Uses of Class
javax.media.j3d.Texture

Uses of Texture in javax.media.j3d
 

Subclasses of Texture in javax.media.j3d
 class Texture2D
          Texture2D is a subclass of Texture class.
 class Texture3D
          Texture3D is a subclass of Texture class.
 class TextureCubeMap
          TextureCubeMap is a subclass of Texture class.
 

Methods in javax.media.j3d that return Texture
 Texture TextureUnitState.getTexture()
          Retrieves the current texture object.
 Texture Appearance.getTexture()
          Retrieves the current texture object.
 

Methods in javax.media.j3d with parameters of type Texture
 void TextureUnitState.set(Texture texture, TextureAttributes textureAttributes, TexCoordGeneration texCoordGeneration)
          Sets the texture, texture attributes, and texture coordinate generation components in this TextureUnitState object to the specified component objects.
 void TextureUnitState.setTexture(Texture texture)
          Sets the texture object to the specified object.
 void Appearance.setTexture(Texture texture)
          Sets the texture object to the specified object.
 

Constructors in javax.media.j3d with parameters of type Texture
TextureUnitState(Texture texture, TextureAttributes textureAttributes, TexCoordGeneration texCoordGeneration)
          Constructs a TextureUnitState component object using the specified component objects.