Package com.jogamp.opengl
Interface GLES2
-
- All Known Subinterfaces:
GLES3
- All Known Implementing Classes:
DebugGLES2
,DebugGLES3
,TraceGLES2
,TraceGLES3
public interface GLES2 extends GL2ES2
This interface contains all OpenGL ES 2.0 methods, as well as most of it's extensions defined at the time of this specification.
-
-
Field Summary
Fields Modifier and Type Field Description static int
GL_3DC_X_AMD
GL_AMD_compressed_3DC_texture
- CType: intstatic int
GL_3DC_XY_AMD
GL_AMD_compressed_3DC_texture
- CType: intstatic int
GL_ALPHA_TEST_FUNC_QCOM
GL_QCOM_alpha_test
- CType: intstatic int
GL_ALPHA_TEST_QCOM
GL_QCOM_alpha_test
- CType: intstatic int
GL_ALPHA_TEST_REF_QCOM
GL_QCOM_alpha_test
- CType: intstatic int
GL_ATC_RGB_AMD
GL_AMD_compressed_ATC_texture
- CType: intstatic int
GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
GL_AMD_compressed_ATC_texture
- CType: intstatic int
GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
GL_AMD_compressed_ATC_texture
- CType: intstatic int
GL_BGRA_IMG
GL_IMG_read_format
- CType: intstatic int
GL_BINNING_CONTROL_HINT_QCOM
GL_QCOM_binning_control
- CType: intstatic int
GL_BUFFER_IMMUTABLE_STORAGE_EXT
GL_EXT_buffer_storage
- CType: intstatic int
GL_BUFFER_STORAGE_FLAGS_EXT
GL_EXT_buffer_storage
- CType: intstatic int
GL_CLAMP_TO_BORDER_NV
GL_NV_texture_border_clamp
- CType: intstatic int
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT
GL_EXT_buffer_storage
- CType: intstatic int
GL_CLIENT_STORAGE_BIT_EXT
GL_EXT_buffer_storage
- CType: intstatic int
GL_CLIP_DISTANCE0_APPLE
GL_APPLE_clip_distance
- CType: intstatic int
GL_CLIP_DISTANCE1_APPLE
GL_APPLE_clip_distance
- CType: intstatic int
GL_CLIP_DISTANCE2_APPLE
GL_APPLE_clip_distance
- CType: intstatic int
GL_CLIP_DISTANCE3_APPLE
GL_APPLE_clip_distance
- CType: intstatic int
GL_CLIP_DISTANCE4_APPLE
GL_APPLE_clip_distance
- CType: intstatic int
GL_CLIP_DISTANCE5_APPLE
GL_APPLE_clip_distance
- CType: intstatic int
GL_CLIP_DISTANCE6_APPLE
GL_APPLE_clip_distance
- CType: intstatic int
GL_CLIP_DISTANCE7_APPLE
GL_APPLE_clip_distance
- CType: intstatic int
GL_COLOR_ATTACHMENT_EXT
GL_EXT_multiview_draw_buffers
- CType: intstatic int
GL_COLOR_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_COLOR_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_COLOR_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_COLOR_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_COLOR_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_COLOR_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_COLOR_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_COLOR_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_COLOR_EXT
GL_EXT_discard_framebuffer
- CType: intstatic int
GL_COLOR_SAMPLES_NV
GL_NV_framebuffer_mixed_samples
,GL_NV_multisample_coverage
- CType: intstatic int
GL_COLORBURN
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORBURN_NV
,GL_COLORBURN_KHR
- CType: intstatic int
GL_COLORDODGE
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORDODGE_NV
,GL_COLORDODGE_KHR
- CType: intstatic int
GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
GL_IMG_texture_compression_pvrtc
- CType: intstatic int
GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
GL_IMG_texture_compression_pvrtc
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_10x10_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_10x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_10x6_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_10x8_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_12x10_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_12x12_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_3x3x3_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_4x3x3_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_4x4_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_4x4x3_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_4x4x4_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_5x4_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_5x4x4_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_5x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_5x5x4_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_5x5x5_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_6x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_6x5x5_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_6x6_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_6x6x5_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_6x6x6_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_8x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_8x6_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_ASTC_8x8_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
GL_IMG_texture_compression_pvrtc
- CType: intstatic int
GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG
GL_IMG_texture_compression_pvrtc2
- CType: intstatic int
GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
GL_IMG_texture_compression_pvrtc
- CType: intstatic int
GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG
GL_IMG_texture_compression_pvrtc2
- CType: intstatic int
GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE
GL_ANGLE_texture_compression_dxt3
- CType: intstatic int
GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE
GL_ANGLE_texture_compression_dxt5
- CType: intstatic int
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT
GL_EXT_pvrtc_sRGB
- CType: intstatic int
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG
GL_EXT_pvrtc_sRGB
- CType: intstatic int
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT
GL_EXT_pvrtc_sRGB
- CType: intstatic int
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG
GL_EXT_pvrtc_sRGB
- CType: intstatic int
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV
GL_NV_sRGB_formats
- CType: intstatic int
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV
GL_NV_sRGB_formats
- CType: intstatic int
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV
GL_NV_sRGB_formats
- CType: intstatic int
GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT
GL_EXT_pvrtc_sRGB
- CType: intstatic int
GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT
GL_EXT_pvrtc_sRGB
- CType: intstatic int
GL_COMPRESSED_SRGB_S3TC_DXT1_NV
GL_NV_sRGB_formats
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES
GL_OES_texture_compression_astc
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: intstatic int
GL_CONSERVATIVE_RASTERIZATION_NV
GL_NV_conservative_raster
- CType: intstatic int
GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR
GL_KHR_no_error
- CType: intstatic int
GL_CONTEXT_LOST
GL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
Alias for:GL_CONTEXT_LOST_KHR
- CType: intstatic int
GL_CONTEXT_RELEASE_BEHAVIOR
GL_VERSION_4_5
,GL_KHR_context_flush_control
Alias for:GL_CONTEXT_RELEASE_BEHAVIOR_KHR
- CType: intstatic int
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH
GL_VERSION_4_5
,GL_KHR_context_flush_control
Alias for:GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR
- CType: intstatic int
GL_COPY_READ_BUFFER_NV
GL_NV_copy_buffer
- CType: intstatic int
GL_COPY_WRITE_BUFFER_NV
GL_NV_copy_buffer
- CType: intstatic int
GL_COVERAGE_ALL_FRAGMENTS_NV
GL_NV_coverage_sample
- CType: intstatic int
GL_COVERAGE_ATTACHMENT_NV
GL_NV_coverage_sample
- CType: intstatic int
GL_COVERAGE_AUTOMATIC_NV
GL_NV_coverage_sample
- CType: intstatic int
GL_COVERAGE_BUFFER_BIT_NV
GL_NV_coverage_sample
- CType: intstatic int
GL_COVERAGE_BUFFERS_NV
GL_NV_coverage_sample
- CType: intstatic int
GL_COVERAGE_COMPONENT_NV
GL_NV_coverage_sample
- CType: intstatic int
GL_COVERAGE_COMPONENT4_NV
GL_NV_coverage_sample
- CType: intstatic int
GL_COVERAGE_EDGE_FRAGMENTS_NV
GL_NV_coverage_sample
- CType: intstatic int
GL_COVERAGE_MODULATION_NV
GL_NV_framebuffer_mixed_samples
- CType: intstatic int
GL_COVERAGE_MODULATION_TABLE_NV
GL_NV_framebuffer_mixed_samples
- CType: intstatic int
GL_COVERAGE_MODULATION_TABLE_SIZE_NV
GL_NV_framebuffer_mixed_samples
- CType: intstatic int
GL_COVERAGE_SAMPLES_NV
GL_NV_multisample_coverage
,GL_NV_coverage_sample
- CType: intstatic int
GL_CPU_OPTIMIZED_QCOM
GL_QCOM_binning_control
- CType: intstatic int
GL_DARKEN
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_DARKEN_KHR
,GL_DARKEN_NV
- CType: intstatic int
GL_DECODE_EXT
GL_EXT_texture_sRGB_decode
- CType: intstatic int
GL_DEPTH_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_DEPTH_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_DEPTH_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_DEPTH_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_DEPTH_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_DEPTH_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_DEPTH_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_DEPTH_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_DEPTH_COMPONENT16_NONLINEAR_NV
GL_NV_depth_nonlinear
- CType: intstatic int
GL_DEPTH_EXT
GL_EXT_discard_framebuffer
- CType: intstatic int
GL_DEPTH_SAMPLES_NV
GL_NV_framebuffer_mixed_samples
- CType: intstatic int
GL_DIFFERENCE
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_DIFFERENCE_NV
,GL_DIFFERENCE_KHR
- CType: intstatic int
GL_DMP_PROGRAM_BINARY_DMP
GL_DMP_program_binary
- CType: intstatic int
GL_DRAW_BUFFER_EXT
GL_EXT_multiview_draw_buffers
- CType: intstatic int
GL_DRAW_FRAMEBUFFER_ANGLE
GL_ANGLE_framebuffer_blit
- CType: intstatic int
GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
GL_ANGLE_framebuffer_blit
- CType: intstatic int
GL_DRAW_FRAMEBUFFER_BINDING_NV
GL_NV_framebuffer_blit
- CType: intstatic int
GL_DRAW_FRAMEBUFFER_NV
GL_NV_framebuffer_blit
- CType: intstatic int
GL_DYNAMIC_STORAGE_BIT_EXT
GL_EXT_buffer_storage
- CType: intstatic int
GL_EFFECTIVE_RASTER_SAMPLES_EXT
GL_EXT_raster_multisample
- CType: intstatic int
GL_ETC1_RGB8_OES
GL_OES_compressed_ETC1_RGB8_texture
- CType: intstatic int
GL_ETC1_SRGB8_NV
GL_NV_sRGB_formats
- CType: intstatic int
GL_EXCLUSION
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_EXCLUSION_NV
,GL_EXCLUSION_KHR
- CType: intstatic int
GL_FETCH_PER_SAMPLE_ARM
GL_ARM_shader_framebuffer_fetch
- CType: intstatic int
GL_FILL_NV
GL_NV_polygon_mode
- CType: intstatic int
GL_FILL_RECTANGLE_NV
GL_NV_fill_rectangle
- CType: intstatic int
GL_FIRST_VERTEX_CONVENTION_EXT
GL_EXT_provoking_vertex
,GL_EXT_geometry_shader
- CType: intstatic int
GL_FIRST_VERTEX_CONVENTION_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_FLOAT_MAT2x3_NV
GL_NV_non_square_matrices
- CType: intstatic int
GL_FLOAT_MAT2x4_NV
GL_NV_non_square_matrices
- CType: intstatic int
GL_FLOAT_MAT3x2_NV
GL_NV_non_square_matrices
- CType: intstatic int
GL_FLOAT_MAT3x4_NV
GL_NV_non_square_matrices
- CType: intstatic int
GL_FLOAT_MAT4x2_NV
GL_NV_non_square_matrices
- CType: intstatic int
GL_FLOAT_MAT4x3_NV
GL_NV_non_square_matrices
- CType: intstatic int
GL_FRACTIONAL_EVEN_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_FRACTIONAL_EVEN_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_FRACTIONAL_ODD_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_FRACTIONAL_ODD_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_FRAGMENT_COVERAGE_COLOR_NV
GL_NV_fragment_coverage_to_color
- CType: intstatic int
GL_FRAGMENT_COVERAGE_TO_COLOR_NV
GL_NV_fragment_coverage_to_color
- CType: intstatic int
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES
GL_OES_shader_multisample_interpolation
- CType: intstatic int
GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT
GL_EXT_shader_framebuffer_fetch
- CType: intstatic int
GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM
GL_ARM_shader_framebuffer_fetch
- CType: intstatic int
GL_FRAMEBUFFER_ATTACHMENT_ANGLE
GL_ANGLE_texture_usage
- CType: intstatic int
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic int
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
GL_OES_texture_3D
,GL_EXT_framebuffer_object
Alias for:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES
,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
- CType: intstatic int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR
GL_OVR_multiview
- CType: intstatic int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR
GL_OVR_multiview
- CType: intstatic int
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
GL_EXT_multisampled_render_to_texture
- CType: intstatic int
GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_FRAMEBUFFER_DEFAULT_LAYERS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic int
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: intstatic int
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
GL_IMG_multisampled_render_to_texture
- CType: intstatic int
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV
GL_NV_framebuffer_multisample
- CType: intstatic int
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV
GL_NV_sample_locations
- CType: intstatic int
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV
GL_NV_sample_locations
- CType: intstatic int
GL_FRAMEBUFFER_UNDEFINED_OES
GL_OES_surfaceless_context
- CType: intstatic int
GL_GCCSO_SHADER_BINARY_FJ
GL_FJ_shader_binary_GCCSO
- CType: intstatic int
GL_GEOMETRY_LINKED_INPUT_TYPE_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_GEOMETRY_LINKED_INPUT_TYPE_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_GEOMETRY_LINKED_VERTICES_OUT_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_GEOMETRY_LINKED_VERTICES_OUT_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_GEOMETRY_SHADER_BIT_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_GEOMETRY_SHADER_BIT_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_GEOMETRY_SHADER_EXT
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic int
GL_GEOMETRY_SHADER_INVOCATIONS_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_GEOMETRY_SHADER_INVOCATIONS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_GEOMETRY_SHADER_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_GPU_OPTIMIZED_QCOM
GL_QCOM_binning_control
- CType: intstatic int
GL_HALF_FLOAT_OES
GL_OES_texture_half_float
- CType: intstatic int
GL_HARDLIGHT
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HARDLIGHT_NV
,GL_HARDLIGHT_KHR
- CType: intstatic int
GL_HSL_COLOR
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_COLOR_NV
,GL_HSL_COLOR_KHR
- CType: intstatic int
GL_HSL_HUE
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_HUE_NV
,GL_HSL_HUE_KHR
- CType: intstatic int
GL_HSL_LUMINOSITY
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_LUMINOSITY_KHR
,GL_HSL_LUMINOSITY_NV
- CType: intstatic int
GL_HSL_SATURATION
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_SATURATION_KHR
,GL_HSL_SATURATION_NV
- CType: intstatic int
GL_IMAGE_BUFFER_EXT
GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: intstatic int
GL_IMAGE_BUFFER_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_IMAGE_CUBE_MAP_ARRAY_EXT
GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: intstatic int
GL_IMAGE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: intstatic int
GL_INT_IMAGE_BUFFER_EXT
GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: intstatic int
GL_INT_IMAGE_BUFFER_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT
GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: intstatic int
GL_INT_IMAGE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: intstatic int
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array
- CType: intstatic int
GL_INT_SAMPLER_BUFFER_EXT
GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: intstatic int
GL_INT_SAMPLER_BUFFER_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array
- CType: intstatic int
GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: intstatic int
GL_IS_PER_PATCH_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_IS_PER_PATCH_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_ISOLINES_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_ISOLINES_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_LAST_VERTEX_CONVENTION_EXT
GL_EXT_provoking_vertex
,GL_EXT_geometry_shader
- CType: intstatic int
GL_LAST_VERTEX_CONVENTION_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_LAYER_PROVOKING_VERTEX_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_LAYER_PROVOKING_VERTEX_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_LIGHTEN
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_LIGHTEN_KHR
,GL_LIGHTEN_NV
- CType: intstatic int
GL_LINE_NV
GL_NV_polygon_mode
- CType: intstatic int
GL_LINE_STRIP_ADJACENCY_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic int
GL_LINE_STRIP_ADJACENCY_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_LINES_ADJACENCY_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic int
GL_LINES_ADJACENCY_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_LOCATION_INDEX_EXT
GL_EXT_blend_func_extended
- CType: intstatic int
GL_MALI_PROGRAM_BINARY_ARM
GL_ARM_mali_program_binary
- CType: intstatic int
GL_MALI_SHADER_BINARY_ARM
GL_ARM_mali_shader_binary
- CType: intstatic int
GL_MAP_COHERENT_BIT_EXT
GL_EXT_buffer_storage
- CType: intstatic int
GL_MAP_PERSISTENT_BIT_EXT
GL_EXT_buffer_storage
- CType: intstatic int
GL_MAX
GL_OES_draw_buffers_indexed
,GL_ARB_imaging
,GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_blend_minmax
Alias for:GL_MAX_EXT
- CType: intstatic int
GL_MAX_CLIP_DISTANCES_APPLE
GL_APPLE_clip_distance
- CType: intstatic int
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT
GL_EXT_blend_func_extended
- CType: intstatic int
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES
GL_OES_shader_multisample_interpolation
- CType: intstatic int
GL_MAX_FRAMEBUFFER_LAYERS_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_FRAMEBUFFER_LAYERS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic int
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_MAX_MULTIVIEW_BUFFERS_EXT
GL_EXT_multiview_draw_buffers
- CType: intstatic int
GL_MAX_PATCH_VERTICES_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_PATCH_VERTICES_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_RASTER_SAMPLES_EXT
GL_EXT_raster_multisample
- CType: intstatic int
GL_MAX_SAMPLES_EXT
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: intstatic int
GL_MAX_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture
- CType: intstatic int
GL_MAX_SAMPLES_NV
GL_NV_framebuffer_multisample
- CType: intstatic int
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT
GL_EXT_shader_pixel_local_storage
- CType: intstatic int
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT
GL_EXT_shader_pixel_local_storage
- CType: intstatic int
GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT
GL_EXT_sparse_texture
- CType: intstatic int
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT
GL_EXT_sparse_texture
- CType: intstatic int
GL_MAX_SPARSE_TEXTURE_SIZE_EXT
GL_EXT_sparse_texture
- CType: intstatic int
GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV
GL_NV_conservative_raster
- CType: intstatic int
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_GEN_LEVEL_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_GEN_LEVEL_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_PATCH_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_MAX_TESS_PATCH_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_MAX_TEXTURE_BUFFER_SIZE_EXT
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: intstatic int
GL_MAX_TEXTURE_BUFFER_SIZE_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_MAX_VIEWPORTS_NV
GL_NV_viewport_array
- CType: intstatic int
GL_MAX_VIEWS_OVR
GL_OVR_multiview
- CType: intstatic int
GL_MIN
GL_OES_draw_buffers_indexed
,GL_ARB_imaging
,GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_blend_minmax
Alias for:GL_MIN_EXT
- CType: intstatic int
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES
GL_OES_shader_multisample_interpolation
- CType: intstatic int
GL_MIN_SAMPLE_SHADING_VALUE_OES
GL_OES_sample_shading
- CType: intstatic int
GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV
GL_NV_framebuffer_mixed_samples
- CType: intstatic int
GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV
GL_NV_framebuffer_mixed_samples
- CType: intstatic int
GL_MULTIPLY
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_MULTIPLY_NV
,GL_MULTIPLY_KHR
- CType: intstatic int
GL_MULTISAMPLE_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_MULTISAMPLE_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_MULTISAMPLE_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_MULTISAMPLE_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_MULTISAMPLE_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_MULTISAMPLE_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_MULTISAMPLE_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic long
GL_MULTISAMPLE_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering
- CType: longstatic int
GL_MULTISAMPLE_EXT
GL_EXT_multisample
,GL_EXT_multisampled_compatibility
- CType: intstatic int
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT
GL_EXT_raster_multisample
- CType: intstatic int
GL_MULTIVIEW_EXT
GL_EXT_multiview_draw_buffers
- CType: intstatic int
GL_NUM_SPARSE_LEVELS_EXT
GL_EXT_sparse_texture
- CType: intstatic int
GL_NUM_VIRTUAL_PAGE_SIZES_EXT
GL_EXT_sparse_texture
- CType: intstatic int
GL_NVIDIA_PLATFORM_BINARY_NV
static int
GL_ONE_MINUS_SRC1_ALPHA_EXT
GL_EXT_blend_func_extended
- CType: intstatic int
GL_ONE_MINUS_SRC1_COLOR_EXT
GL_EXT_blend_func_extended
- CType: intstatic int
GL_OVERLAY
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_OVERLAY_KHR
,GL_OVERLAY_NV
- CType: intstatic int
GL_PACK_REVERSE_ROW_ORDER_ANGLE
GL_ANGLE_pack_reverse_row_order
- CType: intstatic int
GL_PATCH_VERTICES_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_PATCH_VERTICES_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_PATCHES_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_PATCHES_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_PERFMON_GLOBAL_MODE_QCOM
GL_QCOM_perfmon_global_mode
- CType: intstatic int
GL_POINT_NV
GL_NV_polygon_mode
- CType: intstatic int
GL_POLYGON_MODE_NV
GL_NV_polygon_mode
- CType: intstatic int
GL_POLYGON_OFFSET_LINE_NV
GL_NV_polygon_mode
- CType: intstatic int
GL_POLYGON_OFFSET_POINT_NV
GL_NV_polygon_mode
- CType: intstatic int
GL_PRIMITIVE_BOUNDING_BOX_EXT
GL_EXT_primitive_bounding_box
- CType: intstatic int
GL_PRIMITIVE_BOUNDING_BOX_OES
GL_OES_primitive_bounding_box
- CType: intstatic int
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
GL_EXT_tessellation_shader
,GL_VERSION_4_4
,GL_ES_VERSION_3_2
,GL_OES_tessellation_shader
Alias for:GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
- CType: intstatic int
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_PRIMITIVES_GENERATED_EXT
GL_EXT_transform_feedback
,GL_EXT_geometry_shader
- CType: intstatic int
GL_PRIMITIVES_GENERATED_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_PROGRAM_BINARY_ANGLE
GL_ANGLE_program_binary
- CType: intstatic int
GL_PROGRAMMABLE_SAMPLE_LOCATION_NV
GL_NV_sample_locations
- CType: intstatic int
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV
GL_NV_sample_locations
- CType: intstatic int
GL_QUADS_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_QUADS_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_QUERY_BY_REGION_NO_WAIT
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_BY_REGION_NO_WAIT_NV
- CType: intstatic int
GL_QUERY_BY_REGION_WAIT
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_BY_REGION_WAIT_NV
- CType: intstatic int
GL_QUERY_NO_WAIT
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_NO_WAIT_NV
- CType: intstatic int
GL_QUERY_WAIT
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_WAIT_NV
- CType: intstatic int
GL_R11F_G11F_B10F_APPLE
GL_APPLE_texture_packed_float
- CType: intstatic int
GL_R16_EXT
GL_EXT_texture_norm16
- CType: intstatic int
GL_R16_SNORM_EXT
GL_EXT_render_snorm
- CType: intstatic int
GL_R8_SNORM
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: intstatic int
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT
GL_EXT_raster_multisample
- CType: intstatic int
GL_RASTER_MULTISAMPLE_EXT
GL_EXT_raster_multisample
- CType: intstatic int
GL_RASTER_SAMPLES_EXT
GL_EXT_raster_multisample
- CType: intstatic int
GL_READ_BUFFER_EXT
GL_EXT_multiview_draw_buffers
- CType: intstatic int
GL_READ_BUFFER_NV
GL_NV_read_buffer
- CType: intstatic int
GL_READ_FRAMEBUFFER_ANGLE
GL_ANGLE_framebuffer_blit
- CType: intstatic int
GL_READ_FRAMEBUFFER_BINDING_ANGLE
GL_ANGLE_framebuffer_blit
- CType: intstatic int
GL_READ_FRAMEBUFFER_BINDING_NV
GL_NV_framebuffer_blit
- CType: intstatic int
GL_READ_FRAMEBUFFER_NV
GL_NV_framebuffer_blit
- CType: intstatic int
GL_REFERENCED_BY_GEOMETRY_SHADER_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_REFERENCED_BY_GEOMETRY_SHADER_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM
GL_QCOM_binning_control
- CType: intstatic int
GL_RENDERBUFFER_SAMPLES_EXT
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: intstatic int
GL_RENDERBUFFER_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture
- CType: intstatic int
GL_RENDERBUFFER_SAMPLES_NV
GL_NV_framebuffer_multisample
- CType: intstatic int
GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
GL_OES_EGL_image_external
- CType: intstatic int
GL_RG16_EXT
GL_EXT_texture_norm16
- CType: intstatic int
GL_RG16_SNORM_EXT
GL_EXT_render_snorm
- CType: intstatic int
GL_RG8_SNORM
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: intstatic int
GL_RGB16_EXT
GL_EXT_texture
,GL_EXT_texture_norm16
- CType: intstatic int
GL_RGB16_SNORM_EXT
GL_EXT_texture_norm16
- CType: intstatic int
GL_RGB9_E5_APPLE
GL_APPLE_texture_packed_float
- CType: intstatic int
GL_RGBA16_EXT
GL_EXT_texture
,GL_EXT_texture_norm16
- CType: intstatic int
GL_RGBA16_SNORM_EXT
GL_EXT_render_snorm
- CType: intstatic int
GL_RGBA8_SNORM
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: intstatic int
GL_SAMPLE_ALPHA_TO_ONE_EXT
GL_EXT_multisample
,GL_EXT_multisampled_compatibility
- CType: intstatic int
GL_SAMPLE_LOCATION_NV
GL_NV_sample_locations
- CType: intstatic int
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV
GL_NV_sample_locations
- CType: intstatic int
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV
GL_NV_sample_locations
- CType: intstatic int
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV
GL_NV_sample_locations
- CType: intstatic int
GL_SAMPLE_SHADING_OES
GL_OES_sample_shading
- CType: intstatic int
GL_SAMPLER_2D_ARRAY_SHADOW_NV
GL_NV_shadow_samplers_array
- CType: intstatic int
GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array
- CType: intstatic int
GL_SAMPLER_BUFFER_EXT
GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: intstatic int
GL_SAMPLER_BUFFER_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_SAMPLER_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array
- CType: intstatic int
GL_SAMPLER_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: intstatic int
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT
GL_EXT_texture_cube_map_array
- CType: intstatic int
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES
GL_OES_texture_cube_map_array
- CType: intstatic int
GL_SAMPLER_CUBE_SHADOW_NV
GL_NV_shadow_samplers_cube
- CType: intstatic int
GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT
GL_EXT_YUV_target
- CType: intstatic int
GL_SAMPLER_EXTERNAL_OES
GL_OES_EGL_image_external
- CType: intstatic int
GL_SCREEN
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SCREEN_KHR
,GL_SCREEN_NV
- CType: intstatic int
GL_SGX_BINARY_IMG
GL_IMG_shader_binary
- CType: intstatic int
GL_SGX_PROGRAM_BINARY_IMG
GL_IMG_program_binary
- CType: intstatic int
GL_SHADER_BINARY_VIV
GL_VIV_shader_binary
- CType: intstatic int
GL_SHADER_PIXEL_LOCAL_STORAGE_EXT
GL_EXT_shader_pixel_local_storage
- CType: intstatic int
GL_SHARED_EDGE_NV
GL_NV_path_rendering_shared_edge
- CType: intstatic int
GL_SKIP_DECODE_EXT
GL_EXT_texture_sRGB_decode
- CType: intstatic int
GL_SLUMINANCE_ALPHA_NV
GL_NV_sRGB_formats
- CType: intstatic int
GL_SLUMINANCE_NV
GL_NV_sRGB_formats
- CType: intstatic int
GL_SLUMINANCE8_ALPHA8_NV
GL_NV_sRGB_formats
- CType: intstatic int
GL_SLUMINANCE8_NV
GL_NV_sRGB_formats
- CType: intstatic int
GL_SMAPHS_PROGRAM_BINARY_DMP
GL_DMP_program_binary
- CType: intstatic int
GL_SMAPHS30_PROGRAM_BINARY_DMP
GL_DMP_program_binary
- CType: intstatic int
GL_SOFTLIGHT
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SOFTLIGHT_KHR
,GL_SOFTLIGHT_NV
- CType: intstatic int
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT
GL_EXT_sparse_texture
- CType: intstatic int
GL_SR8_EXT
GL_EXT_texture_sRGB_R8
- CType: intstatic int
GL_SRC_ALPHA_SATURATE_EXT
GL_EXT_blend_func_extended
- CType: intstatic int
GL_SRC1_ALPHA_EXT
GL_EXT_blend_func_extended
- CType: intstatic int
GL_SRC1_COLOR_EXT
GL_EXT_blend_func_extended
- CType: intstatic int
GL_SRG8_EXT
GL_EXT_texture_sRGB_RG8
- CType: intstatic int
GL_SRGB8_NV
GL_NV_sRGB_formats
- CType: intstatic int
GL_STATE_RESTORE
GL_QCOM_extended_get
- CType: intstatic int
GL_STENCIL_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_STENCIL_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_STENCIL_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_STENCIL_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_STENCIL_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_STENCIL_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_STENCIL_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_STENCIL_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering
- CType: intstatic int
GL_STENCIL_EXT
GL_EXT_discard_framebuffer
- CType: intstatic int
GL_STENCIL_INDEX_OES
GL_OES_texture_stencil8
- CType: intstatic int
GL_STENCIL_INDEX8_OES
GL_OES_stencil8
,GL_OES_texture_stencil8
- CType: intstatic int
GL_STENCIL_SAMPLES_NV
GL_NV_framebuffer_mixed_samples
- CType: intstatic int
GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV
GL_NV_conservative_raster
- CType: intstatic int
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV
GL_NV_conservative_raster
- CType: intstatic int
GL_TESS_CONTROL_OUTPUT_VERTICES_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_TESS_CONTROL_OUTPUT_VERTICES_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_TESS_CONTROL_SHADER_BIT_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_TESS_CONTROL_SHADER_BIT_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_TESS_CONTROL_SHADER_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_TESS_CONTROL_SHADER_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_TESS_EVALUATION_SHADER_BIT_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_TESS_EVALUATION_SHADER_BIT_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_TESS_EVALUATION_SHADER_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_TESS_EVALUATION_SHADER_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_TESS_GEN_MODE_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_TESS_GEN_MODE_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_TESS_GEN_POINT_MODE_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_TESS_GEN_POINT_MODE_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_TESS_GEN_SPACING_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_TESS_GEN_SPACING_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_TESS_GEN_VERTEX_ORDER_EXT
GL_EXT_tessellation_shader
- CType: intstatic int
GL_TESS_GEN_VERTEX_ORDER_OES
GL_OES_tessellation_shader
- CType: intstatic int
GL_TEXTURE_2D_ARRAY
GL_ES_VERSION_3_0
,GL_EXT_sparse_texture
,GL_VERSION_3_0
,GL_EXT_texture_array
Alias for:GL_TEXTURE_2D_ARRAY_EXT
- CType: intstatic int
GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array
- CType: intstatic int
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array
- CType: intstatic int
GL_TEXTURE_BINDING_BUFFER_EXT
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: intstatic int
GL_TEXTURE_BINDING_BUFFER_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array
- CType: intstatic int
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: intstatic int
GL_TEXTURE_BINDING_EXTERNAL_OES
GL_OES_EGL_image_external
- CType: intstatic int
GL_TEXTURE_BORDER_COLOR_NV
GL_NV_texture_border_clamp
- CType: intstatic int
GL_TEXTURE_BUFFER_BINDING_EXT
GL_EXT_texture_buffer
- CType: intstatic int
GL_TEXTURE_BUFFER_BINDING_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: intstatic int
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_TEXTURE_BUFFER_EXT
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: intstatic int
GL_TEXTURE_BUFFER_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT
GL_EXT_texture_buffer
- CType: intstatic int
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_TEXTURE_BUFFER_OFFSET_EXT
GL_EXT_texture_buffer
- CType: intstatic int
GL_TEXTURE_BUFFER_OFFSET_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_TEXTURE_BUFFER_SIZE_EXT
GL_EXT_texture_buffer
- CType: intstatic int
GL_TEXTURE_BUFFER_SIZE_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_TEXTURE_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array
- CType: intstatic int
GL_TEXTURE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: intstatic int
GL_TEXTURE_DEPTH_QCOM
GL_QCOM_extended_get
- CType: intstatic int
GL_TEXTURE_EXTERNAL_OES
GL_OES_EGL_image_external
- CType: intstatic int
GL_TEXTURE_FORMAT_QCOM
GL_QCOM_extended_get
- CType: intstatic int
GL_TEXTURE_HEIGHT_QCOM
GL_QCOM_extended_get
- CType: intstatic int
GL_TEXTURE_IMAGE_VALID_QCOM
GL_QCOM_extended_get
- CType: intstatic int
GL_TEXTURE_IMMUTABLE_LEVELS
GL_OES_texture_view
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
,GL_ARB_texture_view
- CType: intstatic int
GL_TEXTURE_INTERNAL_FORMAT_QCOM
GL_QCOM_extended_get
- CType: intstatic int
GL_TEXTURE_MAX_LEVEL_APPLE
GL_APPLE_texture_max_level
- CType: intstatic int
GL_TEXTURE_NUM_LEVELS_QCOM
GL_QCOM_extended_get
- CType: intstatic int
GL_TEXTURE_OBJECT_VALID_QCOM
GL_QCOM_extended_get
- CType: intstatic int
GL_TEXTURE_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture
- CType: intstatic int
GL_TEXTURE_SPARSE_EXT
GL_EXT_sparse_texture
- CType: intstatic int
GL_TEXTURE_SRGB_DECODE_EXT
GL_EXT_texture_sRGB_decode
- CType: intstatic int
GL_TEXTURE_TARGET_QCOM
GL_QCOM_extended_get
- CType: intstatic int
GL_TEXTURE_TYPE_QCOM
GL_QCOM_extended_get
- CType: intstatic int
GL_TEXTURE_USAGE_ANGLE
GL_ANGLE_texture_usage
- CType: intstatic int
GL_TEXTURE_VIEW_MIN_LAYER
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:GL_TEXTURE_VIEW_MIN_LAYER_OES
,GL_TEXTURE_VIEW_MIN_LAYER_EXT
- CType: intstatic int
GL_TEXTURE_VIEW_MIN_LEVEL
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:GL_TEXTURE_VIEW_MIN_LEVEL_OES
,GL_TEXTURE_VIEW_MIN_LEVEL_EXT
- CType: intstatic int
GL_TEXTURE_VIEW_NUM_LAYERS
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_EXT_texture_view
,GL_OES_texture_view
Alias for:GL_TEXTURE_VIEW_NUM_LAYERS_EXT
,GL_TEXTURE_VIEW_NUM_LAYERS_OES
- CType: intstatic int
GL_TEXTURE_VIEW_NUM_LEVELS
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_EXT_texture_view
,GL_OES_texture_view
Alias for:GL_TEXTURE_VIEW_NUM_LEVELS_EXT
,GL_TEXTURE_VIEW_NUM_LEVELS_OES
- CType: intstatic int
GL_TEXTURE_WIDTH_QCOM
GL_QCOM_extended_get
- CType: intstatic int
GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
GL_ANGLE_translated_shader_source
- CType: intstatic int
GL_TRIANGLE_STRIP_ADJACENCY_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic int
GL_TRIANGLE_STRIP_ADJACENCY_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_TRIANGLES_ADJACENCY_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: intstatic int
GL_TRIANGLES_ADJACENCY_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_UNDEFINED_VERTEX_EXT
GL_EXT_geometry_shader
- CType: intstatic int
GL_UNDEFINED_VERTEX_OES
GL_OES_geometry_shader
- CType: intstatic int
GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE
GL_APPLE_texture_packed_float
- CType: intstatic int
GL_UNSIGNED_INT_5_9_9_9_REV_APPLE
GL_APPLE_texture_packed_float
- CType: intstatic int
GL_UNSIGNED_INT_IMAGE_BUFFER_EXT
GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: intstatic int
GL_UNSIGNED_INT_IMAGE_BUFFER_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT
GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: intstatic int
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: intstatic int
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array
- CType: intstatic int
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: intstatic int
GL_UNSIGNED_INT_SAMPLER_BUFFER_OES
GL_OES_texture_buffer
- CType: intstatic int
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array
- CType: intstatic int
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: intstatic int
GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG
GL_IMG_read_format
- CType: intstatic int
GL_VERTEX_ARRAY
GL_ES_VERSION_3_2
,GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
,GL_KHR_debug
Alias for:GL_VERTEX_ARRAY_EXT
,GL_VERTEX_ARRAY_KHR
- CType: intstatic int
GL_VERTEX_ARRAY_BINDING_OES
GL_OES_vertex_array_object
- CType: intstatic int
GL_VERTEX_ATTRIB_ARRAY_DIVISOR
GL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_NV_instanced_arrays
,GL_EXT_instanced_arrays
,GL_ARB_instanced_arrays
,GL_ANGLE_instanced_arrays
Alias for:GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
- CType: intstatic int
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
GL_ANGLE_instanced_arrays
- CType: intstatic int
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
GL_NV_instanced_arrays
- CType: intstatic int
GL_VIEWPORT_BOUNDS_RANGE_NV
GL_NV_viewport_array
- CType: intstatic int
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV
GL_NV_viewport_array
- CType: intstatic int
GL_VIEWPORT_SUBPIXEL_BITS_NV
GL_NV_viewport_array
- CType: intstatic int
GL_VIRTUAL_PAGE_SIZE_INDEX_EXT
GL_EXT_sparse_texture
- CType: intstatic int
GL_VIRTUAL_PAGE_SIZE_X_EXT
GL_EXT_sparse_texture
- CType: intstatic int
GL_VIRTUAL_PAGE_SIZE_Y_EXT
GL_EXT_sparse_texture
- CType: intstatic int
GL_VIRTUAL_PAGE_SIZE_Z_EXT
GL_EXT_sparse_texture
- CType: intstatic int
GL_WRITEONLY_RENDERING_QCOM
GL_QCOM_writeonly_rendering
- CType: intstatic int
GL_Z400_BINARY_AMD
GL_AMD_program_binary_Z400
- CType: int-
Fields inherited from interface com.jogamp.opengl.GL
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA16F, GL_ALPHA32F, GL_ALPHA8, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BGR, GL_BGRA, GL_BGRA8, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_SRGB, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_GUILTY_CONTEXT_RESET, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INNOCENT_CONTEXT_RESET, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LOSE_CONTEXT_ON_RESET, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA16F, GL_LUMINANCE_ALPHA32F, GL_LUMINANCE16F, GL_LUMINANCE32F, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_SAMPLES, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NO_RESET_NOTIFICATION, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R16F, GL_R32F, GL_R8, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_SAMPLES, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESET_NOTIFICATION_STRATEGY, GL_RG16F, GL_RG32F, GL_RG8, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB16F, GL_RGB32F, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA16F, GL_RGBA32F, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8_ALPHA8, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNKNOWN_CONTEXT_RESET, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
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Fields inherited from interface com.jogamp.opengl.GL2ES2
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_PROGRAM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ALL_SHADER_BITS, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_ATTACHED_SHADERS, GL_BLEND_ADVANCED_COHERENT_KHR, GL_BLEND_COLOR, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_BUFFER, GL_CLAMP_TO_BORDER, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COMPARE_REF_TO_TEXTURE, GL_COMPILE_STATUS, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CONTEXT_FLAG_DEBUG_BIT, GL_CONTEXT_ROBUST_ACCESS, GL_CURRENT_PROGRAM, GL_CURRENT_QUERY, GL_CURRENT_VERTEX_ATTRIB, GL_DEBUG_CALLBACK_FUNCTION, GL_DEBUG_CALLBACK_USER_PARAM, GL_DEBUG_GROUP_STACK_DEPTH, GL_DEBUG_LOGGED_MESSAGES, GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, GL_DEBUG_OUTPUT, GL_DEBUG_OUTPUT_SYNCHRONOUS, GL_DEBUG_SEVERITY_HIGH, GL_DEBUG_SEVERITY_LOW, GL_DEBUG_SEVERITY_MEDIUM, GL_DEBUG_SEVERITY_NOTIFICATION, GL_DEBUG_SOURCE_API, GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_SOURCE_OTHER, GL_DEBUG_SOURCE_SHADER_COMPILER, GL_DEBUG_SOURCE_THIRD_PARTY, GL_DEBUG_SOURCE_WINDOW_SYSTEM, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, GL_DEBUG_TYPE_ERROR, GL_DEBUG_TYPE_MARKER, GL_DEBUG_TYPE_OTHER, GL_DEBUG_TYPE_PERFORMANCE, GL_DEBUG_TYPE_POP_GROUP, GL_DEBUG_TYPE_PORTABILITY, GL_DEBUG_TYPE_PUSH_GROUP, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, GL_DELETE_STATUS, GL_DEPTH_COMPONENT, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_GPU_DISJOINT, GL_HIGH_FLOAT, GL_HIGH_INT, GL_INFO_LOG_LENGTH, GL_INT, GL_INT_10_10_10_2, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOW_FLOAT, GL_LOW_INT, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_DEBUG_GROUP_STACK_DEPTH, GL_MAX_DEBUG_LOGGED_MESSAGES, GL_MAX_DEBUG_MESSAGE_LENGTH, GL_MAX_DEPTH_TEXTURE_SAMPLES, GL_MAX_DRAW_BUFFERS, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_MAX_INTEGER_SAMPLES, GL_MAX_LABEL_LENGTH, GL_MAX_SAMPLE_MASK_WORDS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_VECTORS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MEDIUM_FLOAT, GL_MEDIUM_INT, GL_NUM_PROGRAM_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_PROGRAM, GL_PROGRAM_BINARY_FORMATS, GL_PROGRAM_BINARY_LENGTH, GL_PROGRAM_PIPELINE, GL_PROGRAM_PIPELINE_BINDING, GL_PROGRAM_SEPARABLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_QUERY, GL_QUERY_COUNTER_BITS, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_RED, GL_RG, GL_SAMPLE_MASK, GL_SAMPLE_MASK_VALUE, GL_SAMPLE_POSITION, GL_SAMPLER, GL_SAMPLER_2D, GL_SAMPLER_2D_MULTISAMPLE, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_3D, GL_SAMPLER_CUBE, GL_SHADER, GL_SHADER_BINARY_DMP, GL_SHADER_BINARY_FORMATS, GL_SHADER_COMPILER, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_STENCIL_INDEX, GL_STREAM_DRAW, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BINDING_3D, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, GL_TEXTURE_SAMPLES, GL_TEXTURE_WRAP_R, GL_TIME_ELAPSED, GL_TIMESTAMP, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_NORMALIZED, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_SHADER, GL_VERTEX_SHADER_BIT
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description void
glAlphaFuncQCOM(int func, float ref)
Entry point to C language function:void glAlphaFuncQCOM(GLenum func, GLclampf ref)
Part ofGL_QCOM_alpha_test
void
glBeginConditionalRender(int id, int mode)
Entry point to C language function:void glBeginConditionalRender(GLuint id, GLenum mode)
Part ofGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:glBeginConditionalRenderNV
void
glBindFragDataLocationEXT(int program, int color, byte[] name, int name_offset)
Entry point to C language function:void glBindFragDataLocationEXT(GLuint program, GLuint color, const GLchar * name)
Part ofGL_EXT_gpu_shader4
,GL_EXT_blend_func_extended
void
glBindFragDataLocationEXT(int program, int color, ByteBuffer name)
Entry point to C language function:void glBindFragDataLocationEXT(GLuint program, GLuint color, const GLchar * name)
Part ofGL_EXT_gpu_shader4
,GL_EXT_blend_func_extended
void
glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, byte[] name, int name_offset)
Entry point to C language function:void glBindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
Part ofGL_EXT_blend_func_extended
void
glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, ByteBuffer name)
Entry point to C language function:void glBindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
Part ofGL_EXT_blend_func_extended
void
glBindVertexArrayOES(int array)
Entry point to C language function:void glBindVertexArrayOES(GLuint array)
Part ofGL_OES_vertex_array_object
void
glBlendBarrier()
Entry point to C language function:void glBlendBarrier(void)
Part ofGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:glBlendBarrierKHR
,glBlendBarrierNV
void
glBlendEquationiEXT(int buf, int mode)
Entry point to C language function:void glBlendEquationiEXT(GLuint buf, GLenum mode)
Part ofGL_EXT_draw_buffers_indexed
void
glBlendEquationiOES(int buf, int mode)
Entry point to C language function:void glBlendEquationiOES(GLuint buf, GLenum mode)
Part ofGL_OES_draw_buffers_indexed
void
glBlendEquationSeparateiEXT(int buf, int modeRGB, int modeAlpha)
Entry point to C language function:void glBlendEquationSeparateiEXT(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Part ofGL_EXT_draw_buffers_indexed
void
glBlendEquationSeparateiOES(int buf, int modeRGB, int modeAlpha)
Entry point to C language function:void glBlendEquationSeparateiOES(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Part ofGL_OES_draw_buffers_indexed
void
glBlendFunciEXT(int buf, int src, int dst)
Entry point to C language function:void glBlendFunciEXT(GLuint buf, GLenum src, GLenum dst)
Part ofGL_EXT_draw_buffers_indexed
void
glBlendFunciOES(int buf, int src, int dst)
Entry point to C language function:void glBlendFunciOES(GLuint buf, GLenum src, GLenum dst)
Part ofGL_OES_draw_buffers_indexed
void
glBlendFuncSeparateiEXT(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Entry point to C language function:void glBlendFuncSeparateiEXT(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Part ofGL_EXT_draw_buffers_indexed
void
glBlendFuncSeparateiOES(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Entry point to C language function:void glBlendFuncSeparateiOES(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Part ofGL_OES_draw_buffers_indexed
void
glBlitFramebufferANGLE(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function:void glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Part ofGL_ANGLE_framebuffer_blit
void
glBlitFramebufferNV(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function:void glBlitFramebufferNV(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Part ofGL_NV_framebuffer_blit
void
glBufferStorageEXT(int target, long size, Buffer data, int flags)
Entry point to C language function:void glBufferStorageEXT(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags)
Part ofGL_EXT_buffer_storage
void
glColorMaskiEXT(int index, boolean r, boolean g, boolean b, boolean a)
Entry point to C language function:void glColorMaskiEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Part ofGL_EXT_draw_buffers_indexed
void
glColorMaskiOES(int index, boolean r, boolean g, boolean b, boolean a)
Entry point to C language function:void glColorMaskiOES(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Part ofGL_OES_draw_buffers_indexed
void
glCopyBufferSubDataNV(int readTarget, int writeTarget, long readOffset, long writeOffset, long size)
Entry point to C language function:void glCopyBufferSubDataNV(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
Part ofGL_NV_copy_buffer
void
glCopyTextureLevelsAPPLE(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount)
Entry point to C language function:void glCopyTextureLevelsAPPLE(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)
Part ofGL_APPLE_copy_texture_levels
void
glCoverageMaskNV(boolean mask)
Entry point to C language function:void glCoverageMaskNV(GLboolean mask)
Part ofGL_NV_coverage_sample
void
glCoverageModulationNV(int components)
Entry point to C language function:void glCoverageModulationNV(GLenum components)
Part ofGL_NV_framebuffer_mixed_samples
void
glCoverageModulationTableNV(int n, float[] v, int v_offset)
Entry point to C language function:void glCoverageModulationTableNV(GLsizei n, const GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
void
glCoverageModulationTableNV(int n, FloatBuffer v)
Entry point to C language function:void glCoverageModulationTableNV(GLsizei n, const GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
void
glCoverageOperationNV(int operation)
Entry point to C language function:void glCoverageOperationNV(GLenum operation)
Part ofGL_NV_coverage_sample
void
glDeleteVertexArraysOES(int n, int[] arrays, int arrays_offset)
Entry point to C language function:void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays)
Part ofGL_OES_vertex_array_object
void
glDeleteVertexArraysOES(int n, IntBuffer arrays)
Entry point to C language function:void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays)
Part ofGL_OES_vertex_array_object
void
glDepthRangeArrayfvNV(int first, int count, float[] v, int v_offset)
Entry point to C language function:void glDepthRangeArrayfvNV(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
void
glDepthRangeArrayfvNV(int first, int count, FloatBuffer v)
Entry point to C language function:void glDepthRangeArrayfvNV(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
void
glDepthRangeIndexedfNV(int index, float n, float f)
Entry point to C language function:void glDepthRangeIndexedfNV(GLuint index, GLfloat n, GLfloat f)
Part ofGL_NV_viewport_array
void
glDisableDriverControlQCOM(int driverControl)
Entry point to C language function:void glDisableDriverControlQCOM(GLuint driverControl)
