SW Tracking Report Feature Objectives Overview: Difference between revisions
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exposing the scene including the UI w/o the need for any external toolkit. | exposing the scene including the UI w/o the need for any external toolkit. | ||
Think of an integrated QT or OpenJFX in your 2D/3D application. | Think of an integrated QT or OpenJFX in your 2D/3D application | ||
working on desktop and embedded devices even w/o any windowing system on top | |||
of a plain console [[{{SERVER}}/bugzilla/show_bug.cgi?id=1156 DRM/GBM as support by JOGL(EGL) and NEWT]. | |||
Early examples from 2012 are available in these videos around the [https://youtu.be/7mBi7psP7VM?t=165 2:45 minute mark] | Early examples from 2012 are available in these videos around the [https://youtu.be/7mBi7psP7VM?t=165 2:45 minute mark] |
Revision as of 23:49, 2 February 2023
Also see Completed Features Objectives ...
High DPI
- Parent Main Node
- Dependency Tree
Bugzilla query error
error, http-timed-out, Array
- Children blocking Parent
Bugzilla query error
error, http-timed-out, Array
Graph
Graph UI
Graph UI is meant to be an immersive UI within the 3D scene including text and UI objects, including user interaction.
This would allow an application to utilize one viewport or window, exposing the scene including the UI w/o the need for any external toolkit.
Think of an integrated QT or OpenJFX in your 2D/3D application working on desktop and embedded devices even w/o any windowing system on top of a plain console [DRM/GBM as support by JOGL(EGL) and NEWT.
Early examples from 2012 are available in these videos around the 2:45 minute mark and here at the 16s mark.
- Parent Main Node
- Dependency Tree
- All GraphUI
Bugzilla query error
error, http-timed-out, Array
- Children blocking Parent
Bugzilla query error
error, http-timed-out, Array
- All of Product graphui
Bugzilla query error
error, http-timed-out, Array
Jogl / Graph
Dependency Tree Graph Font Issues
Bugzilla query error
error, http-timed-out, Array
OpenJFX
Bug report 607 describes different ways to either
- enhance external rendering via JOGL into an OpenJFX UI elements, or
- to replace OpenJFX's Glass w/ NEWT and Prism's OpenGL coding with JOGL
NEWT
Bugzilla query error
error, http-timed-out, Array
Vulkan
Bugzilla query error
error, http-timed-out, Array
Video Encoding/Decoding & Player
Across our releases, we supported video encoding and decoding (with a player) based on either FFmpeg or Android's library as shown in this clip at 2:12 min mark.
Goal would be to
- Update general ffmpeg video decoding support
- Enhance ffmpeg video encoding support
- Potentially add better control about video-frame to framebuffer control for editing software
See related buglist
Bugzilla query error
error, http-timed-out, Array
iOS Enhancements
Early iOS support has been demonstrated in 2019
Enhancing this port would allow to use JogAmp in a similar fashion as on Android, but using an OpenJDK iOS build.
Source Certification Contract (SCC)
Bugzilla query error
error, http-timed-out, Array
Misc
Bugzilla query error
error, http-timed-out, Array