Package com.jogamp.opengl
Interface GL3bc
-
- All Superinterfaces:
GL
,GL2
,GL2ES1
,GL2ES2
,GL2ES3
,GL2GL3
,GL3
,GL3ES3
,GLBase
,GLLightingFunc
,GLMatrixFunc
,GLPointerFunc
- All Known Subinterfaces:
GL4bc
- All Known Implementing Classes:
DebugGL2
,DebugGL3
,DebugGL3bc
,DebugGL4
,DebugGL4bc
,TraceGL2
,TraceGL3
,TraceGL3bc
,TraceGL4
,TraceGL4bc
public interface GL3bc extends GL2, GL3
This interface contains all OpenGL [ 3.1 .. 3.3 ] compatibility methods, as well as most of it's extensions defined at the time of this specification.
Note: OpenGL [ 3.1 .. 3.3 ] compatibility profile does includes fixed point functionality.
-
-
Field Summary
Fields Modifier and Type Field Description static int
GL_TEXTURE_REDUCTION_MODE_ARB
GL_ARB_texture_filter_minmax
Define "GL_TEXTURE_REDUCTION_MODE_ARB" with expression '0x9366
', CType: intstatic int
GL_WEIGHTED_AVERAGE_ARB
GL_ARB_texture_filter_minmax
Define "GL_WEIGHTED_AVERAGE_ARB" with expression '0x9367
', CType: int-
Fields inherited from interface com.jogamp.opengl.GL
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA16F, GL_ALPHA32F, GL_ALPHA8, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BGR, GL_BGRA, GL_BGRA8, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_SRGB, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_GUILTY_CONTEXT_RESET, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INNOCENT_CONTEXT_RESET, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LOSE_CONTEXT_ON_RESET, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA16F, GL_LUMINANCE_ALPHA32F, GL_LUMINANCE16F, GL_LUMINANCE32F, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_SAMPLES, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NO_RESET_NOTIFICATION, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R16F, GL_R32F, GL_R8, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_SAMPLES, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESET_NOTIFICATION_STRATEGY, GL_RG16F, GL_RG32F, GL_RG8, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB16F, GL_RGB32F, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA16F, GL_RGBA32F, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8_ALPHA8, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNKNOWN_CONTEXT_RESET, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
-
Fields inherited from interface com.jogamp.opengl.GL2
GL_2_BYTES, GL_2D, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4_BYTES, GL_422_AVERAGE_EXT, GL_422_EXT, GL_422_REV_AVERAGE_EXT, GL_422_REV_EXT, GL_4D_COLOR_TEXTURE, GL_ABGR_EXT, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ACTIVE_STENCIL_FACE_EXT, GL_ACTIVE_VERTEX_UNITS_ARB, GL_ALL_ATTRIB_BITS, GL_ALL_CLIENT_ATTRIB_BITS, GL_ALPHA_BIAS, GL_ALPHA_FLOAT16_APPLE, GL_ALPHA_FLOAT16_ATI, GL_ALPHA_FLOAT32_APPLE, GL_ALPHA_FLOAT32_ATI, GL_ALPHA_INTEGER, GL_ALPHA_REF_COMMAND_NV, GL_ALPHA_SNORM, GL_ALPHA12, GL_ALPHA16, GL_ALPHA16_SNORM, GL_ALPHA16I, GL_ALPHA16UI, GL_ALPHA32I, GL_ALPHA32UI, GL_ALPHA4, GL_ALPHA8_SNORM, GL_ALPHA8I, GL_ALPHA8UI, GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, GL_ATTENUATION_EXT, GL_ATTRIB_STACK_DEPTH, GL_ATTRIBUTE_ADDRESS_COMMAND_NV, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX_DEPTH_STENCIL_APPLE, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_AVERAGE_EXT, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLEND_COLOR_COMMAND_NV, GL_BLUE_BIAS, GL_BLUE_SCALE, GL_BOOL_ARB, GL_BOOL_VEC2_ARB, GL_BOOL_VEC3_ARB, GL_BOOL_VEC4_ARB, GL_BUFFER_FLUSHING_UNMAP, GL_BUFFER_OBJECT_APPLE, GL_BUFFER_SERIALIZED_MODIFY, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CLAMP, GL_CLAMP_FRAGMENT_COLOR, GL_CLAMP_VERTEX_COLOR, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_VOLUME_CLIPPING_HINT_EXT, GL_CMYK_EXT, GL_CMYKA_EXT, GL_COEFF, GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI, GL_COLOR_FLOAT_APPLE, GL_COLOR_INDEX, GL_COLOR_INDEXES, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_MATRIX, GL_COLOR_MATRIX_STACK_DEPTH, GL_COLOR_SAMPLES_NV, GL_COLOR_SUM, GL_COLOR_SUM_ARB, GL_COLOR_TABLE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_INTENSITY_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_WIDTH, GL_COLORBURN, GL_COLORDODGE, GL_COMPARE_R_TO_TEXTURE, GL_COMPARE_REF_DEPTH_TO_TEXTURE, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_COMPRESSED_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_SLUMINANCE, GL_COMPRESSED_SLUMINANCE_ALPHA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5, GL_COMPRESSED_SRGB_S3TC_DXT1, GL_COMPUTE_PROGRAM_NV, GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV, GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV, GL_CONSERVATIVE_RASTER_DILATE_NV, GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV, GL_CONSERVATIVE_RASTERIZATION_NV, GL_CONST_EYE_NV, GL_CONSTANT_BORDER, GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_HEIGHT, GL_CONVOLUTION_WIDTH, GL_COPY_PIXEL_TOKEN, GL_COUNTER_RANGE_AMD, GL_COUNTER_TYPE_AMD, GL_COVERAGE_MODULATION_NV, GL_COVERAGE_MODULATION_TABLE_NV, GL_COVERAGE_MODULATION_TABLE_SIZE_NV, GL_CUBIC_EXT, GL_CULL_FRAGMENT_NV, GL_CULL_MODES_NV, GL_CULL_VERTEX_EXT, GL_CULL_VERTEX_EYE_POSITION_EXT, GL_CULL_VERTEX_OBJECT_POSITION_EXT, GL_CURRENT_BIT, GL_CURRENT_FOG_COORD, GL_CURRENT_FOG_COORDINATE, GL_CURRENT_INDEX, GL_CURRENT_MATRIX_ARB, GL_CURRENT_MATRIX_INDEX_ARB, GL_CURRENT_MATRIX_STACK_DEPTH_ARB, GL_CURRENT_OCCLUSION_QUERY_ID_NV, GL_CURRENT_PALETTE_MATRIX_ARB, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_SECONDARY_COLOR, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_SECONDARY_COLOR, GL_CURRENT_VERTEX_ATTRIB_ARB, GL_CURRENT_VERTEX_EXT, GL_CURRENT_VERTEX_WEIGHT_EXT, GL_CURRENT_WEIGHT_ARB, GL_DARKEN, GL_DATA_BUFFER_AMD, GL_DEPENDENT_AR_TEXTURE_2D_NV, GL_DEPENDENT_GB_TEXTURE_2D_NV, GL_DEPENDENT_HILO_TEXTURE_2D_NV, GL_DEPENDENT_RGB_TEXTURE_3D_NV, GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV, GL_DEPTH_BIAS, GL_DEPTH_BOUNDS_EXT, GL_DEPTH_BOUNDS_TEST_EXT, GL_DEPTH_CLAMP_NV, GL_DEPTH_SAMPLES_NV, GL_DEPTH_SCALE, GL_DEPTH_STENCIL_TO_BGRA_NV, GL_DEPTH_STENCIL_TO_RGBA_NV, GL_DEPTH_TEXTURE_MODE, GL_DIFFERENCE, GL_DISPLAY_LIST, GL_DOMAIN, GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV, GL_DOT_PRODUCT_NV, GL_DOT_PRODUCT_PASS_THROUGH_NV, GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_1D_NV, GL_DOT_PRODUCT_TEXTURE_2D_NV, GL_DOT_PRODUCT_TEXTURE_3D_NV, GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV, GL_DRAW_ARRAYS_COMMAND_NV, GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV, GL_DRAW_ARRAYS_STRIP_COMMAND_NV, GL_DRAW_BUFFER0_ATI, GL_DRAW_BUFFER1_ATI, GL_DRAW_BUFFER10_ATI, GL_DRAW_BUFFER11_ATI, GL_DRAW_BUFFER12_ATI, GL_DRAW_BUFFER13_ATI, GL_DRAW_BUFFER14_ATI, GL_DRAW_BUFFER15_ATI, GL_DRAW_BUFFER2_ATI, GL_DRAW_BUFFER3_ATI, GL_DRAW_BUFFER4_ATI, GL_DRAW_BUFFER5_ATI, GL_DRAW_BUFFER6_ATI, GL_DRAW_BUFFER7_ATI, GL_DRAW_BUFFER8_ATI, GL_DRAW_BUFFER9_ATI, GL_DRAW_ELEMENTS_COMMAND_NV, GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV, GL_DRAW_ELEMENTS_STRIP_COMMAND_NV, GL_DRAW_PIXEL_TOKEN, GL_DS_BIAS_NV, GL_DS_SCALE_NV, GL_DSDT_MAG_INTENSITY_NV, GL_DSDT_MAG_NV, GL_DSDT_MAG_VIB_NV, GL_DSDT_NV, GL_DSDT8_MAG8_INTENSITY8_NV, GL_DSDT8_MAG8_NV, GL_DSDT8_NV, GL_DT_BIAS_NV, GL_DT_SCALE_NV, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_BUFFER_BINDING, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EFFECTIVE_RASTER_SAMPLES_EXT, GL_ELEMENT_ADDRESS_COMMAND_NV, GL_EMBOSS_CONSTANT_NV, GL_EMBOSS_LIGHT_NV, GL_EMBOSS_MAP_NV, GL_ENABLE_BIT, GL_EVAL_2D_NV, GL_EVAL_BIT, GL_EVAL_FRACTIONAL_TESSELLATION_NV, GL_EVAL_TRIANGULAR_2D_NV, GL_EVAL_VERTEX_ATTRIB0_NV, GL_EVAL_VERTEX_ATTRIB1_NV, GL_EVAL_VERTEX_ATTRIB10_NV, GL_EVAL_VERTEX_ATTRIB11_NV, GL_EVAL_VERTEX_ATTRIB12_NV, GL_EVAL_VERTEX_ATTRIB13_NV, GL_EVAL_VERTEX_ATTRIB14_NV, GL_EVAL_VERTEX_ATTRIB15_NV, GL_EVAL_VERTEX_ATTRIB2_NV, GL_EVAL_VERTEX_ATTRIB3_NV, GL_EVAL_VERTEX_ATTRIB4_NV, GL_EVAL_VERTEX_ATTRIB5_NV, GL_EVAL_VERTEX_ATTRIB6_NV, GL_EVAL_VERTEX_ATTRIB7_NV, GL_EVAL_VERTEX_ATTRIB8_NV, GL_EVAL_VERTEX_ATTRIB9_NV, GL_EXCLUSION, GL_EYE_LINEAR, GL_EYE_PLANE, GL_EYE_PLANE_ABSOLUTE_NV, GL_EYE_RADIAL_NV, GL_FAILURE_NV, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FIELD_LOWER_NV, GL_FIELD_UPPER_NV, GL_FILL_RECTANGLE_NV, GL_FLOAT_CLEAR_COLOR_VALUE_NV, GL_FLOAT_MAT2_ARB, GL_FLOAT_MAT3_ARB, GL_FLOAT_MAT4_ARB, GL_FLOAT_R_NV, GL_FLOAT_R16_NV, GL_FLOAT_R32_NV, GL_FLOAT_RG_NV, GL_FLOAT_RG16_NV, GL_FLOAT_RG32_NV, GL_FLOAT_RGB_NV, GL_FLOAT_RGB16_NV, GL_FLOAT_RGB32_NV, GL_FLOAT_RGBA_MODE_NV, GL_FLOAT_RGBA_NV, GL_FLOAT_RGBA16_NV, GL_FLOAT_RGBA32_NV, GL_FLOAT_VEC2_ARB, GL_FLOAT_VEC3_ARB, GL_FLOAT_VEC4_ARB, GL_FLOAT16_NV, GL_FLOAT16_VEC2_NV, GL_FLOAT16_VEC3_NV, GL_FLOAT16_VEC4_NV, GL_FOG_BIT, GL_FOG_COORD, GL_FOG_COORD_ARRAY, GL_FOG_COORD_ARRAY_BUFFER_BINDING, GL_FOG_COORD_ARRAY_POINTER, GL_FOG_COORD_ARRAY_STRIDE, GL_FOG_COORD_ARRAY_TYPE, GL_FOG_COORD_SRC, GL_FOG_COORDINATE, GL_FOG_COORDINATE_ARRAY, GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING, GL_FOG_COORDINATE_ARRAY_POINTER, GL_FOG_COORDINATE_ARRAY_STRIDE, GL_FOG_COORDINATE_ARRAY_TYPE, GL_FOG_COORDINATE_SOURCE, GL_FOG_DISTANCE_MODE_NV, GL_FOG_INDEX, GL_FORCE_BLUE_TO_ONE_NV, GL_FORMAT_SUBSAMPLE_24_24_OML, GL_FORMAT_SUBSAMPLE_244_244_OML, GL_FRAGMENT_COLOR_EXT, GL_FRAGMENT_COVERAGE_COLOR_NV, GL_FRAGMENT_COVERAGE_TO_COLOR_NV, GL_FRAGMENT_DEPTH, GL_FRAGMENT_MATERIAL_EXT, GL_FRAGMENT_NORMAL_EXT, GL_FRAGMENT_PROGRAM_ARB, GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV, GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT, GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV, GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV, GL_FRAMEBUFFER_SRGB_CAPABLE, GL_FRONT_FACE_COMMAND_NV, GL_FULL_RANGE_EXT, GL_GEOMETRY_INPUT_TYPE_EXT, GL_GEOMETRY_OUTPUT_TYPE_EXT, GL_GEOMETRY_PROGRAM_NV, GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV, GL_GEOMETRY_VERTICES_OUT_EXT, GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX, GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX, GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, GL_GREEN_BIAS, GL_GREEN_SCALE, GL_HALF_APPLE, GL_HARDLIGHT, GL_HI_BIAS_NV, GL_HI_SCALE_NV, GL_HILO_NV, GL_HILO16_NV, GL_HILO8_NV, GL_HINT_BIT, GL_HISTOGRAM, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_SINK, GL_HISTOGRAM_WIDTH, GL_HSL_COLOR, GL_HSL_HUE, GL_HSL_LUMINOSITY, GL_HSL_SATURATION, GL_IMAGE_1D, GL_IMAGE_1D_ARRAY, GL_IMAGE_2D_MULTISAMPLE, GL_IMAGE_2D_MULTISAMPLE_ARRAY, GL_IMAGE_2D_RECT, GL_INDEX, GL_INDEX_ARRAY, GL_INDEX_ARRAY_BUFFER_BINDING, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MATERIAL_EXT, GL_INDEX_MATERIAL_FACE_EXT, GL_INDEX_MATERIAL_PARAMETER_EXT, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_TEST_EXT, GL_INDEX_TEST_FUNC_EXT, GL_INDEX_TEST_REF_EXT, GL_INDEX_WRITEMASK, GL_INT_IMAGE_1D, GL_INT_IMAGE_1D_ARRAY, GL_INT_IMAGE_2D_MULTISAMPLE, GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GL_INT_IMAGE_2D_RECT, GL_INT_SAMPLER_RENDERBUFFER_NV, GL_INT_VEC2_ARB, GL_INT_VEC3_ARB, GL_INT_VEC4_ARB, GL_INT16_NV, GL_INT16_VEC2_NV, GL_INT16_VEC3_NV, GL_INT16_VEC4_NV, GL_INT64_NV, GL_INT64_VEC2_NV, GL_INT64_VEC3_NV, GL_INT64_VEC4_NV, GL_INT8_NV, GL_INT8_VEC2_NV, GL_INT8_VEC3_NV, GL_INT8_VEC4_NV, GL_INTENSITY, GL_INTENSITY_FLOAT16_APPLE, GL_INTENSITY_FLOAT16_ATI, GL_INTENSITY_FLOAT32_APPLE, GL_INTENSITY_FLOAT32_ATI, GL_INTENSITY_SNORM, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY16_SNORM, GL_INTENSITY16F, GL_INTENSITY16I, GL_INTENSITY16UI, GL_INTENSITY32F, GL_INTENSITY32I, GL_INTENSITY32UI, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY8_SNORM, GL_INTENSITY8I, GL_INTENSITY8UI, GL_INTERLACE_OML, GL_INTERLACE_READ_OML, GL_INVARIANT_DATATYPE_EXT, GL_INVARIANT_EXT, GL_INVARIANT_VALUE_EXT, GL_INVERTED_SCREEN_W_REND, GL_IUI_N3F_V2F_EXT, GL_IUI_N3F_V3F_EXT, GL_IUI_V2F_EXT, GL_IUI_V3F_EXT, GL_LAST_VIDEO_CAPTURE_STATUS_NV, GL_LAYOUT_DEFAULT_INTEL, GL_LAYOUT_LINEAR_CPU_CACHED_INTEL, GL_LAYOUT_LINEAR_INTEL, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE, GL_LIGHTEN, GL_LIGHTING_BIT, GL_LINE_BIT, GL_LINE_RESET_TOKEN, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_TOKEN, GL_LINE_WIDTH_COMMAND_NV, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LO_BIAS_NV, GL_LO_SCALE_NV, GL_LOAD, GL_LOCAL_CONSTANT_DATATYPE_EXT, GL_LOCAL_CONSTANT_EXT, GL_LOCAL_CONSTANT_VALUE_EXT, GL_LOCAL_EXT, GL_LOGIC_OP, GL_LUMINANCE_ALPHA_FLOAT16_APPLE, GL_LUMINANCE_ALPHA_FLOAT16_ATI, GL_LUMINANCE_ALPHA_FLOAT32_APPLE, GL_LUMINANCE_ALPHA_FLOAT32_ATI, GL_LUMINANCE_ALPHA_INTEGER, GL_LUMINANCE_ALPHA_SNORM, GL_LUMINANCE_ALPHA16I, GL_LUMINANCE_ALPHA16UI, GL_LUMINANCE_ALPHA32I, GL_LUMINANCE_ALPHA32UI, GL_LUMINANCE_ALPHA8I, GL_LUMINANCE_ALPHA8UI, GL_LUMINANCE_FLOAT16_APPLE, GL_LUMINANCE_FLOAT16_ATI, GL_LUMINANCE_FLOAT32_APPLE, GL_LUMINANCE_FLOAT32_ATI, GL_LUMINANCE_INTEGER, GL_LUMINANCE_SNORM, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE16_ALPHA16_SNORM, GL_LUMINANCE16_SNORM, GL_LUMINANCE16I, GL_LUMINANCE16UI, GL_LUMINANCE32I, GL_LUMINANCE32UI, GL_LUMINANCE4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8_SNORM, GL_LUMINANCE8_SNORM, GL_LUMINANCE8I, GL_LUMINANCE8UI, GL_MAGNITUDE_BIAS_NV, GL_MAGNITUDE_SCALE_NV, GL_MAP_ATTRIB_U_ORDER_NV, GL_MAP_ATTRIB_V_ORDER_NV, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP_TESSELLATION_NV, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MATRIX_EXT, GL_MATRIX_INDEX_ARRAY_ARB, GL_MATRIX_INDEX_ARRAY_POINTER_ARB, GL_MATRIX_INDEX_ARRAY_SIZE_ARB, GL_MATRIX_INDEX_ARRAY_STRIDE_ARB, GL_MATRIX_INDEX_ARRAY_TYPE_ARB, GL_MATRIX_PALETTE_ARB, GL_MATRIX0_ARB, GL_MATRIX1_ARB, GL_MATRIX10_ARB, GL_MATRIX11_ARB, GL_MATRIX12_ARB, GL_MATRIX13_ARB, GL_MATRIX14_ARB, GL_MATRIX15_ARB, GL_MATRIX16_ARB, GL_MATRIX17_ARB, GL_MATRIX18_ARB, GL_MATRIX19_ARB, GL_MATRIX2_ARB, GL_MATRIX20_ARB, GL_MATRIX21_ARB, GL_MATRIX22_ARB, GL_MATRIX23_ARB, GL_MATRIX24_ARB, GL_MATRIX25_ARB, GL_MATRIX26_ARB, GL_MATRIX27_ARB, GL_MATRIX28_ARB, GL_MATRIX29_ARB, GL_MATRIX3_ARB, GL_MATRIX30_ARB, GL_MATRIX31_ARB, GL_MATRIX4_ARB, GL_MATRIX5_ARB, GL_MATRIX6_ARB, GL_MATRIX7_ARB, GL_MATRIX8_ARB, GL_MATRIX9_ARB, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_BINDABLE_UNIFORM_SIZE_EXT, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_COLOR_MATRIX_STACK_DEPTH, GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, GL_MAX_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, GL_MAX_DEBUG_MESSAGE_LENGTH_AMD, GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV, GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV, GL_MAX_DRAW_BUFFERS_ATI, GL_MAX_EVAL_ORDER, GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT, GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV, GL_MAX_IMAGE_SAMPLES, GL_MAX_LIST_NESTING, GL_MAX_MAP_TESSELLATION_NV, GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB, GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV, GL_MAX_NAME_STACK_DEPTH, GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_PALETTE_MATRICES_ARB, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV, GL_MAX_PROGRAM_ATTRIBS_ARB, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV, GL_MAX_PROGRAM_GENERIC_RESULTS_NV, GL_MAX_PROGRAM_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, GL_MAX_PROGRAM_MATRICES_ARB, GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_OUTPUT_VERTICES_NV, GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV, GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV, GL_MAX_PROGRAM_PARAMETERS_ARB, GL_MAX_PROGRAM_PATCH_ATTRIBS_NV, GL_MAX_PROGRAM_RESULT_COMPONENTS_NV, GL_MAX_PROGRAM_SUBROUTINE_NUM_NV, GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV, GL_MAX_PROGRAM_TEMPORARIES_ARB, GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_TEXEL_OFFSET_NV, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV, GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV, GL_MAX_RASTER_SAMPLES_EXT, GL_MAX_RATIONAL_EVAL_ORDER_NV, GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, GL_MAX_SAMPLE_MASK_WORDS_NV, GL_MAX_SHININESS_NV, GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD, GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS, GL_MAX_SPARSE_TEXTURE_SIZE_AMD, GL_MAX_SPOT_EXPONENT_NV, GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV, GL_MAX_TEXTURE_COORDS, GL_MAX_TEXTURE_COORDS_ARB, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_VERTEX_ATTRIBS_ARB, GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT, GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_VERTEX_SHADER_LOCALS_EXT, GL_MAX_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_VERTEX_UNITS_ARB, GL_MAX_VIEWS_OVR, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MIN_LOD_WARNING_AMD, GL_MIN_PROGRAM_TEXEL_OFFSET_NV, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV, GL_MIN_SPARSE_LEVEL_AMD, GL_MINMAX, GL_MINMAX_FORMAT, GL_MINMAX_SINK, GL_MIRROR_CLAMP_EXT, GL_MIRROR_CLAMP_TO_BORDER_EXT, GL_MIRROR_CLAMP_TO_EDGE_EXT, GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV, GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV, GL_MODELVIEW0_ARB, GL_MODELVIEW0_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_MODELVIEW1_ARB, GL_MODELVIEW1_EXT, GL_MODELVIEW1_MATRIX_EXT, GL_MODELVIEW1_STACK_DEPTH_EXT, GL_MODELVIEW10_ARB, GL_MODELVIEW11_ARB, GL_MODELVIEW12_ARB, GL_MODELVIEW13_ARB, GL_MODELVIEW14_ARB, GL_MODELVIEW15_ARB, GL_MODELVIEW16_ARB, GL_MODELVIEW17_ARB, GL_MODELVIEW18_ARB, GL_MODELVIEW19_ARB, GL_MODELVIEW2_ARB, GL_MODELVIEW20_ARB, GL_MODELVIEW21_ARB, GL_MODELVIEW22_ARB, GL_MODELVIEW23_ARB, GL_MODELVIEW24_ARB, GL_MODELVIEW25_ARB, GL_MODELVIEW26_ARB, GL_MODELVIEW27_ARB, GL_MODELVIEW28_ARB, GL_MODELVIEW29_ARB, GL_MODELVIEW3_ARB, GL_MODELVIEW30_ARB, GL_MODELVIEW31_ARB, GL_MODELVIEW4_ARB, GL_MODELVIEW5_ARB, GL_MODELVIEW6_ARB, GL_MODELVIEW7_ARB, GL_MODELVIEW8_ARB, GL_MODELVIEW9_ARB, GL_MULT, GL_MULTIPLY, GL_MULTISAMPLE_BIT, GL_MULTISAMPLE_COVERAGE_MODES_NV, GL_MULTISAMPLE_FILTER_HINT_NV, GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT, GL_MVP_MATRIX_EXT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NEGATIVE_ONE_EXT, GL_NEGATIVE_W_EXT, GL_NEGATIVE_X_EXT, GL_NEGATIVE_Y_EXT, GL_NEGATIVE_Z_EXT, GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV, GL_NOP_COMMAND_NV, GL_NORMAL_MAP, GL_NORMALIZED_RANGE_EXT, GL_NUM_VIDEO_CAPTURE_STREAMS_NV, GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, GL_OBJECT_ACTIVE_UNIFORMS_ARB, GL_OBJECT_ATTACHED_OBJECTS_ARB, GL_OBJECT_COMPILE_STATUS_ARB, GL_OBJECT_DELETE_STATUS_ARB, GL_OBJECT_INFO_LOG_LENGTH_ARB, GL_OBJECT_LINEAR, GL_OBJECT_LINK_STATUS_ARB, GL_OBJECT_PLANE, GL_OBJECT_SHADER_SOURCE_LENGTH_ARB, GL_OBJECT_SUBTYPE_ARB, GL_OBJECT_TYPE_ARB, GL_OBJECT_VALIDATE_STATUS_ARB, GL_OCCLUSION_QUERY_EVENT_MASK_AMD, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_HILO_TEXTURE_2D_NV, GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_2D_BIAS_NV, GL_OFFSET_TEXTURE_2D_MATRIX_NV, GL_OFFSET_TEXTURE_2D_NV, GL_OFFSET_TEXTURE_2D_SCALE_NV, GL_OFFSET_TEXTURE_BIAS_NV, GL_OFFSET_TEXTURE_MATRIX_NV, GL_OFFSET_TEXTURE_RECTANGLE_NV, GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_SCALE_NV, GL_ONE_EXT, GL_OP_ADD_EXT, GL_OP_CLAMP_EXT, GL_OP_CROSS_PRODUCT_EXT, GL_OP_DOT3_EXT, GL_OP_DOT4_EXT, GL_OP_EXP_BASE_2_EXT, GL_OP_FLOOR_EXT, GL_OP_FRAC_EXT, GL_OP_INDEX_EXT, GL_OP_LOG_BASE_2_EXT, GL_OP_MADD_EXT, GL_OP_MAX_EXT, GL_OP_MIN_EXT, GL_OP_MOV_EXT, GL_OP_MUL_EXT, GL_OP_MULTIPLY_MATRIX_EXT, GL_OP_NEGATE_EXT, GL_OP_POWER_EXT, GL_OP_RECIP_EXT, GL_OP_RECIP_SQRT_EXT, GL_OP_ROUND_EXT, GL_OP_SET_GE_EXT, GL_OP_SET_LT_EXT, GL_OP_SUB_EXT, GL_ORDER, GL_OUTPUT_COLOR0_EXT, GL_OUTPUT_COLOR1_EXT, GL_OUTPUT_FOG_EXT, GL_OUTPUT_TEXTURE_COORD0_EXT, GL_OUTPUT_TEXTURE_COORD1_EXT, GL_OUTPUT_TEXTURE_COORD10_EXT, GL_OUTPUT_TEXTURE_COORD11_EXT, GL_OUTPUT_TEXTURE_COORD12_EXT, GL_OUTPUT_TEXTURE_COORD13_EXT, GL_OUTPUT_TEXTURE_COORD14_EXT, GL_OUTPUT_TEXTURE_COORD15_EXT, GL_OUTPUT_TEXTURE_COORD16_EXT, GL_OUTPUT_TEXTURE_COORD17_EXT, GL_OUTPUT_TEXTURE_COORD18_EXT, GL_OUTPUT_TEXTURE_COORD19_EXT, GL_OUTPUT_TEXTURE_COORD2_EXT, GL_OUTPUT_TEXTURE_COORD20_EXT, GL_OUTPUT_TEXTURE_COORD21_EXT, GL_OUTPUT_TEXTURE_COORD22_EXT, GL_OUTPUT_TEXTURE_COORD23_EXT, GL_OUTPUT_TEXTURE_COORD24_EXT, GL_OUTPUT_TEXTURE_COORD25_EXT, GL_OUTPUT_TEXTURE_COORD26_EXT, GL_OUTPUT_TEXTURE_COORD27_EXT, GL_OUTPUT_TEXTURE_COORD28_EXT, GL_OUTPUT_TEXTURE_COORD29_EXT, GL_OUTPUT_TEXTURE_COORD3_EXT, GL_OUTPUT_TEXTURE_COORD30_EXT, GL_OUTPUT_TEXTURE_COORD31_EXT, GL_OUTPUT_TEXTURE_COORD4_EXT, GL_OUTPUT_TEXTURE_COORD5_EXT, GL_OUTPUT_TEXTURE_COORD6_EXT, GL_OUTPUT_TEXTURE_COORD7_EXT, GL_OUTPUT_TEXTURE_COORD8_EXT, GL_OUTPUT_TEXTURE_COORD9_EXT, GL_OUTPUT_VERTEX_EXT, GL_OVERLAY, GL_PACK_CMYK_HINT_EXT, GL_PACK_RESAMPLE_OML, GL_PACK_ROW_BYTES_APPLE, GL_PARTIAL_SUCCESS_NV, GL_PASS_THROUGH_NV, GL_PASS_THROUGH_TOKEN, GL_PERCENTAGE_AMD, GL_PERFMON_RESULT_AMD, GL_PERFMON_RESULT_AVAILABLE_AMD, GL_PERFMON_RESULT_SIZE_AMD, GL_PERFORMANCE_MONITOR_AMD, GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL, GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL, GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL, GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL, GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL, GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL, GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL, GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL, GL_PERFQUERY_COUNTER_EVENT_INTEL, GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL, GL_PERFQUERY_COUNTER_RAW_INTEL, GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL, GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL, GL_PERFQUERY_DONOT_FLUSH_INTEL, GL_PERFQUERY_FLUSH_INTEL, GL_PERFQUERY_GLOBAL_CONTEXT_INTEL, GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL, GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL, GL_PERFQUERY_SINGLE_CONTEXT_INTEL, GL_PERFQUERY_WAIT_INTEL, GL_PERTURB_EXT, GL_PIXEL_COUNT_AVAILABLE_NV, GL_PIXEL_COUNT_NV, GL_PIXEL_COUNTER_BITS_NV, GL_PIXEL_CUBIC_WEIGHT_EXT, GL_PIXEL_MAG_FILTER_EXT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MIN_FILTER_EXT, GL_PIXEL_MODE_BIT, GL_PIXEL_PACK_BUFFER_BINDING_EXT, GL_PIXEL_PACK_BUFFER_EXT, GL_PIXEL_TRANSFORM_2D_EXT, GL_PIXEL_TRANSFORM_2D_MATRIX_EXT, GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, GL_PIXEL_UNPACK_BUFFER_EXT, GL_PN_TRIANGLES_ATI, GL_PN_TRIANGLES_NORMAL_MODE_ATI, GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI, GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI, GL_PN_TRIANGLES_POINT_MODE_ATI, GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI, GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI, GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_POINT_BIT, GL_POINT_TOKEN, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_OFFSET_CLAMP_EXT, GL_POLYGON_OFFSET_COMMAND_NV, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_CONVOLUTION_ALPHA_BIAS, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_BLUE_BIAS, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_PREVIOUS_TEXTURE_INPUT_NV, GL_PRIMITIVE_RESTART_INDEX_NV, GL_PRIMITIVE_RESTART_NV, GL_PROGRAM_ADDRESS_REGISTERS_ARB, GL_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_ATTRIB_COMPONENTS_NV, GL_PROGRAM_ATTRIBS_ARB, GL_PROGRAM_BINDING_ARB, GL_PROGRAM_ERROR_POSITION_ARB, GL_PROGRAM_ERROR_STRING_ARB, GL_PROGRAM_FORMAT_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, GL_PROGRAM_INSTRUCTIONS_ARB, GL_PROGRAM_LENGTH_ARB, GL_PROGRAM_MATRIX_EXT, GL_PROGRAM_MATRIX_STACK_DEPTH_EXT, GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_ATTRIBS_ARB, GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_PARAMETERS_ARB, GL_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_OBJECT_ARB, GL_PROGRAM_PARAMETERS_ARB, GL_PROGRAM_POINT_SIZE_EXT, GL_PROGRAM_RESULT_COMPONENTS_NV, GL_PROGRAM_STRING_ARB, GL_PROGRAM_TEMPORARIES_ARB, GL_PROGRAM_TEX_INDIRECTIONS_ARB, GL_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, GL_PROGRAMMABLE_SAMPLE_LOCATION_NV, GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV, GL_PROVOKING_VERTEX_EXT, GL_PROXY_COLOR_TABLE, GL_PROXY_HISTOGRAM, GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, GL_PROXY_TEXTURE_RECTANGLE_ARB, GL_PURGEABLE_APPLE, GL_Q, GL_QUAD_STRIP, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, GL_QUERY_ALL_EVENT_BITS_AMD, GL_QUERY_BUFFER_AMD, GL_QUERY_BUFFER_BINDING_AMD, GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD, GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD, GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD, GL_QUERY_OBJECT_AMD, GL_QUERY_RESULT_NO_WAIT_AMD, GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD, GL_R, GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT, GL_RASTER_MULTISAMPLE_EXT, GL_RASTER_SAMPLES_EXT, GL_READ_PIXEL_DATA_RANGE_LENGTH_NV, GL_READ_PIXEL_DATA_RANGE_NV, GL_READ_PIXEL_DATA_RANGE_POINTER_NV, GL_RED_BIAS, GL_RED_SCALE, GL_RED_SNORM, GL_REDUCE, GL_REFLECTION_MAP, GL_RELEASED_APPLE, GL_RENDER, GL_RENDER_MODE, GL_RENDERBUFFER_COLOR_SAMPLES_NV, GL_RENDERBUFFER_COVERAGE_SAMPLES_NV, GL_RENDERBUFFER_FREE_MEMORY_ATI, GL_REPLICATE_BORDER, GL_RESAMPLE_AVERAGE_OML, GL_RESAMPLE_DECIMATE_OML, GL_RESAMPLE_REPLICATE_OML, GL_RESAMPLE_ZERO_FILL_OML, GL_RETAINED_APPLE, GL_RETURN, GL_RG_SNORM, GL_RGB_FLOAT16_APPLE, GL_RGB_FLOAT16_ATI, GL_RGB_FLOAT32_APPLE, GL_RGB_FLOAT32_ATI, GL_RGB_S3TC, GL_RGB_SNORM, GL_RGB4_S3TC, GL_RGBA_DXT5_S3TC, GL_RGBA_FLOAT_MODE, GL_RGBA_FLOAT_MODE_ATI, GL_RGBA_FLOAT16_APPLE, GL_RGBA_FLOAT16_ATI, GL_RGBA_FLOAT32_APPLE, GL_RGBA_FLOAT32_ATI, GL_RGBA_INTEGER_MODE, GL_RGBA_MODE, GL_RGBA_S3TC, GL_RGBA_SIGNED_COMPONENTS, GL_RGBA_SNORM, GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV, GL_RGBA4_DXT5_S3TC, GL_RGBA4_S3TC, GL_S, GL_SAMPLE_LOCATION_NV, GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV, GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV, GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV, GL_SAMPLE_MASK_NV, GL_SAMPLE_MASK_VALUE_NV, GL_SAMPLE_POSITION_NV, GL_SAMPLER_1D_ARB, GL_SAMPLER_1D_SHADOW_ARB, GL_SAMPLER_2D_ARB, GL_SAMPLER_2D_RECT_ARB, GL_SAMPLER_2D_RECT_SHADOW_ARB, GL_SAMPLER_2D_SHADOW_ARB, GL_SAMPLER_3D_ARB, GL_SAMPLER_CUBE_ARB, GL_SAMPLER_OBJECT_AMD, GL_SAMPLER_RENDERBUFFER_NV, GL_SCALAR_EXT, GL_SCISSOR_BIT, GL_SCISSOR_COMMAND_NV, GL_SCREEN, GL_SCREEN_COORDINATES_REND, GL_SECONDARY_COLOR_ARRAY, GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_SIZE, GL_SECONDARY_COLOR_ARRAY_STRIDE, GL_SECONDARY_COLOR_ARRAY_TYPE, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SEPARABLE_2D, GL_SEPARATE_SPECULAR_COLOR, GL_SHADER_CONSISTENT_NV, GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV, GL_SHADER_OBJECT_ARB, GL_SHADER_OPERATION_NV, GL_SHADING_LANGUAGE_VERSION_ARB, GL_SHADOW_ATTENUATION_EXT, GL_SHARED_EDGE_NV, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SIGNED_ALPHA_NV, GL_SIGNED_ALPHA8_NV, GL_SIGNED_HILO_NV, GL_SIGNED_HILO16_NV, GL_SIGNED_HILO8_NV, GL_SIGNED_INTENSITY_NV, GL_SIGNED_INTENSITY8_NV, GL_SIGNED_LUMINANCE_ALPHA_NV, GL_SIGNED_LUMINANCE_NV, GL_SIGNED_LUMINANCE8_ALPHA8_NV, GL_SIGNED_LUMINANCE8_NV, GL_SIGNED_RGB_NV, GL_SIGNED_RGB_UNSIGNED_ALPHA_NV, GL_SIGNED_RGB8_NV, GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV, GL_SIGNED_RGBA_NV, GL_SIGNED_RGBA8_NV, GL_SINGLE_COLOR, GL_SLUMINANCE, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8, GL_SLUMINANCE8_ALPHA8, GL_SM_COUNT_NV, GL_SOFTLIGHT, GL_SOURCE0_ALPHA, GL_SOURCE0_RGB, GL_SOURCE1_ALPHA, GL_SOURCE1_RGB, GL_SOURCE2_ALPHA, GL_SOURCE2_RGB, GL_SPHERE_MAP, GL_STENCIL_CLEAR_TAG_VALUE_EXT, GL_STENCIL_REF_COMMAND_NV, GL_STENCIL_SAMPLES_NV, GL_STENCIL_TAG_BITS_EXT, GL_STENCIL_TEST_TWO_SIDE_EXT, GL_STORAGE_CACHED_APPLE, GL_STORAGE_CLIENT_APPLE, GL_STORAGE_PRIVATE_APPLE, GL_STORAGE_SHARED_APPLE, GL_STREAM_RASTERIZATION_AMD, GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV, GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV, GL_SUCCESS_NV, GL_SURFACE_MAPPED_NV, GL_SURFACE_REGISTERED_NV, GL_SURFACE_STATE_NV, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_IUI_N3F_V2F_EXT, GL_T2F_IUI_N3F_V3F_EXT, GL_T2F_IUI_V2F_EXT, GL_T2F_IUI_V3F_EXT, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TABLE_TOO_LARGE, GL_TERMINATE_SEQUENCE_COMMAND_NV, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_EVALUATION_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, GL_TEXTURE_APPLICATION_MODE_EXT, GL_TEXTURE_BINDING_RECTANGLE_ARB, GL_TEXTURE_BINDING_RENDERBUFFER_NV, GL_TEXTURE_BIT, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_VALUES_NV, GL_TEXTURE_BUFFER_FORMAT, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB, GL_TEXTURE_COMPONENTS, GL_TEXTURE_CONSTANT_DATA_SUNX, GL_TEXTURE_DS_SIZE_NV, GL_TEXTURE_DT_SIZE_NV, GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_FLOAT_COMPONENTS_NV, GL_TEXTURE_FREE_MEMORY_ATI, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_HI_SIZE_NV, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTENSITY_TYPE, GL_TEXTURE_LIGHT_EXT, GL_TEXTURE_LO_SIZE_NV, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_LUMINANCE_TYPE, GL_TEXTURE_MAG_SIZE_NV, GL_TEXTURE_MATERIAL_FACE_EXT, GL_TEXTURE_MATERIAL_PARAMETER_EXT, GL_TEXTURE_MEMORY_LAYOUT_INTEL, GL_TEXTURE_NORMAL_EXT, GL_TEXTURE_PRIORITY, GL_TEXTURE_RANGE_LENGTH_APPLE, GL_TEXTURE_RANGE_POINTER_APPLE, GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV, GL_TEXTURE_RENDERBUFFER_NV, GL_TEXTURE_RESIDENT, GL_TEXTURE_SHADER_NV, GL_TEXTURE_STORAGE_HINT_APPLE, GL_TEXTURE_STORAGE_SPARSE_BIT_AMD, GL_TEXTURE_SWIZZLE_A_EXT, GL_TEXTURE_SWIZZLE_B_EXT, GL_TEXTURE_SWIZZLE_G_EXT, GL_TEXTURE_SWIZZLE_R_EXT, GL_TEXTURE_SWIZZLE_RGBA_EXT, GL_TEXTURE_UNSIGNED_REMAP_MODE_NV, GL_TIME_ELAPSED_EXT, GL_TRANSFORM_BIT, GL_TRANSFORM_FEEDBACK_BINDING_NV, GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV, GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV, GL_TRANSFORM_FEEDBACK_NV, GL_TRANSFORM_HINT_APPLE, GL_TRANSPOSE_COLOR_MATRIX, GL_TRANSPOSE_CURRENT_MATRIX_ARB, GL_TRANSPOSE_MODELVIEW_MATRIX, GL_TRANSPOSE_PROGRAM_MATRIX_EXT, GL_TRANSPOSE_PROJECTION_MATRIX, GL_TRANSPOSE_TEXTURE_MATRIX, GL_UNDEFINED_APPLE, GL_UNIFORM_ADDRESS_COMMAND_NV, GL_UNIFORM_BUFFER_ADDRESS_NV, GL_UNIFORM_BUFFER_BINDING_EXT, GL_UNIFORM_BUFFER_EXT, GL_UNIFORM_BUFFER_LENGTH_NV, GL_UNIFORM_BUFFER_UNIFIED_NV, GL_UNPACK_CLIENT_STORAGE_APPLE, GL_UNPACK_CMYK_HINT_EXT, GL_UNPACK_CONSTANT_DATA_SUNX, GL_UNPACK_RESAMPLE_OML, GL_UNPACK_ROW_BYTES_APPLE, GL_UNSIGNED_INT_8_8_S8_S8_REV_NV, GL_UNSIGNED_INT_IMAGE_1D, GL_UNSIGNED_INT_IMAGE_1D_ARRAY, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_INT_IMAGE_2D_RECT, GL_UNSIGNED_INT_S8_S8_8_8_NV, GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV, GL_UNSIGNED_INT16_NV, GL_UNSIGNED_INT16_VEC2_NV, GL_UNSIGNED_INT16_VEC3_NV, GL_UNSIGNED_INT16_VEC4_NV, GL_UNSIGNED_INT64_AMD, GL_UNSIGNED_INT64_NV, GL_UNSIGNED_INT64_VEC2_NV, GL_UNSIGNED_INT64_VEC3_NV, GL_UNSIGNED_INT64_VEC4_NV, GL_UNSIGNED_INT8_NV, GL_UNSIGNED_INT8_VEC2_NV, GL_UNSIGNED_INT8_VEC3_NV, GL_UNSIGNED_INT8_VEC4_NV, GL_UNSIGNED_SHORT_8_8_APPLE, GL_UNSIGNED_SHORT_8_8_REV_APPLE, GL_V2F, GL_V3F, GL_VARIANT_ARRAY_EXT, GL_VARIANT_ARRAY_POINTER_EXT, GL_VARIANT_ARRAY_STRIDE_EXT, GL_VARIANT_ARRAY_TYPE_EXT, GL_VARIANT_DATATYPE_EXT, GL_VARIANT_EXT, GL_VARIANT_VALUE_EXT, GL_VBO_FREE_MEMORY_ATI, GL_VECTOR_EXT, GL_VERTEX_ARRAY_OBJECT_AMD, GL_VERTEX_ARRAY_RANGE_APPLE, GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE, GL_VERTEX_ARRAY_RANGE_POINTER_APPLE, GL_VERTEX_ARRAY_STORAGE_HINT_APPLE, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB, GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB, GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB, GL_VERTEX_ATTRIB_MAP1_APPLE, GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE, GL_VERTEX_ATTRIB_MAP2_APPLE, GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE, GL_VERTEX_BLEND_ARB, GL_VERTEX_ELEMENT_SWIZZLE_AMD, GL_VERTEX_ID_SWIZZLE_AMD, GL_VERTEX_PROGRAM_ARB, GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_VERTEX_PROGRAM_POINT_SIZE_ARB, GL_VERTEX_PROGRAM_TWO_SIDE, GL_VERTEX_PROGRAM_TWO_SIDE_ARB, GL_VERTEX_SHADER_BINDING_EXT, GL_VERTEX_SHADER_EXT, GL_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_VERTEX_SHADER_INVARIANTS_EXT, GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_VERTEX_SHADER_LOCALS_EXT, GL_VERTEX_SHADER_OPTIMIZED_EXT, GL_VERTEX_SHADER_VARIANTS_EXT, GL_VERTEX_WEIGHT_ARRAY_EXT, GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT, GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT, GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT, GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT, GL_VERTEX_WEIGHTING_EXT, GL_VIBRANCE_BIAS_NV, GL_VIBRANCE_SCALE_NV, GL_VIDEO_BUFFER_BINDING_NV, GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV, GL_VIDEO_BUFFER_NV, GL_VIDEO_BUFFER_PITCH_NV, GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV, GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV, GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV, GL_VIDEO_CAPTURE_FRAME_WIDTH_NV, GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV, GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV, GL_VIDEO_COLOR_CONVERSION_MATRIX_NV, GL_VIDEO_COLOR_CONVERSION_MAX_NV, GL_VIDEO_COLOR_CONVERSION_MIN_NV, GL_VIDEO_COLOR_CONVERSION_OFFSET_NV, GL_VIEWPORT_BIT, GL_VIEWPORT_COMMAND_NV, GL_VIRTUAL_PAGE_SIZE_X_AMD, GL_VIRTUAL_PAGE_SIZE_Y_AMD, GL_VIRTUAL_PAGE_SIZE_Z_AMD, GL_VOLATILE_APPLE, GL_W_EXT, GL_WARP_SIZE_NV, GL_WARPS_PER_SM_NV, GL_WEIGHT_ARRAY_ARB, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_WEIGHT_ARRAY_POINTER_ARB, GL_WEIGHT_ARRAY_SIZE_ARB, GL_WEIGHT_ARRAY_STRIDE_ARB, GL_WEIGHT_ARRAY_TYPE_ARB, GL_WEIGHT_SUM_UNITY_ARB, GL_WRITE_DISCARD_NV, GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV, GL_WRITE_PIXEL_DATA_RANGE_NV, GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV, GL_X_EXT, GL_Y_EXT, GL_YCBAYCR8A_4224_NV, GL_YCBCR_422_APPLE, GL_YCBYCR8_422_NV, GL_Z_EXT, GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV, GL_Z4Y12Z4CB12Z4CR12_444_NV, GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV, GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV, GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV, GL_ZERO_EXT, GL_ZOOM_X, GL_ZOOM_Y
