Tutorial: Displaying Java OpenGL in an Eclipse editor with a menu bar and a run/pause button

Wade Walker // Dec 6, 2010, 11:21:18 PM

Hi again! Wade Walker here, back for the fourth tutorial in my ongoing series on writing scientific and engineering apps with Java OpenGL and Eclipse. OK, that might sound pretty forbidding, but it’s really not—if you want to write any … Continue reading


Tutorial: Creating native binary executables for multi-platform Java apps with OpenGL and Eclipse RCP

Wade Walker // Oct 25, 2010, 5:02:52 AM

Greets to my peeps, and to eybody reppin’ the 512! Wade Walker back in the house, and hype for some third-time tutorialization. I also return to the dwelling! Debonair of aspect, felicitous of phrase: “Stitio” is my nom-de-guerre! Hey, did … Continue reading


Tutorial: Faster rendering with vertex buffer objects

Wade Walker // Oct 18, 2010, 12:06:07 AM

Hi again! Wade Walker here: engineer, would-be scientist, and second-time tutorializer. I return as well! Dashing being-about-town and nascent heading-writer “Interstitius”, at your service What can I say—he brings a unique sensibility to his work. Anyway, in our last tutorial, … Continue reading