- scale(double, GVector) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to the scalar multiplication
of the scale factor with the vector v1.
- scale(double) - Method in class org.jogamp.vecmath.GVector
-
Scales this vector by the scale factor s.
- scale(double, Tuple2d) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets the value of this tuple to the scalar multiplication
of tuple t1.
- scale(double) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets the value of this tuple to the scalar multiplication
of itself.
- scale(float, Tuple2f) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets the value of this tuple to the scalar multiplication
of tuple t1.
- scale(float) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets the value of this tuple to the scalar multiplication
of itself.
- scale(int, Tuple2i) - Method in class org.jogamp.vecmath.Tuple2i
-
Sets the value of this tuple to the scalar multiplication
of tuple t1.
- scale(int) - Method in class org.jogamp.vecmath.Tuple2i
-
Sets the value of this tuple to the scalar multiplication
of the scale factor with this.
- scale(double, Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets the value of this tuple to the scalar multiplication
of tuple t1.
- scale(double) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets the value of this tuple to the scalar multiplication
of itself.
- scale(float, Tuple3f) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets the value of this vector to the scalar multiplication
of tuple t1.
- scale(float) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets the value of this tuple to the scalar multiplication
of the scale factor with this.
- scale(int, Tuple3i) - Method in class org.jogamp.vecmath.Tuple3i
-
Sets the value of this tuple to the scalar multiplication
of tuple t1.
- scale(int) - Method in class org.jogamp.vecmath.Tuple3i
-
Sets the value of this tuple to the scalar multiplication
of the scale factor with this.
- scale(double, Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets the value of this tuple to the scalar multiplication
of the scale factor with the tuple t1.
- scale(double) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets the value of this tuple to the scalar multiplication
of the scale factor with this.
- scale(float, Tuple4f) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets the value of this tuple to the scalar multiplication
of tuple t1.
- scale(float) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets the value of this tuple to the scalar multiplication
of the scale factor with this.
- scale(int, Tuple4i) - Method in class org.jogamp.vecmath.Tuple4i
-
Sets the value of this tuple to the scalar multiplication
of tuple t1.
- scale(int) - Method in class org.jogamp.vecmath.Tuple4i
-
Sets the value of this tuple to the scalar multiplication
of the scale factor with this.
- scaleAdd(double, GVector, GVector) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to the scalar multiplication by s
of vector v1 plus vector v2 (this = s*v1 + v2).
- scaleAdd(double, Tuple2d, Tuple2d) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets the value of this tuple to the scalar multiplication
of tuple t1 and then adds tuple t2 (this = s*t1 + t2).
- scaleAdd(double, Tuple2d) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets the value of this tuple to the scalar multiplication
of itself and then adds tuple t1 (this = s*this + t1).
- scaleAdd(float, Tuple2f, Tuple2f) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets the value of this tuple to the scalar multiplication
of tuple t1 and then adds tuple t2 (this = s*t1 + t2).
- scaleAdd(float, Tuple2f) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets the value of this tuple to the scalar multiplication
of itself and then adds tuple t1 (this = s*this + t1).
- scaleAdd(int, Tuple2i, Tuple2i) - Method in class org.jogamp.vecmath.Tuple2i
-
Sets the value of this tuple to the scalar multiplication
of tuple t1 plus tuple t2 (this = s*t1 + t2).
- scaleAdd(int, Tuple2i) - Method in class org.jogamp.vecmath.Tuple2i
-
Sets the value of this tuple to the scalar multiplication
of itself and then adds tuple t1 (this = s*this + t1).
- scaleAdd(double, Tuple3d, Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets the value of this tuple to the scalar multiplication
of tuple t1 and then adds tuple t2 (this = s*t1 + t2).
- scaleAdd(double, Tuple3f) - Method in class org.jogamp.vecmath.Tuple3d
-
- scaleAdd(double, Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets the value of this tuple to the scalar multiplication
of itself and then adds tuple t1 (this = s*this + t1).
- scaleAdd(float, Tuple3f, Tuple3f) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets the value of this tuple to the scalar multiplication
of tuple t1 and then adds tuple t2 (this = s*t1 + t2).
- scaleAdd(float, Tuple3f) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets the value of this tuple to the scalar multiplication
of itself and then adds tuple t1 (this = s*this + t1).
- scaleAdd(int, Tuple3i, Tuple3i) - Method in class org.jogamp.vecmath.Tuple3i
-
Sets the value of this tuple to the scalar multiplication
of tuple t1 plus tuple t2 (this = s*t1 + t2).
- scaleAdd(int, Tuple3i) - Method in class org.jogamp.vecmath.Tuple3i
-
Sets the value of this tuple to the scalar multiplication
of itself and then adds tuple t1 (this = s*this + t1).
- scaleAdd(double, Tuple4d, Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets the value of this tuple to the scalar multiplication by s
of tuple t1 plus tuple t2 (this = s*t1 + t2).
- scaleAdd(float, Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
- scaleAdd(double, Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets the value of this tuple to the scalar multiplication
of itself and then adds tuple t1 (this = s*this + t1).
- scaleAdd(float, Tuple4f, Tuple4f) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets the value of this tuple to the scalar multiplication
of tuple t1 plus tuple t2 (this = s*t1 + t2).
