Package com.jogamp.opengl.util.packrect
Class RectanglePacker
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- com.jogamp.opengl.util.packrect.RectanglePacker
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public class RectanglePacker extends Object
Packs rectangles supplied by the user (typically representing image regions) into a larger backing store rectangle (typically representing a large texture). Supports automatic compaction of the space on the backing store, and automatic expansion of the backing store, when necessary.
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Constructor Summary
Constructors Constructor Description RectanglePacker(BackingStoreManager manager, int initialWidth, int initialHeight)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
add(Rect rect)
Decides upon an (x, y) position for the given rectangle (leaving its width and height unchanged) and places it on the backing store.void
clear()
Clears all Rects contained in this RectanglePacker.void
compact()
Forces a compaction cycle, which typically results in allocating a new backing store and copying all entries to it.void
dispose()
Disposes the backing store allocated by the BackingStoreManager.Object
getBackingStore()
void
remove(Rect rect)
Removes the given rectangle from this RectanglePacker.void
setMaxSize(int maxWidth, int maxHeight)
Sets up a maximum width and height for the backing store.float
verticalFragmentationRatio()
Returns the vertical fragmentation ratio of this RectanglePacker.void
visit(RectVisitor visitor)
Visits all Rects contained in this RectanglePacker.
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Constructor Detail
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RectanglePacker
public RectanglePacker(BackingStoreManager manager, int initialWidth, int initialHeight)
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Method Detail
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getBackingStore
public Object getBackingStore()
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setMaxSize
public void setMaxSize(int maxWidth, int maxHeight)
Sets up a maximum width and height for the backing store. These are optional and if not specified the backing store will grow as necessary. Setting up a maximum width and height introduces the possibility that additions will fail; these are handled with the BackingStoreManager's allocationFailed notification.
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add
public void add(Rect rect) throws RuntimeException
Decides upon an (x, y) position for the given rectangle (leaving its width and height unchanged) and places it on the backing store. May provoke re-layout of other Rects already added. If the BackingStoreManager does not support compaction, andBackingStoreManager.preExpand
does not clear enough space for the incoming rectangle, then this method will throw a RuntimeException.- Throws:
RuntimeException
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remove
public void remove(Rect rect)
Removes the given rectangle from this RectanglePacker.
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visit
public void visit(RectVisitor visitor)
Visits all Rects contained in this RectanglePacker.
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verticalFragmentationRatio
public float verticalFragmentationRatio()
Returns the vertical fragmentation ratio of this RectanglePacker. This is defined as the ratio of the sum of the heights of all completely empty Levels divided by the overall used height of the LevelSet. A high vertical fragmentation ratio indicates that it may be profitable to perform a compaction.
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compact
public void compact()
Forces a compaction cycle, which typically results in allocating a new backing store and copying all entries to it.
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clear
public void clear()
Clears all Rects contained in this RectanglePacker.
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dispose
public void dispose()
Disposes the backing store allocated by the BackingStoreManager. This RectanglePacker may no longer be used after calling this method.
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