A B C D E F G H I J K L M N O P Q R S T U V W _

P

platform - Variable in class com.jogamp.opencl.CLContext
 
position() - Method in class com.jogamp.opencl.CLKernel
Returns the argument index used in the relative putArt(...) methods.
prepare() - Method in class com.jogamp.opencl.CLProgram
Prepares the build for this program by returning a new CLProgramConfiguration.
print(StringBuilder) - Static method in class com.jogamp.opencl.util.CLInfo
 
program - Variable in class com.jogamp.opencl.util.concurrent.CLQueueContext.CLSimpleQueueContext
 
programs - Variable in class com.jogamp.opencl.CLContext
 
put1DRangeKernel(CLKernel, long, long, long) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueNDRangeKernel.
put1DRangeKernel(CLKernel, long, long, long, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueNDRangeKernel.
put1DRangeKernel(CLKernel, long, long, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueNDRangeKernel.
put2DRangeKernel(CLKernel, long, long, long, long, long, long) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueNDRangeKernel.
put2DRangeKernel(CLKernel, long, long, long, long, long, long, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueNDRangeKernel.
put2DRangeKernel(CLKernel, long, long, long, long, long, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueNDRangeKernel.
put3DRangeKernel(CLKernel, long, long, long, long, long, long, long, long, long) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueNDRangeKernel.
put3DRangeKernel(CLKernel, long, long, long, long, long, long, long, long, long, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueNDRangeKernel.
put3DRangeKernel(CLKernel, long, long, long, long, long, long, long, long, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueNDRangeKernel.
putAcquireGLObject(CLGLObject) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueAcquireGLObjects.
putAcquireGLObject(CLGLObject, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueAcquireGLObjects.
putAcquireGLObject(CLGLObject, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueAcquireGLObjects.
putAcquireGLObjects(CLGLObject, CLGLObject, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueAcquireGLObjects.
putAcquireGLObjects(CLGLObject, CLGLObject, CLGLObject, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueAcquireGLObjects.
putAcquireGLObjects(PointerBuffer, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueAcquireGLObjects.
putArg(CLMemory<?>) - Method in class com.jogamp.opencl.CLKernel
 
