Interface TextureData.Flusher

  • Enclosing class:
    TextureData

    public static interface TextureData.Flusher
    Defines a callback mechanism to allow the user to explicitly deallocate native resources (memory-mapped files, etc.) associated with a particular TextureData.
    • Method Detail

      • flush

        void flush()
        Flushes any native resources associated with this TextureData.