Class ZupTerrainExample

java.lang.Object
com.ardor3d.example.ExampleBase
com.ardor3d.example.terrain.ZupTerrainExample
All Implemented Interfaces:
Scene, Updater, Runnable

public class ZupTerrainExample extends ExampleBase
Example showing the Geometry Clipmap Terrain system with 'MegaTextures' using Z-Up. This is done by flipping the terrain system from y-up to z-up and inverting interactions with it back to the y-up terrain coordinate space. Requires GLSL support.
  • Constructor Details

    • ZupTerrainExample

      public ZupTerrainExample()
  • Method Details