- scaleAdd(float, Tuple4f) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets the value of this tuple to the scalar multiplication
of itself and then adds tuple t1 (this = s*this + t1).
- scaleAdd(int, Tuple4i, Tuple4i) - Method in class org.jogamp.vecmath.Tuple4i
-
Sets the value of this tuple to the scalar multiplication
of tuple t1 plus tuple t2 (this = s*t1 + t2).
- scaleAdd(int, Tuple4i) - Method in class org.jogamp.vecmath.Tuple4i
-
Sets the value of this tuple to the scalar multiplication
of itself and then adds tuple t1 (this = s*this + t1).
- set(double, double, double, double) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Sets the value of this axis angle to the specified x,y,z,angle.
- set(double[]) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Sets the value of this axis angle to the specified x,y,z,angle.
- set(AxisAngle4d) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Sets the value of this axis angle to the value of axis angle a1.
- set(AxisAngle4f) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Sets the value of this axis angle to the value of axis angle a1.
- set(Vector3d, double) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Sets the value of this AxisAngle4d to the specified
axis and angle.
- set(Matrix4f) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Sets the value of this axis-angle to the rotational component of
the passed matrix.
- set(Matrix4d) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Sets the value of this axis-angle to the rotational component of
the passed matrix.
- set(Matrix3f) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Sets the value of this axis-angle to the rotational component of
the passed matrix.
- set(Matrix3d) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Sets the value of this axis-angle to the rotational component of
the passed matrix.
- set(Quat4f) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Sets the value of this axis-angle to the rotational equivalent
of the passed quaternion.
- set(Quat4d) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Sets the value of this axis-angle to the rotational equivalent
of the passed quaternion.
- set(float, float, float, float) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Sets the value of this axis-angle to the specified x,y,z,angle.
- set(float[]) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Sets the value of this axis-angle to the specified values in the
array of length 4.
- set(AxisAngle4f) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Sets the value of this axis-angle to the value of axis-angle a1.
- set(AxisAngle4d) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Sets the value of this axis-angle to the value of axis-angle a1.
- set(Vector3f, float) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Sets the value of this AxisAngle4f to the specified
axis and angle.
- set(Quat4f) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Sets the value of this axis-angle to the rotational equivalent
of the passed quaternion.
- set(Quat4d) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Sets the value of this axis-angle to the rotational equivalent
of the passed quaternion.
- set(Matrix4f) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Sets the value of this axis-angle to the rotational component of
the passed matrix.
- set(Matrix4d) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Sets the value of this axis-angle to the rotational component of
the passed matrix.
- set(Matrix3f) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Sets the value of this axis-angle to the rotational component of
the passed matrix.
- set(Matrix3d) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Sets the value of this axis-angle to the rotational component of
the passed matrix.
- set(Color) - Method in class org.jogamp.vecmath.Color3b
-
Sets the r,g,b values of this Color3b object to those of the
specified AWT Color object.
- set(Color) - Method in class org.jogamp.vecmath.Color3f
-
Sets the r,g,b values of this Color3f object to those of the
specified AWT Color object.
- set(Color) - Method in class org.jogamp.vecmath.Color4b
-
Sets the r,g,b,a values of this Color4b object to those of the
specified AWT Color object.
- set(Color) - Method in class org.jogamp.vecmath.Color4f
-
Sets the r,g,b,a values of this Color4f object to those of the
specified AWT Color object.
- set(double[]) - Method in class org.jogamp.vecmath.GMatrix
-
Sets the value of this matrix to the values found in the array parameter.
- set(Matrix3f) - Method in class org.jogamp.vecmath.GMatrix
-
Sets the value of this matrix to that of the Matrix3f provided.
- set(Matrix3d) - Method in class org.jogamp.vecmath.GMatrix
-
Sets the value of this matrix to that of the Matrix3d provided.
- set(Matrix4f) - Method in class org.jogamp.vecmath.GMatrix
-
Sets the value of this matrix to that of the Matrix4f provided.
- set(Matrix4d) - Method in class org.jogamp.vecmath.GMatrix
-
Sets the value of this matrix to that of the Matrix4d provided.
- set(GMatrix) - Method in class org.jogamp.vecmath.GMatrix
-
Sets the value of this matrix to the values found in matrix m1.
- set(double[]) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to the values found in the array
parameter.
- set(GVector) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to the values found in vector vector.
- set(Tuple2f) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to the values in tuple
- set(Tuple3f) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to the values in tuple
- set(Tuple3d) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to the values in tuple
- set(Tuple4f) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to the values in tuple
- set(Tuple4d) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to the values in tuple
- set(Quat4d) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to the matrix conversion of the
double precision quaternion argument.
- set(AxisAngle4d) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to the matrix conversion of the
double precision axis and angle argument.
- set(Quat4f) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to the matrix conversion of the
single precision quaternion argument.
- set(AxisAngle4f) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to the matrix conversion of the
single precision axis and angle argument.
- set(Matrix3f) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to the double value of the Matrix3f
argument.
- set(Matrix3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to the value of the Matrix3d
argument.
- set(double[]) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the values in this Matrix3d equal to the row-major
array parameter (ie, the first three elements of the
array will be copied into the first row of this matrix, etc.).
- set(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to a scale matrix with
the passed scale amount.
- set(Quat4f) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to the matrix conversion of the
(single precision) quaternion argument.
- set(AxisAngle4f) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to the matrix conversion of the
(single precision) axis and angle argument.
