#jogamp @ irc.freenode.net - 20160402 05:06:15 (UTC)


20160402 05:06:15 -jogamp- Previous @ http://jogamp.org/log/irc/jogamp_20160401050614.html
20160402 05:06:15 -jogamp- This channel is logged @ http://jogamp.org/log/irc/jogamp_20160402050615.html
20160402 09:09:24 * monsieur_max (~maxime@anon) has joined #jogamp
20160402 13:20:32 * badshah400 (~badshah40@anon) has joined #jogamp
20160402 15:11:34 <dwbrite> Good morning
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20160402 15:41:29 * Eclesia (~eclesia@anon) has joined #jogamp
20160402 15:43:15 <Eclesia> hi
20160402 16:03:12 <dwbrite> Hello
20160402 16:04:52 <Eclesia> dwbrite: have you finally managed to contact your sweet-heart ?
20160402 16:08:27 <Eclesia> just joking :) I've seen you asked for test numbers for bigdecimal, do you need anything ?
20160402 16:08:31 <dwbrite> Eclesia: Yes, he's been on Easter vacation
20160402 16:09:28 <dwbrite> I just wanted to check if anything's broken. I think it's pretty good for now.
20160402 16:10:08 <dwbrite> It took me a minute to figure out division though.
20160402 16:10:52 <Eclesia> you want to commit your work ?
20160402 16:12:07 <dwbrite> I'd like to clean it up first, then go over it with you. Then after that I can add some functions to meet IEEE standards
20160402 16:14:02 <Eclesia> ok
20160402 16:14:29 <Eclesia> you can make a pull request when you are ready then :)
20160402 16:17:31 <dwbrite> Alrighty! I'm going to restart my browser real quick, so brb
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20160402 18:03:27 <Eclesia> dwbrite: are you interested in geometry algorithms ?
20160402 18:04:13 * Eclesia needs polygon union and difference operators
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20160402 19:12:34 <dwbrite> Eclesia: I'll see what I can do. Where would I implement it?
20160402 19:13:11 <Eclesia> dwbrite: I'm just asking if that would interest you, nothing more
20160402 19:13:43 <dwbrite> Yeah, sure
20160402 19:14:44 <Eclesia> then you can have a look at the api-geometry module. in package un.impl.geometry.operation
20160402 19:15:48 <Eclesia> the intersects and distance operation are some of the most advanced one, that should be a good example
20160402 19:17:57 <dwbrite> I'll take a look
20160402 19:18:18 <Eclesia> \o/
20160402 19:18:42 * Eclesia found a nice sla.... contributor xD
20160402 19:20:31 <dwbrite> :)
20160402 19:20:54 <Eclesia> dwbrite: if there is a specific format or something else you would like implemented, I'll see what I can do :)
20160402 19:21:26 <Eclesia> I can code a lot things if it's not too much maths ^^
20160402 19:44:15 <Eclesia> dwbrite: so much nicer frames :) http://unlicense.developpez.com/temporaire/internalframes.png
20160402 19:44:27 <Eclesia> last year : http://unlicense.developpez.com/gallery/3D_format_ply_l.png
20160402 19:45:48 <Eclesia> cleaned up the patch chooser too : http://unlicense.developpez.com/temporaire/filechooser2.png http://unlicense.developpez.com/temporaire/filechooser3.png http://unlicense.developpez.com/temporaire/filechooser4.png
20160402 19:47:46 * Eclesia back in 30min
20160402 20:00:43 <rmk0> the timer query interface in opengl is B-R-O-K-E-N
20160402 20:00:59 <rmk0> that'll teach me to be pleased that i've got a feature
20160402 20:01:13 <dwbrite> Eclesia: That looks really nice.
20160402 20:02:58 <dwbrite> Fix it 8)
20160402 20:25:30 <Eclesia> rmk0: don't worry, soon vulcan we come ... with different bugs ;)
20160402 20:25:48 <Eclesia> will*
20160402 20:28:12 <Eclesia> good night ++
20160402 20:28:22 * rmk0 waves
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20160403 05:06:15 -jogamp- Continue @ http://jogamp.org/log/irc/jogamp_20160403050615.html