Completed Features Objectives
Also see SW Tracking Report Feature Objectives Overview ...
Graph
Graph/GraphUI Progress Blog Entries
Graph UI
Graph UI will enable an immersive UI within the 3D scene on the desktop, mobile and on bare-metal embedded systems without a windowing system.
Graph UI utilizes Resolution Independent NURBS Curves Rendering using Programmable Graphics Pipeline, i.e. rendering curves directly on the GPU, resolution independent [ paper, slides ].
This method allows us to to have an ultimate fast font and UI rendering engine, suitable for all devices and applications. No CPU based curve nor font pre-rendering (matching a target resolution) is required.
Think of an integrated QT or OpenJFX in your 2D/3D application working on desktop and embedded devices even w/o any windowing system on top of a plain console DRM/GBM as support by JOGL(EGL) and NEWT as demonstrated by Xerxes on a Raspberry Pi4.
Reimagine Java on Desktop & Bare-Metal Devices demonstrates the updated Graph Curve Rendering and UI. Further updates will be posted here....
Notably the Graph Curve Rendering is almost feature complete, as well as our own user input including gesture detection within NEWT.
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High DPI
- Parent Main Node
- Dependency Tree
Bugzilla query error
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- Children blocking Parent
Bugzilla query error
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Java 11
- Parent Main Node
- Dependency Tree
Bugzilla query error
error, http-timed-out, Array
- Children blocking Parent
Bugzilla query error
error, http-timed-out, Array