- set(AxisAngle4d) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to the matrix conversion of the
(double precision) axis and angle argument.
- set(Quat4d) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to the matrix conversion of the
(single precision) quaternion argument.
- set(float[]) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the values in this Matrix3f equal to the row-major
array parameter (ie, the first three elements of the
array will be copied into the first row of this matrix, etc.).
- set(Matrix3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to the value of the Matrix3f
argument.
- set(Matrix3d) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to the float value of the Matrix3d
argument.
- set(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to a scale matrix with
the passed scale amount.
- set(double[]) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the values in this Matrix4d equal to the row-major
array parameter (ie, the first four elements of the
array will be copied into the first row of this matrix, etc.).
- set(Matrix3f) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix values in the single precision Matrix3f argument; the other
elements of this matrix are initialized as if this were an identity
matrix (i.e., affine matrix with no translational component).
- set(Matrix3d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix values in the double precision Matrix3d argument; the other
elements of this matrix are initialized as if this were an identity
matrix (i.e., affine matrix with no translational component).
- set(Quat4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to the matrix conversion of the
(double precision) quaternion argument.
- set(AxisAngle4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to the matrix conversion of the
double precision axis and angle argument.
- set(Quat4f) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to the matrix conversion of the
single precision quaternion argument.
- set(AxisAngle4f) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to the matrix conversion of the
single precision axis and angle argument.
- set(Quat4d, Vector3d, double) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix from the rotation expressed
by the quaternion q1, the translation t1, and the scale s.
- set(Quat4f, Vector3d, double) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix from the rotation expressed
by the quaternion q1, the translation t1, and the scale s.
- set(Quat4f, Vector3f, float) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix from the rotation expressed
by the quaternion q1, the translation t1, and the scale s.
- set(Matrix4f) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to a copy of the
passed matrix m1.
- set(Matrix4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to a copy of the
passed matrix m1.
- set(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to a scale matrix with the
passed scale amount.
- set(Vector3d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to a translate matrix by the
passed translation value.
- set(double, Vector3d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this transform to a scale and translation matrix;
the scale is not applied to the translation and all of the matrix
values are modified.
- set(Vector3d, double) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this transform to a scale and translation matrix;
the translation is scaled by the scale factor and all of the matrix
values are modified.
- set(Matrix3f, Vector3f, float) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix from the rotation expressed by
the rotation matrix m1, the translation t1, and the scale factor.
- set(Matrix3d, Vector3d, double) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix from the rotation expressed by
the rotation matrix m1, the translation t1, and the scale factor.
- set(Quat4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to the matrix conversion of the
single precision quaternion argument.
- set(AxisAngle4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to the matrix conversion of the
(single precision) axis and angle argument.
- set(Quat4d) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to the matrix conversion of the
double precision quaternion argument.
- set(AxisAngle4d) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to the matrix conversion of the
double precision axis and angle argument.
- set(Quat4d, Vector3d, double) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix from the rotation expressed
by the quaternion q1, the translation t1, and the scale s.
- set(Quat4f, Vector3f, float) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix from the rotation expressed
by the quaternion q1, the translation t1, and the scale s.
- set(Matrix4d) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to the float value of the
passed matrix4d m1.
- set(Matrix4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to a copy of the
passed matrix m1.
- set(Matrix3f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix values in the single precision Matrix3f argument; the other
elements of this matrix are initialized as if this were an identity
matrix (i.e., affine matrix with no translational component).
- set(Matrix3d) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix values in the double precision Matrix3d argument; the other
elements of this matrix are initialized as if this were an identity
matrix (i.e., affine matrix with no translational component).
- set(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to a scale matrix with the
the passed scale amount.
- set(float[]) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the values in this Matrix4f equal to the row-major
array parameter (ie, the first four elements of the
array will be copied into the first row of this matrix, etc.).
- set(Vector3f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to a translate matrix with
the passed translation value.
- set(float, Vector3f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this transform to a scale and translation matrix;
the scale is not applied to the translation and all of the matrix
values are modified.
- set(Vector3f, float) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this transform to a scale and translation matrix;
the translation is scaled by the scale factor and all of the matrix
values are modified.
- set(Matrix3f, Vector3f, float) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix from the rotation expressed by
the rotation matrix m1, the translation t1, and the scale factor.
- set(Matrix3d, Vector3d, double) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix from the rotation expressed by
the rotation matrix m1, the translation t1, and the scale factor.
- set(Tuple3d) - Method in class org.jogamp.vecmath.Point4d
-
Sets the x,y,z components of this point to the corresponding
components of tuple t1.
- set(Tuple3f) - Method in class org.jogamp.vecmath.Point4f
-
Sets the x,y,z components of this point to the corresponding
components of tuple t1.
- set(Matrix4f) - Method in class org.jogamp.vecmath.Quat4d
-
Sets the value of this quaternion to the rotational component of
the passed matrix.
- set(Matrix4d) - Method in class org.jogamp.vecmath.Quat4d
-
Sets the value of this quaternion to the rotational component of
the passed matrix.
- set(Matrix3f) - Method in class org.jogamp.vecmath.Quat4d
-
Sets the value of this quaternion to the rotational component of
the passed matrix.
- set(Matrix3d) - Method in class org.jogamp.vecmath.Quat4d
-
Sets the value of this quaternion to the rotational component of
the passed matrix.
