Package com.ardor3d.scenegraph.shape
Class Capsule
java.lang.Object
com.ardor3d.scenegraph.Spatial
com.ardor3d.scenegraph.Mesh
com.ardor3d.scenegraph.shape.Capsule
- All Implemented Interfaces:
Pickable
,Hintable
,Renderable
,Savable
Capsule
provides an extension of Mesh
. A Capsule
is defined by a height and a
radius. The center of the Cylinder is the origin.-
Field Summary
Fields inherited from class com.ardor3d.scenegraph.Mesh
_defaultColor, _isVisible, _lightState, _meshData, _modelBound, _states, RENDER_VERTEX_ONLY
Fields inherited from class com.ardor3d.scenegraph.Spatial
_controllers, _delegateMap, _dirtyMark, _frustumIntersects, _listener, _localTransform, _name, _parent, _queueDistance, _renderStateList, _sceneHints, _userData, _worldBound, _worldTransform, ON_DIRTY_ATTACHED, ON_DIRTY_BOUNDING, ON_DIRTY_RENDERSTATE, ON_DIRTY_TRANSFORM, ON_DIRTY_TRANSFORM_ONLY
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptiondouble
double
void
read
(InputCapsule capsule) void
reconstruct
(Vector3 top, Vector3 bottom, double radius) void
setHeight
(double height) void
setRadius
(double radius) Change the radius of this cylinder.void
write
(OutputCapsule capsule) Methods inherited from class com.ardor3d.scenegraph.Mesh
applyWorldRenderStates, draw, getClassTag, getDefaultColor, getLightState, getMeshData, getModelBound, getModelBound, getWorldNormals, getWorldRenderState, getWorldVectors, intersectsPrimitivesWhere, intersectsWorldBound, intersectsWorldBoundsWhere, isVisible, makeCopy, makeInstanced, render, render, renderArrays, renderVBO, reorderIndices, reorderVertexData, reorderVertexData, setDefaultColor, setDefaultColor, setLightState, setMeshData, setModelBound, setModelBound, setRandomColors, setSolidColor, setVisible, sortLights, supportsBoundsIntersectionRecord, supportsPrimitivesIntersectionRecord, updateModelBound, updateWorldBound
Methods inherited from class com.ardor3d.scenegraph.Spatial
acceptVisitor, addController, addTranslation, addTranslation, clearControllers, clearDirty, clearDirty, clearRenderState, getController, getControllerCount, getControllers, getCurrentRenderDelegate, getLastFrustumIntersection, getListener, getLocalLastFrustumIntersection, getLocalRenderState, getLocalRenderStates, getName, getParent, getParentHintable, getRenderDelegate, getRotation, getScale, getSceneHints, getTransform, getTranslation, getUserData, getWorldBound, getWorldRotation, getWorldScale, getWorldTransform, getWorldTranslation, hasAncestor, isDirty, localToWorld, markDirty, markDirty, onDraw, propagateBoundToRoot, propagateDirtyDown, propagateDirtyUp, propagateStatesFromRoot, propageEventUp, removeController, removeController, removeFromParent, setLastFrustumIntersection, setListener, setName, setParent, setRenderDelegate, setRenderState, setRotation, setRotation, setScale, setScale, setScale, setTransform, setTranslation, setTranslation, setUserData, setWorldRotation, setWorldRotation, setWorldScale, setWorldScale, setWorldScale, setWorldTransform, setWorldTranslation, setWorldTranslation, toString, updateChildren, updateControllers, updateGeometricState, updateGeometricState, updateWorldRenderStates, updateWorldRenderStates, updateWorldTransform, worldToLocal
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Constructor Details
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Capsule
public Capsule() -
Capsule
public Capsule(String name, int axisSamples, int radialSamples, int sphereSamples, double radius, double height) Creates a new Cylinder. By default its center is the origin. Usually, a higher sample number creates a better looking cylinder, but at the cost of more vertex information.
If the cylinder is closed the texture is split into axisSamples parts: top most and bottom most part is used for top and bottom of the cylinder, rest of the texture for the cylinder wall. The middle of the top is mapped to texture coordinates (0.5, 1), bottom to (0.5, 0). Thus you need a suited distorted texture.- Parameters:
name
- The name of this Cylinder.axisSamples
- Number of triangle samples along the axis.radialSamples
- Number of triangle samples along the radial.sphereSamples
- Number of triangle samples along the sphere.radius
- The radius of the cylinder.height
- The cylinder's height.
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Method Details
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getHeight
public double getHeight()- Returns:
- Returns the height.
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setHeight
public void setHeight(double height) - Parameters:
height
- The height to set.
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getRadius
public double getRadius()- Returns:
- Returns the radius.
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setRadius
public void setRadius(double radius) Change the radius of this cylinder.- Parameters:
radius
- The radius to set.
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reconstruct
-
write
- Specified by:
write
in interfaceSavable
- Overrides:
write
in classMesh
- Parameters:
capsule
- the capsule- Throws:
IOException
- Signals that an I/O exception has occurred.- See Also:
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read
- Specified by:
read
in interfaceSavable
- Overrides:
read
in classMesh
- Parameters:
capsule
- the input capsule- Throws:
IOException
- Signals that an I/O exception has occurred.- See Also:
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