public interface GL3bc extends GL2, GL3
This interface contains all OpenGL [ 3.1 .. 3.3 ] compatibility methods, as well as most of it's extensions defined at the time of this specification.
Note: OpenGL [ 3.1 .. 3.3 ] compatibility profile does includes fixed point functionality.
GL_2_BYTES, GL_2D, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4_BYTES, GL_422_AVERAGE_EXT, GL_422_EXT, GL_422_REV_AVERAGE_EXT, GL_422_REV_EXT, GL_4D_COLOR_TEXTURE, GL_ABGR_EXT, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ACTIVE_STENCIL_FACE_EXT, GL_ACTIVE_VERTEX_UNITS_ARB, GL_ALL_ATTRIB_BITS, GL_ALL_CLIENT_ATTRIB_BITS, GL_ALLOW_DRAW_FRG_HINT_PGI, GL_ALLOW_DRAW_MEM_HINT_PGI, GL_ALLOW_DRAW_OBJ_HINT_PGI, GL_ALLOW_DRAW_WIN_HINT_PGI, GL_ALPHA_BIAS, GL_ALPHA_FLOAT16_APPLE, GL_ALPHA_FLOAT16_ATI, GL_ALPHA_FLOAT32_APPLE, GL_ALPHA_FLOAT32_ATI, GL_ALPHA_INTEGER, GL_ALPHA_MAX_CLAMP_INGR, GL_ALPHA_MIN_CLAMP_INGR, GL_ALPHA_SNORM, GL_ALPHA12, GL_ALPHA16, GL_ALPHA16_SNORM, GL_ALPHA16I, GL_ALPHA16UI, GL_ALPHA32I, GL_ALPHA32UI, GL_ALPHA4, GL_ALPHA8_SNORM, GL_ALPHA8I, GL_ALPHA8UI, GL_ALWAYS_FAST_HINT_PGI, GL_ALWAYS_SOFT_HINT_PGI, GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, GL_ATTENUATION_EXT, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX_DEPTH_STENCIL_APPLE, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_AVERAGE_EXT, GL_BACK_NORMALS_HINT_PGI, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLUE_BIAS, GL_BLUE_MAX_CLAMP_INGR, GL_BLUE_MIN_CLAMP_INGR, GL_BLUE_SCALE, GL_BOOL_ARB, GL_BOOL_VEC2_ARB, GL_BOOL_VEC3_ARB, GL_BOOL_VEC4_ARB, GL_BUFFER_FLUSHING_UNMAP, GL_BUFFER_OBJECT_APPLE, GL_BUFFER_SERIALIZED_MODIFY, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CLAMP, GL_CLAMP_FRAGMENT_COLOR, GL_CLAMP_VERTEX_COLOR, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_FAR_HINT_PGI, GL_CLIP_NEAR_HINT_PGI, GL_CLIP_VOLUME_CLIPPING_HINT_EXT, GL_CMYK_EXT, GL_CMYKA_EXT, GL_COEFF, GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI, GL_COLOR_FLOAT_APPLE, GL_COLOR_INDEX, GL_COLOR_INDEXES, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_MATRIX, GL_COLOR_MATRIX_STACK_DEPTH, GL_COLOR_SAMPLES_NV, GL_COLOR_SUM, GL_COLOR_SUM_ARB, GL_COLOR_TABLE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_INTENSITY_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_WIDTH, GL_COLOR3_BIT_PGI, GL_COLOR4_BIT_PGI, GL_COMPARE_R_TO_TEXTURE, GL_COMPARE_REF_DEPTH_TO_TEXTURE, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_COMPRESSED_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_SLUMINANCE, GL_COMPRESSED_SLUMINANCE_ALPHA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5, GL_COMPRESSED_SRGB_S3TC_DXT1, GL_COMPUTE_PROGRAM_NV, GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV, GL_CONSERVATIVE_RASTERIZATION_NV, GL_CONSERVE_MEMORY_HINT_PGI, GL_CONST_EYE_NV, GL_CONSTANT_BORDER, GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_HEIGHT, GL_CONVOLUTION_WIDTH, GL_COPY_PIXEL_TOKEN, GL_COUNTER_RANGE_AMD, GL_COUNTER_TYPE_AMD, GL_COVERAGE_MODULATION_NV, GL_COVERAGE_MODULATION_TABLE_NV, GL_COVERAGE_MODULATION_TABLE_SIZE_NV, GL_CUBIC_EXT, GL_CULL_FRAGMENT_NV, GL_CULL_MODES_NV, GL_CULL_VERTEX_EXT, GL_CULL_VERTEX_EYE_POSITION_EXT, GL_CULL_VERTEX_OBJECT_POSITION_EXT, GL_CURRENT_BIT, GL_CURRENT_FOG_COORD, GL_CURRENT_FOG_COORDINATE, GL_CURRENT_INDEX, GL_CURRENT_MATRIX_ARB, GL_CURRENT_MATRIX_INDEX_ARB, GL_CURRENT_MATRIX_STACK_DEPTH_ARB, GL_CURRENT_OCCLUSION_QUERY_ID_NV, GL_CURRENT_PALETTE_MATRIX_ARB, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_SECONDARY_COLOR, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_SECONDARY_COLOR, GL_CURRENT_VERTEX_ATTRIB_ARB, GL_CURRENT_VERTEX_EXT, GL_CURRENT_VERTEX_WEIGHT_EXT, GL_CURRENT_WEIGHT_ARB, GL_DATA_BUFFER_AMD, GL_DEPENDENT_AR_TEXTURE_2D_NV, GL_DEPENDENT_GB_TEXTURE_2D_NV, GL_DEPENDENT_HILO_TEXTURE_2D_NV, GL_DEPENDENT_RGB_TEXTURE_3D_NV, GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV, GL_DEPTH_BIAS, GL_DEPTH_BOUNDS_EXT, GL_DEPTH_BOUNDS_TEST_EXT, GL_DEPTH_CLAMP_NV, GL_DEPTH_SAMPLES_NV, GL_DEPTH_SCALE, GL_DEPTH_STENCIL_TO_BGRA_NV, GL_DEPTH_STENCIL_TO_RGBA_NV, GL_DEPTH_TEXTURE_MODE, GL_DISPLAY_LIST, GL_DOMAIN, GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV, GL_DOT_PRODUCT_NV, GL_DOT_PRODUCT_PASS_THROUGH_NV, GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_1D_NV, GL_DOT_PRODUCT_TEXTURE_2D_NV, GL_DOT_PRODUCT_TEXTURE_3D_NV, GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV, GL_DRAW_BUFFER0_ATI, GL_DRAW_BUFFER1_ATI, GL_DRAW_BUFFER10_ATI, GL_DRAW_BUFFER11_ATI, GL_DRAW_BUFFER12_ATI, GL_DRAW_BUFFER13_ATI, GL_DRAW_BUFFER14_ATI, GL_DRAW_BUFFER15_ATI, GL_DRAW_BUFFER2_ATI, GL_DRAW_BUFFER3_ATI, GL_DRAW_BUFFER4_ATI, GL_DRAW_BUFFER5_ATI, GL_DRAW_BUFFER6_ATI, GL_DRAW_BUFFER7_ATI, GL_DRAW_BUFFER8_ATI, GL_DRAW_BUFFER9_ATI, GL_DRAW_PIXEL_TOKEN, GL_DS_BIAS_NV, GL_DS_SCALE_NV, GL_DSDT_MAG_INTENSITY_NV, GL_DSDT_MAG_NV, GL_DSDT_MAG_VIB_NV, GL_DSDT_NV, GL_DSDT8_MAG8_INTENSITY8_NV, GL_DSDT8_MAG8_NV, GL_DSDT8_NV, GL_DT_BIAS_NV, GL_DT_SCALE_NV, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_BUFFER_BINDING, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EDGEFLAG_BIT_PGI, GL_EFFECTIVE_RASTER_SAMPLES_EXT, GL_EMBOSS_CONSTANT_NV, GL_EMBOSS_LIGHT_NV, GL_EMBOSS_MAP_NV, GL_ENABLE_BIT, GL_EVAL_2D_NV, GL_EVAL_BIT, GL_EVAL_FRACTIONAL_TESSELLATION_NV, GL_EVAL_TRIANGULAR_2D_NV, GL_EVAL_VERTEX_ATTRIB0_NV, GL_EVAL_VERTEX_ATTRIB1_NV, GL_EVAL_VERTEX_ATTRIB10_NV, GL_EVAL_VERTEX_ATTRIB11_NV, GL_EVAL_VERTEX_ATTRIB12_NV, GL_EVAL_VERTEX_ATTRIB13_NV, GL_EVAL_VERTEX_ATTRIB14_NV, GL_EVAL_VERTEX_ATTRIB15_NV, GL_EVAL_VERTEX_ATTRIB2_NV, GL_EVAL_VERTEX_ATTRIB3_NV, GL_EVAL_VERTEX_ATTRIB4_NV, GL_EVAL_VERTEX_ATTRIB5_NV, GL_EVAL_VERTEX_ATTRIB6_NV, GL_EVAL_VERTEX_ATTRIB7_NV, GL_EVAL_VERTEX_ATTRIB8_NV, GL_EVAL_VERTEX_ATTRIB9_NV, GL_EYE_LINEAR, GL_EYE_PLANE, GL_EYE_PLANE_ABSOLUTE_NV, GL_EYE_RADIAL_NV, GL_FAILURE_NV, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FIELD_LOWER_NV, GL_FIELD_UPPER_NV, GL_FILL_RECTANGLE_NV, GL_FLOAT_CLEAR_COLOR_VALUE_NV, GL_FLOAT_MAT2_ARB, GL_FLOAT_MAT3_ARB, GL_FLOAT_MAT4_ARB, GL_FLOAT_R_NV, GL_FLOAT_R16_NV, GL_FLOAT_R32_NV, GL_FLOAT_RG_NV, GL_FLOAT_RG16_NV, GL_FLOAT_RG32_NV, GL_FLOAT_RGB_NV, GL_FLOAT_RGB16_NV, GL_FLOAT_RGB32_NV, GL_FLOAT_RGBA_MODE_NV, GL_FLOAT_RGBA_NV, GL_FLOAT_RGBA16_NV, GL_FLOAT_RGBA32_NV, GL_FLOAT_VEC2_ARB, GL_FLOAT_VEC3_ARB, GL_FLOAT_VEC4_ARB, GL_FLOAT16_NV, GL_FLOAT16_VEC2_NV, GL_FLOAT16_VEC3_NV, GL_FLOAT16_VEC4_NV, GL_FOG_BIT, GL_FOG_COORD, GL_FOG_COORD_ARRAY, GL_FOG_COORD_ARRAY_BUFFER_BINDING, GL_FOG_COORD_ARRAY_POINTER, GL_FOG_COORD_ARRAY_STRIDE, GL_FOG_COORD_ARRAY_TYPE, GL_FOG_COORD_SRC, GL_FOG_COORDINATE, GL_FOG_COORDINATE_ARRAY, GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING, GL_FOG_COORDINATE_ARRAY_POINTER, GL_FOG_COORDINATE_ARRAY_STRIDE, GL_FOG_COORDINATE_ARRAY_TYPE, GL_FOG_COORDINATE_SOURCE, GL_FOG_DISTANCE_MODE_NV, GL_FOG_INDEX, GL_FORCE_BLUE_TO_ONE_NV, GL_FORMAT_SUBSAMPLE_24_24_OML, GL_FORMAT_SUBSAMPLE_244_244_OML, GL_FRAGMENT_COLOR_EXT, GL_FRAGMENT_COVERAGE_COLOR_NV, GL_FRAGMENT_COVERAGE_TO_COLOR_NV, GL_FRAGMENT_DEPTH, GL_FRAGMENT_MATERIAL_EXT, GL_FRAGMENT_NORMAL_EXT, GL_FRAGMENT_PROGRAM_ARB, GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV, GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT, GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV, GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV, GL_FRAMEBUFFER_SRGB_CAPABLE, GL_FULL_RANGE_EXT, GL_FULL_STIPPLE_HINT_PGI, GL_GEOMETRY_INPUT_TYPE_EXT, GL_GEOMETRY_OUTPUT_TYPE_EXT, GL_GEOMETRY_PROGRAM_NV, GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV, GL_GEOMETRY_VERTICES_OUT_EXT, GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX, GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX, GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, GL_GREEN_BIAS, GL_GREEN_MAX_CLAMP_INGR, GL_GREEN_MIN_CLAMP_INGR, GL_GREEN_SCALE, GL_HALF_APPLE, GL_HI_BIAS_NV, GL_HI_SCALE_NV, GL_HILO_NV, GL_HILO16_NV, GL_HILO8_NV, GL_HINT_BIT, GL_HISTOGRAM, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_SINK, GL_HISTOGRAM_WIDTH, GL_INDEX, GL_INDEX_ARRAY, GL_INDEX_ARRAY_BUFFER_BINDING, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BIT_PGI, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MATERIAL_EXT, GL_INDEX_MATERIAL_FACE_EXT, GL_INDEX_MATERIAL_PARAMETER_EXT, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_TEST_EXT, GL_INDEX_TEST_FUNC_EXT, GL_INDEX_TEST_REF_EXT, GL_INDEX_WRITEMASK, GL_INT_SAMPLER_RENDERBUFFER_NV, GL_INT_VEC2_ARB, GL_INT_VEC3_ARB, GL_INT_VEC4_ARB, GL_INT16_NV, GL_INT16_VEC2_NV, GL_INT16_VEC3_NV, GL_INT16_VEC4_NV, GL_INT64_NV, GL_INT64_VEC2_NV, GL_INT64_VEC3_NV, GL_INT64_VEC4_NV, GL_INT8_NV, GL_INT8_VEC2_NV, GL_INT8_VEC3_NV, GL_INT8_VEC4_NV, GL_INTENSITY, GL_INTENSITY_FLOAT16_APPLE, GL_INTENSITY_FLOAT16_ATI, GL_INTENSITY_FLOAT32_APPLE, GL_INTENSITY_FLOAT32_ATI, GL_INTENSITY_SNORM, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY16_SNORM, GL_INTENSITY16F, GL_INTENSITY16I, GL_INTENSITY16UI, GL_INTENSITY32F, GL_INTENSITY32I, GL_INTENSITY32UI, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY8_SNORM, GL_INTENSITY8I, GL_INTENSITY8UI, GL_INTERLACE_OML, GL_INTERLACE_READ_INGR, GL_INTERLACE_READ_OML, GL_INVARIANT_DATATYPE_EXT, GL_INVARIANT_EXT, GL_INVARIANT_VALUE_EXT, GL_INVERTED_SCREEN_W_REND, GL_IUI_N3F_V2F_EXT, GL_IUI_N3F_V3F_EXT, GL_IUI_V2F_EXT, GL_IUI_V3F_EXT, GL_LAST_VIDEO_CAPTURE_STATUS_NV, GL_LAYOUT_DEFAULT_INTEL, GL_LAYOUT_LINEAR_CPU_CACHED_INTEL, GL_LAYOUT_LINEAR_INTEL, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE, GL_LIGHTING_BIT, GL_LINE_BIT, GL_LINE_RESET_TOKEN, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_TOKEN, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LO_BIAS_NV, GL_LO_SCALE_NV, GL_LOAD, GL_LOCAL_CONSTANT_DATATYPE_EXT, GL_LOCAL_CONSTANT_EXT, GL_LOCAL_CONSTANT_VALUE_EXT, GL_LOCAL_EXT, GL_LOGIC_OP, GL_LUMINANCE_ALPHA_FLOAT16_APPLE, GL_LUMINANCE_ALPHA_FLOAT16_ATI, GL_LUMINANCE_ALPHA_FLOAT32_APPLE, GL_LUMINANCE_ALPHA_FLOAT32_ATI, GL_LUMINANCE_ALPHA_INTEGER, GL_LUMINANCE_ALPHA_SNORM, GL_LUMINANCE_ALPHA16I, GL_LUMINANCE_ALPHA16UI, GL_LUMINANCE_ALPHA32I, GL_LUMINANCE_ALPHA32UI, GL_LUMINANCE_ALPHA8I, GL_LUMINANCE_ALPHA8UI, GL_LUMINANCE_FLOAT16_APPLE, GL_LUMINANCE_FLOAT16_ATI, GL_LUMINANCE_FLOAT32_APPLE, GL_LUMINANCE_FLOAT32_ATI, GL_LUMINANCE_INTEGER, GL_LUMINANCE_SNORM, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE16_ALPHA16_SNORM, GL_LUMINANCE16_SNORM, GL_LUMINANCE16I, GL_LUMINANCE16UI, GL_LUMINANCE32I, GL_LUMINANCE32UI, GL_LUMINANCE4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8_SNORM, GL_LUMINANCE8_SNORM, GL_LUMINANCE8I, GL_LUMINANCE8UI, GL_MAGNITUDE_BIAS_NV, GL_MAGNITUDE_SCALE_NV, GL_MAP_ATTRIB_U_ORDER_NV, GL_MAP_ATTRIB_V_ORDER_NV, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP_TESSELLATION_NV, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI, GL_MAT_AMBIENT_BIT_PGI, GL_MAT_COLOR_INDEXES_BIT_PGI, GL_MAT_DIFFUSE_BIT_PGI, GL_MAT_EMISSION_BIT_PGI, GL_MAT_SHININESS_BIT_PGI, GL_MAT_SPECULAR_BIT_PGI, GL_MATERIAL_SIDE_HINT_PGI, GL_MATRIX_EXT, GL_MATRIX_INDEX_ARRAY_ARB, GL_MATRIX_INDEX_ARRAY_POINTER_ARB, GL_MATRIX_INDEX_ARRAY_SIZE_ARB, GL_MATRIX_INDEX_ARRAY_STRIDE_ARB, GL_MATRIX_INDEX_ARRAY_TYPE_ARB, GL_MATRIX_PALETTE_ARB, GL_MATRIX0_ARB, GL_MATRIX1_ARB, GL_MATRIX10_ARB, GL_MATRIX11_ARB, GL_MATRIX12_ARB, GL_MATRIX13_ARB, GL_MATRIX14_ARB, GL_MATRIX15_ARB, GL_MATRIX16_ARB, GL_MATRIX17_ARB, GL_MATRIX18_ARB, GL_MATRIX19_ARB, GL_MATRIX2_ARB, GL_MATRIX20_ARB, GL_MATRIX21_ARB, GL_MATRIX22_ARB, GL_MATRIX23_ARB, GL_MATRIX24_ARB, GL_MATRIX25_ARB, GL_MATRIX26_ARB, GL_MATRIX27_ARB, GL_MATRIX28_ARB, GL_MATRIX29_ARB, GL_MATRIX3_ARB, GL_MATRIX30_ARB, GL_MATRIX31_ARB, GL_MATRIX4_ARB, GL_MATRIX5_ARB, GL_MATRIX6_ARB, GL_MATRIX7_ARB, GL_MATRIX8_ARB, GL_MATRIX9_ARB, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_BINDABLE_UNIFORM_SIZE_EXT, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_COLOR_MATRIX_STACK_DEPTH, GL_MAX_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, GL_MAX_DEBUG_MESSAGE_LENGTH_AMD, GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV, GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV, GL_MAX_DRAW_BUFFERS_ATI, GL_MAX_EVAL_ORDER, GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT, GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV, GL_MAX_LIST_NESTING, GL_MAX_MAP_TESSELLATION_NV, GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB, GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV, GL_MAX_NAME_STACK_DEPTH, GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_PALETTE_MATRICES_ARB, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV, GL_MAX_PROGRAM_ATTRIBS_ARB, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV, GL_MAX_PROGRAM_GENERIC_RESULTS_NV, GL_MAX_PROGRAM_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, GL_MAX_PROGRAM_MATRICES_ARB, GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_OUTPUT_VERTICES_NV, GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV, GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV, GL_MAX_PROGRAM_PARAMETERS_ARB, GL_MAX_PROGRAM_PATCH_ATTRIBS_NV, GL_MAX_PROGRAM_RESULT_COMPONENTS_NV, GL_MAX_PROGRAM_SUBROUTINE_NUM_NV, GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV, GL_MAX_PROGRAM_TEMPORARIES_ARB, GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_TEXEL_OFFSET_NV, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV, GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV, GL_MAX_RASTER_SAMPLES_EXT, GL_MAX_RATIONAL_EVAL_ORDER_NV, GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, GL_MAX_SAMPLE_MASK_WORDS_NV, GL_MAX_SHININESS_NV, GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD, GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS, GL_MAX_SPARSE_TEXTURE_SIZE_AMD, GL_MAX_SPOT_EXPONENT_NV, GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV, GL_MAX_TEXTURE_COORDS, GL_MAX_TEXTURE_COORDS_ARB, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_VERTEX_ATTRIBS_ARB, GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT, GL_MAX_VERTEX_HINT_PGI, GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_VERTEX_SHADER_LOCALS_EXT, GL_MAX_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_VERTEX_UNITS_ARB, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MIN_LOD_WARNING_AMD, GL_MIN_PROGRAM_TEXEL_OFFSET_NV, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV, GL_MIN_SPARSE_LEVEL_AMD, GL_MINMAX, GL_MINMAX_FORMAT, GL_MINMAX_SINK, GL_MIRROR_CLAMP_EXT, GL_MIRROR_CLAMP_TO_BORDER_EXT, GL_MIRROR_CLAMP_TO_EDGE_EXT, GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV, GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV, GL_MODELVIEW0_ARB, GL_MODELVIEW0_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_MODELVIEW1_ARB, GL_MODELVIEW1_EXT, GL_MODELVIEW1_MATRIX_EXT, GL_MODELVIEW1_STACK_DEPTH_EXT, GL_MODELVIEW10_ARB, GL_MODELVIEW11_ARB, GL_MODELVIEW12_ARB, GL_MODELVIEW13_ARB, GL_MODELVIEW14_ARB, GL_MODELVIEW15_ARB, GL_MODELVIEW16_ARB, GL_MODELVIEW17_ARB, GL_MODELVIEW18_ARB, GL_MODELVIEW19_ARB, GL_MODELVIEW2_ARB, GL_MODELVIEW20_ARB, GL_MODELVIEW21_ARB, GL_MODELVIEW22_ARB, GL_MODELVIEW23_ARB, GL_MODELVIEW24_ARB, GL_MODELVIEW25_ARB, GL_MODELVIEW26_ARB, GL_MODELVIEW27_ARB, GL_MODELVIEW28_ARB, GL_MODELVIEW29_ARB, GL_MODELVIEW3_ARB, GL_MODELVIEW30_ARB, GL_MODELVIEW31_ARB, GL_MODELVIEW4_ARB, GL_MODELVIEW5_ARB, GL_MODELVIEW6_ARB, GL_MODELVIEW7_ARB, GL_MODELVIEW8_ARB, GL_MODELVIEW9_ARB, GL_MULT, GL_MULTISAMPLE_BIT, GL_MULTISAMPLE_COVERAGE_MODES_NV, GL_MULTISAMPLE_FILTER_HINT_NV, GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT, GL_MVP_MATRIX_EXT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI, GL_NATIVE_GRAPHICS_END_HINT_PGI, GL_NATIVE_GRAPHICS_HANDLE_PGI, GL_NEGATIVE_ONE_EXT, GL_NEGATIVE_W_EXT, GL_NEGATIVE_X_EXT, GL_NEGATIVE_Y_EXT, GL_NEGATIVE_Z_EXT, GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV, GL_NORMAL_BIT_PGI, GL_NORMAL_MAP, GL_NORMALIZED_RANGE_EXT, GL_NUM_VIDEO_