Package com.ardor3d.example.terrain
Class ZupTerrainExample
java.lang.Object
com.ardor3d.example.ExampleBase
com.ardor3d.example.terrain.ZupTerrainExample
Example showing the Geometry Clipmap Terrain system with 'MegaTextures' using Z-Up. This is done by flipping the
terrain system from y-up to z-up and inverting interactions with it back to the y-up terrain coordinate space.
Requires GLSL support.
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Field Summary
Fields inherited from class com.ardor3d.example.ExampleBase
_canvas, _controlHandle, _doShot, _exit, _frameHandler, _lightState, _logicalLayer, _minAlphaBits, _minDepthBits, _minStencilBits, _mouseManager, _physicalLayer, _root, _screenShotExp, _settings, _showBounds, _showDepth, _showNormals, _stereo, _timer, _wireframeState, _worldUp, light, QUIT_VM_ON_EXIT
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected void
Initialize pssm pass and scene.static void
protected void
updateExample
(ReadOnlyTimer timer) Methods inherited from class com.ardor3d.example.ExampleBase
doPick, exit, getAttributes, init, processPicks, quit, registerInputTriggers, renderDebug, renderExample, renderUnto, run, start, update, updateLogicalLayer
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Constructor Details
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ZupTerrainExample
public ZupTerrainExample()
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Method Details
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main
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updateExample
- Overrides:
updateExample
in classExampleBase
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initExample
protected void initExample()Initialize pssm pass and scene.- Specified by:
initExample
in classExampleBase
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