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BranchGroup
(specified in the PickObject constructor) that
intersect with a ray that starts at the
viewer position and points into the scene in the direction of (xpos, ypos)
specified in window space.
BranchGroup
(specified in the PickObject constructor) that
intersect with a ray that starts at the
viewer position and points into the scene in the direction of (xpos, ypos)
specified in window space.
BranchGroup
(specified in the PickObject constructor) that
intersect with the ray that starts at the viewer
position and points into the scene in the direction of (xpos, ypos)
in the window space.
BranchGroup
(specified in the PickObject constructor) that
intersect with the ray that starts at the viewer
position and points into the scene in the direction of (xpos, ypos)
in the window space.
BranchGroup
(specified in the PickObject constructor) which
intersects with the ray that starts at the viewer
position and points into the scene in the direction of (xpos, ypos) in
window space.
BranchGroup
(specified in the PickObject constructor) which
intersects with the ray that starts at the viewer
position and points into the scene in the direction of (xpos, ypos) in
window space.
BranchGroup
(specified in the PickObject
constructor) which intersects with the ray that starts at
the viewer position and points into the scene in the direction of
(xpos, ypos) in the window space.
BranchGroup
(specified in the PickObject
constructor) which intersects with the ray that starts at
the viewer position and points into the scene in the direction of
(xpos, ypos) in the window space.
com.sun.j3d.utils.picking.behaviors.PickingCallback
com.sun.j3d.utils.picking.behaviors.PickMouseBehavior
com.sun.j3d.utils.picking.PickCanvas
com.sun.j3d.utils.picking.behaviors.PickRotateBehavior
com.sun.j3d.utils.picking.behaviors.PickTranslateBehavior
com.sun.j3d.utils.picking.behaviors.PickZoomBehavior
localToVworld
transform should be automatically checked with each call to a public
method in this class.
PickPoint
and Line
objects intersect.
PickPoint
and Point3d
objects intersect.
Primitive
node
from a given SceneGraphPath
.
getNode(int)
to return a
Primitive
node from
the SceneGraphPath
.
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