Part ofGL_QCOM_driver_control
void
glDisableiEXT(int target, int index)
Entry point to C language function:void glDisableiEXT(GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
void
glDisableiNV(int target, int index)
Entry point to C language function:void glDisableiNV(GLenum target, GLuint index)
Part ofGL_NV_viewport_array
void
glDisableiOES(int target, int index)
Entry point to C language function:void glDisableiOES(GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
void
glDiscardFramebufferEXT(int target, int numAttachments, int[] attachments, int attachments_offset)
Entry point to C language function:void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_EXT_discard_framebuffer
void
glDiscardFramebufferEXT(int target, int numAttachments, IntBuffer attachments)
Entry point to C language function:void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_EXT_discard_framebuffer
void
glDrawArraysInstancedANGLE(int mode, int first, int count, int primcount)
Entry point to C language function:void glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
Part ofGL_ANGLE_instanced_arrays
void
glDrawArraysInstancedNV(int mode, int first, int count, int primcount)
Entry point to C language function:void glDrawArraysInstancedNV(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
Part ofGL_NV_draw_instanced
void
glDrawBuffersIndexedEXT(int n, int[] location, int location_offset, int[] indices, int indices_offset)
Entry point to C language function:void glDrawBuffersIndexedEXT(GLint n, const GLenum * location, const GLint * indices)
Part ofGL_EXT_multiview_draw_buffers
void
glDrawBuffersIndexedEXT(int n, IntBuffer location, IntBuffer indices)
Entry point to C language function:void glDrawBuffersIndexedEXT(GLint n, const GLenum * location, const GLint * indices)
Part ofGL_EXT_multiview_draw_buffers
void
glDrawElements(int mode, int count, int type, Buffer indices)
Entry point to C language function:void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_ES_VERSION_2_0
void
glDrawElementsBaseVertexEXT(int mode, int count, int type, Buffer indices, int basevertex)
Entry point to C language function:void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
void
glDrawElementsBaseVertexOES(int mode, int count, int type, Buffer indices, int basevertex)
Entry point to C language function:void glDrawElementsBaseVertexOES(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
void
glDrawElementsInstancedANGLE(int mode, int count, int type, Buffer indices, int primcount)
Entry point to C language function:void glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
Part ofGL_ANGLE_instanced_arrays
void
glDrawElementsInstancedBaseVertexEXT(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
Entry point to C language function:void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
void
glDrawElementsInstancedBaseVertexOES(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
Entry point to C language function:void glDrawElementsInstancedBaseVertexOES(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
void
glDrawElementsInstancedNV(int mode, int count, int type, Buffer indices, int primcount)
Entry point to C language function:void glDrawElementsInstancedNV(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
Part ofGL_NV_draw_instanced
void
glDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Entry point to C language function:void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
void
glDrawRangeElementsBaseVertexOES(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Entry point to C language function:void glDrawRangeElementsBaseVertexOES(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
void
glEGLImageTargetRenderbufferStorageOES(int target, long image)
Entry point to C language function:void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
Part ofGL_OES_EGL_image
void
glEGLImageTargetTexture2DOES(int target, long image)
Entry point to C language function:void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image)
Part ofGL_OES_EGL_image
void
glEnableDriverControlQCOM(int driverControl)
Entry point to C language function:void glEnableDriverControlQCOM(GLuint driverControl)
Part ofGL_QCOM_driver_control
void
glEnableiEXT(int target, int index)
Entry point to C language function:void glEnableiEXT(GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
void
glEnableiNV(int target, int index)
Entry point to C language function:void glEnableiNV(GLenum target, GLuint index)
Part ofGL_NV_viewport_array
void
glEnableiOES(int target, int index)
Entry point to C language function:void glEnableiOES(GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
void
glEndConditionalRender()
Entry point to C language function:void glEndConditionalRender(void)
Part ofGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:glEndConditionalRenderNV
void
glEndTilingQCOM(int preserveMask)
Entry point to C language function:void glEndTilingQCOM(GLbitfield preserveMask)
Part ofGL_QCOM_tiled_rendering
void
glExtGetBufferPointervQCOM(int target, PointerBuffer params)
Entry point to C language function:void glExtGetBufferPointervQCOM(GLenum target, void * * params)
Part ofGL_QCOM_extended_get
void
glExtGetBuffersQCOM(int[] buffers, int buffers_offset, int maxBuffers, int[] numBuffers, int numBuffers_offset)
Entry point to C language function:void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
Part ofGL_QCOM_extended_get
void
glExtGetBuffersQCOM(IntBuffer buffers, int maxBuffers, IntBuffer numBuffers)
Entry point to C language function:void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
Part ofGL_QCOM_extended_get
void
glExtGetFramebuffersQCOM(int[] framebuffers, int framebuffers_offset, int maxFramebuffers, int[] numFramebuffers, int numFramebuffers_offset)
Entry point to C language function:void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
Part ofGL_QCOM_extended_get
void
glExtGetFramebuffersQCOM(IntBuffer framebuffers, int maxFramebuffers, IntBuffer numFramebuffers)
Entry point to C language function:void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
Part ofGL_QCOM_extended_get
void
glExtGetProgramBinarySourceQCOM(int program, int shadertype, byte[] source, int source_offset, int[] length, int length_offset)
Entry point to C language function:void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length)
Part ofGL_QCOM_extended_get2
void
glExtGetProgramBinarySourceQCOM(int program, int shadertype, ByteBuffer source, IntBuffer length)
Entry point to C language function:void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length)
Part ofGL_QCOM_extended_get2
void
glExtGetProgramsQCOM(int[] programs, int programs_offset, int maxPrograms, int[] numPrograms, int numPrograms_offset)
Entry point to C language function:void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms)
Part ofGL_QCOM_extended_get2
void
glExtGetProgramsQCOM(IntBuffer programs, int maxPrograms, IntBuffer numPrograms)
Entry point to C language function:void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms)
Part ofGL_QCOM_extended_get2
void
glExtGetRenderbuffersQCOM(int[] renderbuffers, int renderbuffers_offset, int maxRenderbuffers, int[] numRenderbuffers, int numRenderbuffers_offset)
Entry point to C language function:void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
Part ofGL_QCOM_extended_get
void
glExtGetRenderbuffersQCOM(IntBuffer renderbuffers, int maxRenderbuffers, IntBuffer numRenderbuffers)
Entry point to C language function:void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
Part ofGL_QCOM_extended_get
void
glExtGetShadersQCOM(int[] shaders, int shaders_offset, int maxShaders, int[] numShaders, int numShaders_offset)
Entry point to C language function:void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders)
Part ofGL_QCOM_extended_get2
void
glExtGetShadersQCOM(IntBuffer shaders, int maxShaders, IntBuffer numShaders)
Entry point to C language function:void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders)
Part ofGL_QCOM_extended_get2
void
glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, int[] params, int params_offset)
Entry point to C language function:void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
Part ofGL_QCOM_extended_get
void
glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, IntBuffer params)
Entry point to C language function:void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
Part ofGL_QCOM_extended_get
void
glExtGetTexSubImageQCOM(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer texels)
Entry point to C language function:void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels)
Part ofGL_QCOM_extended_get
void
glExtGetTexturesQCOM(int[] textures, int textures_offset, int maxTextures, int[] numTextures, int numTextures_offset)
Entry point to C language function:void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures)
Part ofGL_QCOM_extended_get
void
glExtGetTexturesQCOM(IntBuffer textures, int maxTextures, IntBuffer numTextures)
Entry point to C language function:void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures)
Part ofGL_QCOM_extended_get
boolean
glExtIsProgramBinaryQCOM(int program)
Entry point to C language function:GLboolean glExtIsProgramBinaryQCOM(GLuint program)
Part ofGL_QCOM_extended_get2
void
glExtTexObjectStateOverrideiQCOM(int target, int pname, int param)
Entry point to C language function:void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param)
Part ofGL_QCOM_extended_get
void
glFragmentCoverageColorNV(int color)
Entry point to C language function:void glFragmentCoverageColorNV(GLuint color)
Part ofGL_NV_fragment_coverage_to_color
void
glFramebufferSampleLocationsfvNV(int target, int start, int count, float[] v, int v_offset)
Entry point to C language function:void glFramebufferSampleLocationsfvNV(GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
void
glFramebufferSampleLocationsfvNV(int target, int start, int count, FloatBuffer v)
Entry point to C language function:void glFramebufferSampleLocationsfvNV(GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
void
glFramebufferTexture2DMultisampleEXT(int target, int attachment, int textarget, int texture, int level, int samples)
Entry point to C language function:void glFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
Part ofGL_EXT_multisampled_render_to_texture
void
glFramebufferTexture2DMultisampleIMG(int target, int attachment, int textarget, int texture, int level, int samples)
Entry point to C language function:void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
Part ofGL_IMG_multisampled_render_to_texture
void
glFramebufferTextureEXT(int target, int attachment, int texture, int level)
Entry point to C language function:void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_NV_geometry_program4
,GL_EXT_geometry_shader
void
glFramebufferTextureMultiviewOVR(int target, int attachment, int texture, int level, int baseViewIndex, int numViews)
Entry point to C language function:void glFramebufferTextureMultiviewOVR(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
Part ofGL_OVR_multiview
void
glFramebufferTextureOES(int target, int attachment, int texture, int level)
Entry point to C language function:void glFramebufferTextureOES(GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_OES_geometry_shader
void
glGenVertexArraysOES(int n, int[] arrays, int arrays_offset)
Entry point to C language function:void glGenVertexArraysOES(GLsizei n, GLuint * arrays)
Part ofGL_OES_vertex_array_object
void
glGenVertexArraysOES(int n, IntBuffer arrays)
Entry point to C language function:void glGenVertexArraysOES(GLsizei n, GLuint * arrays)
Part ofGL_OES_vertex_array_object
void
glGetCoverageModulationTableNV(int bufsize, float[] v, int v_offset)
Entry point to C language function:void glGetCoverageModulationTableNV(GLsizei bufsize, GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
void
glGetCoverageModulationTableNV(int bufsize, FloatBuffer v)
Entry point to C language function:void glGetCoverageModulationTableNV(GLsizei bufsize, GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
void
glGetDriverControlsQCOM(int[] num, int num_offset, int size, int[] driverControls, int driverControls_offset)
Entry point to C language function:void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls)
Part ofGL_QCOM_driver_control
void
glGetDriverControlsQCOM(IntBuffer num, int size, IntBuffer driverControls)
Entry point to C language function:void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls)
Part ofGL_QCOM_driver_control
void
glGetDriverControlStringQCOM(int driverControl, int bufSize, int[] length, int length_offset, byte[] driverControlString, int driverControlString_offset)
Entry point to C language function:void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
Part ofGL_QCOM_driver_control
void
glGetDriverControlStringQCOM(int driverControl, int bufSize, IntBuffer length, ByteBuffer driverControlString)
Entry point to C language function:void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
Part ofGL_QCOM_driver_control
void
glGetFloati_vNV(int target, int index, float[] data, int data_offset)
Entry point to C language function:void glGetFloati_vNV(GLenum target, GLuint index, GLfloat * data)
Part ofGL_NV_viewport_array
void
glGetFloati_vNV(int target, int index, FloatBuffer data)
Entry point to C language function:void glGetFloati_vNV(GLenum target, GLuint index, GLfloat * data)
Part ofGL_NV_viewport_array
int
glGetFragDataIndexEXT(int program, byte[] name, int name_offset)
Entry point to C language function:GLint glGetFragDataIndexEXT(GLuint program, const GLchar * name)
Part ofGL_EXT_blend_func_extended
int
glGetFragDataIndexEXT(int program, ByteBuffer name)
Entry point to C language function:GLint glGetFragDataIndexEXT(GLuint program, const GLchar * name)
Part ofGL_EXT_blend_func_extended
void
glGetIntegeri_vEXT(int target, int index, int[] data, int data_offset)
Entry point to C language function:void glGetIntegeri_vEXT(GLenum target, GLuint index, GLint * data)
Part ofGL_EXT_multiview_draw_buffers
void
glGetIntegeri_vEXT(int target, int index, IntBuffer data)
Entry point to C language function:void glGetIntegeri_vEXT(GLenum target, GLuint index, GLint * data)
Part ofGL_EXT_multiview_draw_buffers
void
glGetnUniformuiv(int program, int location, int bufSize, int[] params, int params_offset)
Entry point to C language function:void glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_ARB_robustness
Alias for:glGetnUniformuivKHR
,glGetnUniformuivARB
void
glGetnUniformuiv(int program, int location, int bufSize, IntBuffer params)
Entry point to C language function:void glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_ARB_robustness
Alias for:glGetnUniformuivKHR
,glGetnUniformuivARB
int
glGetProgramResourceLocationIndexEXT(int program, int programInterface, byte[] name, int name_offset)
Entry point to C language function:GLint glGetProgramResourceLocationIndexEXT(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_EXT_blend_func_extended
int
glGetProgramResourceLocationIndexEXT(int program, int programInterface, ByteBuffer name)
Entry point to C language function:GLint glGetProgramResourceLocationIndexEXT(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_EXT_blend_func_extended
void
glGetTranslatedShaderSourceANGLE(int shader, int bufsize, int[] length, int length_offset, byte[] source, int source_offset)
Entry point to C language function:void glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
Part ofGL_ANGLE_translated_shader_source
void
glGetTranslatedShaderSourceANGLE(int shader, int bufsize, IntBuffer length, ByteBuffer source)
Entry point to C language function:void glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
Part ofGL_ANGLE_translated_shader_source
boolean
glIsEnablediEXT(int target, int index)
Entry point to C language function:GLboolean glIsEnablediEXT(GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
boolean
glIsEnablediNV(int target, int index)
Entry point to C language function:GLboolean glIsEnablediNV(GLenum target, GLuint index)
Part ofGL_NV_viewport_array
boolean
glIsEnablediOES(int target, int index)
Entry point to C language function:GLboolean glIsEnablediOES(GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
boolean
glIsVertexArrayOES(int array)
Entry point to C language function:GLboolean glIsVertexArrayOES(GLuint array)
Part ofGL_OES_vertex_array_object
void
glMinSampleShadingOES(float value)
Entry point to C language function:void glMinSampleShadingOES(GLfloat value)
Part ofGL_OES_sample_shading
void
glMultiDrawArraysIndirectEXT(int mode, Buffer indirect, int drawcount, int stride)
Entry point to C language function:void glMultiDrawArraysIndirectEXT(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride)
Part ofGL_EXT_multi_draw_indirect
void
glMultiDrawElementsBaseVertexEXT(int mode, int[] count, int count_offset, int type, PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset)
Entry point to C language function:void glMultiDrawElementsBaseVertexEXT(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_EXT_draw_elements_base_vertex
void
glMultiDrawElementsBaseVertexEXT(int mode, IntBuffer count, int type, PointerBuffer indices, int primcount, IntBuffer basevertex)
Entry point to C language function:void glMultiDrawElementsBaseVertexEXT(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_EXT_draw_elements_base_vertex
void
glMultiDrawElementsBaseVertexOES(int mode, int[] count, int count_offset, int type, PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset)
Entry point to C language function:void glMultiDrawElementsBaseVertexOES(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_OES_draw_elements_base_vertex
void
glMultiDrawElementsBaseVertexOES(int mode, IntBuffer count, int type, PointerBuffer indices, int primcount, IntBuffer basevertex)
Entry point to C language function:void glMultiDrawElementsBaseVertexOES(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_OES_draw_elements_base_vertex
void
glMultiDrawElementsIndirectEXT(int mode, int type, Buffer indirect, int drawcount, int stride)
Entry point to C language function:void glMultiDrawElementsIndirectEXT(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride)
Part ofGL_EXT_multi_draw_indirect
void
glNamedFramebufferSampleLocationsfvNV(int framebuffer, int start, int count, float[] v, int v_offset)
Entry point to C language function:void glNamedFramebufferSampleLocationsfvNV(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
void
glNamedFramebufferSampleLocationsfvNV(int framebuffer, int start, int count, FloatBuffer v)
Entry point to C language function:void glNamedFramebufferSampleLocationsfvNV(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
void
glPatchParameteriEXT(int pname, int value)
Entry point to C language function:void glPatchParameteriEXT(GLenum pname, GLint value)
Part ofGL_EXT_tessellation_shader
void
glPatchParameteriOES(int pname, int value)
Entry point to C language function:void glPatchParameteriOES(GLenum pname, GLint value)
Part ofGL_OES_tessellation_shader
void
glPolygonModeNV(int face, int mode)
Entry point to C language function:void glPolygonModeNV(GLenum face, GLenum mode)
Part ofGL_NV_polygon_mode
void
glPrimitiveBoundingBoxEXT(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
Entry point to C language function:void glPrimitiveBoundingBoxEXT(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Part ofGL_EXT_primitive_bounding_box
void
glPrimitiveBoundingBoxOES(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
Entry point to C language function:void glPrimitiveBoundingBoxOES(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Part ofGL_OES_primitive_bounding_box
void
glRasterSamplesEXT(int samples, boolean fixedsamplelocations)
Entry point to C language function:void glRasterSamplesEXT(GLuint samples, GLboolean fixedsamplelocations)
Part ofGL_EXT_raster_multisample
void
glReadBufferIndexedEXT(int src, int index)
Entry point to C language function:void glReadBufferIndexedEXT(GLenum src, GLint index)
Part ofGL_EXT_multiview_draw_buffers
void
glReadBufferNV(int mode)
Entry point to C language function:void glReadBufferNV(GLenum mode)
Part ofGL_NV_read_buffer
void
glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height)
Entry point to C language function:void glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
void
glRenderbufferStorageMultisampleIMG(int target, int samples, int internalformat, int width, int height)
Entry point to C language function:void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_IMG_multisampled_render_to_texture
void
glRenderbufferStorageMultisampleNV(int target, int samples, int internalformat, int width, int height)
Entry point to C language function:void glRenderbufferStorageMultisampleNV(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_NV_framebuffer_multisample
void
glResolveDepthValuesNV()
Entry point to C language function:void glResolveDepthValuesNV(void)
Part ofGL_NV_sample_locations
void
glResolveMultisampleFramebuffer()
Entry point to C language function:void glResolveMultisampleFramebuffer(void)
Part ofGL_APPLE_framebuffer_multisample
Alias for:glResolveMultisampleFramebufferAPPLE
void
glScissorArrayvNV(int first, int count, int[] v, int v_offset)
Entry point to C language function:void glScissorArrayvNV(GLuint first, GLsizei count, const GLint * v)
Part ofGL_NV_viewport_array
void
glScissorArrayvNV(int first, int count, IntBuffer v)
Entry point to C language function:void glScissorArrayvNV(GLuint first, GLsizei count, const GLint * v)
Part ofGL_NV_viewport_array
void
glScissorIndexedNV(int index, int left, int bottom, int width, int height)
Entry point to C language function:void glScissorIndexedNV(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
Part ofGL_NV_viewport_array
void
glScissorIndexedvNV(int index, int[] v, int v_offset)
Entry point to C language function:void glScissorIndexedvNV(GLuint index, const GLint * v)
Part ofGL_NV_viewport_array
void
glScissorIndexedvNV(int index, IntBuffer v)
Entry point to C language function:void glScissorIndexedvNV(GLuint index, const GLint * v)
Part ofGL_NV_viewport_array
void
glStartTilingQCOM(int x, int y, int width, int height, int preserveMask)
Entry point to C language function:void glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
Part ofGL_QCOM_tiled_rendering
void
glSubpixelPrecisionBiasNV(int xbits, int ybits)
Entry point to C language function:void glSubpixelPrecisionBiasNV(GLuint xbits, GLuint ybits)
Part ofGL_NV_conservative_raster
void
glTexBufferEXT(int target, int internalformat, int buffer)
Entry point to C language function:void glTexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer)
Part ofGL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
void
glTexBufferOES(int target, int internalformat, int buffer)
Entry point to C language function:void glTexBufferOES(GLenum target, GLenum internalformat, GLuint buffer)
Part ofGL_OES_texture_buffer
void
glTexBufferRangeEXT(int target, int internalformat, int buffer, long offset, long size)
Entry point to C language function:void glTexBufferRangeEXT(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_EXT_texture_buffer
void
glTexBufferRangeOES(int target, int internalformat, int buffer, long offset, long size)
Entry point to C language function:void glTexBufferRangeOES(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_OES_texture_buffer
void
glTexPageCommitmentEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit)
Entry point to C language function:void glTexPageCommitmentEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
Part ofGL_EXT_sparse_texture
void
glTexStorage3DMultisampleOES(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Entry point to C language function:void glTexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Part ofGL_OES_texture_storage_multisample_2d_array
void
glTextureView(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers)
Entry point to C language function:void glTextureView(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
Part ofGL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:glTextureViewOES
,glTextureViewEXT
void