CAPTURE_STREAMS_NV, GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, GL_OBJECT_ACTIVE_UNIFORMS_ARB, GL_OBJECT_ATTACHED_OBJECTS_ARB, GL_OBJECT_COMPILE_STATUS_ARB, GL_OBJECT_DELETE_STATUS_ARB, GL_OBJECT_INFO_LOG_LENGTH_ARB, GL_OBJECT_LINEAR, GL_OBJECT_LINK_STATUS_ARB, GL_OBJECT_PLANE, GL_OBJECT_SHADER_SOURCE_LENGTH_ARB, GL_OBJECT_SUBTYPE_ARB, GL_OBJECT_TYPE_ARB, GL_OBJECT_VALIDATE_STATUS_ARB, GL_OCCLUSION_QUERY_EVENT_MASK_AMD, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_HILO_TEXTURE_2D_NV, GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_2D_BIAS_NV, GL_OFFSET_TEXTURE_2D_MATRIX_NV, GL_OFFSET_TEXTURE_2D_NV, GL_OFFSET_TEXTURE_2D_SCALE_NV, GL_OFFSET_TEXTURE_BIAS_NV, GL_OFFSET_TEXTURE_MATRIX_NV, GL_OFFSET_TEXTURE_RECTANGLE_NV, GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_SCALE_NV, GL_ONE_EXT, GL_OP_ADD_EXT, GL_OP_CLAMP_EXT, GL_OP_CROSS_PRODUCT_EXT, GL_OP_DOT3_EXT, GL_OP_DOT4_EXT, GL_OP_EXP_BASE_2_EXT, GL_OP_FLOOR_EXT, GL_OP_FRAC_EXT, GL_OP_INDEX_EXT, GL_OP_LOG_BASE_2_EXT, GL_OP_MADD_EXT, GL_OP_MAX_EXT, GL_OP_MIN_EXT, GL_OP_MOV_EXT, GL_OP_MUL_EXT, GL_OP_MULTIPLY_MATRIX_EXT, GL_OP_NEGATE_EXT, GL_OP_POWER_EXT, GL_OP_RECIP_EXT, GL_OP_RECIP_SQRT_EXT, GL_OP_ROUND_EXT, GL_OP_SET_GE_EXT, GL_OP_SET_LT_EXT, GL_OP_SUB_EXT, GL_ORDER, GL_OUTPUT_COLOR0_EXT, GL_OUTPUT_COLOR1_EXT, GL_OUTPUT_FOG_EXT, GL_OUTPUT_TEXTURE_COORD0_EXT, GL_OUTPUT_TEXTURE_COORD1_EXT, GL_OUTPUT_TEXTURE_COORD10_EXT, GL_OUTPUT_TEXTURE_COORD11_EXT, GL_OUTPUT_TEXTURE_COORD12_EXT, GL_OUTPUT_TEXTURE_COORD13_EXT, GL_OUTPUT_TEXTURE_COORD14_EXT, GL_OUTPUT_TEXTURE_COORD15_EXT, GL_OUTPUT_TEXTURE_COORD16_EXT, GL_OUTPUT_TEXTURE_COORD17_EXT, GL_OUTPUT_TEXTURE_COORD18_EXT, GL_OUTPUT_TEXTURE_COORD19_EXT, GL_OUTPUT_TEXTURE_COORD2_EXT, GL_OUTPUT_TEXTURE_COORD20_EXT, GL_OUTPUT_TEXTURE_COORD21_EXT, GL_OUTPUT_TEXTURE_COORD22_EXT, GL_OUTPUT_TEXTURE_COORD23_EXT, GL_OUTPUT_TEXTURE_COORD24_EXT, GL_OUTPUT_TEXTURE_COORD25_EXT, GL_OUTPUT_TEXTURE_COORD26_EXT, GL_OUTPUT_TEXTURE_COORD27_EXT, GL_OUTPUT_TEXTURE_COORD28_EXT, GL_OUTPUT_TEXTURE_COORD29_EXT, GL_OUTPUT_TEXTURE_COORD3_EXT, GL_OUTPUT_TEXTURE_COORD30_EXT, GL_OUTPUT_TEXTURE_COORD31_EXT, GL_OUTPUT_TEXTURE_COORD4_EXT, GL_OUTPUT_TEXTURE_COORD5_EXT, GL_OUTPUT_TEXTURE_COORD6_EXT, GL_OUTPUT_TEXTURE_COORD7_EXT, GL_OUTPUT_TEXTURE_COORD8_EXT, GL_OUTPUT_TEXTURE_COORD9_EXT, GL_OUTPUT_VERTEX_EXT, GL_PACK_CMYK_HINT_EXT, GL_PACK_RESAMPLE_OML, GL_PACK_ROW_BYTES_APPLE, GL_PARTIAL_SUCCESS_NV, GL_PASS_THROUGH_NV, GL_PASS_THROUGH_TOKEN, GL_PERCENTAGE_AMD, GL_PERFMON_RESULT_AMD, GL_PERFMON_RESULT_AVAILABLE_AMD, GL_PERFMON_RESULT_SIZE_AMD, GL_PERFORMANCE_MONITOR_AMD, GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL, GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL, GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL, GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL, GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL, GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL, GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL, GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL, GL_PERFQUERY_COUNTER_EVENT_INTEL, GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL, GL_PERFQUERY_COUNTER_RAW_INTEL, GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL, GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL, GL_PERFQUERY_DONOT_FLUSH_INTEL, GL_PERFQUERY_FLUSH_INTEL, GL_PERFQUERY_GLOBAL_CONTEXT_INTEL, GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL, GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL, GL_PERFQUERY_SINGLE_CONTEXT_INTEL, GL_PERFQUERY_WAIT_INTEL, GL_PERTURB_EXT, GL_PIXEL_COUNT_AVAILABLE_NV, GL_PIXEL_COUNT_NV, GL_PIXEL_COUNTER_BITS_NV, GL_PIXEL_CUBIC_WEIGHT_EXT, GL_PIXEL_MAG_FILTER_EXT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MIN_FILTER_EXT, GL_PIXEL_MODE_BIT, GL_PIXEL_PACK_BUFFER_BINDING_EXT, GL_PIXEL_PACK_BUFFER_EXT, GL_PIXEL_TRANSFORM_2D_EXT, GL_PIXEL_TRANSFORM_2D_MATRIX_EXT, GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, GL_PIXEL_UNPACK_BUFFER_EXT, GL_PN_TRIANGLES_ATI, GL_PN_TRIANGLES_NORMAL_MODE_ATI, GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI, GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI, GL_PN_TRIANGLES_POINT_MODE_ATI, GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI, GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI, GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_POINT_BIT, GL_POINT_TOKEN, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_OFFSET_CLAMP_EXT, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_CONVOLUTION_ALPHA_BIAS, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_BLUE_BIAS, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_PREFER_DOUBLEBUFFER_HINT_PGI, GL_PREVIOUS_TEXTURE_INPUT_NV, GL_PRIMITIVE_RESTART_INDEX_NV, GL_PRIMITIVE_RESTART_NV, GL_PROGRAM_ADDRESS_REGISTERS_ARB, GL_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_ATTRIB_COMPONENTS_NV, GL_PROGRAM_ATTRIBS_ARB, GL_PROGRAM_BINDING_ARB, GL_PROGRAM_ERROR_POSITION_ARB, GL_PROGRAM_ERROR_STRING_ARB, GL_PROGRAM_FORMAT_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, GL_PROGRAM_INSTRUCTIONS_ARB, GL_PROGRAM_LENGTH_ARB, GL_PROGRAM_MATRIX_EXT, GL_PROGRAM_MATRIX_STACK_DEPTH_EXT, GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_ATTRIBS_ARB, GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_PARAMETERS_ARB, GL_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_OBJECT_ARB, GL_PROGRAM_PARAMETERS_ARB, GL_PROGRAM_POINT_SIZE_EXT, GL_PROGRAM_RESULT_COMPONENTS_NV, GL_PROGRAM_STRING_ARB, GL_PROGRAM_TEMPORARIES_ARB, GL_PROGRAM_TEX_INDIRECTIONS_ARB, GL_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, GL_PROGRAMMABLE_SAMPLE_LOCATION_NV, GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV, GL_PROVOKING_VERTEX_EXT, GL_PROXY_COLOR_TABLE, GL_PROXY_HISTOGRAM, GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, GL_PROXY_TEXTURE_RECTANGLE_ARB, GL_PURGEABLE_APPLE, GL_Q, GL_QUAD_STRIP, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, GL_QUERY_ALL_EVENT_BITS_AMD, GL_QUERY_BUFFER_AMD, GL_QUERY_BUFFER_BINDING_AMD, GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD, GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD, GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD, GL_QUERY_OBJECT_AMD, GL_QUERY_RESULT_NO_WAIT_AMD, GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD, GL_R, GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT, GL_RASTER_MULTISAMPLE_EXT, GL_RASTER_SAMPLES_EXT, GL_READ_PIXEL_DATA_RANGE_LENGTH_NV, GL_READ_PIXEL_DATA_RANGE_NV, GL_READ_PIXEL_DATA_RANGE_POINTER_NV, GL_RECLAIM_MEMORY_HINT_PGI, GL_RED_BIAS, GL_RED_MAX_CLAMP_INGR, GL_RED_MIN_CLAMP_INGR, GL_RED_SCALE, GL_RED_SNORM, GL_REDUCE, GL_REFLECTION_MAP, GL_RELEASED_APPLE, GL_RENDER, GL_RENDER_MODE, GL_RENDERBUFFER_COLOR_SAMPLES_NV, GL_RENDERBUFFER_COVERAGE_SAMPLES_NV, GL_RENDERBUFFER_FREE_MEMORY_ATI, GL_REPLICATE_BORDER, GL_RESAMPLE_AVERAGE_OML, GL_RESAMPLE_DECIMATE_OML, GL_RESAMPLE_REPLICATE_OML, GL_RESAMPLE_ZERO_FILL_OML, GL_RETAINED_APPLE, GL_RETURN, GL_RG_SNORM, GL_RGB_FLOAT16_APPLE, GL_RGB_FLOAT16_ATI, GL_RGB_FLOAT32_APPLE, GL_RGB_FLOAT32_ATI, GL_RGB_S3TC, GL_RGB_SNORM, GL_RGB4_S3TC, GL_RGBA_DXT5_S3TC, GL_RGBA_FLOAT_MODE, GL_RGBA_FLOAT_MODE_ATI, GL_RGBA_FLOAT16_APPLE, GL_RGBA_FLOAT16_ATI, GL_RGBA_FLOAT32_APPLE, GL_RGBA_FLOAT32_ATI, GL_RGBA_INTEGER_MODE, GL_RGBA_MODE, GL_RGBA_S3TC, GL_RGBA_SIGNED_COMPONENTS, GL_RGBA_SNORM, GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV, GL_RGBA4_DXT5_S3TC, GL_RGBA4_S3TC, GL_S, GL_SAMPLE_LOCATION_NV, GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV, GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV, GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV, GL_SAMPLE_MASK_NV, GL_SAMPLE_MASK_VALUE_NV, GL_SAMPLE_POSITION_NV, GL_SAMPLER_1D_ARB, GL_SAMPLER_1D_SHADOW_ARB, GL_SAMPLER_2D_ARB, GL_SAMPLER_2D_RECT_ARB, GL_SAMPLER_2D_RECT_SHADOW_ARB, GL_SAMPLER_2D_SHADOW_ARB, GL_SAMPLER_3D_ARB, GL_SAMPLER_CUBE_ARB, GL_SAMPLER_OBJECT_AMD, GL_SAMPLER_RENDERBUFFER_NV, GL_SCALAR_EXT, GL_SCISSOR_BIT, GL_SCREEN_COORDINATES_REND, GL_SECONDARY_COLOR_ARRAY, GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_SIZE, GL_SECONDARY_COLOR_ARRAY_STRIDE, GL_SECONDARY_COLOR_ARRAY_TYPE, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SEPARABLE_2D, GL_SEPARATE_SPECULAR_COLOR, GL_SHADER_CONSISTENT_NV, GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV, GL_SHADER_OBJECT_ARB, GL_SHADER_OPERATION_NV, GL_SHADING_LANGUAGE_VERSION_ARB, GL_SHADOW_ATTENUATION_EXT, GL_SHARED_EDGE_NV, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SIGNED_ALPHA_NV, GL_SIGNED_ALPHA8_NV, GL_SIGNED_HILO_NV, GL_SIGNED_HILO16_NV, GL_SIGNED_HILO8_NV, GL_SIGNED_INTENSITY_NV, GL_SIGNED_INTENSITY8_NV, GL_SIGNED_LUMINANCE_ALPHA_NV, GL_SIGNED_LUMINANCE_NV, GL_SIGNED_LUMINANCE8_ALPHA8_NV, GL_SIGNED_LUMINANCE8_NV, GL_SIGNED_RGB_NV, GL_SIGNED_RGB_UNSIGNED_ALPHA_NV, GL_SIGNED_RGB8_NV, GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV, GL_SIGNED_RGBA_NV, GL_SIGNED_RGBA8_NV, GL_SINGLE_COLOR, GL_SLUMINANCE, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8, GL_SLUMINANCE8_ALPHA8, GL_SM_COUNT_NV, GL_SOURCE0_ALPHA, GL_SOURCE0_RGB, GL_SOURCE1_ALPHA, GL_SOURCE1_RGB, GL_SOURCE2_ALPHA, GL_SOURCE2_RGB, GL_SPHERE_MAP, GL_STENCIL_CLEAR_TAG_VALUE_EXT, GL_STENCIL_SAMPLES_NV, GL_STENCIL_TAG_BITS_EXT, GL_STENCIL_TEST_TWO_SIDE_EXT, GL_STORAGE_CACHED_APPLE, GL_STORAGE_CLIENT_APPLE, GL_STORAGE_PRIVATE_APPLE, GL_STORAGE_SHARED_APPLE, GL_STREAM_RASTERIZATION_AMD, GL_STRICT_DEPTHFUNC_HINT_PGI, GL_STRICT_LIGHTING_HINT_PGI, GL_STRICT_SCISSOR_HINT_PGI, GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV, GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV, GL_SUCCESS_NV, GL_SURFACE_MAPPED_NV, GL_SURFACE_REGISTERED_NV, GL_SURFACE_STATE_NV, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_IUI_N3F_V2F_EXT, GL_T2F_IUI_N3F_V3F_EXT, GL_T2F_IUI_V2F_EXT, GL_T2F_IUI_V3F_EXT, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TABLE_TOO_LARGE, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_EVALUATION_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, GL_TEXCOORD1_BIT_PGI, GL_TEXCOORD2_BIT_PGI, GL_TEXCOORD3_BIT_PGI, GL_TEXCOORD4_BIT_PGI, GL_TEXTURE_APPLICATION_MODE_EXT, GL_TEXTURE_BINDING_RECTANGLE_ARB, GL_TEXTURE_BINDING_RENDERBUFFER_NV, GL_TEXTURE_BIT, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_VALUES_NV, GL_TEXTURE_BUFFER_FORMAT, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB, GL_TEXTURE_COMPONENTS, GL_TEXTURE_CONSTANT_DATA_SUNX, GL_TEXTURE_DS_SIZE_NV, GL_TEXTURE_DT_SIZE_NV, GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_FLOAT_COMPONENTS_NV, GL_TEXTURE_FREE_MEMORY_ATI, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_HI_SIZE_NV, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTENSITY_TYPE, GL_TEXTURE_LIGHT_EXT, GL_TEXTURE_LO_SIZE_NV, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_LUMINANCE_TYPE, GL_TEXTURE_MAG_SIZE_NV, GL_TEXTURE_MATERIAL_FACE_EXT, GL_TEXTURE_MATERIAL_PARAMETER_EXT, GL_TEXTURE_MEMORY_LAYOUT_INTEL, GL_TEXTURE_NORMAL_EXT, GL_TEXTURE_PRIORITY, GL_TEXTURE_RANGE_LENGTH_APPLE, GL_TEXTURE_RANGE_POINTER_APPLE, GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV, GL_TEXTURE_RENDERBUFFER_NV, GL_TEXTURE_RESIDENT, GL_TEXTURE_SHADER_NV, GL_TEXTURE_STORAGE_HINT_APPLE, GL_TEXTURE_STORAGE_SPARSE_BIT_AMD, GL_TEXTURE_SWIZZLE_A_EXT, GL_TEXTURE_SWIZZLE_B_EXT, GL_TEXTURE_SWIZZLE_G_EXT, GL_TEXTURE_SWIZZLE_R_EXT, GL_TEXTURE_SWIZZLE_RGBA_EXT, GL_TEXTURE_UNSIGNED_REMAP_MODE_NV, GL_TIME_ELAPSED_EXT, GL_TRANSFORM_BIT, GL_TRANSFORM_FEEDBACK_BINDING_NV, GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV, GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV, GL_TRANSFORM_FEEDBACK_NV, GL_TRANSFORM_HINT_APPLE, GL_TRANSPOSE_COLOR_MATRIX, GL_TRANSPOSE_CURRENT_MATRIX_ARB, GL_TRANSPOSE_MODELVIEW_MATRIX, GL_TRANSPOSE_PROGRAM_MATRIX_EXT, GL_TRANSPOSE_PROJECTION_MATRIX, GL_TRANSPOSE_TEXTURE_MATRIX, GL_UNDEFINED_APPLE, GL_UNIFORM_BUFFER_ADDRESS_NV, GL_UNIFORM_BUFFER_BINDING_EXT, GL_UNIFORM_BUFFER_EXT, GL_UNIFORM_BUFFER_LENGTH_NV, GL_UNIFORM_BUFFER_UNIFIED_NV, GL_UNPACK_CLIENT_STORAGE_APPLE, GL_UNPACK_CMYK_HINT_EXT, GL_UNPACK_CONSTANT_DATA_SUNX, GL_UNPACK_RESAMPLE_OML, GL_UNPACK_ROW_BYTES_APPLE, GL_UNSIGNED_INT_8_8_S8_S8_REV_NV, GL_UNSIGNED_INT_S8_S8_8_8_NV, GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV, GL_UNSIGNED_INT16_NV, GL_UNSIGNED_INT16_VEC2_NV, GL_UNSIGNED_INT16_VEC3_NV, GL_UNSIGNED_INT16_VEC4_NV, GL_UNSIGNED_INT64_AMD, GL_UNSIGNED_INT64_NV, GL_UNSIGNED_INT64_VEC2_NV, GL_UNSIGNED_INT64_VEC3_NV, GL_UNSIGNED_INT64_VEC4_NV, GL_UNSIGNED_INT8_NV, GL_UNSIGNED_INT8_VEC2_NV, GL_UNSIGNED_INT8_VEC3_NV, GL_UNSIGNED_INT8_VEC4_NV, GL_UNSIGNED_SHORT_8_8_APPLE, GL_UNSIGNED_SHORT_8_8_REV_APPLE, GL_V2F, GL_V3F, GL_VARIANT_ARRAY_EXT, GL_VARIANT_ARRAY_POINTER_EXT, GL_VARIANT_ARRAY_STRIDE_EXT, GL_VARIANT_ARRAY_TYPE_EXT, GL_VARIANT_DATATYPE_EXT, GL_VARIANT_EXT, GL_VARIANT_VALUE_EXT, GL_VBO_FREE_MEMORY_ATI, GL_VECTOR_EXT, GL_VERTEX_ARRAY_OBJECT_AMD, GL_VERTEX_ARRAY_RANGE_APPLE, GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE, GL_VERTEX_ARRAY_RANGE_POINTER_APPLE, GL_VERTEX_ARRAY_STORAGE_HINT_APPLE, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB, GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB, GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB, GL_VERTEX_ATTRIB_MAP1_APPLE, GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE, GL_VERTEX_ATTRIB_MAP2_APPLE, GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE, GL_VERTEX_BLEND_ARB, GL_VERTEX_CONSISTENT_HINT_PGI, GL_VERTEX_DATA_HINT_PGI, GL_VERTEX_ELEMENT_SWIZZLE_AMD, GL_VERTEX_ID_SWIZZLE_AMD, GL_VERTEX_PROGRAM_ARB, GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_VERTEX_PROGRAM_POINT_SIZE_ARB, GL_VERTEX_PROGRAM_TWO_SIDE, GL_VERTEX_PROGRAM_TWO_SIDE_ARB, GL_VERTEX_SHADER_BINDING_EXT, GL_VERTEX_SHADER_EXT, GL_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_VERTEX_SHADER_INVARIANTS_EXT, GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_VERTEX_SHADER_LOCALS_EXT, GL_VERTEX_SHADER_OPTIMIZED_EXT, GL_VERTEX_SHADER_VARIANTS_EXT, GL_VERTEX_WEIGHT_ARRAY_EXT, GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT, GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT, GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT, GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT, GL_VERTEX_WEIGHTING_EXT, GL_VERTEX23_BIT_PGI, GL_VERTEX4_BIT_PGI, GL_VIBRANCE_BIAS_NV, GL_VIBRANCE_SCALE_NV, GL_VIDEO_BUFFER_BINDING_NV, GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV, GL_VIDEO_BUFFER_NV, GL_VIDEO_BUFFER_PITCH_NV, GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV, GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV, GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV, GL_VIDEO_CAPTURE_FRAME_WIDTH_NV, GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV, GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV, GL_VIDEO_COLOR_CONVERSION_MATRIX_NV, GL_VIDEO_COLOR_CONVERSION_MAX_NV, GL_VIDEO_COLOR_CONVERSION_MIN_NV, GL_VIDEO_COLOR_CONVERSION_OFFSET_NV, GL_VIEWPORT_BIT, GL_VIRTUAL_PAGE_SIZE_X_AMD, GL_VIRTUAL_PAGE_SIZE_Y_AMD, GL_VIRTUAL_PAGE_SIZE_Z_AMD, GL_VOLATILE_APPLE, GL_W_EXT, GL_WARP_SIZE_NV, GL_WARPS_PER_SM_NV, GL_WEIGHT_ARRAY_ARB, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_WEIGHT_ARRAY_POINTER_ARB, GL_WEIGHT_ARRAY_SIZE_ARB, GL_WEIGHT_ARRAY_STRIDE_ARB, GL_WEIGHT_ARRAY_TYPE_ARB, GL_WEIGHT_SUM_UNITY_ARB, GL_WIDE_LINE_HINT_PGI, GL_WRITE_DISCARD_NV, GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV, GL_WRITE_PIXEL_DATA_RANGE_NV, GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV, GL_X_EXT, GL_Y_EXT, GL_YCBAYCR8A_4224_NV, GL_YCBCR_422_APPLE, GL_YCBYCR8_422_NV, GL_Z_EXT, GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV, GL_Z4Y12Z4CB12Z4CR12_444_NV, GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV, GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV, GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV, GL_ZERO_EXT, GL_ZOOM_X, GL_ZOOM_Y
