Uses of Class
com.jogamp.opencl.CLImage2d

Packages that use CLImage2d
com.jogamp.opencl High level java bindings to OpenCL. 
com.jogamp.opencl.gl High level java bindings, OpenCL-OpenGL interoperability. 
 

Uses of CLImage2d in com.jogamp.opencl
 

Methods in com.jogamp.opencl that return CLImage2d
<T extends Buffer>
CLImage2d<T>
CLImage2d.cloneWith(T directBuffer)
           
<B extends Buffer>
CLImage2d<B>
CLContext.createImage2d(B directBuffer, int width, int height, CLImageFormat format, CLMemory.Mem... flags)
          Creates a CLImage2d with the specified format, dimension and flags.
<B extends Buffer>
CLImage2d<B>
CLContext.createImage2d(B directBuffer, int width, int height, int rowPitch, CLImageFormat format, CLMemory.Mem... flags)
          Creates a CLImage2d with the specified format, dimension and flags.
 CLImage2d<?> CLContext.createImage2d(int width, int height, CLImageFormat format, CLMemory.Mem... flags)
          Creates a CLImage2d with the specified format, dimension and flags.
 CLImage2d<?> CLContext.createImage2d(int width, int height, int rowPitch, CLImageFormat format, CLMemory.Mem... flags)
          Creates a CLImage2d with the specified format, dimension and flags.
 

