Uses of Class
javax.vecmath.Matrix4f

Packages that use Matrix4f
javax.media.j3d Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. 
javax.vecmath Provides 3D vector mathematics classes. 
 

Uses of Matrix4f in javax.media.j3d
 

Methods in javax.media.j3d with parameters of type Matrix4f
 void Transform3D.get(Matrix4f matrix)
          Places the values of this transform into the single precision matrix argument.
 void Transform3D.set(Matrix4f m1)
          Sets the matrix values of this transform to the matrix values in the single precision Matrix4f argument.
 

Constructors in javax.media.j3d with parameters of type Matrix4f
Transform3D(Matrix4f m1)
          Constructs and initializes a transform from the 4 x 4 matrix.
 

Uses of Matrix4f in javax.vecmath
 

Methods in javax.vecmath with parameters of type Matrix4f
 void Matrix4f.add(float scalar, Matrix4f m1)
          Adds a scalar to each component of the matrix m1 and places the result into this.
 void Matrix4f.add(Matrix4f m1)
          Sets the value of this matrix to the sum of itself and matrix m1.
 void Matrix4f.add(Matrix4f m1, Matrix4f m2)
          Sets the value of this matrix to the matrix sum of matrices m1 and m2.
 boolean Matrix4f.epsilonEquals(Matrix4f m1, float epsilon)
          Returns true if the L-infinite distance between this matrix and matrix m1 is less than or equal to the epsilon parameter, otherwise returns false.
 boolean Matrix4f.equals(Matrix4f m1)
          Returns true if all of the data members of Matrix4f m1 are equal to the corresponding data members in this Matrix4f.
 void GMatrix.get(Matrix4f m1)
          Places the values in the upper 4x4 of this GMatrix into the matrix m1.
 void Matrix4f.invert(Matrix4f m1)
          Sets the value of this matrix to the matrix inverse of the passed (user declared) matrix m1.
 void Matrix4f.mul(float scalar, Matrix4f m1)
          Multiplies each element of matrix m1 by a scalar and places the result into this.
 void Matrix4f.mul(Matrix4f m1)
          Sets the value of this matrix to the result of multiplying itself with matrix m1.
 void Matrix4f.mul(Matrix4f m1, Matrix4f m2)
          Sets the value of this matrix to the result of multiplying the two argument matrices together.
 void Matrix4f.mulTransposeBoth(Matrix4f m1, Matrix4f m2)
          Multiplies the transpose of matrix m1 times the transpose of matrix m2, and places the result into this.
 void Matrix4f.mulTransposeLeft(Matrix4f m1, Matrix4f m2)
          Multiplies the transpose of matrix m1 times matrix m2, and places the result into this.
 void Matrix4f.mulTransposeRight(Matrix4f m1, Matrix4f m2)
          Multiplies matrix m1 times the transpose of matrix m2, and places the result into this.
 void Matrix4f.negate(Matrix4f m1)
          Sets the value of this matrix equal to the negation of of the Matrix4f parameter.
 void Quat4f.set(Matrix4f m1)
          Sets the value of this quaternion to the rotational component of the passed matrix.
 void Quat4d.set(Matrix4f m1)
          Sets the value of this quaternion to the rotational component of the passed matrix.
 void Matrix4f.set(Matrix4f m1)
          Sets the value of this matrix to a copy of the passed matrix m1.
 void Matrix4d.set(Matrix4f m1)
          Sets the value of this matrix to a copy of the passed matrix m1.
 void GMatrix.set(Matrix4f m1)
          Sets the value of this matrix to that of the Matrix4f provided.
 void AxisAngle4f.set(Matrix4f m1)
          Sets the value of this axis-angle to the rotational component of the passed matrix.
 void AxisAngle4d.set(Matrix4f m1)
          Sets the value of this axis-angle to the rotational component of the passed matrix.
 void Matrix4f.sub(Matrix4f m1)
          Sets this matrix to the matrix difference of itself and matrix m1 (this = this - m1).
 void Matrix4f.sub(Matrix4f m1, Matrix4f m2)
          Performs an element-by-element subtraction of matrix m2 from matrix m1 and places the result into matrix this (this = m2 - m1).
 void Matrix4f.transpose(Matrix4f m1)
          Sets the value of this matrix to the transpose of the argument matrix.
 

Constructors in javax.vecmath with parameters of type Matrix4f
Matrix4d(Matrix4f m1)
          Constructs a new matrix with the same values as the Matrix4f parameter.
Matrix4f(Matrix4f m1)
          Constructs a new matrix with the same values as the Matrix4f parameter.