com.sun.j3d.utils.behaviors.interpolators
Class CubicSplineSegment

java.lang.Object
  extended by com.sun.j3d.utils.behaviors.interpolators.CubicSplineSegment

public class CubicSplineSegment
extends java.lang.Object

The CubicSplineSegment class creates the representation of a TCB (Kochanek-Bartels Spline). This class takes 4 key frames as its input (using TCBKeyFrame). If interpolating between the ith and (i+1)th key frame then the four key frames that need to be specified are the (i-1)th, ith, (i+1)th and (i+2)th keyframes in order. The CubicSegmentClass then pre-computes the hermite interpolation basis coefficients if the (i+1)th frame has the linear flag set to zero. These are used to calculate the interpolated position, scale and quaternions when they requested by the user using the getInterpolated* methods. If the the (i+1)th frame's linear flag is set to 1 then the class uses linear interpolation to calculate the interpolated position, sccale and quaternions it returns through the getInterpolated* methods.

Since:
Java3D 1.1

Method Summary
 float computeLength(float u)
          Computes the length of the curve at a given point between key frames.
 void getInterpolatedPosition(float u, javax.vecmath.Point3f newPos)
          Computes the interpolated position along the curve at a given point between key frames and returns a Point3f with the interpolated x, y, and z scale components.
 void getInterpolatedPositionVector(float u, javax.vecmath.Vector3f newPos)
          Computes the interpolated position along the curve at a given point between key frames and returns a Vector3f with the interpolated x, y, and z scale components.
 void getInterpolatedQuaternion(float u, javax.vecmath.Quat4f newQuat)
          Computes the interpolated quaternion along the curve at a given point between key frames.
 void getInterpolatedScale(float u, javax.vecmath.Point3f newScale)
          Computes the interpolated scale along the curve at a given point between key frames and returns a Point3f with the interpolated x, y, and z scale components.
 float getInterpolatedValue(float u)
          Computes the ratio of the length of the spline from the ith key frame to the position specified by u to the length of the entire spline segment from the ith key frame to the (i+1) th key frame.
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Method Detail

computeLength

public float computeLength(float u)
Computes the length of the curve at a given point between key frames.

Parameters:
u - specifies the point between keyframes where 0 <= u <= 1.

getInterpolatedQuaternion

public void getInterpolatedQuaternion(float u,
                                      javax.vecmath.Quat4f newQuat)
Computes the interpolated quaternion along the curve at a given point between key frames. This routine uses linear interpolation if the (i+1)th key frame's linear value is equal to 1.

Parameters:
u - specifies the point between keyframes where 0 <= u <= 1.
newQuat - returns the value of the interpolated quaternion

getInterpolatedScale

public void getInterpolatedScale(float u,
                                 javax.vecmath.Point3f newScale)
Computes the interpolated scale along the curve at a given point between key frames and returns a Point3f with the interpolated x, y, and z scale components. This routine uses linear interpolation if the (i+1)th key frame's linear value is equal to 1.

Parameters:
u - specifies the point between keyframes where 0 <= u <= 1.
newScale - returns the interpolated x,y,z scale value in a Point3f

getInterpolatedPosition

public void getInterpolatedPosition(float u,
                                    javax.vecmath.Point3f newPos)
Computes the interpolated position along the curve at a given point between key frames and returns a Point3f with the interpolated x, y, and z scale components. This routine uses linear interpolation if the (i+1)th key frame's linear value is equal to 1.

Parameters:
u - specifies the point between keyframes where 0 <= u <= 1.
newPos - returns the interpolated x,y,z position in a Point3f

getInterpolatedPositionVector

public void getInterpolatedPositionVector(float u,
                                          javax.vecmath.Vector3f newPos)
Computes the interpolated position along the curve at a given point between key frames and returns a Vector3f with the interpolated x, y, and z scale components. This routine uses linear interpolation if the (i+1)th key frame's linear value is equal to 1.

Parameters:
u - specifies the point between keyframes where 0 <= u <= 1.
newPos - returns the interpolated x,y,z position in a Vector3f.

getInterpolatedValue

public float getInterpolatedValue(float u)
Computes the ratio of the length of the spline from the ith key frame to the position specified by u to the length of the entire spline segment from the ith key frame to the (i+1) th key frame. When the (i+1)th key frame's linear value is equal to 1, this is meaninful otherwise it should return u.

Parameters:
u - specifies the point between keyframes where 0 <= u <= 1.
Returns:
the interpolated ratio