glUniformMatrix2x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function:void glUniformMatrix2x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix2x3fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function:void glUniformMatrix2x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix2x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function:void glUniformMatrix2x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix2x4fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function:void glUniformMatrix2x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix3x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function:void glUniformMatrix3x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix3x2fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function:void glUniformMatrix3x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix3x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function:void glUniformMatrix3x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix3x4fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function:void glUniformMatrix3x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix4x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function:void glUniformMatrix4x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix4x2fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function:void glUniformMatrix4x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix4x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function:void glUniformMatrix4x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glUniformMatrix4x3fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function:void glUniformMatrix4x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
void
glVertexAttribDivisor(int index, int divisor)
Entry point to C language function:void glVertexAttribDivisor(GLuint index, GLuint divisor)
Part ofGL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_NV_instanced_arrays
,GL_ANGLE_instanced_arrays
,GL_EXT_instanced_arrays
,GL_ARB_instanced_arrays
Alias for:glVertexAttribDivisorNV
,glVertexAttribDivisorANGLE
,glVertexAttribDivisorEXT
,glVertexAttribDivisorARB
void
glVertexAttribDivisorANGLE(int index, int divisor)
Entry point to C language function:void glVertexAttribDivisorANGLE(GLuint index, GLuint divisor)
Part ofGL_ANGLE_instanced_arrays
void
glVertexAttribDivisorNV(int index, int divisor)
Entry point to C language function:void glVertexAttribDivisorNV(GLuint index, GLuint divisor)
Part ofGL_NV_instanced_arrays
void
glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, Buffer ptr)
Entry point to C language function:void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
void
glViewportArrayvNV(int first, int count, float[] v, int v_offset)
Entry point to C language function:void glViewportArrayvNV(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
void
glViewportArrayvNV(int first, int count, FloatBuffer v)
Entry point to C language function:void glViewportArrayvNV(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
void
glViewportIndexedfNV(int index, float x, float y, float w, float h)
Entry point to C language function:void glViewportIndexedfNV(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
Part ofGL_NV_viewport_array
void
glViewportIndexedfvNV(int index, float[] v, int v_offset)
Entry point to C language function:void glViewportIndexedfvNV(GLuint index, const GLfloat * v)
Part ofGL_NV_viewport_array
void
glViewportIndexedfvNV(int index, FloatBuffer v)
Entry point to C language function:void glViewportIndexedfvNV(GLuint index, const GLfloat * v)
Part ofGL_NV_viewport_array
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Methods inherited from interface com.jogamp.opengl.GL
glActiveTexture, glBindBuffer, glBindFramebuffer, glBindRenderbuffer, glBindTexture, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glBufferData, glBufferSubData, glCheckFramebufferStatus, glClear, glClearColor, glClearStencil, glColorMask, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteBuffers, glDeleteBuffers, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDisable, glDrawArrays, glDrawElements, glEnable, glFinish, glFlush, glFlushMappedBufferRange, glFramebufferRenderbuffer, glFramebufferTexture2D, glFrontFace, glGenBuffers, glGenBuffers, glGenerateMipmap, glGenFramebuffers, glGenFramebuffers, glGenRenderbuffers, glGenRenderbuffers, glGenTextures, glGenTextures, glGetBooleanv, glGetBooleanv, glGetBufferParameteriv, glGetBufferParameteriv, glGetError, glGetFloatv, glGetFloatv, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, glGetGraphicsResetStatus, glGetIntegerv, glGetIntegerv, glGetnUniformfv, glGetnUniformfv, glGetnUniformiv, glGetnUniformiv, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, glGetString, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsBuffer, glIsEnabled, glIsFramebuffer, glIsRenderbuffer, glIsTexture, glLineWidth, glMapBuffer, glMapBufferRange, glPixelStorei, glPolygonOffset, glReadnPixels, glReadPixels, glReadPixels, glRenderbufferStorage, glRenderbufferStorageMultisample, glSampleCoverage, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexStorage1D, glTexStorage2D, glTexStorage3D, glTexSubImage2D, glTexSubImage2D, glTextureStorage1DEXT, glTextureStorage2DEXT, glTextureStorage3DEXT, glUnmapBuffer, glViewport
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Methods inherited from interface com.jogamp.opengl.GL2ES2
glActiveShaderProgram, glApplyFramebufferAttachmentCMAAINTEL, glAttachShader, glBeginQuery, glBindAttribLocation, glBindProgramPipeline, glBlendColor, glClearDepth, glClearDepthf, glCompileShader, glCompressedTexImage3D, glCompressedTexImage3D, glCompressedTexSubImage3D, glCompressedTexSubImage3D, glCopyImageSubData, glCopyTexSubImage3D, glCreateProgram, glCreateShader, glCreateShaderProgramv, glDebugMessageControl, glDebugMessageControl, glDebugMessageInsert, glDeleteProgram, glDeleteProgramPipelines, glDeleteProgramPipelines, glDeleteQueries, glDeleteQueries, glDeleteShader, glDepthRange, glDepthRangef, glDetachShader, glDisableVertexAttribArray, glDrawArraysInstancedBaseInstance, glDrawBuffers, glDrawBuffers, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, glEnableVertexAttribArray, glEndQuery, glFramebufferTexture3D, glGenProgramPipelines, glGenProgramPipelines, glGenQueries, glGenQueries, glGetActiveAttrib, glGetActiveAttrib, glGetActiveUniform, glGetActiveUniform, glGetAttachedShaders, glGetAttachedShaders, glGetAttribLocation, glGetDebugMessageLog, glGetDebugMessageLog, glGetMultisamplefv, glGetMultisamplefv, glGetObjectLabel, glGetObjectLabel, glGetObjectPtrLabel, glGetObjectPtrLabel, glGetProgramBinary, glGetProgramBinary, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramiv, glGetProgramiv, glGetProgramPipelineInfoLog, glGetProgramPipelineInfoLog, glGetProgramPipelineiv, glGetProgramPipelineiv, glGetQueryiv, glGetQueryiv, glGetQueryObjecti64v, glGetQueryObjecti64v, glGetQueryObjectiv, glGetQueryObjectiv, glGetQueryObjectui64v, glGetQueryObjectui64v, glGetQueryObjectuiv, glGetQueryObjectuiv, glGetSamplerParameterIiv, glGetSamplerParameterIiv, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderiv, glGetShaderiv, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, glGetShaderSource, glGetShaderSource, glGetTexParameterIiv, glGetTexParameterIiv, glGetTexParameterIuiv, glGetTexParameterIuiv, glGetUniformfv, glGetUniformfv, glGetUniformiv, glGetUniformiv, glGetUniformLocation, glGetVertexAttribfv, glGetVertexAttribfv, glGetVertexAttribiv, glGetVertexAttribiv, glIsProgram, glIsProgramPipeline, glIsQuery, glIsShader, glLinkProgram, glObjectLabel, glObjectLabel, glObjectPtrLabel, glObjectPtrLabel, glPopDebugGroup, glProgramBinary, glProgramParameteri, glProgramUniform1f, glProgramUniform1fv, glProgramUniform1fv, glProgramUniform1i, glProgramUniform1iv, glProgramUniform1iv, glProgramUniform1ui, glProgramUniform1uiv, glProgramUniform1uiv, glProgramUniform2f, glProgramUniform2fv, glProgramUniform2fv, glProgramUniform2i, glProgramUniform2iv, glProgramUniform2iv, glProgramUniform2ui, glProgramUniform2uiv, glProgramUniform2uiv, glProgramUniform3f, glProgramUniform3fv, glProgramUniform3fv, glProgramUniform3i, glProgramUniform3iv, glProgramUniform3iv, glProgramUniform3ui, glProgramUniform3uiv, glProgramUniform3uiv, glProgramUniform4f, glProgramUniform4fv, glProgramUniform4fv, glProgramUniform4i, glProgramUniform4iv, glProgramUniform4iv, glProgramUniform4ui, glProgramUniform4uiv, glProgramUniform4uiv, glProgramUniformMatrix2fv, glProgramUniformMatrix2fv, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x4fv, glProgramUniformMatrix2x4fv, glProgramUniformMatrix3fv, glProgramUniformMatrix3fv, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, glPushDebugGroup, glPushDebugGroup, glQueryCounter, glReleaseShaderCompiler, glSampleMaski, glSamplerParameterIiv, glSamplerParameterIiv, glSamplerParameterIuiv, glSamplerParameterIuiv, glShaderBinary, glShaderBinary, glShaderSource, glShaderSource, glStencilFuncSeparate, glStencilMaskSeparate, glStencilOpSeparate, glTexImage2DMultisample, glTexImage3D, glTexImage3D, glTexImage3DMultisample, glTexParameterIiv, glTexParameterIiv, glTexParameterIuiv, glTexParameterIuiv, glTexSubImage3D, glTexSubImage3D, glUniform, glUniform1f, glUniform1fv, glUniform1fv, glUniform1i, glUniform1iv, glUniform1iv, glUniform2f, glUniform2fv, glUniform2fv, glUniform2i, glUniform2iv, glUniform2iv, glUniform3f, glUniform3fv, glUniform3fv, glUniform3i, glUniform3iv, glUniform3iv, glUniform4f, glUniform4fv, glUniform4fv, glUniform4i, glUniform4iv, glUniform4iv, glUniformMatrix2fv, glUniformMatrix2fv, glUniformMatrix3fv, glUniformMatrix3fv, glUniformMatrix4fv, glUniformMatrix4fv, glUseProgram, glUseProgramStages, glValidateProgram, glValidateProgramPipeline, glVertexAttrib1f, glVertexAttrib1fv, glVertexAttrib1fv, glVertexAttrib2f, glVertexAttrib2fv, glVertexAttrib2fv, glVertexAttrib3f, glVertexAttrib3fv, glVertexAttrib3fv, glVertexAttrib4f, glVertexAttrib4fv, glVertexAttrib4fv, glVertexAttribPointer, glVertexAttribPointer
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Methods inherited from interface com.jogamp.opengl.GLBase
getBoundBuffer, getBoundFramebuffer, getBufferStorage, getContext, getDefaultDrawFramebuffer, getDefaultReadBuffer, getDefaultReadFramebuffer, getDownstreamGL, getExtension, getGL, getGL2, getGL2ES1, getGL2ES2, getGL2ES3, getGL2GL3, getGL3, getGL3bc, getGL3ES3, getGL4, getGL4bc, getGL4ES3, getGLES1, getGLES2, getGLES3, getGLProfile, getMaxRenderbufferSamples, getPlatformGLExtensions, getRootGL, getSwapInterval, hasBasicFBOSupport, hasFullFBOSupport, hasGLSL, isExtensionAvailable, isFunctionAvailable, isGL, isGL2, isGL2ES1, isGL2ES2, isGL2ES3, isGL2GL3, isGL3, isGL3bc, isGL3core, isGL3ES3, isGL4, isGL4bc, isGL4core, isGL4ES3, isGLcore, isGLES, isGLES1, isGLES2, isGLES2Compatible, isGLES3, isGLES31Compatible, isGLES32Compatible, isGLES3Compatible, isNPOTTextureAvailable, isTextureFormatBGRA8888Available, isVBOArrayBound, isVBOElementArrayBound, mapBuffer, mapBufferRange, setSwapInterval
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Field Detail
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GL_PROGRAM_BINARY_ANGLE
static final int GL_PROGRAM_BINARY_ANGLE
GL_ANGLE_program_binary
- CType: int- See Also:
- Constant Field Values
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GL_RASTER_MULTISAMPLE_EXT
static final int GL_RASTER_MULTISAMPLE_EXT
GL_EXT_raster_multisample
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT
static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
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GL_TRIANGLE_STRIP_ADJACENCY_EXT
static final int GL_TRIANGLE_STRIP_ADJACENCY_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
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GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT
static final int GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT
GL_EXT_sparse_texture
- CType: int- See Also:
- Constant Field Values
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GL_READ_FRAMEBUFFER_NV
static final int GL_READ_FRAMEBUFFER_NV
GL_NV_framebuffer_blit
- CType: int- See Also:
- Constant Field Values
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GL_LINE_STRIP_ADJACENCY_EXT
static final int GL_LINE_STRIP_ADJACENCY_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
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GL_FIRST_VERTEX_CONVENTION_OES
static final int GL_FIRST_VERTEX_CONVENTION_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
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GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
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GL_QUERY_WAIT
static final int GL_QUERY_WAIT
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_WAIT_NV
- CType: int- See Also:
- Constant Field Values
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GL_FILL_RECTANGLE_NV
static final int GL_FILL_RECTANGLE_NV
GL_NV_fill_rectangle
- CType: int- See Also:
- Constant Field Values
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GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT
static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
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GL_COVERAGE_AUTOMATIC_NV
static final int GL_COVERAGE_AUTOMATIC_NV
GL_NV_coverage_sample
- CType: int- See Also:
- Constant Field Values
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GL_TEXTURE_EXTERNAL_OES
static final int GL_TEXTURE_EXTERNAL_OES
GL_OES_EGL_image_external
- CType: int- See Also:
- Constant Field Values
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GL_GEOMETRY_LINKED_VERTICES_OUT_EXT
static final int GL_GEOMETRY_LINKED_VERTICES_OUT_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
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GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT
static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
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GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES
static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
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GL_SRC_ALPHA_SATURATE_EXT
static final int GL_SRC_ALPHA_SATURATE_EXT
GL_EXT_blend_func_extended
- CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
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GL_MAX_PATCH_VERTICES_EXT
static final int GL_MAX_PATCH_VERTICES_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
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GL_STENCIL_INDEX8_OES
static final int GL_STENCIL_INDEX8_OES
GL_OES_stencil8
,GL_OES_texture_stencil8
- CType: int- See Also:
- Constant Field Values
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GL_STENCIL_BUFFER_BIT2_QCOM
static final int GL_STENCIL_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
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GL_VIRTUAL_PAGE_SIZE_Y_EXT
static final int GL_VIRTUAL_PAGE_SIZE_Y_EXT
GL_EXT_sparse_texture
- CType: int- See Also:
- Constant Field Values
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GL_MULTISAMPLE_BUFFER_BIT7_QCOM
static final long GL_MULTISAMPLE_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering
- CType: long- See Also:
- Constant Field Values
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GL_Z400_BINARY_AMD
static final int GL_Z400_BINARY_AMD
GL_AMD_program_binary_Z400
- CType: int- See Also:
- Constant Field Values
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GL_COLOR_BUFFER_BIT7_QCOM
static final int GL_COLOR_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
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GL_SRC1_COLOR_EXT
static final int GL_SRC1_COLOR_EXT
GL_EXT_blend_func_extended
- CType: int- See Also:
- Constant Field Values
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GL_ISOLINES_OES
static final int GL_ISOLINES_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
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GL_INT_IMAGE_CUBE_MAP_ARRAY_OES
static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
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GL_SHARED_EDGE_NV
static final int GL_SHARED_EDGE_NV
GL_NV_path_rendering_shared_edge
- CType: int- See Also:
- Constant Field Values
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GL_RENDERBUFFER_SAMPLES_NV
static final int GL_RENDERBUFFER_SAMPLES_NV
GL_NV_framebuffer_multisample
- CType: int- See Also:
- Constant Field Values
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GL_SLUMINANCE8_NV
static final int GL_SLUMINANCE8_NV
GL_NV_sRGB_formats
- CType: int- See Also:
- Constant Field Values
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GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES
static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
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GL_COLOR_BUFFER_BIT0_QCOM
static final int GL_COLOR_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
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GL_HSL_SATURATION
static final int GL_HSL_SATURATION
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_SATURATION_KHR
,GL_HSL_SATURATION_NV
- CType: int- See Also:
- Constant Field Values
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GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
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GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT
static final int GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT
GL_EXT_YUV_target
- CType: int- See Also:
- Constant Field Values
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GL_LINES_ADJACENCY_EXT
static final int GL_LINES_ADJACENCY_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
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GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES
static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
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GL_SHADER_BINARY_VIV
static final int GL_SHADER_BINARY_VIV
GL_VIV_shader_binary
- CType: int- See Also:
- Constant Field Values
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GL_MAX_TESS_PATCH_COMPONENTS_OES
static final int GL_MAX_TESS_PATCH_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
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GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES
static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
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GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
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GL_TEXTURE_BUFFER_SIZE_EXT
static final int GL_TEXTURE_BUFFER_SIZE_EXT
GL_EXT_texture_buffer
- CType: int- See Also:
- Constant Field Values
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GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
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GL_IMAGE_CUBE_MAP_ARRAY_OES
static final int GL_IMAGE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
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GL_COVERAGE_MODULATION_TABLE_NV
static final int GL_COVERAGE_MODULATION_TABLE_NV
GL_NV_framebuffer_mixed_samples
- CType: int- See Also:
- Constant Field Values
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GL_REFERENCED_BY_GEOMETRY_SHADER_OES
static final int GL_REFERENCED_BY_GEOMETRY_SHADER_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
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GL_SAMPLER_CUBE_MAP_ARRAY_OES
static final int GL_SAMPLER_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_CONSERVATIVE_RASTERIZATION_NV
static final int GL_CONSERVATIVE_RASTERIZATION_NV
GL_NV_conservative_raster
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_MAX_LEVEL_APPLE
static final int GL_TEXTURE_MAX_LEVEL_APPLE
GL_APPLE_texture_max_level
- CType: int- See Also:
- Constant Field Values
-
GL_FILL_NV
static final int GL_FILL_NV
GL_NV_polygon_mode
- CType: int- See Also:
- Constant Field Values
-
GL_DRAW_FRAMEBUFFER_NV
static final int GL_DRAW_FRAMEBUFFER_NV
GL_NV_framebuffer_blit
- CType: int- See Also:
- Constant Field Values
-
GL_INT_SAMPLER_BUFFER_OES
static final int GL_INT_SAMPLER_BUFFER_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT
static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_8x5_KHR
static final int GL_COMPRESSED_RGBA_ASTC_8x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_4x4x4_OES
static final int GL_COMPRESSED_RGBA_ASTC_4x4x4_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_FLOAT_MAT2x4_NV
static final int GL_FLOAT_MAT2x4_NV
GL_NV_non_square_matrices
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_VIEW_MIN_LAYER
static final int GL_TEXTURE_VIEW_MIN_LAYER
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:GL_TEXTURE_VIEW_MIN_LAYER_OES
,GL_TEXTURE_VIEW_MIN_LAYER_EXT
- CType: int- See Also:
- Constant Field Values
-
GL_ETC1_SRGB8_NV
static final int GL_ETC1_SRGB8_NV
GL_NV_sRGB_formats
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES
static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COLORBURN
static final int GL_COLORBURN
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORBURN_NV
,GL_COLORBURN_KHR
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_4x4_KHR
static final int GL_COMPRESSED_RGBA_ASTC_4x4_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_GEN_LEVEL_OES
static final int GL_MAX_TESS_GEN_LEVEL_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
static final int GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
GL_OES_EGL_image_external
- CType: int- See Also:
- Constant Field Values
-
GL_FLOAT_MAT3x2_NV
static final int GL_FLOAT_MAT3x2_NV
GL_NV_non_square_matrices
- CType: int- See Also:
- Constant Field Values
-
GL_QUERY_BY_REGION_NO_WAIT
static final int GL_QUERY_BY_REGION_NO_WAIT
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_BY_REGION_NO_WAIT_NV
- CType: int- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES
static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV
static final int GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV
GL_NV_conservative_raster
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT
GL_EXT_pvrtc_sRGB
- CType: int- See Also:
- Constant Field Values
-
GL_SR8_EXT
static final int GL_SR8_EXT
GL_EXT_texture_sRGB_R8
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_CONTROL_OUTPUT_VERTICES_EXT
static final int GL_TESS_CONTROL_OUTPUT_VERTICES_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_PATCH_COMPONENTS_EXT
static final int GL_MAX_TESS_PATCH_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_DEPTH_BUFFER_BIT0_QCOM
static final int GL_DEPTH_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_STENCIL_EXT
static final int GL_STENCIL_EXT
GL_EXT_discard_framebuffer
- CType: int- See Also:
- Constant Field Values
-
GL_DEPTH_BUFFER_BIT4_QCOM
static final int GL_DEPTH_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
static final int GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
GL_IMG_texture_compression_pvrtc
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE
static final int GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE
GL_ANGLE_texture_compression_dxt3
- CType: int- See Also:
- Constant Field Values
-
GL_REFERENCED_BY_GEOMETRY_SHADER_EXT
static final int GL_REFERENCED_BY_GEOMETRY_SHADER_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB_S3TC_DXT1_NV
static final int GL_COMPRESSED_SRGB_S3TC_DXT1_NV
GL_NV_sRGB_formats
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_CONTROL_SHADER_BIT_EXT
static final int GL_TESS_CONTROL_SHADER_BIT_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_STENCIL_BUFFER_BIT4_QCOM
static final int GL_STENCIL_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BINDING_BUFFER_EXT
static final int GL_TEXTURE_BINDING_BUFFER_EXT
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: int- See Also:
- Constant Field Values
-
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV
static final int GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV
GL_NV_viewport_array
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_GEN_LEVEL_EXT
static final int GL_MAX_TESS_GEN_LEVEL_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_3DC_XY_AMD
static final int GL_3DC_XY_AMD
GL_AMD_compressed_3DC_texture
- CType: int- See Also:
- Constant Field Values
-
GL_SOFTLIGHT
static final int GL_SOFTLIGHT
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SOFTLIGHT_KHR
,GL_SOFTLIGHT_NV
- CType: int- See Also:
- Constant Field Values
-
GL_UNDEFINED_VERTEX_OES
static final int GL_UNDEFINED_VERTEX_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
static final int GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
GL_ANGLE_translated_shader_source
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR
GL_OVR_multiview
- CType: int- See Also:
- Constant Field Values
-
GL_VERTEX_ARRAY
static final int GL_VERTEX_ARRAY
GL_ES_VERSION_3_2
,GL_VERSION_1_1
,GL_VERSION_ES_1_0
,GL_EXT_vertex_array
,GL_KHR_debug
Alias for:GL_VERTEX_ARRAY_EXT
,GL_VERTEX_ARRAY_KHR
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_LAYER_PROVOKING_VERTEX_OES