GL_ADD, GL_ADD_SIGNED, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY_BUFFER_BINDING, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_CONSTANT, GL_CONTEXT_ROBUST_ACCESS, GL_COORD_REPLACE, GL_CURRENT_COLOR, GL_CURRENT_NORMAL, GL_CURRENT_TEXTURE_COORDS, GL_DECAL, GL_DOT3_RGB, GL_DOT3_RGBA, GL_EXP, GL_EXP2, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_GENERATE_MIPMAP, GL_INTERPOLATE, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_MAX_CLIP_PLANES, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_SPRITE, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROJECTION_STACK_DEPTH, GL_RESCALE_NORMAL, GL_RGB_SCALE, GL_SHADE_MODEL, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_SUBTRACT, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_STACK_DEPTH, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE
GL_MATRIX_MODE, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_TEXTURE_MATRIX
GL_COLOR_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_VERTEX_ARRAY
GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_MATERIAL, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_EMISSION, GL_FLAT, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINEAR_ATTENUATION, GL_NORMALIZE, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SHININESS, GL_SMOOTH, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT
GL_ACTIVE_SUBROUTINE_MAX_LENGTH, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, GL_CONTEXT_CORE_PROFILE_BIT, GL_CONTEXT_PROFILE_MASK, GL_DEPTH_CLAMP, GL_DOUBLE_MAT2, GL_DOUBLE_MAT2x3, GL_DOUBLE_MAT2x4, GL_DOUBLE_MAT3, GL_DOUBLE_MAT3x2, GL_DOUBLE_MAT3x4, GL_DOUBLE_MAT4, GL_DOUBLE_MAT4x2, GL_DOUBLE_MAT4x3, GL_DOUBLE_VEC2, GL_DOUBLE_VEC3, GL_DOUBLE_VEC4, GL_FRACTIONAL_EVEN, GL_FRACTIONAL_ODD, GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB, GL_GEOMETRY_INPUT_TYPE, GL_GEOMETRY_INPUT_TYPE_ARB, GL_GEOMETRY_OUTPUT_TYPE, GL_GEOMETRY_OUTPUT_TYPE_ARB, GL_GEOMETRY_SHADER, GL_GEOMETRY_SHADER_ARB, GL_GEOMETRY_SHADER_INVOCATIONS, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_VERTICES_OUT_ARB, GL_ISOLINES, GL_LAYER_PROVOKING_VERTEX, GL_LINE_STRIP_ADJACENCY, GL_LINE_STRIP_ADJACENCY_ARB, GL_LINES_ADJACENCY, GL_LINES_ADJACENCY_ARB, GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, GL_MAX_GEOMETRY_INPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_VERTICES, GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, GL_MAX_GEOMETRY_SHADER_INVOCATIONS, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, GL_MAX_PATCH_VERTICES, GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS, GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS, GL_MAX_SUBROUTINES, GL_MAX_TESS_CONTROL_INPUT_COMPONENTS, GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS, GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS, GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, GL_MAX_TESS_GEN_LEVEL, GL_MAX_TESS_PATCH_COMPONENTS, GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, GL_MAX_VIEWPORTS, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, GL_NAMED_STRING_LENGTH_ARB, GL_NAMED_STRING_TYPE_ARB, GL_NUM_COMPATIBLE_SUBROUTINES, GL_ONE_MINUS_SRC1_ALPHA, GL_ONE_MINUS_SRC1_COLOR, GL_PATCH_DEFAULT_INNER_LEVEL, GL_PATCH_DEFAULT_OUTER_LEVEL, GL_PATCH_VERTICES, GL_PATCHES, GL_PROGRAM_POINT_SIZE, GL_PROGRAM_POINT_SIZE_ARB, GL_SHADER_INCLUDE_ARB, GL_SRC1_COLOR, GL_SYNC_CL_EVENT_ARB, GL_SYNC_CL_EVENT_COMPLETE_ARB, GL_TESS_CONTROL_OUTPUT_VERTICES, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_TESS_GEN_MODE, GL_TESS_GEN_POINT_MODE, GL_TESS_GEN_SPACING, GL_TESS_GEN_VERTEX_ORDER, GL_TEXTURE_BUFFER_OFFSET, GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, GL_TEXTURE_BUFFER_SIZE, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY_ARB, GL_TRIANGLES_ADJACENCY, GL_TRIANGLES_ADJACENCY_ARB, GL_UNDEFINED_VERTEX, GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, GL_VIEWPORT_BOUNDS_RANGE, GL_VIEWPORT_INDEX_PROVOKING_VERTEX, GL_VIEWPORT_SUBPIXEL_BITS
GL_ACTIVE_RESOURCES, GL_ACTIVE_VARIABLES, GL_ALREADY_SIGNALED, GL_ARRAY_SIZE, GL_ARRAY_STRIDE, GL_ATOMIC_COUNTER_BUFFER_INDEX, GL_BLOCK_INDEX, GL_BUFFER_BINDING, GL_BUFFER_DATA_SIZE, GL_BUFFER_VARIABLE, GL_COMPUTE_SHADER, GL_COMPUTE_SHADER_BIT, GL_COMPUTE_WORK_GROUP_SIZE, GL_CONDITION_SATISFIED, GL_DISPATCH_INDIRECT_BUFFER, GL_DISPATCH_INDIRECT_BUFFER_BINDING, GL_DRAW_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER_BINDING, GL_INT_2_10_10_10_REV, GL_IS_ROW_MAJOR, GL_LOCATION, GL_MATRIX_STRIDE, GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES, GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS, GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, GL_MAX_COMPUTE_ATOMIC_COUNTERS, GL_MAX_COMPUTE_IMAGE_UNIFORMS, GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, GL_MAX_COMPUTE_SHARED_MEMORY_SIZE, GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, GL_MAX_COMPUTE_UNIFORM_BLOCKS, GL_MAX_COMPUTE_UNIFORM_COMPONENTS, GL_MAX_COMPUTE_WORK_GROUP_COUNT, GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, GL_MAX_COMPUTE_WORK_GROUP_SIZE, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, GL_MAX_NAME_LENGTH, GL_MAX_NUM_ACTIVE_VARIABLES, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, GL_MAX_SERVER_WAIT_TIMEOUT, GL_MAX_SHADER_STORAGE_BLOCK_SIZE, GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, GL_MAX_UNIFORM_LOCATIONS, GL_MAX_VERTEX_ATTRIB_BINDINGS, GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, GL_MAX_VERTEX_ATTRIB_STRIDE, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET, GL_NAME_LENGTH, GL_NUM_ACTIVE_VARIABLES, GL_OBJECT_TYPE, GL_OFFSET, GL_PROGRAM_INPUT, GL_PROGRAM_OUTPUT, GL_REFERENCED_BY_COMPUTE_SHADER, GL_REFERENCED_BY_FRAGMENT_SHADER, GL_REFERENCED_BY_VERTEX_SHADER, GL_SAMPLER_BINDING, GL_SHADER_STORAGE_BARRIER_BIT, GL_SHADER_STORAGE_BLOCK, GL_SHADER_STORAGE_BUFFER, GL_SHADER_STORAGE_BUFFER_BINDING, GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, GL_SHADER_STORAGE_BUFFER_SIZE, GL_SHADER_STORAGE_BUFFER_START, GL_SIGNALED, GL_SYNC_CONDITION, GL_SYNC_FENCE, GL_SYNC_FLAGS, GL_SYNC_FLUSH_COMMANDS_BIT, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_SYNC_STATUS, GL_TEXTURE_IMMUTABLE_LEVELS, GL_TIMEOUT_EXPIRED, GL_TOP_LEVEL_ARRAY_SIZE, GL_TOP_LEVEL_ARRAY_STRIDE, GL_TRANSFORM_FEEDBACK_VARYING, GL_TYPE, GL_UNIFORM, GL_UNIFORM_BLOCK, GL_UNSIGNALED, GL_VERTEX_ATTRIB_BINDING, GL_VERTEX_ATTRIB_RELATIVE_OFFSET, GL_VERTEX_BINDING_BUFFER, GL_VERTEX_BINDING_DIVISOR, GL_VERTEX_BINDING_OFFSET, GL_VERTEX_BINDING_STRIDE, GL_WAIT_FAILED
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES, GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS, GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER, GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER, GL_AUTO_GENERATE_MIPMAP, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BGR_INTEGER, GL_BGRA_INTEGER, GL_BLUE_INTEGER, GL_BUFFER_GPU_ADDRESS_NV, GL_CAVEAT_SUPPORT, GL_CLAMP_READ_COLOR, GL_CLEAR_BUFFER, GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE4, GL_CLIP_DISTANCE5, GL_CLIP_DISTANCE6, GL_CLIP_DISTANCE7, GL_CLIPPING_INPUT_PRIMITIVES_ARB, GL_CLIPPING_OUTPUT_PRIMITIVES_ARB, GL_COLOR_ARRAY_ADDRESS_NV, GL_COLOR_ARRAY_LENGTH_NV, GL_COLOR_COMPONENTS, GL_COLOR_ENCODING, GL_COLOR_RENDERABLE, GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_COMPUTE_SHADER_INVOCATIONS_ARB, GL_COMPUTE_TEXTURE, GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT, GL_CONTEXT_FLAGS, GL_CONTINUOUS_AMD, GL_DEBUG_CATEGORY_API_ERROR_AMD, GL_DEBUG_CATEGORY_APPLICATION_AMD, GL_DEBUG_CATEGORY_DEPRECATION_AMD, GL_DEBUG_CATEGORY_OTHER_AMD, GL_DEBUG_CATEGORY_PERFORMANCE_AMD, GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD, GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD, GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD, GL_DEBUG_LOGGED_MESSAGES_AMD, GL_DEBUG_SEVERITY_HIGH_AMD, GL_DEBUG_SEVERITY_LOW_AMD, GL_DEBUG_SEVERITY_MEDIUM_AMD, GL_DECODE_EXT, GL_DEPTH_CLAMP_FAR_AMD, GL_DEPTH_CLAMP_NEAR_AMD, GL_DEPTH_COMPONENTS, GL_DEPTH_RENDERABLE, GL_DISCRETE_AMD, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_INDIRECT_ADDRESS_NV, GL_DRAW_INDIRECT_LENGTH_NV, GL_DRAW_INDIRECT_UNIFIED_NV, GL_EDGE_FLAG_ARRAY_ADDRESS_NV, GL_EDGE_FLAG_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_ADDRESS_NV, GL_ELEMENT_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_UNIFIED_NV, GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, GL_FACTOR_MAX_AMD, GL_FACTOR_MIN_AMD, GL_FILL, GL_FILTER, GL_FIRST_VERTEX_CONVENTION, GL_FIXED_ONLY, GL_FOG_COORD_ARRAY_ADDRESS_NV, GL_FOG_COORD_ARRAY_LENGTH_NV, GL_FRAGMENT_SHADER_INVOCATIONS_ARB, GL_FRAGMENT_TEXTURE, GL_FRAMEBUFFER_BLEND, GL_FRAMEBUFFER_DEFAULT_LAYERS, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_RENDERABLE, GL_FRAMEBUFFER_RENDERABLE_LAYERED, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_FULL_SUPPORT, GL_GEOMETRY_SHADER_BIT, GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB, GL_GEOMETRY_TEXTURE, GL_GET_TEXTURE_IMAGE_FORMAT, GL_GET_TEXTURE_IMAGE_TYPE, GL_GPU_ADDRESS_NV, GL_GREEN_INTEGER, GL_IMAGE_1D, GL_IMAGE_1D_ARRAY, GL_IMAGE_2D_MULTISAMPLE, GL_IMAGE_2D_MULTISAMPLE_ARRAY, GL_IMAGE_2D_RECT, GL_IMAGE_CLASS_1_X_16, GL_IMAGE_CLASS_1_X_32, GL_IMAGE_CLASS_1_X_8, GL_IMAGE_CLASS_10_10_10_2, GL_IMAGE_CLASS_11_11_10, GL_IMAGE_CLASS_2_X_16, GL_IMAGE_CLASS_2_X_32, GL_IMAGE_CLASS_2_X_8, GL_IMAGE_CLASS_4_X_16, GL_IMAGE_CLASS_4_X_32, GL_IMAGE_CLASS_4_X_8, GL_IMAGE_COMPATIBILITY_CLASS, GL_IMAGE_PIXEL_FORMAT, GL_IMAGE_PIXEL_TYPE, GL_IMAGE_TEXEL_SIZE, GL_INDEX_ARRAY_ADDRESS_NV, GL_INDEX_ARRAY_LENGTH_NV, GL_INT_IMAGE_1D, GL_INT_IMAGE_1D_ARRAY, GL_INT_IMAGE_2D_MULTISAMPLE, GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GL_INT_IMAGE_2D_RECT, GL_INT_SAMPLER_1D, GL_INT_SAMPLER_1D_ARRAY, GL_INT_SAMPLER_2D_RECT, GL_INT_SAMPLER_BUFFER_AMD, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GL_INTERNALFORMAT_ALPHA_SIZE, GL_INTERNALFORMAT_ALPHA_TYPE, GL_INTERNALFORMAT_BLUE_SIZE, GL_INTERNALFORMAT_BLUE_TYPE, GL_INTERNALFORMAT_DEPTH_SIZE, GL_INTERNALFORMAT_DEPTH_TYPE, GL_INTERNALFORMAT_GREEN_SIZE, GL_INTERNALFORMAT_GREEN_TYPE, GL_INTERNALFORMAT_PREFERRED, GL_INTERNALFORMAT_RED_SIZE, GL_INTERNALFORMAT_RED_TYPE, GL_INTERNALFORMAT_SHARED_SIZE, GL_INTERNALFORMAT_STENCIL_SIZE, GL_INTERNALFORMAT_STENCIL_TYPE, GL_INTERNALFORMAT_SUPPORTED, GL_LAST_VERTEX_CONVENTION, GL_LEFT, GL_LINE, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LOWER_LEFT, GL_MANUAL_GENERATE_MIPMAP, GL_MAX_CLIP_DISTANCES, GL_MAX_COMBINED_DIMENSIONS, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, GL_MAX_DEBUG_LOGGED_MESSAGES_AMD, GL_MAX_DEPTH, GL_MAX_FRAMEBUFFER_LAYERS, GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, GL_MAX_GEOMETRY_ATOMIC_COUNTERS, GL_MAX_GEOMETRY_IMAGE_UNIFORMS, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, GL_MAX_HEIGHT, GL_MAX_IMAGE_SAMPLES, GL_MAX_LAYERS, GL_MAX_RECTANGLE_TEXTURE_SIZE, GL_MAX_SHADER_BUFFER_ADDRESS_NV, GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB, GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB, GL_MAX_SPARSE_TEXTURE_SIZE_ARB, GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS, GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS, GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS, GL_MAX_TEXTURE_BUFFER_SIZE, GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, GL_MAX_VARYING_FLOATS, GL_MAX_VERTEX_STREAMS, GL_MAX_WIDTH, GL_MIN_MAP_BUFFER_ALIGNMENT, GL_MIN_SAMPLE_SHADING_VALUE, GL_MIPMAP, GL_NORMAL_ARRAY_ADDRESS_NV, GL_NORMAL_ARRAY_LENGTH_NV, GL_NUM_SPARSE_LEVELS_ARB, GL_NUM_VIRTUAL_PAGE_SIZES_ARB, GL_PACK_COMPRESSED_BLOCK_DEPTH, GL_PACK_COMPRESSED_BLOCK_HEIGHT, GL_PACK_COMPRESSED_BLOCK_SIZE, GL_PACK_COMPRESSED_BLOCK_WIDTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_LSB_FIRST, GL_PACK_SKIP_IMAGES, GL_PACK_SWAP_BYTES, GL_POINT, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SPRITE_COORD_ORIGIN, GL_POLYGON_MODE, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_PRIMITIVE_RESTART, GL_PRIMITIVE_RESTART_INDEX, GL_PRIMITIVES_GENERATED, GL_PRIMITIVES_SUBMITTED_ARB, GL_PROGRAM_PIPELINE, GL_PROVOKING_VERTEX, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_CUBE_MAP, GL_PROXY_TEXTURE_CUBE_MAP_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_QUADS, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, GL_R16, GL_R16_SNORM, GL_R3_G3_B2, GL_READ_PIXELS, GL_READ_PIXELS_FORMAT, GL_READ_PIXELS_TYPE, GL_REPLACE_VALUE_AMD, GL_RG16, GL_RG16_SNORM, GL_RGB12, GL_RGB16, GL_RGB16_SNORM, GL_RGB4, GL_RGB5, GL_RGBA12, GL_RGBA16, GL_RGBA16_SNORM, GL_RGBA2, GL_RIGHT, GL_SAMPLE_SHADING, GL_SAMPLER_1D, GL_SAMPLER_1D_ARRAY, GL_SAMPLER_1D_ARRAY_SHADOW, GL_SAMPLER_1D_SHADOW, GL_SAMPLER_2D_RECT, GL_SAMPLER_2D_RECT_SHADOW, GL_SAMPLER_BUFFER_AMD, GL_SAMPLER_CUBE_MAP_ARRAY, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GL_SAMPLES_PASSED, GL_SCALED_RESOLVE_FASTEST_EXT, GL_SCALED_RESOLVE_NICEST_EXT, GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV, GL_SECONDARY_COLOR_ARRAY_LENGTH_NV, GL_SET_AMD, GL_SHADER_IMAGE_ATOMIC, GL_SHADER_IMAGE_LOAD, GL_SHADER_IMAGE_STORE, GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST, GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE, GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST, GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE, GL_SKIP_DECODE_EXT, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SPARSE_BUFFER_PAGE_SIZE_ARB, GL_SPARSE_STORAGE_BIT_ARB, GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB, GL_SRC1_ALPHA, GL_SRGB_DECODE, GL_SRGB_READ, GL_SRGB_WRITE, GL_STENCIL_BACK_OP_VALUE_AMD, GL_STENCIL_COMPONENTS, GL_STENCIL_INDEX16, GL_STENCIL_OP_VALUE_AMD, GL_STENCIL_RENDERABLE, GL_STEREO, GL_SUBSAMPLE_DISTANCE_AMD, GL_SYNC_X11_FENCE_EXT, GL_TESS_CONTROL_SHADER_BIT, GL_TESS_CONTROL_SHADER_PATCHES_ARB, GL_TESS_CONTROL_TEXTURE, GL_TESS_EVALUATION_SHADER_BIT, GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB, GL_TESS_EVALUATION_TEXTURE, GL_TESSELLATION_FACTOR_AMD, GL_TESSELLATION_MODE_AMD, GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_1D_ARRAY, GL_TEXTURE_BINDING_BUFFER, GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, GL_TEXTURE_BINDING_RECTANGLE, GL_TEXTURE_BUFFER, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, GL_TEXTURE_COLOR_SAMPLES_NV, GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT, GL_TEXTURE_COMPRESSED_BLOCK_SIZE, GL_TEXTURE_COMPRESSED_BLOCK_WIDTH, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_COORD_ARRAY_ADDRESS_NV, GL_TEXTURE_COORD_ARRAY_LENGTH_NV, GL_TEXTURE_COVERAGE_SAMPLES_NV, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_CUBE_MAP_SEAMLESS, GL_TEXTURE_GATHER, GL_TEXTURE_GATHER_SHADOW, GL_TEXTURE_IMAGE_FORMAT, GL_TEXTURE_IMAGE_TYPE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_RECTANGLE, GL_TEXTURE_SHADOW, GL_TEXTURE_SPARSE_ARB, GL_TEXTURE_SRGB_DECODE_EXT, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_VIEW, GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB, GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB, GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, GL_UNPACK_COMPRESSED_BLOCK_DEPTH, GL_UNPACK_COMPRESSED_BLOCK_HEIGHT, GL_UNPACK_COMPRESSED_BLOCK_SIZE, GL_UNPACK_COMPRESSED_BLOCK_WIDTH, GL_UNPACK_LSB_FIRST, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_IMAGE_1D, GL_UNSIGNED_INT_IMAGE_1D_ARRAY, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_INT_IMAGE_2D_RECT, GL_UNSIGNED_INT_SAMPLER_1D, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UPPER_LEFT, GL_VERTEX_ARRAY_ADDRESS_NV, GL_VERTEX_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV, GL_VERTEX_PROGRAM_POINT_SIZE, GL_VERTEX_SHADER_INVOCATIONS_ARB, GL_VERTEX_TEXTURE, GL_VERTICES_SUBMITTED_ARB, GL_VIEW_CLASS_128_BITS, GL_VIEW_CLASS_16_BITS, GL_VIEW_CLASS_24_BITS, GL_VIEW_CLASS_32_BITS, GL_VIEW_CLASS_48_BITS, GL_VIEW_CLASS_64_BITS, GL_VIEW_CLASS_8_BITS, GL_VIEW_CLASS_96_BITS, GL_VIEW_CLASS_BPTC_FLOAT, GL_VIEW_CLASS_BPTC_UNORM, GL_VIEW_CLASS_RGTC1_RED, GL_VIEW_CLASS_RGTC2_RG, GL_VIEW_CLASS_S3TC_DXT1_RGB, GL_VIEW_CLASS_S3TC_DXT1_RGBA, GL_VIEW_CLASS_S3TC_DXT3_RGBA, GL_VIEW_CLASS_S3TC_DXT5_RGBA, GL_VIEW_COMPATIBILITY_CLASS, GL_VIRTUAL_PAGE_SIZE_INDEX_ARB, GL_VIRTUAL_PAGE_SIZE_X_ARB, GL_VIRTUAL_PAGE_SIZE_Y_ARB, GL_VIRTUAL_PAGE_SIZE_Z_ARB