- set(AxisAngle4f) - Method in class org.jogamp.vecmath.Quat4d
-
Sets the value of this quaternion to the equivalent rotation
of the AxisAngle argument.
- set(AxisAngle4d) - Method in class org.jogamp.vecmath.Quat4d
-
Sets the value of this quaternion to the equivalent rotation
of the AxisAngle argument.
- set(Matrix4f) - Method in class org.jogamp.vecmath.Quat4f
-
Sets the value of this quaternion to the rotational component of
the passed matrix.
- set(Matrix4d) - Method in class org.jogamp.vecmath.Quat4f
-
Sets the value of this quaternion to the rotational component of
the passed matrix.
- set(Matrix3f) - Method in class org.jogamp.vecmath.Quat4f
-
Sets the value of this quaternion to the rotational component of
the passed matrix.
- set(Matrix3d) - Method in class org.jogamp.vecmath.Quat4f
-
Sets the value of this quaternion to the rotational component of
the passed matrix.
- set(AxisAngle4f) - Method in class org.jogamp.vecmath.Quat4f
-
Sets the value of this quaternion to the equivalent rotation
of the AxisAngle argument.
- set(AxisAngle4d) - Method in class org.jogamp.vecmath.Quat4f
-
Sets the value of this quaternion to the equivalent rotation
of the AxisAngle argument.
- set(double, double) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets the value of this tuple to the specified xy coordinates.
- set(double[]) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets the value of this tuple from the 2 values specified in
the array.
- set(Tuple2d) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets the value of this tuple to the value of the Tuple2d argument.
- set(Tuple2f) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets the value of this tuple to the value of Tuple2f t1.
- set(float, float) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets the value of this tuple to the specified xy coordinates.
- set(float[]) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets the value of this tuple from the 2 values specified in
the array.
- set(Tuple2f) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets the value of this tuple to the value of the Tuple2f argument.
- set(Tuple2d) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets the value of this tuple to the value of the Tuple2d argument.
- set(int, int) - Method in class org.jogamp.vecmath.Tuple2i
-
Sets the value of this tuple to the specified x and y
coordinates.
- set(int[]) - Method in class org.jogamp.vecmath.Tuple2i
-
Sets the value of this tuple to the specified coordinates in the
array of length 2.
- set(Tuple2i) - Method in class org.jogamp.vecmath.Tuple2i
-
Sets the value of this tuple to the value of tuple t1.
- set(Tuple3b) - Method in class org.jogamp.vecmath.Tuple3b
-
Sets the value of the data members of this tuple to the value
of the argument tuple t1.
- set(byte[]) - Method in class org.jogamp.vecmath.Tuple3b
-
Sets the value of the x,y,z, data members of this tuple to the
values in the array t of length 3.
- set(double, double, double) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets the value of this tuple to the specified xyz coordinates.
- set(double[]) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets the value of this tuple to the value of the xyz coordinates
located in the array of length 3.
- set(Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets the value of this tuple to the value of tuple t1.
- set(Tuple3f) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets the value of this tuple to the value of tuple t1.
- set(float, float, float) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets the value of this tuple to the specified xyz coordinates.
- set(float[]) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets the value of this tuple to the xyz coordinates specified in
the array of length 3.
- set(Tuple3f) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets the value of this tuple to the value of tuple t1.
- set(Tuple3d) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets the value of this tuple to the value of tuple t1.
- set(int, int, int) - Method in class org.jogamp.vecmath.Tuple3i
-
Sets the value of this tuple to the specified x, y, and z
coordinates.
- set(int[]) - Method in class org.jogamp.vecmath.Tuple3i
-
Sets the value of this tuple to the specified coordinates in the
array of length 3.
- set(Tuple3i) - Method in class org.jogamp.vecmath.Tuple3i
-
Sets the value of this tuple to the value of tuple t1.
- set(Tuple4b) - Method in class org.jogamp.vecmath.Tuple4b
-
Sets the value of the data members of this tuple to the value
of the argument tuple t1.
- set(byte[]) - Method in class org.jogamp.vecmath.Tuple4b
-
Sets the value of the data members of this tuple to the value
of the array b of length 4.
- set(double, double, double, double) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets the value of this tuple to the specified xyzw coordinates.
- set(double[]) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets the value of this tuple to the specified xyzw coordinates.
- set(Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets the value of this tuple to the value of tuple t1.
- set(Tuple4f) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets the value of this tuple to the value of tuple t1.
- set(float, float, float, float) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets the value of this tuple to the specified xyzw coordinates.
- set(float[]) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets the value of this tuple to the specified coordinates in the
array of length 4.
- set(Tuple4f) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets the value of this tuple to the value of tuple t1.
- set(Tuple4d) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets the value of this tuple to the value of tuple t1.
- set(int, int, int, int) - Method in class org.jogamp.vecmath.Tuple4i
-
Sets the value of this tuple to the specified x, y, z, and w
coordinates.
- set(int[]) - Method in class org.jogamp.vecmath.Tuple4i
-
Sets the value of this tuple to the specified coordinates in the
array of length 4.
- set(Tuple4i) - Method in class org.jogamp.vecmath.Tuple4i
-
Sets the value of this tuple to the value of tuple t1.
- set(Tuple3d) - Method in class org.jogamp.vecmath.Vector4d
-
Sets the x,y,z components of this vector to the corresponding
components of tuple t1.