static final int GL_LAYER_PROVOKING_VERTEX_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_IS_PER_PATCH_OES
static final int GL_IS_PER_PATCH_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES
static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_12x10_KHR
static final int GL_COMPRESSED_RGBA_ASTC_12x10_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_DECODE_EXT
static final int GL_DECODE_EXT
GL_EXT_texture_sRGB_decode
- CType: int- See Also:
- Constant Field Values
-
GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV
static final int GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV
GL_NV_framebuffer_mixed_samples
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_GEN_MODE_OES
static final int GL_TESS_GEN_MODE_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_MULTISAMPLE_BUFFER_BIT0_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
GL_OES_texture_3D
,GL_EXT_framebuffer_object
Alias for:GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES
,GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES
static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_GPU_OPTIMIZED_QCOM
static final int GL_GPU_OPTIMIZED_QCOM
GL_QCOM_binning_control
- CType: int- See Also:
- Constant Field Values
-
GL_READ_FRAMEBUFFER_ANGLE
static final int GL_READ_FRAMEBUFFER_ANGLE
GL_ANGLE_framebuffer_blit
- CType: int- See Also:
- Constant Field Values
-
GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_POLYGON_MODE_NV
static final int GL_POLYGON_MODE_NV
GL_NV_polygon_mode
- CType: int- See Also:
- Constant Field Values
-
GL_FRAGMENT_COVERAGE_TO_COLOR_NV
static final int GL_FRAGMENT_COVERAGE_TO_COLOR_NV
GL_NV_fragment_coverage_to_color
- CType: int- See Also:
- Constant Field Values
-
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT
static final int GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT
GL_EXT_raster_multisample
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_RASTER_SAMPLES_EXT
static final int GL_RASTER_SAMPLES_EXT
GL_EXT_raster_multisample
- CType: int- See Also:
- Constant Field Values
-
GL_DEPTH_BUFFER_BIT7_QCOM
static final int GL_DEPTH_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_MAP_PERSISTENT_BIT_EXT
static final int GL_MAP_PERSISTENT_BIT_EXT
GL_EXT_buffer_storage
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG
GL_EXT_pvrtc_sRGB
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE
static final int GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE
GL_ANGLE_texture_compression_dxt5
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES
static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_NUM_SPARSE_LEVELS_EXT
static final int GL_NUM_SPARSE_LEVELS_EXT
GL_EXT_sparse_texture
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_READ_FRAMEBUFFER_BINDING_ANGLE
static final int GL_READ_FRAMEBUFFER_BINDING_ANGLE
GL_ANGLE_framebuffer_blit
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_POLYGON_OFFSET_LINE_NV
static final int GL_POLYGON_OFFSET_LINE_NV
GL_NV_polygon_mode
- CType: int- See Also:
- Constant Field Values
-
GL_HARDLIGHT
static final int GL_HARDLIGHT
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HARDLIGHT_NV
,GL_HARDLIGHT_KHR
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_VIEW_MIN_LEVEL
static final int GL_TEXTURE_VIEW_MIN_LEVEL
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:GL_TEXTURE_VIEW_MIN_LEVEL_OES
,GL_TEXTURE_VIEW_MIN_LEVEL_EXT
- CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES
static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT
static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT
GL_EXT_shader_pixel_local_storage
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_4x3x3_OES
static final int GL_COMPRESSED_RGBA_ASTC_4x3x3_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_SRG8_EXT
static final int GL_SRG8_EXT
GL_EXT_texture_sRGB_RG8
- CType: int- See Also:
- Constant Field Values
-
GL_POINT_NV
static final int GL_POINT_NV
GL_NV_polygon_mode
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_GEN_VERTEX_ORDER_OES
static final int GL_TESS_GEN_VERTEX_ORDER_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_FORMAT_QCOM
static final int GL_TEXTURE_FORMAT_QCOM
GL_QCOM_extended_get
- CType: int- See Also:
- Constant Field Values
-
GL_MIN_SAMPLE_SHADING_VALUE_OES
static final int GL_MIN_SAMPLE_SHADING_VALUE_OES
GL_OES_sample_shading
- CType: int- See Also:
- Constant Field Values
-
GL_DYNAMIC_STORAGE_BIT_EXT
static final int GL_DYNAMIC_STORAGE_BIT_EXT
GL_EXT_buffer_storage
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES
static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MULTISAMPLE_BUFFER_BIT3_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT
GL_EXT_pvrtc_sRGB
- CType: int- See Also:
- Constant Field Values
-
GL_SRGB8_NV
static final int GL_SRGB8_NV
GL_NV_sRGB_formats
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_5x4x4_OES
static final int GL_COMPRESSED_RGBA_ASTC_5x4x4_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_MALI_PROGRAM_BINARY_ARM
static final int GL_MALI_PROGRAM_BINARY_ARM
GL_ARM_mali_program_binary
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_10x6_KHR
static final int GL_COMPRESSED_RGBA_ASTC_10x6_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_MULTIVIEW_BUFFERS_EXT
static final int GL_MAX_MULTIVIEW_BUFFERS_EXT
GL_EXT_multiview_draw_buffers
- CType: int- See Also:
- Constant Field Values
-
GL_VERTEX_ATTRIB_ARRAY_DIVISOR
static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR
GL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_NV_instanced_arrays
,GL_EXT_instanced_arrays
,GL_ARB_instanced_arrays
,GL_ANGLE_instanced_arrays
Alias for:GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
,GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
- CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_SHADER_BIT_EXT
static final int GL_GEOMETRY_SHADER_BIT_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_TYPE_QCOM
static final int GL_TEXTURE_TYPE_QCOM
GL_QCOM_extended_get
- CType: int- See Also:
- Constant Field Values
-
GL_DEPTH_BUFFER_BIT5_QCOM
static final int GL_DEPTH_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_TRIANGLES_ADJACENCY_EXT
static final int GL_TRIANGLES_ADJACENCY_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_12x12_KHR
static final int GL_COMPRESSED_RGBA_ASTC_12x12_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_IS_PER_PATCH_EXT
static final int GL_IS_PER_PATCH_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_LINE_STRIP_ADJACENCY_OES
static final int GL_LINE_STRIP_ADJACENCY_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLE_SHADING_OES
static final int GL_SAMPLE_SHADING_OES
GL_OES_sample_shading
- CType: int- See Also:
- Constant Field Values
-
GL_NUM_VIRTUAL_PAGE_SIZES_EXT
static final int GL_NUM_VIRTUAL_PAGE_SIZES_EXT
GL_EXT_sparse_texture
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_FRAMEBUFFER_LAYERS_EXT
static final int GL_MAX_FRAMEBUFFER_LAYERS_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_SGX_BINARY_IMG
static final int GL_SGX_BINARY_IMG
GL_IMG_shader_binary
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLER_BUFFER_OES
static final int GL_SAMPLER_BUFFER_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_6x6_KHR
static final int GL_COMPRESSED_RGBA_ASTC_6x6_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_EVALUATION_SHADER_EXT
static final int GL_TESS_EVALUATION_SHADER_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_5x5x4_OES
static final int GL_COMPRESSED_RGBA_ASTC_5x5x4_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_COLOR_BUFFER_BIT2_QCOM
static final int GL_COLOR_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_LIGHTEN
static final int GL_LIGHTEN
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_LIGHTEN_KHR
,GL_LIGHTEN_NV
- CType: int- See Also:
- Constant Field Values
-
GL_FRACTIONAL_EVEN_EXT
static final int GL_FRACTIONAL_EVEN_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MULTISAMPLE_BUFFER_BIT4_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES
static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
GL_AMD_compressed_ATC_texture
- CType: int- See Also:
- Constant Field Values
-
GL_FLOAT_MAT4x2_NV
static final int GL_FLOAT_MAT4x2_NV
GL_NV_non_square_matrices
- CType: int- See Also:
- Constant Field Values
-
GL_UNDEFINED_VERTEX_EXT
static final int GL_UNDEFINED_VERTEX_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT
static final int GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT
GL_EXT_sparse_texture
- CType: int- See Also:
- Constant Field Values
-
GL_DEPTH_EXT
static final int GL_DEPTH_EXT
GL_EXT_discard_framebuffer
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_OFFSET_EXT
static final int GL_TEXTURE_BUFFER_OFFSET_EXT
GL_EXT_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_CONTROL_SHADER_EXT
static final int GL_TESS_CONTROL_SHADER_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_PRIMITIVES_GENERATED_EXT
static final int GL_PRIMITIVES_GENERATED_EXT
GL_EXT_transform_feedback
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_HEIGHT_QCOM
static final int GL_TEXTURE_HEIGHT_QCOM
GL_QCOM_extended_get
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV
static final int GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV
GL_NV_sample_locations
- CType: int- See Also:
- Constant Field Values
-
GL_VIEWPORT_BOUNDS_RANGE_NV
static final int GL_VIEWPORT_BOUNDS_RANGE_NV
GL_NV_viewport_array
- CType: int- See Also:
- Constant Field Values
-
GL_PRIMITIVE_BOUNDING_BOX_OES
static final int GL_PRIMITIVE_BOUNDING_BOX_OES
GL_OES_primitive_bounding_box
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES
static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_FLOAT_MAT2x3_NV
static final int GL_FLOAT_MAT2x3_NV
GL_NV_non_square_matrices
- CType: int- See Also:
- Constant Field Values
-
GL_FIRST_VERTEX_CONVENTION_EXT
static final int GL_FIRST_VERTEX_CONVENTION_EXT
GL_EXT_provoking_vertex
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_STENCIL_SAMPLES_NV
static final int GL_STENCIL_SAMPLES_NV
GL_NV_framebuffer_mixed_samples
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT
static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES
static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT
static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT
GL_EXT_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_4x4x3_OES
static final int GL_COMPRESSED_RGBA_ASTC_4x4x3_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_ALPHA_TEST_QCOM
static final int GL_ALPHA_TEST_QCOM
GL_QCOM_alpha_test
- CType: int- See Also:
- Constant Field Values
-
GL_ETC1_RGB8_OES
static final int GL_ETC1_RGB8_OES
GL_OES_compressed_ETC1_RGB8_texture
- CType: int- See Also:
- Constant Field Values
-
GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG
static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG
GL_IMG_read_format
- CType: int- See Also:
- Constant Field Values
-
GL_PATCH_VERTICES_OES
static final int GL_PATCH_VERTICES_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES
static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MULTIPLY
static final int GL_MULTIPLY
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_MULTIPLY_NV
,GL_MULTIPLY_KHR
- CType: int- See Also:
- Constant Field Values
-
GL_STENCIL_BUFFER_BIT0_QCOM
static final int GL_STENCIL_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_5x4_KHR
static final int GL_COMPRESSED_RGBA_ASTC_5x4_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT
static final int GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT
GL_EXT_raster_multisample
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_SRGB_DECODE_EXT
static final int GL_TEXTURE_SRGB_DECODE_EXT
GL_EXT_texture_sRGB_decode
- CType: int- See Also:
- Constant Field Values
-
GL_PERFMON_GLOBAL_MODE_QCOM
static final int GL_PERFMON_GLOBAL_MODE_QCOM
GL_QCOM_perfmon_global_mode
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_INTERNAL_FORMAT_QCOM
static final int GL_TEXTURE_INTERNAL_FORMAT_QCOM
GL_QCOM_extended_get
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV
GL_NV_framebuffer_multisample
- CType: int- See Also:
- Constant Field Values
-
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT
static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_SAMPLER_BUFFER_OES
static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_R11F_G11F_B10F_APPLE
static final int GL_R11F_G11F_B10F_APPLE
GL_APPLE_texture_packed_float
- CType: int- See Also:
- Constant Field Values
-
GL_SLUMINANCE_NV
static final int GL_SLUMINANCE_NV
GL_NV_sRGB_formats
- CType: int- See Also:
- Constant Field Values
-
GL_RGBA16_SNORM_EXT
static final int GL_RGBA16_SNORM_EXT
GL_EXT_render_snorm
- CType: int- See Also:
- Constant Field Values
-
GL_READ_BUFFER_NV
static final int GL_READ_BUFFER_NV
GL_NV_read_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES
static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_VIEW_NUM_LEVELS
static final int GL_TEXTURE_VIEW_NUM_LEVELS
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_EXT_texture_view
,GL_OES_texture_view
Alias for:GL_TEXTURE_VIEW_NUM_LEVELS_EXT
,GL_TEXTURE_VIEW_NUM_LEVELS_OES
- CType: int- See Also:
- Constant Field Values
-
GL_COLOR_BUFFER_BIT5_QCOM
static final int GL_COLOR_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLER_CUBE_MAP_ARRAY_EXT
static final int GL_SAMPLER_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_OFFSET_OES
static final int GL_TEXTURE_BUFFER_OFFSET_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
GL_EXT_multisampled_render_to_texture
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV
GL_NV_sRGB_formats
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_8x8_KHR
static final int GL_COMPRESSED_RGBA_ASTC_8x8_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_RGB9_E5_APPLE
static final int GL_RGB9_E5_APPLE
GL_APPLE_texture_packed_float
- CType: int- See Also:
- Constant Field Values
-
GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV
static final int GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV
GL_NV_framebuffer_mixed_samples
- CType: int- See Also:
- Constant Field Values
-
GL_SGX_PROGRAM_BINARY_IMG
static final int GL_SGX_PROGRAM_BINARY_IMG
GL_IMG_program_binary
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_3x3x3_OES
static final int GL_COMPRESSED_RGBA_ASTC_3x3x3_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE
static final int GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE
GL_APPLE_texture_packed_float
- CType: int- See Also:
- Constant Field Values
-
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV
static final int GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV
GL_NV_sample_locations
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_MULTISAMPLE_BUFFER_BIT1_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_COVERAGE_ALL_FRAGMENTS_NV
static final int GL_COVERAGE_ALL_FRAGMENTS_NV
GL_NV_coverage_sample
- CType: int- See Also:
- Constant Field Values
-
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV
static final int GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV
GL_NV_conservative_raster
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLER_CUBE_SHADOW_NV
static final int GL_SAMPLER_CUBE_SHADOW_NV
GL_NV_shadow_samplers_cube
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT
static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_LAST_VERTEX_CONVENTION_EXT
static final int GL_LAST_VERTEX_CONVENTION_EXT
GL_EXT_provoking_vertex
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH
static final int GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH
GL_VERSION_4_5
,GL_KHR_context_flush_control
Alias for:GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_ATTACHMENT_ANGLE
static final int GL_FRAMEBUFFER_ATTACHMENT_ANGLE
GL_ANGLE_texture_usage
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_CUBE_MAP_ARRAY_OES
static final int GL_TEXTURE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR
static final int GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR
GL_KHR_no_error
- CType: int- See Also:
- Constant Field Values
-
GL_IMAGE_BUFFER_EXT
static final int GL_IMAGE_BUFFER_EXT
GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
GL_NV_instanced_arrays
- CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT
static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_6x6x6_OES
static final int GL_COMPRESSED_RGBA_ASTC_6x6x6_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_CLIP_DISTANCE6_APPLE
static final int GL_CLIP_DISTANCE6_APPLE
GL_APPLE_clip_distance
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG
static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG
GL_IMG_texture_compression_pvrtc2
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_CONTROL_SHADER_BIT_OES
static final int GL_TESS_CONTROL_SHADER_BIT_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_DIFFERENCE
static final int GL_DIFFERENCE
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_DIFFERENCE_NV
,GL_DIFFERENCE_KHR
- CType: int- See Also:
- Constant Field Values
-
GL_QUERY_NO_WAIT
static final int GL_QUERY_NO_WAIT
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_NO_WAIT_NV
- CType: int- See Also:
- Constant Field Values
-
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT
static final int GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT
GL_EXT_buffer_storage
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES
static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array
- CType: int- See Also:
- Constant Field Values
-
GL_CLIP_DISTANCE0_APPLE
static final int GL_CLIP_DISTANCE0_APPLE
GL_APPLE_clip_distance
- CType: int- See Also:
- Constant Field Values
-
GL_CLIP_DISTANCE7_APPLE
static final int GL_CLIP_DISTANCE7_APPLE
GL_APPLE_clip_distance
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_CLIP_DISTANCE1_APPLE
static final int GL_CLIP_DISTANCE1_APPLE
GL_APPLE_clip_distance
- CType: int- See Also:
- Constant Field Values
-
GL_DRAW_BUFFER_EXT
static final int GL_DRAW_BUFFER_EXT
GL_EXT_multiview_draw_buffers
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES
static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_PROGRAMMABLE_SAMPLE_LOCATION_NV
static final int GL_PROGRAMMABLE_SAMPLE_LOCATION_NV
GL_NV_sample_locations
- CType: int- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_IMAGE_BUFFER_EXT
static final int GL_UNSIGNED_INT_IMAGE_BUFFER_EXT
GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_CLIP_DISTANCE5_APPLE
static final int GL_CLIP_DISTANCE5_APPLE
GL_APPLE_clip_distance
- CType: int- See Also:
- Constant Field Values
-
GL_CONTEXT_LOST
static final int GL_CONTEXT_LOST
GL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
Alias for:GL_CONTEXT_LOST_KHR
- CType: int- See Also:
- Constant Field Values
-
GL_CLIP_DISTANCE2_APPLE
static final int GL_CLIP_DISTANCE2_APPLE
GL_APPLE_clip_distance
- CType: int- See Also:
- Constant Field Values
-
GL_R16_EXT
static final int GL_R16_EXT
GL_EXT_texture_norm16
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT
static final int GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT
GL_EXT_blend_func_extended
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_EVALUATION_SHADER_BIT_EXT
static final int GL_TESS_EVALUATION_SHADER_BIT_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_PACK_REVERSE_ROW_ORDER_ANGLE
static final int GL_PACK_REVERSE_ROW_ORDER_ANGLE
GL_ANGLE_pack_reverse_row_order
- CType: int- See Also:
- Constant Field Values
-
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
GL_ANGLE_instanced_arrays
- CType: int- See Also:
- Constant Field Values
-
GL_CLIP_DISTANCE3_APPLE
static final int GL_CLIP_DISTANCE3_APPLE
GL_APPLE_clip_distance
- CType: int- See Also:
- Constant Field Values
-
GL_STENCIL_BUFFER_BIT6_QCOM
static final int GL_STENCIL_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_OVERLAY
static final int GL_OVERLAY
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_OVERLAY_KHR
,GL_OVERLAY_NV
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_OBJECT_VALID_QCOM
static final int GL_TEXTURE_OBJECT_VALID_QCOM
GL_QCOM_extended_get
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT
static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV
static final int GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV
GL_NV_sample_locations
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES
static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_CLIP_DISTANCE4_APPLE
static final int GL_CLIP_DISTANCE4_APPLE
GL_APPLE_clip_distance
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT
static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT
GL_EXT_shader_pixel_local_storage
- CType: int- See Also:
- Constant Field Values
-
GL_DEPTH_BUFFER_BIT2_QCOM
static final int GL_DEPTH_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT
static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COVERAGE_BUFFER_BIT_NV
static final int GL_COVERAGE_BUFFER_BIT_NV
GL_NV_coverage_sample
- CType: int- See Also:
- Constant Field Values
-
GL_DARKEN
static final int GL_DARKEN
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_DARKEN_KHR
,GL_DARKEN_NV
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT
static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COPY_WRITE_BUFFER_NV
static final int GL_COPY_WRITE_BUFFER_NV
GL_NV_copy_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_VIRTUAL_PAGE_SIZE_X_EXT
static final int GL_VIRTUAL_PAGE_SIZE_X_EXT
GL_EXT_sparse_texture
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_8x6_KHR
static final int GL_COMPRESSED_RGBA_ASTC_8x6_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_CUBE_MAP_ARRAY_EXT
static final int GL_TEXTURE_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES
static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES
GL_OES_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_DRAW_FRAMEBUFFER_BINDING_NV
static final int GL_DRAW_FRAMEBUFFER_BINDING_NV
GL_NV_framebuffer_blit
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
static final int GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
GL_IMG_texture_compression_pvrtc
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT
static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_STENCIL_BUFFER_BIT3_QCOM
static final int GL_STENCIL_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES
static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_SHADER_INVOCATIONS_EXT
static final int GL_GEOMETRY_SHADER_INVOCATIONS_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT
static final int GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT
GL_EXT_sparse_texture
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV
static final int GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV
GL_NV_sample_locations
- CType: int- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_IMAGE_BUFFER_OES
static final int GL_UNSIGNED_INT_IMAGE_BUFFER_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_COLOR_BUFFER_BIT6_QCOM
static final int GL_COLOR_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT
static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_STATE_RESTORE
static final int GL_STATE_RESTORE
GL_QCOM_extended_get
- CType: int- See Also:
- Constant Field Values
-
GL_QUERY_BY_REGION_WAIT
static final int GL_QUERY_BY_REGION_WAIT
GL_VERSION_3_0
,GL_NV_conditional_render
Alias for:GL_QUERY_BY_REGION_WAIT_NV
- CType: int- See Also:
- Constant Field Values
-
GL_VERTEX_ARRAY_BINDING_OES
static final int GL_VERTEX_ARRAY_BINDING_OES
GL_OES_vertex_array_object
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT
static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES
static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_GEN_VERTEX_ORDER_EXT
static final int GL_TESS_GEN_VERTEX_ORDER_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_FRACTIONAL_EVEN_OES
static final int GL_FRACTIONAL_EVEN_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLE_ALPHA_TO_ONE_EXT
static final int GL_SAMPLE_ALPHA_TO_ONE_EXT
GL_EXT_multisample
,GL_EXT_multisampled_compatibility
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV
static final int GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV
GL_NV_sample_locations
- CType: int- See Also:
- Constant Field Values
-
GL_PATCH_VERTICES_EXT
static final int GL_PATCH_VERTICES_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_DEPTH_BUFFER_BIT3_QCOM
static final int GL_DEPTH_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_HSL_LUMINOSITY
static final int GL_HSL_LUMINOSITY
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_HSL_LUMINOSITY_KHR
,GL_HSL_LUMINOSITY_NV
- CType: int- See Also:
- Constant Field Values
-
GL_FETCH_PER_SAMPLE_ARM
