java.lang.Object
com.ardor3d.extension.animation.skeletal.clip.TriggerData

public class TriggerData extends Object
Transient class that maintains the current triggers and armed status for a TriggerChannel.
  • Constructor Details

    • TriggerData

      public TriggerData()
  • Method Details

    • getCurrentTriggers

      public List<String> getCurrentTriggers()
    • getCurrentTrigger

      public String getCurrentTrigger()
    • getCurrentIndex

      public int getCurrentIndex()
    • setArmed

      public void setArmed(boolean armed)
    • isArmed

      public boolean isArmed()
    • arm

      public void arm(int index, String... triggers)
      Try to set a given trigger/index as armed. If we already have this trigger and index set, we don't change the state of armed.
      Parameters:
      index - our sample index
      triggers - our triggers names