Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 OpenGL_J2D_Migration_VectorBalls_JOGL
Migration of the VolatileImage based "Vectorballs". Now uses JOGL for hardware accelerated alphachannel blending.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 OpenGL_J2D_Migration_StaticBitmapTunnel_JOGL
Migration of the VolatileImage based "Static Bitmap Tunnel". Now uses JOGL for hardware accelerated alphachannel blending.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 OpenGL_J2D_Intermixed_SW_JOGL
Basic test of Java2D and JOGL intermix.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 OpenGL_FixedFunctionPipeline_SphereMapping_JOGL
Simple "Spheremapping" test.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 OpenGL_FixedFunctionPipeline_RubberbandBalls_JOGL
Vectorballs using real geometry and spheremapping.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 OpenGL_FixedFunctionPipeline_FakeReflection_JOGL
Simple OpenGL blending modes test.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 OpenGL_FixedFunctionPipeline_DisplayLists_JOGL
Base geometry throughput test using display lists.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 OpenGL_FixedFunctionPipeline_CubeMapping_JOGL
"Cubemapping" using the fixed function pipeline.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 OpenGL_FixedFunctionPipeline_Boxalizer_JOGL
BufferedImage to simple cube geometry converter.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 OpenGL_FixedFunctionPipeline_AccumulationBuffer_JOGL
"Motionblur" using the accumulation buffer from OpenGL.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 NASA World Wind Java with Swing Annotations
NASA World Wind Java is a 3D World Component built upon JOGL. Southgate Software Ltd. develops custom software that utilizes and enhances World Wind. This video demonstrates the technology that we developed to enable the integration of Java Swing and JOGL. For this demo, we integrated swing components (including an embedded browser) within the World Wind Annotations and within a screen component. NOTE: This technology is compatible with Java 1.5 and up. For more information please visit www.southgatesoftware.com or www.worldwindjava.com.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 SFF Beta Battle Footage 01
Beta Footage of Stick Figure Fighters This is Fire Guy VS. Ice Guy This is a game in development from The Games Page. It uses Java and OpenGL. No release date is set as of now.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 multi-touch swarm & physics
This is a second Video about my Bachelor Thesis Work at the FH-Düsseldorf . The Frontend is written in Java. The Backend for Videotracking is tbeta from the nuigroup.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 Crate - tangible user interface
My diploma thesis at the Georg Simon Ohm University of Applied Sciences Nuremberg, Germany made for Huettinger Exhibition Engineering. A multitouch panel that uses the reacTIVision framework for tracking finger touches and objects with fiducial marker on it. The visualization is made with java and jogl.
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 I Am David Sparkle - Jaded Afghan
Made with Processing. Read more at: http://blog.omine.net/2008/10/08/i-am-david-sparkle-jaded-afghan/ http://www.myspace.com/iamdavidsparkle http://www.myspace.com/kittywurecords
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 Generic Engine - The Viewer
First of development with respect to a 3D viewer Generic Engine: http://genericengine.net Music: http://www.lastfm.de/music/Marc+A.+Pullen
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 Mark Fight 1.0
jogo de luta feito com jogl (java+opengl)
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 Mark Fight (beta)
video prévio do jogo de luta que estou desenvolvendo utilizando jogl (java+opengl)
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 JCollada Character Animation
simple character fully rigged and interactively animated in the simple DAE-Viewer that ships with JCollada. It's still pure java. visit http://www.xquaker.com
Youtube Video Thumbnail 1 Youtube Video Thumbnail 2 Youtube Video Thumbnail 3 Marble Madness
pure Java. Check out http://www.xquaker.com for executable and sourcecode.