- set(Tuple3f) - Method in class org.jogamp.vecmath.Vector4f
-
Sets the x,y,z components of this vector to the corresponding
components of tuple t1.
- setAngle(double) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Set the axis angle, in radians.
An axis angle is a rotation angle about the vector (x,y,z).
- setAngle(float) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Set the axis angle, in radians.
An axis angle is a rotation angle about the vector (x,y,z).
- setColumn(int, double[]) - Method in class org.jogamp.vecmath.GMatrix
-
Copy the values from the array into the specified column of this
matrix.
- setColumn(int, GVector) - Method in class org.jogamp.vecmath.GMatrix
-
Copy the values from the vector into the specified column of this
matrix.
- setColumn(int, double, double, double) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the specified column of this matrix3d to the three values provided.
- setColumn(int, Vector3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the specified column of this matrix3d to the vector provided.
- setColumn(int, double[]) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the specified column of this matrix3d to the three values provided.
- setColumn(int, float, float, float) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the specified column of this matrix3f to the three values provided.
- setColumn(int, Vector3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the specified column of this matrix3f to the vector provided.
- setColumn(int, float[]) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the specified column of this matrix3f to the three values provided.
- setColumn(int, double, double, double, double) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the specified column of this matrix4d to the four values provided.
- setColumn(int, Vector4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the specified column of this matrix4d to the vector provided.
- setColumn(int, double[]) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the specified column of this matrix4d to the four values provided.
- setColumn(int, float, float, float, float) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the specified column of this matrix4f to the four values provided.
- setColumn(int, Vector4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the specified column of this matrix4f to the vector provided.
- setColumn(int, float[]) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the specified column of this matrix4f to the four values provided.
- setElement(int, int, double) - Method in class org.jogamp.vecmath.GMatrix
-
Modifies the value at the specified row and column of this matrix.
- setElement(int, double) - Method in class org.jogamp.vecmath.GVector
-
Modifies the value at the specified index of this vector.
- setElement(int, int, double) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the specified element of this matrix3f to the value provided.
- setElement(int, int, float) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the specified element of this matrix3f to the value provided.
- setElement(int, int, double) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the specified element of this matrix4f to the value provided.
- setElement(int, int, float) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the specified element of this matrix4f to the value provided.
- setIdentity() - Method in class org.jogamp.vecmath.GMatrix
-
Sets this GMatrix to the identity matrix.
- setIdentity() - Method in class org.jogamp.vecmath.Matrix3d
-
Sets this Matrix3d to identity.
- setIdentity() - Method in class org.jogamp.vecmath.Matrix3f
-
Sets this Matrix3f to identity.
- setIdentity() - Method in class org.jogamp.vecmath.Matrix4d
-
Sets this Matrix4d to identity.
- setIdentity() - Method in class org.jogamp.vecmath.Matrix4f
-
Sets this Matrix4f to identity.
- setM00(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Set the first matrix element in the first row.
- setM00(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Set the first matrix element in the first row.
- setM00(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the first matrix element in the first row.
- setM00(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the first matrix element in the first row.
- setM01(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Set the second matrix element in the first row.
- setM01(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Set the second matrix element in the first row.
- setM01(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the second matrix element in the first row.
- setM01(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the second matrix element in the first row.
- setM02(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Set the third matrix element in the first row.
- setM02(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Set the third matrix element in the first row.
- setM02(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the third matrix element in the first row.
- setM02(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the third matrix element in the first row.
- setM03(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the fourth element of the first row.
- setM03(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the fourth element of the first row.
- setM10(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Set first matrix element in the second row.
- setM10(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Set first matrix element in the second row.
- setM10(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set first matrix element in the second row.
- setM10(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set first matrix element in the second row.
- setM11(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Set the second matrix element in the second row.
- setM11(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Set the second matrix element in the second row.
- setM11(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the second matrix element in the second row.
- setM11(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the second matrix element in the second row.
- setM12(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Set the third matrix element in the second row.
- setM12(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Set the third matrix element in the second row.
- setM12(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the third matrix element in the second row.
- setM12(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the third matrix element in the second row.
- setM13(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the fourth element of the second row.
- setM13(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the fourth element of the second row.
- setM20(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Set the first matrix element in the third row.
- setM20(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Set the first matrix element in the third row.
- setM20(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the first matrix element in the third row.
- setM20(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the first matrix element in the third row.
- setM21(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Set the second matrix element in the third row.
- setM21(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Set the second matrix element in the third row.
- setM21(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the second matrix element in the third row.
- setM21(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the second matrix element in the third row.
- setM22(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Set the third matrix element in the third row.
- setM22(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Set the third matrix element in the third row.
- setM22(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the third matrix element in the third row.
- setM22(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the third matrix element in the third row.
- setM23(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the fourth element of the third row.
- setM23(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the fourth element of the third row.
- setM30(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the first element of the fourth row.
- setM30(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the first element of the fourth row.
- setM31(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the second element of the fourth row.
- setM31(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the second element of the fourth row.
- setM32(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the third element of the fourth row.
- setM32(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the third element of the fourth row.
- setM33(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Set the fourth element of the fourth row.
- setM33(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Set the fourth element of the fourth row.
