public abstract class GLBufferStorage extends Object
Buffer storage is created via:
GL.glBufferData(int, long, java.nio.Buffer, int)
- storage creation via targetGL2#glNamedBufferData(int, long, java.nio.Buffer, int)
- storage creation, directGL4.glBufferStorage(int, long, Buffer, int)
- storage creation via targetGL4.glNamedBufferStorage(int, long, Buffer, int)
- storage creation, directBuffer storage is disposed via:
GL.glDeleteBuffers(int, IntBuffer)
- explicit, direct, via #notifyBuffersDeleted(int, IntBuffer)
or #notifyBuffersDeleted(int, int[], int)
GL.glBufferData(int, long, java.nio.Buffer, int)
- storage recreation via targetGL2#glNamedBufferData(int, long, java.nio.Buffer, int)
- storage recreation, directGL4.glBufferStorage(int, long, Buffer, int)
- storage recreation via targetGL4.glNamedBufferStorage(int, long, Buffer, int)
- storage recreation, directGL buffer storage is mapped via
GLBase.mapBuffer(int, int)
GLBase.mapBufferRange(int, long, long, int)
GL2#mapNamedBuffer(int, int)
GL2#mapNamedBufferRange(int, long, long, int)
GL buffer storage is unmapped via
GL.glUnmapBuffer(int)
- explicit via targetGL2.glUnmapNamedBufferEXT(int)
- explicit directGL.glBufferData(int, long, java.nio.Buffer, int)
- storage recreation via targetGL2.glNamedBufferDataEXT(int, long, java.nio.Buffer, int)
- storage recreation, directGL.glDeleteBuffers(int, IntBuffer)
- buffer deletionModifier and Type | Method and Description |
---|---|
int |
getImmutableFlags()
Returns the immutable storage flags, invalid if storage is
mutable . |
ByteBuffer |
getMappedBuffer()
Returns the mapped ByteBuffer, or null if not mapped.
|
int |
getMutableUsage()
Returns the mutable storage usage or 0 if storage is not
mutable . |
int |
getName()
Return the buffer name
|
long |
getSize()
Return the buffer's storage size.
|
boolean |
isMutableStorage()
Returns
true if buffer's storage is mutable, i.e. |
String |
toString() |
String |
toString(boolean skipMappedBuffer) |
public final int getName()
public final long getSize()
public final boolean isMutableStorage()
true
if buffer's storage is mutable, i.e.
created via GL.glBufferData(int, long, java.nio.Buffer, int)
.
Returns false
if buffer's storage is immutable, i.e.
created via GL4.glBufferStorage(int, long, Buffer, int)
.
public final int getMutableUsage()
mutable
.public final int getImmutableFlags()
mutable
.public final ByteBuffer getMappedBuffer()
public final String toString(boolean skipMappedBuffer)
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