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Packages that use Tuple4f | |
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com.sun.j3d.utils.scenegraph.io.retained | |
javax.vecmath | Provides 3D vector mathematics classes. |
Uses of Tuple4f in com.sun.j3d.utils.scenegraph.io.retained |
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Methods in com.sun.j3d.utils.scenegraph.io.retained that return Tuple4f | |
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Tuple4f |
Controller.readTuple4f(java.io.DataInput in,
Tuple4f tuple)
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Methods in com.sun.j3d.utils.scenegraph.io.retained with parameters of type Tuple4f | |
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Tuple4f |
Controller.readTuple4f(java.io.DataInput in,
Tuple4f tuple)
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void |
Controller.writeTuple4f(java.io.DataOutput out,
Tuple4f tuple)
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Uses of Tuple4f in javax.vecmath |
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Subclasses of Tuple4f in javax.vecmath | |
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class |
Color4f
A four-element color represented by single precision floating point x, y, z, and w values. |
class |
Point4f
A 4 element point represented by single precision floating point x,y,z,w coordinates. |
class |
Quat4f
A 4 element unit quaternion represented by single precision floating point x,y,z,w coordinates. |
class |
TexCoord4f
A 4 element texture coordinate that is represented by single precision floating point x,y,z,w coordinates. |
class |
Vector4f
A 4-element vector represented by single-precision floating point x,y,z,w coordinates. |
Methods in javax.vecmath with parameters of type Tuple4f | |
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void |
Tuple4f.absolute(Tuple4f t)
Sets each component of the tuple parameter to its absolute value and places the modified values into this tuple. |
void |
Tuple4f.add(Tuple4f t1)
Sets the value of this tuple to the sum of itself and t1. |
void |
Tuple4f.add(Tuple4f t1,
Tuple4f t2)
Sets the value of this tuple to the sum of tuples t1 and t2. |
void |
Tuple4f.clamp(float min,
float max,
Tuple4f t)
Clamps the tuple parameter to the range [low, high] and places the values into this tuple. |
void |
Tuple4f.clampMax(float max,
Tuple4f t)
Clamps the maximum value of the tuple parameter to the max parameter and places the values into this tuple. |
void |
Tuple4f.clampMin(float min,
Tuple4f t)
Clamps the minimum value of the tuple parameter to the min parameter and places the values into this tuple. |
boolean |
Tuple4f.epsilonEquals(Tuple4f t1,
float epsilon)
Returns true if the L-infinite distance between this tuple and tuple t1 is less than or equal to the epsilon parameter, otherwise returns false. |
boolean |
Tuple4f.equals(Tuple4f t1)
Returns true if all of the data members of Tuple4f t1 are equal to the corresponding data members in this Tuple4f. |
void |
Tuple4f.get(Tuple4f t)
Copies the values of this tuple into the tuple t. |
void |
Tuple4f.interpolate(Tuple4f t1,
float alpha)
Linearly interpolates between this tuple and tuple t1 and places the result into this tuple: this = (1-alpha)*this + alpha*t1. |
void |
Tuple4f.interpolate(Tuple4f t1,
Tuple4f t2,
float alpha)
Linearly interpolates between tuples t1 and t2 and places the result into this tuple: this = (1-alpha)*t1 + alpha*t2. |
void |
Tuple4f.negate(Tuple4f t1)
Sets the value of this tuple to the negation of tuple t1. |
void |
Tuple4f.scale(float s,
Tuple4f t1)
Sets the value of this tuple to the scalar multiplication of tuple t1. |
void |
Tuple4f.scaleAdd(float s,
Tuple4f t1)
Sets the value of this tuple to the scalar multiplication of itself and then adds tuple t1 (this = s*this + t1). |
void |
Tuple4f.scaleAdd(float s,
Tuple4f t1,
Tuple4f t2)
Sets the value of this tuple to the scalar multiplication of tuple t1 plus tuple t2 (this = s*t1 + t2). |
void |
Tuple4f.set(Tuple4f t1)
Sets the value of this tuple to the value of tuple t1. |
void |
Tuple4d.set(Tuple4f t1)
Sets the value of this tuple to the value of tuple t1. |
void |
GVector.set(Tuple4f tuple)
Sets the value of this vector to the values in tuple |
void |
Tuple4f.sub(Tuple4f t1)
Sets the value of this tuple to the difference of itself and t1 (this = this - t1). |
void |
Tuple4f.sub(Tuple4f t1,
Tuple4f t2)
Sets the value of this tuple to the difference of tuples t1 and t2 (this = t1 - t2). |
void |
Matrix4f.transform(Tuple4f vec)
Transform the vector vec using this Transform and place the result back into vec. |
void |
Matrix4d.transform(Tuple4f vec)
Transform the vector vec using this Transform and place the result back into vec. |
void |
Matrix4f.transform(Tuple4f vec,
Tuple4f vecOut)
Transform the vector vec using this Matrix4f and place the result into vecOut. |
void |
Matrix4d.transform(Tuple4f vec,
Tuple4f vecOut)
Transform the vector vec using this Matrix4d and place the result into vecOut. |
Constructors in javax.vecmath with parameters of type Tuple4f | |
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Color4f(Tuple4f t1)
Constructs and initializes a Color4f from the specified Tuple4f. |
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GVector(Tuple4f tuple)
Constructs a new GVector and copies the initial values from the specified tuple. |
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Point4d(Tuple4f t1)
Constructs and initializes a Point4d from the specified Tuple4f. |
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Point4f(Tuple4f t1)
Constructs and initializes a Point4f from the specified Tuple4f. |
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Quat4d(Tuple4f t1)
Constructs and initializes a Quat4d from the specified Tuple4f. |
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Quat4f(Tuple4f t1)
Constructs and initializes a Quat4f from the specified Tuple4f. |
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TexCoord4f(Tuple4f t1)
Constructs and initializes a TexCoord4f from the specified Tuple4f. |
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Tuple4d(Tuple4f t1)
Constructs and initializes a Tuple4d from the specified Tuple4f. |
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Tuple4f(Tuple4f t1)
Constructs and initializes a Tuple4f from the specified Tuple4f. |
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Vector4d(Tuple4f t1)
Constructs and initializes a Vector4d from the specified Tuple4f. |
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Vector4f(Tuple4f t1)
Constructs and initializes a Vector4f from the specified Tuple4f. |
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