putArg(short) - Method in class com.jogamp.opencl.CLKernel
 
putArg(int) - Method in class com.jogamp.opencl.CLKernel
 
putArg(long) - Method in class com.jogamp.opencl.CLKernel
 
putArg(float) - Method in class com.jogamp.opencl.CLKernel
 
putArg(double) - Method in class com.jogamp.opencl.CLKernel
 
putArgs(CLMemory<?>...) - Method in class com.jogamp.opencl.CLKernel
 
putBarrier() - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueBarrier.
putCopyBuffer(CLBuffer<?>, CLBuffer<?>) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBuffer.
putCopyBuffer(CLBuffer<?>, CLBuffer<?>, long) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBuffer.
putCopyBuffer(CLBuffer<?>, CLBuffer<?>, int, int, long, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBuffer.
putCopyBuffer(CLBuffer<?>, CLBuffer<?>, int, int, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBuffer.
putCopyBufferRect(CLBuffer<?>, CLBuffer<?>, int, int, int, int, int, int, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferRect.
putCopyBufferRect(CLBuffer<?>, CLBuffer<?>, int, int, int, int, int, int, long, long, long, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferRect.
putCopyBufferRect(CLBuffer<?>, CLBuffer<?>, int, int, int, int, int, int, int, int, int, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferRect.
putCopyBufferRect(CLBuffer<?>, CLBuffer<?>, int, int, int, int, int, int, int, int, int, long, long, long, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferRect.
putCopyBufferToImage(CLBuffer<?>, CLImage2d<?>) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferToImage.
putCopyBufferToImage(CLBuffer<?>, CLImage2d<?>, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferToImage.
putCopyBufferToImage(CLBuffer<?>, CLImage2d<?>, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferToImage.
putCopyBufferToImage(CLBuffer<?>, CLImage2d<?>, long, int, int, int, int) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferToImage.
putCopyBufferToImage(CLBuffer<?>, CLImage2d<?>, long, int, int, int, int, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferToImage.
putCopyBufferToImage(CLBuffer<?>, CLImage3d<?>) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferToImage.
putCopyBufferToImage(CLBuffer<?>, CLImage3d<?>, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferToImage.
putCopyBufferToImage(CLBuffer<?>, CLImage3d<?>, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferToImage.
putCopyBufferToImage(CLBuffer<?>, CLImage3d<?>, long, int, int, int, int, int, int) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferToImage.
putCopyBufferToImage(CLBuffer<?>, CLImage3d<?>, long, int, int, int, int, int, int, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyBufferToImage.
putCopyImage(CLImage2d<?>, CLImage2d<?>) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImage.
putCopyImage(CLImage2d<?>, CLImage2d<?>, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImage.
putCopyImage(CLImage2d<?>, CLImage2d<?>, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImage.
putCopyImage(CLImage2d<?>, CLImage2d<?>, int, int, int, int, int, int) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImage.
putCopyImage(CLImage2d<?>, CLImage2d<?>, int, int, int, int, int, int, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImage.
putCopyImage(CLImage3d<?>, CLImage3d<?>) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImage.
putCopyImage(CLImage3d<?>, CLImage3d<?>, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImage.
putCopyImage(CLImage3d<?>, CLImage3d<?>, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImage.
putCopyImage(CLImage3d<?>, CLImage3d<?>, int, int, int, int, int, int, int, int, int) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImage.
putCopyImage(CLImage<?>, CLImage<?>, int, int, int, int, int, int, int, int, int, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImage.
putCopyImageToBuffer(CLImage2d<?>, CLBuffer<?>) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImageToBuffer.
putCopyImageToBuffer(CLImage2d<?>, CLBuffer<?>, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImageToBuffer.
putCopyImageToBuffer(CLImage2d<?>, CLBuffer<?>, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImageToBuffer.
putCopyImageToBuffer(CLImage2d<?>, CLBuffer<?>, int, int, int, int, long) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImageToBuffer.
putCopyImageToBuffer(CLImage2d<?>, CLBuffer<?>, int, int, int, int, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImageToBuffer.
putCopyImageToBuffer(CLImage3d<?>, CLBuffer<?>) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImageToBuffer.
putCopyImageToBuffer(CLImage3d<?>, CLBuffer<?>, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImageToBuffer.
putCopyImageToBuffer(CLImage3d<?>, CLBuffer<?>, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImageToBuffer.
putCopyImageToBuffer(CLImage3d<?>, CLBuffer<?>, int, int, int, int, int, int, long) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImageToBuffer.
putCopyImageToBuffer(CLImage3d<?>, CLBuffer<?>, int, int, int, int, int, int, long, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueCopyImageToBuffer.
putMapBuffer(CLBuffer<?>, CLMemory.Map, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapBuffer.
putMapBuffer(CLBuffer<?>, CLMemory.Map, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapBuffer.
putMapBuffer(CLBuffer<?>, CLMemory.Map, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapBuffer.
putMapBuffer(CLBuffer<?>, CLMemory.Map, long, long, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapBuffer.
putMapBuffer(CLBuffer<?>, CLMemory.Map, long, long, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapBuffer.
putMapImage(CLImage2d<?>, CLMemory.Map, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapImage.
putMapImage(CLImage2d<?>, CLMemory.Map, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapImage.
putMapImage(CLImage2d<?>, CLMemory.Map, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapImage.
putMapImage(CLImage2d<?>, CLMemory.Map, int, int, int, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapImage.
putMapImage(CLImage2d<?>, CLMemory.Map, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapImage.
putMapImage(CLImage3d<?>, CLMemory.Map, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapImage.
putMapImage(CLImage3d<?>, CLMemory.Map, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapImage.
putMapImage(CLImage3d<?>, CLMemory.Map, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapImage.
putMapImage(CLImage3d<?>, CLMemory.Map, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapImage.
putMapImage(CLImage3d<?>, CLMemory.Map, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMapImage.
putMarker(CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueMarker.
putNDRangeKernel(CLKernel, int, PointerBuffer, PointerBuffer, PointerBuffer) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueNDRangeKernel.
putNDRangeKernel(CLKernel, int, PointerBuffer, PointerBuffer, PointerBuffer, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueNDRangeKernel.
putNDRangeKernel(CLKernel, int, PointerBuffer, PointerBuffer, PointerBuffer, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueNDRangeKernel.
putNullArg(int) - Method in class com.jogamp.opencl.CLKernel
 
