Package com.ardor3d.scenegraph.shape
Class Teapot
java.lang.Object
com.ardor3d.scenegraph.Spatial
com.ardor3d.scenegraph.Mesh
com.ardor3d.scenegraph.shape.Teapot
- All Implemented Interfaces:
Pickable
,Hintable
,Renderable
,Savable
Teapot is the classical teapot model ready for you to use in ardor3d! If you plan to texture this shape, use wrapmode
WM_WRAP_S_WRAP_T.
- See Also:
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Field Summary
Fields inherited from class com.ardor3d.scenegraph.Mesh
_defaultColor, _isVisible, _lightState, _meshData, _modelBound, _states, RENDER_VERTEX_ONLY
Fields inherited from class com.ardor3d.scenegraph.Spatial
_controllers, _delegateMap, _dirtyMark, _frustumIntersects, _listener, _localTransform, _name, _parent, _queueDistance, _renderStateList, _sceneHints, _userData, _worldBound, _worldTransform, ON_DIRTY_ATTACHED, ON_DIRTY_BOUNDING, ON_DIRTY_RENDERSTATE, ON_DIRTY_TRANSFORM, ON_DIRTY_TRANSFORM_ONLY
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Constructor Summary
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Method Summary
Methods inherited from class com.ardor3d.scenegraph.Mesh
applyWorldRenderStates, draw, getClassTag, getDefaultColor, getLightState, getMeshData, getModelBound, getModelBound, getWorldNormals, getWorldRenderState, getWorldVectors, intersectsPrimitivesWhere, intersectsWorldBound, intersectsWorldBoundsWhere, isVisible, makeCopy, makeInstanced, read, render, render, renderArrays, renderVBO, reorderIndices, reorderVertexData, reorderVertexData, setDefaultColor, setDefaultColor, setLightState, setMeshData, setModelBound, setModelBound, setRandomColors, setSolidColor, setVisible, sortLights, supportsBoundsIntersectionRecord, supportsPrimitivesIntersectionRecord, updateModelBound, updateWorldBound, write
Methods inherited from class com.ardor3d.scenegraph.Spatial
acceptVisitor, addController, addTranslation, addTranslation, clearControllers, clearDirty, clearDirty, clearRenderState, getController, getControllerCount, getControllers, getCurrentRenderDelegate, getLastFrustumIntersection, getListener, getLocalLastFrustumIntersection, getLocalRenderState, getLocalRenderStates, getName, getParent, getParentHintable, getRenderDelegate, getRotation, getScale, getSceneHints, getTransform, getTranslation, getUserData, getWorldBound, getWorldRotation, getWorldScale, getWorldTransform, getWorldTranslation, hasAncestor, isDirty, localToWorld, markDirty, markDirty, onDraw, propagateBoundToRoot, propagateDirtyDown, propagateDirtyUp, propagateStatesFromRoot, propageEventUp, removeController, removeController, removeFromParent, setLastFrustumIntersection, setListener, setName, setParent, setRenderDelegate, setRenderState, setRotation, setRotation, setScale, setScale, setScale, setTransform, setTranslation, setTranslation, setUserData, setWorldRotation, setWorldRotation, setWorldScale, setWorldScale, setWorldScale, setWorldTransform, setWorldTranslation, setWorldTranslation, toString, updateChildren, updateControllers, updateGeometricState, updateGeometricState, updateWorldRenderStates, updateWorldRenderStates, updateWorldTransform, worldToLocal
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Constructor Details
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Teapot
public Teapot()Instantiates a new Teapot object. -
Teapot
Constructor instantiates a new Teapot object.- Parameters:
name
- the name of the scene element. This is required for identification and comparison purposes.
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Method Details
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resetData
public void resetData()sets up the data for the Teapot
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