SW Tracking Report Feature Objectives Overview: Difference between revisions

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exposing the scene including the UI w/o the need for any external toolkit.
exposing the scene including the UI w/o the need for any external toolkit.


Think of an integrated QT or OpenJFX in your 2D/3D application.
Think of an integrated QT or OpenJFX in your 2D/3D application
working on desktop and embedded devices even w/o any windowing system on top
of a plain console [[{{SERVER}}/bugzilla/show_bug.cgi?id=1156  DRM/GBM as support by JOGL(EGL) and NEWT].


Early examples from 2012 are available in these videos around the [https://youtu.be/7mBi7psP7VM?t=165 2:45 minute mark]
Early examples from 2012 are available in these videos around the [https://youtu.be/7mBi7psP7VM?t=165 2:45 minute mark]

Revision as of 23:49, 2 February 2023

Also see Completed Features Objectives ...

High DPI

Parent Main Node
Dependency Tree

Bugzilla query error

error, http-timed-out, Array


Children blocking Parent

Bugzilla query error

error, http-timed-out, Array


Graph

Graph UI

Graph UI is meant to be an immersive UI within the 3D scene including text and UI objects, including user interaction.

This would allow an application to utilize one viewport or window, exposing the scene including the UI w/o the need for any external toolkit.

Think of an integrated QT or OpenJFX in your 2D/3D application working on desktop and embedded devices even w/o any windowing system on top of a plain console [DRM/GBM as support by JOGL(EGL) and NEWT.

Early examples from 2012 are available in these videos around the 2:45 minute mark and here at the 16s mark.

Parent Main Node
Dependency Tree
All GraphUI

Bugzilla query error

error, http-timed-out, Array


Children blocking Parent

Bugzilla query error

error, http-timed-out, Array


All of Product graphui

Bugzilla query error

error, http-timed-out, Array


Jogl / Graph

Dependency Tree Graph Font Issues

All Jogl Graph

Bugzilla query error

error, http-timed-out, Array


OpenJFX

Bug report 607 describes different ways to either

  • enhance external rendering via JOGL into an OpenJFX UI elements, or
  • to replace OpenJFX's Glass w/ NEWT and Prism's OpenGL coding with JOGL

NEWT

Bugzilla query error

error, http-timed-out, Array


Vulkan

Bugzilla query error

error, http-timed-out, Array


Video Encoding/Decoding & Player

Across our releases, we supported video encoding and decoding (with a player) based on either FFmpeg or Android's library as shown in this clip at 2:12 min mark.

Goal would be to

  • Update general ffmpeg video decoding support
  • Enhance ffmpeg video encoding support
  • Potentially add better control about video-frame to framebuffer control for editing software

See related buglist

Bugzilla query error

error, http-timed-out, Array


iOS Enhancements

Early iOS support has been demonstrated in 2019

Enhancing this port would allow to use JogAmp in a similar fashion as on Android, but using an OpenJDK iOS build.

Source Certification Contract (SCC)

Dependency Tree

Root Parent Entry

Bugzilla query error

error, http-timed-out, Array


Misc

Bugzilla query error

error, http-timed-out, Array