Interface GL3bc

    • Field Detail

      • GL_WEIGHTED_AVERAGE_ARB

        static final int GL_WEIGHTED_AVERAGE_ARB
        GL_ARB_texture_filter_minmax
        Define "GL_WEIGHTED_AVERAGE_ARB" with expression '0x9367', CType: int
        See Also:
        Constant Field Values
      • GL_TEXTURE_REDUCTION_MODE_ARB

        static final int GL_TEXTURE_REDUCTION_MODE_ARB
        GL_ARB_texture_filter_minmax
        Define "GL_TEXTURE_REDUCTION_MODE_ARB" with expression '0x9366', CType: int
        See Also:
        Constant Field Values
    • Method Detail

      • glVertexP2ui

        void glVertexP2ui​(int type,
                          int value)
        Entry point to C language function: void glVertexP2ui(GLenum type, GLuint value)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glVertexP2uiv

        void glVertexP2uiv​(int type,
                           IntBuffer value)
        Entry point to C language function: void glVertexP2uiv(GLenum type, const GLuint * value)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        value - a direct or array-backed IntBuffer
      • glVertexP2uiv

        void glVertexP2uiv​(int type,
                           int[] value,
                           int value_offset)
        Entry point to C language function: void glVertexP2uiv(GLenum type, const GLuint * value)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glVertexP3ui

        void glVertexP3ui​(int type,
                          int value)
        Entry point to C language function: void glVertexP3ui(GLenum type, GLuint value)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glVertexP3uiv

        void glVertexP3uiv​(int type,
                           IntBuffer value)
        Entry point to C language function: void glVertexP3uiv(GLenum type, const GLuint * value)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        value - a direct or array-backed IntBuffer
      • glVertexP3uiv

        void glVertexP3uiv​(int type,
                           int[] value,
                           int value_offset)
        Entry point to C language function: void glVertexP3uiv(GLenum type, const GLuint * value)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glVertexP4ui

        void glVertexP4ui​(int type,
                          int value)
        Entry point to C language function: void glVertexP4ui(GLenum type, GLuint value)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glVertexP4uiv

        void glVertexP4uiv​(int type,
                           IntBuffer value)
        Entry point to C language function: void glVertexP4uiv(GLenum type, const GLuint * value)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        value - a direct or array-backed IntBuffer
      • glVertexP4uiv

        void glVertexP4uiv​(int type,
                           int[] value,
                           int value_offset)
        Entry point to C language function: void glVertexP4uiv(GLenum type, const GLuint * value)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glTexCoordP1ui

        void glTexCoordP1ui​(int type,
                            int coords)
        Entry point to C language function: void glTexCoordP1ui(GLenum type, GLuint coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glTexCoordP1uiv

        void glTexCoordP1uiv​(int type,
                             IntBuffer coords)
        Entry point to C language function: void glTexCoordP1uiv(GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        coords - a direct or array-backed IntBuffer
      • glTexCoordP1uiv

        void glTexCoordP1uiv​(int type,
                             int[] coords,
                             int coords_offset)
        Entry point to C language function: void glTexCoordP1uiv(GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glTexCoordP2ui

        void glTexCoordP2ui​(int type,
                            int coords)
        Entry point to C language function: void glTexCoordP2ui(GLenum type, GLuint coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glTexCoordP2uiv

        void glTexCoordP2uiv​(int type,
                             IntBuffer coords)
        Entry point to C language function: void glTexCoordP2uiv(GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        coords - a direct or array-backed IntBuffer
      • glTexCoordP2uiv

        void glTexCoordP2uiv​(int type,
                             int[] coords,
                             int coords_offset)
        Entry point to C language function: void glTexCoordP2uiv(GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glTexCoordP3ui

        void glTexCoordP3ui​(int type,
                            int coords)
        Entry point to C language function: void glTexCoordP3ui(GLenum type, GLuint coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glTexCoordP3uiv

        void glTexCoordP3uiv​(int type,
                             IntBuffer coords)
        Entry point to C language function: void glTexCoordP3uiv(GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        coords - a direct or array-backed IntBuffer
      • glTexCoordP3uiv

        void glTexCoordP3uiv​(int type,
                             int[] coords,
                             int coords_offset)
        Entry point to C language function: void glTexCoordP3uiv(GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glTexCoordP4ui

        void glTexCoordP4ui​(int type,
                            int coords)
        Entry point to C language function: void glTexCoordP4ui(GLenum type, GLuint coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glTexCoordP4uiv

        void glTexCoordP4uiv​(int type,
                             IntBuffer coords)
        Entry point to C language function: void glTexCoordP4uiv(GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        coords - a direct or array-backed IntBuffer
      • glTexCoordP4uiv

        void glTexCoordP4uiv​(int type,
                             int[] coords,
                             int coords_offset)
        Entry point to C language function: void glTexCoordP4uiv(GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glMultiTexCoordP1ui

        void glMultiTexCoordP1ui​(int texture,
                                 int type,
                                 int coords)
        Entry point to C language function: void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glMultiTexCoordP1uiv

        void glMultiTexCoordP1uiv​(int texture,
                                  int type,
                                  IntBuffer coords)
        Entry point to C language function: void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        coords - a direct or array-backed IntBuffer
      • glMultiTexCoordP1uiv

        void glMultiTexCoordP1uiv​(int texture,
                                  int type,
                                  int[] coords,
                                  int coords_offset)
        Entry point to C language function: void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glMultiTexCoordP2ui

        void glMultiTexCoordP2ui​(int texture,
                                 int type,
                                 int coords)
        Entry point to C language function: void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glMultiTexCoordP2uiv