static final int GL_FETCH_PER_SAMPLE_ARM
GL_ARM_shader_framebuffer_fetch
- CType: int- See Also:
- Constant Field Values
-
GL_HALF_FLOAT_OES
static final int GL_HALF_FLOAT_OES
GL_OES_texture_half_float
- CType: int- See Also:
- Constant Field Values
-
GL_DEPTH_BUFFER_BIT1_QCOM
static final int GL_DEPTH_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
GL_AMD_compressed_ATC_texture
- CType: int- See Also:
- Constant Field Values
-
GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
static final int GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
GL_ANGLE_framebuffer_blit
- CType: int- See Also:
- Constant Field Values
-
GL_MULTISAMPLE_BUFFER_BIT6_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_SKIP_DECODE_EXT
static final int GL_SKIP_DECODE_EXT
GL_EXT_texture_sRGB_decode
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLER_EXTERNAL_OES
static final int GL_SAMPLER_EXTERNAL_OES
GL_OES_EGL_image_external
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_VIEW_NUM_LAYERS
static final int GL_TEXTURE_VIEW_NUM_LAYERS
GL_VERSION_4_3
,GL_ARB_texture_view
,GL_EXT_texture_view
,GL_OES_texture_view
Alias for:GL_TEXTURE_VIEW_NUM_LAYERS_EXT
,GL_TEXTURE_VIEW_NUM_LAYERS_OES
- CType: int- See Also:
- Constant Field Values
-
GL_BUFFER_IMMUTABLE_STORAGE_EXT
static final int GL_BUFFER_IMMUTABLE_STORAGE_EXT
GL_EXT_buffer_storage
- CType: int- See Also:
- Constant Field Values
-
GL_RGBA8_SNORM
static final int GL_RGBA8_SNORM
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int- See Also:
- Constant Field Values
-
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES
static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_INT_IMAGE_BUFFER_EXT
static final int GL_INT_IMAGE_BUFFER_EXT
GL_EXT_shader_image_load_store
,GL_EXT_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM
static final int GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM
GL_ARM_shader_framebuffer_fetch
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT
static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT
static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
GL_IMG_multisampled_render_to_texture
- CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_SHADER_BIT_OES
static final int GL_GEOMETRY_SHADER_BIT_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG
GL_EXT_pvrtc_sRGB
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_CONTROL_SHADER_OES
static final int GL_TESS_CONTROL_SHADER_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TRIANGLES_ADJACENCY_OES
static final int GL_TRIANGLES_ADJACENCY_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_PRIMITIVE_BOUNDING_BOX_EXT
static final int GL_PRIMITIVE_BOUNDING_BOX_EXT
GL_EXT_primitive_bounding_box
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_BINDING_EXT
static final int GL_TEXTURE_BUFFER_BINDING_EXT
GL_EXT_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES
static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COLOR_ATTACHMENT_EXT
static final int GL_COLOR_ATTACHMENT_EXT
GL_EXT_multiview_draw_buffers
- CType: int- See Also:
- Constant Field Values
-
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT
static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLER_BUFFER_EXT
static final int GL_SAMPLER_BUFFER_EXT
GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_FLOAT_MAT4x3_NV
static final int GL_FLOAT_MAT4x3_NV
GL_NV_non_square_matrices
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_GEN_POINT_MODE_OES
static final int GL_TESS_GEN_POINT_MODE_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_2D_ARRAY
static final int GL_TEXTURE_2D_ARRAY
GL_ES_VERSION_3_0
,GL_EXT_sparse_texture
,GL_VERSION_3_0
,GL_EXT_texture_array
Alias for:GL_TEXTURE_2D_ARRAY_EXT
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_EVALUATION_SHADER_OES
static final int GL_TESS_EVALUATION_SHADER_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES
static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array
- CType: int- See Also:
- Constant Field Values
-
GL_3DC_X_AMD
static final int GL_3DC_X_AMD
GL_AMD_compressed_3DC_texture
- CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_SHADER_EXT
static final int GL_GEOMETRY_SHADER_EXT
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MULTISAMPLE_EXT
static final int GL_MULTISAMPLE_EXT
GL_EXT_multisample
,GL_EXT_multisampled_compatibility
- CType: int- See Also:
- Constant Field Values
-
GL_BGRA_IMG
static final int GL_BGRA_IMG
GL_IMG_read_format
- CType: int- See Also:
- Constant Field Values
-
GL_INT_IMAGE_BUFFER_OES
static final int GL_INT_IMAGE_BUFFER_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_LINE_NV
static final int GL_LINE_NV
GL_NV_polygon_mode
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT
static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT
GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COVERAGE_MODULATION_NV
static final int GL_COVERAGE_MODULATION_NV
GL_NV_framebuffer_mixed_samples
- CType: int- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES
static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_DEPTH_QCOM
static final int GL_TEXTURE_DEPTH_QCOM
GL_QCOM_extended_get
- CType: int- See Also:
- Constant Field Values
-
GL_PRIMITIVES_GENERATED_OES
static final int GL_PRIMITIVES_GENERATED_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_LAST_VERTEX_CONVENTION_OES
static final int GL_LAST_VERTEX_CONVENTION_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT
static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_SMAPHS_PROGRAM_BINARY_DMP
static final int GL_SMAPHS_PROGRAM_BINARY_DMP
GL_DMP_program_binary
- CType: int- See Also:
- Constant Field Values
-
GL_STENCIL_BUFFER_BIT1_QCOM
static final int GL_STENCIL_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_MIN
static final int GL_MIN
GL_OES_draw_buffers_indexed
,GL_ARB_imaging
,GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_blend_minmax
Alias for:GL_MIN_EXT
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_FRAMEBUFFER_LAYERS_OES
static final int GL_MAX_FRAMEBUFFER_LAYERS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_IMAGE_BUFFER_OES
static final int GL_IMAGE_BUFFER_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_ATC_RGB_AMD
static final int GL_ATC_RGB_AMD
GL_AMD_compressed_ATC_texture
- CType: int- See Also:
- Constant Field Values
-
GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES
static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COLOR_SAMPLES_NV
static final int GL_COLOR_SAMPLES_NV
GL_NV_framebuffer_mixed_samples
,GL_NV_multisample_coverage
- CType: int- See Also:
- Constant Field Values
-
GL_COVERAGE_SAMPLES_NV
static final int GL_COVERAGE_SAMPLES_NV
GL_NV_multisample_coverage
,GL_NV_coverage_sample
- CType: int- See Also:
- Constant Field Values
-
GL_FRACTIONAL_ODD_OES
static final int GL_FRACTIONAL_ODD_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES
static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_NUM_LEVELS_QCOM
static final int GL_TEXTURE_NUM_LEVELS_QCOM
GL_QCOM_extended_get
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_5x5x5_OES
static final int GL_COMPRESSED_RGBA_ASTC_5x5x5_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_RG8_SNORM
static final int GL_RG8_SNORM
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_EVALUATION_SHADER_BIT_OES
static final int GL_TESS_EVALUATION_SHADER_BIT_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLE_LOCATION_NV
static final int GL_SAMPLE_LOCATION_NV
GL_NV_sample_locations
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT
static final int GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT
GL_EXT_pvrtc_sRGB
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_UNDEFINED_OES
static final int GL_FRAMEBUFFER_UNDEFINED_OES
GL_OES_surfaceless_context
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT
static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_SHADER_PIXEL_LOCAL_STORAGE_EXT
static final int GL_SHADER_PIXEL_LOCAL_STORAGE_EXT
GL_EXT_shader_pixel_local_storage
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_VIEWPORTS_NV
static final int GL_MAX_VIEWPORTS_NV
GL_NV_viewport_array
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT
static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT
GL_EXT_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_HSL_COLOR
static final int GL_HSL_COLOR
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_COLOR_NV
,GL_HSL_COLOR_KHR
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES
static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_READ_FRAMEBUFFER_BINDING_NV
static final int GL_READ_FRAMEBUFFER_BINDING_NV
GL_NV_framebuffer_blit
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_SPARSE_EXT
static final int GL_TEXTURE_SPARSE_EXT
GL_EXT_sparse_texture
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_OES
static final int GL_TEXTURE_BUFFER_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_MAX
static final int GL_MAX
GL_OES_draw_buffers_indexed
,GL_ARB_imaging
,GL_ES_VERSION_3_0
,GL_VERSION_1_4
,GL_EXT_blend_minmax
Alias for:GL_MAX_EXT
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
GL_NV_geometry_program4
,GL_EXT_geometry_shader4
,GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_READ_BUFFER_EXT
static final int GL_READ_BUFFER_EXT
GL_EXT_multiview_draw_buffers
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
GL_IMG_texture_compression_pvrtc
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES
static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_ONE_MINUS_SRC1_ALPHA_EXT
static final int GL_ONE_MINUS_SRC1_ALPHA_EXT
GL_EXT_blend_func_extended
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES
static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT
static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV
static final int GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV
GL_NV_conservative_raster
- CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_LINKED_INPUT_TYPE_EXT
static final int GL_GEOMETRY_LINKED_INPUT_TYPE_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_LOCATION_INDEX_EXT
static final int GL_LOCATION_INDEX_EXT
GL_EXT_blend_func_extended
- CType: int- See Also:
- Constant Field Values
-
GL_FLOAT_MAT3x4_NV
static final int GL_FLOAT_MAT3x4_NV
GL_NV_non_square_matrices
- CType: int- See Also:
- Constant Field Values
-
GL_RGB16_SNORM_EXT
static final int GL_RGB16_SNORM_EXT
GL_EXT_texture_norm16
- CType: int- See Also:
- Constant Field Values
-
GL_RENDERBUFFER_SAMPLES_EXT
static final int GL_RENDERBUFFER_SAMPLES_EXT
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_SHADER_INVOCATIONS_OES
static final int GL_GEOMETRY_SHADER_INVOCATIONS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_10x8_KHR
static final int GL_COMPRESSED_RGBA_ASTC_10x8_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT
static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COLOR_BUFFER_BIT3_QCOM
static final int GL_COLOR_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES
static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COVERAGE_BUFFERS_NV
static final int GL_COVERAGE_BUFFERS_NV
GL_NV_coverage_sample
- CType: int- See Also:
- Constant Field Values
-
GL_ISOLINES_EXT
static final int GL_ISOLINES_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_SAMPLES_EXT
static final int GL_MAX_SAMPLES_EXT
GL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
- CType: int- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_5_9_9_9_REV_APPLE
static final int GL_UNSIGNED_INT_5_9_9_9_REV_APPLE
GL_APPLE_texture_packed_float
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_GEN_POINT_MODE_EXT
static final int GL_TESS_GEN_POINT_MODE_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT
static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_RGB16_EXT
static final int GL_RGB16_EXT
GL_EXT_texture
,GL_EXT_texture_norm16
- CType: int- See Also:
- Constant Field Values
-
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES
static final int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES
GL_OES_shader_multisample_interpolation
- CType: int- See Also:
- Constant Field Values
-
GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT
static final int GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT
GL_EXT_shader_framebuffer_fetch
- CType: int- See Also:
- Constant Field Values
-
GL_VIRTUAL_PAGE_SIZE_INDEX_EXT
static final int GL_VIRTUAL_PAGE_SIZE_INDEX_EXT
GL_EXT_sparse_texture
- CType: int- See Also:
- Constant Field Values
-
GL_SLUMINANCE_ALPHA_NV
static final int GL_SLUMINANCE_ALPHA_NV
GL_NV_sRGB_formats
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES
static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_QUADS_EXT
static final int GL_QUADS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_SIZE_OES
static final int GL_TEXTURE_BUFFER_SIZE_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_PATCH_VERTICES_OES
static final int GL_MAX_PATCH_VERTICES_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_VIEWS_OVR
static final int GL_MAX_VIEWS_OVR
GL_OVR_multiview
- CType: int- See Also:
- Constant Field Values
-
GL_RENDERBUFFER_SAMPLES_IMG
static final int GL_RENDERBUFFER_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
GL_IMG_texture_compression_pvrtc
- CType: int- See Also:
- Constant Field Values
-
GL_COVERAGE_ATTACHMENT_NV
static final int GL_COVERAGE_ATTACHMENT_NV
GL_NV_coverage_sample
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_SPARSE_TEXTURE_SIZE_EXT
static final int GL_MAX_SPARSE_TEXTURE_SIZE_EXT
GL_EXT_sparse_texture
- CType: int- See Also:
- Constant Field Values
-
GL_R8_SNORM
static final int GL_R8_SNORM
GL_EXT_render_snorm
,GL_ES_VERSION_3_0
,GL_VERSION_3_1
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_DEPTH_BUFFER_BIT6_QCOM
static final int GL_DEPTH_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_LINKED_VERTICES_OUT_OES
static final int GL_GEOMETRY_LINKED_VERTICES_OUT_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COVERAGE_EDGE_FRAGMENTS_NV
static final int GL_COVERAGE_EDGE_FRAGMENTS_NV
GL_NV_coverage_sample
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_GEN_SPACING_EXT
static final int GL_TESS_GEN_SPACING_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_DRAW_FRAMEBUFFER_ANGLE
static final int GL_DRAW_FRAMEBUFFER_ANGLE
GL_ANGLE_framebuffer_blit
- CType: int- See Also:
- Constant Field Values
-
GL_ONE_MINUS_SRC1_COLOR_EXT
static final int GL_ONE_MINUS_SRC1_COLOR_EXT
GL_EXT_blend_func_extended
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_IMAGE_VALID_QCOM
static final int GL_TEXTURE_IMAGE_VALID_QCOM
GL_QCOM_extended_get
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_ALPHA_TEST_FUNC_QCOM
static final int GL_ALPHA_TEST_FUNC_QCOM
GL_QCOM_alpha_test
- CType: int- See Also:
- Constant Field Values
-
GL_COLORDODGE
static final int GL_COLORDODGE
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_COLORDODGE_NV
,GL_COLORDODGE_KHR
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG
static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG
GL_IMG_texture_compression_pvrtc2
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_BINDING_OES
static final int GL_TEXTURE_BUFFER_BINDING_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_TRIANGLE_STRIP_ADJACENCY_OES
static final int GL_TRIANGLE_STRIP_ADJACENCY_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLER_2D_ARRAY_SHADOW_NV
static final int GL_SAMPLER_2D_ARRAY_SHADOW_NV
GL_NV_shadow_samplers_array
- CType: int- See Also:
- Constant Field Values
-
GL_CLAMP_TO_BORDER_NV
static final int GL_CLAMP_TO_BORDER_NV
GL_NV_texture_border_clamp
- CType: int- See Also:
- Constant Field Values
-
GL_INT_SAMPLER_BUFFER_EXT
static final int GL_INT_SAMPLER_BUFFER_EXT
GL_EXT_gpu_shader4
,GL_EXT_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_10x5_KHR
static final int GL_COMPRESSED_RGBA_ASTC_10x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TEXTURE_BUFFER_SIZE_OES
static final int GL_MAX_TEXTURE_BUFFER_SIZE_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_VIEWPORT_SUBPIXEL_BITS_NV
static final int GL_VIEWPORT_SUBPIXEL_BITS_NV
GL_NV_viewport_array
- CType: int- See Also:
- Constant Field Values
-
GL_DEPTH_SAMPLES_NV
static final int GL_DEPTH_SAMPLES_NV
GL_NV_framebuffer_mixed_samples
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES
static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_RGBA16_EXT
static final int GL_RGBA16_EXT
GL_EXT_texture
,GL_EXT_texture_norm16
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES
static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_10x10_KHR
static final int GL_COMPRESSED_RGBA_ASTC_10x10_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
GL_EXT_tessellation_shader
,GL_VERSION_4_4
,GL_ES_VERSION_3_2
,GL_OES_tessellation_shader
Alias for:GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
- CType: int- See Also:
- Constant Field Values
-
GL_MULTISAMPLE_BUFFER_BIT2_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_WIDTH_QCOM
static final int GL_TEXTURE_WIDTH_QCOM
GL_QCOM_extended_get
- CType: int- See Also:
- Constant Field Values
-
GL_COLOR_BUFFER_BIT4_QCOM
static final int GL_COLOR_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_EXCLUSION
static final int GL_EXCLUSION
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_EXCLUSION_NV
,GL_EXCLUSION_KHR
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_5x5_KHR
static final int GL_COMPRESSED_RGBA_ASTC_5x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_CONTROL_OUTPUT_VERTICES_OES
static final int GL_TESS_CONTROL_OUTPUT_VERTICES_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES
static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_IMAGE_CUBE_MAP_ARRAY_EXT
static final int GL_IMAGE_CUBE_MAP_ARRAY_EXT
GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_STENCIL_BUFFER_BIT7_QCOM
static final int GL_STENCIL_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT
static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_COVERAGE_COMPONENT4_NV
static final int GL_COVERAGE_COMPONENT4_NV
GL_NV_coverage_sample
- CType: int- See Also:
- Constant Field Values
-
GL_MULTIVIEW_EXT
static final int GL_MULTIVIEW_EXT
GL_EXT_multiview_draw_buffers
- CType: int- See Also:
- Constant Field Values
-
GL_SLUMINANCE8_ALPHA8_NV
static final int GL_SLUMINANCE8_ALPHA8_NV
GL_NV_sRGB_formats
- CType: int- See Also:
- Constant Field Values
-
GL_COLOR_EXT
static final int GL_COLOR_EXT
GL_EXT_discard_framebuffer
- CType: int- See Also:
- Constant Field Values
-
GL_POLYGON_OFFSET_POINT_NV
static final int GL_POLYGON_OFFSET_POINT_NV
GL_NV_polygon_mode
- CType: int- See Also:
- Constant Field Values
-
GL_CLIENT_STORAGE_BIT_EXT
static final int GL_CLIENT_STORAGE_BIT_EXT
GL_EXT_buffer_storage
- CType: int- See Also:
- Constant Field Values
-
GL_LINES_ADJACENCY_OES
static final int GL_LINES_ADJACENCY_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT
static final int GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT
GL_EXT_pvrtc_sRGB
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_6x5_KHR
static final int GL_COMPRESSED_RGBA_ASTC_6x5_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_STENCIL_BUFFER_BIT5_QCOM
static final int GL_STENCIL_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_HSL_HUE
static final int GL_HSL_HUE
GL_ES_VERSION_3_2
,GL_NV_blend_equation_advanced
,GL_KHR_blend_equation_advanced
Alias for:GL_HSL_HUE_NV
,GL_HSL_HUE_KHR
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES
static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT
static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_TARGET_QCOM
static final int GL_TEXTURE_TARGET_QCOM
GL_QCOM_extended_get
- CType: int- See Also:
- Constant Field Values
-
GL_DMP_PROGRAM_BINARY_DMP
static final int GL_DMP_PROGRAM_BINARY_DMP
GL_DMP_program_binary
- CType: int- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT
static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT
GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_RASTER_SAMPLES_EXT
static final int GL_MAX_RASTER_SAMPLES_EXT
GL_EXT_raster_multisample
- CType: int- See Also:
- Constant Field Values
-
GL_COVERAGE_COMPONENT_NV
static final int GL_COVERAGE_COMPONENT_NV
GL_NV_coverage_sample
- CType: int- See Also:
- Constant Field Values
-
GL_PATCHES_OES
static final int GL_PATCHES_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COPY_READ_BUFFER_NV
static final int GL_COPY_READ_BUFFER_NV
GL_NV_copy_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES
static final int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES
GL_OES_shader_multisample_interpolation
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES
static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BORDER_COLOR_NV
static final int GL_TEXTURE_BORDER_COLOR_NV
GL_NV_texture_border_clamp
- CType: int- See Also:
- Constant Field Values
-
GL_STENCIL_INDEX_OES
static final int GL_STENCIL_INDEX_OES
GL_OES_texture_stencil8
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_DEFAULT_LAYERS_OES
static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_RG16_EXT
static final int GL_RG16_EXT
GL_EXT_texture_norm16
- CType: int- See Also:
- Constant Field Values
-
GL_DEPTH_COMPONENT16_NONLINEAR_NV
static final int GL_DEPTH_COMPONENT16_NONLINEAR_NV
GL_NV_depth_nonlinear
- CType: int- See Also:
- Constant Field Values
-
GL_COVERAGE_MODULATION_TABLE_SIZE_NV
static final int GL_COVERAGE_MODULATION_TABLE_SIZE_NV
GL_NV_framebuffer_mixed_samples
- CType: int- See Also:
- Constant Field Values
-
GL_FRACTIONAL_ODD_EXT
static final int GL_FRACTIONAL_ODD_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_LAYER_PROVOKING_VERTEX_EXT
static final int GL_LAYER_PROVOKING_VERTEX_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAP_COHERENT_BIT_EXT
static final int GL_MAP_COHERENT_BIT_EXT
GL_EXT_buffer_storage
- CType: int- See Also:
- Constant Field Values
-
GL_SRC1_ALPHA_EXT
static final int GL_SRC1_ALPHA_EXT
GL_EXT_blend_func_extended
- CType: int- See Also:
- Constant Field Values
-
GL_COLOR_BUFFER_BIT1_QCOM
static final int GL_COLOR_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_GEN_MODE_EXT
static final int GL_TESS_GEN_MODE_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT
static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BINDING_BUFFER_OES
static final int GL_TEXTURE_BINDING_BUFFER_OES
GL_OES_texture_buffer
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV
GL_NV_sRGB_formats
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_SAMPLES_IMG
static final int GL_TEXTURE_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_USAGE_ANGLE
static final int GL_TEXTURE_USAGE_ANGLE
GL_ANGLE_texture_usage
- CType: int- See Also:
- Constant Field Values
-
GL_GCCSO_SHADER_BINARY_FJ
static final int GL_GCCSO_SHADER_BINARY_FJ
GL_FJ_shader_binary_GCCSO
- CType: int- See Also:
- Constant Field Values
-
GL_R16_SNORM_EXT
static final int GL_R16_SNORM_EXT
GL_EXT_render_snorm
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_SAMPLES_IMG
static final int GL_MAX_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture
- CType: int- See Also:
- Constant Field Values
-
GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array
- CType: int- See Also:
- Constant Field Values
-
GL_PATCHES_EXT
static final int GL_PATCHES_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_BUFFER_STORAGE_FLAGS_EXT
static final int GL_BUFFER_STORAGE_FLAGS_EXT
GL_EXT_buffer_storage
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_CLIP_DISTANCES_APPLE
static final int GL_MAX_CLIP_DISTANCES_APPLE
GL_APPLE_clip_distance
- CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_SHADER_OES
static final int GL_GEOMETRY_SHADER_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TEXTURE_BUFFER_SIZE_EXT
static final int GL_MAX_TEXTURE_BUFFER_SIZE_EXT
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: int- See Also:
- Constant Field Values
-
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES
static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES
GL_OES_shader_multisample_interpolation
- CType: int- See Also:
- Constant Field Values
-
GL_FRAGMENT_COVERAGE_COLOR_NV
static final int GL_FRAGMENT_COVERAGE_COLOR_NV
GL_NV_fragment_coverage_to_color
- CType: int- See Also:
- Constant Field Values
-
GL_RG16_SNORM_EXT
static final int GL_RG16_SNORM_EXT
GL_EXT_render_snorm
- CType: int- See Also:
- Constant Field Values
-
GL_VIRTUAL_PAGE_SIZE_Z_EXT
static final int GL_VIRTUAL_PAGE_SIZE_Z_EXT
GL_EXT_sparse_texture
- CType: int- See Also:
- Constant Field Values
-
GL_WRITEONLY_RENDERING_QCOM
static final int GL_WRITEONLY_RENDERING_QCOM
GL_QCOM_writeonly_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_ALPHA_TEST_REF_QCOM