-
Fields inherited from interface com.jogamp.opengl.GL2ES1
GL_ADD, GL_ADD_SIGNED, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY_BUFFER_BINDING, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_CONSTANT, GL_CONTEXT_ROBUST_ACCESS, GL_COORD_REPLACE, GL_CURRENT_COLOR, GL_CURRENT_NORMAL, GL_CURRENT_TEXTURE_COORDS, GL_DECAL, GL_DOT3_RGB, GL_DOT3_RGBA, GL_EXP, GL_EXP2, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_GENERATE_MIPMAP, GL_INTERPOLATE, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_MAX_CLIP_PLANES, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_SPRITE, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROJECTION_STACK_DEPTH, GL_RESCALE_NORMAL, GL_RGB_SCALE, GL_SHADE_MODEL, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_SUBTRACT, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_STACK_DEPTH, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE
-
Fields inherited from interface com.jogamp.opengl.GL2ES2
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_PROGRAM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ALL_SHADER_BITS, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_ATTACHED_SHADERS, GL_BLEND_ADVANCED_COHERENT_KHR, GL_BLEND_COLOR, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_BUFFER, GL_CLAMP_TO_BORDER, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COMPARE_REF_TO_TEXTURE, GL_COMPILE_STATUS, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CONTEXT_FLAG_DEBUG_BIT, GL_CONTEXT_ROBUST_ACCESS, GL_CURRENT_PROGRAM, GL_CURRENT_QUERY, GL_CURRENT_VERTEX_ATTRIB, GL_DEBUG_CALLBACK_FUNCTION, GL_DEBUG_CALLBACK_USER_PARAM, GL_DEBUG_GROUP_STACK_DEPTH, GL_DEBUG_LOGGED_MESSAGES, GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, GL_DEBUG_OUTPUT, GL_DEBUG_OUTPUT_SYNCHRONOUS, GL_DEBUG_SEVERITY_HIGH, GL_DEBUG_SEVERITY_LOW, GL_DEBUG_SEVERITY_MEDIUM, GL_DEBUG_SEVERITY_NOTIFICATION, GL_DEBUG_SOURCE_API, GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_SOURCE_OTHER, GL_DEBUG_SOURCE_SHADER_COMPILER, GL_DEBUG_SOURCE_THIRD_PARTY, GL_DEBUG_SOURCE_WINDOW_SYSTEM, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, GL_DEBUG_TYPE_ERROR, GL_DEBUG_TYPE_MARKER, GL_DEBUG_TYPE_OTHER, GL_DEBUG_TYPE_PERFORMANCE, GL_DEBUG_TYPE_POP_GROUP, GL_DEBUG_TYPE_PORTABILITY, GL_DEBUG_TYPE_PUSH_GROUP, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, GL_DELETE_STATUS, GL_DEPTH_COMPONENT, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_GPU_DISJOINT, GL_HIGH_FLOAT, GL_HIGH_INT, GL_INFO_LOG_LENGTH, GL_INT, GL_INT_10_10_10_2, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOW_FLOAT, GL_LOW_INT, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_DEBUG_GROUP_STACK_DEPTH, GL_MAX_DEBUG_LOGGED_MESSAGES, GL_MAX_DEBUG_MESSAGE_LENGTH, GL_MAX_DEPTH_TEXTURE_SAMPLES, GL_MAX_DRAW_BUFFERS, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_MAX_INTEGER_SAMPLES, GL_MAX_LABEL_LENGTH, GL_MAX_SAMPLE_MASK_WORDS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_VECTORS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MEDIUM_FLOAT, GL_MEDIUM_INT, GL_NUM_PROGRAM_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_PROGRAM, GL_PROGRAM_BINARY_FORMATS, GL_PROGRAM_BINARY_LENGTH, GL_PROGRAM_PIPELINE, GL_PROGRAM_PIPELINE_BINDING, GL_PROGRAM_SEPARABLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_QUERY, GL_QUERY_COUNTER_BITS, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_RED, GL_RG, GL_SAMPLE_MASK, GL_SAMPLE_MASK_VALUE, GL_SAMPLE_POSITION, GL_SAMPLER, GL_SAMPLER_2D, GL_SAMPLER_2D_MULTISAMPLE, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_3D, GL_SAMPLER_CUBE, GL_SHADER, GL_SHADER_BINARY_DMP, GL_SHADER_BINARY_FORMATS, GL_SHADER_COMPILER, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_STENCIL_INDEX, GL_STREAM_DRAW, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BINDING_3D, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, GL_TEXTURE_SAMPLES, GL_TEXTURE_WRAP_R, GL_TIME_ELAPSED, GL_TIMESTAMP, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_NORMALIZED, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_SHADER, GL_VERTEX_SHADER_BIT
-
Fields inherited from interface com.jogamp.opengl.GL2ES3
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_BLOCKS, GL_ALL_BARRIER_BITS, GL_ATOMIC_COUNTER_BARRIER_BIT, GL_ATOMIC_COUNTER_BUFFER, GL_ATOMIC_COUNTER_BUFFER_BINDING, GL_ATOMIC_COUNTER_BUFFER_SIZE, GL_ATOMIC_COUNTER_BUFFER_START, GL_BLUE, GL_BUFFER_ACCESS_FLAGS, GL_BUFFER_MAP_LENGTH, GL_BUFFER_MAP_OFFSET, GL_BUFFER_UPDATE_BARRIER_BIT, GL_COLOR, GL_COLOR_ATTACHMENT16, GL_COLOR_ATTACHMENT17, GL_COLOR_ATTACHMENT18, GL_COLOR_ATTACHMENT19, GL_COLOR_ATTACHMENT20, GL_COLOR_ATTACHMENT21, GL_COLOR_ATTACHMENT22, GL_COLOR_ATTACHMENT23, GL_COLOR_ATTACHMENT24, GL_COLOR_ATTACHMENT25, GL_COLOR_ATTACHMENT26, GL_COLOR_ATTACHMENT27, GL_COLOR_ATTACHMENT28, GL_COLOR_ATTACHMENT29, GL_COLOR_ATTACHMENT30, GL_COLOR_ATTACHMENT31, GL_COMMAND_BARRIER_BIT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT, GL_CONTEXT_FLAGS, GL_COPY_READ_BUFFER, GL_COPY_READ_BUFFER_BINDING, GL_COPY_WRITE_BUFFER, GL_COPY_WRITE_BUFFER_BINDING, GL_DEPTH, GL_DEPTH_COMPONENT32F, GL_DEPTH_STENCIL_ATTACHMENT, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_DEPTH32F_STENCIL8, GL_DYNAMIC_COPY, GL_DYNAMIC_READ, GL_ELEMENT_ARRAY_BARRIER_BIT, GL_FIRST_VERTEX_CONVENTION, GL_FIRST_VERTEX_CONVENTION_EXT, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3x4, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_BARRIER_BIT, GL_FRAMEBUFFER_DEFAULT, GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, GL_FRAMEBUFFER_DEFAULT_HEIGHT, GL_FRAMEBUFFER_DEFAULT_LAYERS, GL_FRAMEBUFFER_DEFAULT_SAMPLES, GL_FRAMEBUFFER_DEFAULT_WIDTH, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT, GL_FRAMEBUFFER_UNDEFINED, GL_GEOMETRY_SHADER_BIT, GL_GREEN, GL_IMAGE_2D, GL_IMAGE_2D_ARRAY, GL_IMAGE_3D, GL_IMAGE_BINDING_ACCESS, GL_IMAGE_BINDING_FORMAT, GL_IMAGE_BINDING_LAYER, GL_IMAGE_BINDING_LAYERED, GL_IMAGE_BINDING_LEVEL, GL_IMAGE_BINDING_NAME, GL_IMAGE_BUFFER, GL_IMAGE_CUBE, GL_IMAGE_CUBE_MAP_ARRAY, GL_INT_IMAGE_2D, GL_INT_IMAGE_2D_ARRAY, GL_INT_IMAGE_3D, GL_INT_IMAGE_BUFFER, GL_INT_IMAGE_CUBE, GL_INT_IMAGE_CUBE_MAP_ARRAY, GL_INT_SAMPLER_2D, GL_INT_SAMPLER_2D_ARRAY, GL_INT_SAMPLER_3D, GL_INT_SAMPLER_BUFFER, GL_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GL_INTERLEAVED_ATTRIBS, GL_INVALID_INDEX, GL_LAST_VERTEX_CONVENTION, GL_LAST_VERTEX_CONVENTION_EXT, GL_LINE_STRIP_ADJACENCY_EXT, GL_LINES_ADJACENCY_EXT, GL_MAJOR_VERSION, GL_MAX, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE, GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, GL_MAX_COMBINED_ATOMIC_COUNTERS, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_MAX_ELEMENT_INDEX, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, GL_MAX_FRAGMENT_ATOMIC_COUNTERS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_FRAMEBUFFER_HEIGHT, GL_MAX_FRAMEBUFFER_LAYERS, GL_MAX_FRAMEBUFFER_SAMPLES, GL_MAX_FRAMEBUFFER_WIDTH, GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, GL_MAX_GEOMETRY_ATOMIC_COUNTERS, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, GL_MAX_IMAGE_UNITS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS, GL_MAX_TEXTURE_BUFFER_SIZE, GL_MAX_TEXTURE_LOD_BIAS, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_MAX_UNIFORM_BLOCK_SIZE, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_MAX_VARYING_COMPONENTS, GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, GL_MAX_VERTEX_ATOMIC_COUNTERS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_MIN, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_MIN_SAMPLE_SHADING_VALUE, GL_MINOR_VERSION, GL_NUM_EXTENSIONS, GL_NUM_SAMPLE_COUNTS, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PIXEL_BUFFER_BARRIER_BIT, GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_BINDING, GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_PRIMITIVES_GENERATED, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_QUADS, GL_QUERY_BY_REGION_NO_WAIT, GL_QUERY_BY_REGION_WAIT, GL_QUERY_NO_WAIT, GL_QUERY_WAIT, GL_R11F_G11F_B10F, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, GL_R8_SNORM, GL_R8I, GL_R8UI, GL_RASTERIZER_DISCARD, GL_READ_BUFFER, GL_READ_ONLY, GL_READ_WRITE, GL_RED_INTEGER, GL_RG_INTEGER, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RG8_SNORM, GL_RG8I, GL_RG8UI, GL_RGB_INTEGER, GL_RGB10_A2UI, GL_RGB16I, GL_RGB16UI, GL_RGB32I, GL_RGB32UI, GL_RGB8_SNORM, GL_RGB8I, GL_RGB8UI, GL_RGB9_E5, GL_RGBA_INTEGER, GL_RGBA16I, GL_RGBA16UI, GL_RGBA32I, GL_RGBA32UI, GL_RGBA8_SNORM, GL_RGBA8I, GL_RGBA8UI, GL_SAMPLE_SHADING, GL_SAMPLER_2D_ARRAY, GL_SAMPLER_2D_ARRAY_SHADOW, GL_SAMPLER_BUFFER, GL_SAMPLER_CUBE_MAP_ARRAY, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GL_SAMPLER_CUBE_SHADOW, GL_SEPARATE_ATTRIBS, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, GL_SIGNED_NORMALIZED, GL_SRGB8, GL_STATIC_COPY, GL_STATIC_READ, GL_STENCIL, GL_STREAM_COPY, GL_STREAM_READ, GL_TESS_CONTROL_SHADER_BIT, GL_TESS_EVALUATION_SHADER_BIT, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_ALPHA_TYPE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BINDING_BUFFER, GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_BUFFER, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, GL_TEXTURE_COMPRESSED, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_DEPTH, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_DEPTH_TYPE, GL_TEXTURE_FETCH_BARRIER_BIT, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RED_TYPE, GL_TEXTURE_SHARED_SIZE, GL_TEXTURE_STENCIL_SIZE, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_UPDATE_BARRIER_BIT, GL_TEXTURE_WIDTH, GL_TIMEOUT_IGNORED, GL_TRANSFORM_FEEDBACK, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_TRANSFORM_FEEDBACK_BARRIER_BIT, GL_TRANSFORM_FEEDBACK_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRIANGLE_STRIP_ADJACENCY_EXT, GL_TRIANGLES_ADJACENCY_EXT, GL_UNIFORM_ARRAY_STRIDE, GL_UNIFORM_BARRIER_BIT, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_UNIFORM_BLOCK_BINDING, GL_UNIFORM_BLOCK_DATA_SIZE, GL_UNIFORM_BLOCK_INDEX, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_UNIFORM_BUFFER_SIZE, GL_UNIFORM_BUFFER_START, GL_UNIFORM_IS_ROW_MAJOR, GL_UNIFORM_MATRIX_STRIDE, GL_UNIFORM_NAME_LENGTH, GL_UNIFORM_OFFSET, GL_UNIFORM_SIZE, GL_UNIFORM_TYPE, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_IMAGES, GL_UNSIGNED_INT_5_9_9_9_REV, GL_UNSIGNED_INT_ATOMIC_COUNTER, GL_UNSIGNED_INT_IMAGE_2D, GL_UNSIGNED_INT_IMAGE_2D_ARRAY, GL_UNSIGNED_INT_IMAGE_3D, GL_UNSIGNED_INT_IMAGE_BUFFER, GL_UNSIGNED_INT_IMAGE_CUBE, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_UNSIGNED_INT_SAMPLER_3D, GL_UNSIGNED_INT_SAMPLER_BUFFER, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4, GL_VERTEX_ARRAY_BINDING, GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_VERTEX_ATTRIB_ARRAY_INTEGER
-
Fields inherited from interface com.jogamp.opengl.GL2GL3
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES, GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS, GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER, GL_AUTO_GENERATE_MIPMAP, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BGR_INTEGER, GL_BGRA_INTEGER, GL_BLUE_INTEGER, GL_BUFFER_GPU_ADDRESS_NV, GL_CAVEAT_SUPPORT, GL_CLAMP_READ_COLOR, GL_CLEAR_BUFFER, GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE4, GL_CLIP_DISTANCE5, GL_CLIP_DISTANCE6, GL_CLIP_DISTANCE7, GL_CLIPPING_INPUT_PRIMITIVES_ARB, GL_CLIPPING_OUTPUT_PRIMITIVES_ARB, GL_COLOR_ARRAY_ADDRESS_NV, GL_COLOR_ARRAY_LENGTH_NV, GL_COLOR_COMPONENTS, GL_COLOR_ENCODING, GL_COLOR_RENDERABLE, GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_COMPUTE_SHADER_INVOCATIONS_ARB, GL_COMPUTE_TEXTURE, GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR, GL_CONTINUOUS_AMD, GL_DEBUG_CATEGORY_API_ERROR_AMD, GL_DEBUG_CATEGORY_APPLICATION_AMD, GL_DEBUG_CATEGORY_DEPRECATION_AMD, GL_DEBUG_CATEGORY_OTHER_AMD, GL_DEBUG_CATEGORY_PERFORMANCE_AMD, GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD, GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD, GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD, GL_DEBUG_LOGGED_MESSAGES_AMD, GL_DEBUG_SEVERITY_HIGH_AMD, GL_DEBUG_SEVERITY_LOW_AMD, GL_DEBUG_SEVERITY_MEDIUM_AMD, GL_DECODE_EXT, GL_DEPTH_CLAMP_FAR_AMD, GL_DEPTH_CLAMP_NEAR_AMD, GL_DEPTH_COMPONENTS, GL_DEPTH_RENDERABLE, GL_DISCRETE_AMD, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_INDIRECT_ADDRESS_NV, GL_DRAW_INDIRECT_LENGTH_NV, GL_DRAW_INDIRECT_UNIFIED_NV, GL_EDGE_FLAG_ARRAY_ADDRESS_NV, GL_EDGE_FLAG_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_ADDRESS_NV, GL_ELEMENT_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_UNIFIED_NV, GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, GL_FACTOR_MAX_AMD, GL_FACTOR_MIN_AMD, GL_FILL, GL_FILTER, GL_FIXED_ONLY, GL_FOG_COORD_ARRAY_ADDRESS_NV, GL_FOG_COORD_ARRAY_LENGTH_NV, GL_FRAGMENT_SHADER_INVOCATIONS_ARB, GL_FRAGMENT_TEXTURE, GL_FRAMEBUFFER_BLEND, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_RENDERABLE, GL_FRAMEBUFFER_RENDERABLE_LAYERED, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_FULL_SUPPORT, GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB, GL_GEOMETRY_TEXTURE, GL_GET_TEXTURE_IMAGE_FORMAT, GL_GET_TEXTURE_IMAGE_TYPE, GL_GPU_ADDRESS_NV, GL_GREEN_INTEGER, GL_IMAGE_CLASS_1_X_16, GL_IMAGE_CLASS_1_X_32, GL_IMAGE_CLASS_1_X_8, GL_IMAGE_CLASS_10_10_10_2, GL_IMAGE_CLASS_11_11_10, GL_IMAGE_CLASS_2_X_16, GL_IMAGE_CLASS_2_X_32, GL_IMAGE_CLASS_2_X_8, GL_IMAGE_CLASS_4_X_16, GL_IMAGE_CLASS_4_X_32, GL_IMAGE_CLASS_4_X_8, GL_IMAGE_COMPATIBILITY_CLASS, GL_IMAGE_PIXEL_FORMAT, GL_IMAGE_PIXEL_TYPE, GL_IMAGE_TEXEL_SIZE, GL_INDEX_ARRAY_ADDRESS_NV, GL_INDEX_ARRAY_LENGTH_NV, GL_INT_SAMPLER_1D, GL_INT_SAMPLER_1D_ARRAY, GL_INT_SAMPLER_2D_RECT, GL_INT_SAMPLER_BUFFER_AMD, GL_INTERNALFORMAT_ALPHA_SIZE, GL_INTERNALFORMAT_ALPHA_TYPE, GL_INTERNALFORMAT_BLUE_SIZE, GL_INTERNALFORMAT_BLUE_TYPE, GL_INTERNALFORMAT_DEPTH_SIZE, GL_INTERNALFORMAT_DEPTH_TYPE, GL_INTERNALFORMAT_GREEN_SIZE, GL_INTERNALFORMAT_GREEN_TYPE, GL_INTERNALFORMAT_PREFERRED, GL_INTERNALFORMAT_RED_SIZE, GL_INTERNALFORMAT_RED_TYPE, GL_INTERNALFORMAT_SHARED_SIZE, GL_INTERNALFORMAT_STENCIL_SIZE, GL_INTERNALFORMAT_STENCIL_TYPE, GL_INTERNALFORMAT_SUPPORTED, GL_LEFT, GL_LINE, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LOWER_LEFT, GL_MANUAL_GENERATE_MIPMAP, GL_MAX_CLIP_DISTANCES, GL_MAX_COMBINED_DIMENSIONS, GL_MAX_DEBUG_LOGGED_MESSAGES_AMD, GL_MAX_DEPTH, GL_MAX_HEIGHT, GL_MAX_LAYERS, GL_MAX_RECTANGLE_TEXTURE_SIZE, GL_MAX_SHADER_BUFFER_ADDRESS_NV, GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB, GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB, GL_MAX_SPARSE_TEXTURE_SIZE_ARB, GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, GL_MAX_VARYING_FLOATS, GL_MAX_VERTEX_STREAMS, GL_MAX_WIDTH, GL_MIN_MAP_BUFFER_ALIGNMENT, GL_MIPMAP, GL_NORMAL_ARRAY_ADDRESS_NV, GL_NORMAL_ARRAY_LENGTH_NV, GL_NUM_SPARSE_LEVELS_ARB, GL_NUM_VIRTUAL_PAGE_SIZES_ARB, GL_PACK_COMPRESSED_BLOCK_DEPTH, GL_PACK_COMPRESSED_BLOCK_HEIGHT, GL_PACK_COMPRESSED_BLOCK_SIZE, GL_PACK_COMPRESSED_BLOCK_WIDTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_LSB_FIRST, GL_PACK_SKIP_IMAGES, GL_PACK_SWAP_BYTES, GL_POINT, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SPRITE_COORD_ORIGIN, GL_POLYGON_MODE, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_PRIMITIVE_RESTART, GL_PRIMITIVE_RESTART_INDEX, GL_PRIMITIVES_SUBMITTED_ARB, GL_PROVOKING_VERTEX, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_CUBE_MAP, GL_PROXY_TEXTURE_CUBE_MAP_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, GL_R16, GL_R16_SNORM, GL_R3_G3_B2, GL_READ_PIXELS, GL_READ_PIXELS_FORMAT, GL_READ_PIXELS_TYPE, GL_REPLACE_VALUE_AMD, GL_RG16, GL_RG16_SNORM, GL_RGB12, GL_RGB16, GL_RGB16_SNORM, GL_RGB4, GL_RGB5, GL_RGBA12, GL_RGBA16, GL_RGBA16_SNORM, GL_RGBA2, GL_RIGHT, GL_SAMPLER_1D, GL_SAMPLER_1D_ARRAY, GL_SAMPLER_1D_ARRAY_SHADOW, GL_SAMPLER_1D_SHADOW, GL_SAMPLER_2D_RECT, GL_SAMPLER_2D_RECT_SHADOW, GL_SAMPLER_BUFFER_AMD, GL_SAMPLES_PASSED, GL_SCALED_RESOLVE_FASTEST_EXT, GL_SCALED_RESOLVE_NICEST_EXT, GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV, GL_SECONDARY_COLOR_ARRAY_LENGTH_NV, GL_SET_AMD, GL_SHADER_IMAGE_ATOMIC, GL_SHADER_IMAGE_LOAD, GL_SHADER_IMAGE_STORE, GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST, GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE, GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST, GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE, GL_SKIP_DECODE_EXT, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SPARSE_BUFFER_PAGE_SIZE_ARB, GL_SPARSE_STORAGE_BIT_ARB, GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB, GL_SRC1_ALPHA, GL_SRGB_DECODE, GL_SRGB_READ, GL_SRGB_WRITE, GL_STENCIL_BACK_OP_VALUE_AMD, GL_STENCIL_COMPONENTS, GL_STENCIL_INDEX16, GL_STENCIL_OP_VALUE_AMD, GL_STENCIL_RENDERABLE, GL_STEREO, GL_SUBSAMPLE_DISTANCE_AMD, GL_SYNC_X11_FENCE_EXT, GL_TESS_CONTROL_SHADER_PATCHES_ARB, GL_TESS_CONTROL_TEXTURE, GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB, GL_TESS_EVALUATION_TEXTURE, GL_TESSELLATION_FACTOR_AMD, GL_TESSELLATION_MODE_AMD, GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_1D_ARRAY, GL_TEXTURE_BINDING_RECTANGLE, GL_TEXTURE_COLOR_SAMPLES_NV, GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT, GL_TEXTURE_COMPRESSED_BLOCK_SIZE, GL_TEXTURE_COMPRESSED_BLOCK_WIDTH, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_COORD_ARRAY_ADDRESS_NV, GL_TEXTURE_COORD_ARRAY_LENGTH_NV, GL_TEXTURE_COVERAGE_SAMPLES_NV, GL_TEXTURE_CUBE_MAP_SEAMLESS, GL_TEXTURE_GATHER, GL_TEXTURE_GATHER_SHADOW, GL_TEXTURE_IMAGE_FORMAT, GL_TEXTURE_IMAGE_TYPE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_RECTANGLE, GL_TEXTURE_SHADOW, GL_TEXTURE_SPARSE_ARB, GL_TEXTURE_SRGB_DECODE_EXT, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW, GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB, GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB, GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, GL_UNPACK_COMPRESSED_BLOCK_DEPTH, GL_UNPACK_COMPRESSED_BLOCK_HEIGHT, GL_UNPACK_COMPRESSED_BLOCK_SIZE, GL_UNPACK_COMPRESSED_BLOCK_WIDTH, GL_UNPACK_LSB_FIRST, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_SAMPLER_1D, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UPPER_LEFT, GL_VERTEX_ARRAY_ADDRESS_NV, GL_VERTEX_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV, GL_VERTEX_PROGRAM_POINT_SIZE, GL_VERTEX_SHADER_INVOCATIONS_ARB, GL_VERTEX_TEXTURE, GL_VERTICES_SUBMITTED_ARB, GL_VIEW_CLASS_128_BITS, GL_VIEW_CLASS_16_BITS, GL_VIEW_CLASS_24_BITS, GL_VIEW_CLASS_32_BITS, GL_VIEW_CLASS_48_BITS, GL_VIEW_CLASS_64_BITS, GL_VIEW_CLASS_8_BITS, GL_VIEW_CLASS_96_BITS, GL_VIEW_CLASS_BPTC_FLOAT, GL_VIEW_CLASS_BPTC_UNORM, GL_VIEW_CLASS_RGTC1_RED, GL_VIEW_CLASS_RGTC2_RG, GL_VIEW_CLASS_S3TC_DXT1_RGB, GL_VIEW_CLASS_S3TC_DXT1_RGBA, GL_VIEW_CLASS_S3TC_DXT3_RGBA, GL_VIEW_CLASS_S3TC_DXT5_RGBA, GL_VIEW_COMPATIBILITY_CLASS, GL_VIRTUAL_PAGE_SIZE_INDEX_ARB, GL_VIRTUAL_PAGE_SIZE_X_ARB, GL_VIRTUAL_PAGE_SIZE_Y_ARB, GL_VIRTUAL_PAGE_SIZE_Z_ARB
-
Fields inherited from interface com.jogamp.opengl.GL3
GL_ACTIVE_SUBROUTINE_MAX_LENGTH, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, GL_CONTEXT_CORE_PROFILE_BIT, GL_CONTEXT_PROFILE_MASK, GL_DEPTH_CLAMP, GL_DOUBLE_MAT2, GL_DOUBLE_MAT2x3, GL_DOUBLE_MAT2x4, GL_DOUBLE_MAT3, GL_DOUBLE_MAT3x2, GL_DOUBLE_MAT3x4, GL_DOUBLE_MAT4, GL_DOUBLE_MAT4x2, GL_DOUBLE_MAT4x3, GL_DOUBLE_VEC2, GL_DOUBLE_VEC3, GL_DOUBLE_VEC4, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB, GL_GEOMETRY_INPUT_TYPE_ARB, GL_GEOMETRY_OUTPUT_TYPE_ARB, GL_GEOMETRY_SHADER_ARB, GL_GEOMETRY_VERTICES_OUT_ARB, GL_IMAGE_1D, GL_IMAGE_1D_ARRAY, GL_IMAGE_2D_MULTISAMPLE, GL_IMAGE_2D_MULTISAMPLE_ARRAY, GL_IMAGE_2D_RECT, GL_INT_IMAGE_1D, GL_INT_IMAGE_1D_ARRAY, GL_INT_IMAGE_2D_MULTISAMPLE, GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GL_INT_IMAGE_2D_RECT, GL_LINE_STRIP_ADJACENCY_ARB, GL_LINES_ADJACENCY_ARB, GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, GL_MAX_IMAGE_SAMPLES, GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS, GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS, GL_MAX_SUBROUTINES, GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, GL_MAX_VIEWPORTS, GL_NAMED_STRING_LENGTH_ARB, GL_NAMED_STRING_TYPE_ARB, GL_NUM_COMPATIBLE_SUBROUTINES, GL_ONE_MINUS_SRC1_ALPHA, GL_ONE_MINUS_SRC1_COLOR, GL_PATCH_DEFAULT_INNER_LEVEL, GL_PATCH_DEFAULT_OUTER_LEVEL, GL_PROGRAM_POINT_SIZE, GL_PROGRAM_POINT_SIZE_ARB, GL_SHADER_INCLUDE_ARB, GL_SRC1_COLOR, GL_SYNC_CL_EVENT_ARB, GL_SYNC_CL_EVENT_COMPLETE_ARB, GL_TRIANGLE_STRIP_ADJACENCY_ARB, GL_TRIANGLES_ADJACENCY_ARB, GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, GL_UNSIGNED_INT_IMAGE_1D, GL_UNSIGNED_INT_IMAGE_1D_ARRAY, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_INT_IMAGE_2D_RECT, GL_VIEWPORT_BOUNDS_RANGE, GL_VIEWPORT_INDEX_PROVOKING_VERTEX, GL_VIEWPORT_SUBPIXEL_BITS
-
Fields inherited from interface com.jogamp.opengl.GL3ES3
GL_ACTIVE_RESOURCES, GL_ACTIVE_VARIABLES, GL_ALREADY_SIGNALED, GL_ARRAY_SIZE, GL_ARRAY_STRIDE, GL_ATOMIC_COUNTER_BUFFER_INDEX, GL_BLOCK_INDEX, GL_BUFFER_BINDING, GL_BUFFER_DATA_SIZE, GL_BUFFER_VARIABLE, GL_COLORBURN, GL_COLORDODGE, GL_COMPRESSED_RGBA_ASTC_10x10, GL_COMPRESSED_RGBA_ASTC_10x5, GL_COMPRESSED_RGBA_ASTC_10x6, GL_COMPRESSED_RGBA_ASTC_10x8, GL_COMPRESSED_RGBA_ASTC_12x10, GL_COMPRESSED_RGBA_ASTC_12x12, GL_COMPRESSED_RGBA_ASTC_4x4, GL_COMPRESSED_RGBA_ASTC_5x4, GL_COMPRESSED_RGBA_ASTC_5x5, GL_COMPRESSED_RGBA_ASTC_6x5, GL_COMPRESSED_RGBA_ASTC_6x6, GL_COMPRESSED_RGBA_ASTC_8x5, GL_COMPRESSED_RGBA_ASTC_8x6, GL_COMPRESSED_RGBA_ASTC_8x8, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8, GL_COMPUTE_SHADER, GL_COMPUTE_SHADER_BIT, GL_COMPUTE_WORK_GROUP_SIZE, GL_CONDITION_SATISFIED, GL_CONTEXT_LOST, GL_DARKEN, GL_DIFFERENCE, GL_DISPATCH_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER_BINDING, GL_DRAW_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER_BINDING, GL_EXCLUSION, GL_FRACTIONAL_EVEN, GL_FRACTIONAL_ODD, GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GL_GEOMETRY_INPUT_TYPE, GL_GEOMETRY_OUTPUT_TYPE, GL_GEOMETRY_SHADER, GL_GEOMETRY_SHADER_INVOCATIONS, GL_GEOMETRY_VERTICES_OUT, GL_HARDLIGHT, GL_HSL_COLOR, GL_HSL_HUE, GL_HSL_LUMINOSITY, GL_HSL_SATURATION, GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS, GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE, GL_IMAGE_FORMAT_COMPATIBILITY_TYPE, GL_INT_2_10_10_10_REV, GL_IS_PER_PATCH, GL_IS_ROW_MAJOR, GL_ISOLINES, GL_LAYER_PROVOKING_VERTEX, GL_LIGHTEN, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_LOCATION, GL_MATRIX_STRIDE, GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, GL_MAX_COMBINED_IMAGE_UNIFORMS, GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES, GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS, GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, GL_MAX_COMPUTE_ATOMIC_COUNTERS, GL_MAX_COMPUTE_IMAGE_UNIFORMS, GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, GL_MAX_COMPUTE_SHARED_MEMORY_SIZE, GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, GL_MAX_COMPUTE_UNIFORM_BLOCKS, GL_MAX_COMPUTE_UNIFORM_COMPONENTS, GL_MAX_COMPUTE_WORK_GROUP_COUNT, GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, GL_MAX_COMPUTE_WORK_GROUP_SIZE, GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, GL_MAX_GEOMETRY_IMAGE_UNIFORMS, GL_MAX_GEOMETRY_INPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_VERTICES, GL_MAX_GEOMETRY_SHADER_INVOCATIONS, GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_NAME_LENGTH, GL_MAX_NUM_ACTIVE_VARIABLES, GL_MAX_PATCH_VERTICES, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, GL_MAX_SERVER_WAIT_TIMEOUT, GL_MAX_SHADER_STORAGE_BLOCK_SIZE, GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, GL_MAX_TESS_CONTROL_INPUT_COMPONENTS, GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS, GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS, GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS, GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, GL_MAX_TESS_GEN_LEVEL, GL_MAX_TESS_PATCH_COMPONENTS, GL_MAX_UNIFORM_LOCATIONS, GL_MAX_VERTEX_ATTRIB_BINDINGS, GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, GL_MAX_VERTEX_ATTRIB_STRIDE, GL_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET, GL_MULTIPLY, GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY, GL_MULTISAMPLE_LINE_WIDTH_RANGE, GL_NAME_LENGTH, GL_NUM_ACTIVE_VARIABLES, GL_OBJECT_TYPE, GL_OFFSET, GL_OVERLAY, GL_PATCH_VERTICES, GL_PATCHES, GL_PRIMITIVE_BOUNDING_BOX, GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED, GL_PROGRAM_INPUT, GL_PROGRAM_OUTPUT, GL_REFERENCED_BY_COMPUTE_SHADER, GL_REFERENCED_BY_FRAGMENT_SHADER, GL_REFERENCED_BY_GEOMETRY_SHADER, GL_REFERENCED_BY_TESS_CONTROL_SHADER, GL_REFERENCED_BY_TESS_EVALUATION_SHADER, GL_REFERENCED_BY_VERTEX_SHADER, GL_SAMPLER_BINDING, GL_SCREEN, GL_SHADER_STORAGE_BARRIER_BIT, GL_SHADER_STORAGE_BLOCK, GL_SHADER_STORAGE_BUFFER, GL_SHADER_STORAGE_BUFFER_BINDING, GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, GL_SHADER_STORAGE_BUFFER_SIZE, GL_SHADER_STORAGE_BUFFER_START, GL_SIGNALED, GL_SOFTLIGHT, GL_SYNC_CONDITION, GL_SYNC_FENCE, GL_SYNC_FLAGS, GL_SYNC_FLUSH_COMMANDS_BIT, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_SYNC_STATUS, GL_TESS_CONTROL_OUTPUT_VERTICES, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_TESS_GEN_MODE, GL_TESS_GEN_POINT_MODE, GL_TESS_GEN_SPACING, GL_TESS_GEN_VERTEX_ORDER, GL_TEXTURE_BUFFER_BINDING, GL_TEXTURE_BUFFER_OFFSET, GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, GL_TEXTURE_BUFFER_SIZE, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TIMEOUT_EXPIRED, GL_TOP_LEVEL_ARRAY_SIZE, GL_TOP_LEVEL_ARRAY_STRIDE, GL_TRANSFORM_FEEDBACK_VARYING, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TYPE, GL_UNDEFINED_VERTEX, GL_UNIFORM, GL_UNIFORM_BLOCK, GL_UNSIGNALED, GL_VERTEX_ATTRIB_BINDING, GL_VERTEX_ATTRIB_RELATIVE_OFFSET, GL_VERTEX_BINDING_BUFFER, GL_VERTEX_BINDING_DIVISOR, GL_VERTEX_BINDING_OFFSET, GL_VERTEX_BINDING_STRIDE, GL_WAIT_FAILED
-
Fields inherited from interface com.jogamp.opengl.fixedfunc.GLLightingFunc
GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_MATERIAL, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_EMISSION, GL_FLAT, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINEAR_ATTENUATION, GL_NORMALIZE, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SHININESS, GL_SMOOTH, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT
-
Fields inherited from interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
GL_MATRIX_MODE, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_TEXTURE_MATRIX
-
Fields inherited from interface com.jogamp.opengl.fixedfunc.GLPointerFunc
GL_COLOR_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_VERTEX_ARRAY
-
-
Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description void
glColorP3ui(int type, int color)
Entry point to C language function:void glColorP3ui(GLenum type, GLuint color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glColorP3uiv(int type, int[] color, int color_offset)
Entry point to C language function:void glColorP3uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glColorP3uiv(int type, IntBuffer color)
Entry point to C language function:void glColorP3uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glColorP4ui(int type, int color)
Entry point to C language function:void glColorP4ui(GLenum type, GLuint color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glColorP4uiv(int type, int[] color, int color_offset)
Entry point to C language function:void glColorP4uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glColorP4uiv(int type, IntBuffer color)
Entry point to C language function:void glColorP4uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex)
Entry point to C language function:void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part ofGL_ARB_draw_elements_base_vertex
,GL_VERSION_3_2
void
glDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
Entry point to C language function:void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLint basevertex);
Part ofGL_ARB_draw_elements_base_vertex
,GL_VERSION_3_2
void
glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Entry point to C language function:void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part ofGL_ARB_draw_elements_base_vertex
,GL_VERSION_3_2
void
glMultiTexCoordP1ui(int texture, int type, int coords)
Entry point to C language function:void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glMultiTexCoordP1uiv(int texture, int type, int[] coords, int coords_offset)
Entry point to C language function:void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glMultiTexCoordP1uiv(int texture, int type, IntBuffer coords)
Entry point to C language function:void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glMultiTexCoordP2ui(int texture, int type, int coords)
Entry point to C language function:void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glMultiTexCoordP2uiv(int texture, int type, int[] coords, int coords_offset)
Entry point to C language function:void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glMultiTexCoordP2uiv(int texture, int type, IntBuffer coords)
Entry point to C language function:void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glMultiTexCoordP3ui(int texture, int type, int coords)
Entry point to C language function:void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glMultiTexCoordP3uiv(int texture, int type, int[] coords, int coords_offset)
Entry point to C language function:void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glMultiTexCoordP3uiv(int texture, int type, IntBuffer coords)
Entry point to C language function:void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glMultiTexCoordP4ui(int texture, int type, int coords)
Entry point to C language function:void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glMultiTexCoordP4uiv(int texture, int type, int[] coords, int coords_offset)
Entry point to C language function:void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glMultiTexCoordP4uiv(int texture, int type, IntBuffer coords)
Entry point to C language function:void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glNormalP3ui(int type, int coords)
Entry point to C language function:void glNormalP3ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glNormalP3uiv(int type, int[] coords, int coords_offset)
Entry point to C language function:void glNormalP3uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glNormalP3uiv(int type, IntBuffer coords)
Entry point to C language function:void glNormalP3uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glSecondaryColorP3ui(int type, int color)
Entry point to C language function:void glSecondaryColorP3ui(GLenum type, GLuint color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glSecondaryColorP3uiv(int type, int[] color, int color_offset)
Entry point to C language function:void glSecondaryColorP3uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glSecondaryColorP3uiv(int type, IntBuffer color)
Entry point to C language function:void glSecondaryColorP3uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glTexCoordP1ui(int type, int coords)
Entry point to C language function:void glTexCoordP1ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glTexCoordP1uiv(int type, int[] coords, int coords_offset)
Entry point to C language function:void glTexCoordP1uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glTexCoordP1uiv(int type, IntBuffer coords)
Entry point to C language function:void glTexCoordP1uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glTexCoordP2ui(int type, int coords)
Entry point to C language function:void glTexCoordP2ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glTexCoordP2uiv(int type, int[] coords, int coords_offset)
Entry point to C language function:void glTexCoordP2uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glTexCoordP2uiv(int type, IntBuffer coords)
Entry point to C language function:void glTexCoordP2uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glTexCoordP3ui(int type, int coords)
Entry point to C language function:void glTexCoordP3ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glTexCoordP3uiv(int type, int[] coords, int coords_offset)
Entry point to C language function:void glTexCoordP3uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glTexCoordP3uiv(int type, IntBuffer coords)
