javax.media.j3d
Class PickCylinderRay
java.lang.Object
javax.media.j3d.PickShape
javax.media.j3d.PickCylinder
javax.media.j3d.PickCylinderRay
public final class PickCylinderRay
- extends PickCylinder
PickCylinderRay is an infinite cylindrical ray pick shape. It can
be used as an argument to the picking methods in BranchGroup and Locale.
- Since:
- Java 3D 1.2
- See Also:
BranchGroup.pickAll(javax.media.j3d.PickShape)
,
Locale.pickAll(javax.media.j3d.PickShape)
Constructor Summary |
PickCylinderRay()
Constructs an empty PickCylinderRay. |
PickCylinderRay(javax.vecmath.Point3d origin,
javax.vecmath.Vector3d direction,
double radius)
Constructs an infinite cylindrical ray pick shape from the specified
parameters. |
Method Summary |
void |
set(javax.vecmath.Point3d origin,
javax.vecmath.Vector3d direction,
double radius)
Sets the parameters of this PickCylinderRay to the specified values. |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
PickCylinderRay
public PickCylinderRay()
- Constructs an empty PickCylinderRay.
The origin and direction of the cylindrical ray are
initialized to (0,0,0). The radius is initialized
to 0.
PickCylinderRay
public PickCylinderRay(javax.vecmath.Point3d origin,
javax.vecmath.Vector3d direction,
double radius)
- Constructs an infinite cylindrical ray pick shape from the specified
parameters.
- Parameters:
origin
- the origin of the cylindrical ray.direction
- the direction of the cylindrical ray.radius
- the radius of the cylindrical ray.
set
public void set(javax.vecmath.Point3d origin,
javax.vecmath.Vector3d direction,
double radius)
- Sets the parameters of this PickCylinderRay to the specified values.
- Parameters:
origin
- the origin of the cylindrical ray.direction
- the direction of the cylindrical ray.radius
- the radius of the cylindrical ray.