Methods in com.jogamp.opencl with parameters of type CLImage2d
 CLCommandQueue CLCommandQueue.putCopyBufferToImage(CLBuffer<?> srcBuffer, CLImage2d<?> dstImage)
          Calls clEnqueueCopyBufferToImage.
 CLCommandQueue CLCommandQueue.putCopyBufferToImage(CLBuffer<?> srcBuffer, CLImage2d<?> dstImage, CLEventList events)
          Calls clEnqueueCopyBufferToImage.
 CLCommandQueue CLCommandQueue.putCopyBufferToImage(CLBuffer<?> srcBuffer, CLImage2d<?> dstImage, CLEventList condition, CLEventList events)
          Calls clEnqueueCopyBufferToImage.
 CLCommandQueue CLCommandQueue.putCopyBufferToImage(CLBuffer<?> srcBuffer, CLImage2d<?> dstImage, long srcOffset, int dstOriginX, int dstOriginY, int rangeX, int rangeY)
          Calls clEnqueueCopyBufferToImage.
 CLCommandQueue CLCommandQueue.putCopyBufferToImage(CLBuffer<?> srcBuffer, CLImage2d<?> dstImage, long srcOffset, int dstOriginX, int dstOriginY, int rangeX, int rangeY, CLEventList condition, CLEventList events)
          Calls clEnqueueCopyBufferToImage.
 CLCommandQueue CLCommandQueue.putCopyImage(CLImage2d<?> srcImage, CLImage2d<?> dstImage)
          Calls clEnqueueCopyImage.
 CLCommandQueue CLCommandQueue.putCopyImage(CLImage2d<?> srcImage, CLImage2d<?> dstImage)
          Calls clEnqueueCopyImage.
 CLCommandQueue CLCommandQueue.putCopyImage(CLImage2d<?> srcImage, CLImage2d<?> dstImage, CLEventList events)
          Calls clEnqueueCopyImage.
 CLCommandQueue CLCommandQueue.putCopyImage(CLImage2d<?> srcImage, CLImage2d<?> dstImage, CLEventList events)
          Calls clEnqueueCopyImage.
 CLCommandQueue CLCommandQueue.putCopyImage(CLImage2d<?> srcImage, CLImage2d<?> dstImage, CLEventList condition, CLEventList events)
          Calls clEnqueueCopyImage.
 CLCommandQueue CLCommandQueue.putCopyImage(CLImage2d<?> srcImage, CLImage2d<?> dstImage, CLEventList condition, CLEventList events)
          Calls clEnqueueCopyImage.
 CLCommandQueue CLCommandQueue.putCopyImage(CLImage2d<?> srcImage, CLImage2d<?> dstImage, int srcOriginX, int srcOriginY, int dstOriginX, int dstOriginY, int rangeX, int rangeY)
          Calls clEnqueueCopyImage.
 CLCommandQueue CLCommandQueue.putCopyImage(CLImage2d<?> srcImage, CLImage2d<?> dstImage, int srcOriginX, int srcOriginY, int dstOriginX, int dstOriginY, int rangeX, int rangeY)
          Calls clEnqueueCopyImage.
 CLCommandQueue CLCommandQueue.putCopyImage(CLImage2d<?> srcImage, CLImage2d<?> dstImage, int srcOriginX, int srcOriginY, int dstOriginX, int dstOriginY, int rangeX, int rangeY, CLEventList condition, CLEventList events)
          Calls clEnqueueCopyImage.
 CLCommandQueue CLCommandQueue.putCopyImage(CLImage2d<?> srcImage, CLImage2d<?> dstImage, int srcOriginX, int srcOriginY, int dstOriginX, int dstOriginY, int rangeX, int rangeY, CLEventList condition, CLEventList events)
          Calls clEnqueueCopyImage.
 CLCommandQueue CLCommandQueue.putCopyImageToBuffer(CLImage2d<?> srcImage, CLBuffer<?> dstBuffer)
          Calls clEnqueueCopyImageToBuffer.
 CLCommandQueue CLCommandQueue.putCopyImageToBuffer(CLImage2d<?> srcImage, CLBuffer<?> dstBuffer, CLEventList events)
          Calls clEnqueueCopyImageToBuffer.
 CLCommandQueue CLCommandQueue.putCopyImageToBuffer(CLImage2d<?> srcImage, CLBuffer<?> dstBuffer, CLEventList condition, CLEventList events)
          Calls clEnqueueCopyImageToBuffer.
 CLCommandQueue CLCommandQueue.putCopyImageToBuffer(CLImage2d<?> srcImage, CLBuffer<?> dstBuffer, int srcOriginX, int srcOriginY, int rangeX, int rangeY, long dstOffset)
          Calls clEnqueueCopyImageToBuffer.
 CLCommandQueue CLCommandQueue.putCopyImageToBuffer(CLImage2d<?> srcImage, CLBuffer<?> dstBuffer, int srcOriginX, int srcOriginY, int rangeX, int rangeY, long dstOffset, CLEventList condition, CLEventList events)
          Calls clEnqueueCopyImageToBuffer.
 ByteBuffer CLCommandQueue.putMapImage(CLImage2d<?> image, CLMemory.Map flag, boolean blockingMap)
          Calls clEnqueueMapImage.
 ByteBuffer CLCommandQueue.putMapImage(CLImage2d<?> image, CLMemory.Map flag, boolean blockingMap, CLEventList events)
          Calls clEnqueueMapImage.
 ByteBuffer CLCommandQueue.putMapImage(CLImage2d<?> image, CLMemory.Map flag, boolean blockingMap, CLEventList condition, CLEventList events)
          Calls clEnqueueMapImage.
 ByteBuffer CLCommandQueue.putMapImage(CLImage2d<?> buffer, CLMemory.Map flag, int offsetX, int offsetY, int rangeX, int rangeY, boolean blockingMap)
          Calls clEnqueueMapImage.
 ByteBuffer CLCommandQueue.putMapImage(CLImage2d<?> image, CLMemory.Map flag, int offsetX, int offsetY, int rangeX, int rangeY, boolean blockingMap, CLEventList condition, CLEventList events)
          Calls clEnqueueMapImage.
 CLCommandQueue CLCommandQueue.putReadImage(CLImage2d<?> readImage, boolean blockingRead)
          Calls clEnqueueReadImage.
 CLCommandQueue CLCommandQueue.putReadImage(CLImage2d<?> readImage, boolean blockingRead, CLEventList events)
          Calls clEnqueueReadImage.
 CLCommandQueue CLCommandQueue.putReadImage(CLImage2d<?> readImage, boolean blockingRead, CLEventList condition, CLEventList events)
          Calls clEnqueueReadImage.
 CLCommandQueue CLCommandQueue.putReadImage(CLImage2d<?> readImage, int inputRowPitch, int originX, int originY, int rangeX, int rangeY, boolean blockingRead)
          Calls clEnqueueReadImage.
 CLCommandQueue CLCommandQueue.putReadImage(CLImage2d<?> readImage, int inputRowPitch, int originX, int originY, int rangeX, int rangeY, boolean blockingRead, CLEventList condition, CLEventList events)
          Calls clEnqueueReadImage.
 CLCommandQueue CLCommandQueue.putWriteImage(CLImage2d<?> writeImage, boolean blockingWrite)
          Calls clEnqueueWriteImage.
 CLCommandQueue CLCommandQueue.putWriteImage(CLImage2d<?> writeImage, boolean blockingWrite, CLEventList events)
          Calls clEnqueueWriteImage.
 CLCommandQueue CLCommandQueue.putWriteImage(CLImage2d<?> writeImage, boolean blockingWrite, CLEventList condition, CLEventList events)
          Calls clEnqueueWriteImage.
 CLCommandQueue CLCommandQueue.putWriteImage(CLImage2d<?> writeImage, int inputRowPitch, int originX, int originY, int rangeX, int rangeY, boolean blockingWrite)
          Calls clEnqueueWriteImage.
 CLCommandQueue CLCommandQueue.putWriteImage(CLImage2d<?> writeImage, int inputRowPitch, int originX, int originY, int rangeX, int rangeY, boolean blockingWrite, CLEventList condition, CLEventList events)
          Calls clEnqueueWriteImage.
 

Uses of CLImage2d in com.jogamp.opencl.gl
 

Subclasses of CLImage2d in com.jogamp.opencl.gl
 class CLGLImage2d<B extends Buffer>
          2D OpenCL image representing an OpenGL renderbuffer.
 class CLGLTexture2d<B extends Buffer>
          2D OpenCL image representing an 2D OpenGL texture.