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java.lang.Objectcom.sun.j3d.utils.scenegraph.io.SceneGraphFileWriter
public class SceneGraphFileWriter
Write a (set) of Java3D BranchGraphs and/or Universe to a file. The BranchGraphs are stored in the order in which they are written, they can be read in any order using SceneGraphFileReader. The API handles Nodes and NodeComponents that are shared between seperate graphs. It will handle all Java3D 1.3 core classes and any user subclass of a Node or NodeComponent that implements the SceneGraphIO interface.
Constructor Summary | |
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SceneGraphFileWriter(java.io.File file,
SimpleUniverse universe,
boolean writeUniverseContent,
java.lang.String fileDescription,
java.io.Serializable fileUserData)
Creates new SceneGraphFileWriter and opens the file for writing. |
Method Summary | |
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void |
addObjectName(java.lang.String name,
javax.media.j3d.SceneGraphObject object)
Add a named reference to a SceneGraphObject in the file. |
void |
close()
Close the file and cleanup internal data structures. |
void |
writeBranchGraph(javax.media.j3d.BranchGroup graph)
Write the graph to the end of the file. |
void |
writeBranchGraph(javax.media.j3d.BranchGroup graph,
java.io.Serializable data)
Write a branch graph and some user associated data to the end of the file. |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public SceneGraphFileWriter(java.io.File file, SimpleUniverse universe, boolean writeUniverseContent, java.lang.String fileDescription, java.io.Serializable fileUserData) throws java.io.IOException, UnsupportedUniverseException
Writes the
Java3D Universe structure to the file. This includes the number and position of
the Locales, PlatformGeometry, ViewerAvatar, and the MultitransformGroup between
the ViewingPlatform and the View. However this
call does not write the content of the branch graphs unless writeUniverseContent is true.
universe
may be null.
This call will overwrite any existing universe, fileDescription and
userData in the file.
close() MUST be called when IO is complete. If close() is not called the file contents will be undefined.
file
- The file to write the data touniverse
- The SimpleUniverse to writewriteUniverseContent
- If true, the content of the Locales will be written.
Otherwise just the universe configuration data will be written.fileDescription
- A description of the file's contentfileUserData
- User defined object
java.io.IOException
- Thrown if there are any IO errors
UnsupportedUniverseException
- Thrown if universe
is not
a supported universe class. Currently SimpleUniverse and ConfiguredUniverse
are supported.Method Detail |
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public void writeBranchGraph(javax.media.j3d.BranchGroup graph) throws java.io.IOException
java.io.IOException
public void writeBranchGraph(javax.media.j3d.BranchGroup graph, java.io.Serializable data) throws java.io.IOException
java.io.IOException
public void addObjectName(java.lang.String name, javax.media.j3d.SceneGraphObject object) throws NamedObjectException
object
must have been written to the file before this method is
called. If the object is not in the file a NamedObjectException will be thrown.
Adding duplicate names will result in the old name being overwritten.
Different names can reference the same object
NamedObjectException
public void close() throws java.io.IOException
java.io.IOException
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