- setRotation(Matrix3d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix values in the double precision Matrix3d argument; the other
elements of this matrix are unchanged; a singular value
decomposition is performed on this object's upper 3x3 matrix to
factor out the scale, then this object's upper 3x3 matrix components
are replaced by the passed rotation components,
and then the scale is reapplied to the rotational components.
- setRotation(Matrix3f) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix values in the single precision Matrix3f argument; the other
elements of this matrix are unchanged; a singular value
decomposition is performed on this object's upper 3x3 matrix to
factor out the scale, then this object's upper 3x3 matrix components
are replaced by the passed rotation components,
and then the scale is reapplied to the rotational components.
- setRotation(Quat4f) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix equivalent values of the quaternion argument; the other
elements of this matrix are unchanged; a singular value
decomposition is performed on this object's upper 3x3 matrix to
factor out the scale, then this object's upper 3x3 matrix components
are replaced by the matrix equivalent of the quaternion,
and then the scale is reapplied to the rotational components.
- setRotation(Quat4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix equivalent values of the quaternion argument; the other
elements of this matrix are unchanged; a singular value
decomposition is performed on this object's upper 3x3 matrix to
factor out the scale, then this object's upper 3x3 matrix components
are replaced by the matrix equivalent of the quaternion,
and then the scale is reapplied to the rotational components.
- setRotation(AxisAngle4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix equivalent values of the axis-angle argument; the other
elements of this matrix are unchanged; a singular value
decomposition is performed on this object's upper 3x3 matrix to
factor out the scale, then this object's upper 3x3 matrix components
are replaced by the matrix equivalent of the axis-angle,
and then the scale is reapplied to the rotational components.
- setRotation(Matrix3d) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix values in the double precision Matrix3d argument; the other
elements of this matrix are unchanged; a singular value
decomposition is performed on this object's upper 3x3 matrix to
factor out the scale, then this object's upper 3x3 matrix components
are replaced by the passed rotation components,
and then the scale is reapplied to the rotational components.
- setRotation(Matrix3f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix values in the single precision Matrix3f argument; the other
elements of this matrix are unchanged; a singular value
decomposition is performed on this object's upper 3x3 matrix to
factor out the scale, then this object's upper 3x3 matrix components
are replaced by the passed rotation components,
and then the scale is reapplied to the rotational components.
- setRotation(Quat4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix equivalent values of the quaternion argument; the other
elements of this matrix are unchanged; a singular value
decomposition is performed on this object's upper 3x3 matrix to
factor out the scale, then this object's upper 3x3 matrix components
are replaced by the matrix equivalent of the quaternion,
and then the scale is reapplied to the rotational components.
- setRotation(Quat4d) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix equivalent values of the quaternion argument; the other
elements of this matrix are unchanged; a singular value
decomposition is performed on this object's upper 3x3 matrix to
factor out the scale, then this object's upper 3x3 matrix components
are replaced by the matrix equivalent of the quaternion,
and then the scale is reapplied to the rotational components.
- setRotation(AxisAngle4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the rotational component (upper 3x3) of this matrix to the
matrix equivalent values of the axis-angle argument; the other
elements of this matrix are unchanged; a singular value
decomposition is performed on this object's upper 3x3 matrix to
factor out the scale, then this object's upper 3x3 matrix components
are replaced by the matrix equivalent of the axis-angle,
and then the scale is reapplied to the rotational components.
- setRotationScale(Matrix3d) - Method in class org.jogamp.vecmath.Matrix4d
-
Replaces the upper 3x3 matrix values of this matrix with the
values in the matrix m1.
- setRotationScale(Matrix3f) - Method in class org.jogamp.vecmath.Matrix4d
-
Replaces the upper 3x3 matrix values of this matrix with the
values in the matrix m1.
- setRotationScale(Matrix3f) - Method in class org.jogamp.vecmath.Matrix4f
-
Replaces the upper 3x3 matrix values of this matrix with the
values in the matrix m1.
- setRow(int, double[]) - Method in class org.jogamp.vecmath.GMatrix
-
Copy the values from the array into the specified row of this
matrix.
- setRow(int, GVector) - Method in class org.jogamp.vecmath.GMatrix
-
Copy the values from the vector into the specified row of this
matrix.
- setRow(int, double, double, double) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the specified row of this matrix3d to the 4 values provided.
- setRow(int, Vector3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the specified row of this matrix3d to the Vector provided.
- setRow(int, double[]) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the specified row of this matrix3d to the three values provided.
- setRow(int, float, float, float) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the specified row of this matrix3f to the three values provided.
- setRow(int, Vector3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the specified row of this matrix3f to the Vector provided.
- setRow(int, float[]) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the specified row of this matrix3f to the three values provided.
- setRow(int, double, double, double, double) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the specified row of this matrix4d to the four values provided.
- setRow(int, Vector4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the specified row of this matrix4d to the Vector provided.
- setRow(int, double[]) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the specified row of this matrix4d to the four values provided.
- setRow(int, float, float, float, float) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the specified row of this matrix4f to the four values provided.
- setRow(int, Vector4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the specified row of this matrix4f to the Vector provided.
- setRow(int, float[]) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the specified row of this matrix4f to the four values provided
in the passed array.
- setScale(double) - Method in class org.jogamp.vecmath.GMatrix
-
Sets this matrix to a uniform scale matrix; all of the
values are reset.
- setScale(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the scale component of the current matrix by factoring
out the current scale (by doing an SVD) and multiplying by
the new scale.