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_BLOCKS, GL_ALL_BARRIER_BITS, GL_ATOMIC_COUNTER_BARRIER_BIT, GL_ATOMIC_COUNTER_BUFFER, GL_ATOMIC_COUNTER_BUFFER_BINDING, GL_ATOMIC_COUNTER_BUFFER_SIZE, GL_ATOMIC_COUNTER_BUFFER_START, GL_BLUE, GL_BUFFER_ACCESS_FLAGS, GL_BUFFER_MAP_LENGTH, GL_BUFFER_MAP_OFFSET, GL_BUFFER_UPDATE_BARRIER_BIT, GL_COLOR, GL_COMMAND_BARRIER_BIT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COPY_READ_BUFFER, GL_COPY_READ_BUFFER_BINDING, GL_COPY_WRITE_BUFFER, GL_COPY_WRITE_BUFFER_BINDING, GL_DEPTH, GL_DEPTH_COMPONENT32F, GL_DEPTH_STENCIL_ATTACHMENT, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_DEPTH32F_STENCIL8, GL_DYNAMIC_COPY, GL_DYNAMIC_READ, GL_ELEMENT_ARRAY_BARRIER_BIT, GL_FIRST_VERTEX_CONVENTION_EXT, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3x4, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_BARRIER_BIT, GL_FRAMEBUFFER_DEFAULT, GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, GL_FRAMEBUFFER_DEFAULT_HEIGHT, GL_FRAMEBUFFER_DEFAULT_SAMPLES, GL_FRAMEBUFFER_DEFAULT_WIDTH, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT, GL_FRAMEBUFFER_UNDEFINED, GL_GREEN, GL_IMAGE_2D, GL_IMAGE_2D_ARRAY, GL_IMAGE_3D, GL_IMAGE_BINDING_ACCESS, GL_IMAGE_BINDING_FORMAT, GL_IMAGE_BINDING_LAYER, GL_IMAGE_BINDING_LAYERED, GL_IMAGE_BINDING_LEVEL, GL_IMAGE_BINDING_NAME, GL_IMAGE_BUFFER, GL_IMAGE_CUBE, GL_IMAGE_CUBE_MAP_ARRAY, GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS, GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE, GL_IMAGE_FORMAT_COMPATIBILITY_TYPE, GL_INT_IMAGE_2D, GL_INT_IMAGE_2D_ARRAY, GL_INT_IMAGE_3D, GL_INT_IMAGE_BUFFER, GL_INT_IMAGE_CUBE, GL_INT_IMAGE_CUBE_MAP_ARRAY, GL_INT_SAMPLER_2D, GL_INT_SAMPLER_2D_ARRAY, GL_INT_SAMPLER_3D, GL_INT_SAMPLER_BUFFER, GL_INT_SAMPLER_CUBE, GL_INTERLEAVED_ATTRIBS, GL_INVALID_INDEX, GL_LAST_VERTEX_CONVENTION_EXT, GL_LINE_STRIP_ADJACENCY_EXT, GL_LINES_ADJACENCY_EXT, GL_MAJOR_VERSION, GL_MAX, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE, GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, GL_MAX_COMBINED_ATOMIC_COUNTERS, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_COMBINED_IMAGE_UNIFORMS, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_MAX_ELEMENT_INDEX, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, GL_MAX_FRAGMENT_ATOMIC_COUNTERS, GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_FRAMEBUFFER_HEIGHT, GL_MAX_FRAMEBUFFER_SAMPLES, GL_MAX_FRAMEBUFFER_WIDTH, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT, GL_MAX_IMAGE_UNITS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_MAX_TEXTURE_LOD_BIAS, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_MAX_UNIFORM_BLOCK_SIZE, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_MAX_VARYING_COMPONENTS, GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, GL_MAX_VERTEX_ATOMIC_COUNTERS, GL_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_MIN, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_MINOR_VERSION, GL_NUM_EXTENSIONS, GL_NUM_SAMPLE_COUNTS, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PIXEL_BUFFER_BARRIER_BIT, GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_BINDING, GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_PRIMITIVE_RESTART_FIXED_INDEX, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_QUERY_BY_REGION_NO_WAIT, GL_QUERY_BY_REGION_WAIT, GL_QUERY_NO_WAIT, GL_QUERY_WAIT, GL_R11F_G11F_B10F, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, GL_R8_SNORM, GL_R8I, GL_R8UI, GL_RASTERIZER_DISCARD, GL_READ_BUFFER, GL_READ_ONLY, GL_READ_WRITE, GL_RED_INTEGER, GL_RG_INTEGER, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RG8_SNORM, GL_RG8I, GL_RG8UI, GL_RGB_INTEGER, GL_RGB10_A2UI, GL_RGB16I, GL_RGB16UI, GL_RGB32I, GL_RGB32UI, GL_RGB8_SNORM, GL_RGB8I, GL_RGB8UI, GL_RGB9_E5, GL_RGBA_INTEGER, GL_RGBA16I, GL_RGBA16UI, GL_RGBA32I, GL_RGBA32UI, GL_RGBA8_SNORM, GL_RGBA8I, GL_RGBA8UI, GL_SAMPLER_2D_ARRAY, GL_SAMPLER_2D_ARRAY_SHADOW, GL_SAMPLER_BUFFER, GL_SAMPLER_CUBE_SHADOW, GL_SEPARATE_ATTRIBS, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT, GL_SIGNED_NORMALIZED, GL_SRGB8, GL_STATIC_COPY, GL_STATIC_READ, GL_STENCIL, GL_STREAM_COPY, GL_STREAM_READ, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_ALPHA_TYPE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_DEPTH, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_DEPTH_TYPE, GL_TEXTURE_FETCH_BARRIER_BIT, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RED_TYPE, GL_TEXTURE_SHARED_SIZE, GL_TEXTURE_STENCIL_SIZE, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_UPDATE_BARRIER_BIT, GL_TEXTURE_WIDTH, GL_TIMEOUT_IGNORED, GL_TRANSFORM_FEEDBACK, GL_TRANSFORM_FEEDBACK_ACTIVE, GL_TRANSFORM_FEEDBACK_BARRIER_BIT, GL_TRANSFORM_FEEDBACK_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_TRANSFORM_FEEDBACK_PAUSED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRIANGLE_STRIP_ADJACENCY_EXT, GL_TRIANGLES_ADJACENCY_EXT, GL_UNIFORM_ARRAY_STRIDE, GL_UNIFORM_BARRIER_BIT, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_UNIFORM_BLOCK_BINDING, GL_UNIFORM_BLOCK_DATA_SIZE, GL_UNIFORM_BLOCK_INDEX, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_UNIFORM_BUFFER_SIZE, GL_UNIFORM_BUFFER_START, GL_UNIFORM_IS_ROW_MAJOR, GL_UNIFORM_MATRIX_STRIDE, GL_UNIFORM_NAME_LENGTH, GL_UNIFORM_OFFSET, GL_UNIFORM_SIZE, GL_UNIFORM_TYPE, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_IMAGES, GL_UNSIGNED_INT_5_9_9_9_REV, GL_UNSIGNED_INT_ATOMIC_COUNTER, GL_UNSIGNED_INT_IMAGE_2D, GL_UNSIGNED_INT_IMAGE_2D_ARRAY, GL_UNSIGNED_INT_IMAGE_3D, GL_UNSIGNED_INT_IMAGE_BUFFER, GL_UNSIGNED_INT_IMAGE_CUBE, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_UNSIGNED_INT_SAMPLER_3D, GL_UNSIGNED_INT_SAMPLER_BUFFER, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4, GL_VERTEX_ARRAY_BINDING, GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_VERTEX_ATTRIB_ARRAY_INTEGER
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_PROGRAM, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ALL_SHADER_BITS, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_ATTACHED_SHADERS, GL_BLEND_ADVANCED_COHERENT_KHR, GL_BLEND_COLOR, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_BUFFER, GL_CLAMP_TO_BORDER, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COMPARE_REF_TO_TEXTURE, GL_COMPILE_STATUS, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CONTEXT_FLAG_DEBUG_BIT, GL_CURRENT_PROGRAM, GL_CURRENT_QUERY, GL_CURRENT_VERTEX_ATTRIB, GL_DEBUG_CALLBACK_FUNCTION, GL_DEBUG_CALLBACK_USER_PARAM, GL_DEBUG_GROUP_STACK_DEPTH, GL_DEBUG_LOGGED_MESSAGES, GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, GL_DEBUG_OUTPUT, GL_DEBUG_OUTPUT_SYNCHRONOUS, GL_DEBUG_SEVERITY_HIGH, GL_DEBUG_SEVERITY_LOW, GL_DEBUG_SEVERITY_MEDIUM, GL_DEBUG_SEVERITY_NOTIFICATION, GL_DEBUG_SOURCE_API, GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_SOURCE_OTHER, GL_DEBUG_SOURCE_SHADER_COMPILER, GL_DEBUG_SOURCE_THIRD_PARTY, GL_DEBUG_SOURCE_WINDOW_SYSTEM, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, GL_DEBUG_TYPE_ERROR, GL_DEBUG_TYPE_MARKER, GL_DEBUG_TYPE_OTHER, GL_DEBUG_TYPE_PERFORMANCE, GL_DEBUG_TYPE_POP_GROUP, GL_DEBUG_TYPE_PORTABILITY, GL_DEBUG_TYPE_PUSH_GROUP, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, GL_DELETE_STATUS, GL_DEPTH_COMPONENT, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_GPU_DISJOINT, GL_HIGH_FLOAT, GL_HIGH_INT, GL_INFO_LOG_LENGTH, GL_INT, GL_INT_10_10_10_2, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOW_FLOAT, GL_LOW_INT, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_DEBUG_GROUP_STACK_DEPTH, GL_MAX_DEBUG_LOGGED_MESSAGES, GL_MAX_DEBUG_MESSAGE_LENGTH, GL_MAX_DEPTH_TEXTURE_SAMPLES, GL_MAX_DRAW_BUFFERS, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_MAX_INTEGER_SAMPLES, GL_MAX_LABEL_LENGTH, GL_MAX_SAMPLE_MASK_WORDS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_VECTORS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MEDIUM_FLOAT, GL_MEDIUM_INT, GL_NUM_PROGRAM_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_PROGRAM, GL_PROGRAM_BINARY_FORMATS, GL_PROGRAM_BINARY_LENGTH, GL_PROGRAM_PIPELINE_BINDING, GL_PROGRAM_SEPARABLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_QUERY, GL_QUERY_COUNTER_BITS, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_RED, GL_RG, GL_SAMPLE_MASK, GL_SAMPLE_MASK_VALUE, GL_SAMPLE_POSITION, GL_SAMPLER, GL_SAMPLER_2D, GL_SAMPLER_2D_MULTISAMPLE, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_3D, GL_SAMPLER_CUBE, GL_SHADER, GL_SHADER_BINARY_DMP, GL_SHADER_BINARY_FORMATS, GL_SHADER_COMPILER, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_STENCIL_INDEX, GL_STREAM_DRAW, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BINDING_3D, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, GL_TEXTURE_SAMPLES, GL_TEXTURE_WRAP_R, GL_TIME_ELAPSED, GL_TIMESTAMP, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_NORMALIZED, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_SHADER, GL_VERTEX_SHADER_BIT
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA16F, GL_ALPHA32F, GL_ALPHA8, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BGR, GL_BGRA, GL_BGRA8, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_SRGB, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_GUILTY_CONTEXT_RESET, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INNOCENT_CONTEXT_RESET, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LOSE_CONTEXT_ON_RESET, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA16F, GL_LUMINANCE_ALPHA32F, GL_LUMINANCE16F, GL_LUMINANCE32F, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_SAMPLES, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NO_RESET_NOTIFICATION, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R16F, GL_R32F, GL_R8, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_SAMPLES, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESET_NOTIFICATION_STRATEGY, GL_RG16F, GL_RG32F, GL_RG8, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB16F, GL_RGB32F, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA16F, GL_RGBA32F, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8_ALPHA8, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_IMMUTABLE_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNKNOWN_CONTEXT_RESET, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
Modifier and Type | Method and Description |
---|---|
void |
glColorP3ui(int type,
int color)
Entry point to C language function:
void glColorP3ui(GLenum type, GLuint color) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glColorP3uiv(int type,
int[] color,
int color_offset)
Entry point to C language function:
void glColorP3uiv(GLenum type, const GLuint * color) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glColorP3uiv(int type,
IntBuffer color)
Entry point to C language function:
void glColorP3uiv(GLenum type, const GLuint * color) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glColorP4ui(int type,
int color)
Entry point to C language function:
void glColorP4ui(GLenum type, GLuint color) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glColorP4uiv(int type,
int[] color,
int color_offset)
Entry point to C language function:
void glColorP4uiv(GLenum type, const GLuint * color) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glColorP4uiv(int type,
IntBuffer color)
Entry point to C language function:
void glColorP4uiv(GLenum type, const GLuint * color) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glDrawElementsBaseVertex(int mode,
int count,
int type,
Buffer indices,
int basevertex)
Entry point to C language function:
void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); Part of GL_ARB_draw_elements_base_vertex , GL_VERSION_3_2 |
void |
glDrawElementsInstancedBaseVertex(int mode,
int count,
int type,
Buffer indices,
int instancecount,
int basevertex)
Entry point to C language function:
void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLint basevertex); Part of GL_ARB_draw_elements_base_vertex , GL_VERSION_3_2 |
void |
glDrawRangeElementsBaseVertex(int mode,
int start,
int end,
int count,
int type,
Buffer indices,
int basevertex)
Entry point to C language function:
void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); Part of GL_ARB_draw_elements_base_vertex , GL_VERSION_3_2 |
void |
glMultiTexCoordP1ui(int texture,
int type,
int coords)
Entry point to C language function:
void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glMultiTexCoordP1uiv(int texture,
int type,
int[] coords,
int coords_offset)
Entry point to C language function:
void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glMultiTexCoordP1uiv(int texture,
int type,
IntBuffer coords)
Entry point to C language function:
void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glMultiTexCoordP2ui(int texture,
int type,
int coords)
Entry point to C language function:
void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glMultiTexCoordP2uiv(int texture,
int type,
int[] coords,
int coords_offset)
Entry point to C language function:
void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glMultiTexCoordP2uiv(int texture,
int type,
IntBuffer coords)
Entry point to C language function:
void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glMultiTexCoordP3ui(int texture,
int type,
int coords)
Entry point to C language function:
void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glMultiTexCoordP3uiv(int texture,
int type,
int[] coords,
int coords_offset)
Entry point to C language function:
void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glMultiTexCoordP3uiv(int texture,
int type,
IntBuffer coords)
Entry point to C language function:
void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glMultiTexCoordP4ui(int texture,
int type,
int coords)
Entry point to C language function:
void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glMultiTexCoordP4uiv(int texture,
int type,
int[] coords,
int coords_offset)
Entry point to C language function:
void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glMultiTexCoordP4uiv(int texture,
int type,
IntBuffer coords)
Entry point to C language function:
void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glNormalP3ui(int type,
int coords)
Entry point to C language function:
void glNormalP3ui(GLenum type, GLuint coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glNormalP3uiv(int type,
int[] coords,
int coords_offset)
Entry point to C language function:
void glNormalP3uiv(GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glNormalP3uiv(int type,
IntBuffer coords)
Entry point to C language function:
void glNormalP3uiv(GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glSecondaryColorP3ui(int type,
int color)
Entry point to C language function:
void glSecondaryColorP3ui(GLenum type, GLuint color) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glSecondaryColorP3uiv(int type,
int[] color,
int color_offset)
Entry point to C language function:
void glSecondaryColorP3uiv(GLenum type, const GLuint * color) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glSecondaryColorP3uiv(int type,
IntBuffer color)
Entry point to C language function:
void glSecondaryColorP3uiv(GLenum type, const GLuint * color) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glTexCoordP1ui(int type,
int coords)
Entry point to C language function:
void glTexCoordP1ui(GLenum type, GLuint coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glTexCoordP1uiv(int type,
int[] coords,
int coords_offset)
Entry point to C language function:
void glTexCoordP1uiv(GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glTexCoordP1uiv(int type,
IntBuffer coords)
Entry point to C language function:
void glTexCoordP1uiv(GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glTexCoordP2ui(int type,
int coords)
Entry point to C language function:
void glTexCoordP2ui(GLenum type, GLuint coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glTexCoordP2uiv(int type,
int[] coords,
int coords_offset)
Entry point to C language function:
void glTexCoordP2uiv(GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glTexCoordP2uiv(int type,
IntBuffer coords)
Entry point to C language function:
void glTexCoordP2uiv(GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glTexCoordP3ui(int type,
int coords)
Entry point to C language function:
void glTexCoordP3ui(GLenum type, GLuint coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glTexCoordP3uiv(int type,
int[] coords,
int coords_offset)
Entry point to C language function:
void glTexCoordP3uiv(GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glTexCoordP3uiv(int type,
IntBuffer coords)
Entry point to C language function:
void glTexCoordP3uiv(GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glTexCoordP4ui(int type,
int coords)
Entry point to C language function:
void glTexCoordP4ui(GLenum type, GLuint coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glTexCoordP4uiv(int type,
int[] coords,
int coords_offset)
Entry point to C language function:
void glTexCoordP4uiv(GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glTexCoordP4uiv(int type,
IntBuffer coords)
Entry point to C language function:
void glTexCoordP4uiv(GLenum type, const GLuint * coords) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glVertexP2ui(int type,
int value)
Entry point to C language function:
void glVertexP2ui(GLenum type, GLuint value) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glVertexP2uiv(int type,
int[] value,
int value_offset)
Entry point to C language function:
void glVertexP2uiv(GLenum type, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glVertexP2uiv(int type,
IntBuffer value)
Entry point to C language function:
void glVertexP2uiv(GLenum type, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glVertexP3ui(int type,
int value)
Entry point to C language function:
void glVertexP3ui(GLenum type, GLuint value) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glVertexP3uiv(int type,
int[] value,
int value_offset)
Entry point to C language function:
void glVertexP3uiv(GLenum type, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glVertexP3uiv(int type,
IntBuffer value)
Entry point to C language function:
void glVertexP3uiv(GLenum type, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glVertexP4ui(int type,
int value)
Entry point to C language function:
void glVertexP4ui(GLenum type, GLuint value) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glVertexP4uiv(int type,
int[] value,
int value_offset)
Entry point to C language function:
void glVertexP4uiv(GLenum type, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
void |
glVertexP4uiv(int type,
IntBuffer value)
Entry point to C language function:
void glVertexP4uiv(GLenum type, const GLuint * value) Part of GL_ARB_vertex_type_2_10_10_10_rev , GL_VERSION_3_3 |
glAccum, glActiveStencilFaceEXT, glApplyTextureEXT, glAreTexturesResident, glAreTexturesResident, glArrayElement, glAttachObjectARB, glBegin, glBeginConditionalRenderNVX, glBeginOcclusionQueryNV, glBeginPerfMonitorAMD, glBeginPerfQueryINTEL, glBeginVertexShaderEXT, glBeginVideoCaptureNV, glBindLightParameterEXT, glBindMaterialParameterEXT, glBindMultiTextureEXT, glBindParameterEXT, glBindProgramARB, glBindTexGenParameterEXT, glBindTextureUnitParameterEXT, glBindTransformFeedbackNV, glBindVertexShaderEXT, glBindVideoCaptureStreamBufferNV, glBindVideoCaptureStreamTextureNV, glBitmap, glBitmap, glBitmap, glBlendEquationIndexedAMD, glBlendEquationSeparateIndexedAMD, glBlendFuncIndexedAMD, glBlendFuncSeparateIndexedAMD, glBlendFuncSeparateINGR, glBufferParameteri, glCallList, glCallLists, glCheckNamedFramebufferStatusEXT, glClearAccum, glClearColorIi, glClearColorIui, glClearIndex, glClearNamedBufferData, glClearNamedBufferSubData, glClientAttribDefaultEXT, glClipPlane, glClipPlane, glClipPlanef, glClipPlanef, glColor3b, glColor3bv, glColor3bv, glColor3d, glColor3dv, glColor3dv, glColor3f, glColor3fv, glColor3fv, glColor3h, glColor3hv, glColor3hv, glColor3i, glColor3iv, glColor3iv, glColor3s, glColor3sv, glColor3sv, glColor3ub, glColor3ubv, glColor3ubv, glColor3ui, glColor3uiv, glColor3uiv, glColor3us, glColor3usv, glColor3usv, glColor4b, glColor4bv, glColor4bv, glColor4d, glColor4dv, glColor4dv, glColor4fv, glColor4fv, glColor4h, glColor4hv, glColor4hv, glColor4i, glColor4iv, glColor4iv, glColor4s, glColor4sv, glColor4sv, glColor4ubv, glColor4ubv, glColor4ui, glColor4uiv, glColor4uiv, glColor4us, glColor4usv, glColor4usv, glColorMaskIndexed, glColorMaterial, glColorSubTable, glColorSubTable, glColorTable, glColorTable, glColorTableParameterfv, glColorTableParameterfv, glColorTableParameteriv, glColorTableParameteriv, glCompileShaderARB, glCompressedMultiTexImage1DEXT, glCompressedMultiTexImage2DEXT, glCompressedMultiTexImage3DEXT, glCompressedMultiTexSubImage1DEXT, glCompressedMultiTexSubImage2DEXT, glCompressedMultiTexSubImage3DEXT, glCompressedTextureImage1DEXT, glCompressedTextureImage2DEXT, glCompressedTextureImage3DEXT, glCompressedTextureSubImage1DEXT, glCompressedTextureSubImage2DEXT, glCompressedTextureSubImage3DEXT, glConvolutionFilter1D, glConvolutionFilter1D, glConvolutionFilter2D, glConvolutionFilter2D, glConvolutionParameterf, glConvolutionParameterfv, glConvolutionParameterfv, glConvolutionParameteri, glConvolutionParameteriv, glConvolutionParameteriv, glCopyColorSubTable, glCopyColorTable, glCopyConvolutionFilter1D, glCopyConvolutionFilter2D, glCopyImageSubDataNV, glCopyMultiTexImage1DEXT, glCopyMultiTexImage2DEXT, glCopyMultiTexSubImage1DEXT, glCopyMultiTexSubImage2DEXT, glCopyMultiTexSubImage3DEXT, glCopyPixels, glCopyTextureImage1DEXT, glCopyTextureImage2DEXT, glCopyTextureSubImage1DEXT, glCopyTextureSubImage2DEXT, glCopyTextureSubImage3DEXT, glCoverageModulationNV, glCoverageModulationTableNV, glCoverageModulationTableNV, glCreatePerfQueryINTEL, glCreatePerfQueryINTEL, glCreateProgramObjectARB, glCreateShaderObjectARB, glCullParameterdvEXT, glCullParameterdvEXT, glCullParameterfvEXT, glCullParameterfvEXT, glCurrentPaletteMatrixARB, glDeleteLists, glDeleteNamesAMD, glDeleteNamesAMD, glDeleteObjectARB, glDeleteOcclusionQueriesNV, glDeleteOcclusionQueriesNV, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, glDeletePerfQueryINTEL, glDeleteProgramsARB, glDeleteProgramsARB, glDeleteTransformFeedbacksNV, glDeleteTransformFeedbacksNV, glDeleteVertexShaderEXT, glDepthBoundsEXT, glDetachObjectARB, glDisableClientStateiEXT, glDisableClientStateIndexedEXT, glDisableIndexed, glDisableVariantClientStateEXT, glDisableVertexArrayAttribEXT, glDisableVertexArrayEXT, glDisableVertexAttribAPPLE, glDisableVertexAttribArrayARB, glDrawBuffersATI, glDrawBuffersATI, glDrawElementsInstanced, glDrawPixels, glDrawPixels, glDrawRangeElements, glDrawTextureNV, glDrawTransformFeedbackNV, glEdgeFlag, glEdgeFlagPointer, glEdgeFlagPointer, glEdgeFlagv, glEdgeFlagv, glEnableClientStateiEXT, glEnableClientStateIndexedEXT, glEnableIndexed, glEnableVariantClientStateEXT, glEnableVertexArrayAttribEXT, glEnableVertexArrayEXT, glEnableVertexAttribAPPLE, glEnableVertexAttribArrayARB, glEnd, glEndConditionalRenderNVX, glEndList, glEndOcclusionQueryNV, glEndPerfMonitorAMD, glEndPerfQueryINTEL, glEndVertexShaderEXT, glEndVideoCaptureNV, glEvalCoord1d, glEvalCoord1dv, glEvalCoord1dv, glEvalCoord1f, glEvalCoord1fv, glEvalCoord1fv, glEvalCoord2d, glEvalCoord2dv, glEvalCoord2dv, glEvalCoord2f, glEvalCoord2fv, glEvalCoord2fv, glEvalMapsNV, glEvalMesh1, glEvalMesh2, glEvalPoint1, glEvalPoint2, glExtractComponentEXT, glFeedbackBuffer, glFinishTextureSUNX, glFlushMappedNamedBufferRangeEXT, glFlushPixelDataRangeNV, glFlushVertexArrayRangeAPPLE, glFogCoordd, glFogCoorddv, glFogCoorddv, glFogCoordf, glFogCoordfv, glFogCoordfv, glFogCoordh, glFogCoordhv, glFogCoordhv, glFogCoordPointer, glFogCoordPointer, glFogi, glFogiv, glFogiv, glFragmentCoverageColorNV, glFramebufferDrawBufferEXT, glFramebufferDrawBuffersEXT, glFramebufferDrawBuffersEXT, glFramebufferReadBufferEXT, glFramebufferSampleLocationsfvNV, glFramebufferSampleLocationsfvNV, glFramebufferTextureFaceEXT, glFrameTerminatorGREMEDY, glGenerateMultiTexMipmapEXT, glGenerateTextureMipmapEXT, glGenLists, glGenNamesAMD, glGenNamesAMD, glGenOcclusionQueriesNV, glGenOcclusionQueriesNV, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, glGenProgramsARB, glGenProgramsARB, glGenSymbolsEXT, glGenTransformFeedbacksNV, glGenTransformFeedbacksNV, glGenVertexShadersEXT, glGetActiveUniformARB, glGetActiveUniformARB, glGetAttachedObjectsARB, glGetAttachedObjectsARB, glGetBooleanIndexedv, glGetBooleanIndexedv, glGetClipPlane, glGetClipPlane, glGetClipPlanef, glGetClipPlanef, glGetColorTable, glGetColorTable, glGetColorTableParameterfv, glGetColorTableParameterfv, glGetColorTableParameteriv, glGetColorTableParameteriv, glGetCompressedMultiTexImageEXT, glGetCompressedTextureImageEXT, glGetConvolutionFilter, glGetConvolutionFilter, glGetConvolutionParameterfv, glGetConvolutionParameterfv, glGetConvolutionParameteriv, glGetConvolutionParameteriv, glGetCoverageModulationTableNV, glGetCoverageModulationTableNV, glGetDoublei_vEXT, glGetDoublei_vEXT, glGetDoubleIndexedvEXT, glGetDoubleIndexedvEXT, glGetFirstPerfQueryIdINTEL, glGetFirstPerfQueryIdINTEL, glGetFloati_vEXT, glGetFloati_vEXT, glGetFloatIndexedvEXT, glGetFloatIndexedvEXT, glGetFramebufferParameterivEXT, glGetFramebufferParameterivEXT, glGetHandleARB, glGetHistogram, glGetHistogram, glGetHistogramParameterfv, glGetHistogramParameterfv, glGetHistogramParameteriv, glGetHistogramParameteriv, glGetInfoLogARB, glGetInfoLogARB, glGetIntegerIndexedv, glGetIntegerIndexedv, glGetInvariantBooleanvEXT, glGetInvariantBooleanvEXT, glGetInvariantFloatvEXT, glGetInvariantFloatvEXT, glGetInvariantIntegervEXT, glGetInvariantIntegervEXT, glGetLightiv, glGetLightiv, glGetLocalConstantBooleanvEXT, glGetLocalConstantBooleanvEXT, glGetLocalConstantFloatvEXT, glGetLocalConstantFloatvEXT, glGetLocalConstantIntegervEXT, glGetLocalConstantIntegervEXT, glGetMapAttribParameterfvNV, glGetMapAttribParameterfvNV, glGetMapAttribParameterivNV, glGetMapAttribParameterivNV, glGetMapControlPointsNV, glGetMapdv, glGetMapdv, glGetMapfv, glGetMapfv, glGetMapiv, glGetMapiv, glGetMapParameterfvNV, glGetMapParameterfvNV, glGetMapParameterivNV, glGetMapParameterivNV, glGetMaterialiv, glGetMaterialiv, glGetMinmax, glGetMinmax, glGetMinmaxParameterfv, glGetMinmaxParameterfv, glGetMinmaxParameteriv, glGetMinmaxParameteriv, glGetMultisamplefvNV, glGetMultisamplefvNV, glGetMultiTexEnvfvEXT, glGetMultiTexEnvfvEXT, glGetMultiTexEnvivEXT, glGetMultiTexEnvivEXT, glGetMultiTexGendvEXT, glGetMultiTexGendvEXT, glGetMultiTexGenfvEXT, glGetMultiTexGenfvEXT, glGetMultiTexGenivEXT, glGetMultiTexGenivEXT, glGetMultiTexImageEXT, glGetMultiTexLevelParameterfvEXT, glGetMultiTexLevelParameterfvEXT, glGetMultiTexLevelParameterivEXT, glGetMultiTexLevelParameterivEXT, glGetMultiTexParameterfvEXT, glGetMultiTexParameterfvEXT, glGetMultiTexParameterIivEXT, glGetMultiTexParameterIivEXT, glGetMultiTexParameterIuivEXT, glGetMultiTexParameterIuivEXT, glGetMultiTexParameterivEXT, glGetMultiTexParameterivEXT, glGetNamedBufferParameterivEXT, glGetNamedBufferParameterivEXT, glGetNamedBufferSubDataEXT, glGetNamedFramebufferAttachmentParameterivEXT, glGetNamedFramebufferAttachmentParameterivEXT, glGetNamedFramebufferParameteriv, glGetNamedFramebufferParameteriv, glGetNamedProgramivEXT, glGetNamedProgramivEXT, glGetNamedProgramLocalParameterdvEXT, glGetNamedProgramLocalParameterdvEXT, glGetNamedProgramLocalParameterfvEXT, glGetNamedProgramLocalParameterfvEXT, glGetNamedProgramLocalParameterIivEXT, glGetNamedProgramLocalParameterIivEXT, glGetNamedProgramLocalParameterIuivEXT, glGetNamedProgramLocalParameterIuivEXT, glGetNamedProgramStringEXT, glGetNamedRenderbufferParameterivEXT, glGetNamedRenderbufferParameterivEXT, glGetnColorTable, glGetnConvolutionFilter, glGetNextPerfQueryIdINTEL, glGetNextPerfQueryIdINTEL, glGetnHistogram, glGetnMapdv, glGetnMapdv, glGetnMapfv, glGetnMapfv, glGetnMapiv, glGetnMapiv, glGetnMinmax, glGetnPixelMapfv, glGetnPixelMapfv, glGetnPixelMapuiv, glGetnPixelMapuiv, glGetnPixelMapusv, glGetnPixelMapusv, glGetnPolygonStipple, glGetnPolygonStipple, glGetnSeparableFilter, glGetObjectParameterfvARB, glGetObjectParameterfvARB, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, glGetObjectParameterivARB, glGetObjectParameterivARB, glGetOcclusionQueryivNV, glGetOcclusionQueryivNV, glGetOcclusionQueryuivNV, glGetOcclusionQueryuivNV, glGetPerfCounterInfoINTEL, glGetPerfCounterInfoINTEL, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, glGetPerfQueryDataINTEL, glGetPerfQueryDataINTEL, glGetPerfQueryIdByNameINTEL, glGetPerfQueryIdByNameINTEL, glGetPerfQueryInfoINTEL, glGetPerfQueryInfoINTEL, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapusv, glGetPixelMapusv, glGetPixelMapusv, glGetPixelTransformParameterfvEXT, glGetPixelTransformParameterfvEXT, glGetPixelTransformParameterivEXT, glGetPixelTransformParameterivEXT, glGetPointeri_vEXT, glGetPolygonStipple, glGetPolygonStipple, glGetPolygonStipple, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterIivNV, glGetProgramEnvParameterIivNV, glGetProgramEnvParameterIuivNV, glGetProgramEnvParameterIuivNV, glGetProgramivARB, glGetProgramivARB, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterIivNV, glGetProgramLocalParameterIivNV, glGetProgramLocalParameterIuivNV, glGetProgramLocalParameterIuivNV, glGetProgramStringARB, glGetProgramSubroutineParameteruivNV, glGetProgramSubroutineParameteruivNV, glGetQueryObjecti64vEXT, glGetQueryObjecti64vEXT, glGetQueryObjectui64vEXT, glGetQueryObjectui64vEXT, glGetSeparableFilter, glGetSeparableFilter, glGetShaderSourceARB, glGetShaderSourceARB, glGetTexGendv, glGetTexGendv, glGetTexGenfv, glGetTexGenfv, glGetTexGeniv, glGetTexGeniv, glGetTextureImageEXT, glGetTextureLevelParameterfvEXT, glGetTextureLevelParameterfvEXT, glGetTextureLevelParameterivEXT, glGetTextureLevelParameterivEXT, glGetTextureParameterfvEXT, glGetTextureParameterfvEXT, glGetTextureParameterIivEXT, glGetTextureParameterIivEXT, glGetTextureParameterIuivEXT, glGetTextureParameterIuivEXT, glGetTextureParameterivEXT, glGetTextureParameterivEXT, glGetUniformBufferSizeEXT, glGetUniformfvARB, glGetUniformfvARB, glGetUniformi64vNV, glGetUniformi64vNV, glGetUniformivARB, glGetUniformivARB, glGetUniformLocationARB, glGetUniformOffsetEXT, glGetVariantBooleanvEXT, glGetVariantBooleanvEXT, glGetVariantFloatvEXT, glGetVariantFloatvEXT, glGetVariantIntegervEXT, glGetVariantIntegervEXT, glGetVertexArrayIntegeri_vEXT, glGetVertexArrayIntegeri_vEXT, glGetVertexArrayIntegervEXT, glGetVertexArrayIntegervEXT, glGetVertexArrayPointeri_vEXT, glGetVertexArrayPointervEXT, glGetVertexAttribdvARB, glGetVertexAttribdvARB, glGetVertexAttribfvARB, glGetVertexAttribfvARB, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, glGetVertexAttribivARB, glGetVertexAttribivARB, glGetVertexAttribLi64vNV, glGetVertexAttribLi64vNV, glGetVertexAttribLui64vNV, glGetVertexAttribLui64vNV, glGetVideoCaptureivNV, glGetVideoCaptureivNV, glGetVideoCaptureStreamdvNV, glGetVideoCaptureStreamdvNV, glGetVideoCaptureStreamfvNV, glGetVideoCaptureStreamfvNV, glGetVideoCaptureStreamivNV, glGetVideoCaptureStreamivNV, glHintPGI, glHistogram, glIndexd, glIndexdv, glIndexdv, glIndexf, glIndexFuncEXT, glIndexfv, glIndexfv, glIndexi, glIndexiv, glIndexiv, glIndexMask, glIndexMaterialEXT, glIndexPointer