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Uses of Texture in javax.media.j3d |
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Subclasses of Texture in javax.media.j3d | |
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class |
Texture2D
Texture2D is a subclass of Texture class. |
class |
Texture3D
Texture3D is a subclass of Texture class. |
class |
TextureCubeMap
TextureCubeMap is a subclass of Texture class. |
Methods in javax.media.j3d that return Texture | |
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Texture |
TextureUnitState.getTexture()
Retrieves the current texture object. |
Texture |
Appearance.getTexture()
Retrieves the current texture object. |
Methods in javax.media.j3d with parameters of type Texture | |
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void |
TextureUnitState.set(Texture texture,
TextureAttributes textureAttributes,
TexCoordGeneration texCoordGeneration)
Sets the texture, texture attributes, and texture coordinate generation components in this TextureUnitState object to the specified component objects. |
void |
TextureUnitState.setTexture(Texture texture)
Sets the texture object to the specified object. |
void |
Appearance.setTexture(Texture texture)
Sets the texture object to the specified object. |
Constructors in javax.media.j3d with parameters of type Texture | |
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TextureUnitState(Texture texture,
TextureAttributes textureAttributes,
TexCoordGeneration texCoordGeneration)
Constructs a TextureUnitState component object using the specified component objects. |
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