Constructs and initializes a Matrix4d from the quaternion,
translation, and scale values; the scale is applied only to the
rotational components of the matrix (upper 3x3) and not to the
translational components.
Constructs and initializes a Matrix4d from the quaternion,
translation, and scale values; the scale is applied only to the
rotational components of the matrix (upper 3x3) and not to the
translational components.
Constructs and initializes a Matrix4d from the rotation matrix,
translation, and scale values; the scale is applied only to the
rotational components of the matrix (upper 3x3) and not to the
translational components of the matrix.
Constructs and initializes a Matrix4f from the rotation matrix,
translation, and scale values; the scale is applied only to the
rotational components of the matrix (upper 3x3) and not to the
translational components of the matrix.
Constructs and initializes a Matrix4f from the quaternion,
translation, and scale values; the scale is applied only to the
rotational components of the matrix (upper 3x3) and not to the
translational components.
Constructs and initializes a Matrix4f from the rotation matrix,
translation, and scale values; the scale is applied only to the
rotational components of the matrix (upper 3x3) and not to the
translational components of the matrix.
Choosing a
single near-field monoaural speaker
as the audio playback type
specifies that the audio playback will be through a single speaker
some supplied distance away from the listener.
MORPH -
Static variable in class com.sun.j3d.utils.behaviors.picking.PickObject
Deprecated. A flag to indicate to the pickNode method to return a
Morph node from
a given SceneGraphPath.
MORPH -
Static variable in class com.sun.j3d.utils.picking.PickResult
Flag to pass to
getNode(int)
to return a
Morph node from
the SceneGraphPath.
MouseTranslate is a Java3D behavior object that lets users control the
translation (X, Y) of an object via a mouse drag motion with the third
mouse button (alt-click on PC).
MouseZoom is a Java3D behavior object that lets users control the
Z axis translation of an object via a mouse drag motion with the second
mouse button.
Computes the outer product of the two vectors; multiplies the
the first vector by the transpose of the second vector and places
the matrix result into this matrix.
Multiplies the transpose of vector v1 (ie, v1 becomes a row
vector with respect to the multiplication) times matrix m1
and places the result into this vector
(this = transpose(v1)*m1).
Multiplies the transpose of transform t1 by the transpose of
transform t2 and places the result into this transform
(this = transpose(t1) * transpose(t2)).