, glIndexs, glIndexsv, glIndexsv, glIndexub, glIndexubv, glIndexubv, glInitNames, glInsertComponentEXT, glInterleavedArrays, glInterleavedArrays, glIsEnabledIndexed, glIsList, glIsNameAMD, glIsOcclusionQueryNV, glIsProgramARB, glIsTransformFeedbackNV, glIsVariantEnabledEXT, glIsVertexAttribEnabledAPPLE, glLighti, glLightiv, glLightiv, glLightModeli, glLightModeliv, glLightModeliv, glLineStipple, glLinkProgramARB, glListBase, glLoadMatrixd, glLoadMatrixd, glLoadName, glLoadTransposeMatrixd, glLoadTransposeMatrixd, glLoadTransposeMatrixf, glLoadTransposeMatrixf, glLockArraysEXT, glMap1d, glMap1d, glMap1f, glMap1f, glMap2d, glMap2d, glMap2f, glMap2f, glMapControlPointsNV, glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f, glMapNamedBufferEXT, glMapNamedBufferRangeEXT, glMapParameterfvNV, glMapParameterfvNV, glMapParameterivNV, glMapParameterivNV, glMapTexture2DINTEL, glMapTexture2DINTEL, glMapVertexAttrib1dAPPLE, glMapVertexAttrib1dAPPLE, glMapVertexAttrib1fAPPLE, glMapVertexAttrib1fAPPLE, glMapVertexAttrib2dAPPLE, glMapVertexAttrib2dAPPLE, glMapVertexAttrib2fAPPLE, glMapVertexAttrib2fAPPLE, glMateriali, glMaterialiv, glMaterialiv, glMatrixFrustumEXT, glMatrixIndexPointerARB, glMatrixIndexPointerARB, glMatrixIndexubvARB, glMatrixIndexubvARB, glMatrixIndexuivARB, glMatrixIndexuivARB, glMatrixIndexusvARB, glMatrixIndexusvARB, glMatrixLoaddEXT, glMatrixLoaddEXT, glMatrixLoadfEXT, glMatrixLoadfEXT, glMatrixLoadIdentityEXT, glMatrixLoadTransposedEXT, glMatrixLoadTransposedEXT, glMatrixLoadTransposefEXT, glMatrixLoadTransposefEXT, glMatrixMultdEXT, glMatrixMultdEXT, glMatrixMultfEXT, glMatrixMultfEXT, glMatrixMultTransposedEXT, glMatrixMultTransposedEXT, glMatrixMultTransposefEXT, glMatrixMultTransposefEXT, glMatrixOrthoEXT, glMatrixPopEXT, glMatrixPushEXT, glMatrixRotatedEXT, glMatrixRotatefEXT, glMatrixScaledEXT, glMatrixScalefEXT, glMatrixTranslatedEXT, glMatrixTranslatefEXT, glMinmax, glMultiDrawArraysIndirectBindlessCountNV, glMultiDrawArraysIndirectBindlessNV, glMultiDrawElementsIndirectBindlessCountNV, glMultiDrawElementsIndirectBindlessNV, glMultiTexBufferEXT, glMultiTexCoord1bOES, glMultiTexCoord1bvOES, glMultiTexCoord1bvOES, glMultiTexCoord1d, glMultiTexCoord1dv, glMultiTexCoord1dv, glMultiTexCoord1f, glMultiTexCoord1fv, glMultiTexCoord1fv, glMultiTexCoord1h, glMultiTexCoord1hv, glMultiTexCoord1hv, glMultiTexCoord1i, glMultiTexCoord1iv, glMultiTexCoord1iv, glMultiTexCoord1s, glMultiTexCoord1sv, glMultiTexCoord1sv, glMultiTexCoord2bOES, glMultiTexCoord2bvOES, glMultiTexCoord2bvOES, glMultiTexCoord2d, glMultiTexCoord2dv, glMultiTexCoord2dv, glMultiTexCoord2f, glMultiTexCoord2fv, glMultiTexCoord2fv, glMultiTexCoord2h, glMultiTexCoord2hv, glMultiTexCoord2hv, glMultiTexCoord2i, glMultiTexCoord2iv, glMultiTexCoord2iv, glMultiTexCoord2s, glMultiTexCoord2sv, glMultiTexCoord2sv, glMultiTexCoord3bOES, glMultiTexCoord3bvOES, glMultiTexCoord3bvOES, glMultiTexCoord3d, glMultiTexCoord3dv, glMultiTexCoord3dv, glMultiTexCoord3f, glMultiTexCoord3fv, glMultiTexCoord3fv, glMultiTexCoord3h, glMultiTexCoord3hv, glMultiTexCoord3hv, glMultiTexCoord3i, glMultiTexCoord3iv, glMultiTexCoord3iv, glMultiTexCoord3s, glMultiTexCoord3sv, glMultiTexCoord3sv, glMultiTexCoord4bOES, glMultiTexCoord4bvOES, glMultiTexCoord4bvOES, glMultiTexCoord4d, glMultiTexCoord4dv, glMultiTexCoord4dv, glMultiTexCoord4fv, glMultiTexCoord4fv, glMultiTexCoord4h, glMultiTexCoord4hv, glMultiTexCoord4hv, glMultiTexCoord4i, glMultiTexCoord4iv, glMultiTexCoord4iv, glMultiTexCoord4s, glMultiTexCoord4sv, glMultiTexCoord4sv, glMultiTexCoordPointerEXT, glMultiTexEnvfEXT, glMultiTexEnvfvEXT, glMultiTexEnvfvEXT, glMultiTexEnviEXT, glMultiTexEnvivEXT, glMultiTexEnvivEXT, glMultiTexGendEXT, glMultiTexGendvEXT, glMultiTexGendvEXT, glMultiTexGenfEXT, glMultiTexGenfvEXT, glMultiTexGenfvEXT, glMultiTexGeniEXT, glMultiTexGenivEXT, glMultiTexGenivEXT, glMultiTexImage1DEXT, glMultiTexImage2DEXT, glMultiTexImage3DEXT, glMultiTexParameterfEXT, glMultiTexParameterfvEXT, glMultiTexParameterfvEXT, glMultiTexParameteriEXT, glMultiTexParameterIivEXT, glMultiTexParameterIivEXT, glMultiTexParameterIuivEXT, glMultiTexParameterIuivEXT, glMultiTexParameterivEXT, glMultiTexParameterivEXT, glMultiTexRenderbufferEXT, glMultiTexSubImage1DEXT, glMultiTexSubImage2DEXT, glMultiTexSubImage3DEXT, glMultMatrixd, glMultMatrixd, glMultTransposeMatrixd, glMultTransposeMatrixd, glMultTransposeMatrixf, glMultTransposeMatrixf, glNamedBufferDataEXT, glNamedBufferStorageEXT, glNamedBufferSubDataEXT, glNamedCopyBufferSubDataEXT, glNamedFramebufferParameteri, glNamedFramebufferRenderbufferEXT, glNamedFramebufferSampleLocationsfvNV, glNamedFramebufferSampleLocationsfvNV, glNamedFramebufferTexture1DEXT, glNamedFramebufferTexture2DEXT, glNamedFramebufferTexture3DEXT, glNamedFramebufferTextureEXT, glNamedFramebufferTextureFaceEXT, glNamedFramebufferTextureLayerEXT, glNamedProgramLocalParameter4dEXT, glNamedProgramLocalParameter4dvEXT, glNamedProgramLocalParameter4dvEXT, glNamedProgramLocalParameter4fEXT, glNamedProgramLocalParameter4fvEXT, glNamedProgramLocalParameter4fvEXT, glNamedProgramLocalParameterI4iEXT, glNamedProgramLocalParameterI4ivEXT, glNamedProgramLocalParameterI4ivEXT, glNamedProgramLocalParameterI4uiEXT, glNamedProgramLocalParameterI4uivEXT, glNamedProgramLocalParameterI4uivEXT, glNamedProgramLocalParameters4fvEXT, glNamedProgramLocalParameters4fvEXT, glNamedProgramLocalParametersI4ivEXT, glNamedProgramLocalParametersI4ivEXT, glNamedProgramLocalParametersI4uivEXT, glNamedProgramLocalParametersI4uivEXT, glNamedProgramStringEXT, glNamedRenderbufferStorageEXT, glNamedRenderbufferStorageMultisampleCoverageEXT, glNamedRenderbufferStorageMultisampleEXT, glNewList, glNormal3b, glNormal3bv, glNormal3bv, glNormal3d, glNormal3dv, glNormal3dv, glNormal3fv, glNormal3fv, glNormal3h, glNormal3hv, glNormal3hv, glNormal3i, glNormal3iv, glNormal3iv, glNormal3s, glNormal3sv, glNormal3sv, glObjectPurgeableAPPLE, glObjectUnpurgeableAPPLE, glPassThrough, glPauseTransformFeedbackNV, glPixelDataRangeNV, glPixelMapfv, glPixelMapfv, glPixelMapfv, glPixelMapuiv, glPixelMapuiv, glPixelMapuiv, glPixelMapusv, glPixelMapusv, glPixelMapusv, glPixelTransferf, glPixelTransferi, glPixelTransformParameterfEXT, glPixelTransformParameterfvEXT, glPixelTransformParameterfvEXT, glPixelTransformParameteriEXT, glPixelTransformParameterivEXT, glPixelTransformParameterivEXT, glPixelZoom, glPNTrianglesfATI, glPNTrianglesiATI, glPolygonOffsetClampEXT, glPolygonStipple, glPolygonStipple, glPolygonStipple, glPopAttrib, glPopClientAttrib, glPopName, glPrimitiveRestartIndexNV, glPrimitiveRestartNV, glPrioritizeTextures, glPrioritizeTextures, glProgramBufferParametersfvNV, glProgramBufferParametersfvNV, glProgramBufferParametersIivNV, glProgramBufferParametersIivNV, glProgramBufferParametersIuivNV, glProgramBufferParametersIuivNV, glProgramEnvParameter4dARB, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, glProgramEnvParameter4fARB, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, glProgramEnvParameterI4iNV, glProgramEnvParameterI4ivNV, glProgramEnvParameterI4ivNV, glProgramEnvParameterI4uiNV, glProgramEnvParameterI4uivNV, glProgramEnvParameterI4uivNV, glProgramEnvParameters4fvEXT, glProgramEnvParameters4fvEXT, glProgramEnvParametersI4ivNV, glProgramEnvParametersI4ivNV, glProgramEnvParametersI4uivNV, glProgramEnvParametersI4uivNV, glProgramLocalParameter4dARB, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, glProgramLocalParameter4fARB, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, glProgramLocalParameterI4iNV, glProgramLocalParameterI4ivNV, glProgramLocalParameterI4ivNV, glProgramLocalParameterI4uiNV, glProgramLocalParameterI4uivNV, glProgramLocalParameterI4uivNV, glProgramLocalParameters4fvEXT, glProgramLocalParameters4fvEXT, glProgramLocalParametersI4ivNV, glProgramLocalParametersI4ivNV, glProgramLocalParametersI4uivNV, glProgramLocalParametersI4uivNV, glProgramStringARB, glProgramSubroutineParametersuivNV, glProgramSubroutineParametersuivNV, glProgramUniform1dEXT, glProgramUniform1dvEXT, glProgramUniform1dvEXT, glProgramUniform1i64NV, glProgramUniform1i64vNV, glProgramUniform1i64vNV, glProgramUniform1ui64NV, glProgramUniform1ui64vNV, glProgramUniform1ui64vNV, glProgramUniform2dEXT, glProgramUniform2dvEXT, glProgramUniform2dvEXT, glProgramUniform2i64NV, glProgramUniform2i64vNV, glProgramUniform2i64vNV, glProgramUniform2ui64NV, glProgramUniform2ui64vNV, glProgramUniform2ui64vNV, glProgramUniform3dEXT, glProgramUniform3dvEXT, glProgramUniform3dvEXT, glProgramUniform3i64NV, glProgramUniform3i64vNV, glProgramUniform3i64vNV, glProgramUniform3ui64NV, glProgramUniform3ui64vNV, glProgramUniform3ui64vNV, glProgramUniform4dEXT, glProgramUniform4dvEXT, glProgramUniform4dvEXT, glProgramUniform4i64NV, glProgramUniform4i64vNV, glProgramUniform4i64vNV, glProgramUniform4ui64NV, glProgramUniform4ui64vNV, glProgramUniform4ui64vNV, glProgramUniformMatrix2dvEXT, glProgramUniformMatrix2dvEXT, glProgramUniformMatrix2x3dvEXT, glProgramUniformMatrix2x3dvEXT, glProgramUniformMatrix2x4dvEXT, glProgramUniformMatrix2x4dvEXT, glProgramUniformMatrix3dvEXT, glProgramUniformMatrix3dvEXT, glProgramUniformMatrix3x2dvEXT, glProgramUniformMatrix3x2dvEXT, glProgramUniformMatrix3x4dvEXT, glProgramUniformMatrix3x4dvEXT, glProgramUniformMatrix4dvEXT, glProgramUniformMatrix4dvEXT, glProgramUniformMatrix4x2dvEXT, glProgramUniformMatrix4x2dvEXT, glProgramUniformMatrix4x3dvEXT, glProgramUniformMatrix4x3dvEXT, glProgramVertexLimitNV, glProvokingVertexEXT, glPushAttrib, glPushClientAttrib, glPushClientAttribDefaultEXT, glPushName, glQueryMatrixxOES, glQueryMatrixxOES, glQueryObjectParameteruiAMD, glRasterPos2d, glRasterPos2dv, glRasterPos2dv, glRasterPos2f, glRasterPos2fv, glRasterPos2fv, glRasterPos2i, glRasterPos2iv, glRasterPos2iv, glRasterPos2s, glRasterPos2sv, glRasterPos2sv, glRasterPos3d, glRasterPos3dv, glRasterPos3dv, glRasterPos3f, glRasterPos3fv, glRasterPos3fv, glRasterPos3i, glRasterPos3iv, glRasterPos3iv, glRasterPos3s, glRasterPos3sv, glRasterPos3sv, glRasterPos4d, glRasterPos4dv, glRasterPos4dv, glRasterPos4f, glRasterPos4fv, glRasterPos4fv, glRasterPos4i, glRasterPos4iv, glRasterPos4iv, glRasterPos4s, glRasterPos4sv, glRasterPos4sv, glRasterSamplesEXT, glRectd, glRectdv, glRectdv, glRectf, glRectfv, glRectfv, glRecti, glRectiv, glRectiv, glRects, glRectsv, glRectsv, glRenderbufferStorageMultisampleCoverageNV, glRenderMode, glResetHistogram, glResetMinmax, glResolveDepthValuesNV, glResumeTransformFeedbackNV, glRotated, glSampleMaskIndexedNV, glScaled, glSecondaryColor3b, glSecondaryColor3bv, glSecondaryColor3bv, glSecondaryColor3d, glSecondaryColor3dv, glSecondaryColor3dv, glSecondaryColor3f, glSecondaryColor3fv, glSecondaryColor3fv, glSecondaryColor3h, glSecondaryColor3hv, glSecondaryColor3hv, glSecondaryColor3i, glSecondaryColor3iv, glSecondaryColor3iv, glSecondaryColor3s, glSecondaryColor3sv, glSecondaryColor3sv, glSecondaryColor3ub, glSecondaryColor3ubv, glSecondaryColor3ubv, glSecondaryColor3ui, glSecondaryColor3uiv, glSecondaryColor3uiv, glSecondaryColor3us, glSecondaryColor3usv, glSecondaryColor3usv, glSecondaryColorPointer, glSecondaryColorPointer, glSelectBuffer, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, glSeparableFilter2D, glSeparableFilter2D, glSetInvariantEXT, glSetLocalConstantEXT, glShaderOp1EXT, glShaderOp2EXT, glShaderOp3EXT, glShaderSourceARB, glShaderSourceARB, glStencilClearTagEXT, glStringMarkerGREMEDY, glSubpixelPrecisionBiasNV, glSwizzleEXT, glSyncTextureINTEL, glTexCoord1bOES, glTexCoord1bvOES, glTexCoord1bvOES, glTexCoord1d, glTexCoord1dv, glTexCoord1dv, glTexCoord1f, glTexCoord1fv, glTexCoord1fv, glTexCoord1h, glTexCoord1hv, glTexCoord1hv, glTexCoord1i, glTexCoord1iv, glTexCoord1iv, glTexCoord1s, glTexCoord1sv, glTexCoord1sv, glTexCoord2bOES, glTexCoord2bvOES, glTexCoord2bvOES, glTexCoord2d, glTexCoord2dv, glTexCoord2dv, glTexCoord2f, glTexCoord2fv, glTexCoord2fv, glTexCoord2h, glTexCoord2hv, glTexCoord2hv, glTexCoord2i, glTexCoord2iv, glTexCoord2iv, glTexCoord2s, glTexCoord2sv, glTexCoord2sv, glTexCoord3bOES, glTexCoord3bvOES, glTexCoord3bvOES, glTexCoord3d, glTexCoord3dv, glTexCoord3dv, glTexCoord3f, glTexCoord3fv, glTexCoord3fv, glTexCoord3h, glTexCoord3hv, glTexCoord3hv, glTexCoord3i, glTexCoord3iv, glTexCoord3iv, glTexCoord3s, glTexCoord3sv, glTexCoord3sv, glTexCoord4bOES, glTexCoord4bvOES, glTexCoord4bvOES, glTexCoord4d, glTexCoord4dv, glTexCoord4dv, glTexCoord4f, glTexCoord4fv, glTexCoord4fv, glTexCoord4h, glTexCoord4hv, glTexCoord4hv, glTexCoord4i, glTexCoord4iv, glTexCoord4iv, glTexCoord4s, glTexCoord4sv, glTexCoord4sv, glTexGend, glTexGendv, glTexGendv, glTexGenf, glTexGenfv, glTexGenfv, glTexGeni, glTexGeniv, glTexGeniv, glTexRenderbufferNV, glTexStorageSparseAMD, glTextureBarrierNV, glTextureBufferEXT, glTextureBufferRangeEXT, glTextureImage1DEXT, glTextureImage2DEXT, glTextureImage3DEXT, glTextureLightEXT, glTextureMaterialEXT, glTextureNormalEXT, glTexturePageCommitmentEXT, glTextureParameterfEXT, glTextureParameterfvEXT, glTextureParameterfvEXT, glTextureParameteriEXT, glTextureParameterIivEXT, glTextureParameterIivEXT, glTextureParameterIuivEXT, glTextureParameterIuivEXT, glTextureParameterivEXT, glTextureParameterivEXT, glTextureRangeAPPLE, glTextureRenderbufferEXT, glTextureStorage2DMultisampleEXT, glTextureStorage3DMultisampleEXT, glTextureStorageSparseAMD, glTextureSubImage1DEXT, glTextureSubImage2DEXT, glTextureSubImage3DEXT, glTranslated, glUniform1fARB, glUniform1fvARB, glUniform1fvARB, glUniform1i64NV, glUniform1i64vNV, glUniform1i64vNV, glUniform1iARB, glUniform1ivARB, glUniform1ivARB, glUniform1ui64NV, glUniform1ui64vNV, glUniform1ui64vNV, glUniform2fARB, glUniform2fvARB, glUniform2fvARB, glUniform2i64NV, glUniform2i64vNV, glUniform2i64vNV, glUniform2iARB, glUniform2ivARB, glUniform2ivARB, glUniform2ui64NV, glUniform2ui64vNV, glUniform2ui64vNV, glUniform3fARB, glUniform3fvARB, glUniform3fvARB, glUniform3i64NV, glUniform3i64vNV, glUniform3i64vNV, glUniform3iARB, glUniform3ivARB, glUniform3ivARB, glUniform3ui64NV, glUniform3ui64vNV, glUniform3ui64vNV, glUniform4fARB, glUniform4fvARB, glUniform4fvARB, glUniform4i64NV, glUniform4i64vNV, glUniform4i64vNV, glUniform4iARB, glUniform4ivARB, glUniform4ivARB, glUniform4ui64NV, glUniform4ui64vNV, glUniform4ui64vNV, glUniformBufferEXT, glUniformMatrix2fvARB, glUniformMatrix2fvARB, glUniformMatrix3fvARB, glUniformMatrix3fvARB, glUniformMatrix4fvARB, glUniformMatrix4fvARB, glUnlockArraysEXT, glUnmapNamedBufferEXT, glUnmapTexture2DINTEL, glUseProgramObjectARB, glValidateProgramARB, glVariantbvEXT, glVariantbvEXT, glVariantdvEXT, glVariantdvEXT, glVariantfvEXT, glVariantfvEXT, glVariantivEXT, glVariantivEXT, glVariantPointerEXT, glVariantPointerEXT, glVariantsvEXT, glVariantsvEXT, glVariantubvEXT, glVariantubvEXT, glVariantuivEXT, glVariantuivEXT, glVariantusvEXT, glVariantusvEXT, glVDPAUFiniNV, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, glVDPAUInitNV, glVDPAUIsSurfaceNV, glVDPAUMapSurfacesNV, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, glVDPAUSurfaceAccessNV, glVDPAUUnmapSurfacesNV, glVDPAUUnregisterSurfaceNV, glVertex2bOES, glVertex2bvOES, glVertex2bvOES, glVertex2d, glVertex2dv, glVertex2dv, glVertex2f, glVertex2fv, glVertex2fv, glVertex2h, glVertex2hv, glVertex2hv, glVertex2i, glVertex2iv, glVertex2iv, glVertex2s, glVertex2sv, glVertex2sv, glVertex3bOES, glVertex3bvOES, glVertex3bvOES, glVertex3d, glVertex3dv, glVertex3dv, glVertex3f, glVertex3fv, glVertex3fv, glVertex3h, glVertex3hv, glVertex3hv, glVertex3i, glVertex3iv, glVertex3iv, glVertex3s, glVertex3sv, glVertex3sv, glVertex4bOES, glVertex4bvOES, glVertex4bvOES, glVertex4d, glVertex4dv, glVertex4dv, glVertex4f, glVertex4fv, glVertex4fv, glVertex4h, glVertex4hv, glVertex4hv, glVertex4i, glVertex4iv, glVertex4iv, glVertex4s, glVertex4sv, glVertex4sv, glVertexArrayBindVertexBufferEXT, glVertexArrayColorOffsetEXT, glVertexArrayEdgeFlagOffsetEXT, glVertexArrayFogCoordOffsetEXT, glVertexArrayIndexOffsetEXT, glVertexArrayMultiTexCoordOffsetEXT, glVertexArrayNormalOffsetEXT, glVertexArrayParameteriAPPLE, glVertexArrayRangeAPPLE, glVertexArraySecondaryColorOffsetEXT, glVertexArrayTexCoordOffsetEXT, glVertexArrayVertexAttribBindingEXT, glVertexArrayVertexAttribDivisorEXT, glVertexArrayVertexAttribFormatEXT, glVertexArrayVertexAttribIFormatEXT, glVertexArrayVertexAttribIOffsetEXT, glVertexArrayVertexAttribLFormatEXT, glVertexArrayVertexAttribLOffsetEXT, glVertexArrayVertexAttribOffsetEXT, glVertexArrayVertexBindingDivisorEXT, glVertexArrayVertexOffsetEXT, glVertexAttrib1dARB, glVertexAttrib1dvARB, glVertexAttrib1dvARB, glVertexAttrib1fARB, glVertexAttrib1fvARB, glVertexAttrib1fvARB, glVertexAttrib1h, glVertexAttrib1hv, glVertexAttrib1hv, glVertexAttrib1sARB, glVertexAttrib1svARB, glVertexAttrib1svARB, glVertexAttrib2dARB, glVertexAttrib2dvARB, glVertexAttrib2dvARB, glVertexAttrib2fARB, glVertexAttrib2fvARB, glVertexAttrib2fvARB, glVertexAttrib2h, glVertexAttrib2hv, glVertexAttrib2hv, glVertexAttrib2sARB, glVertexAttrib2svARB, glVertexAttrib2svARB, glVertexAttrib3dARB, glVertexAttrib3dvARB, glVertexAttrib3dvARB, glVertexAttrib3fARB, glVertexAttrib3fvARB, glVertexAttrib3fvARB, glVertexAttrib3h, glVertexAttrib3hv, glVertexAttrib3hv, glVertexAttrib3sARB, glVertexAttrib3svARB, glVertexAttrib3svARB, glVertexAttrib4bvARB, glVertexAttrib4bvARB, glVertexAttrib4dARB, glVertexAttrib4dvARB, glVertexAttrib4dvARB, glVertexAttrib4fARB, glVertexAttrib4fvARB, glVertexAttrib4fvARB, glVertexAttrib4h, glVertexAttrib4hv, glVertexAttrib4hv, glVertexAttrib4ivARB, glVertexAttrib4ivARB, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, glVertexAttrib4NivARB, glVertexAttrib4NivARB, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, glVertexAttrib4NubARB, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, glVertexAttrib4sARB, glVertexAttrib4svARB, glVertexAttrib4svARB, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, glVertexAttrib4uivARB, glVertexAttrib4uivARB, glVertexAttrib4usvARB, glVertexAttrib4usvARB, glVertexAttribI1iEXT, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, glVertexAttribI1uiEXT, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, glVertexAttribI2iEXT, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, glVertexAttribI2uiEXT, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, glVertexAttribI3iEXT, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, glVertexAttribI3uiEXT, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, glVertexAttribI4iEXT, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, glVertexAttribI4svEXT, glVertexAttribI4svEXT, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, glVertexAttribI4uiEXT, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, glVertexAttribIPointer, glVertexAttribIPointerEXT, glVertexAttribL1i64NV, glVertexAttribL1i64vNV, glVertexAttribL1i64vNV, glVertexAttribL1ui64NV, glVertexAttribL1ui64vNV, glVertexAttribL1ui64vNV, glVertexAttribL2i64NV, glVertexAttribL2i64vNV, glVertexAttribL2i64vNV, glVertexAttribL2ui64NV, glVertexAttribL2ui64vNV, glVertexAttribL2ui64vNV, glVertexAttribL3i64NV, glVertexAttribL3i64vNV, glVertexAttribL3i64vNV, glVertexAttribL3ui64NV, glVertexAttribL3ui64vNV, glVertexAttribL3ui64vNV, glVertexAttribL4i64NV, glVertexAttribL4i64vNV, glVertexAttribL4i64vNV, glVertexAttribL4ui64NV, glVertexAttribL4ui64vNV, glVertexAttribL4ui64vNV, glVertexAttribLFormatNV, glVertexAttribParameteriAMD, glVertexAttribPointer, glVertexAttribPointerARB, glVertexAttribPointerARB, glVertexAttribs1hv, glVertexAttribs1hv, glVertexAttribs2hv, glVertexAttribs2hv, glVertexAttribs3hv, glVertexAttribs3hv, glVertexAttribs4hv, glVertexAttribs4hv, glVertexBlendARB, glVertexWeightfEXT, glVertexWeightfvEXT, glVertexWeightfvEXT, glVertexWeighth, glVertexWeighthv, glVertexWeighthv, glVertexWeightPointerEXT, glVertexWeightPointerEXT, glVideoCaptureNV, glVideoCaptureNV, glVideoCaptureStreamParameterdvNV, glVideoCaptureStreamParameterdvNV, glVideoCaptureStreamParameterfvNV, glVideoCaptureStreamParameterfvNV, glVideoCaptureStreamParameterivNV, glVideoCaptureStreamParameterivNV, glWeightbvARB, glWeightbvARB, glWeightdvARB, glWeightdvARB, glWeightfvARB, glWeightfvARB, glWeightivARB, glWeightivARB, glWeightPointerARB, glWeightPointerARB, glWeightsvARB, glWeightsvARB, glWeightubvARB, glWeightubvARB, glWeightuivARB, glWeightuivARB, glWeightusvARB, glWeightusvARB, glWindowPos2d, glWindowPos2dv, glWindowPos2dv, glWindowPos2f, glWindowPos2fv, glWindowPos2fv, glWindowPos2i, glWindowPos2iv, glWindowPos2iv, glWindowPos2s, glWindowPos2sv, glWindowPos2sv, glWindowPos3d, glWindowPos3dv, glWindowPos3dv, glWindowPos3f, glWindowPos3fv, glWindowPos3fv, glWindowPos3i, glWindowPos3iv, glWindowPos3iv, glWindowPos3s, glWindowPos3sv, glWindowPos3sv, glWriteMaskEXT, mapNamedBufferEXT, mapNamedBufferRangeEXT
glAlphaFunc, glClientActiveTexture, glColor4ub, glDrawElements, glFogf, glFogfv, glFogfv, glFrustum, glGetLightfv, glGetLightfv, glGetMaterialfv, glGetMaterialfv, glGetTexEnvfv, glGetTexEnvfv, glGetTexEnviv, glGetTexEnviv, glLightf, glLightModelf, glLightModelfv, glLightModelfv, glLogicOp, glMultiTexCoord4f, glNormal3f, glOrtho, glPointParameterf, glPointParameterfv, glPointParameterfv, glPointSize, glTexEnvf, glTexEnvfv, glTexEnvfv, glTexEnvi, glTexEnviv, glTexEnviv
glFrustumf, glGetFloatv, glGetFloatv, glGetIntegerv, glGetIntegerv, glLoadIdentity, glLoadMatrixf, glLoadMatrixf, glMatrixMode, glMultMatrixf, glMultMatrixf, glOrthof, glPopMatrix, glPushMatrix, glRotatef, glScalef, glTranslatef
glColor4f, glColorPointer, glColorPointer, glColorPointer, glDisableClientState, glEnableClientState, glNormalPointer, glNormalPointer, glNormalPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glVertexPointer, glVertexPointer, glVertexPointer
glColor4f, glLightfv, glLightfv, glMaterialf, glMaterialfv, glMaterialfv, glShadeModel
glBindFragDataLocationIndexed, glCompileShaderIncludeARB, glCompileShaderIncludeARB, glCreateSyncFromCLeventARB, glDeleteNamedStringARB, glDepthRangeArrayv, glDepthRangeArrayv, glDepthRangeIndexed, glDrawElementsBaseVertex, glDrawElementsInstancedBaseVertex, glDrawRangeElementsBaseVertex, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackStreamInstanced, glFramebufferTexture, glFramebufferTextureARB, glFramebufferTextureFaceARB, glFramebufferTextureLayerARB, glGetActiveSubroutineName, glGetActiveSubroutineName, glGetActiveSubroutineUniformiv, glGetActiveSubroutineUniformiv, glGetActiveSubroutineUniformName, glGetActiveSubroutineUniformName, glGetDoublei_v, glGetDoublei_v, glGetFloati_v, glGetFloati_v, glGetFragDataIndex, glGetNamedStringARB, glGetNamedStringARB, glGetNamedStringivARB, glGetNamedStringivARB, glGetProgramStageiv, glGetProgramStageiv, glGetSubroutineIndex, glGetSubroutineUniformLocation, glGetUniformdv, glGetUniformdv, glGetUniformSubroutineuiv, glGetUniformSubroutineuiv, glIsNamedStringARB, glMultiDrawArraysIndirect, glMultiDrawElementsBaseVertex, glMultiDrawElementsIndirect, glNamedStringARB, glPatchParameterfv, glPatchParameterfv, glPatchParameteri, glProgramParameteriARB, glScissorArrayv, glScissorArrayv, glScissorIndexed, glScissorIndexedv, glScissorIndexedv, glTexBufferRange, glUniform1d, glUniform1dv, glUniform1dv, glUniform2d, glUniform2dv, glUniform2dv, glUniform3d, glUniform3dv, glUniform3dv, glUniform4d, glUniform4dv, glUniform4dv, glUniformMatrix2dv, glUniformMatrix2dv, glUniformMatrix2x3dv, glUniformMatrix2x3dv, glUniformMatrix2x4dv, glUniformMatrix2x4dv, glUniformMatrix3dv, glUniformMatrix3dv, glUniformMatrix3x2dv, glUniformMatrix3x2dv, glUniformMatrix3x4dv, glUniformMatrix3x4dv, glUniformMatrix4dv, glUniformMatrix4dv, glUniformMatrix4x2dv, glUniformMatrix4x2dv, glUniformMatrix4x3dv, glUniformMatrix4x3dv, glUniformSubroutinesuiv, glUniformSubroutinesuiv, glVertexAttribP1ui, glVertexAttribP1uiv, glVertexAttribP1uiv, glVertexAttribP2ui, glVertexAttribP2uiv, glVertexAttribP2uiv, glVertexAttribP3ui, glVertexAttribP3uiv, glVertexAttribP3uiv, glVertexAttribP4ui, glVertexAttribP4uiv, glVertexAttribP4uiv, glViewportArrayv, glViewportArrayv, glViewportIndexedf, glViewportIndexedfv, glViewportIndexedfv
glBindSampler, glBindVertexBuffer, glClientWaitSync, glDeleteSamplers, glDeleteSamplers, glDeleteSync, glDispatchCompute, glDispatchComputeIndirect, glDrawArraysIndirect, glDrawArraysIndirect, glDrawElementsIndirect, glDrawElementsIndirect, glFenceSync, glGenSamplers, glGenSamplers, glGetBufferParameteri64v, glGetBufferParameteri64v, glGetInteger64i_v, glGetInteger64i_v, glGetInteger64v, glGetInteger64v, glGetProgramInterfaceiv, glGetProgramInterfaceiv, glGetProgramResourceIndex, glGetProgramResourceIndex, glGetProgramResourceiv, glGetProgramResourceiv, glGetProgramResourceLocation, glGetProgramResourceLocation, glGetProgramResourceName, glGetProgramResourceName, glGetSamplerParameterfv, glGetSamplerParameterfv, glGetSamplerParameteriv, glGetSamplerParameteriv, glGetSynciv, glGetSynciv, glIsSampler, glIsSync, glMemoryBarrierByRegion, glSamplerParameterf, glSamplerParameterfv, glSamplerParameterfv, glSamplerParameteri, glSamplerParameteriv, glSamplerParameteriv, glVertexAttribBinding, glVertexAttribFormat, glVertexAttribIFormat, glVertexBindingDivisor, glWaitSync
glBeginQueryIndexed, glBindFragDataLocation, glBlendEquationi, glBlendEquationSeparatei, glBlendFunci, glBlendFuncSeparatei, glBufferAddressRangeNV, glBufferPageCommitmentARB, glClampColor, glClearBufferData, glClearBufferSubData, glColorFormatNV, glColorMaski, glCompressedTexImage1D, glCompressedTexImage1D, glCompressedTexSubImage1D, glCompressedTexSubImage1D, glCopyTexImage1D, glCopyTexSubImage1D, glDebugMessageEnableAMD, glDebugMessageEnableAMD, glDebugMessageInsertAMD, glDisableClientState, glDisablei, glDrawBuffer, glDrawTransformFeedback, glDrawTransformFeedbackStream, glEdgeFlagFormatNV, glEnableClientState, glEnablei, glEndQueryIndexed, glFogCoordFormatNV, glFramebufferTexture1D, glGetActiveAtomicCounterBufferiv, glGetActiveAtomicCounterBufferiv, glGetActiveUniformName, glGetActiveUniformName, glGetBufferParameterui64vNV, glGetBufferParameterui64vNV, glGetBufferSubData, glGetCompressedTexImage, glGetCompressedTexImage, glGetDebugMessageLogAMD, glGetDebugMessageLogAMD, glGetDoublev, glGetDoublev, glGetIntegerui64i_vNV, glGetIntegerui64i_vNV, glGetIntegerui64vNV, glGetIntegerui64vNV, glGetInternalformati64v, glGetInternalformati64v, glGetNamedBufferParameterui64vNV, glGetNamedBufferParameterui64vNV, glGetnCompressedTexImage, glGetnTexImage, glGetnUniformdv, glGetnUniformdv, glGetnUniformuiv, glGetnUniformuiv, glGetQueryIndexediv, glGetQueryIndexediv, glGetTexImage, glGetTexImage, glGetUniformui64vNV, glGetUniformui64vNV, glGetVertexAttribdv, glGetVertexAttribdv, glGetVertexAttribLdv, glGetVertexAttribLdv, glImportSyncEXT, glIndexFormatNV, glInvalidateBufferData, glInvalidateBufferSubData, glInvalidateTexImage, glInvalidateTexSubImage, glIsBufferResidentNV, glIsEnabledi, glIsNamedBufferResidentNV, glLogicOp, glMakeBufferNonResidentNV, glMakeBufferResidentNV, glMakeNamedBufferNonResidentNV, glMakeNamedBufferResidentNV, glMinSampleShading, glMultiDrawArrays, glMultiDrawArrays, glMultiDrawArraysIndirectAMD, glMultiDrawElements, glMultiDrawElementsIndirectAMD, glNamedBufferPageCommitmentARB, glNamedBufferPageCommitmentEXT, glNormalFormatNV, glPixelStoref, glPointParameterf, glPointParameterfv, glPointParameterfv, glPointParameteri, glPointParameteriv, glPointParameteriv, glPointSize, glPolygonMode, glPrimitiveRestartIndex, glProgramUniform1d, glProgramUniform1dv, glProgramUniform1dv, glProgramUniform2d, glProgramUniform2dv, glProgramUniform2dv, glProgramUniform3d, glProgramUniform3dv, glProgramUniform3dv, glProgramUniform4d, glProgramUniform4dv, glProgramUniform4dv, glProgramUniformMatrix2dv, glProgramUniformMatrix2dv, glProgramUniformMatrix2x3dv, glProgramUniformMatrix2x3dv, glProgramUniformMatrix2x4dv, glProgramUniformMatrix2x4dv, glProgramUniformMatrix3dv, glProgramUniformMatrix3dv, glProgramUniformMatrix3x2dv, glProgramUniformMatrix3x2dv, glProgramUniformMatrix3x4dv, glProgramUniformMatrix3x4dv, glProgramUniformMatrix4dv, glProgramUniformMatrix4dv, glProgramUniformMatrix4x2dv, glProgramUniformMatrix4x2dv, glProgramUniformMatrix4x3dv, glProgramUniformMatrix4x3dv, glProgramUniformui64NV, glProgramUniformui64vNV, glProgramUniformui64vNV, glProvokingVertex, glSecondaryColorFormatNV, glSetMultisamplefvAMD, glSetMultisamplefvAMD, glStencilOpValueAMD, glTessellationFactorAMD, glTessellationModeAMD, glTexBuffer, glTexCoordFormatNV, glTexImage1D, glTexImage1D, glTexImage2DMultisampleCoverageNV, glTexImage3DMultisampleCoverageNV, glTexPageCommitmentARB, glTexStorage3DMultisample, glTexSubImage1D, glTexSubImage1D, glTextureImage2DMultisampleCoverageNV, glTextureImage2DMultisampleNV, glTextureImage3DMultisampleCoverageNV, glTextureImage3DMultisampleNV, glUniformui64NV, glUniformui64vNV, glUniformui64vNV, glVertexAttrib1d, glVertexAttrib1dv, glVertexAttrib1dv, glVertexAttrib1s, glVertexAttrib1sv, glVertexAttrib1sv, glVertexAttrib2d, glVertexAttrib2dv, glVertexAttrib2dv, glVertexAttrib2s, glVertexAttrib2sv, glVertexAttrib2sv, glVertexAttrib3d, glVertexAttrib3dv, glVertexAttrib3dv, glVertexAttrib3s, glVertexAttrib3sv, glVertexAttrib3sv, glVertexAttrib4bv, glVertexAttrib4bv, glVertexAttrib4d, glVertexAttrib4dv, glVertexAttrib4dv, glVertexAttrib4iv, glVertexAttrib4iv, glVertexAttrib4Nbv, glVertexAttrib4Nbv, glVertexAttrib4Niv, glVertexAttrib4Niv, glVertexAttrib4Nsv, glVertexAttrib4Nsv, glVertexAttrib4Nub, glVertexAttrib4Nubv, glVertexAttrib4Nubv, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, glVertexAttrib4Nusv, glVertexAttrib4Nusv, glVertexAttrib4s, glVertexAttrib4sv, glVertexAttrib4sv, glVertexAttrib4ubv, glVertexAttrib4ubv, glVertexAttrib4uiv, glVertexAttrib4uiv, glVertexAttrib4usv, glVertexAttrib4usv, glVertexAttribFormatNV, glVertexAttribI1i, glVertexAttribI1iv, glVertexAttribI1iv, glVertexAttribI1ui, glVertexAttribI1uiv, glVertexAttribI1uiv, glVertexAttribI2i, glVertexAttribI2iv, glVertexAttribI2iv, glVertexAttribI2ui, glVertexAttribI2uiv, glVertexAttribI2uiv, glVertexAttribI3i, glVertexAttribI3iv, glVertexAttribI3iv, glVertexAttribI3ui, glVertexAttribI3uiv, glVertexAttribI3uiv, glVertexAttribI4bv, glVertexAttribI4bv, glVertexAttribI4sv, glVertexAttribI4sv, glVertexAttribI4ubv, glVertexAttribI4ubv, glVertexAttribI4usv, glVertexAttribI4usv, glVertexAttribIFormatNV, glVertexAttribL1d, glVertexAttribL1dv, glVertexAttribL1dv, glVertexAttribL2d, glVertexAttribL2dv, glVertexAttribL2dv, glVertexAttribL3d, glVertexAttribL3dv, glVertexAttribL3dv, glVertexAttribL4d, glVertexAttribL4dv, glVertexAttribL4dv, glVertexAttribLPointer, glVertexFormatNV
