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java.lang.Objectcom.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState
com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.NodeState
com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.GroupState
com.sun.j3d.utils.scenegraph.io.state.com.sun.j3d.utils.geometry.PrimitiveState
public class PrimitiveState
Constructor Summary | |
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PrimitiveState(SymbolTableData symbol,
Controller control)
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Method Summary | |
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void |
buildGraph()
Subclasses should processes their own buildGraph requirements BEFORE calling super.buildGraph(). |
void |
readConstructorParams(java.io.DataInput in)
Read the parameters required for the constructor of the Java3D object |
void |
writeConstructorParams(java.io.DataOutput out)
Write the parameters required for the constructor of the Java3D object |
Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.GroupState |
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cleanup, readObject, writeObject |
Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState |
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getNode, getNodeID, getSymbol |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public PrimitiveState(SymbolTableData symbol, Controller control)
Method Detail |
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public void writeConstructorParams(java.io.DataOutput out) throws java.io.IOException
SceneGraphObjectState
java.io.IOException
public void readConstructorParams(java.io.DataInput in) throws java.io.IOException
SceneGraphObjectState
java.io.IOException
public void buildGraph()
SceneGraphObjectState
buildGraph
in class GroupState
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