Entry point to C language function:void glTexCoordP3uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glTexCoordP4ui(int type, int coords)
Entry point to C language function:void glTexCoordP4ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glTexCoordP4uiv(int type, int[] coords, int coords_offset)
Entry point to C language function:void glTexCoordP4uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glTexCoordP4uiv(int type, IntBuffer coords)
Entry point to C language function:void glTexCoordP4uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glVertexP2ui(int type, int value)
Entry point to C language function:void glVertexP2ui(GLenum type, GLuint value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glVertexP2uiv(int type, int[] value, int value_offset)
Entry point to C language function:void glVertexP2uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glVertexP2uiv(int type, IntBuffer value)
Entry point to C language function:void glVertexP2uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glVertexP3ui(int type, int value)
Entry point to C language function:void glVertexP3ui(GLenum type, GLuint value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glVertexP3uiv(int type, int[] value, int value_offset)
Entry point to C language function:void glVertexP3uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glVertexP3uiv(int type, IntBuffer value)
Entry point to C language function:void glVertexP3uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glVertexP4ui(int type, int value)
Entry point to C language function:void glVertexP4ui(GLenum type, GLuint value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glVertexP4uiv(int type, int[] value, int value_offset)
Entry point to C language function:void glVertexP4uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
void
glVertexP4uiv(int type, IntBuffer value)
Entry point to C language function:void glVertexP4uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
Methods inherited from interface com.jogamp.opengl.GL
glActiveTexture, glBindBuffer, glBindFramebuffer, glBindRenderbuffer, glBindTexture, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glBufferData, glBufferSubData, glCheckFramebufferStatus, glClear, glClearColor, glClearStencil, glColorMask, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteBuffers, glDeleteBuffers, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDisable, glDrawArrays, glDrawElements, glEnable, glFinish, glFlush, glFlushMappedBufferRange, glFramebufferRenderbuffer, glFramebufferTexture2D, glFrontFace, glGenBuffers, glGenBuffers, glGenerateMipmap, glGenFramebuffers, glGenFramebuffers, glGenRenderbuffers, glGenRenderbuffers, glGenTextures, glGenTextures, glGetBooleanv, glGetBooleanv, glGetBufferParameteriv, glGetBufferParameteriv, glGetError, glGetFloatv, glGetFloatv, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, glGetGraphicsResetStatus, glGetIntegerv, glGetIntegerv, glGetnUniformfv, glGetnUniformfv, glGetnUniformiv, glGetnUniformiv, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, glGetString, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsBuffer, glIsEnabled, glIsFramebuffer, glIsRenderbuffer, glIsTexture, glLineWidth, glMapBuffer, glMapBufferRange, glPixelStorei, glPolygonOffset, glReadnPixels, glReadPixels, glReadPixels, glRenderbufferStorage, glRenderbufferStorageMultisample, glSampleCoverage, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexStorage1D, glTexStorage2D, glTexStorage3D, glTexSubImage2D, glTexSubImage2D, glTextureStorage1DEXT, glTextureStorage2DEXT, glTextureStorage3DEXT, glUnmapBuffer, glViewport
-
Methods inherited from interface com.jogamp.opengl.GL2
glAccum, glActiveStencilFaceEXT, glApplyTextureEXT, glAreTexturesResident, glAreTexturesResident, glArrayElement, glAttachObjectARB, glBegin, glBeginConditionalRenderNVX, glBeginOcclusionQueryNV, glBeginPerfMonitorAMD, glBeginPerfQueryINTEL, glBeginVertexShaderEXT, glBeginVideoCaptureNV, glBindLightParameterEXT, glBindMaterialParameterEXT, glBindMultiTextureEXT, glBindParameterEXT, glBindProgramARB, glBindTexGenParameterEXT, glBindTextureUnitParameterEXT, glBindTransformFeedbackNV, glBindVertexShaderEXT, glBindVideoCaptureStreamBufferNV, glBindVideoCaptureStreamTextureNV, glBitmap, glBitmap, glBitmap, glBlendBarrier, glBlendEquationIndexedAMD, glBlendEquationSeparateIndexedAMD, glBlendFuncIndexedAMD, glBlendFuncSeparateIndexedAMD, glBufferParameteri, glCallCommandListNV, glCallList, glCallLists, glCheckNamedFramebufferStatusEXT, glClearAccum, glClearColorIi, glClearColorIui, glClearIndex, glClearNamedBufferData, glClearNamedBufferSubData, glClientAttribDefaultEXT, glClipPlane, glClipPlane, glClipPlanef, glClipPlanef, glColor3b, glColor3bv, glColor3bv, glColor3d, glColor3dv, glColor3dv, glColor3f, glColor3fv, glColor3fv, glColor3h, glColor3hv, glColor3hv, glColor3i, glColor3iv, glColor3iv, glColor3s, glColor3sv, glColor3sv, glColor3ub, glColor3ubv, glColor3ubv, glColor3ui, glColor3uiv, glColor3uiv, glColor3us, glColor3usv, glColor3usv, glColor4b, glColor4bv, glColor4bv, glColor4d, glColor4dv, glColor4dv, glColor4fv, glColor4fv, glColor4h, glColor4hv, glColor4hv, glColor4i, glColor4iv, glColor4iv, glColor4s, glColor4sv, glColor4sv, glColor4ubv, glColor4ubv, glColor4ui, glColor4uiv, glColor4uiv, glColor4us, glColor4usv, glColor4usv, glColorMaskIndexed, glColorMaterial, glColorSubTable, glColorSubTable, glColorTable, glColorTable, glColorTableParameterfv, glColorTableParameterfv, glColorTableParameteriv, glColorTableParameteriv, glCommandListSegmentsNV, glCompileCommandListNV, glCompileShaderARB, glCompressedMultiTexImage1DEXT, glCompressedMultiTexImage2DEXT, glCompressedMultiTexImage3DEXT, glCompressedMultiTexSubImage1DEXT, glCompressedMultiTexSubImage2DEXT, glCompressedMultiTexSubImage3DEXT, glCompressedTextureImage1DEXT, glCompressedTextureImage2DEXT, glCompressedTextureImage3DEXT, glCompressedTextureSubImage1DEXT, glCompressedTextureSubImage2DEXT, glCompressedTextureSubImage3DEXT, glConservativeRasterParameterfNV, glConvolutionFilter1D, glConvolutionFilter1D, glConvolutionFilter2D, glConvolutionFilter2D, glConvolutionParameterf, glConvolutionParameterfv, glConvolutionParameterfv, glConvolutionParameteri, glConvolutionParameteriv, glConvolutionParameteriv, glCopyColorSubTable, glCopyColorTable, glCopyConvolutionFilter1D, glCopyConvolutionFilter2D, glCopyImageSubDataNV, glCopyMultiTexImage1DEXT, glCopyMultiTexImage2DEXT, glCopyMultiTexSubImage1DEXT, glCopyMultiTexSubImage2DEXT, glCopyMultiTexSubImage3DEXT, glCopyPixels, glCopyTextureImage1DEXT, glCopyTextureImage2DEXT, glCopyTextureSubImage1DEXT, glCopyTextureSubImage2DEXT, glCopyTextureSubImage3DEXT, glCoverageModulationNV, glCoverageModulationTableNV, glCoverageModulationTableNV, glCreateCommandListsNV, glCreateCommandListsNV, glCreatePerfQueryINTEL, glCreatePerfQueryINTEL, glCreateProgramObjectARB, glCreateShaderObjectARB, glCreateStatesNV, glCreateStatesNV, glCullParameterdvEXT, glCullParameterdvEXT, glCullParameterfvEXT, glCullParameterfvEXT, glCurrentPaletteMatrixARB, glDeleteCommandListsNV, glDeleteCommandListsNV, glDeleteLists, glDeleteNamesAMD, glDeleteNamesAMD, glDeleteObjectARB, glDeleteOcclusionQueriesNV, glDeleteOcclusionQueriesNV, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, glDeletePerfQueryINTEL, glDeleteProgramsARB, glDeleteProgramsARB, glDeleteStatesNV, glDeleteStatesNV, glDeleteTransformFeedbacksNV, glDeleteTransformFeedbacksNV, glDeleteVertexShaderEXT, glDepthBoundsEXT, glDetachObjectARB, glDisableClientStateiEXT, glDisableClientStateIndexedEXT, glDisableIndexed, glDisableVariantClientStateEXT, glDisableVertexArrayAttribEXT, glDisableVertexArrayEXT, glDisableVertexAttribAPPLE, glDisableVertexAttribArrayARB, glDrawBuffersATI, glDrawBuffersATI, glDrawCommandsAddressNV, glDrawCommandsAddressNV, glDrawCommandsNV, glDrawCommandsNV, glDrawCommandsStatesAddressNV, glDrawCommandsStatesAddressNV, glDrawCommandsStatesNV, glDrawCommandsStatesNV, glDrawElementsInstanced, glDrawPixels, glDrawPixels, glDrawRangeElements, glDrawTextureNV, glDrawTransformFeedbackNV, glEdgeFlag, glEdgeFlagPointer, glEdgeFlagPointer, glEdgeFlagv, glEdgeFlagv, glEnableClientStateiEXT, glEnableClientStateIndexedEXT, glEnableIndexed, glEnableVariantClientStateEXT, glEnableVertexArrayAttribEXT, glEnableVertexArrayEXT, glEnableVertexAttribAPPLE, glEnableVertexAttribArrayARB, glEnd, glEndConditionalRenderNVX, glEndList, glEndOcclusionQueryNV, glEndPerfMonitorAMD, glEndPerfQueryINTEL, glEndVertexShaderEXT, glEndVideoCaptureNV, glEvalCoord1d, glEvalCoord1dv, glEvalCoord1dv, glEvalCoord1f, glEvalCoord1fv, glEvalCoord1fv, glEvalCoord2d, glEvalCoord2dv, glEvalCoord2dv, glEvalCoord2f, glEvalCoord2fv, glEvalCoord2fv, glEvalMapsNV, glEvalMesh1, glEvalMesh2, glEvalPoint1, glEvalPoint2, glExtractComponentEXT, glFeedbackBuffer, glFinishTextureSUNX, glFlushMappedNamedBufferRangeEXT, glFlushPixelDataRangeNV, glFlushVertexArrayRangeAPPLE, glFogCoordd, glFogCoorddv, glFogCoorddv, glFogCoordf, glFogCoordfv, glFogCoordfv, glFogCoordh, glFogCoordhv, glFogCoordhv, glFogCoordPointer, glFogCoordPointer, glFogi, glFogiv, glFogiv, glFragmentCoverageColorNV, glFramebufferDrawBufferEXT, glFramebufferDrawBuffersEXT, glFramebufferDrawBuffersEXT, glFramebufferReadBufferEXT, glFramebufferSampleLocationsfvNV, glFramebufferSampleLocationsfvNV, glFramebufferTextureFaceEXT, glFramebufferTextureMultiviewOVR, glFrameTerminatorGREMEDY, glGenerateMultiTexMipmapEXT, glGenerateTextureMipmapEXT, glGenLists, glGenNamesAMD, glGenNamesAMD, glGenOcclusionQueriesNV, glGenOcclusionQueriesNV, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, glGenProgramsARB, glGenProgramsARB, glGenSymbolsEXT, glGenTransformFeedbacksNV, glGenTransformFeedbacksNV, glGenVertexShadersEXT, glGetActiveUniformARB, glGetActiveUniformARB, glGetAttachedObjectsARB, glGetAttachedObjectsARB, glGetBooleanIndexedv, glGetBooleanIndexedv, glGetClipPlane, glGetClipPlane, glGetClipPlanef, glGetClipPlanef, glGetColorTable, glGetColorTable, glGetColorTableParameterfv, glGetColorTableParameterfv, glGetColorTableParameteriv, glGetColorTableParameteriv, glGetCommandHeaderNV, glGetCompressedMultiTexImageEXT, glGetCompressedTextureImageEXT, glGetConvolutionFilter, glGetConvolutionFilter, glGetConvolutionParameterfv, glGetConvolutionParameterfv, glGetConvolutionParameteriv, glGetConvolutionParameteriv, glGetCoverageModulationTableNV, glGetCoverageModulationTableNV, glGetDoublei_vEXT, glGetDoublei_vEXT, glGetDoubleIndexedvEXT, glGetDoubleIndexedvEXT, glGetFirstPerfQueryIdINTEL, glGetFirstPerfQueryIdINTEL, glGetFloati_vEXT, glGetFloati_vEXT, glGetFloatIndexedvEXT, glGetFloatIndexedvEXT, glGetFramebufferParameterivEXT, glGetFramebufferParameterivEXT, glGetHandleARB, glGetHistogram, glGetHistogram, glGetHistogramParameterfv, glGetHistogramParameterfv, glGetHistogramParameteriv, glGetHistogramParameteriv, glGetInfoLogARB, glGetInfoLogARB, glGetIntegerIndexedv, glGetIntegerIndexedv, glGetInvariantBooleanvEXT, glGetInvariantBooleanvEXT, glGetInvariantFloatvEXT, glGetInvariantFloatvEXT, glGetInvariantIntegervEXT, glGetInvariantIntegervEXT, glGetLightiv, glGetLightiv, glGetLocalConstantBooleanvEXT, glGetLocalConstantBooleanvEXT, glGetLocalConstantFloatvEXT, glGetLocalConstantFloatvEXT, glGetLocalConstantIntegervEXT, glGetLocalConstantIntegervEXT, glGetMapAttribParameterfvNV, glGetMapAttribParameterfvNV, glGetMapAttribParameterivNV, glGetMapAttribParameterivNV, glGetMapControlPointsNV, glGetMapdv, glGetMapdv, glGetMapfv, glGetMapfv, glGetMapiv, glGetMapiv, glGetMapParameterfvNV, glGetMapParameterfvNV, glGetMapParameterivNV, glGetMapParameterivNV, glGetMaterialiv, glGetMaterialiv, glGetMinmax, glGetMinmax, glGetMinmaxParameterfv, glGetMinmaxParameterfv, glGetMinmaxParameteriv, glGetMinmaxParameteriv, glGetMultisamplefvNV, glGetMultisamplefvNV, glGetMultiTexEnvfvEXT, glGetMultiTexEnvfvEXT, glGetMultiTexEnvivEXT, glGetMultiTexEnvivEXT, glGetMultiTexGendvEXT, glGetMultiTexGendvEXT, glGetMultiTexGenfvEXT, glGetMultiTexGenfvEXT, glGetMultiTexGenivEXT, glGetMultiTexGenivEXT, glGetMultiTexImageEXT, glGetMultiTexLevelParameterfvEXT, glGetMultiTexLevelParameterfvEXT, glGetMultiTexLevelParameterivEXT, glGetMultiTexLevelParameterivEXT, glGetMultiTexParameterfvEXT, glGetMultiTexParameterfvEXT, glGetMultiTexParameterIivEXT, glGetMultiTexParameterIivEXT, glGetMultiTexParameterIuivEXT, glGetMultiTexParameterIuivEXT, glGetMultiTexParameterivEXT, glGetMultiTexParameterivEXT, glGetNamedBufferParameterivEXT, glGetNamedBufferParameterivEXT, glGetNamedBufferSubDataEXT, glGetNamedFramebufferAttachmentParameterivEXT, glGetNamedFramebufferAttachmentParameterivEXT, glGetNamedFramebufferParameteriv, glGetNamedFramebufferParameteriv, glGetNamedProgramivEXT, glGetNamedProgramivEXT, glGetNamedProgramLocalParameterdvEXT, glGetNamedProgramLocalParameterdvEXT, glGetNamedProgramLocalParameterfvEXT, glGetNamedProgramLocalParameterfvEXT, glGetNamedProgramLocalParameterIivEXT, glGetNamedProgramLocalParameterIivEXT, glGetNamedProgramLocalParameterIuivEXT, glGetNamedProgramLocalParameterIuivEXT, glGetNamedProgramStringEXT, glGetNamedRenderbufferParameterivEXT, glGetNamedRenderbufferParameterivEXT, glGetnColorTable, glGetnConvolutionFilter, glGetNextPerfQueryIdINTEL, glGetNextPerfQueryIdINTEL, glGetnHistogram, glGetnMapdv, glGetnMapdv, glGetnMapfv, glGetnMapfv, glGetnMapiv, glGetnMapiv, glGetnMinmax, glGetnPixelMapfv, glGetnPixelMapfv, glGetnPixelMapuiv, glGetnPixelMapuiv, glGetnPixelMapusv, glGetnPixelMapusv, glGetnPolygonStipple, glGetnPolygonStipple, glGetnSeparableFilter, glGetObjectParameterfvARB, glGetObjectParameterfvARB, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, glGetObjectParameterivARB, glGetObjectParameterivARB, glGetOcclusionQueryivNV, glGetOcclusionQueryivNV, glGetOcclusionQueryuivNV, glGetOcclusionQueryuivNV, glGetPerfCounterInfoINTEL, glGetPerfCounterInfoINTEL, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, glGetPerfQueryDataINTEL, glGetPerfQueryDataINTEL, glGetPerfQueryIdByNameINTEL, glGetPerfQueryIdByNameINTEL, glGetPerfQueryInfoINTEL, glGetPerfQueryInfoINTEL, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapusv, glGetPixelMapusv, glGetPixelMapusv, glGetPixelTransformParameterfvEXT, glGetPixelTransformParameterfvEXT, glGetPixelTransformParameterivEXT, glGetPixelTransformParameterivEXT, glGetPointeri_vEXT, glGetPolygonStipple, glGetPolygonStipple, glGetPolygonStipple, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterIivNV, glGetProgramEnvParameterIivNV, glGetProgramEnvParameterIuivNV, glGetProgramEnvParameterIuivNV, glGetProgramivARB, glGetProgramivARB, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterIivNV, glGetProgramLocalParameterIivNV, glGetProgramLocalParameterIuivNV, glGetProgramLocalParameterIuivNV, glGetProgramStringARB, glGetProgramSubroutineParameteruivNV, glGetProgramSubroutineParameteruivNV, glGetQueryObjecti64vEXT, glGetQueryObjecti64vEXT, glGetQueryObjectui64vEXT, glGetQueryObjectui64vEXT, glGetSeparableFilter, glGetSeparableFilter, glGetShaderSourceARB, glGetShaderSourceARB, glGetStageIndexNV, glGetTexGendv, glGetTexGendv, glGetTexGenfv, glGetTexGenfv, glGetTexGeniv, glGetTexGeniv, glGetTextureImageEXT, glGetTextureLevelParameterfvEXT, glGetTextureLevelParameterfvEXT, glGetTextureLevelParameterivEXT, glGetTextureLevelParameterivEXT, glGetTextureParameterfvEXT, glGetTextureParameterfvEXT, glGetTextureParameterIivEXT, glGetTextureParameterIivEXT, glGetTextureParameterIuivEXT, glGetTextureParameterIuivEXT, glGetTextureParameterivEXT, glGetTextureParameterivEXT, glGetUniformBufferSizeEXT, glGetUniformfvARB, glGetUniformfvARB, glGetUniformi64vNV, glGetUniformi64vNV, glGetUniformivARB, glGetUniformivARB, glGetUniformLocationARB, glGetUniformOffsetEXT, glGetVariantBooleanvEXT, glGetVariantBooleanvEXT, glGetVariantFloatvEXT, glGetVariantFloatvEXT, glGetVariantIntegervEXT, glGetVariantIntegervEXT, glGetVertexArrayIntegeri_vEXT, glGetVertexArrayIntegeri_vEXT, glGetVertexArrayIntegervEXT, glGetVertexArrayIntegervEXT, glGetVertexArrayPointeri_vEXT, glGetVertexArrayPointervEXT, glGetVertexAttribdvARB, glGetVertexAttribdvARB, glGetVertexAttribfvARB, glGetVertexAttribfvARB, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, glGetVertexAttribivARB, glGetVertexAttribivARB, glGetVertexAttribLi64vNV, glGetVertexAttribLi64vNV, glGetVertexAttribLui64vNV, glGetVertexAttribLui64vNV, glGetVideoCaptureivNV, glGetVideoCaptureivNV, glGetVideoCaptureStreamdvNV, glGetVideoCaptureStreamdvNV, glGetVideoCaptureStreamfvNV, glGetVideoCaptureStreamfvNV, glGetVideoCaptureStreamivNV, glGetVideoCaptureStreamivNV, glHistogram, glIndexd, glIndexdv, glIndexdv, glIndexf, glIndexFuncEXT, glIndexfv, glIndexfv, glIndexi, glIndexiv, glIndexiv, glIndexMask, glIndexMaterialEXT, glIndexPointer, glIndexs, glIndexsv, glIndexsv, glIndexub, glIndexubv, glIndexubv, glInitNames, glInsertComponentEXT, glInterleavedArrays, glInterleavedArrays, glIsCommandListNV, glIsEnabledIndexed, glIsList, glIsNameAMD, glIsOcclusionQueryNV, glIsProgramARB, glIsStateNV, glIsTransformFeedbackNV, glIsVariantEnabledEXT, glIsVertexAttribEnabledAPPLE, glLighti, glLightiv, glLightiv, glLightModeli, glLightModeliv, glLightModeliv, glLineStipple, glLinkProgramARB, glListBase, glListDrawCommandsStatesClientNV, glListDrawCommandsStatesClientNV, glLoadMatrixd, glLoadMatrixd, glLoadName, glLoadTransposeMatrixd, glLoadTransposeMatrixd, glLoadTransposeMatrixf, glLoadTransposeMatrixf, glLockArraysEXT, glMap1d, glMap1d, glMap1f, glMap1f, glMap2d, glMap2d, glMap2f, glMap2f, glMapControlPointsNV, glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f, glMapNamedBufferEXT, glMapNamedBufferRangeEXT, glMapParameterfvNV, glMapParameterfvNV, glMapParameterivNV, glMapParameterivNV, glMapTexture2DINTEL, glMapTexture2DINTEL, glMapVertexAttrib1dAPPLE, glMapVertexAttrib1dAPPLE, glMapVertexAttrib1fAPPLE, glMapVertexAttrib1fAPPLE, glMapVertexAttrib2dAPPLE, glMapVertexAttrib2dAPPLE, glMapVertexAttrib2fAPPLE, glMapVertexAttrib2fAPPLE, glMateriali, glMaterialiv, glMaterialiv, glMatrixFrustumEXT, glMatrixIndexPointerARB, glMatrixIndexPointerARB, glMatrixIndexubvARB, glMatrixIndexubvARB, glMatrixIndexuivARB, glMatrixIndexuivARB, glMatrixIndexusvARB, glMatrixIndexusvARB, glMatrixLoaddEXT, glMatrixLoaddEXT, glMatrixLoadfEXT, glMatrixLoadfEXT, glMatrixLoadIdentityEXT, glMatrixLoadTransposedEXT, glMatrixLoadTransposedEXT, glMatrixLoadTransposefEXT, glMatrixLoadTransposefEXT, glMatrixMultdEXT, glMatrixMultdEXT, glMatrixMultfEXT, glMatrixMultfEXT, glMatrixMultTransposedEXT, glMatrixMultTransposedEXT, glMatrixMultTransposefEXT, glMatrixMultTransposefEXT, glMatrixOrthoEXT, glMatrixPopEXT, glMatrixPushEXT, glMatrixRotatedEXT, glMatrixRotatefEXT, glMatrixScaledEXT, glMatrixScalefEXT, glMatrixTranslatedEXT, glMatrixTranslatefEXT, glMinmax, glMultiDrawArraysIndirectBindlessCountNV, glMultiDrawArraysIndirectBindlessNV, glMultiDrawElementsIndirectBindlessCountNV, glMultiDrawElementsIndirectBindlessNV, glMultiTexBufferEXT, glMultiTexCoord1bOES, glMultiTexCoord1bvOES, glMultiTexCoord1bvOES, glMultiTexCoord1d, glMultiTexCoord1dv, glMultiTexCoord1dv, glMultiTexCoord1f, glMultiTexCoord1fv, glMultiTexCoord1fv, glMultiTexCoord1h, glMultiTexCoord1hv, glMultiTexCoord1hv, glMultiTexCoord1i, glMultiTexCoord1iv, glMultiTexCoord1iv, glMultiTexCoord1s, glMultiTexCoord1sv, glMultiTexCoord1sv, glMultiTexCoord2bOES, glMultiTexCoord2bvOES, glMultiTexCoord2bvOES, glMultiTexCoord2d, glMultiTexCoord2dv, glMultiTexCoord2dv, glMultiTexCoord2f, glMultiTexCoord2fv, glMultiTexCoord2fv, glMultiTexCoord2h, glMultiTexCoord2hv, glMultiTexCoord2hv, glMultiTexCoord2i, glMultiTexCoord2iv, glMultiTexCoord2iv, glMultiTexCoord2s, glMultiTexCoord2sv, glMultiTexCoord2sv, glMultiTexCoord3bOES, glMultiTexCoord3bvOES, glMultiTexCoord3bvOES, glMultiTexCoord3d, glMultiTexCoord3dv, glMultiTexCoord3dv, glMultiTexCoord3f, glMultiTexCoord3fv, glMultiTexCoord3fv, glMultiTexCoord3h, glMultiTexCoord3hv, glMultiTexCoord3hv, glMultiTexCoord3i, glMultiTexCoord3iv, glMultiTexCoord3iv, glMultiTexCoord3s, glMultiTexCoord3sv, glMultiTexCoord3sv, glMultiTexCoord4bOES, glMultiTexCoord4bvOES, glMultiTexCoord4bvOES, glMultiTexCoord4d, glMultiTexCoord4dv, glMultiTexCoord4dv, glMultiTexCoord4fv, glMultiTexCoord4fv, glMultiTexCoord4h, glMultiTexCoord4hv, glMultiTexCoord4hv, glMultiTexCoord4i, glMultiTexCoord4iv, glMultiTexCoord4iv, glMultiTexCoord4s, glMultiTexCoord4sv, glMultiTexCoord4sv, glMultiTexCoordPointerEXT, glMultiTexEnvfEXT, glMultiTexEnvfvEXT, glMultiTexEnvfvEXT, glMultiTexEnviEXT, glMultiTexEnvivEXT, glMultiTexEnvivEXT, glMultiTexGendEXT, glMultiTexGendvEXT, glMultiTexGendvEXT, glMultiTexGenfEXT, glMultiTexGenfvEXT, glMultiTexGenfvEXT, glMultiTexGeniEXT, glMultiTexGenivEXT, glMultiTexGenivEXT, glMultiTexImage1DEXT, glMultiTexImage2DEXT, glMultiTexImage3DEXT, glMultiTexParameterfEXT, glMultiTexParameterfvEXT, glMultiTexParameterfvEXT, glMultiTexParameteriEXT, glMultiTexParameterIivEXT, glMultiTexParameterIivEXT, glMultiTexParameterIuivEXT, glMultiTexParameterIuivEXT, glMultiTexParameterivEXT, glMultiTexParameterivEXT, glMultiTexRenderbufferEXT, glMultiTexSubImage1DEXT, glMultiTexSubImage2DEXT, glMultiTexSubImage3DEXT, glMultMatrixd, glMultMatrixd, glMultTransposeMatrixd, glMultTransposeMatrixd, glMultTransposeMatrixf, glMultTransposeMatrixf, glNamedBufferDataEXT, glNamedBufferStorageEXT, glNamedBufferSubDataEXT, glNamedCopyBufferSubDataEXT, glNamedFramebufferParameteri, glNamedFramebufferRenderbufferEXT, glNamedFramebufferSampleLocationsfvNV, glNamedFramebufferSampleLocationsfvNV, glNamedFramebufferTexture1DEXT, glNamedFramebufferTexture2DEXT, glNamedFramebufferTexture3DEXT, glNamedFramebufferTextureEXT, glNamedFramebufferTextureFaceEXT, glNamedFramebufferTextureLayerEXT, glNamedProgramLocalParameter4dEXT, glNamedProgramLocalParameter4dvEXT, glNamedProgramLocalParameter4dvEXT, glNamedProgramLocalParameter4fEXT, glNamedProgramLocalParameter4fvEXT, glNamedProgramLocalParameter4fvEXT, glNamedProgramLocalParameterI4iEXT, glNamedProgramLocalParameterI4ivEXT, glNamedProgramLocalParameterI4ivEXT, glNamedProgramLocalParameterI4uiEXT, glNamedProgramLocalParameterI4uivEXT, glNamedProgramLocalParameterI4uivEXT, glNamedProgramLocalParameters4fvEXT, glNamedProgramLocalParameters4fvEXT, glNamedProgramLocalParametersI4ivEXT, glNamedProgramLocalParametersI4ivEXT, glNamedProgramLocalParametersI4uivEXT, glNamedProgramLocalParametersI4uivEXT, glNamedProgramStringEXT, glNamedRenderbufferStorageEXT, glNamedRenderbufferStorageMultisampleCoverageEXT, glNamedRenderbufferStorageMultisampleEXT, glNewList, glNormal3b, glNormal3bv, glNormal3bv, glNormal3d, glNormal3dv, glNormal3dv, glNormal3fv, glNormal3fv, glNormal3h, glNormal3hv, glNormal3hv, glNormal3i, glNormal3iv, glNormal3iv, glNormal3s, glNormal3sv, glNormal3sv, glObjectPurgeableAPPLE, glObjectUnpurgeableAPPLE, glPassThrough, glPauseTransformFeedbackNV, glPixelDataRangeNV, glPixelMapfv, glPixelMapfv, glPixelMapfv, glPixelMapuiv, glPixelMapuiv, glPixelMapuiv, glPixelMapusv, glPixelMapusv, glPixelMapusv, glPixelTransferf, glPixelTransferi, glPixelTransformParameterfEXT, glPixelTransformParameterfvEXT, glPixelTransformParameterfvEXT, glPixelTransformParameteriEXT, glPixelTransformParameterivEXT, glPixelTransformParameterivEXT, glPixelZoom, glPNTrianglesfATI, glPNTrianglesiATI, glPolygonOffsetClampEXT, glPolygonStipple, glPolygonStipple, glPolygonStipple, glPopAttrib, glPopClientAttrib, glPopName, glPrimitiveRestartIndexNV, glPrimitiveRestartNV, glPrioritizeTextures, glPrioritizeTextures, glProgramBufferParametersfvNV, glProgramBufferParametersfvNV, glProgramBufferParametersIivNV, glProgramBufferParametersIivNV, glProgramBufferParametersIuivNV, glProgramBufferParametersIuivNV, glProgramEnvParameter4dARB, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, glProgramEnvParameter4fARB, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, glProgramEnvParameterI4iNV, glProgramEnvParameterI4ivNV, glProgramEnvParameterI4ivNV, glProgramEnvParameterI4uiNV, glProgramEnvParameterI4uivNV, glProgramEnvParameterI4uivNV, glProgramEnvParameters4fvEXT, glProgramEnvParameters4fvEXT, glProgramEnvParametersI4ivNV, glProgramEnvParametersI4ivNV, glProgramEnvParametersI4uivNV, glProgramEnvParametersI4uivNV, glProgramLocalParameter4dARB, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, glProgramLocalParameter4fARB, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, glProgramLocalParameterI4iNV, glProgramLocalParameterI4ivNV, glProgramLocalParameterI4ivNV, glProgramLocalParameterI4uiNV, glProgramLocalParameterI4uivNV, glProgramLocalParameterI4uivNV, glProgramLocalParameters4fvEXT, glProgramLocalParameters4fvEXT, glProgramLocalParametersI4ivNV, glProgramLocalParametersI4ivNV, glProgramLocalParametersI4uivNV, glProgramLocalParametersI4uivNV, glProgramStringARB, glProgramSubroutineParametersuivNV, glProgramSubroutineParametersuivNV, glProgramUniform1dEXT, glProgramUniform1dvEXT, glProgramUniform1dvEXT, glProgramUniform1i64NV, glProgramUniform1i64vNV, glProgramUniform1i64vNV, glProgramUniform1ui64NV, glProgramUniform1ui64vNV, glProgramUniform1ui64vNV, glProgramUniform2dEXT, glProgramUniform2dvEXT, glProgramUniform2dvEXT, glProgramUniform2i64NV, glProgramUniform2i64vNV, glProgramUniform2i64vNV, glProgramUniform2ui64NV, glProgramUniform2ui64vNV, glProgramUniform2ui64vNV, glProgramUniform3dEXT, glProgramUniform3dvEXT, glProgramUniform3dvEXT, glProgramUniform3i64NV, glProgramUniform3i64vNV, glProgramUniform3i64vNV, glProgramUniform3ui64NV, glProgramUniform3ui64vNV, glProgramUniform3ui64vNV, glProgramUniform4dEXT, glProgramUniform4dvEXT, glProgramUniform4dvEXT, glProgramUniform4i64NV, glProgramUniform4i64vNV, glProgramUniform4i64vNV, glProgramUniform4ui64NV, glProgramUniform4ui64vNV, glProgramUniform4ui64vNV, glProgramUniformMatrix2dvEXT, glProgramUniformMatrix2dvEXT, glProgramUniformMatrix2x3dvEXT, glProgramUniformMatrix2x3dvEXT, glProgramUniformMatrix2x4dvEXT, glProgramUniformMatrix2x4dvEXT, glProgramUniformMatrix3dvEXT, glProgramUniformMatrix3dvEXT, glProgramUniformMatrix3x2dvEXT, glProgramUniformMatrix3x2dvEXT, glProgramUniformMatrix3x4dvEXT, glProgramUniformMatrix3x4dvEXT, glProgramUniformMatrix4dvEXT, glProgramUniformMatrix4dvEXT, glProgramUniformMatrix4x2dvEXT, glProgramUniformMatrix4x2dvEXT, glProgramUniformMatrix4x3dvEXT, glProgramUniformMatrix4x3dvEXT, glProgramVertexLimitNV, glProvokingVertexEXT, glPushAttrib, glPushClientAttrib, glPushClientAttribDefaultEXT, glPushName, glQueryMatrixxOES, glQueryMatrixxOES, glQueryObjectParameteruiAMD, glRasterPos2d, glRasterPos2dv, glRasterPos2dv, glRasterPos2f, glRasterPos2fv, glRasterPos2fv, glRasterPos2i, glRasterPos2iv, glRasterPos2iv, glRasterPos2s, glRasterPos2sv, glRasterPos2sv, glRasterPos3d, glRasterPos3dv, glRasterPos3dv, glRasterPos3f, glRasterPos3fv, glRasterPos3fv, glRasterPos3i, glRasterPos3iv, glRasterPos3iv, glRasterPos3s, glRasterPos3sv, glRasterPos3sv, glRasterPos4d, glRasterPos4dv, glRasterPos4dv, glRasterPos4f, glRasterPos4fv, glRasterPos4fv, glRasterPos4i, glRasterPos4iv, glRasterPos4iv, glRasterPos4s, glRasterPos4sv, glRasterPos4sv, glRasterSamplesEXT, glRectd, glRectdv, glRectdv, glRectf, glRectfv, glRectfv, glRecti, glRectiv, glRectiv, glRects, glRectsv, glRectsv, glRenderbufferStorageMultisampleCoverageNV, glRenderMode, glResetHistogram, glResetMinmax, glResolveDepthValuesNV, glResumeTransformFeedbackNV, glRotated, glSampleMaskIndexedNV, glScaled, glSecondaryColor3b, glSecondaryColor3bv, glSecondaryColor3bv, glSecondaryColor3d, glSecondaryColor3dv, glSecondaryColor3dv, glSecondaryColor3f, glSecondaryColor3fv, glSecondaryColor3fv, glSecondaryColor3h, glSecondaryColor3hv, glSecondaryColor3hv, glSecondaryColor3i, glSecondaryColor3iv, glSecondaryColor3iv, glSecondaryColor3s, glSecondaryColor3sv, glSecondaryColor3sv, glSecondaryColor3ub, glSecondaryColor3ubv, glSecondaryColor3ubv, glSecondaryColor3ui, glSecondaryColor3uiv, glSecondaryColor3uiv, glSecondaryColor3us, glSecondaryColor3usv, glSecondaryColor3usv, glSecondaryColorPointer, glSecondaryColorPointer, glSelectBuffer, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, glSeparableFilter2D, glSeparableFilter2D, glSetInvariantEXT, glSetLocalConstantEXT, glShaderOp1EXT, glShaderOp2EXT, glShaderOp3EXT, glShaderSourceARB, glShaderSourceARB, glStateCaptureNV, glStencilClearTagEXT, glStringMarkerGREMEDY, glSubpixelPrecisionBiasNV, glSwizzleEXT, glSyncTextureINTEL, glTexCoord1bOES, glTexCoord1bvOES, glTexCoord1bvOES, glTexCoord1d, glTexCoord1dv, glTexCoord1dv, glTexCoord1f, glTexCoord1fv, glTexCoord1fv, glTexCoord1h, glTexCoord1hv, glTexCoord1hv, glTexCoord1i, glTexCoord1iv, glTexCoord1iv, glTexCoord1s, glTexCoord1sv, glTexCoord1sv, glTexCoord2bOES, glTexCoord2bvOES, glTexCoord2bvOES, glTexCoord2d, glTexCoord2dv, glTexCoord2dv, glTexCoord2f, glTexCoord2fv, glTexCoord2fv, glTexCoord2h, glTexCoord2hv, glTexCoord2hv, glTexCoord2i, glTexCoord2iv, glTexCoord2iv, glTexCoord2s, glTexCoord2sv, glTexCoord2sv, glTexCoord3bOES, glTexCoord3bvOES, glTexCoord3bvOES, glTexCoord3d, glTexCoord3dv, glTexCoord3dv, glTexCoord3f, glTexCoord3fv, glTexCoord3fv, glTexCoord3h, glTexCoord3hv, glTexCoord3hv, glTexCoord3i, glTexCoord3iv, glTexCoord3iv, glTexCoord3s, glTexCoord3sv, glTexCoord3sv, glTexCoord4bOES, glTexCoord4bvOES, glTexCoord4bvOES, glTexCoord4d, glTexCoord4dv, glTexCoord4dv, glTexCoord4f, glTexCoord4fv, glTexCoord4fv, glTexCoord4h, glTexCoord4hv, glTexCoord4hv, glTexCoord4i, glTexCoord4iv, glTexCoord4iv, glTexCoord4s, glTexCoord4sv, glTexCoord4sv, glTexGend, glTexGendv, glTexGendv, glTexGenf, glTexGenfv, glTexGenfv, glTexGeni, glTexGeniv, glTexGeniv, glTexRenderbufferNV, glTexStorageSparseAMD, glTextureBarrierNV, glTextureBufferEXT, glTextureBufferRangeEXT, glTextureImage1DEXT, glTextureImage1DEXT, glTextureImage2DEXT, glTextureImage2DEXT, glTextureImage3DEXT, glTextureImage3DEXT, glTextureLightEXT, glTextureMaterialEXT, glTextureNormalEXT, glTexturePageCommitmentEXT, glTextureParameterfEXT, glTextureParameterfvEXT, glTextureParameterfvEXT, glTextureParameteriEXT, glTextureParameterIivEXT, glTextureParameterIivEXT, glTextureParameterIuivEXT, glTextureParameterIuivEXT, glTextureParameterivEXT, glTextureParameterivEXT, glTextureRangeAPPLE, glTextureRenderbufferEXT, glTextureStorage2DMultisampleEXT, glTextureStorage3DMultisampleEXT, glTextureStorageSparseAMD, glTextureSubImage1DEXT, glTextureSubImage1DEXT, glTextureSubImage2DEXT, glTextureSubImage2DEXT, glTextureSubImage3DEXT, glTextureSubImage3DEXT, glTranslated, glUniform1fARB, glUniform1fvARB, glUniform1fvARB, glUniform1i64NV, glUniform1i64vNV, glUniform1i64vNV, glUniform1iARB, glUniform1ivARB, glUniform1ivARB, glUniform1ui64NV, glUniform1ui64vNV, glUniform1ui64vNV, glUniform2fARB, glUniform2fvARB, glUniform2fvARB, glUniform2i64NV, glUniform2i64vNV, glUniform2i64vNV, glUniform2iARB, glUniform2ivARB, glUniform2ivARB, glUniform2ui64NV, glUniform2ui64vNV, glUniform2ui64vNV, glUniform3fARB, glUniform3fvARB, glUniform3fvARB, glUniform3i64NV, glUniform3i64vNV, glUniform3i64vNV, glUniform3iARB, glUniform3ivARB, glUniform3ivARB, glUniform3ui64NV, glUniform3ui64vNV, glUniform3ui64vNV, glUniform4fARB, glUniform4fvARB, glUniform4fvARB, glUniform4i64NV, glUniform4i64vNV, glUniform4i64vNV, glUniform4iARB, glUniform4ivARB, glUniform4ivARB, glUniform4ui64NV, glUniform4ui64vNV, glUniform4ui64vNV, glUniformBufferEXT, glUniformMatrix2fvARB, glUniformMatrix2fvARB, glUniformMatrix3fvARB, glUniformMatrix3fvARB, glUniformMatrix4fvARB, glUniformMatrix4fvARB, glUnlockArraysEXT, glUnmapNamedBufferEXT, glUnmapTexture2DINTEL, glUseProgramObjectARB, glValidateProgramARB, glVariantbvEXT, glVariantbvEXT, glVariantdvEXT, glVariantdvEXT, glVariantfvEXT, glVariantfvEXT, glVariantivEXT, glVariantivEXT, glVariantPointerEXT, glVariantPointerEXT, glVariantsvEXT, glVariantsvEXT, glVariantubvEXT, glVariantubvEXT, glVariantuivEXT, glVariantuivEXT, glVariantusvEXT, glVariantusvEXT, glVDPAUFiniNV, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, glVDPAUInitNV, glVDPAUIsSurfaceNV, glVDPAUMapSurfacesNV, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, glVDPAUSurfaceAccessNV, glVDPAUUnmapSurfacesNV, glVDPAUUnregisterSurfaceNV, glVertex2bOES, glVertex2bvOES, glVertex2bvOES, glVertex2d, glVertex2dv, glVertex2dv, glVertex2f, glVertex2fv, glVertex2fv, glVertex2h, glVertex2hv, glVertex2hv, glVertex2i, glVertex2iv, glVertex2iv, glVertex2s, glVertex2sv, glVertex2sv, glVertex3bOES, glVertex3bvOES, glVertex3bvOES, glVertex3d, glVertex3dv, glVertex3dv, glVertex3f, glVertex3fv, glVertex3fv, glVertex3h, glVertex3hv, glVertex3hv, glVertex3i, glVertex3iv, glVertex3iv, glVertex3s, glVertex3sv, glVertex3sv, glVertex4bOES, glVertex4bvOES, glVertex4bvOES, glVertex4d, glVertex4dv, glVertex4dv, glVertex4f, glVertex4fv, glVertex4fv, glVertex4h, glVertex4hv, glVertex4hv, glVertex4i, glVertex4iv, glVertex4iv, glVertex4s, glVertex4sv, glVertex4sv, glVertexArrayBindVertexBufferEXT, glVertexArrayColorOffsetEXT, glVertexArrayEdgeFlagOffsetEXT, glVertexArrayFogCoordOffsetEXT, glVertexArrayIndexOffsetEXT, glVertexArrayMultiTexCoordOffsetEXT, glVertexArrayNormalOffsetEXT, glVertexArrayParameteriAPPLE, glVertexArrayRangeAPPLE, glVertexArraySecondaryColorOffsetEXT, glVertexArrayTexCoordOffsetEXT, glVertexArrayVertexAttribBindingEXT, glVertexArrayVertexAttribDivisorEXT, glVertexArrayVertexAttribFormatEXT, glVertexArrayVertexAttribIFormatEXT, glVertexArrayVertexAttribIOffsetEXT, glVertexArrayVertexAttribLFormatEXT, glVertexArrayVertexAttribLOffsetEXT, glVertexArrayVertexAttribOffsetEXT, glVertexArrayVertexBindingDivisorEXT, glVertexArrayVertexOffsetEXT, glVertexAttrib1dARB, glVertexAttrib1dvARB, glVertexAttrib1dvARB, glVertexAttrib1fARB, glVertexAttrib1fvARB, glVertexAttrib1fvARB, glVertexAttrib1h, glVertexAttrib1hv, glVertexAttrib1hv, glVertexAttrib1sARB, glVertexAttrib1svARB, glVertexAttrib1svARB, glVertexAttrib2dARB, glVertexAttrib2dvARB, glVertexAttrib2dvARB, glVertexAttrib2fARB, glVertexAttrib2fvARB, glVertexAttrib2fvARB, glVertexAttrib2h, glVertexAttrib2hv, glVertexAttrib2hv, glVertexAttrib2sARB, glVertexAttrib2svARB, glVertexAttrib2svARB, glVertexAttrib3dARB, glVertexAttrib3dvARB, glVertexAttrib3dvARB, glVertexAttrib3fARB, glVertexAttrib3fvARB, glVertexAttrib3fvARB, glVertexAttrib3h, glVertexAttrib3hv, glVertexAttrib3hv, glVertexAttrib3sARB, glVertexAttrib3svARB, glVertexAttrib3svARB, glVertexAttrib4bvARB, glVertexAttrib4bvARB, glVertexAttrib4dARB, glVertexAttrib4dvARB, glVertexAttrib4dvARB, glVertexAttrib4fARB, glVertexAttrib4fvARB, glVertexAttrib4fvARB, glVertexAttrib4h, glVertexAttrib4hv, glVertexAttrib4hv, glVertexAttrib4ivARB, glVertexAttrib4ivARB, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, glVertexAttrib4NivARB, glVertexAttrib4NivARB, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, glVertexAttrib4NubARB, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, glVertexAttrib4sARB, glVertexAttrib4svARB, glVertexAttrib4svARB, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, glVertexAttrib4uivARB, glVertexAttrib4uivARB, glVertexAttrib4usvARB, glVertexAttrib4usvARB, glVertexAttribI1iEXT, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, glVertexAttribI1uiEXT, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, glVertexAttribI2iEXT, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, glVertexAttribI2uiEXT, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, glVertexAttribI3iEXT, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, glVertexAttribI3uiEXT, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, glVertexAttribI4iEXT, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, glVertexAttribI4svEXT, glVertexAttribI4svEXT, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, glVertexAttribI4uiEXT, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, glVertexAttribIPointer, glVertexAttribIPointerEXT, glVertexAttribL1i64NV, glVertexAttribL1i64vNV, glVertexAttribL1i64vNV, glVertexAttribL1ui64NV, glVertexAttribL1ui64vNV, glVertexAttribL1ui64vNV, glVertexAttribL2i64NV, glVertexAttribL2i64vNV, glVertexAttribL2i64vNV, glVertexAttribL2ui64NV, glVertexAttribL2ui64vNV, glVertexAttribL2ui64vNV, glVertexAttribL3i64NV, glVertexAttribL3i64vNV, glVertexAttribL3i64vNV, glVertexAttribL3ui64NV, glVertexAttribL3ui64vNV, glVertexAttribL3ui64vNV, glVertexAttribL4i64NV, glVertexAttribL4i64vNV, glVertexAttribL4i64vNV, glVertexAttribL4ui64NV, glVertexAttribL4ui64vNV, glVertexAttribL4ui64vNV, glVertexAttribLFormatNV, glVertexAttribParameteriAMD, glVertexAttribPointer, glVertexAttribPointerARB, glVertexAttribPointerARB, glVertexAttribs1hv, glVertexAttribs1hv, glVertexAttribs2hv, glVertexAttribs2hv, glVertexAttribs3hv, glVertexAttribs3hv, glVertexAttribs4hv, glVertexAttribs4hv, glVertexBlendARB, glVertexWeightfEXT, glVertexWeightfvEXT, glVertexWeightfvEXT, glVertexWeighth, glVertexWeighthv, glVertexWeighthv, glVertexWeightPointerEXT, glVertexWeightPointerEXT, glVideoCaptureNV, glVideoCaptureNV, glVideoCaptureStreamParameterdvNV, glVideoCaptureStreamParameterdvNV, glVideoCaptureStreamParameterfvNV, glVideoCaptureStreamParameterfvNV, glVideoCaptureStreamParameterivNV, glVideoCaptureStreamParameterivNV, glWeightbvARB, glWeightbvARB, glWeightdvARB, glWeightdvARB, glWeightfvARB, glWeightfvARB, glWeightivARB, glWeightivARB, glWeightPointerARB, glWeightPointerARB, glWeightsvARB, glWeightsvARB, glWeightubvARB, glWeightubvARB, glWeightuivARB, glWeightuivARB, glWeightusvARB, glWeightusvARB, glWindowPos2d, glWindowPos2dv, glWindowPos2dv, glWindowPos2f, glWindowPos2fv, glWindowPos2fv, glWindowPos2i, glWindowPos2iv, glWindowPos2iv, glWindowPos2s, glWindowPos2sv, glWindowPos2sv, glWindowPos3d, glWindowPos3dv, glWindowPos3dv, glWindowPos3f, glWindowPos3fv, glWindowPos3fv, glWindowPos3i, glWindowPos3iv, glWindowPos3iv, glWindowPos3s, glWindowPos3sv, glWindowPos3sv, glWriteMaskEXT, mapNamedBufferEXT, mapNamedBufferRangeEXT
-
Methods inherited from interface com.jogamp.opengl.GL2ES1
glAlphaFunc, glClientActiveTexture, glColor4ub, glDrawElements, glFogf, glFogfv, glFogfv, glFrustum, glGetLightfv, glGetLightfv, glGetMaterialfv, glGetMaterialfv, glGetTexEnvfv, glGetTexEnvfv, glGetTexEnviv, glGetTexEnviv, glLightf, glLightModelf, glLightModelfv, glLightModelfv, glLogicOp, glMultiTexCoord4f, glNormal3f, glOrtho, glPointParameterf, glPointParameterfv, glPointParameterfv, glPointSize, glTexEnvf, glTexEnvfv, glTexEnvfv, glTexEnvi, glTexEnviv, glTexEnviv
-
Methods inherited from interface com.jogamp.opengl.GL2ES2
glActiveShaderProgram, glApplyFramebufferAttachmentCMAAINTEL, glAttachShader, glBeginQuery, glBindAttribLocation, glBindProgramPipeline, glBlendColor, glClearDepth, glClearDepthf, glCompileShader, glCompressedTexImage3D, glCompressedTexImage3D, glCompressedTexSubImage3D, glCompressedTexSubImage3D, glCopyImageSubData, glCopyTexSubImage3D, glCreateProgram, glCreateShader, glCreateShaderProgramv, glDebugMessageControl, glDebugMessageControl, glDebugMessageInsert, glDeleteProgram, glDeleteProgramPipelines, glDeleteProgramPipelines, glDeleteQueries, glDeleteQueries, glDeleteShader, glDepthRange, glDepthRangef, glDetachShader, glDisableVertexAttribArray, glDrawArraysInstancedBaseInstance, glDrawBuffers, glDrawBuffers, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, glEnableVertexAttribArray, glEndQuery, glFramebufferTexture3D, glGenProgramPipelines, glGenProgramPipelines, glGenQueries, glGenQueries, glGetActiveAttrib, glGetActiveAttrib, glGetActiveUniform, glGetActiveUniform, glGetAttachedShaders, glGetAttachedShaders, glGetAttribLocation, glGetDebugMessageLog, glGetDebugMessageLog, glGetMultisamplefv, glGetMultisamplefv, glGetObjectLabel, glGetObjectLabel, glGetObjectPtrLabel, glGetObjectPtrLabel, glGetProgramBinary, glGetProgramBinary, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramiv, glGetProgramiv, glGetProgramPipelineInfoLog, glGetProgramPipelineInfoLog, glGetProgramPipelineiv, glGetProgramPipelineiv, glGetQueryiv, glGetQueryiv, glGetQueryObjecti64v, glGetQueryObjecti64v, glGetQueryObjectiv, glGetQueryObjectiv, glGetQueryObjectui64v, glGetQueryObjectui64v, glGetQueryObjectuiv, glGetQueryObjectuiv, glGetSamplerParameterIiv, glGetSamplerParameterIiv, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderiv, glGetShaderiv, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, glGetShaderSource, glGetShaderSource, glGetTexParameterIiv, glGetTexParameterIiv, glGetTexParameterIuiv, glGetTexParameterIuiv, glGetUniformfv, glGetUniformfv, glGetUniformiv, glGetUniformiv, glGetUniformLocation, glGetVertexAttribfv, glGetVertexAttribfv, glGetVertexAttribiv, glGetVertexAttribiv, glIsProgram, glIsProgramPipeline, glIsQuery, glIsShader, glLinkProgram, glObjectLabel, glObjectLabel, glObjectPtrLabel, glObjectPtrLabel, glPopDebugGroup, glProgramBinary, glProgramParameteri, glProgramUniform1f, glProgramUniform1fv, glProgramUniform1fv, glProgramUniform1i, glProgramUniform1iv, glProgramUniform1iv, glProgramUniform1ui, glProgramUniform1uiv, glProgramUniform1uiv, glProgramUniform2f, glProgramUniform2fv, glProgramUniform2fv, glProgramUniform2i, glProgramUniform2iv, glProgramUniform2iv, glProgramUniform2ui, glProgramUniform2uiv, glProgramUniform2uiv, glProgramUniform3f, glProgramUniform3fv, glProgramUniform3fv, glProgramUniform3i, glProgramUniform3iv, glProgramUniform3iv, glProgramUniform3ui, glProgramUniform3uiv, glProgramUniform3uiv, glProgramUniform4f, glProgramUniform4fv, glProgramUniform4fv, glProgramUniform4i, glProgramUniform4iv, glProgramUniform4iv, glProgramUniform4ui, glProgramUniform4uiv, glProgramUniform4uiv, glProgramUniformMatrix2fv, glProgramUniformMatrix2fv, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x4fv, glProgramUniformMatrix2x4fv, glProgramUniformMatrix3fv, glProgramUniformMatrix3fv, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, glPushDebugGroup, glPushDebugGroup, glQueryCounter, glReleaseShaderCompiler, glSampleMaski, glSamplerParameterIiv, glSamplerParameterIiv, glSamplerParameterIuiv, glSamplerParameterIuiv, glShaderBinary, glShaderBinary, glShaderSource, glShaderSource, glStencilFuncSeparate, glStencilMaskSeparate, glStencilOpSeparate, glTexImage2DMultisample, glTexImage3D, glTexImage3D, glTexImage3DMultisample, glTexParameterIiv, glTexParameterIiv, glTexParameterIuiv, glTexParameterIuiv, glTexSubImage3D, glTexSubImage3D, glUniform, glUniform1f, glUniform1fv, glUniform1fv, glUniform1i, glUniform1iv, glUniform1iv, glUniform2f, glUniform2fv, glUniform2fv, glUniform2i, glUniform2iv, glUniform2iv, glUniform3f, glUniform3fv, glUniform3fv, glUniform3i, glUniform3iv, glUniform3iv, glUniform4f, glUniform4fv, glUniform4fv, glUniform4i, glUniform4iv, glUniform4iv, glUniformMatrix2fv, glUniformMatrix2fv, glUniformMatrix3fv, glUniformMatrix3fv, glUniformMatrix4fv, glUniformMatrix4fv, glUseProgram, glUseProgramStages, glValidateProgram, glValidateProgramPipeline, glVertexAttrib1f, glVertexAttrib1fv, glVertexAttrib1fv, glVertexAttrib2f, glVertexAttrib2fv, glVertexAttrib2fv, glVertexAttrib3f, glVertexAttrib3fv, glVertexAttrib3fv, glVertexAttrib4f, glVertexAttrib4fv, glVertexAttrib4fv, glVertexAttribPointer, glVertexAttribPointer
-
Methods inherited from interface com.jogamp.opengl.GL2ES3
glBeginConditionalRender, glBeginTransformFeedback, glBindBufferBase, glBindBufferRange, glBindImageTexture, glBindTransformFeedback, glBindVertexArray, glBlendEquationi, glBlendEquationSeparatei, glBlendFunci, glBlendFuncSeparatei, glBlitFramebuffer, glClearBufferfi, glClearBufferfv, glClearBufferfv, glClearBufferiv, glClearBufferiv, glClearBufferuiv, glClearBufferuiv, glColorMaski, glCopyBufferSubData, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, glDeleteVertexArrays, glDeleteVertexArrays, glDisablei, glDrawArraysInstanced, glDrawElementsInstanced, glDrawRangeElements, glEnablei, glEndConditionalRender, glEndTransformFeedback, glFramebufferParameteri, glFramebufferTextureEXT, glFramebufferTextureLayer, glGenTransformFeedbacks, glGenTransformFeedbacks, glGenVertexArrays, glGenVertexArrays, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, glGetActiveUniformBlockName, glGetActiveUniformBlockName, glGetActiveUniformsiv, glGetActiveUniformsiv, glGetBooleani_v, glGetBooleani_v, glGetFragDataLocation, glGetFramebufferParameteriv, glGetFramebufferParameteriv, glGetIntegeri_v, glGetIntegeri_v, glGetInternalformativ, glGetInternalformativ, glGetnUniformuiv, glGetnUniformuiv, glGetStringi, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, glGetUniformBlockIndex, glGetUniformIndices, glGetUniformIndices, glGetUniformuiv, glGetUniformuiv, glGetVertexAttribIiv, glGetVertexAttribIiv, glGetVertexAttribIuiv, glGetVertexAttribIuiv, glInvalidateFramebuffer, glInvalidateFramebuffer, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, glIsEnabledi, glIsTransformFeedback, glIsVertexArray, glMemoryBarrier, glMinSampleShading, glPauseTransformFeedback, glReadBuffer, glResumeTransformFeedback, glTexBuffer, glTexStorage2DMultisample, glTexStorage3DMultisample, glTransformFeedbackVaryings, glUniform1ui, glUniform1uiv, glUniform1uiv, glUniform2ui, glUniform2uiv, glUniform2uiv, glUniform3ui, glUniform3uiv, glUniform3uiv, glUniform4ui, glUniform4uiv, glUniform4uiv, glUniformBlockBinding, glUniformMatrix2x3fv, glUniformMatrix2x3fv, glUniformMatrix2x4fv, glUniformMatrix2x4fv, glUniformMatrix3x2fv, glUniformMatrix3x2fv, glUniformMatrix3x4fv, glUniformMatrix3x4fv, glUniformMatrix4x2fv, glUniformMatrix4x2fv, glUniformMatrix4x3fv, glUniformMatrix4x3fv, glVertexAttribDivisor, glVertexAttribI4i, glVertexAttribI4iv, glVertexAttribI4iv, glVertexAttribI4ui, glVertexAttribI4uiv, glVertexAttribI4uiv, glVertexAttribIPointer, isPBOPackBound, isPBOUnpackBound
-
Methods inherited from interface com.jogamp.opengl.GL2GL3
glBeginQueryIndexed, glBindFragDataLocation, glBufferAddressRangeNV, glBufferPageCommitmentARB, glClampColor, glClearBufferData, glClearBufferSubData, glColorFormatNV, glCompressedTexImage1D, glCompressedTexImage1D, glCompressedTexSubImage1D, glCompressedTexSubImage1D, glCopyTexImage1D, glCopyTexSubImage1D, glDebugMessageEnableAMD, glDebugMessageEnableAMD, glDebugMessageInsertAMD, glDisableClientState, glDrawBuffer, glDrawTransformFeedback, glDrawTransformFeedbackStream, glEdgeFlagFormatNV, glEnableClientState, glEndQueryIndexed, glFogCoordFormatNV, glFramebufferTexture1D, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, glGetActiveUniformName, glGetActiveUniformName, glGetBufferParameterui64vNV, glGetBufferParameterui64vNV, glGetBufferSubData, glGetCompressedTexImage, glGetCompressedTexImage, glGetDebugMessageLogAMD, glGetDebugMessageLogAMD, glGetDoublev, glGetDoublev, glGetIntegerui64i_vNV, glGetIntegerui64i_vNV, glGetIntegerui64vNV, glGetIntegerui64vNV, glGetInternalformati64v, glGetInternalformati64v, glGetNamedBufferParameterui64vNV, glGetNamedBufferParameterui64vNV, glGetnCompressedTexImage, glGetnTexImage, glGetnUniformdv, glGetnUniformdv, glGetQueryIndexediv, glGetQueryIndexediv, glGetTexImage, glGetTexImage, glGetUniformui64vNV, glGetUniformui64vNV, glGetVertexAttribdv, glGetVertexAttribdv, glGetVertexAttribLdv, glGetVertexAttribLdv, glImportSyncEXT, glIndexFormatNV, glInvalidateBufferData, glInvalidateBufferSubData, glInvalidateTexImage, glInvalidateTexSubImage, glIsBufferResidentNV, glIsNamedBufferResidentNV, glLogicOp, glMakeBufferNonResidentNV, glMakeBufferResidentNV, glMakeNamedBufferNonResidentNV, glMakeNamedBufferResidentNV, glMultiDrawArrays, glMultiDrawArrays, glMultiDrawArraysIndirectAMD, glMultiDrawElements, glMultiDrawElementsIndirectAMD, glNamedBufferPageCommitmentARB, glNamedBufferPageCommitmentEXT, glNormalFormatNV, glPixelStoref, glPointParameterf, glPointParameterfv, glPointParameterfv, glPointParameteri, glPointParameteriv, glPointParameteriv, glPointSize, glPolygonMode, glPrimitiveRestartIndex, glProgramUniform1d, glProgramUniform1dv, glProgramUniform1dv, glProgramUniform2d, glProgramUniform2dv, glProgramUniform2dv, glProgramUniform3d, glProgramUniform3dv, glProgramUniform3dv, glProgramUniform4d, glProgramUniform4dv, glProgramUniform4dv, glProgramUniformMatrix2dv, glProgramUniformMatrix2dv, glProgramUniformMatrix2x3dv, glProgramUniformMatrix2x3dv, glProgramUniformMatrix2x4dv, glProgramUniformMatrix2x4dv, glProgramUniformMatrix3dv, glProgramUniformMatrix3dv, glProgramUniformMatrix3x2dv, glProgramUniformMatrix3x2dv, glProgramUniformMatrix3x4dv, glProgramUniformMatrix3x4dv, glProgramUniformMatrix4dv, glProgramUniformMatrix4dv, glProgramUniformMatrix4x2dv, glProgramUniformMatrix4x2dv, glProgramUniformMatrix4x3dv, glProgramUniformMatrix4x3dv, glProgramUniformui64NV, glProgramUniformui64vNV, glProgramUniformui64vNV, glProvokingVertex, glSecondaryColorFormatNV, glSetMultisamplefvAMD, glSetMultisamplefvAMD, glStencilOpValueAMD, glTessellationFactorAMD, glTessellationModeAMD, glTexCoordFormatNV, glTexImage1D, glTexImage1D, glTexImage2DMultisampleCoverageNV, glTexImage3DMultisampleCoverageNV, glTexPageCommitmentARB, glTexSubImage1D, glTexSubImage1D, glTextureImage2DMultisampleCoverageNV, glTextureImage2DMultisampleNV, glTextureImage3DMultisampleCoverageNV, glTextureImage3DMultisampleNV, glUniformui64NV, glUniformui64vNV, glUniformui64vNV, glVertexAttrib1d, glVertexAttrib1dv, glVertexAttrib1dv, glVertexAttrib1s, glVertexAttrib1sv, glVertexAttrib1sv, glVertexAttrib2d, glVertexAttrib2dv, glVertexAttrib2dv, glVertexAttrib2s, glVertexAttrib2sv, glVertexAttrib2sv, glVertexAttrib3d, glVertexAttrib3dv, glVertexAttrib3dv, glVertexAttrib3s, glVertexAttrib3sv, glVertexAttrib3sv, glVertexAttrib4bv, glVertexAttrib4bv, glVertexAttrib4d, glVertexAttrib4dv, glVertexAttrib4dv, glVertexAttrib4iv, glVertexAttrib4iv, glVertexAttrib4Nbv, glVertexAttrib4Nbv, glVertexAttrib4Niv, glVertexAttrib4Niv, glVertexAttrib4Nsv, glVertexAttrib4Nsv, glVertexAttrib4Nub, glVertexAttrib4Nubv, glVertexAttrib4Nubv, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, glVertexAttrib4Nusv, glVertexAttrib4Nusv, glVertexAttrib4s, glVertexAttrib4sv, glVertexAttrib4sv, glVertexAttrib4ubv, glVertexAttrib4ubv, glVertexAttrib4uiv, glVertexAttrib4uiv, glVertexAttrib4usv, glVertexAttrib4usv, glVertexAttribFormatNV, glVertexAttribI1i, glVertexAttribI1iv, glVertexAttribI1iv, glVertexAttribI1ui, glVertexAttribI1uiv, glVertexAttribI1uiv, glVertexAttribI2i, glVertexAttribI2iv, glVertexAttribI2iv, glVertexAttribI2ui, glVertexAttribI2uiv, glVertexAttribI2uiv, glVertexAttribI3i, glVertexAttribI3iv, glVertexAttribI3iv, glVertexAttribI3ui, glVertexAttribI3uiv, glVertexAttribI3uiv, glVertexAttribI4bv, glVertexAttribI4bv, glVertexAttribI4sv, glVertexAttribI4sv, glVertexAttribI4ubv, glVertexAttribI4ubv, glVertexAttribI4usv, glVertexAttribI4usv, glVertexAttribIFormatNV, glVertexAttribL1d, glVertexAttribL1dv, glVertexAttribL1dv, glVertexAttribL2d, glVertexAttribL2dv, glVertexAttribL2dv, glVertexAttribL3d, glVertexAttribL3dv, glVertexAttribL3dv, glVertexAttribL4d, glVertexAttribL4dv, glVertexAttribL4dv, glVertexAttribLPointer, glVertexFormatNV