static final int GL_ALPHA_TEST_REF_QCOM
GL_QCOM_alpha_test
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT
static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BINDING_EXTERNAL_OES
static final int GL_TEXTURE_BINDING_EXTERNAL_OES
GL_OES_EGL_image_external
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_SAMPLES_NV
static final int GL_MAX_SAMPLES_NV
GL_NV_framebuffer_multisample
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_IMMUTABLE_LEVELS
static final int GL_TEXTURE_IMMUTABLE_LEVELS
GL_OES_texture_view
,GL_VERSION_4_3
,GL_ES_VERSION_3_0
,GL_ARB_texture_view
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_6x5x5_OES
static final int GL_COMPRESSED_RGBA_ASTC_6x5x5_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_CPU_OPTIMIZED_QCOM
static final int GL_CPU_OPTIMIZED_QCOM
GL_QCOM_binning_control
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT
GL_EXT_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_SMAPHS30_PROGRAM_BINARY_DMP
static final int GL_SMAPHS30_PROGRAM_BINARY_DMP
GL_DMP_program_binary
- CType: int- See Also:
- Constant Field Values
-
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array
- CType: int- See Also:
- Constant Field Values
-
GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT
static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES
static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_CONTEXT_RELEASE_BEHAVIOR
static final int GL_CONTEXT_RELEASE_BEHAVIOR
GL_VERSION_4_5
,GL_KHR_context_flush_control
Alias for:GL_CONTEXT_RELEASE_BEHAVIOR_KHR
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_EFFECTIVE_RASTER_SAMPLES_EXT
static final int GL_EFFECTIVE_RASTER_SAMPLES_EXT
GL_EXT_raster_multisample
- CType: int- See Also:
- Constant Field Values
-
GL_GEOMETRY_LINKED_INPUT_TYPE_OES
static final int GL_GEOMETRY_LINKED_INPUT_TYPE_OES
GL_OES_geometry_shader
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_QUADS_OES
static final int GL_QUADS_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM
static final int GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM
GL_QCOM_binning_control
- CType: int- See Also:
- Constant Field Values
-
GL_TESS_GEN_SPACING_OES
static final int GL_TESS_GEN_SPACING_OES
GL_OES_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
GL_KHR_texture_compression_astc_hdr
,GL_KHR_texture_compression_astc_ldr
- CType: int- See Also:
- Constant Field Values
-
GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT
static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT
GL_EXT_shader_image_load_store
,GL_EXT_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_BUFFER_EXT
static final int GL_TEXTURE_BUFFER_EXT
GL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
- CType: int- See Also:
- Constant Field Values
-
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT
static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR
GL_OVR_multiview
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_RGBA_ASTC_6x6x5_OES
static final int GL_COMPRESSED_RGBA_ASTC_6x6x5_OES
GL_OES_texture_compression_astc
- CType: int- See Also:
- Constant Field Values
-
GL_BINNING_CONTROL_HINT_QCOM
static final int GL_BINNING_CONTROL_HINT_QCOM
GL_QCOM_binning_control
- CType: int- See Also:
- Constant Field Values
-
GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES
static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array
- CType: int- See Also:
- Constant Field Values
-
GL_SCREEN
static final int GL_SCREEN
GL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:GL_SCREEN_KHR
,GL_SCREEN_NV
- CType: int- See Also:
- Constant Field Values
-
GL_MULTISAMPLE_BUFFER_BIT5_QCOM
static final int GL_MULTISAMPLE_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering
- CType: int- See Also:
- Constant Field Values
-
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV
static final int GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV
GL_NV_sample_locations
- CType: int- See Also:
- Constant Field Values
-
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array
- CType: int- See Also:
- Constant Field Values
-
GL_MALI_SHADER_BINARY_ARM
static final int GL_MALI_SHADER_BINARY_ARM
GL_ARM_mali_shader_binary
- CType: int- See Also:
- Constant Field Values
-
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV
GL_NV_sRGB_formats
- CType: int- See Also:
- Constant Field Values
-
GL_NVIDIA_PLATFORM_BINARY_NV
static final int GL_NVIDIA_PLATFORM_BINARY_NV
- See Also:
- Constant Field Values
-
-
Method Detail
-
glBlendBarrier
void glBlendBarrier()
Entry point to C language function:void glBlendBarrier(void)
Part ofGL_ES_VERSION_3_2
,GL_KHR_blend_equation_advanced
,GL_NV_blend_equation_advanced
Alias for:glBlendBarrierKHR
,glBlendBarrierNV
-
glGetnUniformuiv
void glGetnUniformuiv(int program, int location, int bufSize, IntBuffer params)
Entry point to C language function:void glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_ARB_robustness
Alias for:glGetnUniformuivKHR
,glGetnUniformuivARB
- Parameters:
params
- a direct or array-backedIntBuffer
-
glGetnUniformuiv
void glGetnUniformuiv(int program, int location, int bufSize, int[] params, int params_offset)
Entry point to C language function:void glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint * params)
Part ofGL_VERSION_4_5
,GL_ES_VERSION_3_2
,GL_KHR_robustness
,GL_ARB_robustness
Alias for:glGetnUniformuivKHR
,glGetnUniformuivARB
-
glEGLImageTargetTexture2DOES
void glEGLImageTargetTexture2DOES(int target, long image)
Entry point to C language function:void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image)
Part ofGL_OES_EGL_image
-
glEGLImageTargetRenderbufferStorageOES
void glEGLImageTargetRenderbufferStorageOES(int target, long image)
Entry point to C language function:void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
Part ofGL_OES_EGL_image
-
glEnableiOES
void glEnableiOES(int target, int index)
Entry point to C language function:void glEnableiOES(GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
-
glDisableiOES
void glDisableiOES(int target, int index)
Entry point to C language function:void glDisableiOES(GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
-
glBlendEquationiOES
void glBlendEquationiOES(int buf, int mode)
Entry point to C language function:void glBlendEquationiOES(GLuint buf, GLenum mode)
Part ofGL_OES_draw_buffers_indexed
-
glBlendEquationSeparateiOES
void glBlendEquationSeparateiOES(int buf, int modeRGB, int modeAlpha)
Entry point to C language function:void glBlendEquationSeparateiOES(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Part ofGL_OES_draw_buffers_indexed
-
glBlendFunciOES
void glBlendFunciOES(int buf, int src, int dst)
Entry point to C language function:void glBlendFunciOES(GLuint buf, GLenum src, GLenum dst)
Part ofGL_OES_draw_buffers_indexed
-
glBlendFuncSeparateiOES
void glBlendFuncSeparateiOES(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Entry point to C language function:void glBlendFuncSeparateiOES(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Part ofGL_OES_draw_buffers_indexed
-
glColorMaskiOES
void glColorMaskiOES(int index, boolean r, boolean g, boolean b, boolean a)
Entry point to C language function:void glColorMaskiOES(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Part ofGL_OES_draw_buffers_indexed
-
glIsEnablediOES
boolean glIsEnablediOES(int target, int index)
Entry point to C language function:GLboolean glIsEnablediOES(GLenum target, GLuint index)
Part ofGL_OES_draw_buffers_indexed
-
glDrawElementsBaseVertexOES
void glDrawElementsBaseVertexOES(int mode, int count, int type, Buffer indices, int basevertex)
Entry point to C language function:void glDrawElementsBaseVertexOES(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedBuffer
-
glDrawRangeElementsBaseVertexOES
void glDrawRangeElementsBaseVertexOES(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Entry point to C language function:void glDrawRangeElementsBaseVertexOES(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedBuffer
-
glDrawElementsInstancedBaseVertexOES
void glDrawElementsInstancedBaseVertexOES(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
Entry point to C language function:void glDrawElementsInstancedBaseVertexOES(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_OES_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedBuffer
-
glMultiDrawElementsBaseVertexOES
void glMultiDrawElementsBaseVertexOES(int mode, IntBuffer count, int type, PointerBuffer indices, int primcount, IntBuffer basevertex)
Entry point to C language function:void glMultiDrawElementsBaseVertexOES(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_OES_draw_elements_base_vertex
- Parameters:
count
- a direct or array-backedIntBuffer
indices
- a direct or array-backedPointerBuffer
basevertex
- a direct or array-backedIntBuffer
-
glMultiDrawElementsBaseVertexOES
void glMultiDrawElementsBaseVertexOES(int mode, int[] count, int count_offset, int type, PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset)
Entry point to C language function:void glMultiDrawElementsBaseVertexOES(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_OES_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedPointerBuffer
-
glFramebufferTextureOES
void glFramebufferTextureOES(int target, int attachment, int texture, int level)
Entry point to C language function:void glFramebufferTextureOES(GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_OES_geometry_shader
-
glPrimitiveBoundingBoxOES
void glPrimitiveBoundingBoxOES(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
Entry point to C language function:void glPrimitiveBoundingBoxOES(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Part ofGL_OES_primitive_bounding_box
-
glMinSampleShadingOES
void glMinSampleShadingOES(float value)
Entry point to C language function:void glMinSampleShadingOES(GLfloat value)
Part ofGL_OES_sample_shading
-
glPatchParameteriOES
void glPatchParameteriOES(int pname, int value)
Entry point to C language function:void glPatchParameteriOES(GLenum pname, GLint value)
Part ofGL_OES_tessellation_shader
-
glTexBufferOES
void glTexBufferOES(int target, int internalformat, int buffer)
Entry point to C language function:void glTexBufferOES(GLenum target, GLenum internalformat, GLuint buffer)
Part ofGL_OES_texture_buffer
-
glTexBufferRangeOES
void glTexBufferRangeOES(int target, int internalformat, int buffer, long offset, long size)
Entry point to C language function:void glTexBufferRangeOES(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_OES_texture_buffer
-
glTexStorage3DMultisampleOES
void glTexStorage3DMultisampleOES(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Entry point to C language function:void glTexStorage3DMultisampleOES(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
Part ofGL_OES_texture_storage_multisample_2d_array
-
glTextureView
void glTextureView(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers)
Entry point to C language function:void glTextureView(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
Part ofGL_VERSION_4_3
,GL_ARB_texture_view
,GL_OES_texture_view
,GL_EXT_texture_view
Alias for:glTextureViewOES
,glTextureViewEXT
-
glBindVertexArrayOES
void glBindVertexArrayOES(int array)
Entry point to C language function:void glBindVertexArrayOES(GLuint array)
Part ofGL_OES_vertex_array_object
-
glDeleteVertexArraysOES
void glDeleteVertexArraysOES(int n, IntBuffer arrays)
Entry point to C language function:void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays)
Part ofGL_OES_vertex_array_object
- Parameters:
arrays
- a direct or array-backedIntBuffer
-
glDeleteVertexArraysOES
void glDeleteVertexArraysOES(int n, int[] arrays, int arrays_offset)
Entry point to C language function:void glDeleteVertexArraysOES(GLsizei n, const GLuint * arrays)
Part ofGL_OES_vertex_array_object
-
glGenVertexArraysOES
void glGenVertexArraysOES(int n, IntBuffer arrays)
Entry point to C language function:void glGenVertexArraysOES(GLsizei n, GLuint * arrays)
Part ofGL_OES_vertex_array_object
- Parameters:
arrays
- a direct or array-backedIntBuffer
-
glGenVertexArraysOES
void glGenVertexArraysOES(int n, int[] arrays, int arrays_offset)
Entry point to C language function:void glGenVertexArraysOES(GLsizei n, GLuint * arrays)
Part ofGL_OES_vertex_array_object
-
glIsVertexArrayOES
boolean glIsVertexArrayOES(int array)
Entry point to C language function:GLboolean glIsVertexArrayOES(GLuint array)
Part ofGL_OES_vertex_array_object
-
glBlitFramebufferANGLE
void glBlitFramebufferANGLE(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function:void glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Part ofGL_ANGLE_framebuffer_blit
-
glDrawArraysInstancedANGLE
void glDrawArraysInstancedANGLE(int mode, int first, int count, int primcount)
Entry point to C language function:void glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
Part ofGL_ANGLE_instanced_arrays
-
glDrawElementsInstancedANGLE
void glDrawElementsInstancedANGLE(int mode, int count, int type, Buffer indices, int primcount)
Entry point to C language function:void glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
Part ofGL_ANGLE_instanced_arrays
- Parameters:
indices
- a direct or array-backedBuffer
-
glVertexAttribDivisorANGLE
void glVertexAttribDivisorANGLE(int index, int divisor)
Entry point to C language function:void glVertexAttribDivisorANGLE(GLuint index, GLuint divisor)
Part ofGL_ANGLE_instanced_arrays
-
glGetTranslatedShaderSourceANGLE
void glGetTranslatedShaderSourceANGLE(int shader, int bufsize, IntBuffer length, ByteBuffer source)
Entry point to C language function:void glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
Part ofGL_ANGLE_translated_shader_source
- Parameters:
length
- a direct or array-backedIntBuffer
source
- a direct or array-backedByteBuffer
-
glGetTranslatedShaderSourceANGLE
void glGetTranslatedShaderSourceANGLE(int shader, int bufsize, int[] length, int length_offset, byte[] source, int source_offset)
Entry point to C language function:void glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source)
Part ofGL_ANGLE_translated_shader_source
-
glCopyTextureLevelsAPPLE
void glCopyTextureLevelsAPPLE(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount)
Entry point to C language function:void glCopyTextureLevelsAPPLE(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)
Part ofGL_APPLE_copy_texture_levels
-
glResolveMultisampleFramebuffer
void glResolveMultisampleFramebuffer()
Entry point to C language function:void glResolveMultisampleFramebuffer(void)
Part ofGL_APPLE_framebuffer_multisample
Alias for:glResolveMultisampleFramebufferAPPLE
-
glBindFragDataLocationIndexedEXT
void glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, ByteBuffer name)
Entry point to C language function:void glBindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
Part ofGL_EXT_blend_func_extended
- Parameters:
name
- a direct or array-backedByteBuffer
-
glBindFragDataLocationIndexedEXT
void glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, byte[] name, int name_offset)
Entry point to C language function:void glBindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
Part ofGL_EXT_blend_func_extended
-
glBindFragDataLocationEXT
void glBindFragDataLocationEXT(int program, int color, ByteBuffer name)
Entry point to C language function:void glBindFragDataLocationEXT(GLuint program, GLuint color, const GLchar * name)
Part ofGL_EXT_gpu_shader4
,GL_EXT_blend_func_extended
- Parameters:
name
- a direct or array-backedByteBuffer
-
glBindFragDataLocationEXT
void glBindFragDataLocationEXT(int program, int color, byte[] name, int name_offset)
Entry point to C language function:void glBindFragDataLocationEXT(GLuint program, GLuint color, const GLchar * name)
Part ofGL_EXT_gpu_shader4
,GL_EXT_blend_func_extended
-
glGetProgramResourceLocationIndexEXT
int glGetProgramResourceLocationIndexEXT(int program, int programInterface, ByteBuffer name)
Entry point to C language function:GLint glGetProgramResourceLocationIndexEXT(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_EXT_blend_func_extended
- Parameters:
name
- a direct or array-backedByteBuffer
-
glGetProgramResourceLocationIndexEXT
int glGetProgramResourceLocationIndexEXT(int program, int programInterface, byte[] name, int name_offset)
Entry point to C language function:GLint glGetProgramResourceLocationIndexEXT(GLuint program, GLenum programInterface, const GLchar * name)
Part ofGL_EXT_blend_func_extended
-
glGetFragDataIndexEXT
int glGetFragDataIndexEXT(int program, ByteBuffer name)
Entry point to C language function:GLint glGetFragDataIndexEXT(GLuint program, const GLchar * name)
Part ofGL_EXT_blend_func_extended
- Parameters:
name
- a direct or array-backedByteBuffer
-
glGetFragDataIndexEXT
int glGetFragDataIndexEXT(int program, byte[] name, int name_offset)
Entry point to C language function:GLint glGetFragDataIndexEXT(GLuint program, const GLchar * name)
Part ofGL_EXT_blend_func_extended
-
glBufferStorageEXT
void glBufferStorageEXT(int target, long size, Buffer data, int flags)
Entry point to C language function:void glBufferStorageEXT(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags)
Part ofGL_EXT_buffer_storage
- Parameters:
data
- a direct or array-backedBuffer
-
glDiscardFramebufferEXT
void glDiscardFramebufferEXT(int target, int numAttachments, IntBuffer attachments)
Entry point to C language function:void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_EXT_discard_framebuffer
- Parameters:
attachments
- a direct or array-backedIntBuffer
-
glDiscardFramebufferEXT
void glDiscardFramebufferEXT(int target, int numAttachments, int[] attachments, int attachments_offset)
Entry point to C language function:void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum * attachments)
Part ofGL_EXT_discard_framebuffer
-
glEnableiEXT
void glEnableiEXT(int target, int index)
Entry point to C language function:void glEnableiEXT(GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
-
glDisableiEXT
void glDisableiEXT(int target, int index)
Entry point to C language function:void glDisableiEXT(GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
-
glBlendEquationiEXT
void glBlendEquationiEXT(int buf, int mode)
Entry point to C language function:void glBlendEquationiEXT(GLuint buf, GLenum mode)
Part ofGL_EXT_draw_buffers_indexed
-
glBlendEquationSeparateiEXT
void glBlendEquationSeparateiEXT(int buf, int modeRGB, int modeAlpha)
Entry point to C language function:void glBlendEquationSeparateiEXT(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
Part ofGL_EXT_draw_buffers_indexed
-
glBlendFunciEXT
void glBlendFunciEXT(int buf, int src, int dst)
Entry point to C language function:void glBlendFunciEXT(GLuint buf, GLenum src, GLenum dst)
Part ofGL_EXT_draw_buffers_indexed
-
glBlendFuncSeparateiEXT
void glBlendFuncSeparateiEXT(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Entry point to C language function:void glBlendFuncSeparateiEXT(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
Part ofGL_EXT_draw_buffers_indexed
-
glColorMaskiEXT
void glColorMaskiEXT(int index, boolean r, boolean g, boolean b, boolean a)
Entry point to C language function:void glColorMaskiEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
Part ofGL_EXT_draw_buffers_indexed
-
glIsEnablediEXT
boolean glIsEnablediEXT(int target, int index)
Entry point to C language function:GLboolean glIsEnablediEXT(GLenum target, GLuint index)
Part ofGL_EXT_draw_buffers_indexed
-
glDrawElementsBaseVertexEXT
void glDrawElementsBaseVertexEXT(int mode, int count, int type, Buffer indices, int basevertex)
Entry point to C language function:void glDrawElementsBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedBuffer
-
glDrawRangeElementsBaseVertexEXT
void glDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Entry point to C language function:void glDrawRangeElementsBaseVertexEXT(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedBuffer
-
glDrawElementsInstancedBaseVertexEXT
void glDrawElementsInstancedBaseVertexEXT(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
Entry point to C language function:void glDrawElementsInstancedBaseVertexEXT(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedBuffer
-
glMultiDrawElementsBaseVertexEXT
void glMultiDrawElementsBaseVertexEXT(int mode, IntBuffer count, int type, PointerBuffer indices, int primcount, IntBuffer basevertex)
Entry point to C language function:void glMultiDrawElementsBaseVertexEXT(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- Parameters:
count
- a direct or array-backedIntBuffer
indices
- a direct or array-backedPointerBuffer
basevertex
- a direct or array-backedIntBuffer
-
glMultiDrawElementsBaseVertexEXT
void glMultiDrawElementsBaseVertexEXT(int mode, int[] count, int count_offset, int type, PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset)
Entry point to C language function:void glMultiDrawElementsBaseVertexEXT(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex)
Part ofGL_EXT_draw_elements_base_vertex
- Parameters:
indices
- a direct or array-backedPointerBuffer
-
glFramebufferTextureEXT
void glFramebufferTextureEXT(int target, int attachment, int texture, int level)
Entry point to C language function:void glFramebufferTextureEXT(GLenum target, GLenum attachment, GLuint texture, GLint level)
Part ofGL_NV_geometry_program4
,GL_EXT_geometry_shader
-
glVertexAttribDivisor
void glVertexAttribDivisor(int index, int divisor)
Entry point to C language function:void glVertexAttribDivisor(GLuint index, GLuint divisor)
Part ofGL_VERSION_3_3
,GL_ES_VERSION_3_0
,GL_NV_instanced_arrays
,GL_ANGLE_instanced_arrays
,GL_EXT_instanced_arrays
,GL_ARB_instanced_arrays
Alias for:glVertexAttribDivisorNV
,glVertexAttribDivisorANGLE
,glVertexAttribDivisorEXT
,glVertexAttribDivisorARB
-
glMultiDrawArraysIndirectEXT
void glMultiDrawArraysIndirectEXT(int mode, Buffer indirect, int drawcount, int stride)
Entry point to C language function:void glMultiDrawArraysIndirectEXT(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride)
Part ofGL_EXT_multi_draw_indirect
- Parameters:
indirect
- a direct or array-backedBuffer
-
glMultiDrawElementsIndirectEXT
void glMultiDrawElementsIndirectEXT(int mode, int type, Buffer indirect, int drawcount, int stride)
Entry point to C language function:void glMultiDrawElementsIndirectEXT(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride)
Part ofGL_EXT_multi_draw_indirect
- Parameters:
indirect
- a direct or array-backedBuffer
-
glRenderbufferStorageMultisampleEXT
void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height)
Entry point to C language function:void glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_EXT_multisampled_render_to_texture
,GL_EXT_framebuffer_multisample
-
glFramebufferTexture2DMultisampleEXT
void glFramebufferTexture2DMultisampleEXT(int target, int attachment, int textarget, int texture, int level, int samples)
Entry point to C language function:void glFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
Part ofGL_EXT_multisampled_render_to_texture
-
glReadBufferIndexedEXT
void glReadBufferIndexedEXT(int src, int index)
Entry point to C language function:void glReadBufferIndexedEXT(GLenum src, GLint index)
Part ofGL_EXT_multiview_draw_buffers
-
glDrawBuffersIndexedEXT
void glDrawBuffersIndexedEXT(int n, IntBuffer location, IntBuffer indices)
Entry point to C language function:void glDrawBuffersIndexedEXT(GLint n, const GLenum * location, const GLint * indices)
Part ofGL_EXT_multiview_draw_buffers
-
glDrawBuffersIndexedEXT
void glDrawBuffersIndexedEXT(int n, int[] location, int location_offset, int[] indices, int indices_offset)
Entry point to C language function:void glDrawBuffersIndexedEXT(GLint n, const GLenum * location, const GLint * indices)
Part ofGL_EXT_multiview_draw_buffers
-
glGetIntegeri_vEXT
void glGetIntegeri_vEXT(int target, int index, IntBuffer data)
Entry point to C language function:void glGetIntegeri_vEXT(GLenum target, GLuint index, GLint * data)
Part ofGL_EXT_multiview_draw_buffers
- Parameters:
data
- a direct or array-backedIntBuffer
-
glGetIntegeri_vEXT
void glGetIntegeri_vEXT(int target, int index, int[] data, int data_offset)
Entry point to C language function:void glGetIntegeri_vEXT(GLenum target, GLuint index, GLint * data)
Part ofGL_EXT_multiview_draw_buffers
-
glPrimitiveBoundingBoxEXT
void glPrimitiveBoundingBoxEXT(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
Entry point to C language function:void glPrimitiveBoundingBoxEXT(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Part ofGL_EXT_primitive_bounding_box
-
glRasterSamplesEXT
void glRasterSamplesEXT(int samples, boolean fixedsamplelocations)