glBeginConditionalRender, glBeginTransformFeedback, glBindBufferBase, glBindBufferRange, glBindImageTexture, glBindTransformFeedback, glBindVertexArray, glBlitFramebuffer, glClearBufferfi, glClearBufferfv, glClearBufferfv, glClearBufferiv, glClearBufferiv, glClearBufferuiv, glClearBufferuiv, glCopyBufferSubData, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, glDeleteVertexArrays, glDeleteVertexArrays, glDrawArraysInstanced, glDrawElementsInstanced, glDrawRangeElements, glEndConditionalRender, glEndTransformFeedback, glFramebufferParameteri, glFramebufferTextureEXT, glFramebufferTextureLayer, glGenTransformFeedbacks, glGenTransformFeedbacks, glGenVertexArrays, glGenVertexArrays, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, glGetActiveUniformBlockName, glGetActiveUniformBlockName, glGetActiveUniformsiv, glGetActiveUniformsiv, glGetBooleani_v, glGetBooleani_v, glGetFragDataLocation, glGetFramebufferParameteriv, glGetFramebufferParameteriv, glGetIntegeri_v, glGetIntegeri_v, glGetInternalformativ, glGetInternalformativ, glGetStringi, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, glGetUniformBlockIndex, glGetUniformIndices, glGetUniformIndices, glGetUniformuiv, glGetUniformuiv, glGetVertexAttribIiv, glGetVertexAttribIiv, glGetVertexAttribIuiv, glGetVertexAttribIuiv, glInvalidateFramebuffer, glInvalidateFramebuffer, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, glIsTransformFeedback, glIsVertexArray, glMemoryBarrier, glPauseTransformFeedback, glReadBuffer, glResumeTransformFeedback, glTexStorage2DMultisample, glTransformFeedbackVaryings, glUniform1ui, glUniform1uiv, glUniform1uiv, glUniform2ui, glUniform2uiv, glUniform2uiv, glUniform3ui, glUniform3uiv, glUniform3uiv, glUniform4ui, glUniform4uiv, glUniform4uiv, glUniformBlockBinding, glUniformMatrix2x3fv, glUniformMatrix2x3fv, glUniformMatrix2x4fv, glUniformMatrix2x4fv, glUniformMatrix3x2fv, glUniformMatrix3x2fv, glUniformMatrix3x4fv, glUniformMatrix3x4fv, glUniformMatrix4x2fv, glUniformMatrix4x2fv, glUniformMatrix4x3fv, glUniformMatrix4x3fv, glVertexAttribDivisor, glVertexAttribI4i, glVertexAttribI4iv, glVertexAttribI4iv, glVertexAttribI4ui, glVertexAttribI4uiv, glVertexAttribI4uiv, glVertexAttribIPointer, isPBOPackBound, isPBOUnpackBound
glActiveShaderProgram, glAttachShader, glBeginQuery, glBindAttribLocation, glBindProgramPipeline, glBlendColor, glClearDepth, glClearDepthf, glCompileShader, glCompressedTexImage3D, glCompressedTexImage3D, glCompressedTexSubImage3D, glCompressedTexSubImage3D, glCopyImageSubData, glCopyTexSubImage3D, glCreateProgram, glCreateShader, glCreateShaderProgramv, glDebugMessageControl, glDebugMessageControl, glDebugMessageInsert, glDeleteProgram, glDeleteProgramPipelines, glDeleteProgramPipelines, glDeleteQueries, glDeleteQueries, glDeleteShader, glDepthRange, glDepthRangef, glDetachShader, glDisableVertexAttribArray, glDrawArraysInstancedBaseInstance, glDrawBuffers, glDrawBuffers, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, glEnableVertexAttribArray, glEndQuery, glFramebufferTexture3D, glGenProgramPipelines, glGenProgramPipelines, glGenQueries, glGenQueries, glGetActiveAttrib, glGetActiveAttrib, glGetActiveUniform, glGetActiveUniform, glGetAttachedShaders, glGetAttachedShaders, glGetAttribLocation, glGetDebugMessageLog, glGetDebugMessageLog, glGetMultisamplefv, glGetMultisamplefv, glGetObjectLabel, glGetObjectLabel, glGetObjectPtrLabel, glGetObjectPtrLabel, glGetProgramBinary, glGetProgramBinary, glGetProgramInfoLog, glGetProgramInfoLog, glGetProgramiv, glGetProgramiv, glGetProgramPipelineInfoLog, glGetProgramPipelineInfoLog, glGetProgramPipelineiv, glGetProgramPipelineiv, glGetQueryiv, glGetQueryiv, glGetQueryObjecti64v, glGetQueryObjecti64v, glGetQueryObjectiv, glGetQueryObjectiv, glGetQueryObjectui64v, glGetQueryObjectui64v, glGetQueryObjectuiv, glGetQueryObjectuiv, glGetSamplerParameterIiv, glGetSamplerParameterIiv, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, glGetShaderInfoLog, glGetShaderInfoLog, glGetShaderiv, glGetShaderiv, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, glGetShaderSource, glGetShaderSource, glGetTexParameterIiv, glGetTexParameterIiv, glGetTexParameterIuiv, glGetTexParameterIuiv, glGetUniformfv, glGetUniformfv, glGetUniformiv, glGetUniformiv, glGetUniformLocation, glGetVertexAttribfv, glGetVertexAttribfv, glGetVertexAttribiv, glGetVertexAttribiv, glIsProgram, glIsProgramPipeline, glIsQuery, glIsShader, glLinkProgram, glObjectLabel, glObjectLabel, glObjectPtrLabel, glObjectPtrLabel, glPopDebugGroup, glProgramBinary, glProgramParameteri, glProgramUniform1f, glProgramUniform1fv, glProgramUniform1fv, glProgramUniform1i, glProgramUniform1iv, glProgramUniform1iv, glProgramUniform1ui, glProgramUniform1uiv, glProgramUniform1uiv, glProgramUniform2f, glProgramUniform2fv, glProgramUniform2fv, glProgramUniform2i, glProgramUniform2iv, glProgramUniform2iv, glProgramUniform2ui, glProgramUniform2uiv, glProgramUniform2uiv, glProgramUniform3f, glProgramUniform3fv, glProgramUniform3fv, glProgramUniform3i, glProgramUniform3iv, glProgramUniform3iv, glProgramUniform3ui, glProgramUniform3uiv, glProgramUniform3uiv, glProgramUniform4f, glProgramUniform4fv, glProgramUniform4fv, glProgramUniform4i, glProgramUniform4iv, glProgramUniform4iv, glProgramUniform4ui, glProgramUniform4uiv, glProgramUniform4uiv, glProgramUniformMatrix2fv, glProgramUniformMatrix2fv, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x4fv, glProgramUniformMatrix2x4fv, glProgramUniformMatrix3fv, glProgramUniformMatrix3fv, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, glPushDebugGroup, glPushDebugGroup, glQueryCounter, glReleaseShaderCompiler, glSampleMaski, glSamplerParameterIiv, glSamplerParameterIiv, glSamplerParameterIuiv, glSamplerParameterIuiv, glShaderBinary, glShaderBinary, glShaderSource, glShaderSource, glStencilFuncSeparate, glStencilMaskSeparate, glStencilOpSeparate, glTexImage2DMultisample, glTexImage3D, glTexImage3D, glTexImage3DMultisample, glTexParameterIiv, glTexParameterIiv, glTexParameterIuiv, glTexParameterIuiv, glTexSubImage3D, glTexSubImage3D, glUniform, glUniform1f, glUniform1fv, glUniform1fv, glUniform1i, glUniform1iv, glUniform1iv, glUniform2f, glUniform2fv, glUniform2fv, glUniform2i, glUniform2iv, glUniform2iv, glUniform3f, glUniform3fv, glUniform3fv, glUniform3i, glUniform3iv, glUniform3iv, glUniform4f, glUniform4fv, glUniform4fv, glUniform4i, glUniform4iv, glUniform4iv, glUniformMatrix2fv, glUniformMatrix2fv, glUniformMatrix3fv, glUniformMatrix3fv, glUniformMatrix4fv, glUniformMatrix4fv, glUseProgram, glUseProgramStages, glValidateProgram, glValidateProgramPipeline, glVertexAttrib1f, glVertexAttrib1fv, glVertexAttrib1fv, glVertexAttrib2f, glVertexAttrib2fv, glVertexAttrib2fv, glVertexAttrib3f, glVertexAttrib3fv, glVertexAttrib3fv, glVertexAttrib4f, glVertexAttrib4fv, glVertexAttrib4fv, glVertexAttribPointer, glVertexAttribPointer
glActiveTexture, glBindBuffer, glBindFramebuffer, glBindRenderbuffer, glBindTexture, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glBufferData, glBufferSubData, glCheckFramebufferStatus, glClear, glClearColor, glClearStencil, glColorMask, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteBuffers, glDeleteBuffers, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDisable, glDrawArrays, glDrawElements, glEnable, glFinish, glFlush, glFlushMappedBufferRange, glFramebufferRenderbuffer, glFramebufferTexture2D, glFrontFace, glGenBuffers, glGenBuffers, glGenerateMipmap, glGenFramebuffers, glGenFramebuffers, glGenRenderbuffers, glGenRenderbuffers, glGenTextures, glGenTextures, glGetBooleanv, glGetBooleanv, glGetBufferParameteriv, glGetBufferParameteriv, glGetError, glGetFloatv, glGetFloatv, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, glGetGraphicsResetStatus, glGetIntegerv, glGetIntegerv, glGetnUniformfv, glGetnUniformfv, glGetnUniformiv, glGetnUniformiv, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, glGetString, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsBuffer, glIsEnabled, glIsFramebuffer, glIsRenderbuffer, glIsTexture, glLineWidth, glMapBuffer, glMapBufferRange, glPixelStorei, glPolygonOffset, glReadnPixels, glReadPixels, glReadPixels, glRenderbufferStorage, glRenderbufferStorageMultisample, glSampleCoverage, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexStorage1D, glTexStorage2D, glTexStorage3D, glTexSubImage2D, glTexSubImage2D, glTextureStorage1DEXT, glTextureStorage2DEXT, glTextureStorage3DEXT, glUnmapBuffer, glViewport
getBoundBuffer, getBoundFramebuffer, getBufferStorage, getContext, getDefaultDrawFramebuffer, getDefaultReadBuffer, getDefaultReadFramebuffer, getDownstreamGL, getExtension, getGL, getGL2, getGL2ES1, getGL2ES2, getGL2ES3, getGL2GL3, getGL3, getGL3bc, getGL3ES3, getGL4, getGL4bc, getGL4ES3, getGLES1, getGLES2, getGLES3, getGLProfile, getMaxRenderbufferSamples, getPlatformGLExtensions, getRootGL, getSwapInterval, hasBasicFBOSupport, hasFullFBOSupport, hasGLSL, isExtensionAvailable, isFunctionAvailable, isGL, isGL2, isGL2ES1, isGL2ES2, isGL2ES3, isGL2GL3, isGL3, isGL3bc, isGL3core, isGL3ES3, isGL4, isGL4bc, isGL4core, isGL4ES3, isGLcore, isGLES, isGLES1, isGLES2, isGLES2Compatible, isGLES3, isGLES31Compatible, isGLES3Compatible, isNPOTTextureAvailable, isTextureFormatBGRA8888Available, isVBOArrayBound, isVBOElementArrayBound, mapBuffer, mapBufferRange, setSwapInterval
void glColorP3ui(int type, int color)
void glColorP3ui(GLenum type, GLuint color)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glColorP3uiv(int type, IntBuffer color)
void glColorP3uiv(GLenum type, const GLuint * color)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
color
- a direct or array-backed IntBuffer
void glColorP3uiv(int type, int[] color, int color_offset)
void glColorP3uiv(GLenum type, const GLuint * color)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glColorP4ui(int type, int color)
void glColorP4ui(GLenum type, GLuint color)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glColorP4uiv(int type, IntBuffer color)
void glColorP4uiv(GLenum type, const GLuint * color)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
color
- a direct or array-backed IntBuffer
void glColorP4uiv(int type, int[] color, int color_offset)
void glColorP4uiv(GLenum type, const GLuint * color)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glMultiTexCoordP1ui(int texture, int type, int coords)
void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glMultiTexCoordP1uiv(int texture, int type, IntBuffer coords)
void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
coords
- a direct or array-backed IntBuffer
void glMultiTexCoordP1uiv(int texture, int type, int[] coords, int coords_offset)
void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glMultiTexCoordP2ui(int texture, int type, int coords)
void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glMultiTexCoordP2uiv(int texture, int type, IntBuffer coords)
void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
coords
- a direct or array-backed IntBuffer
void glMultiTexCoordP2uiv(int texture, int type, int[] coords, int coords_offset)
void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glMultiTexCoordP3ui(int texture, int type, int coords)
void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glMultiTexCoordP3uiv(int texture, int type, IntBuffer coords)
void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
coords
- a direct or array-backed IntBuffer
void glMultiTexCoordP3uiv(int texture, int type, int[] coords, int coords_offset)
void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glMultiTexCoordP4ui(int texture, int type, int coords)
void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glMultiTexCoordP4uiv(int texture, int type, IntBuffer coords)
void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
coords
- a direct or array-backed IntBuffer
void glMultiTexCoordP4uiv(int texture, int type, int[] coords, int coords_offset)
void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glNormalP3ui(int type, int coords)
void glNormalP3ui(GLenum type, GLuint coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glNormalP3uiv(int type, IntBuffer coords)
void glNormalP3uiv(GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
coords
- a direct or array-backed IntBuffer
void glNormalP3uiv(int type, int[] coords, int coords_offset)
void glNormalP3uiv(GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glSecondaryColorP3ui(int type, int color)
void glSecondaryColorP3ui(GLenum type, GLuint color)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glSecondaryColorP3uiv(int type, IntBuffer color)
void glSecondaryColorP3uiv(GLenum type, const GLuint * color)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
color
- a direct or array-backed IntBuffer
void glSecondaryColorP3uiv(int type, int[] color, int color_offset)
void glSecondaryColorP3uiv(GLenum type, const GLuint * color)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glTexCoordP1ui(int type, int coords)
void glTexCoordP1ui(GLenum type, GLuint coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glTexCoordP1uiv(int type, IntBuffer coords)
void glTexCoordP1uiv(GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
coords
- a direct or array-backed IntBuffer
void glTexCoordP1uiv(int type, int[] coords, int coords_offset)
void glTexCoordP1uiv(GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glTexCoordP2ui(int type, int coords)
void glTexCoordP2ui(GLenum type, GLuint coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glTexCoordP2uiv(int type, IntBuffer coords)
void glTexCoordP2uiv(GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
coords
- a direct or array-backed IntBuffer
void glTexCoordP2uiv(int type, int[] coords, int coords_offset)
void glTexCoordP2uiv(GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glTexCoordP3ui(int type, int coords)
void glTexCoordP3ui(GLenum type, GLuint coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glTexCoordP3uiv(int type, IntBuffer coords)
void glTexCoordP3uiv(GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
coords
- a direct or array-backed IntBuffer
void glTexCoordP3uiv(int type, int[] coords, int coords_offset)
void glTexCoordP3uiv(GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glTexCoordP4ui(int type, int coords)
void glTexCoordP4ui(GLenum type, GLuint coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glTexCoordP4uiv(int type, IntBuffer coords)
void glTexCoordP4uiv(GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
coords
- a direct or array-backed IntBuffer
void glTexCoordP4uiv(int type, int[] coords, int coords_offset)
void glTexCoordP4uiv(GLenum type, const GLuint * coords)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glVertexP2ui(int type, int value)
void glVertexP2ui(GLenum type, GLuint value)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glVertexP2uiv(int type, IntBuffer value)
void glVertexP2uiv(GLenum type, const GLuint * value)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
value
- a direct or array-backed IntBuffer
void glVertexP2uiv(int type, int[] value, int value_offset)
void glVertexP2uiv(GLenum type, const GLuint * value)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glVertexP3ui(int type, int value)
void glVertexP3ui(GLenum type, GLuint value)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glVertexP3uiv(int type, IntBuffer value)
void glVertexP3uiv(GLenum type, const GLuint * value)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
value
- a direct or array-backed IntBuffer
void glVertexP3uiv(int type, int[] value, int value_offset)
void glVertexP3uiv(GLenum type, const GLuint * value)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glVertexP4ui(int type, int value)
void glVertexP4ui(GLenum type, GLuint value)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glVertexP4uiv(int type, IntBuffer value)
void glVertexP4uiv(GLenum type, const GLuint * value)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
value
- a direct or array-backed IntBuffer
void glVertexP4uiv(int type, int[] value, int value_offset)
void glVertexP4uiv(GLenum type, const GLuint * value)
GL_ARB_vertex_type_2_10_10_10_rev
, GL_VERSION_3_3
void glDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex)
void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
GL_ARB_draw_elements_base_vertex
, GL_VERSION_3_2
indices
- a direct or array-backed Buffer
void glDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
void glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLint basevertex);
GL_ARB_draw_elements_base_vertex
, GL_VERSION_3_2
indices
- a direct or array-backed Buffer
void glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
void glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex);
GL_ARB_draw_elements_base_vertex
, GL_VERSION_3_2
indices
- a direct or array-backed Buffer
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