putReadBuffer(CLBuffer<?>, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadBuffer.
putReadBuffer(CLBuffer<?>, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadBuffer.
putReadBuffer(CLBuffer<?>, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadBuffer.
putReadBufferRect(CLBuffer<?>, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadBufferRect.
putReadBufferRect(CLBuffer<?>, int, int, int, int, int, int, long, long, long, long, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadBufferRect.
putReadBufferRect(CLBuffer<?>, int, int, int, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadBufferRect.
putReadBufferRect(CLBuffer<?>, int, int, int, int, int, int, int, int, int, long, long, long, long, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadBufferRect.
putReadImage(CLImage2d<?>, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadImage.
putReadImage(CLImage2d<?>, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadImage.
putReadImage(CLImage2d<?>, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadImage.
putReadImage(CLImage2d<?>, int, int, int, int, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadImage.
putReadImage(CLImage2d<?>, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadImage.
putReadImage(CLImage3d<?>, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadImage.
putReadImage(CLImage3d<?>, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadImage.
putReadImage(CLImage3d<?>, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadImage.
putReadImage(CLImage3d<?>, int, int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadImage.
putReadImage(CLImage3d<?>, int, int, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReadImage.
putReleaseGLObject(CLGLObject) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReleaseGLObjects.
putReleaseGLObject(CLGLObject, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReleaseGLObjects.
putReleaseGLObject(CLGLObject, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReleaseGLObjects.
putReleaseGLObjects(CLGLObject, CLGLObject, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueAcquireGLObjects.
putReleaseGLObjects(CLGLObject, CLGLObject, CLGLObject, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueAcquireGLObjects.
putReleaseGLObjects(PointerBuffer, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueReleaseGLObjects.
putTask(CLKernel) - Method in class com.jogamp.opencl.CLCommandQueue
Equivalent to calling CLCommandQueue.put1DRangeKernel(CLKernel kernel, long globalWorkOffset, long globalWorkSize, long localWorkSize) with globalWorkOffset = null, globalWorkSize set to 1, and localWorkSize set to 1.
putTask(CLKernel, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueTask.
putTask(CLKernel, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueTask.
putUnmapMemory(CLMemory<?>, Buffer) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueUnmapMemObject.
putUnmapMemory(CLMemory<?>, Buffer, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueUnmapMemObject.
putUnmapMemory(CLMemory<?>, Buffer, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueUnmapMemObject.
putWaitForEvent(CLEventList, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clWaitForEvents if blockingWait equals true otherwise clEnqueueWaitForEvents.
putWaitForEvents(CLEventList, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clWaitForEvents if blockingWait equals true otherwise clEnqueueWaitForEvents.
putWriteBuffer(CLBuffer<?>, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteBuffer.
putWriteBuffer(CLBuffer<?>, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteBuffer.
putWriteBuffer(CLBuffer<?>, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteBuffer.
putWriteBufferRect(CLBuffer<?>, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteBufferRect.
putWriteBufferRect(CLBuffer<?>, int, int, int, int, int, int, long, long, long, long, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteBufferRect.
putWriteBufferRect(CLBuffer<?>, int, int, int, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteBufferRect.
putWriteBufferRect(CLBuffer<?>, int, int, int, int, int, int, int, int, int, long, long, long, long, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteBufferRect.
putWriteImage(CLImage2d<?>, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteImage.
putWriteImage(CLImage2d<?>, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteImage.
putWriteImage(CLImage2d<?>, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteImage.
putWriteImage(CLImage2d<?>, int, int, int, int, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteImage.
putWriteImage(CLImage2d<?>, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteImage.
putWriteImage(CLImage3d<?>, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteImage.
putWriteImage(CLImage3d<?>, boolean, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteImage.
putWriteImage(CLImage3d<?>, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteImage.
putWriteImage(CLImage3d<?>, int, int, int, int, int, int, int, int, boolean) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteImage.
putWriteImage(CLImage3d<?>, int, int, int, int, int, int, int, int, boolean, CLEventList, CLEventList) - Method in class com.jogamp.opencl.CLCommandQueue
Calls clEnqueueWriteImage.

A B C D E F G H I J K L M N O P Q R S T U V W _