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java.lang.Objectcom.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState
com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.NodeState
com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.GroupState
com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.OrderedGroupState
public class OrderedGroupState
Constructor Summary | |
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OrderedGroupState(SymbolTableData symbol,
Controller control)
Creates new BranchGroupState |
Method Summary | |
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void |
readObject(java.io.DataInput in)
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void |
writeObject(java.io.DataOutput out)
DO NOT call symbolTable.addReference in writeObject as this (may) result in a concurrentModificationException. |
Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.GroupState |
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buildGraph, cleanup |
Methods inherited from class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.SceneGraphObjectState |
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getNode, getNodeID, getSymbol |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public OrderedGroupState(SymbolTableData symbol, Controller control)
Method Detail |
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public void writeObject(java.io.DataOutput out) throws java.io.IOException
SceneGraphObjectState
writeObject
in class GroupState
java.io.IOException
public void readObject(java.io.DataInput in) throws java.io.IOException
readObject
in class GroupState
java.io.IOException
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