- setScale(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the scale component of the current matrix by factoring
out the current scale (by doing an SVD) and multiplying by
the new scale.
- setScale(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the scale component of the current matrix by factoring
out the current scale (by doing an SVD) from the rotational
component and multiplying by the new scale.
- setScale(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the scale component of the current matrix by factoring
out the current scale (by doing an SVD) from the rotational
component and multiplying by the new scale.
- setSize(int, int) - Method in class org.jogamp.vecmath.GMatrix
-
Changes the size of this matrix dynamically.
- setSize(int) - Method in class org.jogamp.vecmath.GVector
-
Changes the size of this vector dynamically.
- setTranslation(Vector3d) - Method in class org.jogamp.vecmath.Matrix4d
-
Modifies the translational components of this matrix to the values
of the Vector3d argument; the other values of this matrix are not
modified.
- setTranslation(Vector3f) - Method in class org.jogamp.vecmath.Matrix4f
-
Modifies the translational components of this matrix to the values
of the Vector3f argument; the other values of this matrix are not
modified.
- setW(byte) - Method in class org.jogamp.vecmath.Tuple4b
-
Set w, the fourth value.
- setW(double) - Method in class org.jogamp.vecmath.Tuple4d
-
Set the w coordinate.
- setW(float) - Method in class org.jogamp.vecmath.Tuple4f
-
Set the w coordinate.
- setW(int) - Method in class org.jogamp.vecmath.Tuple4i
-
Set the w coordinate.
- setX(double) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Set a new value for x coordinate.
- setX(float) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Set a new value for x coordinate.
- setX(double) - Method in class org.jogamp.vecmath.Tuple2d
-
Set the x coordinate.
- setX(float) - Method in class org.jogamp.vecmath.Tuple2f
-
Set the x coordinate.
- setX(int) - Method in class org.jogamp.vecmath.Tuple2i
-
Set the x coordinate.
- setX(byte) - Method in class org.jogamp.vecmath.Tuple3b
-
Set x, the first value.
- setX(double) - Method in class org.jogamp.vecmath.Tuple3d
-
Set the x coordinate.
- setX(float) - Method in class org.jogamp.vecmath.Tuple3f
-
Set the x coordinate.
- setX(int) - Method in class org.jogamp.vecmath.Tuple3i
-
Set the x coordinate.
- setX(byte) - Method in class org.jogamp.vecmath.Tuple4b
-
Set x, the first value.
- setX(double) - Method in class org.jogamp.vecmath.Tuple4d
-
Set the x coordinate.
- setX(float) - Method in class org.jogamp.vecmath.Tuple4f
-
Set the x coordinate.
- setX(int) - Method in class org.jogamp.vecmath.Tuple4i
-
Set the x coordinate.
- setY(double) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Set a new value for y coordinate.
- setY(float) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Set a new value for y coordinate.
- setY(double) - Method in class org.jogamp.vecmath.Tuple2d
-
Set the y coordinate.
- setY(float) - Method in class org.jogamp.vecmath.Tuple2f
-
Set the y coordinate.
- setY(int) - Method in class org.jogamp.vecmath.Tuple2i
-
Set the y coordinate.
- setY(byte) - Method in class org.jogamp.vecmath.Tuple3b
-
Set y, the second value.
- setY(double) - Method in class org.jogamp.vecmath.Tuple3d
-
Set the y coordinate.
- setY(float) - Method in class org.jogamp.vecmath.Tuple3f
-
Set the y coordinate.
- setY(int) - Method in class org.jogamp.vecmath.Tuple3i
-
Set the y coordinate.
- setY(byte) - Method in class org.jogamp.vecmath.Tuple4b
-
Set y, the second value.
- setY(double) - Method in class org.jogamp.vecmath.Tuple4d
-
Set the y coordinate.
- setY(float) - Method in class org.jogamp.vecmath.Tuple4f
-
Set the y coordinate.
- setY(int) - Method in class org.jogamp.vecmath.Tuple4i
-
Set the y coordinate.
- setZ(double) - Method in class org.jogamp.vecmath.AxisAngle4d
-
Set a new value for z coordinate.
- setZ(float) - Method in class org.jogamp.vecmath.AxisAngle4f
-
Set a new value for z coordinate.
- setZ(byte) - Method in class org.jogamp.vecmath.Tuple3b
-
Set z, the third value.
- setZ(double) - Method in class org.jogamp.vecmath.Tuple3d
-
Set the z coordinate.
- setZ(float) - Method in class org.jogamp.vecmath.Tuple3f
-
Set the Z coordinate.
- setZ(int) - Method in class org.jogamp.vecmath.Tuple3i
-
Set the z coordinate.
- setZ(byte) - Method in class org.jogamp.vecmath.Tuple4b
-
Set z, the third value.
- setZ(double) - Method in class org.jogamp.vecmath.Tuple4d
-
Set the z coordinate.
- setZ(float) - Method in class org.jogamp.vecmath.Tuple4f
-
Set the z coordinate.
- setZ(int) - Method in class org.jogamp.vecmath.Tuple4i
-
Set the z coordinate.
- setZero() - Method in class org.jogamp.vecmath.GMatrix
-
Sets all the values in this matrix to zero.
- setZero() - Method in class org.jogamp.vecmath.Matrix3d
-
Sets this matrix to all zeros.
