Package com.jogamp.opengl.util
Interface SyncAction
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public interface SyncAction
Specific data synchronization action implemented by the data provider to update the buffer with the underlying data before usage, e.g. uploading theGLUniformData
data to the GPU.Example: Invoked before delivering
GLUniformData
's data viagetObject()
orgetBuffer()
.
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description void
sync()
Synchronizes the buffer with the underlying data before usage.
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Method Detail
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sync
void sync()
Synchronizes the buffer with the underlying data before usage.Example:
GLUniformData
issues this method before delivering data viagetObject()
orgetBuffer()
.
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