Uses of Class
javax.vecmath.Tuple4f

Packages that use Tuple4f
com.sun.j3d.utils.scenegraph.io.retained   
javax.vecmath Provides 3D vector mathematics classes. 
 

Uses of Tuple4f in com.sun.j3d.utils.scenegraph.io.retained
 

Methods in com.sun.j3d.utils.scenegraph.io.retained that return Tuple4f
 Tuple4f Controller.readTuple4f(java.io.DataInput in, Tuple4f tuple)
           
 

Methods in com.sun.j3d.utils.scenegraph.io.retained with parameters of type Tuple4f
 Tuple4f Controller.readTuple4f(java.io.DataInput in, Tuple4f tuple)
           
 void Controller.writeTuple4f(java.io.DataOutput out, Tuple4f tuple)
           
 

Uses of Tuple4f in javax.vecmath
 

Subclasses of Tuple4f in javax.vecmath
 class Color4f
          A four-element color represented by single precision floating point x, y, z, and w values.
 class Point4f
          A 4 element point represented by single precision floating point x,y,z,w coordinates.
 class Quat4f
          A 4 element unit quaternion represented by single precision floating point x,y,z,w coordinates.
 class TexCoord4f
          A 4 element texture coordinate that is represented by single precision floating point x,y,z,w coordinates.
 class Vector4f
          A 4-element vector represented by single-precision floating point x,y,z,w coordinates.
 

Methods in javax.vecmath with parameters of type Tuple4f
 void Tuple4f.absolute(Tuple4f t)
          Sets each component of the tuple parameter to its absolute value and places the modified values into this tuple.
 void Tuple4f.add(Tuple4f t1)
          Sets the value of this tuple to the sum of itself and t1.
 void Tuple4f.add(Tuple4f t1, Tuple4f t2)
          Sets the value of this tuple to the sum of tuples t1 and t2.
 void Tuple4f.clamp(float min, float max, Tuple4f t)
          Clamps the tuple parameter to the range [low, high] and places the values into this tuple.
 void Tuple4f.clampMax(float max, Tuple4f t)
          Clamps the maximum value of the tuple parameter to the max parameter and places the values into this tuple.
 void Tuple4f.clampMin(float min, Tuple4f t)
          Clamps the minimum value of the tuple parameter to the min parameter and places the values into this tuple.
 boolean Tuple4f.epsilonEquals(Tuple4f t1, float epsilon)
          Returns true if the L-infinite distance between this tuple and tuple t1 is less than or equal to the epsilon parameter, otherwise returns false.
 boolean Tuple4f.equals(Tuple4f t1)
          Returns true if all of the data members of Tuple4f t1 are equal to the corresponding data members in this Tuple4f.
 void Tuple4f.get(Tuple4f t)
          Copies the values of this tuple into the tuple t.
 void Tuple4f.interpolate(Tuple4f t1, float alpha)
          Linearly interpolates between this tuple and tuple t1 and places the result into this tuple: this = (1-alpha)*this + alpha*t1.
 void Tuple4f.interpolate(Tuple4f t1, Tuple4f t2, float alpha)
          Linearly interpolates between tuples t1 and t2 and places the result into this tuple: this = (1-alpha)*t1 + alpha*t2.
 void Tuple4f.negate(Tuple4f t1)
          Sets the value of this tuple to the negation of tuple t1.
 void Tuple4f.scale(float s, Tuple4f t1)
          Sets the value of this tuple to the scalar multiplication of tuple t1.
 void Tuple4f.scaleAdd(float s, Tuple4f t1)
          Sets the value of this tuple to the scalar multiplication of itself and then adds tuple t1 (this = s*this + t1).
 void Tuple4f.scaleAdd(float s, Tuple4f t1, Tuple4f t2)
          Sets the value of this tuple to the scalar multiplication of tuple t1 plus tuple t2 (this = s*t1 + t2).
 void Tuple4f.set(Tuple4f t1)
          Sets the value of this tuple to the value of tuple t1.
 void Tuple4d.set(Tuple4f t1)
          Sets the value of this tuple to the value of tuple t1.
 void GVector.set(Tuple4f tuple)
          Sets the value of this vector to the values in tuple
 void Tuple4f.sub(Tuple4f t1)
          Sets the value of this tuple to the difference of itself and t1 (this = this - t1).
 void Tuple4f.sub(Tuple4f t1, Tuple4f t2)
          Sets the value of this tuple to the difference of tuples t1 and t2 (this = t1 - t2).
 void Matrix4f.transform(Tuple4f vec)
          Transform the vector vec using this Transform and place the result back into vec.
 void Matrix4d.transform(Tuple4f vec)
          Transform the vector vec using this Transform and place the result back into vec.
 void Matrix4f.transform(Tuple4f vec, Tuple4f vecOut)
          Transform the vector vec using this Matrix4f and place the result into vecOut.
 void Matrix4d.transform(Tuple4f vec, Tuple4f vecOut)
          Transform the vector vec using this Matrix4d and place the result into vecOut.
 

Constructors in javax.vecmath with parameters of type Tuple4f
Color4f(Tuple4f t1)
          Constructs and initializes a Color4f from the specified Tuple4f.
GVector(Tuple4f tuple)
          Constructs a new GVector and copies the initial values from the specified tuple.
Point4d(Tuple4f t1)
          Constructs and initializes a Point4d from the specified Tuple4f.
Point4f(Tuple4f t1)
          Constructs and initializes a Point4f from the specified Tuple4f.
Quat4d(Tuple4f t1)
          Constructs and initializes a Quat4d from the specified Tuple4f.
Quat4f(Tuple4f t1)
          Constructs and initializes a Quat4f from the specified Tuple4f.
TexCoord4f(Tuple4f t1)
          Constructs and initializes a TexCoord4f from the specified Tuple4f.
Tuple4d(Tuple4f t1)
          Constructs and initializes a Tuple4d from the specified Tuple4f.
Tuple4f(Tuple4f t1)
          Constructs and initializes a Tuple4f from the specified Tuple4f.
Vector4d(Tuple4f t1)
          Constructs and initializes a Vector4d from the specified Tuple4f.
Vector4f(Tuple4f t1)
          Constructs and initializes a Vector4f from the specified Tuple4f.