Package com.jogamp.opengl.fixedfunc
Interface GLLightingFunc
-
- All Known Implementing Classes:
DebugGL2
,DebugGL3
,DebugGL3bc
,DebugGL4
,DebugGL4bc
,DebugGLES1
,TraceGL2
,TraceGL3
,TraceGL3bc
,TraceGL4
,TraceGL4bc
,TraceGLES1
public interface GLLightingFunc
-
-
Field Summary
Fields Modifier and Type Field Description static int
GL_AMBIENT
static int
GL_AMBIENT_AND_DIFFUSE
static int
GL_COLOR_MATERIAL
static int
GL_CONSTANT_ATTENUATION
static int
GL_DIFFUSE
static int
GL_EMISSION
static int
GL_FLAT
static int
GL_LIGHT0
static int
GL_LIGHT1
static int
GL_LIGHT2
static int
GL_LIGHT3
static int
GL_LIGHT4
static int
GL_LIGHT5
static int
GL_LIGHT6
static int
GL_LIGHT7
static int
GL_LIGHTING
static int
GL_LINEAR_ATTENUATION
static int
GL_NORMALIZE
static int
GL_POSITION
static int
GL_QUADRATIC_ATTENUATION
static int
GL_SHININESS
static int
GL_SMOOTH
static int
GL_SPECULAR
static int
GL_SPOT_CUTOFF
static int
GL_SPOT_DIRECTION
static int
GL_SPOT_EXPONENT
-
Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description void
glColor4f(float red, float green, float blue, float alpha)
void
glLightfv(int light, int pname, float[] params, int params_offset)
void
glLightfv(int light, int pname, FloatBuffer params)
void
glMaterialf(int face, int pname, float param)
void
glMaterialfv(int face, int pname, float[] params, int params_offset)
void
glMaterialfv(int face, int pname, FloatBuffer params)
void
glShadeModel(int mode)
-
-
-
Field Detail
-
GL_LIGHT0
static final int GL_LIGHT0
- See Also:
- Constant Field Values
-
GL_LIGHT1
static final int GL_LIGHT1
- See Also:
- Constant Field Values
-
GL_LIGHT2
static final int GL_LIGHT2
- See Also:
- Constant Field Values
-
GL_LIGHT3
static final int GL_LIGHT3
- See Also:
- Constant Field Values
-
GL_LIGHT4
static final int GL_LIGHT4
- See Also:
- Constant Field Values
-
GL_LIGHT5
static final int GL_LIGHT5
- See Also:
- Constant Field Values
-
GL_LIGHT6
static final int GL_LIGHT6
- See Also:
- Constant Field Values
-
GL_LIGHT7
static final int GL_LIGHT7
- See Also:
- Constant Field Values
-
GL_LIGHTING
static final int GL_LIGHTING
- See Also:
- Constant Field Values
-
GL_AMBIENT
static final int GL_AMBIENT
- See Also:
- Constant Field Values
-
GL_DIFFUSE
static final int GL_DIFFUSE
- See Also:
- Constant Field Values
-
GL_SPECULAR
static final int GL_SPECULAR
- See Also:
- Constant Field Values
-
GL_POSITION
static final int GL_POSITION
- See Also:
- Constant Field Values
-
GL_SPOT_DIRECTION
static final int GL_SPOT_DIRECTION
- See Also:
- Constant Field Values
-
GL_SPOT_EXPONENT
static final int GL_SPOT_EXPONENT
- See Also:
- Constant Field Values
-
GL_SPOT_CUTOFF
static final int GL_SPOT_CUTOFF
- See Also:
- Constant Field Values
-
GL_CONSTANT_ATTENUATION
static final int GL_CONSTANT_ATTENUATION
- See Also:
- Constant Field Values
-
GL_LINEAR_ATTENUATION
static final int GL_LINEAR_ATTENUATION
- See Also:
- Constant Field Values
-
GL_QUADRATIC_ATTENUATION
static final int GL_QUADRATIC_ATTENUATION
- See Also:
- Constant Field Values
-
GL_EMISSION
static final int GL_EMISSION
- See Also:
- Constant Field Values
-
GL_SHININESS
static final int GL_SHININESS
- See Also:
- Constant Field Values
-
GL_AMBIENT_AND_DIFFUSE
static final int GL_AMBIENT_AND_DIFFUSE
- See Also:
- Constant Field Values
-
GL_COLOR_MATERIAL
static final int GL_COLOR_MATERIAL
- See Also:
- Constant Field Values
-
GL_NORMALIZE
static final int GL_NORMALIZE
- See Also:
- Constant Field Values
-
GL_FLAT
static final int GL_FLAT
- See Also:
- Constant Field Values
-
GL_SMOOTH
static final int GL_SMOOTH
- See Also:
- Constant Field Values
-
-
Method Detail
-
glLightfv
void glLightfv(int light, int pname, FloatBuffer params)
-
glLightfv
void glLightfv(int light, int pname, float[] params, int params_offset)
-
glMaterialf
void glMaterialf(int face, int pname, float param)
-
glMaterialfv
void glMaterialfv(int face, int pname, FloatBuffer params)
-
glMaterialfv
void glMaterialfv(int face, int pname, float[] params, int params_offset)
-
glColor4f
void glColor4f(float red, float green, float blue, float alpha)
-
glShadeModel
void glShadeModel(int mode)
-
-