Enum ShaderSelectionMode
- java.lang.Object
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- java.lang.Enum<ShaderSelectionMode>
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- com.jogamp.opengl.util.glsl.fixedfunc.ShaderSelectionMode
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- All Implemented Interfaces:
Serializable
,Comparable<ShaderSelectionMode>
public enum ShaderSelectionMode extends Enum<ShaderSelectionMode>
Shader selection mode- See Also:
AUTO
,COLOR
,COLOR_LIGHT_PER_VERTEX
,ShaderSelectionMode#COLOR_TEXTURE
,ShaderSelectionMode#COLOR_TEXTURE_LIGHT_PER_VERTEX
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Enum Constant Summary
Enum Constants Enum Constant Description AUTO
Auto shader selection, based upon FFP states.COLOR
Fixed shader selection: Simple color.COLOR_LIGHT_PER_VERTEX
Fixed shader selection: Color with vertex-lighting.COLOR_TEXTURE2
Fixed shader selection: Multi-Textured color.COLOR_TEXTURE4
Fixed shader selection: Multi-Textured color.COLOR_TEXTURE8
Fixed shader selection: Multi-Textured color.COLOR_TEXTURE8_LIGHT_PER_VERTEX
Fixed shader selection: Multi-Textured color with vertex-lighting.
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static ShaderSelectionMode
valueOf(String name)
Returns the enum constant of this type with the specified name.static ShaderSelectionMode[]
values()
Returns an array containing the constants of this enum type, in the order they are declared.
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Enum Constant Detail
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AUTO
public static final ShaderSelectionMode AUTO
Auto shader selection, based upon FFP states.
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COLOR
public static final ShaderSelectionMode COLOR
Fixed shader selection: Simple color.
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COLOR_TEXTURE2
public static final ShaderSelectionMode COLOR_TEXTURE2
Fixed shader selection: Multi-Textured color. 2 texture units.
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COLOR_TEXTURE4
public static final ShaderSelectionMode COLOR_TEXTURE4
Fixed shader selection: Multi-Textured color. 4 texture units.
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COLOR_TEXTURE8
public static final ShaderSelectionMode COLOR_TEXTURE8
Fixed shader selection: Multi-Textured color. 8 texture units.
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COLOR_LIGHT_PER_VERTEX
public static final ShaderSelectionMode COLOR_LIGHT_PER_VERTEX
Fixed shader selection: Color with vertex-lighting.
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COLOR_TEXTURE8_LIGHT_PER_VERTEX
public static final ShaderSelectionMode COLOR_TEXTURE8_LIGHT_PER_VERTEX
Fixed shader selection: Multi-Textured color with vertex-lighting. 8 texture units.
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Method Detail
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values
public static ShaderSelectionMode[] values()
Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:for (ShaderSelectionMode c : ShaderSelectionMode.values()) System.out.println(c);
- Returns:
- an array containing the constants of this enum type, in the order they are declared
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valueOf
public static ShaderSelectionMode valueOf(String name)
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum type has no constant with the specified nameNullPointerException
- if the argument is null
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