Entry point to C language function:void glRasterSamplesEXT(GLuint samples, GLboolean fixedsamplelocations)
Part ofGL_EXT_raster_multisample
-
glTexPageCommitmentEXT
void glTexPageCommitmentEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit)
Entry point to C language function:void glTexPageCommitmentEXT(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
Part ofGL_EXT_sparse_texture
-
glPatchParameteriEXT
void glPatchParameteriEXT(int pname, int value)
Entry point to C language function:void glPatchParameteriEXT(GLenum pname, GLint value)
Part ofGL_EXT_tessellation_shader
-
glTexBufferEXT
void glTexBufferEXT(int target, int internalformat, int buffer)
Entry point to C language function:void glTexBufferEXT(GLenum target, GLenum internalformat, GLuint buffer)
Part ofGL_EXT_texture_buffer
,GL_EXT_texture_buffer_object
-
glTexBufferRangeEXT
void glTexBufferRangeEXT(int target, int internalformat, int buffer, long offset, long size)
Entry point to C language function:void glTexBufferRangeEXT(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
Part ofGL_EXT_texture_buffer
-
glRenderbufferStorageMultisampleIMG
void glRenderbufferStorageMultisampleIMG(int target, int samples, int internalformat, int width, int height)
Entry point to C language function:void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_IMG_multisampled_render_to_texture
-
glFramebufferTexture2DMultisampleIMG
void glFramebufferTexture2DMultisampleIMG(int target, int attachment, int textarget, int texture, int level, int samples)
Entry point to C language function:void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
Part ofGL_IMG_multisampled_render_to_texture
-
glBeginConditionalRender
void glBeginConditionalRender(int id, int mode)
Entry point to C language function:void glBeginConditionalRender(GLuint id, GLenum mode)
Part ofGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:glBeginConditionalRenderNV
-
glEndConditionalRender
void glEndConditionalRender()
Entry point to C language function:void glEndConditionalRender(void)
Part ofGL_VERSION_3_0
,GL_NV_conditional_render
Alias for:glEndConditionalRenderNV
-
glSubpixelPrecisionBiasNV
void glSubpixelPrecisionBiasNV(int xbits, int ybits)
Entry point to C language function:void glSubpixelPrecisionBiasNV(GLuint xbits, GLuint ybits)
Part ofGL_NV_conservative_raster
-
glCopyBufferSubDataNV
void glCopyBufferSubDataNV(int readTarget, int writeTarget, long readOffset, long writeOffset, long size)
Entry point to C language function:void glCopyBufferSubDataNV(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
Part ofGL_NV_copy_buffer
-
glCoverageMaskNV
void glCoverageMaskNV(boolean mask)
Entry point to C language function:void glCoverageMaskNV(GLboolean mask)
Part ofGL_NV_coverage_sample
-
glCoverageOperationNV
void glCoverageOperationNV(int operation)
Entry point to C language function:void glCoverageOperationNV(GLenum operation)
Part ofGL_NV_coverage_sample
-
glDrawArraysInstancedNV
void glDrawArraysInstancedNV(int mode, int first, int count, int primcount)
Entry point to C language function:void glDrawArraysInstancedNV(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
Part ofGL_NV_draw_instanced
-
glDrawElementsInstancedNV
void glDrawElementsInstancedNV(int mode, int count, int type, Buffer indices, int primcount)
Entry point to C language function:void glDrawElementsInstancedNV(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
Part ofGL_NV_draw_instanced
- Parameters:
indices
- a direct or array-backedBuffer
-
glFragmentCoverageColorNV
void glFragmentCoverageColorNV(int color)
Entry point to C language function:void glFragmentCoverageColorNV(GLuint color)
Part ofGL_NV_fragment_coverage_to_color
-
glBlitFramebufferNV
void glBlitFramebufferNV(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function:void glBlitFramebufferNV(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
Part ofGL_NV_framebuffer_blit
-
glCoverageModulationTableNV
void glCoverageModulationTableNV(int n, FloatBuffer v)
Entry point to C language function:void glCoverageModulationTableNV(GLsizei n, const GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
- Parameters:
v
- a direct or array-backedFloatBuffer
-
glCoverageModulationTableNV
void glCoverageModulationTableNV(int n, float[] v, int v_offset)
Entry point to C language function:void glCoverageModulationTableNV(GLsizei n, const GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
-
glGetCoverageModulationTableNV
void glGetCoverageModulationTableNV(int bufsize, FloatBuffer v)
Entry point to C language function:void glGetCoverageModulationTableNV(GLsizei bufsize, GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
- Parameters:
v
- a direct or array-backedFloatBuffer
-
glGetCoverageModulationTableNV
void glGetCoverageModulationTableNV(int bufsize, float[] v, int v_offset)
Entry point to C language function:void glGetCoverageModulationTableNV(GLsizei bufsize, GLfloat * v)
Part ofGL_NV_framebuffer_mixed_samples
-
glCoverageModulationNV
void glCoverageModulationNV(int components)
Entry point to C language function:void glCoverageModulationNV(GLenum components)
Part ofGL_NV_framebuffer_mixed_samples
-
glRenderbufferStorageMultisampleNV
void glRenderbufferStorageMultisampleNV(int target, int samples, int internalformat, int width, int height)
Entry point to C language function:void glRenderbufferStorageMultisampleNV(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
Part ofGL_NV_framebuffer_multisample
-
glVertexAttribDivisorNV
void glVertexAttribDivisorNV(int index, int divisor)
Entry point to C language function:void glVertexAttribDivisorNV(GLuint index, GLuint divisor)
Part ofGL_NV_instanced_arrays
-
glUniformMatrix2x3fvNV
void glUniformMatrix2x3fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function:void glUniformMatrix2x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- Parameters:
value
- a direct or array-backedFloatBuffer
-
glUniformMatrix2x3fvNV
void glUniformMatrix2x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function:void glUniformMatrix2x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
-
glUniformMatrix3x2fvNV
void glUniformMatrix3x2fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function:void glUniformMatrix3x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- Parameters:
value
- a direct or array-backedFloatBuffer
-
glUniformMatrix3x2fvNV
void glUniformMatrix3x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function:void glUniformMatrix3x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
-
glUniformMatrix2x4fvNV
void glUniformMatrix2x4fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function:void glUniformMatrix2x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- Parameters:
value
- a direct or array-backedFloatBuffer
-
glUniformMatrix2x4fvNV
void glUniformMatrix2x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function:void glUniformMatrix2x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
-
glUniformMatrix4x2fvNV
void glUniformMatrix4x2fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function:void glUniformMatrix4x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- Parameters:
value
- a direct or array-backedFloatBuffer
-
glUniformMatrix4x2fvNV
void glUniformMatrix4x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function:void glUniformMatrix4x2fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
-
glUniformMatrix3x4fvNV
void glUniformMatrix3x4fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function:void glUniformMatrix3x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- Parameters:
value
- a direct or array-backedFloatBuffer
-
glUniformMatrix3x4fvNV
void glUniformMatrix3x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function:void glUniformMatrix3x4fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
-
glUniformMatrix4x3fvNV
void glUniformMatrix4x3fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function:void glUniformMatrix4x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
- Parameters:
value
- a direct or array-backedFloatBuffer
-
glUniformMatrix4x3fvNV
void glUniformMatrix4x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function:void glUniformMatrix4x3fvNV(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
Part ofGL_NV_non_square_matrices
-
glPolygonModeNV
void glPolygonModeNV(int face, int mode)
Entry point to C language function:void glPolygonModeNV(GLenum face, GLenum mode)
Part ofGL_NV_polygon_mode
-
glReadBufferNV
void glReadBufferNV(int mode)
Entry point to C language function:void glReadBufferNV(GLenum mode)
Part ofGL_NV_read_buffer
-
glFramebufferSampleLocationsfvNV
void glFramebufferSampleLocationsfvNV(int target, int start, int count, FloatBuffer v)
Entry point to C language function:void glFramebufferSampleLocationsfvNV(GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
- Parameters:
v
- a direct or array-backedFloatBuffer
-
glFramebufferSampleLocationsfvNV
void glFramebufferSampleLocationsfvNV(int target, int start, int count, float[] v, int v_offset)
Entry point to C language function:void glFramebufferSampleLocationsfvNV(GLenum target, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
-
glNamedFramebufferSampleLocationsfvNV
void glNamedFramebufferSampleLocationsfvNV(int framebuffer, int start, int count, FloatBuffer v)
Entry point to C language function:void glNamedFramebufferSampleLocationsfvNV(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
- Parameters:
v
- a direct or array-backedFloatBuffer
-
glNamedFramebufferSampleLocationsfvNV
void glNamedFramebufferSampleLocationsfvNV(int framebuffer, int start, int count, float[] v, int v_offset)
Entry point to C language function:void glNamedFramebufferSampleLocationsfvNV(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v)
Part ofGL_NV_sample_locations
-
glResolveDepthValuesNV
void glResolveDepthValuesNV()
Entry point to C language function:void glResolveDepthValuesNV(void)
Part ofGL_NV_sample_locations
-
glViewportArrayvNV
void glViewportArrayvNV(int first, int count, FloatBuffer v)
Entry point to C language function:void glViewportArrayvNV(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
- Parameters:
v
- a direct or array-backedFloatBuffer
-
glViewportArrayvNV
void glViewportArrayvNV(int first, int count, float[] v, int v_offset)
Entry point to C language function:void glViewportArrayvNV(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
-
glViewportIndexedfNV
void glViewportIndexedfNV(int index, float x, float y, float w, float h)
Entry point to C language function:void glViewportIndexedfNV(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
Part ofGL_NV_viewport_array
-
glViewportIndexedfvNV
void glViewportIndexedfvNV(int index, FloatBuffer v)
Entry point to C language function:void glViewportIndexedfvNV(GLuint index, const GLfloat * v)
Part ofGL_NV_viewport_array
- Parameters:
v
- a direct or array-backedFloatBuffer
-
glViewportIndexedfvNV
void glViewportIndexedfvNV(int index, float[] v, int v_offset)
Entry point to C language function:void glViewportIndexedfvNV(GLuint index, const GLfloat * v)
Part ofGL_NV_viewport_array
-
glScissorArrayvNV
void glScissorArrayvNV(int first, int count, IntBuffer v)
Entry point to C language function:void glScissorArrayvNV(GLuint first, GLsizei count, const GLint * v)
Part ofGL_NV_viewport_array
- Parameters:
v
- a direct or array-backedIntBuffer
-
glScissorArrayvNV
void glScissorArrayvNV(int first, int count, int[] v, int v_offset)
Entry point to C language function:void glScissorArrayvNV(GLuint first, GLsizei count, const GLint * v)
Part ofGL_NV_viewport_array
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glScissorIndexedNV
void glScissorIndexedNV(int index, int left, int bottom, int width, int height)
Entry point to C language function:void glScissorIndexedNV(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
Part ofGL_NV_viewport_array
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glScissorIndexedvNV
void glScissorIndexedvNV(int index, IntBuffer v)
Entry point to C language function:void glScissorIndexedvNV(GLuint index, const GLint * v)
Part ofGL_NV_viewport_array
- Parameters:
v
- a direct or array-backedIntBuffer
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glScissorIndexedvNV
void glScissorIndexedvNV(int index, int[] v, int v_offset)
Entry point to C language function:void glScissorIndexedvNV(GLuint index, const GLint * v)
Part ofGL_NV_viewport_array
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glDepthRangeArrayfvNV
void glDepthRangeArrayfvNV(int first, int count, FloatBuffer v)
Entry point to C language function:void glDepthRangeArrayfvNV(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
- Parameters:
v
- a direct or array-backedFloatBuffer
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glDepthRangeArrayfvNV
void glDepthRangeArrayfvNV(int first, int count, float[] v, int v_offset)
Entry point to C language function:void glDepthRangeArrayfvNV(GLuint first, GLsizei count, const GLfloat * v)
Part ofGL_NV_viewport_array
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glDepthRangeIndexedfNV
void glDepthRangeIndexedfNV(int index, float n, float f)
Entry point to C language function:void glDepthRangeIndexedfNV(GLuint index, GLfloat n, GLfloat f)
Part ofGL_NV_viewport_array
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glGetFloati_vNV
void glGetFloati_vNV(int target, int index, FloatBuffer data)
Entry point to C language function:void glGetFloati_vNV(GLenum target, GLuint index, GLfloat * data)
Part ofGL_NV_viewport_array
- Parameters:
data
- a direct or array-backedFloatBuffer
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glGetFloati_vNV
void glGetFloati_vNV(int target, int index, float[] data, int data_offset)
Entry point to C language function:void glGetFloati_vNV(GLenum target, GLuint index, GLfloat * data)
Part ofGL_NV_viewport_array
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glEnableiNV
void glEnableiNV(int target, int index)
Entry point to C language function:void glEnableiNV(GLenum target, GLuint index)
Part ofGL_NV_viewport_array
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glDisableiNV
void glDisableiNV(int target, int index)
Entry point to C language function:void glDisableiNV(GLenum target, GLuint index)
Part ofGL_NV_viewport_array
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glIsEnablediNV
boolean glIsEnablediNV(int target, int index)
Entry point to C language function:GLboolean glIsEnablediNV(GLenum target, GLuint index)
Part ofGL_NV_viewport_array
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glFramebufferTextureMultiviewOVR
void glFramebufferTextureMultiviewOVR(int target, int attachment, int texture, int level, int baseViewIndex, int numViews)
Entry point to C language function:void glFramebufferTextureMultiviewOVR(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
Part ofGL_OVR_multiview
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glAlphaFuncQCOM
void glAlphaFuncQCOM(int func, float ref)
Entry point to C language function:void glAlphaFuncQCOM(GLenum func, GLclampf ref)
Part ofGL_QCOM_alpha_test
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glGetDriverControlsQCOM
void glGetDriverControlsQCOM(IntBuffer num, int size, IntBuffer driverControls)
Entry point to C language function:void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls)
Part ofGL_QCOM_driver_control
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glGetDriverControlsQCOM
void glGetDriverControlsQCOM(int[] num, int num_offset, int size, int[] driverControls, int driverControls_offset)
Entry point to C language function:void glGetDriverControlsQCOM(GLint * num, GLsizei size, GLuint * driverControls)
Part ofGL_QCOM_driver_control
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glGetDriverControlStringQCOM
void glGetDriverControlStringQCOM(int driverControl, int bufSize, IntBuffer length, ByteBuffer driverControlString)
Entry point to C language function:void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
Part ofGL_QCOM_driver_control
- Parameters:
length
- a direct or array-backedIntBuffer
driverControlString
- a direct or array-backedByteBuffer
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glGetDriverControlStringQCOM
void glGetDriverControlStringQCOM(int driverControl, int bufSize, int[] length, int length_offset, byte[] driverControlString, int driverControlString_offset)
Entry point to C language function:void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString)
Part ofGL_QCOM_driver_control
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glEnableDriverControlQCOM
void glEnableDriverControlQCOM(int driverControl)
Entry point to C language function:void glEnableDriverControlQCOM(GLuint driverControl)
Part ofGL_QCOM_driver_control
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glDisableDriverControlQCOM
void glDisableDriverControlQCOM(int driverControl)
Entry point to C language function:void glDisableDriverControlQCOM(GLuint driverControl)
Part ofGL_QCOM_driver_control
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glExtGetTexturesQCOM
void glExtGetTexturesQCOM(IntBuffer textures, int maxTextures, IntBuffer numTextures)
Entry point to C language function:void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures)
Part ofGL_QCOM_extended_get
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glExtGetTexturesQCOM
void glExtGetTexturesQCOM(int[] textures, int textures_offset, int maxTextures, int[] numTextures, int numTextures_offset)
Entry point to C language function:void glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures)
Part ofGL_QCOM_extended_get
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glExtGetBuffersQCOM
void glExtGetBuffersQCOM(IntBuffer buffers, int maxBuffers, IntBuffer numBuffers)
Entry point to C language function:void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
Part ofGL_QCOM_extended_get
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glExtGetBuffersQCOM
void glExtGetBuffersQCOM(int[] buffers, int buffers_offset, int maxBuffers, int[] numBuffers, int numBuffers_offset)
Entry point to C language function:void glExtGetBuffersQCOM(GLuint * buffers, GLint maxBuffers, GLint * numBuffers)
Part ofGL_QCOM_extended_get
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glExtGetRenderbuffersQCOM
void glExtGetRenderbuffersQCOM(IntBuffer renderbuffers, int maxRenderbuffers, IntBuffer numRenderbuffers)
Entry point to C language function:void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
Part ofGL_QCOM_extended_get
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glExtGetRenderbuffersQCOM
void glExtGetRenderbuffersQCOM(int[] renderbuffers, int renderbuffers_offset, int maxRenderbuffers, int[] numRenderbuffers, int numRenderbuffers_offset)
Entry point to C language function:void glExtGetRenderbuffersQCOM(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
Part ofGL_QCOM_extended_get
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glExtGetFramebuffersQCOM
void glExtGetFramebuffersQCOM(IntBuffer framebuffers, int maxFramebuffers, IntBuffer numFramebuffers)
Entry point to C language function:void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
Part ofGL_QCOM_extended_get
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glExtGetFramebuffersQCOM
void glExtGetFramebuffersQCOM(int[] framebuffers, int framebuffers_offset, int maxFramebuffers, int[] numFramebuffers, int numFramebuffers_offset)
Entry point to C language function:void glExtGetFramebuffersQCOM(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers)
Part ofGL_QCOM_extended_get
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glExtGetTexLevelParameterivQCOM
void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, IntBuffer params)
Entry point to C language function:void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
Part ofGL_QCOM_extended_get
- Parameters:
params
- a direct or array-backedIntBuffer
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glExtGetTexLevelParameterivQCOM
void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, int[] params, int params_offset)
Entry point to C language function:void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params)
Part ofGL_QCOM_extended_get
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glExtTexObjectStateOverrideiQCOM
void glExtTexObjectStateOverrideiQCOM(int target, int pname, int param)
Entry point to C language function:void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param)
Part ofGL_QCOM_extended_get
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glExtGetTexSubImageQCOM
void glExtGetTexSubImageQCOM(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer texels)
Entry point to C language function:void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels)
Part ofGL_QCOM_extended_get
- Parameters:
texels
- a direct or array-backedBuffer
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glExtGetBufferPointervQCOM
void glExtGetBufferPointervQCOM(int target, PointerBuffer params)
Entry point to C language function:void glExtGetBufferPointervQCOM(GLenum target, void * * params)
Part ofGL_QCOM_extended_get
- Parameters:
params
- a direct onlyPointerBuffer
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glExtGetShadersQCOM
void glExtGetShadersQCOM(IntBuffer shaders, int maxShaders, IntBuffer numShaders)
Entry point to C language function:void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders)
Part ofGL_QCOM_extended_get2
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glExtGetShadersQCOM
void glExtGetShadersQCOM(int[] shaders, int shaders_offset, int maxShaders, int[] numShaders, int numShaders_offset)
Entry point to C language function:void glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders)
Part ofGL_QCOM_extended_get2
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glExtGetProgramsQCOM
void glExtGetProgramsQCOM(IntBuffer programs, int maxPrograms, IntBuffer numPrograms)
Entry point to C language function:void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms)
Part ofGL_QCOM_extended_get2
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glExtGetProgramsQCOM
void glExtGetProgramsQCOM(int[] programs, int programs_offset, int maxPrograms, int[] numPrograms, int numPrograms_offset)
Entry point to C language function:void glExtGetProgramsQCOM(GLuint * programs, GLint maxPrograms, GLint * numPrograms)
Part ofGL_QCOM_extended_get2
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glExtIsProgramBinaryQCOM
boolean glExtIsProgramBinaryQCOM(int program)
Entry point to C language function:GLboolean glExtIsProgramBinaryQCOM(GLuint program)
Part ofGL_QCOM_extended_get2
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glExtGetProgramBinarySourceQCOM
void glExtGetProgramBinarySourceQCOM(int program, int shadertype, ByteBuffer source, IntBuffer length)
Entry point to C language function:void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length)
Part ofGL_QCOM_extended_get2
- Parameters:
source
- a direct or array-backedByteBuffer
length
- a direct or array-backedIntBuffer
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glExtGetProgramBinarySourceQCOM
void glExtGetProgramBinarySourceQCOM(int program, int shadertype, byte[] source, int source_offset, int[] length, int length_offset)
Entry point to C language function:void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar * source, GLint * length)
Part ofGL_QCOM_extended_get2
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glStartTilingQCOM
void glStartTilingQCOM(int x, int y, int width, int height, int preserveMask)
Entry point to C language function:void glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
Part ofGL_QCOM_tiled_rendering
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glEndTilingQCOM
void glEndTilingQCOM(int preserveMask)
Entry point to C language function:void glEndTilingQCOM(GLbitfield preserveMask)
Part ofGL_QCOM_tiled_rendering
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glDrawElements
void glDrawElements(int mode, int count, int type, Buffer indices)
Entry point to C language function:void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part ofGL_VERSION_ES_CL_CM
,GL_VERSION_1_1
,GL_ES_VERSION_2_0
- Parameters:
indices
- a direct or array-backedBuffer
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glVertexAttribPointer
void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, Buffer ptr)
Entry point to C language function:void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part ofGL_ES_VERSION_2_0
,GL_VERSION_2_0
- Parameters:
ptr
- a direct onlyBuffer
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