-
Methods inherited from interface com.jogamp.opengl.GL3
glBindFragDataLocationIndexed, glCompileShaderIncludeARB, glCompileShaderIncludeARB, glCreateSyncFromCLeventARB, glDeleteNamedStringARB, glDepthRangeArrayv, glDepthRangeArrayv, glDepthRangeIndexed, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackStreamInstanced, glFramebufferTextureARB, glFramebufferTextureFaceARB, glFramebufferTextureLayerARB, glGetActiveSubroutineName, glGetActiveSubroutineName, glGetActiveSubroutineUniformiv, glGetActiveSubroutineUniformiv, glGetActiveSubroutineUniformName, glGetActiveSubroutineUniformName, glGetDoublei_v, glGetDoublei_v, glGetFloati_v, glGetFloati_v, glGetFragDataIndex, glGetNamedStringARB, glGetNamedStringARB, glGetNamedStringivARB, glGetNamedStringivARB, glGetProgramStageiv, glGetProgramStageiv, glGetSubroutineIndex, glGetSubroutineUniformLocation, glGetUniformdv, glGetUniformdv, glGetUniformSubroutineuiv, glGetUniformSubroutineuiv, glIsNamedStringARB, glMultiDrawElementsBaseVertex, glNamedStringARB, glPatchParameterfv, glPatchParameterfv, glProgramParameteriARB, glScissorArrayv, glScissorArrayv, glScissorIndexed, glScissorIndexedv, glScissorIndexedv, glUniform1d, glUniform1dv, glUniform1dv, glUniform2d, glUniform2dv, glUniform2dv, glUniform3d, glUniform3dv, glUniform3dv, glUniform4d, glUniform4dv, glUniform4dv, glUniformMatrix2dv, glUniformMatrix2dv, glUniformMatrix2x3dv, glUniformMatrix2x3dv, glUniformMatrix2x4dv, glUniformMatrix2x4dv, glUniformMatrix3dv, glUniformMatrix3dv, glUniformMatrix3x2dv, glUniformMatrix3x2dv, glUniformMatrix3x4dv, glUniformMatrix3x4dv, glUniformMatrix4dv, glUniformMatrix4dv, glUniformMatrix4x2dv, glUniformMatrix4x2dv, glUniformMatrix4x3dv, glUniformMatrix4x3dv, glUniformSubroutinesuiv, glUniformSubroutinesuiv, glVertexAttribP1ui, glVertexAttribP1uiv, glVertexAttribP1uiv, glVertexAttribP2ui, glVertexAttribP2uiv, glVertexAttribP2uiv, glVertexAttribP3ui, glVertexAttribP3uiv, glVertexAttribP3uiv, glVertexAttribP4ui, glVertexAttribP4uiv, glVertexAttribP4uiv, glViewportArrayv, glViewportArrayv, glViewportIndexedf, glViewportIndexedfv, glViewportIndexedfv
-
Methods inherited from interface com.jogamp.opengl.GL3ES3
glBindSampler, glBindVertexBuffer, glBlendBarrier, glClientWaitSync, glDeleteSamplers, glDeleteSamplers, glDeleteSync, glDispatchCompute, glDispatchComputeIndirect, glDrawArraysIndirect, glDrawArraysIndirect, glDrawElementsBaseVertex, glDrawElementsIndirect, glDrawElementsIndirect, glDrawElementsInstancedBaseVertex, glDrawRangeElementsBaseVertex, glFenceSync, glFramebufferTexture, glGenSamplers, glGenSamplers, glGetBufferParameteri64v, glGetBufferParameteri64v, glGetInteger64i_v, glGetInteger64i_v, glGetInteger64v, glGetInteger64v, glGetProgramInterfaceiv, glGetProgramInterfaceiv, glGetProgramResourceIndex, glGetProgramResourceIndex, glGetProgramResourceiv, glGetProgramResourceiv, glGetProgramResourceLocation, glGetProgramResourceLocation, glGetProgramResourceName, glGetProgramResourceName, glGetSamplerParameterfv, glGetSamplerParameterfv, glGetSamplerParameteriv, glGetSamplerParameteriv, glGetSynciv, glGetSynciv, glIsSampler, glIsSync, glMemoryBarrierByRegion, glPatchParameteri, glPrimitiveBoundingBox, glSamplerParameterf, glSamplerParameterfv, glSamplerParameterfv, glSamplerParameteri, glSamplerParameteriv, glSamplerParameteriv, glTexBufferRange, glVertexAttribBinding, glVertexAttribFormat, glVertexAttribIFormat, glVertexBindingDivisor, glWaitSync
-
Methods inherited from interface com.jogamp.opengl.GLBase
getBoundBuffer, getBoundFramebuffer, getBufferStorage, getContext, getDefaultDrawBuffer, getDefaultDrawFramebuffer, getDefaultReadBuffer, getDefaultReadFramebuffer, getDownstreamGL, getExtension, getGL, getGL2, getGL2ES1, getGL2ES2, getGL2ES3, getGL2GL3, getGL3, getGL3bc, getGL3ES3, getGL4, getGL4bc, getGL4ES3, getGLES1, getGLES2, getGLES3, getGLProfile, getMaxRenderbufferSamples, getPlatformGLExtensions, getRootGL, getSwapInterval, hasBasicFBOSupport, hasFullFBOSupport, hasGLSL, isExtensionAvailable, isFunctionAvailable, isGL, isGL2, isGL2ES1, isGL2ES2, isGL2ES3, isGL2GL3, isGL3, isGL3bc, isGL3core, isGL3ES3, isGL4, isGL4bc, isGL4core, isGL4ES3, isGLcore, isGLES, isGLES1, isGLES2, isGLES2Compatible, isGLES3, isGLES31Compatible, isGLES32Compatible, isGLES3Compatible, isNPOTTextureAvailable, isTextureFormatBGRA8888Available, isVBOArrayBound, isVBOElementArrayBound, mapBuffer, mapBufferRange, setSwapInterval
-
Methods inherited from interface com.jogamp.opengl.fixedfunc.GLLightingFunc
glColor4f, glLightfv, glLightfv, glMaterialf, glMaterialfv, glMaterialfv, glShadeModel
-
Methods inherited from interface com.jogamp.opengl.fixedfunc.GLMatrixFunc
glFrustumf, glGetFloatv, glGetFloatv, glGetIntegerv, glGetIntegerv, glLoadIdentity, glLoadMatrixf, glLoadMatrixf, glMatrixMode, glMultMatrixf, glMultMatrixf, glOrthof, glPopMatrix, glPushMatrix, glRotatef, glScalef, glTranslatef
-
Methods inherited from interface com.jogamp.opengl.fixedfunc.GLPointerFunc
glColor4f, glColorPointer, glColorPointer, glColorPointer, glDisableClientState, glEnableClientState, glNormalPointer, glNormalPointer, glNormalPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glVertexPointer, glVertexPointer, glVertexPointer
-
-
-
-
Field Detail
-
GL_WEIGHTED_AVERAGE_ARB
static final int GL_WEIGHTED_AVERAGE_ARB
GL_ARB_texture_filter_minmax
Define "GL_WEIGHTED_AVERAGE_ARB" with expression '0x9367
', CType: int- See Also:
- Constant Field Values
-
GL_TEXTURE_REDUCTION_MODE_ARB
static final int GL_TEXTURE_REDUCTION_MODE_ARB
GL_ARB_texture_filter_minmax
Define "GL_TEXTURE_REDUCTION_MODE_ARB" with expression '0x9366
', CType: int- See Also:
- Constant Field Values
-
-
Method Detail
-
glVertexP2ui
void glVertexP2ui(int type, int value)
Entry point to C language function:void glVertexP2ui(GLenum type, GLuint value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glVertexP2uiv
void glVertexP2uiv(int type, IntBuffer value)
Entry point to C language function:void glVertexP2uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
value
- a direct or array-backedIntBuffer
-
glVertexP2uiv
void glVertexP2uiv(int type, int[] value, int value_offset)
Entry point to C language function:void glVertexP2uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glVertexP3ui
void glVertexP3ui(int type, int value)
Entry point to C language function:void glVertexP3ui(GLenum type, GLuint value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glVertexP3uiv
void glVertexP3uiv(int type, IntBuffer value)
Entry point to C language function:void glVertexP3uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
value
- a direct or array-backedIntBuffer
-
glVertexP3uiv
void glVertexP3uiv(int type, int[] value, int value_offset)
Entry point to C language function:void glVertexP3uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glVertexP4ui
void glVertexP4ui(int type, int value)
Entry point to C language function:void glVertexP4ui(GLenum type, GLuint value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glVertexP4uiv
void glVertexP4uiv(int type, IntBuffer value)
Entry point to C language function:void glVertexP4uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
value
- a direct or array-backedIntBuffer
-
glVertexP4uiv
void glVertexP4uiv(int type, int[] value, int value_offset)
Entry point to C language function:void glVertexP4uiv(GLenum type, const GLuint * value)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glTexCoordP1ui
void glTexCoordP1ui(int type, int coords)
Entry point to C language function:void glTexCoordP1ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glTexCoordP1uiv
void glTexCoordP1uiv(int type, IntBuffer coords)
Entry point to C language function:void glTexCoordP1uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
coords
- a direct or array-backedIntBuffer
-
glTexCoordP1uiv
void glTexCoordP1uiv(int type, int[] coords, int coords_offset)
Entry point to C language function:void glTexCoordP1uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glTexCoordP2ui
void glTexCoordP2ui(int type, int coords)
Entry point to C language function:void glTexCoordP2ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glTexCoordP2uiv
void glTexCoordP2uiv(int type, IntBuffer coords)
Entry point to C language function:void glTexCoordP2uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
coords
- a direct or array-backedIntBuffer
-
glTexCoordP2uiv
void glTexCoordP2uiv(int type, int[] coords, int coords_offset)
Entry point to C language function:void glTexCoordP2uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glTexCoordP3ui
void glTexCoordP3ui(int type, int coords)
Entry point to C language function:void glTexCoordP3ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glTexCoordP3uiv
void glTexCoordP3uiv(int type, IntBuffer coords)
Entry point to C language function:void glTexCoordP3uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
coords
- a direct or array-backedIntBuffer
-
glTexCoordP3uiv
void glTexCoordP3uiv(int type, int[] coords, int coords_offset)
Entry point to C language function:void glTexCoordP3uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glTexCoordP4ui
void glTexCoordP4ui(int type, int coords)
Entry point to C language function:void glTexCoordP4ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glTexCoordP4uiv
void glTexCoordP4uiv(int type, IntBuffer coords)
Entry point to C language function:void glTexCoordP4uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
coords
- a direct or array-backedIntBuffer
-
glTexCoordP4uiv
void glTexCoordP4uiv(int type, int[] coords, int coords_offset)
Entry point to C language function:void glTexCoordP4uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glMultiTexCoordP1ui
void glMultiTexCoordP1ui(int texture, int type, int coords)
Entry point to C language function:void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glMultiTexCoordP1uiv
void glMultiTexCoordP1uiv(int texture, int type, IntBuffer coords)
Entry point to C language function:void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
coords
- a direct or array-backedIntBuffer
-
glMultiTexCoordP1uiv
void glMultiTexCoordP1uiv(int texture, int type, int[] coords, int coords_offset)
Entry point to C language function:void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glMultiTexCoordP2ui
void glMultiTexCoordP2ui(int texture, int type, int coords)
Entry point to C language function:void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glMultiTexCoordP2uiv
void glMultiTexCoordP2uiv(int texture, int type, IntBuffer coords)
Entry point to C language function:void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
coords
- a direct or array-backedIntBuffer
-
glMultiTexCoordP2uiv
void glMultiTexCoordP2uiv(int texture, int type, int[] coords, int coords_offset)
Entry point to C language function:void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glMultiTexCoordP3ui
void glMultiTexCoordP3ui(int texture, int type, int coords)
Entry point to C language function:void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glMultiTexCoordP3uiv
void glMultiTexCoordP3uiv(int texture, int type, IntBuffer coords)
Entry point to C language function:void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
coords
- a direct or array-backedIntBuffer
-
glMultiTexCoordP3uiv
void glMultiTexCoordP3uiv(int texture, int type, int[] coords, int coords_offset)
Entry point to C language function:void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glMultiTexCoordP4ui
void glMultiTexCoordP4ui(int texture, int type, int coords)
Entry point to C language function:void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glMultiTexCoordP4uiv
void glMultiTexCoordP4uiv(int texture, int type, IntBuffer coords)
Entry point to C language function:void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
coords
- a direct or array-backedIntBuffer
-
glMultiTexCoordP4uiv
void glMultiTexCoordP4uiv(int texture, int type, int[] coords, int coords_offset)
Entry point to C language function:void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glNormalP3ui
void glNormalP3ui(int type, int coords)
Entry point to C language function:void glNormalP3ui(GLenum type, GLuint coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glNormalP3uiv
void glNormalP3uiv(int type, IntBuffer coords)
Entry point to C language function:void glNormalP3uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
coords
- a direct or array-backedIntBuffer
-
glNormalP3uiv
void glNormalP3uiv(int type, int[] coords, int coords_offset)
Entry point to C language function:void glNormalP3uiv(GLenum type, const GLuint * coords)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glColorP3ui
void glColorP3ui(int type, int color)
Entry point to C language function:void glColorP3ui(GLenum type, GLuint color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glColorP3uiv
void glColorP3uiv(int type, IntBuffer color)
Entry point to C language function:void glColorP3uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
color
- a direct or array-backedIntBuffer
-
glColorP3uiv
void glColorP3uiv(int type, int[] color, int color_offset)
Entry point to C language function:void glColorP3uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glColorP4ui
void glColorP4ui(int type, int color)
Entry point to C language function:void glColorP4ui(GLenum type, GLuint color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glColorP4uiv
void glColorP4uiv(int type, IntBuffer color)
Entry point to C language function:void glColorP4uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
color
- a direct or array-backedIntBuffer
-
glColorP4uiv
void glColorP4uiv(int type, int[] color, int color_offset)
Entry point to C language function:void glColorP4uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glSecondaryColorP3ui
void glSecondaryColorP3ui(int type, int color)
Entry point to C language function:void glSecondaryColorP3ui(GLenum type, GLuint color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glSecondaryColorP3uiv
void glSecondaryColorP3uiv(int type, IntBuffer color)
Entry point to C language function:void glSecondaryColorP3uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
- Parameters:
color
- a direct or array-backedIntBuffer
-
glSecondaryColorP3uiv
void glSecondaryColorP3uiv(int type, int[] color, int color_offset)
Entry point to C language function:void glSecondaryColorP3uiv(GLenum type, const GLuint * color)
Part ofGL_ARB_vertex_type_2_10_10_10_rev
,GL_VERSION_3_3
-
glDrawElementsBaseVertex
void glDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex)
Entry point to C language function:void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part ofGL_ARB_draw_elements_base_vertex
,GL_VERSION_3_2
- Specified by:
glDrawElementsBaseVertex
in interfaceGL3ES3
- Parameters:
indices
- a direct or array-backedBuffer
-
glDrawElementsInstancedBaseVertex
void glDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
Entry point to C language function:void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLint basevertex);
Part ofGL_ARB_draw_elements_base_vertex
,GL_VERSION_3_2
- Specified by:
glDrawElementsInstancedBaseVertex
in interfaceGL3ES3
- Parameters:
indices
- a direct or array-backedBuffer
-
glDrawRangeElementsBaseVertex
void glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Entry point to C language function:void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
Part ofGL_ARB_draw_elements_base_vertex
,GL_VERSION_3_2
- Specified by:
glDrawRangeElementsBaseVertex
in interfaceGL3ES3
- Parameters:
indices
- a direct or array-backedBuffer
-
-