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java.lang.Objectcom.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState
com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.NodeComponentState
com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.ImageComponentState
public abstract class ImageComponentState
Field Summary | |
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static byte |
GZIP_COMPRESSION
Use GZIP to compress images. |
static byte |
JPEG_COMPRESSION
Use JPEG compression for images JPEG compression is currently the default. |
static byte |
NO_COMPRESSION
Do not compress the images |
Constructor Summary | |
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ImageComponentState(SymbolTableData symbol,
Controller control)
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Method Summary |
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Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.NodeComponentState |
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addSubReference, readObject, writeObject |
Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState |
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buildGraph, cleanup, getNode, getNodeID, getSymbol |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public static final byte NO_COMPRESSION
public static final byte GZIP_COMPRESSION
public static final byte JPEG_COMPRESSION
Constructor Detail |
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public ImageComponentState(SymbolTableData symbol, Controller control)
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