable in class com.ardor3d.math.Vector3
- _y - Variable in class com.ardor3d.math.Vector4
- _yArrow - Variable in class com.ardor3d.extension.interact.widget.MoveWidget
- _yAxis - Variable in class com.ardor3d.bounding.OrientedBoundingBox
-
Y axis of the Oriented Box.
- _yAxis - Variable in class com.ardor3d.extension.interact.filter.AllowScaleFilter
- _yAxis - Variable in class com.ardor3d.scenegraph.shape.OrientedBox
-
Y axis of the Oriented Box.
- _yColor - Variable in class com.ardor3d.extension.interact.widget.MoveWidget
- _yExtent - Variable in class com.ardor3d.scenegraph.shape.StripBox
- _yRing - Variable in class com.ardor3d.extension.interact.widget.RotateWidget
- _ySpeed - Variable in class com.ardor3d.input.control.OrbitCamControl
- _z - Variable in class com.ardor3d.math.Quaternion
- _z - Variable in class com.ardor3d.math.Vector3
- _z - Variable in class com.ardor3d.math.Vector4
- _zArrow - Variable in class com.ardor3d.extension.interact.widget.MoveWidget
- _zAxis - Variable in class com.ardor3d.bounding.OrientedBoundingBox
-
Z axis of the Oriented Box.
- _zAxis - Variable in class com.ardor3d.extension.interact.filter.AllowScaleFilter
- _zAxis - Variable in class com.ardor3d.scenegraph.shape.OrientedBox
-
Z axis of the Oriented Box.
- _zColor - Variable in class com.ardor3d.extension.interact.widget.MoveWidget
- _zExtent - Variable in class com.ardor3d.scenegraph.shape.StripBox
- _zoomSpeed - Variable in class com.ardor3d.input.control.OrbitCamControl
- _zRing - Variable in class com.ardor3d.extension.interact.widget.RotateWidget
- _zSamples - Variable in class com.ardor3d.scenegraph.shape.Sphere
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