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Packages that use Matrix4d | |
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com.sun.j3d.utils.scenegraph.io.retained | |
javax.media.j3d | Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. |
javax.vecmath | Provides 3D vector mathematics classes. |
Uses of Matrix4d in com.sun.j3d.utils.scenegraph.io.retained |
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Methods in com.sun.j3d.utils.scenegraph.io.retained that return Matrix4d | |
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Matrix4d |
Controller.readMatrix4d(java.io.DataInput in)
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Methods in com.sun.j3d.utils.scenegraph.io.retained with parameters of type Matrix4d | |
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void |
Controller.writeMatrix4d(java.io.DataOutput out,
Matrix4d m)
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Uses of Matrix4d in javax.media.j3d |
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Methods in javax.media.j3d with parameters of type Matrix4d | |
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void |
Transform3D.get(Matrix4d matrix)
Places the values of this transform into the double precision matrix argument. |
void |
Transform3D.set(Matrix4d m1)
Sets the matrix values of this transform to the matrix values in the double precision Matrix4d argument. |
Constructors in javax.media.j3d with parameters of type Matrix4d | |
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Transform3D(Matrix4d m1)
Constructs and initializes a transform from the 4 x 4 matrix. |
Uses of Matrix4d in javax.vecmath |
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Methods in javax.vecmath with parameters of type Matrix4d | |
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void |
Matrix4d.add(double scalar,
Matrix4d m1)
Adds a scalar to each component of the matrix m1 and places the result into this. |
void |
Matrix4d.add(Matrix4d m1)
Sets the value of this matrix to sum of itself and matrix m1. |
void |
Matrix4d.add(Matrix4d m1,
Matrix4d m2)
Sets the value of this matrix to the matrix sum of matrices m1 and m2. |
boolean |
Matrix4d.epsilonEquals(Matrix4d m1,
double epsilon)
Returns true if the L-infinite distance between this matrix and matrix m1 is less than or equal to the epsilon parameter, otherwise returns false. |
boolean |
Matrix4d.epsilonEquals(Matrix4d m1,
float epsilon)
Deprecated. Use epsilonEquals(Matrix4d,double) instead |
boolean |
Matrix4d.equals(Matrix4d m1)
Returns true if all of the data members of Matrix4d m1 are equal to the corresponding data members in this Matrix4d. |
void |
GMatrix.get(Matrix4d m1)
Places the values in the upper 4x4 of this GMatrix into the matrix m1. |
void |
Matrix4d.invert(Matrix4d m1)
Sets the value of this matrix to the matrix inverse of the passed (user declared) matrix m1. |
void |
Matrix4d.mul(double scalar,
Matrix4d m1)
Multiplies each element of matrix m1 by a scalar and places the result into this. |
void |
Matrix4d.mul(Matrix4d m1)
Sets the value of this matrix to the result of multiplying itself with matrix m1. |
void |
Matrix4d.mul(Matrix4d m1,
Matrix4d m2)
Sets the value of this matrix to the result of multiplying the two argument matrices together. |
void |
Matrix4d.mulTransposeBoth(Matrix4d m1,
Matrix4d m2)
Multiplies the transpose of matrix m1 times the transpose of matrix m2, and places the result into this. |
void |
Matrix4d.mulTransposeLeft(Matrix4d m1,
Matrix4d m2)
Multiplies the transpose of matrix m1 times matrix m2, and places the result into this. |
void |
Matrix4d.mulTransposeRight(Matrix4d m1,
Matrix4d m2)
Multiplies matrix m1 times the transpose of matrix m2, and places the result into this. |
void |
Matrix4d.negate(Matrix4d m1)
Sets the value of this matrix equal to the negation of of the Matrix4d parameter. |
void |
Quat4f.set(Matrix4d m1)
Sets the value of this quaternion to the rotational component of the passed matrix. |
void |
Quat4d.set(Matrix4d m1)
Sets the value of this quaternion to the rotational component of the passed matrix. |
void |
Matrix4f.set(Matrix4d m1)
Sets the value of this matrix to the float value of the passed matrix4d m1. |
void |
Matrix4d.set(Matrix4d m1)
Sets the value of this matrix to a copy of the passed matrix m1. |
void |
GMatrix.set(Matrix4d m1)
Sets the value of this matrix to that of the Matrix4d provided. |
void |
AxisAngle4f.set(Matrix4d m1)
Sets the value of this axis-angle to the rotational component of the passed matrix. |
void |
AxisAngle4d.set(Matrix4d m1)
Sets the value of this axis-angle to the rotational component of the passed matrix. |
void |
Matrix4d.sub(Matrix4d m1)
Sets the value of this matrix to the matrix difference of itself and matrix m1 (this = this - m1). |
void |
Matrix4d.sub(Matrix4d m1,
Matrix4d m2)
Sets the value of this matrix to the matrix difference of matrices m1 and m2. |
void |
Matrix4d.transpose(Matrix4d m1)
Sets the value of this matrix to the transpose of the argument matrix |
Constructors in javax.vecmath with parameters of type Matrix4d | |
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Matrix4d(Matrix4d m1)
Constructs a new matrix with the same values as the Matrix4d parameter. |
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Matrix4f(Matrix4d m1)
Constructs a new matrix with the same values as the Matrix4d parameter. |
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