Package com.ardor3d.extension.animation.skeletal.clip
package com.ardor3d.extension.animation.skeletal.clip
-
ClassDescriptionBase class for animation channels.AnimationClip manages a set of animation channels as a single clip entity.Maintains state information about an instance of a specific animation clip, such as time scaling applied, active flag, start time of the instance, etc.An animation source channel consisting of keyword samples indicating when a specific trigger condition is met.An animation source channel consisting of double value samples.An animation source channel consisting of float value samples.Transform animation channel, specifically geared towards describing the motion of skeleton joints.Describes transform of a joint.An animation channel consisting of a series of transforms interpolated over time.Describes a relative transform as a Quaternion-Vector-Vector tuple.Callback interface for logic to execute when a Trigger from a TriggerChannel is encountered.An animation source channel consisting of keyword samples indicating when a specific trigger condition is met.Transient class that maintains the current triggers and armed status for a TriggerChannel.