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Packages that use PickRay | |
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com.sun.j3d.utils.behaviors.picking | Deprecated: Use com.sun.j3d.utils.pickfast.behaviors
instead. |
javax.media.j3d | Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. |
Uses of PickRay in com.sun.j3d.utils.behaviors.picking |
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Methods in com.sun.j3d.utils.behaviors.picking with parameters of type PickRay | |
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static boolean |
Intersect.rayAndLine(PickRay ray,
Point3d[] coordinates,
int index,
double[] dist)
Deprecated. Determines if the PickRay and Line
objects intersect. |
static boolean |
Intersect.rayAndLine(PickRay ray,
Point3f[] coordinates,
int index,
double[] dist)
Deprecated. Return true if line intersects with ray and the distance, from the origin of ray to the intersection point, is stored in dist[0]. |
static boolean |
Intersect.rayAndPoint(PickRay ray,
Point3d pnt,
double[] dist)
Deprecated. Determines if the PickRay and Point3d
objects intersect. |
static boolean |
Intersect.rayAndPoint(PickRay ray,
Point3f pnt,
double[] dist)
Deprecated. Return true if point intersects with ray and the distance, from the origin of ray to the intersection point, is stored in dist[0]. |
static boolean |
Intersect.rayAndQuad(PickRay ray,
Point3d[] coordinates,
int index,
double[] dist)
Deprecated. Determines if the PickRay and quadrilateral
objects intersect. |
static boolean |
Intersect.rayAndTriangle(PickRay ray,
Point3d[] coordinates,
int index,
double[] dist)
Deprecated. Return true if triangle intersects with ray and the distance, from the origin of ray to the intersection point, is stored in dist[0]. |
static boolean |
Intersect.rayAndTriangle(PickRay ray,
Point3f[] coordinates,
int index,
double[] dist)
Deprecated. Return true if triangle intersects with ray and the distance, from the origin of ray to the intersection point, is stored in dist[0]. |
Uses of PickRay in javax.media.j3d |
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Methods in javax.media.j3d with parameters of type PickRay | |
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boolean |
Shape3D.intersect(SceneGraphPath path,
PickRay pickRay,
double[] dist)
Checks whether the geometry in this shape node intersects with the specified pickRay. |
boolean |
Morph.intersect(SceneGraphPath path,
PickRay pickRay,
double[] dist)
Deprecated. Checks whether the geometry in this morph node intersects with the specified pickRay. |
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