- setZero() - Method in class org.jogamp.vecmath.Matrix3f
-
Sets this matrix to all zeros.
- setZero() - Method in class org.jogamp.vecmath.Matrix4d
-
Sets this matrix to all zeros.
- setZero() - Method in class org.jogamp.vecmath.Matrix4f
-
Sets this matrix to all zeros.
- SingularMatrixException - Exception in org.jogamp.vecmath
-
Indicates that inverse of a matrix can not be computed.
- SingularMatrixException() - Constructor for exception org.jogamp.vecmath.SingularMatrixException
-
Create the exception object with default values.
- SingularMatrixException(String) - Constructor for exception org.jogamp.vecmath.SingularMatrixException
-
Create the exception object that outputs message.
- sub(GMatrix) - Method in class org.jogamp.vecmath.GMatrix
-
Sets the value of this matrix to the matrix difference of itself
and matrix m1 (this = this - m1).
- sub(GMatrix, GMatrix) - Method in class org.jogamp.vecmath.GMatrix
-
Sets the value of this matrix to the matrix difference
of matrices m1 and m2 (this = m1 - m2).
- sub(GVector) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to the vector difference of itself
and vector (this = this - vector).
- sub(GVector, GVector) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to the vector difference
of vectors vector1 and vector2 (this = vector1 - vector2).
- sub(Matrix3d, Matrix3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to the matrix difference
of matrices m1 and m2.
- sub(Matrix3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to the matrix difference of itself and
matrix m1 (this = this - m1).
- sub(Matrix3f, Matrix3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to the matrix difference
of matrices m1 and m2.
- sub(Matrix3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to the matrix difference
of itself and matrix m1 (this = this - m1).
- sub(Matrix4d, Matrix4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to the matrix difference
of matrices m1 and m2.
- sub(Matrix4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to the matrix difference of itself
and matrix m1 (this = this - m1).
- sub(Matrix4f, Matrix4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Performs an element-by-element subtraction of matrix m2 from
matrix m1 and places the result into matrix this (this =
m2 - m1).
- sub(Matrix4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets this matrix to the matrix difference of itself and
matrix m1 (this = this - m1).
- sub(Tuple2d, Tuple2d) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets the value of this tuple to the vector difference of
tuple t1 and t2 (this = t1 - t2).
- sub(Tuple2d) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets the value of this tuple to the vector difference of
itself and tuple t1 (this = this - t1).
- sub(Tuple2f, Tuple2f) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets the value of this tuple to the vector difference of
tuple t1 and t2 (this = t1 - t2).
- sub(Tuple2f) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets the value of this tuple to the vector difference of
itself and tuple t1 (this = this - t1).
- sub(Tuple2i, Tuple2i) - Method in class org.jogamp.vecmath.Tuple2i
-
Sets the value of this tuple to the difference
of tuples t1 and t2 (this = t1 - t2).
- sub(Tuple2i) - Method in class org.jogamp.vecmath.Tuple2i
-
Sets the value of this tuple to the difference
of itself and t1 (this = this - t1).
- sub(Tuple3d, Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets the value of this tuple to the difference of tuples
t1 and t2 (this = t1 - t2).
- sub(Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets the value of this tuple to the difference
of itself and t1 (this = this - t1).
- sub(Tuple3f, Tuple3f) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets the value of this tuple to the vector difference
of tuples t1 and t2 (this = t1 - t2).
- sub(Tuple3f) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets the value of this tuple to the vector difference of
itself and tuple t1 (this = this - t1) .
- sub(Tuple3i, Tuple3i) - Method in class org.jogamp.vecmath.Tuple3i
-
Sets the value of this tuple to the difference
of tuples t1 and t2 (this = t1 - t2).
- sub(Tuple3i) - Method in class org.jogamp.vecmath.Tuple3i
-
Sets the value of this tuple to the difference
of itself and t1 (this = this - t1).
- sub(Tuple4d, Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets the value of this tuple to the difference
of tuples t1 and t2 (this = t1 - t2).
- sub(Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets the value of this tuple to the difference of itself
and tuple t1 (this = this - t1).
- sub(Tuple4f, Tuple4f) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets the value of this tuple to the difference
of tuples t1 and t2 (this = t1 - t2).
- sub(Tuple4f) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets the value of this tuple to the difference
of itself and t1 (this = this - t1).
- sub(Tuple4i, Tuple4i) - Method in class org.jogamp.vecmath.Tuple4i
-
Sets the value of this tuple to the difference
of tuples t1 and t2 (this = t1 - t2).
- sub(Tuple4i) - Method in class org.jogamp.vecmath.Tuple4i
-
Sets the value of this tuple to the difference
of itself and t1 (this = this - t1).
- SVD(GMatrix, GMatrix, GMatrix) - Method in class org.jogamp.vecmath.GMatrix
-
Finds the singular value decomposition (SVD) of this matrix
such that this = U*W*transpose(V); and returns the rank of
this matrix; the values of U,W,V are all overwritten.
- SVDBackSolve(GMatrix, GMatrix, GMatrix, GVector) - Method in class org.jogamp.vecmath.GVector
-
Solves for x in Ax = b, where x is this vector (nx1), A is mxn,
b is mx1, and A = U*W*transpose(V); U,W,V must
be precomputed and can be found by taking the singular value
decomposition (SVD) of A using the method SVD found in the
GMatrix class.