        void glMultiTexCoordP2uiv​(int texture,
                                  int type,
                                  IntBuffer coords)
        Entry point to C language function: void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        coords - a direct or array-backed IntBuffer
      • glMultiTexCoordP2uiv

        void glMultiTexCoordP2uiv​(int texture,
                                  int type,
                                  int[] coords,
                                  int coords_offset)
        Entry point to C language function: void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glMultiTexCoordP3ui

        void glMultiTexCoordP3ui​(int texture,
                                 int type,
                                 int coords)
        Entry point to C language function: void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glMultiTexCoordP3uiv

        void glMultiTexCoordP3uiv​(int texture,
                                  int type,
                                  IntBuffer coords)
        Entry point to C language function: void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        coords - a direct or array-backed IntBuffer
      • glMultiTexCoordP3uiv

        void glMultiTexCoordP3uiv​(int texture,
                                  int type,
                                  int[] coords,
                                  int coords_offset)
        Entry point to C language function: void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glMultiTexCoordP4ui

        void glMultiTexCoordP4ui​(int texture,
                                 int type,
                                 int coords)
        Entry point to C language function: void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glMultiTexCoordP4uiv

        void glMultiTexCoordP4uiv​(int texture,
                                  int type,
                                  IntBuffer coords)
        Entry point to C language function: void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        coords - a direct or array-backed IntBuffer
      • glMultiTexCoordP4uiv

        void glMultiTexCoordP4uiv​(int texture,
                                  int type,
                                  int[] coords,
                                  int coords_offset)
        Entry point to C language function: void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glNormalP3ui

        void glNormalP3ui​(int type,
                          int coords)
        Entry point to C language function: void glNormalP3ui(GLenum type, GLuint coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glNormalP3uiv

        void glNormalP3uiv​(int type,
                           IntBuffer coords)
        Entry point to C language function: void glNormalP3uiv(GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        coords - a direct or array-backed IntBuffer
      • glNormalP3uiv

        void glNormalP3uiv​(int type,
                           int[] coords,
                           int coords_offset)
        Entry point to C language function: void glNormalP3uiv(GLenum type, const GLuint * coords)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glColorP3ui

        void glColorP3ui​(int type,
                         int color)
        Entry point to C language function: void glColorP3ui(GLenum type, GLuint color)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glColorP3uiv

        void glColorP3uiv​(int type,
                          IntBuffer color)
        Entry point to C language function: void glColorP3uiv(GLenum type, const GLuint * color)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        color - a direct or array-backed IntBuffer
      • glColorP3uiv

        void glColorP3uiv​(int type,
                          int[] color,
                          int color_offset)
        Entry point to C language function: void glColorP3uiv(GLenum type, const GLuint * color)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glColorP4ui

        void glColorP4ui​(int type,
                         int color)
        Entry point to C language function: void glColorP4ui(GLenum type, GLuint color)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glColorP4uiv

        void glColorP4uiv​(int type,
                          IntBuffer color)
        Entry point to C language function: void glColorP4uiv(GLenum type, const GLuint * color)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        color - a direct or array-backed IntBuffer
      • glColorP4uiv

        void glColorP4uiv​(int type,
                          int[] color,
                          int color_offset)
        Entry point to C language function: void glColorP4uiv(GLenum type, const GLuint * color)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glSecondaryColorP3ui

        void glSecondaryColorP3ui​(int type,
                                  int color)
        Entry point to C language function: void glSecondaryColorP3ui(GLenum type, GLuint color)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glSecondaryColorP3uiv

        void glSecondaryColorP3uiv​(int type,
                                   IntBuffer color)
        Entry point to C language function: void glSecondaryColorP3uiv(GLenum type, const GLuint * color)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
        Parameters:
        color - a direct or array-backed IntBuffer
      • glSecondaryColorP3uiv

        void glSecondaryColorP3uiv​(int type,
                                   int[] color,
                                   int color_offset)
        Entry point to C language function: void glSecondaryColorP3uiv(GLenum type, const GLuint * color)
        Part of GL_ARB_vertex_type_2_10_10_10_rev, GL_VERSION_3_3
      • glDrawElementsBaseVertex

        void glDrawElementsBaseVertex​(int mode,
                                      int count,
                                      int type,
                                      Buffer indices,
                                      int basevertex)
        Entry point to C language function: void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
        Part of GL_ARB_draw_elements_base_vertex, GL_VERSION_3_2
        Specified by:
        glDrawElementsBaseVertex in interface GL3ES3
        Parameters:
        indices - a direct or array-backed Buffer
      • glDrawElementsInstancedBaseVertex

        void glDrawElementsInstancedBaseVertex​(int mode,
                                               int count,
                                               int type,
                                               Buffer indices,
                                               int instancecount,
                                               int basevertex)
        Entry point to C language function: void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLint basevertex);
        Part of GL_ARB_draw_elements_base_vertex, GL_VERSION_3_2
        Specified by:
        glDrawElementsInstancedBaseVertex in interface GL3ES3
        Parameters:
        indices - a direct or array-backed Buffer
      • glDrawRangeElementsBaseVertex

        void glDrawRangeElementsBaseVertex​(int mode,
                                           int start,
                                           int end,
                                           int count,
                                           int type,
                                           Buffer indices,
                                           int basevertex)
        Entry point to C language function: void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
        Part of GL_ARB_draw_elements_base_vertex, GL_VERSION_3_2
        Specified by:
        glDrawRangeElementsBaseVertex in interface GL3ES3
        Parameters:
        indices - a direct or array-backed Buffer