Interface CustomGLEventListener

    • Field Detail

      • DISPLAY_REPEAT

        static final int DISPLAY_REPEAT
        display flag: Repeat last produced image.

        While a repeated frame shall produce the same artifacts as the last display call, e.g. not change animated objects, it shall reflect the current matrix.

        See Also:
        Constant Field Values
      • DISPLAY_DONTCLEAR

        static final int DISPLAY_DONTCLEAR
        display flag: Do not clear any target buffer, e.g. color-, depth- or stencil-buffers.
        See Also:
        Constant Field Values
    • Method Detail

      • display

        void display​(GLAutoDrawable drawable,
                     int flags)
        Extended display method, allowing to pass a display flag, e.g. DISPLAY_REPEAT or DISPLAY_DONTCLEAR.

        Method is usually called by a custom rendering loop, e.g. for manual stereo rendering or the like.

        Parameters:
        drawable -
        flags -